# 4) Check the editor logs for expected and unexpected log output
# Authority->Autonomous RPC
PLAYERID_RPC_WAIT_TIME_SECONDS=1.0# The player id is sent from the server as soon as the player script is spawned. 1 second should be more than enough time to send/receive that RPC.
helper.succeed_if_log_line_found('Script',"AutoComponent_RPC: I'm Player #1",section_tracer.prints,PLAYERID_RPC_WAIT_TIME_SECONDS)
# Uncomment once editor game-play mode supports level entities with net-binding
# Authority->Client RPC
PLAYFX_RPC_WAIT_TIME_SECONDS=1.1# The server will send an RPC to play an fx on the client every second.
helper.succeed_if_log_line_found('EditorServer',"Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity",section_tracer.prints,PLAYFX_RPC_WAIT_TIME_SECONDS)
helper.succeed_if_log_line_found('EditorServer',"Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.",section_tracer.prints,PLAYFX_RPC_WAIT_TIME_SECONDS)