This website requires JavaScript.
Explore
Help
Sign In
birkeh
/
o3de
Watch
1
Star
0
Fork
0
You've already forked o3de
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
cb55eaf8531f9315b29332594064ae449d0c4d64
o3de
/
Gems
/
Multiplayer
/
Code
/
Source
/
AutoGen
T
History
puvvadar
cb55eaf853
Merge main to mp_editor_pipeline
2021-05-16 11:36:47 -07:00
..
AutoComponent_Common.jinja
Fixes an example comment error in multiplayer component jinjas
2021-05-14 15:03:11 -07:00
AutoComponent_Header.jinja
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-15 15:10:45 -07:00
AutoComponent_Source.jinja
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-15 15:10:45 -07:00
AutoComponentTypes_Header.jinja
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
AutoComponentTypes_Source.jinja
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
LocalPredictionPlayerInputComponent.AutoComponent.xml
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
Multiplayer.AutoPackets.xml
Merge main to mp_editor_pipeline
2021-05-16 11:36:47 -07:00
MultiplayerEditor.AutoPackets.xml
Fix some include paths
2021-05-15 13:47:03 -07:00
NetworkTransformComponent.AutoComponent.xml
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00