Adding support for multi-config/multi-permutation installer

monroegm-disable-blank-issue-2
Esteban Papp 4 years ago committed by GitHub
commit 72d6f2972e
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -21,8 +21,7 @@ namespace O3DE::ProjectManager
return AZ::Success(QStringList{ ProjectCMakeCommand,
"-B", targetBuildPath,
"-S", m_projectInfo.m_path,
QString("-DLY_3RDPARTY_PATH=").append(thirdPartyPath),
"-DLY_UNITY_BUILD=ON" } );
QString("-DLY_3RDPARTY_PATH=").append(thirdPartyPath) } );
}
AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeBuildCommandArguments() const

@ -107,7 +107,7 @@ ly_add_target(
Gem::Atom_RHI.Reflect
Gem::Atom_RHI_DX12.Reflect
3rdParty::d3dx12
${AFTERMATH_BUILD_DEPENDENCY}
${AFTERMATH_BUILD_DEPENDENCY}
COMPILE_DEFINITIONS
PRIVATE
${USE_NSIGHT_AFTERMATH_DEFINE}
@ -128,7 +128,6 @@ ly_add_target(
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
Gem::Atom_RHI.Reflect
Gem::Atom_RHI.Public
Gem::Atom_RHI_DX12.Reflect

@ -196,6 +196,7 @@ namespace AZ
{
AZ_UNUSED(entityId);
AZ_UNUSED(materialAssignmentId);
AZ_Warning(
"EditorMaterialSystemComponent", false, "RenderMaterialPreview capture failed for entity %s slot %s.",
entityId.ToString().c_str(), materialAssignmentId.ToString().c_str());

@ -10,6 +10,7 @@ set(FILES
Include/InAppPurchases/InAppPurchasesBus.h
Include/InAppPurchases/InAppPurchasesInterface.h
Include/InAppPurchases/InAppPurchasesResponseBus.h
Source/InAppPurchasesSystemComponent.h
Source/InAppPurchasesSystemComponent.cpp
Source/InAppPurchasesInterface.cpp
)

@ -12,6 +12,11 @@ endif()
ly_install_directory(DIRECTORIES .)
ly_install_directory(DIRECTORIES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/$<CONFIG>/Registry
DESTINATION ${runtime_output_directory}
)
foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
string(TOUPPER ${conf} UCONF)
string(REPLACE "$<CONFIG>" "${conf}" output ${runtime_output_directory})
ly_install_directory(DIRECTORIES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${conf}/Registry
DESTINATION ${output}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
)
endforeach()

@ -8,16 +8,38 @@
set(LY_INSTALL_ENABLED TRUE CACHE BOOL "Indicates if the install process is enabled")
if(LY_INSTALL_ENABLED)
ly_get_absolute_pal_filename(pal_dir ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Platform/${PAL_PLATFORM_NAME})
include(${pal_dir}/Install_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
endif()
#! ly_install: wrapper to install that handles common functionality
#
# \notes:
# - this wrapper handles the case where common installs are called multiple times from different
# build folders (when using LY_INSTALL_EXTERNAL_BUILD_DIRS) to generate install layouts that
# have multiple build permutations
#
function(ly_install)
if(NOT LY_INSTALL_ENABLED)
return()
endif()
cmake_parse_arguments(ly_install "" "COMPONENT" "" ${ARGN})
if (NOT ly_install_COMPONENT OR "${ly_install_COMPONENT}" STREQUAL "${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}")
# if it is installing under the default component, we need to de-duplicate since we can have
# cases coming from different build directories (when using LY_INSTALL_EXTERNAL_BUILD_DIRS)
install(CODE "if(NOT LY_CORE_COMPONENT_ALREADY_INCLUDED)" ALL_COMPONENTS)
install(${ARGN})
install(CODE "endif()\n" ALL_COMPONENTS)
else()
install(${ARGN})
endif()
endfunction()
#! ly_install_directory: specifies a directory to be copied to the install layout at install time
#
# \arg:DIRECTORIES directories to install
# \arg:DESTINATION (optional) destination to install the directory to (relative to CMAKE_PREFIX_PATH)
# \arg:EXCLUDE_PATTERNS (optional) patterns to exclude
# \arg:COMPONENT (optional) component to use (defaults to CMAKE_INSTALL_DEFAULT_COMPONENT_NAME)
# \arg:VERBATIM (optional) copies the directories as they are, this excludes the default exclude patterns
#
# \notes:
@ -34,7 +56,7 @@ function(ly_install_directory)
endif()
set(options VERBATIM)
set(oneValueArgs DESTINATION)
set(oneValueArgs DESTINATION COMPONENT)
set(multiValueArgs DIRECTORIES EXCLUDE_PATTERNS)
cmake_parse_arguments(ly_install_directory "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
@ -42,6 +64,10 @@ function(ly_install_directory)
if(NOT ly_install_directory_DIRECTORIES)
message(FATAL_ERROR "You must provide at least a directory to install")
endif()
if(NOT ly_install_directory_COMPONENT)
set(ly_install_directory_COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME})
endif()
foreach(directory ${ly_install_directory_DIRECTORIES})
@ -77,11 +103,12 @@ function(ly_install_directory)
list(APPEND exclude_patterns PATTERN *.egg-info EXCLUDE)
endif()
install(DIRECTORY ${directory}
ly_install(DIRECTORY ${directory}
DESTINATION ${ly_install_directory_DESTINATION}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} # use the deafult for the time being
COMPONENT ${ly_install_directory_COMPONENT}
${exclude_patterns}
)
endforeach()
endfunction()
@ -126,7 +153,7 @@ function(ly_install_files)
set(install_type FILES)
endif()
install(${install_type} ${files}
ly_install(${install_type} ${files}
DESTINATION ${ly_install_files_DESTINATION}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} # use the default for the time being
)
@ -144,7 +171,7 @@ function(ly_install_run_code CODE)
return()
endif()
install(CODE ${CODE}
ly_install(CODE ${CODE}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} # use the default for the time being
)
@ -161,8 +188,13 @@ function(ly_install_run_script SCRIPT)
return()
endif()
install(SCRIPT ${SCRIPT}
ly_install(SCRIPT ${SCRIPT}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} # use the default for the time being
)
endfunction()
endfunction()
if(LY_INSTALL_ENABLED)
ly_get_absolute_pal_filename(pal_dir ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Platform/${PAL_PLATFORM_NAME})
include(${pal_dir}/Install_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
endif()

