Initial fix for geometry being intersected when not visible (#6473)
* initial fix for geometry being intersected when not visible Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add tests for shape intersection with helpers enabled/disabled Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update moved cmake file after merge Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * updates following PR feedback Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
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+47
-36
@@ -8,13 +8,11 @@
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/EBus/EBus.h>
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#include <AzFramework/Render/GeometryIntersectionStructures.h>
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#include <AzToolsFramework/ToolsComponents/EditorSelectionAccentSystemComponent.h>
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class CEntityObject;
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namespace AzFramework
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{
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struct ViewportInfo;
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@@ -22,56 +20,68 @@ namespace AzFramework
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namespace AzToolsFramework
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{
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/// Bus for customizing Entity selection logic from within the EditorComponents.
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/// Used to provide with custom implementation for Ray intersection tests, specifying AABB, etc.
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class EditorComponentSelectionRequests
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: public AZ::ComponentBus
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//! Bus for customizing Entity selection logic from within the EditorComponents.
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//! Used to provide with custom implementation for Ray intersection tests, specifying AABB, etc.
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class EditorComponentSelectionRequests : public AZ::ComponentBus
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{
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public:
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/// @brief Returns an AABB that encompasses the object.
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/// @return AABB that encompasses the object.
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/// @note ViewportInfo may be necessary if the all or part of the object
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/// stays at a constant size regardless of camera position.
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virtual AZ::Aabb GetEditorSelectionBoundsViewport(
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const AzFramework::ViewportInfo& /*viewportInfo*/)
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//! @brief Returns an AABB that encompasses the object.
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//! @return AABB that encompasses the object.
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//! @note ViewportInfo may be necessary if the all or part of the object
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//! stays at a constant size regardless of camera position.
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virtual AZ::Aabb GetEditorSelectionBoundsViewport([[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo)
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{
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AZ_Assert(!SupportsEditorRayIntersect(),
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AZ_Assert(
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!SupportsEditorRayIntersect(),
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"Component claims to support ray intersection but GetEditorSelectionBoundsViewport "
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"has not been implemented in the derived class");
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return AZ::Aabb::CreateNull();
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}
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/// @brief Returns true if editor selection ray intersects with the handler.
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/// @return True if the editor selection ray intersects the handler.
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/// @note ViewportInfo may be necessary if the all or part of the object
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/// stays at a constant size regardless of camera position.
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//! @brief Returns true if editor selection ray intersects with the handler.
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//! @return True if the editor selection ray intersects the handler.
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//! @note ViewportInfo may be necessary if the all or part of the object
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//! stays at a constant size regardless of camera position.
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virtual bool EditorSelectionIntersectRayViewport(
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const AzFramework::ViewportInfo& /*viewportInfo*/,
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const AZ::Vector3& /*src*/, const AZ::Vector3& /*dir*/, float& /*distance*/)
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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[[maybe_unused]] const AZ::Vector3& src,
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[[maybe_unused]] const AZ::Vector3& dir,
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[[maybe_unused]] float& distance)
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{
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AZ_Assert(!SupportsEditorRayIntersect(),
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AZ_Assert(
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!SupportsEditorRayIntersect(),
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"Component claims to support ray intersection but EditorSelectionIntersectRayViewport "
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"has not been implemented in the derived class");
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return false;
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}
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/// @brief Returns true if the component overrides EditorSelectionIntersectRay method,
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/// otherwise selection will be based only on AABB test.
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/// @return True if EditorSelectionIntersectRay method is implemented.
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virtual bool SupportsEditorRayIntersect() { return false; }
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//! @brief Returns if the component overrides EditorSelectionIntersectRay(Viewport) interface,
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//! otherwise selection will be based only on an AABB test.
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virtual bool SupportsEditorRayIntersect()
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{
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return false;
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}
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//! @brief Returns if the component overrides EditorSelectionIntersectRay(Viewport) interface,
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//! otherwise selection will be based only on an AABB test.
