799290aefc
Created custom JSON serializer for editor material component The editor component contains an editor specific, dynamically generated version of the material slots to display all the possible options, organize properties for the user interface, and add custom actions. The critical data is already stored inside of the component controller configuration, which only stores a map of modified or overridden values. This change disables serialization of the redundant data for prefabs.
Guthrie Adams
2021-10-30 17:36:07 -05:00
8c0dbe4b33
missed escaping these variables and breaks runtime dependencines in the install layout (#5149)
Esteban Papp
2021-10-30 12:39:40 -07:00
de4658b16c
Corrects mistake naming the override commands (#5140)
Esteban Papp
2021-10-29 14:25:13 -07:00
2f38873e03
Adding logs for successful steps occurring in the editor-server process. AutomatedTesting will expect these logs and can be helpful to narrow down any test fails
Gene Walters
2021-10-29 13:55:32 -07:00
858e287b1f
Removed unused set filter function
nggieber
2021-10-29 13:37:58 -07:00
08255d2eda
Clicking tag now select gem and scrolls to it, it also resets filters if gem is filtered out, also gem filter creation was refactored
nggieber
2021-10-29 13:20:11 -07:00
781eaabd94
Access gem repos from catalog non-destructively
Alex Peterson
2021-10-29 12:05:42 -07:00
07353ed4ad
Merge pull request #5137 from aws-lumberyard-dev/Prism/integrate-crash-fix
Alex Peterson
2021-10-29 12:03:34 -07:00
459f636fff
Fixed the chicken mohawk material to address depth sorting issues. Before the material used a workaround to expose the otherwise hidden double-sided flag, made the object get rendered in the transparent pass. I updated the material to be opaque, not that the double-sided flag is available outside the opacity property group.
santorac
2021-10-28 18:29:15 -07:00
60e14d3a4c
Fixes PR comments
Esteban Papp
2021-10-28 18:17:26 -07:00
4dcd60ba08
testing changes to fix Jenkins
Esteban Papp
2021-10-28 17:49:31 -07:00
ecf70daca8
does this space affects?
Esteban Papp
2021-10-28 17:44:16 -07:00
2a32d67830
Merge commit '6cce184340dbce9796234a67a0452d1088474945' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 20:06:53 -04:00
954ec82859
Merge commit '86270339d8967de8c983cd4ab96982f347652d0f' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 20:06:47 -04:00
1488522236
Merge commit '00a49fa251121eeb13d28a5ff3cc466392ed3ad9' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 20:06:42 -04:00
f25b80e172
Merge commit 'f350ba3042b216369748935800628118b835ca81' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 20:06:36 -04:00
cd3891fe23
Merge commit '689f5b2a4ac376634439708637346e5a3157f085' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 20:06:31 -04:00
8dca689444
Merge commit 'caf247fcab0fc65773c6a95f1bbcfe10b184c5e0' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 20:06:25 -04:00
d64b9d4945
Merge commit '8d7eb4767afff80992bebe4619afc10aef04a93b' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:52:42 -04:00
d355942e8b
Fix an additional location
AMZN-Phil
2021-10-28 16:36:54 -07:00
8119fe4d86
Merge commit '8d7eb4767afff80992bebe4619afc10aef04a93b' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:17:33 -04:00
5971f1176e
Fix thrown exceptions if repos does not exist in the manifest
AMZN-Phil
2021-10-28 16:17:28 -07:00
0ee7ab9df5
Merge commit '837831a91990861220d982ca21a302197178092a' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:17:28 -04:00
759b75a477
Merge commit 'caab78d9300762b283cf60856753fd090367e193' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:17:21 -04:00
c26ce47805
Merge commit '59c898fc4853f898fc01ff6145a71bebad3caac6' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:17:15 -04:00
ca9c7da168
Merge commit 'd23df465dd34d961bdbc5a73b7989abdb301ea47' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:17:10 -04:00
fcd5e1e5fa
Merge commit '35467b63d9964f8c308c7a4c07b9373181c48b6c' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:17:04 -04:00
8184c526f7
Merge commit '9e0756f3c11ae5218246fec732e1ceb4da14caeb' into barlev/gitflow_211028_O3DE
Adi Bar-Lev
2021-10-28 19:16:57 -04:00
9bc0422f0b
[profiler_capture_api] added trailing newlines to a couple new files
AMZN-ScottR
2021-10-28 14:39:17 -07:00
29f5fb1271
{lyn7352} adding more logging around mock_asset_builder.py (#5103)
Allen Jackson
2021-10-28 16:38:27 -05:00
6cce184340
Enforce unique gem names in catalog (#5063)
Alex Peterson
2021-10-28 14:33:24 -07:00
e67db19a63
[profiler_capture_api] add sample python script to test Profiler System interface bindings
AMZN-ScottR
2021-10-28 14:26:22 -07:00
90509c7fa2
[profiler_capture_api] removed now unnecessary ProfilerRequests EBus alias after AZ::Interface conversion
AMZN-ScottR
2021-10-28 14:18:04 -07:00
86270339d8
Added terrain surface data notifications (#5067)
Mike Balfour
2021-10-28 16:17:38 -05:00
6587e149b7
Added unit tests for spawnable entity aliases.
