Commit Graph

183 Commits (b9dd7a1ecd34b9a9e8ce9204f299086fc6e79cc0)

Author SHA1 Message Date
Gene Walters b9dd7a1ecd Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code 5 years ago
Gene Walters 260b2851f3
Merge pull request #1148 from aws-lumberyard-dev/SPEC7174_ReceiveRPCsViaScriptViaEntityId
Allow Script Canvas Users to Listen for RPC Events Via EntityId
5 years ago
Esteban Papp 36cb0f6d40
SPEC-7178 Removal of precompiled cpp files (#1171)
* SPEC-7178  Removal of precompiled cpp files

* Missing files...
5 years ago
Gene Walters 3e74c4f1e1 fixed minor type. Beh method name should say entityId, not entity 5 years ago
AMZN-koppersr 4eb5b3554e Merge branch 'main' into SpawnableEntityIdMapping 5 years ago
Gene Walters c586ff1ca6 Allow script canvas user to listen for RPC events 5 years ago
Esteban Papp 76a6df341b
SPEC-2513 Fixes to enable w4457 5 years ago
AMZN-koppersr 1e7ac60949 Reintroduced spawning multiple instances of the same entity
The following was changed:
- The remapper in AZ::IdUtils now has an additional argument to tell it what to do when it encounters the same source entity id. The original behavior of ignoring the new entity id and returning the first occurrence is the default. The alternative behavior is to store the last known entity id and return that instead.
- Split the optional arguments for SpawnAllEntities and SpawnEntities.
- SpawnEntities now has an option to continue with the entity mapping from a previous spawn call or to start with a fresh mapping. The latter is the default as the former will come at a performance cost since the mapping table has to be reconstructed.
- Entities spawned using SpawnEntities and ReloadEntities now also get the correct entity mapping applied.
- Added several new unit tests to cover most of the new functionality.
- Fixed some places where the older API version was still called.
5 years ago
Gene Walters 8666ca6467
Merge pull request #1119 from aws-lumberyard-dev/SPEC7150_AllowScriptCanvasUsersToSendRPC
SPEC-7150 Allow Script Canvas Users to Send RemoteProcedures via EntityId
5 years ago
AMZN-puvvadar e340f3ca56
Merge pull request #1102 from aws-lumberyard-dev/MultiplayerPipeline
Fixed ctrl+g port number
5 years ago
Gene Walters cd619e14dc Allow script canvas users to send RPCs via entityId 5 years ago
Gene Walters 89b1afc50e Adding Multiplayer:: namespace to RpcIndex so components outside the Multiplayer gem can compile 5 years ago
karlberg afeea87862 Fix for linux being a banned keyword 5 years ago
pereslav bffb7d1b28 Simplified the change to rely on sv_port cvar 5 years ago
pereslav 3b519c6475 removed whitespace 5 years ago
pereslav c752b9d0fc Fixed ctrl+g port number. Enabled server spawn for levels with no network entities since we can spawn net entities from the scripts 5 years ago
karlberg 38853eb2c2 Linux build fix 5 years ago
karlberg 82f9d08cfd Build fix for uniform scale changes 5 years ago
karlberg 14bc0ba8ac Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago
karlberg b013d7ac67 Minor cleanup 5 years ago
karlberg 8ef2bd7518 Turn off desync debug by default, as this explodes network input sizes 5 years ago
karlberg a69db3bf76 Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem 5 years ago
AMZN-koppersr c0dade8883 Merge branch 'main' into SpawnablePriorityQueue 5 years ago
Gene Walters 1a01a876a2 Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
Gene Walters fe913f310d
Merge pull request #904 from aws-lumberyard-dev/SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
Host's Default Player NetBinding will be Autonomous on the Host
5 years ago
AMZN-puvvadar 61fde9cb7f
Merge pull request #1016 from aws-lumberyard-dev/mp_reflect_containers
Fixes for MP Gem container scripting and non-rewindable containers
5 years ago
puvvadar 17f85be9b5 Switch size check to empty 5 years ago
pereslav 090234f1f0 Merge branch 'main' into MultiplayerPipeline 5 years ago
pereslav 42b3e3817a SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody 5 years ago
Gene Walters 0f258954fb Fix for unit test. Checking that AssetManager is ready before spawning entities; MultiplayerSystemComponent will attempt to spawn a default player on init(), but during unit tests the AssetManager isn't stood up 5 years ago
karlberg e737307168 Merging latest origin/main 5 years ago
karlberg 802943bbb3 Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size 5 years ago
Gene Walters 98d9ee44fd Merge branch 'main' into SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous 5 years ago
puvvadar 4d2e453b73 Cleanup flow of logic in serialization 5 years ago
AMZN-koppersr d4ce2849c7 Post-merge fixup. 5 years ago
puvvadar 0c6af23652 Correct numeric cast 5 years ago
puvvadar 291e27a381 Correct numeric cast 5 years ago
puvvadar f007efbc36 Fix various container issues in jinja 5 years ago
Gene Walters c746b9939b Merge branch 'main' into SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous 5 years ago
puvvadar 528df7fad2 Merge branch 'main' into mp_serialize_vector 5 years ago
Gene Walters 7a16ef31f5 Merge branch 'SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
Gene Walters 09dd298a8d Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
Gene Walters 05a0e063a2 Also making Auton->Auth Getters requiring controller 5 years ago
greerdv c0546c27f7 change default scale to 1 5 years ago
greerdv 4018bb587c update network code to use uniform scale on Transform 5 years ago
Gene Walters 0fc9697e49 Allow Autonomous->Auth properties. Remove the ability of accessing properties Getters from the Component when ReplicateTo is Autonomous; in this case users must be using the controller to Get 5 years ago
Gene Walters b5a0df00e1 Hosts which are not a dedicated server (meaning they also play the game) will spawn a default player for themselves 5 years ago
puvvadar d2797c0d15 Add RewindableArray and cleanup a bit more of vector 5 years ago
puvvadar e47fb1b7ea Fix outdated Rewindable vector jinja generation 5 years ago
puvvadar 6d9dd587ee Revert change to LocalPrediction xml 5 years ago