AMZN-stankowi
07bdba11ca
Updating to assimp 5.1.6 ( #7435 )
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* Updated UV channel name retrieval to match changes to the assimp sdk
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated FBX automated tests to work with latest changes
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updating to the latest build of assimp: 5.1.6 with our two fixes applied on top
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Adding updated linux package info
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Added mac package info for 5.1.6 assimp
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updating Linux assimp package hash with latest changes
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated mac hash to match latest assimp mac package
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated windows to the latest assimp 5.1.6 package
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2022-02-07 09:09:00 -08:00
Guthrie Adams
c9c172794e
Atom Tools: Document system exposes reflected object data
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• This removes a direct dependency on dynamic property groups and data from the document system.
• Added support for names, descriptions, and nesting to dynamic property groups.
• Moved property related functions from base document classes into material editor document classes because dynamic property groups are an implementation detail of the material editor document to support material type flexible data format.
• Change material document to use a table of dynamic property groups instead of a map of properties.
• Added functions to traverse groups and properties.
• This keeps groups and properties organized consistently with the material type file as well as what’s expected in the UI.
• Document data can now be maps directly to the inspector reflective property editors instead of copying one property at a time out of the document and keeping those synchronized.
Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2022-02-03 21:42:27 -06:00
Neil Widmaier
a67671759e
Merge branch 'development' of https://github.com/aws-lumberyard/o3de into Neil_P0_updates
2022-02-03 10:03:48 -08:00
Gene Walters
be783e2c3c
Merge pull request #7324 from aws-lumberyard-dev/LYN-6769_TestingRPCs_AutonToAuth_ServerToAuth
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Multiplayer AutomatedTesting: Autonomous->Authority and Server->Authority RPCs
2022-02-03 10:02:22 -08:00
Sean Sweeney
2bdc102f63
Merge pull request #6795 from aws-lumberyard-dev/scspaldi_lytt_improvements
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Changed kill to protected.
2022-02-03 10:02:13 -08:00
jckand-amzn
eb1aee0230
Finalizing Terrain automated test conversions to utilize prefab system ( #7360 )
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2022-02-03 09:58:53 -08:00
Gene Walters
f1680daa96
Small log change based on feedback
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-02-02 16:06:29 -08:00
Neil Widmaier
2ce9db972d
Merge branch 'development' of https://github.com/aws-lumberyard/o3de into Neil_P0_updates
2022-02-02 15:10:21 -08:00
Neil Widmaier
57ab6d5e7c
making minor variable name changes
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Signed-off-by: Neil Widmaier <nwidmaie@amazon.com >
2022-02-02 15:08:54 -08:00
scspaldi
92da291bb4
Changed kill() to protected. Changed references from kill() to stop().
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Signed-off-by: scspaldi <scspaldi@amazon.com >
2022-02-02 13:32:10 -08:00
jromnoa
9a30c5366c
Merge pull request #7302 from aws-lumberyard-dev/Atom/scottmur/P1_decal_null
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P1 Decal tests for null renderer
2022-02-02 10:43:07 -08:00
Gene Walters
059550a311
Merge pull request #6113 from aws-lumberyard-dev/scspaldi_basic_networking_automation_test
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Basic networking automation test
2022-02-02 07:16:06 -08:00
Scott Murray
157149928b
lower casing materials in path to avoid Linux casing issues
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Signed-off-by: Scott Murray <scottmur@amazon.com >
2022-02-01 11:24:51 -08:00
Gene Walters
23bdc52270
Merge branch 'upstream/development' into LYN-6769_TestingRPCs_AutonToAuth_ServerToAuth
2022-02-01 09:54:13 -08:00
Scott Murray
9081a0db90
use material included and remove unused decal material
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Signed-off-by: Scott Murray <scottmur@amazon.com >
2022-02-01 09:51:22 -08:00
Gene Walters
647982ea39
Minor py-code comments
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-02-01 09:30:54 -08:00
Gene Walters
9d002860f7
Merge pull request #7293 from aws-lumberyard-dev/LYN-6769_TestingRPCs
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AutomatedTesting: Adding Multiplayer Authority->Client RPC Test
2022-02-01 08:32:17 -08:00
jiaweig
1dd4898713
LYN-8551 Terrain: Renderer: Create compute pass for clipmaps ( #7116 )
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* Allocate a pass that will be used to generate clipmap
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
* Fix some small issues
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
* Rename the pass to avoid future conflict. Move assets to terrain gem.
