Clang 13: Fix build errors ...
... due to local variables only being written to (but never read). Signed-off-by: Daniel Edwards <dev@danieledwards.de>
This commit is contained in:
@@ -101,7 +101,7 @@ void CEditorPreferencesPage_AWS::SaveSettingsRegistryFile()
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return;
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}
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bool saved{};
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[[maybe_unused]] bool saved{};
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constexpr auto configurationMode =
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AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY;
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if (AZ::IO::SystemFile outputFile; outputFile.Open(resolvedPath.data(), configurationMode))
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@@ -1128,7 +1128,7 @@ void SEditorSettings::SaveSettingsRegistryFile()
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return;
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}
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bool saved{};
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[[maybe_unused]] bool saved{};
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constexpr auto configurationMode = AZ::IO::SystemFile::SF_OPEN_CREATE
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| AZ::IO::SystemFile::SF_OPEN_CREATE_PATH
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| AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY;
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@@ -745,7 +745,7 @@ namespace
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void PySetActiveViewport(unsigned int viewportIndex)
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{
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bool success = false;
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[[maybe_unused]] bool success = false;
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CLayoutWnd* layout = GetIEditor()->GetViewManager()->GetLayout();
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if (layout)
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{
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@@ -25,7 +25,7 @@ namespace AZ
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void Matrix3x4SetRowGeneric(Matrix3x4* thisPtr, ScriptDataContext& dc)
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{
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bool rowIsSet = false;
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[[maybe_unused]] bool rowIsSet = false;
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if (dc.GetNumArguments() >= 5)
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{
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if (dc.IsNumber(0))
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@@ -88,7 +88,7 @@ namespace AZ
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void Matrix3x4SetColumnGeneric(Matrix3x4* thisPtr, ScriptDataContext& dc)
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{
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bool columnIsSet = false;
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[[maybe_unused]] bool columnIsSet = false;
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if (dc.GetNumArguments() >= 4)
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{
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if (dc.IsNumber(0))
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@@ -133,7 +133,7 @@ namespace AZ
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void Matrix3x4SetTranslationGeneric(Matrix3x4* thisPtr, ScriptDataContext& dc)
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{
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bool translationIsSet = false;
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[[maybe_unused]] bool translationIsSet = false;
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if (dc.GetNumArguments() == 3 &&
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dc.IsNumber(0) &&
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@@ -77,7 +77,7 @@ namespace AZ
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// check open brace
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char c = *current++;
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bool has_open_brace = false;
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[[maybe_unused]] bool has_open_brace = false;
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if (c == '{')
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{
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c = *current++;
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@@ -85,7 +85,7 @@ namespace AZ
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NameDictionary::~NameDictionary()
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{
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bool leaksDetected = false;
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[[maybe_unused]] bool leaksDetected = false;
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for (const auto& keyValue : m_dictionary)
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{
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@@ -642,7 +642,7 @@ namespace UnitTest
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char buffer[RandomStringBufferSize];
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AZStd::sys_time_t newNameTime;
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AZStd::sys_time_t existingNameTime;
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[[maybe_unused]] AZStd::sys_time_t existingNameTime;
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AZStd::sys_time_t stringTime;
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{
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@@ -195,7 +195,7 @@ namespace AzFramework::AssetBenchmark
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// Console command: Add the given list of assets to the list of assets to load with BenchmarkLoadAssetList
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void BenchmarkAddAssetsToList(const AZ::ConsoleCommandContainer& parameters)
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{
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bool allAssetsAdded = true;
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[[maybe_unused]] bool allAssetsAdded = true;
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for (auto& assetName : parameters)
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{
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@@ -81,7 +81,7 @@ namespace UnitTest
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TEST_P(Rotation, Permutation)
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{
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int expectedErrors = -1;
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[[maybe_unused]] int expectedErrors = -1;
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AZ_TEST_START_TRACE_SUPPRESSION;
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// Given an orientation derived from the look at points
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@@ -134,7 +134,7 @@ namespace AzQtComponents
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QColor color;
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QString colorName(m_namedVariables.value(name));
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bool colorSet = false;
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[[maybe_unused]] bool colorSet = false;
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if (QColor::isValidColor(colorName))
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{
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color.setNamedColor(colorName);
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+1
-1
@@ -177,7 +177,7 @@ namespace AzToolsFramework
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auto data = index.data(AssetBrowserModel::Roles::EntryRole);
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if (data.canConvert<const AssetBrowserEntry*>())
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{
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bool isEnabled = (option.state & QStyle::State_Enabled) != 0;
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[[maybe_unused]] bool isEnabled = (option.state & QStyle::State_Enabled) != 0;
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QStyle* style = option.widget ? option.widget->style() : QApplication::style();
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@@ -506,7 +506,7 @@ namespace AzToolsFramework
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//Remove all Links owned by the Template from TemplateToLinkIdsMap.