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//! @note Overload of SupportsEditorRayIntersect which accepts a ViewportInfo containing the ViewportId, this can be used to
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//! lookup the intersection setting per viewport.
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virtual bool SupportsEditorRayIntersectViewport([[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo)
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{
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return SupportsEditorRayIntersect();
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}
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protected:
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~EditorComponentSelectionRequests() = default;
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};
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/// Type to inherit to implement EditorComponentSelectionRequests.
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//! Type to inherit to implement EditorComponentSelectionRequests.
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using EditorComponentSelectionRequestsBus = AZ::EBus<EditorComponentSelectionRequests>;
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/// Bus that provides notifications about selection events of the parent Entity.
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class EditorComponentSelectionNotifications
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: public AZ::EBusTraits
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//! Bus that provides notifications about selection events of the parent Entity.
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class EditorComponentSelectionNotifications : public AZ::EBusTraits
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{
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public:
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// EBusTraits overrides
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@@ -79,20 +89,21 @@ namespace AzToolsFramework
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
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typedef AZ::EntityId BusIdType;
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/// @brief Notifies listeners about in-editor selection events (mouse hover, selected, etc.)
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virtual void OnAccentTypeChanged(EntityAccentType /*accent*/) {}
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//! @brief Notifies listeners about in-editor selection events (mouse hover, selected, etc.)
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virtual void OnAccentTypeChanged([[maybe_unused]] EntityAccentType accent)
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{
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}
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protected:
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~EditorComponentSelectionNotifications() = default;
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};
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/// Type to inherit to implement EditorComponentSelectionNotifications.
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//! Type to inherit to implement EditorComponentSelectionNotifications.
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using EditorComponentSelectionNotificationsBus = AZ::EBus<EditorComponentSelectionNotifications>;
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/// Returns the union of all editor selection bounds on a given Entity.
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/// @note The returned Aabb is in world space.
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inline AZ::Aabb CalculateEditorEntitySelectionBounds(
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const AZ::EntityId entityId, const AzFramework::ViewportInfo& viewportInfo)
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//! Returns the union of all editor selection bounds on a given Entity.
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//! @note The returned Aabb is in world space.
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inline AZ::Aabb CalculateEditorEntitySelectionBounds(const AZ::EntityId entityId, const AzFramework::ViewportInfo& viewportInfo)
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{
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AZ::EBusReduceResult<AZ::Aabb, AzFramework::AabbUnionAggregator> aabbResult(AZ::Aabb::CreateNull());
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EditorComponentSelectionRequestsBus::EventResult(
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+3
-2
@@ -95,11 +95,12 @@ namespace AzToolsFramework
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entityId,
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[mouseInteraction, &entityPicked, &closestDistance, viewportId](EditorComponentSelectionRequests* handler) -> bool
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{
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if (handler->SupportsEditorRayIntersect())
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const auto viewportInfo = AzFramework::ViewportInfo{ viewportId };
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if (handler->SupportsEditorRayIntersectViewport(viewportInfo))
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{
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float distance = std::numeric_limits<float>::max();
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const bool intersection = handler->EditorSelectionIntersectRayViewport(
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{ viewportId }, mouseInteraction.m_mousePick.m_rayOrigin, mouseInteraction.m_mousePick.m_rayDirection, distance);
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viewportInfo, mouseInteraction.m_mousePick.m_rayOrigin, mouseInteraction.m_mousePick.m_rayDirection, distance);
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if (intersection && distance < closestDistance)
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{
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@@ -201,6 +201,7 @@ namespace AZ
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debugDisplay.PushMatrix(worldTM);