@ -403,7 +403,7 @@ function(ly_target_link_libraries TARGET)
message(FATAL_ERROR "You must provide a target")
endif()
set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LINK_${TARGET} ${ARGN})
set_property(TARGET ${TARGET} APPEND PROPERTY LY_DELAYED_LINK ${ARGN})
set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LINK_TARGETS ${TARGET}) # to walk them at the end
endfunction()
@ -430,7 +430,7 @@ function(ly_delayed_target_link_libraries)
get_property(delayed_targets GLOBAL PROPERTY LY_DELAYED_LINK_TARGETS)
foreach(target ${delayed_targets})
get_property(delayed_link GLOBAL PROPERTY LY_DELAYED_LINK_${target})
get_property(delayed_link TARGET ${target} PROPERTY LY_DELAYED_LINK)
if(delayed_link)
cmake_parse_arguments(ly_delayed_target_link_libraries "" "" "${visibilities}" ${delayed_link})
@ -458,7 +458,6 @@ function(ly_delayed_target_link_libraries)
endforeach()
endforeach()
set_property(GLOBAL PROPERTY LY_DELAYED_LINK_${target})
endif()

@ -134,8 +134,9 @@ if(NOT EXISTS ${_cmake_package_dest})
endif()
endif()
install(FILES ${_cmake_package_dest}
ly_install(FILES ${_cmake_package_dest}
DESTINATION ./Tools/Redistributables/CMake
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
# the version string and git tags are intended to be synchronized so it should be safe to use that instead
@ -157,8 +158,9 @@ if(${CPACK_PACKAGE_VERSION} VERSION_GREATER "0.0.0.0")
list(POP_FRONT _status _status_code)
if (${_status_code} EQUAL 0 AND EXISTS ${_3rd_party_license_dest})
install(FILES ${_3rd_party_license_dest}
ly_install(FILES ${_3rd_party_license_dest}
DESTINATION .
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
else()
file(REMOVE ${_3rd_party_license_dest})
@ -202,44 +204,69 @@ endif()
# IMPORTANT: required to be included AFTER setting all property overrides
include(CPack REQUIRED)
function(ly_configure_cpack_component ly_configure_cpack_component_NAME)
set(options REQUIRED)
set(oneValueArgs DISPLAY_NAME DESCRIPTION LICENSE_NAME LICENSE_FILE)
set(multiValueArgs)
cmake_parse_arguments(ly_configure_cpack_component "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
# default to optional
set(component_type DISABLED)
if(ly_configure_cpack_component_REQUIRED)
set(component_type REQUIRED)
endif()
set(license_name ${DEFAULT_LICENSE_NAME})
set(license_file ${DEFAULT_LICENSE_FILE})
if(ly_configure_cpack_component_LICENSE_NAME AND ly_configure_cpack_component_LICENSE_FILE)
set(license_name ${ly_configure_cpack_component_LICENSE_NAME})
set(license_file ${ly_configure_cpack_component_LICENSE_FILE})
elseif(ly_configure_cpack_component_LICENSE_NAME OR ly_configure_cpack_component_LICENSE_FILE)
message(FATAL_ERROR "Invalid argument configuration. Both LICENSE_NAME and LICENSE_FILE must be set for ly_configure_cpack_component")
# configure ALL components here
file(APPEND "${CPACK_OUTPUT_CONFIG_FILE}" "
set(CPACK_COMPONENTS_ALL ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME})
set(CPACK_COMPONENT_${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}_DISPLAY_NAME \"Common files\")
set(CPACK_COMPONENT_${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}_DESCRIPTION \"${PROJECT_NAME} Headers, scripts and common files\")
set(CPACK_COMPONENT_${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}_REQUIRED TRUE)
set(CPACK_COMPONENT_${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}_DISABLED FALSE)
include(CPackComponents.cmake)
")
# Generate a file (CPackComponents.config) that we will include that defines the components
# for this build permutation. This way we can get components for other permutations being passed
# through LY_INSTALL_EXTERNAL_BUILD_DIRS
unset(cpack_components_contents)
set(required "FALSE")
set(disabled "FALSE")
if(${LY_INSTALL_PERMUTATION_COMPONENT} STREQUAL DEFAULT)
set(required "TRUE")
else()
set(disabled "TRUE")
endif()
string(APPEND cpack_components_contents "
list(APPEND CPACK_COMPONENTS_ALL ${LY_INSTALL_PERMUTATION_COMPONENT})
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_DISPLAY_NAME \"${LY_BUILD_PERMUTATION} common files\")
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_DESCRIPTION \"${PROJECT_NAME} scripts and common files for ${LY_BUILD_PERMUTATION}\")
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_DEPENDS ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME})
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_REQUIRED ${required})
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_DISABLED ${disabled})
")
foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
string(TOUPPER ${conf} UCONF)
set(required "FALSE")
set(disabled "FALSE")
if(${conf} STREQUAL profile AND ${LY_INSTALL_PERMUTATION_COMPONENT} STREQUAL DEFAULT)
set(required "TRUE")
else()
set(disabled "TRUE")
endif()
cpack_add_component(
${ly_configure_cpack_component_NAME} ${component_type}
DISPLAY_NAME ${ly_configure_cpack_component_DISPLAY_NAME}
DESCRIPTION ${ly_configure_cpack_component_DESCRIPTION}
# Inject a check to not declare components that have not been built. We are using AzCore since that is a
# common target that will always be build, in every permutation and configuration
string(APPEND cpack_components_contents "
if(EXISTS \"${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/${conf}/${CMAKE_STATIC_LIBRARY_PREFIX}AzCore${CMAKE_STATIC_LIBRARY_SUFFIX}\")
list(APPEND CPACK_COMPONENTS_ALL ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF})
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}_DISPLAY_NAME \"Binaries for ${LY_BUILD_PERMUTATION} ${conf}\")
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}_DESCRIPTION \"${PROJECT_NAME} libraries and applications for ${LY_BUILD_PERMUTATION} ${conf}\")
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}_DEPENDS ${LY_INSTALL_PERMUTATION_COMPONENT})
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}_REQUIRED ${required})
set(CPACK_COMPONENT_${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}_DISABLED ${disabled})
endif()
")
endforeach()
file(WRITE "${CMAKE_BINARY_DIR}/CPackComponents.cmake" ${cpack_components_contents})
# Inject other build directories
foreach(external_dir ${LY_INSTALL_EXTERNAL_BUILD_DIRS})
file(APPEND "${CPACK_OUTPUT_CONFIG_FILE}"
"include(${external_dir}/CPackComponents.cmake)\n"
)
endfunction()
# configure ALL components here
ly_configure_cpack_component(
${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} REQUIRED
DISPLAY_NAME "${PROJECT_NAME} Core"
DESCRIPTION "${PROJECT_NAME} Headers, Libraries and Tools"
)
endforeach()
if(LY_INSTALLER_DOWNLOAD_URL)
strip_trailing_slash(${LY_INSTALLER_DOWNLOAD_URL} LY_INSTALLER_DOWNLOAD_URL)