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Template& templateToDelete = findTemplateResult->get();
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const Template::Links& linkIdsToDelete = templateToDelete.GetLinks();
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bool result;
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[[maybe_unused]] bool result;
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for (auto linkId : linkIdsToDelete)
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{
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result = RemoveLinkIdFromTemplateToLinkIdsMap(linkId);
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@@ -774,7 +774,7 @@ namespace AzToolsFramework
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}
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Link& link = findLinkResult->get();
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bool result;
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[[maybe_unused]] bool result;
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result = RemoveLinkIdFromTemplateToLinkIdsMap(linkId, link);
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AZ_Assert(result,
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"Prefab - PrefabSystemComponent::RemoveLink - "
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@@ -926,7 +926,7 @@ namespace AzToolsFramework
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const bool entityIsFromIgnoredSliceInstance = ignoreSliceInstance && ignoreSliceInstance->IsValid() && ignoreSliceInstance->GetReference()->GetSliceAsset().GetId() == instanceAddr.GetReference()->GetSliceAsset().GetId();
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if (!entityIsFromIgnoredSliceInstance)
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{
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bool foundTargetAncestor = false;
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[[maybe_unused]] bool foundTargetAncestor = false;
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const AZ::SliceComponent::EntityList& entitiesInInstance = instanceAddr.GetInstance()->GetInstantiated()->m_entities;
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+1
-1
@@ -45,7 +45,7 @@ namespace AzToolsFramework
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void PropertyEnumComboBoxCtrl::setValue(AZ::s64 value)
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{
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m_pComboBox->blockSignals(true);
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bool indexWasFound = false;
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[[maybe_unused]] bool indexWasFound = false;
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for (size_t enumValIndex = 0; enumValIndex < m_enumValues.size(); enumValIndex++)
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{
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if (m_enumValues[enumValIndex].first == value)
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@@ -430,7 +430,7 @@ namespace UnitTest
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size_t nextIndex = 1;
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size_t slices = 0;
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size_t liveAllocs = 0;
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size_t totalAllocs = 0;
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[[maybe_unused]] size_t totalAllocs = 0;
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auto cb = [&liveAllocs](void*, const AZ::Debug::AllocationInfo&, unsigned char)
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{
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@@ -1952,8 +1952,8 @@ CarrierThread::ProcessConnections()
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bool isHandshakeTimeOut = false;
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bool isConnectionTimeout = false;
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bool isBadTrafficConditions = false;
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bool isBadPackets = false;
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[[maybe_unused]] bool isBadTrafficConditions = false;
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[[maybe_unused]] bool isBadPackets = false;
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if (connection->m_isBadPackets)
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{
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isBadPackets = true;
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@@ -544,7 +544,7 @@ void ApplicationManagerBase::InitConnectionManager()
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EBUS_EVENT(AssetProcessor::ConnectionBus, SendPerPlatform, 0, message, QString::fromUtf8(message.m_platform.c_str()));
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};
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bool result = QObject::connect(GetAssetCatalog(), &AssetProcessor::AssetCatalog::SendAssetMessage, connectionAndChangeMessagesThreadContext, forwardMessageFunction, Qt::QueuedConnection);
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[[maybe_unused]] bool result = QObject::connect(GetAssetCatalog(), &AssetProcessor::AssetCatalog::SendAssetMessage, connectionAndChangeMessagesThreadContext, forwardMessageFunction, Qt::QueuedConnection);
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AZ_Assert(result, "Failed to connect to AssetCatalog signal");
