Commit Graph

1411 Commits

Author SHA1 Message Date
AMZN-puvvadar e340f3ca56 Merge pull request #1102 from aws-lumberyard-dev/MultiplayerPipeline
Fixed ctrl+g port number
2021-06-03 08:50:29 -07:00
kberg-amzn dbcb42b4c2 Merge pull request #1098 from aws-lumberyard-dev/MultiplayerComponents
Multiplayer components
2021-06-03 08:50:02 -07:00
Tom Hulton-Harrop cf08f4dab1 Improve camera orbit behavior (#1060) 2021-06-03 15:48:44 +01:00
Terry Michaels f2a7cd9a2d Fixed monolithic build warning/error (#1116) 2021-06-03 08:29:24 -05:00
karlberg afeea87862 Fix for linux being a banned keyword 2021-06-02 19:21:39 -07:00
rgba16f bb92e4c0b8 Font update to dynamic draw per view (#1085)
* Move AtomFont over to use the new per viewport dynamic draw context.

Remove scene tracking and listening for bootstrap scene created.
Remove build dependency on the Bootstrap gem.
Add build dependency on the AtomBridge gem.
FFont's are now initialized with a viewport Id.
Remove previous DynamicDraw context per scene system.
Verify FFont can get a dynamic draw context before attempting initialization.
Ensure a render scene exists before attempting font initialization (as a proxy for rendering has begun)

* Move AtomFont FFont to use ShaderInputNameIndex's

This allowed removing all of the InitFont function as no longer need to query compiled shader info for constant data offsets.

* cache the AZ::Name used to find the dynamic draw context rather than recreate it each use
2021-06-02 19:49:38 -05:00
Qing Tao 312c704ba6 ATOM-15352 Find a solution to modify a render pipeline when enable a feature gem (#960)
* Added atom_rpi_tools python module in Atom_RPI gem.
The tool includes functions to modify pass template data and some utility functions.
* Added pytest tests for atom_rpi_tools
2021-06-02 17:39:50 -07:00
pereslav bffb7d1b28 Simplified the change to rely on sv_port cvar 2021-06-03 01:20:22 +01:00
pereslav 3b519c6475 removed whitespace 2021-06-03 01:06:15 +01:00
pereslav c752b9d0fc Fixed ctrl+g port number. Enabled server spawn for levels with no network entities since we can spawn net entities from the scripts 2021-06-03 01:04:01 +01:00
karlberg 38853eb2c2 Linux build fix 2021-06-02 15:34:35 -07:00
karlberg 82f9d08cfd Build fix for uniform scale changes 2021-06-02 15:21:43 -07:00
karlberg 14bc0ba8ac Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-06-02 14:57:00 -07:00
karlberg b013d7ac67 Minor cleanup 2021-06-02 14:53:33 -07:00
karlberg 8ef2bd7518 Turn off desync debug by default, as this explodes network input sizes 2021-06-02 14:47:05 -07:00
karlberg a69db3bf76 Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem 2021-06-02 14:44:02 -07:00
Qing Tao 7631cdc11e ATOM-15659 Add changing StencilState support to DynamicDrawContext (#1009) 2021-06-02 14:06:04 -07:00
Junbo Liang 3549db295e [LYN-4184] AWSClientAuth, AWSCore and AWSMetrics don't have the expected target or alias defined (#1089)
[LYN-4184] AWSClientAuth, AWSCore and AWSMetrics don't have the expected target or alias defined
2021-06-02 11:36:20 -07:00
guthadam 25a114d324 updating includes 2021-06-02 11:35:40 -05:00
guthadam d7fffe1d80 Merge branch 'main' into Atom/guthadam/LYN-3871_LYN-3872_material_assignment_json_serializer_for_prefabs 2021-06-02 11:21:57 -05:00
Nicholas Lawson 01f69acc5f Cleans up remaining 3p package todos (#1080)
Removes Clang
Adds a required LICENSE.TXT to the folder of glad in atom.
2021-06-02 07:38:39 -07:00
Tom Hulton-Harrop 4a5b7edbfe Updates to kd-tree ray intersection - ATOM-15673 (#1026)
* updates to kd-tree ray intersection