@ -8,6 +8,14 @@
include(cmake/FileUtil.cmake)
set(LY_INSTALL_EXTERNAL_BUILD_DIRS "" CACHE PATH "External build directories to be included in the install process. This allows to package non-monolithic and monolithic.")
unset(normalized_external_build_dirs)
foreach(external_dir ${LY_INSTALL_EXTERNAL_BUILD_DIRS})
cmake_path(ABSOLUTE_PATH external_dir BASE_DIRECTORY ${LY_ROOT_FOLDER} NORMALIZE)
list(APPEND normalized_external_build_dirs ${external_dir})
endforeach()
set(LY_INSTALL_EXTERNAL_BUILD_DIRS ${normalized_external_build_dirs})
set(CMAKE_INSTALL_MESSAGE NEVER) # Simplify messages to reduce output noise
define_property(TARGET PROPERTY LY_INSTALL_GENERATE_RUN_TARGET
@ -19,13 +27,25 @@ define_property(TARGET PROPERTY LY_INSTALL_GENERATE_RUN_TARGET
]]
)
ly_set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME Core)
# We can have elements being installed under the following components:
# - Core (required for all) (default)
# - Default
# - Default_$<CONFIG>
# - Monolithic
# - Monolithic_$<CONFIG>
# Debug/Monolithic are build permutations, so for a CMake run, it can only generate
# one of the permutations. Each build permutation can generate only one cmake_install.cmake.
# Each build permutation will generate the same elements in Core.
# CPack is able to put the two together by taking Core from one permutation and then taking
# each permutation.
ly_set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME CORE)
if(LY_MONOLITHIC_GAME)
set(LY_BUILD_PERMUTATION Monolithic)
else()
set(LY_BUILD_PERMUTATION Default)
endif()
string(TOUPPER ${LY_BUILD_PERMUTATION} LY_INSTALL_PERMUTATION_COMPONENT)
cmake_path(RELATIVE_PATH CMAKE_RUNTIME_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE runtime_output_directory)
cmake_path(RELATIVE_PATH CMAKE_LIBRARY_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE library_output_directory)
@ -65,14 +85,24 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar
continue()
endif()
# For some cases (e.g. codegen) we generate headers that end up in the BUILD_DIR. Since the BUILD_DIR
# is per-permutation, we need to install such headers per permutation. For the other cases, we can install
# under the default component since they are shared across permutations/configs.
cmake_path(IS_PREFIX CMAKE_BINARY_DIR ${include_directory} NORMALIZE include_directory_child_of_build)
if(NOT include_directory_child_of_build)
set(include_directory_component ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME})
else()
set(include_directory_component ${LY_INSTALL_PERMUTATION_COMPONENT})
endif()
unset(rel_include_dir)
cmake_path(RELATIVE_PATH include_directory BASE_DIRECTORY ${LY_ROOT_FOLDER} OUTPUT_VARIABLE rel_include_dir)
cmake_path(APPEND rel_include_dir "..")
cmake_path(NORMAL_PATH rel_include_dir OUTPUT_VARIABLE destination_dir)
install(DIRECTORY ${include_directory}
ly_install(DIRECTORY ${include_directory}
DESTINATION ${destination_dir}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
COMPONENT ${include_directory_component}
FILES_MATCHING
PATTERN *.h
PATTERN *.hpp
@ -104,18 +134,23 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar
RUNTIME_SUBDIR ${target_runtime_output_subdirectory}
)
else()
install(
TARGETS ${TARGET_NAME}
ARCHIVE
DESTINATION ${archive_output_directory}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
LIBRARY
DESTINATION ${library_output_directory}/${target_library_output_subdirectory}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
RUNTIME
DESTINATION ${runtime_output_directory}/${target_runtime_output_subdirectory}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
string(TOUPPER ${conf} UCONF)
ly_install(TARGETS ${TARGET_NAME}
ARCHIVE
DESTINATION ${archive_output_directory}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
LIBRARY
DESTINATION ${library_output_directory}/${target_library_output_subdirectory}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
RUNTIME
DESTINATION ${runtime_output_directory}/${target_runtime_output_subdirectory}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
)
endforeach()
endif()
# CMakeLists.txt related files
@ -157,16 +192,15 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar
endif()
# Includes need additional processing to add the install root
if(include_directories)
foreach(include ${include_directories})
string(GENEX_STRIP ${include} include_genex_expr)
if(include_genex_expr STREQUAL include) # only for cases where there are no generation expressions
# Make the include path relative to the source dir where the target will be declared
cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${absolute_target_source_dir} OUTPUT_VARIABLE target_include)
string(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${target_include}\n")
endif()
endforeach()
endif()
foreach(include IN LISTS include_directories)
string(GENEX_STRIP ${include} include_genex_expr)
if(include_genex_expr STREQUAL include) # only for cases where there are no generation expressions
# Make the include path relative to the source dir where the target will be declared
cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${absolute_target_source_dir} OUTPUT_VARIABLE target_include)
list(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${target_include}")
endif()
endforeach()
list(JOIN INCLUDE_DIRECTORIES_PLACEHOLDER "\n" INCLUDE_DIRECTORIES_PLACEHOLDER)
string(REPEAT " " 8 PLACEHOLDER_INDENT)
get_target_property(RUNTIME_DEPENDENCIES_PLACEHOLDER ${TARGET_NAME} MANUALLY_ADDED_DEPENDENCIES)
@ -178,27 +212,27 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar
endif()
string(REPEAT " " 12 PLACEHOLDER_INDENT)
get_target_property(inteface_build_dependencies_props ${TARGET_NAME} INTERFACE_LINK_LIBRARIES)
get_property(interface_build_dependencies_props TARGET ${TARGET_NAME} PROPERTY LY_DELAYED_LINK)
unset(INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER)
if(inteface_build_dependencies_props)
foreach(build_dependency ${inteface_build_dependencies_props})