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debugDisplay.SetColor(AZ::Colors::White);
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debugDisplay.DrawWireBox(localAabb.GetMin(), localAabb.GetMax());
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debugDisplay.PopMatrix();
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@@ -7,8 +7,11 @@
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*/
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#include "EditorBaseShapeComponent.h"
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzToolsFramework/Viewport/ViewportMessages.h>
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#include <AzToolsFramework/Viewport/ViewportSettings.h>
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#include <LmbrCentral/Shape/ShapeComponentBus.h>
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namespace LmbrCentral
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@@ -35,22 +38,28 @@ namespace LmbrCentral
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->Field("Visible", &EditorBaseShapeComponent::m_visibleInEditor)
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->Field("GameView", &EditorBaseShapeComponent::m_visibleInGameView)
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->Field("DisplayFilled", &EditorBaseShapeComponent::m_displayFilled)
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->Field("ShapeColor", &EditorBaseShapeComponent::m_shapeColor)
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;
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->Field("ShapeColor", &EditorBaseShapeComponent::m_shapeColor);
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if (auto editContext = context.GetEditContext())
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{
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editContext->Class<EditorBaseShapeComponent>("EditorBaseShapeComponent", "Editor base shape component")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInEditor, "Visible", "Always display this shape in the editor viewport")
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInGameView, "Game View", "Display the shape while in Game View")
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_displayFilled, "Filled", "Display the shape as either filled or wireframe") // hidden before selection is resolved
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnDisplayFilledChanged)
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorBaseShapeComponent::m_shapeColor, "Shape Color", "The color to use when rendering the faces of the shape object")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnShapeColorChanged)
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->Attribute(AZ::Edit::Attributes::Visibility, &EditorBaseShapeComponent::GetShapeColorIsEditable)
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;
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->DataElement(
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AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInEditor, "Visible",
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"Always display this shape in the editor viewport")
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->DataElement(
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AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInGameView, "Game View",
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"Display the shape while in Game View")
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->DataElement(
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AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_displayFilled, "Filled",
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"Display the shape as either filled or wireframe") // hidden before selection is resolved
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnDisplayFilledChanged)
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->DataElement(
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AZ::Edit::UIHandlers::Default, &EditorBaseShapeComponent::m_shapeColor, "Shape Color",
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"The color to use when rendering the faces of the shape object")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnShapeColorChanged)
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->Attribute(AZ::Edit::Attributes::Visibility, &EditorBaseShapeComponent::GetShapeColorIsEditable);
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}
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}
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@@ -84,7 +93,8 @@ namespace LmbrCentral
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void EditorBaseShapeComponent::SetShapeColor(const AZ::Color& shapeColor)
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{
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m_shapeColor = shapeColor;
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AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_Values);
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AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(
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&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_Values);
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}
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void EditorBaseShapeComponent::SetShapeWireframeColor(const AZ::Color& wireColor)
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@@ -97,7 +107,7 @@ namespace LmbrCentral
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if (m_shapeColorIsEditable != editable)
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{
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m_shapeColorIsEditable = editable;
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if (editable)
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{
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// Restore the color to the value from when it was previously editable.
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@@ -110,7 +120,8 @@ namespace LmbrCentral
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}
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// This changes the visibility of a property so a request to refresh the entire tree must be sent.