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
* Turn the pass off
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
* Move pass templates to Terrain gem
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
* move load template to private
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
* Add macro texture compute pass
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
* Fix uncleaned code from previous commit
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
2022-02-01 08:47:11 -06:00
Gene Walters
dcc7ad6e71
Adding automated tests for Autonomous->Authority and Server->Authority RPCs
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-01-31 17:40:49 -08:00
AMZN-nggieber
f5fcab75d6
Display Gem Icons in Gem Catalog ( #7294 )
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Signed-off-by: nggieber <52797929+AMZN-nggieber@users.noreply.github.com >
Co-authored-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2022-01-31 17:06:06 -08:00
Neil Widmaier
4aa5ba4eca
Making minor fixes, and cycling through light types
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Signed-off-by: Neil Widmaier <nwidmaie@amazon.com >
2022-01-31 15:08:03 -08:00
Scott Murray
ad6392e364
decal P1 test for null renderer
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Signed-off-by: Scott Murray <scottmur@amazon.com >
2022-01-31 15:03:17 -08:00
Ken Pruiksma
b455b915a8
Making terrain query resolution a single float instead of a Vector2 ( #7186 )
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* Making terrain query resolution a single float instead of a Vector2
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Keeping the concept of different x/y step sizes in region queries since that may be useful and is separate from query resolution. Also keeping the concept of different x/y step sizes in physics since that's independent of the terrain gem.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Formatting cleanups
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* A few more minor cleanups
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Added support to convert serialized Vector2 query resolution to a single float.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Switch ray intersection check back to using separate values for x and y resolution
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Fixing new unit tests added to use float query resolution.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Updating automated test
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2022-01-31 16:10:03 -06:00
Gene Walters
4919cb3450
Minor code comment change
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-01-31 09:48:53 -08:00
Gene Walters
9573bc8032
Re-adding the Authority->Client RPC test now that ScriptCanvas is fixed for Editor play-mode
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-01-31 09:38:45 -08:00
Gene Walters
6311776b10
Updating the RPC test level to use the new TestLevelEntity autocomponent; this way the level entity and player use a different autocomponent. Updating scripts to use the new component as well
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-01-31 09:26:23 -08:00
Neil Widmaier
342b1ee47c
minor update
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Signed-off-by: Neil Widmaier <nwidmaie@amazon.com >
2022-01-28 12:44:04 -08:00
Neil Widmaier
f1ad9ef0b8
Updated Light, Grid, and Physical Sky P0 tests
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Signed-off-by: Neil Widmaier <nwidmaie@amazon.com >
2022-01-28 12:19:27 -08:00
John Jones-Steele
b34a955c3d
Fixed platform settings not using unique values for Android and iOS ( #7198 )
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* Fixed platform settings not using unique values for Android and iOS
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Removed unnecessary comment
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2022-01-28 16:38:33 +00:00
Gene Walters
e2f041b1ae
Replacing an out-dated script node
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-01-27 13:17:37 -08:00
SSpalding
5810a150f0
Merge branch 'development' into scspaldi_basic_networking_automation_test
2022-01-26 15:22:47 -08:00
chiyenteng
f91c605144
Fix prefab/instance name inconsistency issue in automated testing's prefab utils ( #7122 )
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* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* convert test AreaNodes_DependentComponentsAdded to use prefab system
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* Prevent SetupEditorEntity being called twice
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* Fix prefab utils prefab naming issue
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* revert test changes
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* fix a grammatical error
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
2022-01-25 14:57:16 -08:00
jromnoa
312f5ad08f
Merge pull request #7092 from aws-lumberyard-dev/Atom/scottmur/P1_entity_reference
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P1 Entity Reference Component tests
2022-01-25 13:39:07 -08:00
jckand-amzn
aab3d8df67
Converting Landscape Canvas tests to utilize the prefab system ( #7142 )
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* Converting LandscapeCanvas automated tests to utilize prefab system
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
* Finalizing LandscapeCanvas automated test conversions to utilize prefab system
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
* Removing test gem from enabled_gems for AutomatedTesting
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
* Removing test gem subdirectory that was mistakenly committed
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
* Removing debug wait
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2022-01-25 13:45:30 -06:00
jromnoa
adfd77c67c
Merge pull request #7046 from aws-lumberyard-dev/Neil_o3de_local
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adding editor level load automation script
2022-01-25 11:04:42 -08:00
Gene Walters
b98bc34eb1
Merge pull request #7031 from aws-lumberyard-dev/LYN-9321_RequestNetSpawnableErrorFix
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Fix Editor Play-Mode RequestNetSpawnable Error
2022-01-25 09:52:00 -08:00
Allen Jackson
c8cf613cf6
{lyn9135} Adding a default prefab during scene processing ( #6851 )
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* {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic
- Give the user an option how to handle fallback logic for script rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* the new code found an error in a Python script... it seems to work!