# Skip wrapping produced when targets are not created in the same directory
if(NOT ${build_dependency} MATCHES "^::@")
list(APPEND INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${build_dependency}")
endif()
endforeach()
endif()
# We also need to pass the private link libraries since we will use that to generate the runtime dependencies
get_target_property(private_build_dependencies_props ${TARGET_NAME} LINK_LIBRARIES)
if(private_build_dependencies_props)
foreach(build_dependency ${private_build_dependencies_props})
if(interface_build_dependencies_props)
cmake_parse_arguments(build_deps "" "" "PRIVATE;PUBLIC;INTERFACE" ${interface_build_dependencies_props})
# Interface and public dependencies should always be exposed
set(build_deps_target ${build_deps_INTERFACE})
if(build_deps_PUBLIC)
set(build_deps_target "${build_deps_target};${build_deps_PUBLIC}")
endif()
# Private dependencies should only be exposed if it is a static library, since in those cases, link
# dependencies are transfered to the downstream dependencies
if("${target_type}" STREQUAL "STATIC_LIBRARY")
set(build_deps_target "${build_deps_target};${build_deps_PRIVATE}")
endif()
foreach(build_dependency IN LISTS build_deps_target)
# Skip wrapping produced when targets are not created in the same directory
if(NOT ${build_dependency} MATCHES "^::@")
if(build_dependency)
list(APPEND INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${build_dependency}")
endif()
endforeach()
endif()
list(REMOVE_DUPLICATES INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER)
list(JOIN INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "\n" INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER)
string(REPEAT " " 8 PLACEHOLDER_INDENT)
@ -269,10 +303,15 @@ set_property(TARGET ${NAME_PLACEHOLDER}
set(target_install_source_dir ${CMAKE_CURRENT_BINARY_DIR}/install/${relative_target_source_dir})
file(GENERATE OUTPUT "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/${NAME_PLACEHOLDER}_$<CONFIG>.cmake" CONTENT "${target_file_contents}")
install(FILES "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/${NAME_PLACEHOLDER}_$<CONFIG>.cmake"
DESTINATION ${relative_target_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
string(TOUPPER ${conf} UCONF)
ly_install(FILES "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/${NAME_PLACEHOLDER}_${conf}.cmake"
DESTINATION ${relative_target_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
)
endforeach()
# Since a CMakeLists.txt could contain multiple targets, we generate it in a folder per target
ly_file_read(${LY_ROOT_FOLDER}/cmake/install/InstalledTarget.in target_cmakelists_template)
@ -312,7 +351,8 @@ function(ly_setup_subdirectory absolute_target_source_dir)
@cmake_copyright_comment@
include(Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
]] @ONLY)
install(FILES "${target_install_source_dir}/CMakeLists.txt"
ly_install(FILES "${target_install_source_dir}/CMakeLists.txt"
DESTINATION ${relative_target_source_dir}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
@ -322,12 +362,12 @@ include(Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cm
file(CONFIGURE OUTPUT "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake" CONTENT [[
@cmake_copyright_comment@
if(LY_MONOLITHIC_GAME)
include(Platform/${PAL_PLATFORM_NAME}/Monolithic/permutation.cmake)
include(Platform/${PAL_PLATFORM_NAME}/Monolithic/permutation.cmake OPTIONAL)
else()
include(Platform/${PAL_PLATFORM_NAME}/Default/permutation.cmake)
endif()
]])
install(FILES "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake"
ly_install(FILES "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake"
DESTINATION ${relative_target_source_dir}/Platform/${PAL_PLATFORM_NAME}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
@ -347,63 +387,45 @@ endif()
"${GEM_VARIANT_TO_LOAD_PLACEHOLDER}"
"${ENABLE_GEMS_PLACEHOLDER}"
)
install(FILES "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/permutation.cmake"
DESTINATION ${relative_target_source_dir}//Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
endfunction()
#! ly_setup_o3de_install: orchestrates the installation of the different parts. This is the entry point from the root CMakeLists.txt
function(ly_setup_o3de_install)
ly_setup_subdirectories()
ly_setup_cmake_install()
ly_setup_runtime_dependencies()
ly_setup_assets()
# Misc
install(FILES
${LY_ROOT_FOLDER}/pytest.ini
${LY_ROOT_FOLDER}/LICENSE.txt
${LY_ROOT_FOLDER}/README.md
DESTINATION .
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
ly_install(FILES "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/permutation.cmake"
DESTINATION ${relative_target_source_dir}/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}
)
if(COMMAND ly_post_install_steps)
ly_post_install_steps()
endif()
endfunction()
#! ly_setup_cmake_install: install the "cmake" folder
function(ly_setup_cmake_install)
install(DIRECTORY "${LY_ROOT_FOLDER}/cmake"
ly_install(DIRECTORY "${LY_ROOT_FOLDER}/cmake"
DESTINATION .
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
PATTERN "__pycache__" EXCLUDE
PATTERN "Findo3de.cmake" EXCLUDE
PATTERN "cmake/ConfigurationTypes.cmake" EXCLUDE
REGEX "3rdParty/Platform\/.*\/BuiltInPackages_.*\.cmake" EXCLUDE
)
# Connect configuration types
install(FILES "${LY_ROOT_FOLDER}/cmake/install/ConfigurationTypes.cmake"
ly_install(FILES "${LY_ROOT_FOLDER}/cmake/install/ConfigurationTypes.cmake"
DESTINATION cmake
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
# Inject code that will generate each ConfigurationType_<CONFIG>.cmake file
set(install_configuration_type_template [=[
configure_file(@LY_ROOT_FOLDER@/cmake/install/ConfigurationType_config.cmake.in
${CMAKE_INSTALL_PREFIX}/cmake/Platform/@PAL_PLATFORM_NAME@/@LY_BUILD_PERMUTATION@/ConfigurationTypes_${CMAKE_INSTALL_CONFIG_NAME}.cmake
# generate each ConfigurationType_<CONFIG>.cmake file and install it under that configuration
foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