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//Application manager related stuff
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@@ -19,7 +19,7 @@ namespace AssetProcessor
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TNetResponse netResponse;
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netRequest.m_request = request;
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AZ::u32 type;
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[[maybe_unused]] AZ::u32 type;
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QByteArray data;
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AZStd::binary_semaphore wait;
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@@ -41,7 +41,7 @@ namespace O3DE::ProjectManager
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o3deUserPath /= AZ::SettingsRegistryInterface::RegistryFolder;
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o3deUserPath /= "ProjectManager.setreg";
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bool saved = false;
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[[maybe_unused]] bool saved = false;
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constexpr auto configurationMode =
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AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY;
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@@ -25,7 +25,7 @@ protected:
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sceneCoreModule = AZ::DynamicModuleHandle::Create("SceneCore");
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AZ_Assert(sceneCoreModule, "SceneBuilder unit tests failed to create SceneCore module.");
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bool loaded = sceneCoreModule->Load(false);
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[[maybe_unused]] bool loaded = sceneCoreModule->Load(false);
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AZ_Assert(loaded, "SceneBuilder unit tests failed to load SceneCore module.");
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auto init = sceneCoreModule->GetFunction<AZ::InitializeDynamicModuleFunction>(AZ::InitializeDynamicModuleFunctionName);
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AZ_Assert(init, "SceneBuilder unit tests failed to find the initialization function the SceneCore module.");
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@@ -223,7 +223,7 @@ namespace AWSCore
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return;
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}
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bool saved {};
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[[maybe_unused]] bool saved {};
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constexpr auto configurationMode =
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AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY;
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if (AZ::IO::SystemFile outputFile; outputFile.Open(resolvedPathAWSPreference.c_str(), configurationMode))
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@@ -120,9 +120,9 @@ namespace AssetValidation
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AZ::SimpleLcgRandom randomizer(seedValue);
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int lastTick = 0;
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AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>> heldAssets;
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AZStd::size_t heldCount{ 0 };
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AZ::u64 changeCount{ 0 };
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AZ::u64 blockCount{ 0 };
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[[maybe_unused]] AZStd::size_t heldCount{ 0 };
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[[maybe_unused]] AZ::u64 changeCount{ 0 };
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[[maybe_unused]] AZ::u64 blockCount{ 0 };
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AZ_TracePrintf("TestChangeAssets", "Beginning run with %zu assets\n", assetList.size());
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while (!forceStop && runMs < runTime)
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{
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+1
-1
@@ -537,7 +537,7 @@ namespace AZ
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request.m_buffer = m_boxIndexBuffer.get();
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request.m_descriptor = AZ::RHI::BufferDescriptor{ AZ::RHI::BufferBindFlags::InputAssembly, m_boxIndices.size() * sizeof(uint16_t) };
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request.m_initialData = m_boxIndices.data();
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AZ::RHI::ResultCode result = m_bufferPool->InitBuffer(request);
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[[maybe_unused]] AZ::RHI::ResultCode result = m_bufferPool->InitBuffer(request);
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AZ_Error("DiffuseProbeGridFeatureProcessor", result == RHI::ResultCode::Success, "Failed to initialize box index buffer - error [%d]", result);
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// create index buffer view
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@@ -123,7 +123,7 @@ namespace AZ
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// create the BLAS buffers for each sub-mesh, or re-use existing BLAS objects if they were already created.