AMZN-koppersr
2021-10-28 09:57:33 -07:00
7536073df0
remove and unused import
Scott Murray
2021-10-28 13:36:48 -07:00
b8ced0d461
Fix AP log path on S3 (#5068)
Shirang Jia
2021-10-28 13:31:33 -07:00
00a49fa251
Use source model data instead of filtered (#5071)
Alex Peterson
2021-10-28 12:53:54 -07:00
f350ba3042
Modify the AssetBundler to correctly identify the Gems that are enabled in the current active project (#5072)
Tommy Walton
2021-10-28 12:49:33 -07:00
b6d634c3ed
Print all captured messages in Assert Absorber used by FingerprintTest to help debug crash (#5096)
amzn-mike
2021-10-28 14:37:51 -05:00
e56396a817
Improvements to C++/Python tool gemplates
Chris Galvan
2021-10-28 14:30:14 -05:00
eb713fb3a8
Merge branch 'development' into profiler_capture_api
AMZN-ScottR
2021-10-28 12:19:50 -07:00
ecae08fa95
Made some improvements for debugging shader hot reload issues. Made ShaderReloadDebugTracker store its static data in Environment system variables, so they are shared across dlls. This fixes issues with inconsistent indenting when debug operations are performed in different libraries. New ShaderReloadDebugTracker operations in FullscreenTrianglePass. Added a ShaderReloadDebugTracker message to Shader::GetVariant that includes asset built timestamp infromation, which I think will be really helpful in sorting out reload issues. Renamed some functions and variables to remove a redundant "ShaderAsset" term.
santorac
2021-10-28 12:05:56 -07:00
e5729fbefe
Fix clearing material component default material not clearing materials or updating preview • Changed thumbnail property control to track asset key even if image is overridden so that it will be restored if the image is cleared. • Changed property asset control to disable the thumbnail image by default whenever the attribute is applied. It will only enable the thumbnail image if the pixmap is valid. • Changed the material component controller to always use an empty material assignment map on deactivation so that no persistent materials are reapplied. • Changed the material component controller to immediately send a notification that materials have updated if no materials were queued for load but the configuration contained pre created or persistent material instances. This mainly affects the material editor because it manages its own material instances.
Guthrie Adams
2021-10-27 17:32:43 -05:00
1f4967b168
extending conversions from script to other numeric types
Guthrie Adams
2021-10-28 11:30:58 -05:00
b71e307de5
Fix issue setting enum values on material component from script Replaced get and set functions with explicit types with templates Added special case handling for setting enum values as strings or numbers from script
Guthrie Adams
2021-10-28 00:15:11 -05:00
b9147c60a0
Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073)
lumberyard-employee-dm
2021-10-28 13:45:19 -05:00
e288ae47b4
Fix for using too large values on Terrain World (#5091)
John Jones-Steele
2021-10-28 19:36:39 +01:00