string(TOUPPER ${conf} UCONF)
configure_file("${LY_ROOT_FOLDER}/cmake/install/ConfigurationType_config.cmake.in"
"${CMAKE_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/ConfigurationTypes_${conf}.cmake"
@ONLY
)
message(STATUS "Generated ${CMAKE_INSTALL_PREFIX}/cmake/Platform/@PAL_PLATFORM_NAME@/@LY_BUILD_PERMUTATION@/ConfigurationTypes_${CMAKE_INSTALL_CONFIG_NAME}.cmake")
]=])
string(CONFIGURE "${install_configuration_type_template}" install_configuration_type @ONLY)
install(CODE "${install_configuration_type}"
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
ly_install(FILES "${CMAKE_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/ConfigurationTypes_${conf}.cmake"
DESTINATION cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
)
endforeach()
# Transform the LY_EXTERNAL_SUBDIRS list into a json array
set(indent " ")
@ -422,8 +444,7 @@ function(ly_setup_cmake_install)
configure_file(${LY_ROOT_FOLDER}/cmake/install/engine.json.in ${CMAKE_CURRENT_BINARY_DIR}/cmake/engine.json @ONLY)
install(
FILES
ly_install(FILES
"${LY_ROOT_FOLDER}/CMakeLists.txt"
"${CMAKE_CURRENT_BINARY_DIR}/cmake/engine.json"
DESTINATION .
@ -446,11 +467,12 @@ function(ly_setup_cmake_install)
list(APPEND additional_platform_files "${plat_files}")
endforeach()
endforeach()
install(FILES ${additional_find_files}
ly_install(FILES ${additional_find_files}
DESTINATION cmake/3rdParty
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
install(FILES ${additional_platform_files}
ly_install(FILES ${additional_platform_files}
DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
@ -467,7 +489,7 @@ function(ly_setup_cmake_install)
endforeach()
configure_file(${LY_ROOT_FOLDER}/cmake/install/Findo3de.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/cmake/Findo3de.cmake @ONLY)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/cmake/Findo3de.cmake"
ly_install(FILES "${CMAKE_CURRENT_BINARY_DIR}/cmake/Findo3de.cmake"
DESTINATION cmake
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
@ -476,10 +498,12 @@ function(ly_setup_cmake_install)
# all the associations in ly_associate_package and then generate them into BuiltInPackages_<platform>.cmake. This
# will consolidate all associations in one file
get_property(all_package_names GLOBAL PROPERTY LY_PACKAGE_NAMES)
list(REMOVE_DUPLICATES all_package_names)
set(builtinpackages "# Generated by O3DE install\n\n")
foreach(package_name IN LISTS all_package_names)
get_property(package_hash GLOBAL PROPERTY LY_PACKAGE_HASH_${package_name})
get_property(targets GLOBAL PROPERTY LY_PACKAGE_TARGETS_${package_name})
list(REMOVE_DUPLICATES targets)
string(APPEND builtinpackages "ly_associate_package(PACKAGE_NAME ${package_name} TARGETS ${targets} PACKAGE_HASH ${package_hash})\n")
endforeach()
@ -487,7 +511,7 @@ function(ly_setup_cmake_install)
file(GENERATE OUTPUT ${pal_builtin_file}
CONTENT ${builtinpackages}
)
install(FILES "${pal_builtin_file}"
ly_install(FILES "${pal_builtin_file}"
DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
@ -498,14 +522,17 @@ endfunction()
function(ly_setup_runtime_dependencies)
# Common functions used by the bellow code
if(COMMAND ly_install_code_function_override)
ly_install_code_function_override()
if(COMMAND ly_setup_runtime_dependencies_copy_function_override)
ly_setup_runtime_dependencies_copy_function_override()
else()
install(CODE
ly_install(CODE
"function(ly_copy source_file target_directory)
file(COPY \"\${source_file}\" DESTINATION \"\${target_directory}\" FILE_PERMISSIONS ${LY_COPY_PERMISSIONS})
cmake_path(GET source_file FILENAME file_name)
if(NOT EXISTS ${target_directory}/${file_name})
file(COPY \"\${source_file}\" DESTINATION \"\${target_directory}\" FILE_PERMISSIONS ${LY_COPY_PERMISSIONS})
endif()
endfunction()"
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
endif()
@ -545,9 +572,15 @@ endfunction()"
list(REMOVE_DUPLICATES runtime_commands)
list(JOIN runtime_commands " " runtime_commands_str) # the spaces are just to see the right identation in the cmake_install.cmake file
install(CODE "${runtime_commands_str}"
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
string(TOUPPER ${conf} UCONF)
ly_install(CODE
"if(\"\${CMAKE_INSTALL_CONFIG_NAME}\" MATCHES \"^(${conf})\$\")
${runtime_commands_str}
endif()"
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}_${UCONF}
)
endforeach()
endfunction()
@ -632,17 +665,19 @@ function(ly_setup_assets)
if (NOT gem_install_dest_dir)
cmake_path(SET gem_install_dest_dir .)
endif()
if(IS_DIRECTORY ${gem_absolute_path})
install(DIRECTORY "${gem_absolute_path}"
ly_install(DIRECTORY "${gem_absolute_path}"
DESTINATION ${gem_install_dest_dir}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
elseif (EXISTS ${gem_absolute_path})
install(FILES ${gem_absolute_path}
ly_install(FILES ${gem_absolute_path}
DESTINATION ${gem_install_dest_dir}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
endif()
endforeach()
endforeach()
@ -702,4 +737,37 @@ function(ly_setup_subdirectory_enable_gems absolute_target_source_dir output_scr
string(APPEND enable_gems_calls ${enable_gems_command})
endforeach()
set(${output_script} ${enable_gems_calls} PARENT_SCOPE)
endfunction()
#! ly_setup_o3de_install: orchestrates the installation of the different parts. This is the entry point from the root CMakeLists.txt
function(ly_setup_o3de_install)
ly_setup_subdirectories()
ly_setup_cmake_install()
ly_setup_runtime_dependencies()
ly_setup_assets()
# Misc
ly_install(FILES
${LY_ROOT_FOLDER}/pytest.ini
${LY_ROOT_FOLDER}/LICENSE.txt
${LY_ROOT_FOLDER}/README.md
DESTINATION .
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
# Inject other build directories
foreach(external_dir ${LY_INSTALL_EXTERNAL_BUILD_DIRS})
ly_install(CODE
"set(LY_CORE_COMPONENT_ALREADY_INCLUDED TRUE)
include(${external_dir}/cmake_install.cmake)
set(LY_CORE_COMPONENT_ALREADY_INCLUDED FALSE)"
ALL_COMPONENTS
)
endforeach()
if(COMMAND ly_post_install_steps)
ly_post_install_steps()
endif()
endfunction()