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// Note: all sub-meshes must either create new BLAS objects or re-use existing ones, otherwise it's an error (it's the same model in both cases)
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// Note: the buffer is just reserved here, the BLAS is built in the RayTracingAccelerationStructurePass
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bool blasInstanceFound = false;
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[[maybe_unused]] bool blasInstanceFound = false;
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for (uint32_t subMeshIndex = 0; subMeshIndex < mesh.m_subMeshes.size(); ++subMeshIndex)
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{
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SubMesh& subMesh = mesh.m_subMeshes[subMeshIndex];
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+1
-1
@@ -397,7 +397,7 @@ namespace AZ
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request.m_buffer = m_boxIndexBuffer.get();
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request.m_descriptor = AZ::RHI::BufferDescriptor{ AZ::RHI::BufferBindFlags::InputAssembly, m_boxIndices.size() * sizeof(uint16_t) };
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request.m_initialData = m_boxIndices.data();
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AZ::RHI::ResultCode result = m_bufferPool->InitBuffer(request);
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[[maybe_unused]] AZ::RHI::ResultCode result = m_bufferPool->InitBuffer(request);
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AZ_Error("ReflectionProbeFeatureProcessor", result == RHI::ResultCode::Success, "Failed to initialize box index buffer - error [%d]", result);
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// create index buffer view
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@@ -364,7 +364,7 @@ namespace AZ
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AZ_Assert(success, "PipelineStateEntry already exists in the pending cache.");
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}
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ResultCode resultCode = ResultCode::InvalidArgument;
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[[maybe_unused]] ResultCode resultCode = ResultCode::InvalidArgument;
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// Increment the pending compile count on the global entry, which tracks how many pipeline states
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// are currently being compiled across all threads.
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@@ -120,7 +120,7 @@ namespace AZ
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AZ::RHI::BufferInitRequest scratchBufferRequest;
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scratchBufferRequest.m_buffer = buffers.m_scratchBuffer.get();
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scratchBufferRequest.m_descriptor = scratchBufferDescriptor;
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RHI::ResultCode resultCode = bufferPools.GetScratchBufferPool()->InitBuffer(scratchBufferRequest);
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[[maybe_unused]] RHI::ResultCode resultCode = bufferPools.GetScratchBufferPool()->InitBuffer(scratchBufferRequest);
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AZ_Assert(resultCode == RHI::ResultCode::Success, "failed to create BLAS scratch buffer");
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BufferMemoryView* scratchMemoryView = static_cast<Buffer*>(buffers.m_scratchBuffer.get())->GetBufferMemoryView();
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@@ -170,7 +170,7 @@ namespace AZ
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createInfo.basePipelineHandle = nullptr;
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createInfo.basePipelineIndex = 0;
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VkResult result = vkCreateRayTracingPipelinesKHR(device.GetNativeDevice(), nullptr, nullptr, 1, &createInfo, nullptr, &m_pipeline);
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[[maybe_unused]] VkResult result = vkCreateRayTracingPipelinesKHR(device.GetNativeDevice(), nullptr, nullptr, 1, &createInfo, nullptr, &m_pipeline);
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AZ_Assert(result == VK_SUCCESS, "vkCreateRayTracingPipelinesKHR failed");
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// retrieve the shader handles
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@@ -43,7 +43,7 @@ namespace AZ
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AZ::RHI::BufferInitRequest shaderTableBufferRequest;
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shaderTableBufferRequest.m_buffer = shaderTableBuffer.get();
