Merge pull request #6719 from tjmgd/bug-model-crash-92

Model drag causes crash
This commit is contained in:
Chris Galvan
2022-01-24 16:03:07 -06:00
committed by GitHub
@@ -434,6 +434,17 @@ namespace EMotionFX
m_morphSetups.resize(numLODs);
AZStd::fill(begin(m_morphSetups), AZStd::next(begin(m_morphSetups), numLODs), nullptr);
}
else
{
if (m_morphSetups.size() < numLODs)
{
AZ::u32 num = m_morphSetups.empty() ? 0 : (AZ::u32)m_morphSetups.size();
for (AZ::u32 i = num; i < numLODs; ++i)
{
m_morphSetups.push_back(nullptr);
}
}
}
}
// removes all node meshes and stacks