@ -6,7 +6,7 @@
#
#
#! ly_install_code_function_override: Linux-specific copy function to handle RPATH fixes
#! ly_setup_runtime_dependencies_copy_function_override: Linux-specific copy function to handle RPATH fixes
set(ly_copy_template [[
function(ly_copy source_file target_directory)
file(COPY "${source_file}" DESTINATION "${target_directory}" FILE_PERMISSIONS @LY_COPY_PERMISSIONS@ FOLLOW_SYMLINK_CHAIN)
@ -20,9 +20,9 @@ function(ly_copy source_file target_directory)
endif()
endfunction()]])
function(ly_install_code_function_override)
function(ly_setup_runtime_dependencies_copy_function_override)
string(CONFIGURE "${ly_copy_template}" ly_copy_function_linux @ONLY)
install(CODE "${ly_copy_function_linux}"
ly_install(CODE "${ly_copy_function_linux}"
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
endfunction()

@ -39,10 +39,10 @@ file(GENERATE
# This needs to be done here because it needs to update the install prefix
# before cmake does anything else in the install process.
configure_file(${LY_ROOT_FOLDER}/cmake/Platform/Mac/PreInstallSteps_mac.cmake.in ${CMAKE_BINARY_DIR}/runtime_install/PreInstallSteps_mac.cmake @ONLY)
install(SCRIPT ${CMAKE_BINARY_DIR}/runtime_install/PreInstallSteps_mac.cmake COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME})
ly_install(SCRIPT ${CMAKE_BINARY_DIR}/runtime_install/PreInstallSteps_mac.cmake COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME})
#! ly_install_target_override: Mac specific target installation
function(ly_install_target_override)
#! ly_setup_runtime_dependencies_copy_function_override: Mac specific target installation
function(ly_setup_runtime_dependencies_copy_function_override)
set(options)
set(oneValueArgs TARGET ARCHIVE_DIR LIBRARY_DIR RUNTIME_DIR LIBRARY_SUBDIR RUNTIME_SUBDIR)
@ -58,24 +58,31 @@ function(ly_install_target_override)
set_property(TARGET ${ly_platform_install_target_TARGET} PROPERTY RESOURCE "")
endif()
install(
TARGETS ${ly_platform_install_target_TARGET}
ARCHIVE
DESTINATION ${ly_platform_install_target_ARCHIVE_DIR}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
LIBRARY
DESTINATION ${ly_platform_install_target_LIBRARY_DIR}/${ly_platform_install_target_LIBRARY_SUBDIR}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
RUNTIME
DESTINATION ${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
BUNDLE
DESTINATION ${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
RESOURCE
DESTINATION ${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}
COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}
)
foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
string(TOUPPER ${conf} UCONF)
ly_install(TARGETS ${TARGET_NAME}
ARCHIVE
DESTINATION ${ly_platform_install_target_ARCHIVE_DIR}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
LIBRARY
DESTINATION ${ly_platform_install_target_LIBRARY_DIR}/${ly_platform_install_target_LIBRARY_SUBDIR}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
RUNTIME
DESTINATION ${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
BUNDLE
DESTINATION ${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
RESOURCE
DESTINATION ${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}
COMPONENT ${LY_INSTALL_PERMUTATION_COMPONENT}_${UCONF}
CONFIGURATIONS ${conf}
)
endforeach()
set(install_relative_binaries_path "${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}")