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shaderTableBufferRequest.m_descriptor = shaderTableBufferDescriptor;
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RHI::ResultCode resultCode = bufferPools.GetShaderTableBufferPool()->InitBuffer(shaderTableBufferRequest);
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[[maybe_unused]] RHI::ResultCode resultCode = bufferPools.GetShaderTableBufferPool()->InitBuffer(shaderTableBufferRequest);
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AZ_Assert(resultCode == RHI::ResultCode::Success, "failed to create shader table buffer");
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BufferMemoryView* shaderTableMemoryView = static_cast<Buffer*>(shaderTableBuffer.get())->GetBufferMemoryView();
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@@ -66,7 +66,7 @@ namespace AZ
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AZ::RHI::BufferInitRequest tlasInstancesBufferRequest;
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tlasInstancesBufferRequest.m_buffer = buffers.m_tlasInstancesBuffer.get();
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tlasInstancesBufferRequest.m_descriptor = tlasInstancesBufferDescriptor;
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RHI::ResultCode resultCode = bufferPools.GetTlasInstancesBufferPool()->InitBuffer(tlasInstancesBufferRequest);
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[[maybe_unused]] RHI::ResultCode resultCode = bufferPools.GetTlasInstancesBufferPool()->InitBuffer(tlasInstancesBufferRequest);
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AZ_Assert(resultCode == RHI::ResultCode::Success, "failed to create TLAS instances buffer");
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BufferMemoryView* tlasInstancesMemoryView = static_cast<Buffer*>(buffers.m_tlasInstancesBuffer.get())->GetBufferMemoryView();
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@@ -160,7 +160,7 @@ namespace AZ
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AZ::RHI::BufferInitRequest scratchBufferRequest;
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scratchBufferRequest.m_buffer = buffers.m_scratchBuffer.get();
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scratchBufferRequest.m_descriptor = scratchBufferDescriptor;
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RHI::ResultCode resultCode = bufferPools.GetScratchBufferPool()->InitBuffer(scratchBufferRequest);
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[[maybe_unused]] RHI::ResultCode resultCode = bufferPools.GetScratchBufferPool()->InitBuffer(scratchBufferRequest);
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AZ_Assert(resultCode == RHI::ResultCode::Success, "failed to create TLAS scratch buffer");
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BufferMemoryView* scratchMemoryView = static_cast<Buffer*>(buffers.m_scratchBuffer.get())->GetBufferMemoryView();
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@@ -312,7 +312,7 @@ namespace AZ
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const View::UsageFlags viewFlags = worklistData->m_view->GetUsageFlags();
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const RHI::DrawListMask drawListMask = worklistData->m_view->GetDrawListMask();
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uint32_t numDrawPackets = 0;
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[[maybe_unused]] uint32_t numDrawPackets = 0;
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uint32_t numVisibleCullables = 0;
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AZ_Assert(worklist.size() > 0, "Received empty worklist in ProcessWorklist");
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@@ -322,7 +322,7 @@ namespace AZ
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void Scene::RemoveRenderPipeline(const RenderPipelineId& pipelineId)
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{
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bool removed = false;
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[[maybe_unused]] bool removed = false;
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for (auto it = m_pipelines.begin(); it != m_pipelines.end(); ++it)
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{
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if (pipelineId == (*it)->GetId())
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@@ -123,7 +123,7 @@ namespace EMotionFX
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TargetType* targetBuffer = static_cast<TargetType*>(targetVertexAttributeLayer->GetData());
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// Fill the vertex attribute layer by iterating through the Atom meshes and copying over the vertex data for each.