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AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree);
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AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(
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&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree);
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}
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}
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@@ -129,15 +140,13 @@ namespace LmbrCentral
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m_shapeConfig = shapeConfig;
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}
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AZ::Aabb EditorBaseShapeComponent::GetEditorSelectionBoundsViewport(
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const AzFramework::ViewportInfo& /*viewportInfo*/)
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AZ::Aabb EditorBaseShapeComponent::GetEditorSelectionBoundsViewport([[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo)
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{
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return GetWorldBounds();
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}
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bool EditorBaseShapeComponent::EditorSelectionIntersectRayViewport(
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const AzFramework::ViewportInfo& /*viewportInfo*/,
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const AZ::Vector3& src, const AZ::Vector3& dir, float& distance)
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, const AZ::Vector3& src, const AZ::Vector3& dir, float& distance)
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{
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// if we are not drawing this or it is wireframe, do not allow selection
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if (!CanDraw() || !m_displayFilled)
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@@ -145,19 +154,33 @@ namespace LmbrCentral
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return false;
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}
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// Don't intersect with shapes when the camera is inside them
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// don't intersect with shapes when the camera is inside them
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bool isInside = false;
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ShapeComponentRequestsBus::EventResult(isInside, GetEntityId(), &ShapeComponentRequests::IsPointInside, src);
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if (isInside)
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{
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return false;
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}
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bool rayHit = false;
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ShapeComponentRequestsBus::EventResult(rayHit, GetEntityId(), &ShapeComponentRequests::IntersectRay, src, dir, distance);
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return rayHit;
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}
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bool EditorBaseShapeComponent::SupportsEditorRayIntersect()
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{
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return AzToolsFramework::HelpersVisible();
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}
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bool EditorBaseShapeComponent::SupportsEditorRayIntersectViewport(const AzFramework::ViewportInfo& viewportInfo)
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{
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bool helpersVisible = false;
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AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
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helpersVisible, viewportInfo.m_viewportId,
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&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::HelpersVisible);
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return helpersVisible;
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}
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void EditorBaseShapeComponent::OnAccentTypeChanged(AzToolsFramework::EntityAccentType accent)
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{
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if (accent == AzToolsFramework::EntityAccentType::Hover || IsSelected())
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@@ -200,8 +223,7 @@ namespace LmbrCentral
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AZ::Transform unused;
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AZ::Aabb resultBounds = AZ::Aabb::CreateNull();
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LmbrCentral::ShapeComponentRequestsBus::Event(
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GetEntityId(), &LmbrCentral::ShapeComponentRequestsBus::Events::GetTransformAndLocalBounds,
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unused, resultBounds);
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GetEntityId(), &LmbrCentral::ShapeComponentRequestsBus::Events::GetTransformAndLocalBounds, unused, resultBounds);
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return resultBounds;
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}
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@@ -72,7 +72,8 @@ namespace LmbrCentral
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bool EditorSelectionIntersectRayViewport(
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const AzFramework::ViewportInfo& viewportInfo,
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const AZ::Vector3& src, const AZ::Vector3& dir, float& distance) override;
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bool SupportsEditorRayIntersect() override { return true; }
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bool SupportsEditorRayIntersect() override;
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bool SupportsEditorRayIntersectViewport(const AzFramework::ViewportInfo& viewportInfo) override;
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// EditorComponentSelectionNotificationsBus overrides ...
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void OnAccentTypeChanged(AzToolsFramework::EntityAccentType accent) override;
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@@ -0,0 +1,114 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h>
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#include <AzTest/AzTest.h>
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#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
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#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
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#include <AzToolsFramework/Viewport/ViewportSettings.h>
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
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#include "Shape/EditorSphereShapeComponent.h"