@ -28,11 +28,8 @@ set(_cmake_package_name "cmake-${CPACK_DESIRED_CMAKE_VERSION}-windows-x86_64")
set(CPACK_CMAKE_PACKAGE_FILE "${_cmake_package_name}.zip")
set(CPACK_CMAKE_PACKAGE_HASH "15a49e2ab81c1822d75b1b1a92f7863f58e31f6d6aac1c4103eef2b071be3112")
# workaround for shortening the path cpack installs to by stripping the platform directory and forcing monolithic
# mode to strip out component folders. this unfortunately is the closest we can get to changing the install location
# as CPACK_PACKAGING_INSTALL_PREFIX/CPACK_SET_DESTDIR isn't supported for the WiX generator
# workaround for shortening the path cpack installs to by stripping the platform directory
set(CPACK_TOPLEVEL_TAG "")
set(CPACK_MONOLITHIC_INSTALL ON)
# CPack will generate the WiX product/upgrade GUIDs further down the chain if they weren't supplied
# however, they are unique for each run. instead, let's do the auto generation here and add it to
@ -108,6 +105,8 @@ set(_raw_text_license [[
<Text Name="EulaAcceptance" X="42" Y="-56" Width="-42" Height="18" TabStop="yes" FontId="1" HideWhenDisabled="yes">#(loc.InstallEulaAcceptance)</Text>
]])
# The offline installer generation will be a single monolithic MSI. The WIX burn tool for the bootstrapper EXE has a size limitation.
# So we will exclude the generation of the boostrapper EXE in the offline case.
if(LY_INSTALLER_DOWNLOAD_URL)
set(WIX_THEME_WARNING_IMAGE ${CPACK_SOURCE_DIR}/Platform/Windows/Packaging/warning.png)