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* fixing up the regression test
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com >
* dump version number
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* Adding first pass of logic plus test file
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* Applying scene graph transform to entity transform
Excluding other mesh names in the mesh groups
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* test: parent top stack
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* cleaned up the code and parent tops FBX file
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* adding tests for the proc prefab constructor logic
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* Linux/Clang fixes
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* assigning matrix data to pass the tests in Linux (and others...)
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* Addressed some concerns based on PR feedback
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* encapsulating the logic into readable sections
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* added comment to watch folder to asset path info
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2022-01-25 10:02:56 -06:00
John Jones-Steele
d346d45848
File menu open level and save level as dialogs not properly recognized as modals #6605 ( #7072 )
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* WIP
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixes to ModalWindowDismisser
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Redisables Import test as fails on Jenkins
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Redisables Import test and Edit Platform as fails on Jenkins
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Replace skip in TestSuite_Main.py
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2022-01-25 10:43:20 +00:00
scspaldi
5d67b63c92
Added basic client connectivity test.
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Signed-off-by: scspaldi <scspaldi@amazon.com >
2022-01-24 16:52:25 -08:00
Neil Widmaier
b83fc89c74
Making requested changes to LevelLoadTest
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Signed-off-by: Neil Widmaier <nwidmaie@amazon.com >
2022-01-24 15:03:27 -08:00
Neil Widmaier
d038c4e843
Merge branch 'development' of https://github.com/aws-lumberyard/o3de into Neil_o3de_local
2022-01-24 13:56:34 -08:00
Scott Murray
74c8561fd0
bringing in latest develoment
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Signed-off-by: Scott Murray <scottmur@amazon.com >
2022-01-24 13:13:23 -08:00
Junbo Liang
1cf7d57b3f
Update deployment scripts to support AWSI automation tests on Linux ( #7038 )
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* Update deployment scripts to support AWSI automation tests on Linux
Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com >
2022-01-24 11:20:15 -08:00
SWMasterson
7bf7b03dd2
Added base level for tests, updated automation to use prefabs, and restored sandboxed tests ( #6993 )
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Signed-off-by: Sean Masterson <semaster@amazon.com >
2022-01-24 11:50:37 -06:00
Gene Walters
04e515ee85
Merge pull request #7099 from aws-lumberyard-dev/LYN-8726_NetAutoComponentScriptNodeFrontEndFix
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Fix Network Test Script Nodes Front End
2022-01-24 09:45:47 -08:00
moraaar
37c0b661f9
Added blast asset, whose fbx works with Atom, to help testing Blast Gem ( #7110 )
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Signed-off-by: moraaar <moraaar@amazon.com >
2022-01-24 15:49:33 +00:00
Gene Walters
c4addbc0e0
Moved AutomatedTesting specific script translation assets from gems/canvas into AutomatedTesting
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2022-01-21 22:08:31 -08:00
chiyenteng
dd7706f9fe
Fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition ( #7079 )
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* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* convert test AreaNodes_DependentComponentsAdded to use prefab system
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* Prevent SetupEditorEntity being called twice
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
2022-01-21 16:23:31 -08:00
Scott Murray
6481b147fc
style and other fixes
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Signed-off-by: Scott Murray <scottmur@amazon.com >
2022-01-21 16:03:39 -08:00
Scott Murray
44cbc7659f
removing unused line
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Signed-off-by: Scott Murray <scottmur@amazon.com >
2022-01-21 15:00:36 -08:00