Update to const auto&

This commit is contained in:
puvvadar
2021-05-18 15:22:22 -07:00
parent 55ecd8517d
commit 350e5a0cd2
@@ -169,7 +169,7 @@ namespace Multiplayer
AZ::IO::ByteContainerStream byteStream(&buffer);
// Serialize Asset information and AssetData into a potentially large buffer
for (auto& asset : assetData)
for (const auto& asset : assetData)
{
AZ::Data::AssetId assetId = asset.GetId();
AZStd::string assetHint = asset.GetHint();