@ -8,4 +8,4 @@
include_guard(GLOBAL)
list(APPEND CMAKE_CONFIGURATION_TYPES @CMAKE_INSTALL_CONFIG_NAME@)
list(APPEND CMAKE_CONFIGURATION_TYPES @conf@)

@ -35,7 +35,7 @@
"PARAMETERS": {
"CONFIGURATION":"debug",
"OUTPUT_DIRECTORY":"build\\android",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\" -DLY_UNITY_BUILD=TRUE",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\"",
"CMAKE_LY_PROJECTS":"AutomatedTesting",
"CMAKE_TARGET":"all",
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
@ -60,7 +60,7 @@
"PARAMETERS": {
"CONFIGURATION":"profile",
"OUTPUT_DIRECTORY":"build\\android",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\" -DLY_UNITY_BUILD=TRUE",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\"",
"CMAKE_LY_PROJECTS":"AutomatedTesting",
"CMAKE_TARGET":"all",
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
@ -93,7 +93,7 @@
"PARAMETERS": {
"CONFIGURATION":"profile",
"OUTPUT_DIRECTORY":"build\\windows_vs2019",
"CMAKE_OPTIONS":"-G \"Visual Studio 16 2019\" -DCMAKE_SYSTEM_VERSION=10.0 -DLY_UNITY_BUILD=TRUE",
"CMAKE_OPTIONS":"-G \"Visual Studio 16 2019\" -DCMAKE_SYSTEM_VERSION=10.0",
"CMAKE_LY_PROJECTS":"AutomatedTesting",
"CMAKE_TARGET":"AssetProcessorBatch",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo",
@ -112,7 +112,7 @@
"PARAMETERS": {
"CONFIGURATION":"release",
"OUTPUT_DIRECTORY":"build\\android",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\" -DLY_UNITY_BUILD=TRUE",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\"",
"CMAKE_LY_PROJECTS":"AutomatedTesting",
"CMAKE_TARGET":"all",
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
@ -128,7 +128,7 @@
"PARAMETERS": {
"CONFIGURATION":"release",
"OUTPUT_DIRECTORY":"build\\mono_android",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\" -DLY_MONOLITHIC_GAME=TRUE -DLY_UNITY_BUILD=TRUE",
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\" -DLY_MONOLITHIC_GAME=TRUE",
"CMAKE_LY_PROJECTS":"AutomatedTesting",
"CMAKE_TARGET":"all",
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"

@ -37,7 +37,7 @@
"PARAMETERS": {
"CONFIGURATION": "debug",
"OUTPUT_DIRECTORY": "build/linux",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "all"
}
@ -53,7 +53,7 @@
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/linux",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "all"
}
@ -80,7 +80,7 @@
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/linux",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "all",
"CTEST_OPTIONS": "-E Gem::EMotionFX.Editor.Tests -LE (SUITE_sandbox|SUITE_awsi) -L FRAMEWORK_googletest --no-tests=error",
@ -110,7 +110,7 @@
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/linux",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "AssetProcessorBatch",
"ASSET_PROCESSOR_BINARY": "bin/profile/AssetProcessorBatch",
@ -142,7 +142,7 @@
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/linux",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_PARALLEL_LINK_JOBS=4",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "TEST_SUITE_periodic",
"CTEST_OPTIONS": "-L (SUITE_periodic) --no-tests=error",
@ -162,7 +162,7 @@
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/linux",
"CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4 -DO3DE_HOME_PATH=\"${WORKSPACE}/home\" -DO3DE_REGISTER_ENGINE_PATH=\"${WORKSPACE}/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
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@ -178,7 +178,7 @@
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@ -210,7 +210,7 @@
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@ -37,7 +37,7 @@
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@ -51,7 +51,7 @@
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@ -81,7 +81,7 @@
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@ -99,7 +99,7 @@
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@ -116,7 +116,7 @@
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@ -133,7 +133,7 @@
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@ -148,7 +148,7 @@
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@ -162,7 +162,7 @@
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@ -294,7 +294,7 @@
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@ -314,7 +314,7 @@
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@ -330,7 +330,7 @@
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@ -345,7 +345,7 @@
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@ -363,7 +363,7 @@
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@ -382,7 +382,7 @@
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@ -397,7 +397,7 @@
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@ -27,7 +27,7 @@
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@ -44,7 +44,7 @@
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@ -76,7 +76,7 @@
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@ -94,7 +94,7 @@
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@ -112,7 +112,7 @@
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"CMAKE_NATIVE_BUILD_ARGS": "",
"TARGET_DEVICE_NAME": "Lumberyard",

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