Olex Lozitskiy
be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
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sig/network - bugfix - removal of player prefabs on disconnect
2021-06-24 15:01:41 -05:00
pereslav
6b1d3d1f9a
SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate
2021-06-24 01:12:19 +01:00
AMZN-Olex
fd021f065a
Fixes to codegen to avoid nullptr access during disconnects
2021-06-22 14:56:10 -04:00
Gene Walters
bcd008df20
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
2021-06-15 21:22:45 -07:00
Gene Walters
3e74c4f1e1
fixed minor type. Beh method name should say entityId, not entity
2021-06-07 09:22:13 -07:00
Gene Walters
c586ff1ca6
Allow script canvas user to listen for RPC events
2021-06-04 12:12:02 -07:00
Gene Walters
cd619e14dc
Allow script canvas users to send RPCs via entityId
2021-06-03 08:31:38 -07:00
Gene Walters
89b1afc50e
Adding Multiplayer:: namespace to RpcIndex so components outside the Multiplayer gem can compile
2021-06-02 19:37:35 -07:00
Gene Walters
1a01a876a2
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
2021-05-29 16:01:33 -07:00
puvvadar
17f85be9b5
Switch size check to empty
2021-05-28 11:00:54 -07:00
puvvadar
4d2e453b73
Cleanup flow of logic in serialization
2021-05-27 16:53:53 -07:00
puvvadar
0c6af23652
Correct numeric cast
2021-05-27 16:27:26 -07:00
puvvadar
291e27a381
Correct numeric cast
2021-05-27 16:26:26 -07:00
puvvadar
f007efbc36
Fix various container issues in jinja
2021-05-27 16:01:57 -07:00
puvvadar
528df7fad2
Merge branch 'main' into mp_serialize_vector
2021-05-26 20:07:58 -07:00
Gene Walters
09dd298a8d
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
2021-05-26 15:24:05 -07:00
Gene Walters
05a0e063a2
Also making Auton->Auth Getters requiring controller
2021-05-26 10:38:04 -07:00
greerdv
c0546c27f7
change default scale to 1
2021-05-26 16:21:56 +01:00
greerdv
4018bb587c
update network code to use uniform scale on Transform
2021-05-26 14:20:22 +01:00
Gene Walters
0fc9697e49
Allow Autonomous->Auth properties. Remove the ability of accessing properties Getters from the Component when ReplicateTo is Autonomous; in this case users must be using the controller to Get
2021-05-25 19:56:18 -07:00
puvvadar
d2797c0d15
Add RewindableArray and cleanup a bit more of vector
2021-05-25 16:40:58 -07:00
puvvadar
e47fb1b7ea
Fix outdated Rewindable vector jinja generation
2021-05-25 14:21:14 -07:00
puvvadar
6d9dd587ee
Revert change to LocalPrediction xml
2021-05-25 14:17:25 -07:00
puvvadar
7129cad1ce
Add RewindableFixedVector and update jinja components to use it
2021-05-25 14:12:47 -07:00
puvvadar
a7c41064a4
Update fixed_vector autogen to account for IsRewindable
2021-05-21 17:01:10 -07:00
karlberg
3dd40171cd
Merging latest origin
2021-05-20 17:08:18 -07:00
puvvadar
7ecb00cca1
Cleanup jinja formatting and fix log spam
2021-05-20 10:46:48 -07:00
puvvadar
2452149e7d
Add RPC Events plus reflection plus fix Ctrl+G retry
2021-05-19 19:34:48 -07:00
karlberg
6a643392f0
Merging latest main
2021-05-19 13:37:45 -07:00
karlberg
487e989e68
Several updates to complete rewind support and remove unneeded functionality
2021-05-19 13:27:24 -07:00
puvvadar
e4808751f9
Merge branch 'main' into mpgem_scripting_rpc
2021-05-18 16:38:30 -07:00
AMZN-puvvadar
29b4ab6ff3
Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
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Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
2021-05-18 16:28:08 -07:00
puvvadar
f087b3be89
AutoComponent jinja formatting
2021-05-18 12:13:03 -07:00
puvvadar
77da0ed042
Merge main to mpgem_scripting_rpc
2021-05-17 14:55:27 -07:00
Gene Walters
1c1b34cf76
Merge pull request #775 from aws-lumberyard-dev/SPEC6779_VectorListNetworkProperties
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Begin Cleaning Up Vector Network Properties
Work in progress: Cleaning up jinja fixed_vector method calls, still more work to do to replace NovaNet SerializableFixedSizeArray(Vector)DeltaStruct.
Updating AutoComponent BehaviorContext to properly Get/Set elements of vector/array network properties.
Commented out some vector/array jinja code in order to allow for compilation (see @todo)
2021-05-17 10:16:20 -07:00
Gene Walters
f043d9350a
Updating AutoComponent jinja so that BehaviorContext can correctly Get/Set vector/array properties. Also commenting out some vector/array network property code that needs fixing in order to avoid compiler errors for now
2021-05-16 16:08:08 -07:00
puvvadar
df68ab6c56
Update headers in editor auto packets
2021-05-16 15:30:00 -07:00
puvvadar
cb55eaf853
Merge main to mp_editor_pipeline
2021-05-16 11:36:47 -07:00
Gene Walters
2ce7ca5436
Cleaning up jinja fixed_vector method calls, still more work to do to replace NovaNet SerializableFixedSizeArray(Vector)DeltaStruct
2021-05-15 17:12:54 -07:00
karlberg
80bf6d54bc
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-15 15:10:45 -07:00
karlberg
c6ea0c0a46
Various local prediction and input processing related fixes
2021-05-15 15:10:17 -07:00
puvvadar
0e53c77516
Fix some include paths
2021-05-15 13:47:03 -07:00
puvvadar
fb51829360
Resolve MP Gem Ctrl+G changes with main
2021-05-15 13:12:16 -07:00
karlberg
bb3142278e
Fixes an example comment error in multiplayer component jinjas
2021-05-14 15:03:11 -07:00
karlberg
5acdc40595
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
Gene Walters
46024f293d
Merge branch 'main' into SPEC6476_ReflectNetworkProperties
2021-05-13 22:04:21 -07:00
Gene Walters
7cd4bbee15
Jinja fix white space a bit, still dont fully understand this, but it looks a little better
2021-05-13 21:52:37 -07:00
puvvadar
8a39f9f1b4
Streamline MP Ctrl+G logic via MultiplayerEditorConnection
2021-05-13 15:31:37 -07:00
Gene Walters
77899c5d96
Updated network property behavior context category so they are grouped nicer in the Script Canvas palette
2021-05-12 20:45:58 -07:00
karlberg
eea0660d21
A couple more fixes
2021-05-12 20:26:08 -07:00