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size_t addedElements = 0;
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[[maybe_unused]] size_t addedElements = 0;
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for (const AZ::RPI::ModelLodAsset::Mesh& atomMesh : sourceModelLod->GetMeshes())
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{
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const uint32_t atomMeshVertexCount = atomMesh.GetVertexCount();
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@@ -863,7 +863,7 @@ namespace EMotionFX
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}
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// process all objects for this frame
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size_t totalBytesRead = 0;
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[[maybe_unused]] size_t totalBytesRead = 0;
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const size_t numObjects = frameObjects.size();
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for (size_t a = 0; a < numObjects; ++a)
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{
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@@ -68,7 +68,7 @@ namespace GraphModel
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CreateSlotData(m_inputEventSlots, m_inputEventSlotDefinitions);
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CreateSlotData(m_outputEventSlots, m_outputEventSlotDefinitions);
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int numExtendableSlots = 0;
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[[maybe_unused]] int numExtendableSlots = 0;
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for (auto it = m_extendableSlots.begin(); it != m_extendableSlots.end(); it++)
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{
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numExtendableSlots += aznumeric_cast<int>(it->second.size());
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@@ -491,7 +491,7 @@ namespace GraphModel
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// multiple supported types, Slot::GetDataType() will call GetParentNode()
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// to try and resolve its type, which will be a nullptr at this point
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// because the parent won't be valid yet
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bool valueTypeSupported = false;
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[[maybe_unused]] bool valueTypeSupported = false;
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DataTypePtr valueDataType = GetGraphContext()->GetDataTypeForValue(m_value);
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for (DataTypePtr dataType : GetSupportedDataTypes())
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||||
{
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||||
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||||
@@ -156,7 +156,7 @@ PropertyEntityIdComboBoxCtrl::PropertyEntityIdComboBoxCtrl(QWidget* pParent)
|
||||
void PropertyEntityIdComboBoxCtrl::setValue(AZ::EntityId value)
|
||||
{
|
||||
m_pComboBox->blockSignals(true);
|
||||
bool indexWasFound = false;
|
||||
[[maybe_unused]] bool indexWasFound = false;
|
||||
for (size_t enumValIndex = 0; enumValIndex < m_enumValues.size(); enumValIndex++)
|
||||
{
|
||||
if (m_enumValues[enumValIndex].first == value)
|
||||
|
||||
+1
-1
@@ -1126,7 +1126,7 @@ namespace Multiplayer
|
||||
netBindComponent->NotifyServerMigration(GetRemoteHostId());
|
||||
}
|
||||
|
||||
bool didSucceed = true;
|
||||
[[maybe_unused]] bool didSucceed = true;
|
||||
EntityMigrationMessage message;
|
||||
message.m_netEntityId = replicator->GetEntityHandle().GetNetEntityId();
|
||||
message.m_prefabEntityId = netBindComponent->GetPrefabEntityId();
|
||||
|
||||
@@ -72,8 +72,8 @@ namespace NvCloth
|
||||
// Maximum number of spheres and capsules is imposed by NvCloth library
|
||||
size_t sphereCount = 0;
|
||||
size_t capsuleCount = 0;
|
||||
bool maxSphereCountReachedWarned = false;
|
||||
bool maxCapsuleCountReachedWarned = false;
|
||||
[[maybe_unused]] bool maxSphereCountReachedWarned = false;
|
||||
[[maybe_unused]] bool maxCapsuleCountReachedWarned = false;
|
||||
|
||||
AZStd::vector<SphereCollider> sphereColliders;
|
||||
AZStd::vector<CapsuleCollider> capsuleColliders;
|
||||
|
||||
@@ -422,7 +422,7 @@ namespace PhysX
|
||||
return d1.m_depth < d2.m_depth;
|
||||
});
|
||||
|
||||
bool massesClamped = false;
|
||||
[[maybe_unused]] bool massesClamped = false;
|
||||
for (const auto& nodeDepth : nodeDepths)
|
||||
{
|
||||
const size_t nodeIndex = nodeDepth.m_index;
|
||||
|
||||
+1
-1
@@ -145,7 +145,7 @@ namespace ScriptCanvasEditor
|
||||
ScriptEvents::ScriptEventsAsset* data = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
|
||||
if (data)
|
||||
{
|
||||
const ScriptEvents::ScriptEvent* previousDefinition = nullptr;
|
||||
[[maybe_unused]] const ScriptEvents::ScriptEvent* previousDefinition = nullptr;
|
||||
ScriptEvents::ScriptEventsAsset* previousData = m_asset.GetAs<ScriptEvents::ScriptEventsAsset>();
|
||||
if (previousData)
|
||||
{
|
||||
|
||||
@@ -291,7 +291,7 @@ namespace Terrain
|
||||
modelAssetCreator.Begin(AZ::Uuid::CreateRandom());
|
||||
|
||||
uint16_t gridSize = GridSize;
|
||||
float gridSpacing = GridSpacing;
|
||||
[[maybe_unused]] float gridSpacing = GridSpacing;
|
||||
|
||||
for (uint32_t i = 0; i < AZ::RPI::ModelLodAsset::LodCountMax && gridSize > 0; ++i)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user