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namespace LmbrCentral
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{
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using AzToolsFramework::ViewportInteraction::BuildMouseButtons;
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using AzToolsFramework::ViewportInteraction::BuildMouseInteraction;
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using AzToolsFramework::ViewportInteraction::BuildMousePick;
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class EditorSphereShapeComponentFixture : public UnitTest::ToolsApplicationFixture
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{
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public:
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void SetUpEditorFixtureImpl() override
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{
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AZ::SerializeContext* serializeContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
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m_editorSphereShapeComponentDescriptor =
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AZStd::unique_ptr<AZ::ComponentDescriptor>(EditorSphereShapeComponent::CreateDescriptor());
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m_editorSphereShapeComponentDescriptor->Reflect(serializeContext);
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m_entityId1 = UnitTest::CreateDefaultEditorEntity("Entity1");
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}
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void TearDownEditorFixtureImpl() override
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{
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bool entityDestroyed = false;
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AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
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entityDestroyed, &AzToolsFramework::EditorEntityContextRequestBus::Events::DestroyEditorEntity, m_entityId1);
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m_editorSphereShapeComponentDescriptor.reset();
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}
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AZ::EntityId m_entityId1;
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AZStd::unique_ptr<AZ::ComponentDescriptor> m_editorSphereShapeComponentDescriptor;
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};
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struct IntersectionQueryOutcome
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{
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bool m_helpersVisible;
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bool m_expectedIntersection;
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};
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using ShapeComponentIndirectCallManipulatorViewportInteractionFixture =
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UnitTest::IndirectCallManipulatorViewportInteractionFixtureMixin<EditorSphereShapeComponentFixture>;
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class ShapeComponentIndirectCallManipulatorViewportInteractionFixtureParam
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: public ShapeComponentIndirectCallManipulatorViewportInteractionFixture
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, public ::testing::WithParamInterface<IntersectionQueryOutcome>
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{
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public:
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void SetUpEditorFixtureImpl() override
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{
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ShapeComponentIndirectCallManipulatorViewportInteractionFixture::SetUpEditorFixtureImpl();
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auto* entity1 = AzToolsFramework::GetEntityById(m_entityId1);
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AZ_Assert(entity1, "Entity1 could not be found");
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entity1->Deactivate();
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entity1->CreateComponent<EditorSphereShapeComponent>();
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entity1->Activate();
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AZ::TransformBus::Event(
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m_entityId1, &AZ::TransformBus::Events::SetWorldTM, AZ::Transform::CreateTranslation(AZ::Vector3(0.0f, 2.0f, 0.0f)));
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LmbrCentral::SphereShapeComponentRequestsBus::Event(
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m_entityId1, &LmbrCentral::SphereShapeComponentRequestsBus::Events::SetRadius, 1.0f);
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m_cameraState = AzFramework::CreateDefaultCamera(AZ::Transform::CreateIdentity(), AZ::Vector2(1024.0f, 768.0f));
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}
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};
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TEST_P(ShapeComponentIndirectCallManipulatorViewportInteractionFixtureParam, ShapeIntersectionOnlyHappensWithHelpersEnabled)
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{
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// given
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m_viewportManipulatorInteraction->GetViewportInteraction().SetHelpersVisible(GetParam().m_helpersVisible);
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|
||||
const auto entity1ScreenPosition = AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(m_entityId1), m_cameraState);
|
||||
const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId();
|
||||
const auto mouseInteraction = BuildMouseInteraction(
|
||||
BuildMousePick(m_cameraState, entity1ScreenPosition),
|
||||
BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None),
|
||||
AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId),
|
||||
AzToolsFramework::ViewportInteraction::KeyboardModifiers());
|
||||
|
||||
// mimic mouse move
|
||||
m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity1ScreenPosition);
|
||||
|
||||
// when
|
||||
float closestDistance = AZStd::numeric_limits<float>::max();
|
||||
const bool entityPicked = AzToolsFramework::PickEntity(m_entityId1, mouseInteraction, closestDistance, viewportId);
|
||||
|
||||
// then
|
||||
EXPECT_THAT(entityPicked, ::testing::Eq(GetParam().m_expectedIntersection));
|
||||
}
|
||||
|
||||
INSTANTIATE_TEST_CASE_P(
|
||||
All,
|
||||
ShapeComponentIndirectCallManipulatorViewportInteractionFixtureParam,
|
||||
testing::Values(IntersectionQueryOutcome{ true, true }, IntersectionQueryOutcome{ false, false }));
|
||||
} // namespace LmbrCentral
|
||||
@@ -1,5 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
|
||||
@@ -10,6 +10,7 @@ set(FILES
|
||||
LmbrCentralEditorTest.cpp
|
||||
LmbrCentralReflectionTest.h
|
||||
LmbrCentralReflectionTest.cpp
|
||||
EditorShapeComponentIntersectionTests.cpp
|
||||
EditorBoxShapeComponentTests.cpp
|
||||
EditorSphereShapeComponentTests.cpp
|
||||
EditorCapsuleShapeComponentTests.cpp
|
||||
|
||||
Reference in New Issue
Block a user