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bcd008df20b7695540e6e758bc97685cf769be86
o3de
/
Gems
/
Multiplayer
/
Code
/
Source
/
AutoGen
T
History
Gene Walters
bcd008df20
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
2021-06-15 21:22:45 -07:00
..
AutoComponent_Common.jinja
Allow script canvas users to send RPCs via entityId
2021-06-03 08:31:38 -07:00
AutoComponent_Header.jinja
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
2021-05-29 16:01:33 -07:00
AutoComponent_Source.jinja
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
2021-06-15 21:22:45 -07:00
AutoComponentTypes_Header.jinja
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
AutoComponentTypes_Source.jinja
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
LocalPredictionPlayerInputComponent.AutoComponent.xml
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
2021-06-15 21:22:45 -07:00
Multiplayer.AutoPackets.xml
Several updates to complete rewind support and remove unneeded functionality
2021-05-19 13:27:24 -07:00
MultiplayerEditor.AutoPackets.xml
Update headers in editor auto packets
2021-05-16 15:30:00 -07:00
NetworkTransformComponent.AutoComponent.xml
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
2021-06-15 21:22:45 -07:00