Gene Walters
b9dd7a1ecd
Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code
5 years ago
Gene Walters
260b2851f3
Merge pull request #1148 from aws-lumberyard-dev/SPEC7174_ReceiveRPCsViaScriptViaEntityId
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Allow Script Canvas Users to Listen for RPC Events Via EntityId
5 years ago
Esteban Papp
36cb0f6d40
SPEC-7178 Removal of precompiled cpp files ( #1171 )
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* SPEC-7178 Removal of precompiled cpp files
* Missing files...
5 years ago
Gene Walters
3e74c4f1e1
fixed minor type. Beh method name should say entityId, not entity
5 years ago
AMZN-koppersr
4eb5b3554e
Merge branch 'main' into SpawnableEntityIdMapping
5 years ago
Gene Walters
c586ff1ca6
Allow script canvas user to listen for RPC events
5 years ago
Esteban Papp
76a6df341b
SPEC-2513 Fixes to enable w4457
5 years ago
AMZN-koppersr
1e7ac60949
Reintroduced spawning multiple instances of the same entity
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The following was changed:
- The remapper in AZ::IdUtils now has an additional argument to tell it what to do when it encounters the same source entity id. The original behavior of ignoring the new entity id and returning the first occurrence is the default. The alternative behavior is to store the last known entity id and return that instead.
- Split the optional arguments for SpawnAllEntities and SpawnEntities.
- SpawnEntities now has an option to continue with the entity mapping from a previous spawn call or to start with a fresh mapping. The latter is the default as the former will come at a performance cost since the mapping table has to be reconstructed.
- Entities spawned using SpawnEntities and ReloadEntities now also get the correct entity mapping applied.
- Added several new unit tests to cover most of the new functionality.
- Fixed some places where the older API version was still called.
5 years ago
Gene Walters
8666ca6467
Merge pull request #1119 from aws-lumberyard-dev/SPEC7150_AllowScriptCanvasUsersToSendRPC
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SPEC-7150 Allow Script Canvas Users to Send RemoteProcedures via EntityId
5 years ago
AMZN-puvvadar
e340f3ca56
Merge pull request #1102 from aws-lumberyard-dev/MultiplayerPipeline
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Fixed ctrl+g port number
5 years ago
Gene Walters
cd619e14dc
Allow script canvas users to send RPCs via entityId
5 years ago
Gene Walters
89b1afc50e
Adding Multiplayer:: namespace to RpcIndex so components outside the Multiplayer gem can compile
5 years ago
karlberg
afeea87862
Fix for linux being a banned keyword
5 years ago
pereslav
bffb7d1b28
Simplified the change to rely on sv_port cvar
5 years ago
pereslav
3b519c6475
removed whitespace
5 years ago
pereslav
c752b9d0fc
Fixed ctrl+g port number. Enabled server spawn for levels with no network entities since we can spawn net entities from the scripts
5 years ago
karlberg
38853eb2c2
Linux build fix
5 years ago
karlberg
82f9d08cfd
Build fix for uniform scale changes
5 years ago
karlberg
14bc0ba8ac
Merge remote-tracking branch 'origin' into MultiplayerComponents
5 years ago
karlberg
b013d7ac67
Minor cleanup
5 years ago
karlberg
8ef2bd7518
Turn off desync debug by default, as this explodes network input sizes
5 years ago
karlberg
a69db3bf76
Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem
5 years ago
AMZN-koppersr
c0dade8883
Merge branch 'main' into SpawnablePriorityQueue
5 years ago
Gene Walters
1a01a876a2
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
5 years ago
Gene Walters
fe913f310d
Merge pull request #904 from aws-lumberyard-dev/SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
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Host's Default Player NetBinding will be Autonomous on the Host
5 years ago
AMZN-puvvadar
61fde9cb7f
Merge pull request #1016 from aws-lumberyard-dev/mp_reflect_containers
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Fixes for MP Gem container scripting and non-rewindable containers
5 years ago
puvvadar
17f85be9b5
Switch size check to empty
5 years ago
pereslav
090234f1f0
Merge branch 'main' into MultiplayerPipeline
5 years ago
pereslav
42b3e3817a
SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody
5 years ago
Gene Walters
0f258954fb
Fix for unit test. Checking that AssetManager is ready before spawning entities; MultiplayerSystemComponent will attempt to spawn a default player on init(), but during unit tests the AssetManager isn't stood up
5 years ago
karlberg
e737307168
Merging latest origin/main
5 years ago
karlberg
802943bbb3
Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size
5 years ago
Gene Walters
98d9ee44fd
Merge branch 'main' into SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
5 years ago
puvvadar
4d2e453b73
Cleanup flow of logic in serialization
5 years ago
AMZN-koppersr
d4ce2849c7
Post-merge fixup.
5 years ago
puvvadar
0c6af23652
Correct numeric cast
5 years ago
puvvadar
291e27a381
Correct numeric cast
5 years ago
puvvadar
f007efbc36
Fix various container issues in jinja
5 years ago
Gene Walters
c746b9939b
Merge branch 'main' into SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
5 years ago
puvvadar
528df7fad2
Merge branch 'main' into mp_serialize_vector
5 years ago
Gene Walters
7a16ef31f5
Merge branch 'SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous' into Multiplayer_AutonomousPropertiesUpdate
5 years ago
Gene Walters
09dd298a8d
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
5 years ago
Gene Walters
05a0e063a2
Also making Auton->Auth Getters requiring controller
5 years ago
greerdv
c0546c27f7
change default scale to 1
5 years ago
greerdv
4018bb587c
update network code to use uniform scale on Transform
5 years ago
Gene Walters
0fc9697e49
Allow Autonomous->Auth properties. Remove the ability of accessing properties Getters from the Component when ReplicateTo is Autonomous; in this case users must be using the controller to Get
5 years ago
Gene Walters
b5a0df00e1
Hosts which are not a dedicated server (meaning they also play the game) will spawn a default player for themselves
5 years ago
puvvadar
d2797c0d15
Add RewindableArray and cleanup a bit more of vector
5 years ago
puvvadar
e47fb1b7ea
Fix outdated Rewindable vector jinja generation
5 years ago
puvvadar
6d9dd587ee
Revert change to LocalPrediction xml
5 years ago