[development] Android trace support (#7021)
Scott Romero
2022-01-25 07:59:53 -0800
f3120ca780Made some float constants more explicit and updated the pixel index calculation logic to be more concise
Chris Galvan
2022-01-25 09:58:00 -0600
Add GetHeights() and GetSurfaceWeightsFromList() APIs. (#7121)
Mike Balfour
2022-01-25 09:52:00 -0600
6a91b6d92dMerge branch 'development' of https://github.com/o3de/o3de into cgalvan/DraftStreamingImageAssetPixelAPI
Chris Galvan
2022-01-25 09:35:58 -0600
File menu open level and save level as dialogs not properly recognized as modals #6605 (#7072)
John Jones-Steele
2022-01-25 10:43:20 +0000
191db77e4dAtom Tools: Moved performance monitor system component from ME to ATF Moved the performance monitor system component and metrics gathering from the material editor into atom tools framework so it can be reused and extended by other applications. Replaced the custom performance monitor docked window in the material editor with status bar widgets that are always visible and take up no screen real estate. This could possibly be moved to the base application class or rendered on top of the viewport.
Guthrie Adams
2022-01-24 22:17:01 -0600
Reimplement the GCC fix for the AWS jobs using forward declare (#7088)
Junbo Liang
2022-01-24 14:20:33 -0800
54893da550Merge branch 'development' of https://github.com/o3de/o3de into cgalvan/DraftStreamingImageAssetPixelAPI
Chris Galvan
2022-01-24 16:18:38 -0600
Add a ray cast API to the terrain system, implement it, and use it so entities can be placed on top of terrain. (#6895)
bosnichd
2022-01-24 13:47:44 -0700
[development] enabled mouse wheel scrolling in the Profiler gem visualizer (#6930)
Scott Romero
2022-01-24 09:49:13 -0800
a0594aac9cMerge branch 'development' of https://github.com/o3de/o3de into cgalvan/DraftStreamingImageAssetPixelAPI
Chris Galvan
2022-01-24 11:48:44 -0600
Fix for 'Cannot Find PThread' when using GCC (#7097)
Steve Pham
2022-01-23 23:17:25 -0800
1643c68fa7chore: fix compiling errors
Michael Pollind
2022-01-23 18:26:31 -0800
aabde7916fAtom Tools: Combined ME viewport widget and renderer classes Was looking into options for making any part of this more generic or reusable but 60% of the code is just setup and teardown of processors, handles, entities, and components for the material editor viewport content. The rest is about handling material editors specific setting changes. Most of the general-purpose code has already been moved into atom tools framework render viewport widget. The best reduction or generalization from this point would be using prefabs or some other mechanism to data drive setting up camera, viewport model, IBL, lighting, sky box.
Guthrie Adams
2022-01-23 16:25:57 -0600
d6cf8e24f3Atom Tools: Replaced custom help dialog with generic message box The help dialog just displayed some HTML text. The message box class provided by Qt can display the same information and styling without additional code. We don’t want to carry around the extra class to new applications based off of this one or port to ATF. A simple about box was also added and can be fleshed out in the future. Both dialogs will eventually need to be updated with additional information.
Guthrie Adams
2022-01-23 12:29:33 -0600
f20bf38f88Atom Tools: Changed ME preset browser dialog into generic asset grid dialog in ATF Moving more potentially shared code out of the material editor into atom tools framework. This change consolidates the lighting preset browser, model preset browser, and the base dialogue that they shared into a single, grid based, asset selection dialog. AssetGridDialog should appear as a move and rename of PresetBrowserDialog but there are probably too many differences with new variable renames and SelectableAsset struct. Along the way I found examples showing that event bus broadcast accepted generic functions and lambdas. Used this to do a minor cleanup of the viewport settings inspector where the preset dialogs were initialized and other places that did several back to back bus calls.
Guthrie Adams
2022-01-23 11:16:56 -0600
c4addbc0e0Moved AutomatedTesting specific script translation assets from gems/canvas into AutomatedTesting
Gene Walters
2022-01-21 22:08:31 -0800
4d62351628Fixes for Linux no unity builds
Esteban Papp
2022-01-21 16:42:30 -0800