* update tests for kd-tree

* add one more test for kd-tree intersection

* updates to ModelKdTree following review feedback

* improve api doc comment for RayIntersection in ModelKdTree

* updates following review feedback

* update .clang-format to stack parameters if they do not all fit on one line
2021-06-02 09:20:45 +01:00
Benjamin Jillich 0f699cfd47 [LYN-4157] EMotionFX: Adding/removing colliders to/from ragdoll and saving the actor crashes the Editor (#1055)
The actor dirty flag was set to true even after saving the asset info which resulted in the save dirty files dialog to appear providing the user to save the actor another time, just after saving it which is confusing. This might have led to rendering an already deleted actor and the crash. Though, I was not able to stably reproduce the issue and can't reproduce it anymore after this fix.
2021-06-02 08:35:59 +02:00
guthadam b37145589d Merge branch 'main' into Atom/guthadam/LYN-3871_LYN-3872_material_assignment_json_serializer_for_prefabs 2021-06-01 19:38:57 -05:00
michabr 5884fc1096 Fix LyShine instance not being initialized (#1078) 2021-06-01 15:48:57 -07:00
hershey5045 9e3b7b45d9 Fix window handle retrieval in frame capture system. (#1073)
Capturing screenshots via hydra should work now.
2021-06-01 14:21:02 -07:00
AMZN-koppersr b32507bd4b Merge pull request #973 from aws-lumberyard-dev/SpawnablePriorityQueue
Spawnable priority queue
2021-06-01 14:09:24 -07:00
Junbo Liang 4070a9ec30 [LYN-2243] Create end-to-end automation tests for the metrics gem (#23)
[LYN-2243] Create end-to-end automation tests for the metrics gem
2021-06-01 13:57:55 -07:00
Chris Santora 1f4d2bfccc Merge pull request #1048 from aws-lumberyard-dev/Atom/santorac/RemoveSubsurfaceFromStandard-PBR-ATOM-4120
Removed subsurface scattering and transmission features from StandardPBR.materialtype.

ATOM-4120 Stabilize Standard PBR Regarding Subsurface and Translucency

See also ASV changes: aws-lumberyard/o3de-atom-sampleviewer#86
2021-06-01 13:45:22 -07:00
Nicholas Van Sickle 087677b326 Fix several viewport issues (#1045)
* Fix some FOV calculation viewport issues:
-Avoid calculating FOV if we've got an invalid viewport
-Don't override game mode FOV, let the active camera components manage it instead

* Fix viewport font positioning

This updates code in a few places to respect an API change/fix made to AtomFont - also switched the default value of m_virtual800x600ScreenSize to false as it's really behavior you want to opt into

* Don't activate CameraComponentController when in the Editor / not in game mode
2021-06-01 12:20:15 -07:00
AMZN-koppersr 7ee55cce3a Post merge fixes for spawning entities 2021-06-01 11:19:03 -07:00
Chris Burel 71013c3835 Rename tests that reference issue numbers to have descriptive names (#913)
This also enables one such test that was named after an issue tracker
id, that was disabled because of an already resolved issue.
2021-06-01 10:51:06 -07:00
AMZN-koppersr c0dade8883 Merge branch 'main' into SpawnablePriorityQueue 2021-06-01 09:57:27 -07:00
Chris Santora 092720a527 Merge remote-tracking branch 'upstream/main' into Atom/santorac/RemoveSubsurfaceFromStandard-PBR-ATOM-4120 2021-06-01 09:53:08 -07:00
guthadam d115eae84a LYN-3871/3872 Added JSON serializer for MaterialAssignment property overrides 2021-06-01 11:43:05 -05:00
Esteban Papp 7d1fedc10c LYN-4128 EditorPythonBindings.Editor in debug does not load (missing python_d.dll) 2021-06-01 08:29:35 -07:00
Tom Hulton-Harrop 3947dcf213 Add some extra cvars to control orbit point appearance and remove unused ones (#1032) 2021-06-01 09:36:00 +01:00
Esteban Papp 370f28f69c Missing PHYSX_ENABLE_MULTI_THREADING for PhysX.Editor 2021-06-01 09:28:13 +01:00
Gene Walters 1a01a876a2 Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 2021-05-29 16:01:33 -07:00
Gene Walters fe913f310d Merge pull request #904 from aws-lumberyard-dev/SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
Host's Default Player NetBinding will be Autonomous on the Host
2021-05-29 15:58:01 -07:00
Chris Santora 79f00b3c81 Merge remote-tracking branch 'upstream/main' into Atom/santorac/RemoveSubsurfaceFromStandard-PBR-ATOM-4120 2021-05-29 15:03:01 -07:00
Jonny Galloway 9c5ea5026f Merge pull request #1023 from aws-lumberyard-dev/gallowj/main/AssetLegalAudit
removing folder with image data we don't own, can't license.
2021-05-29 14:19:55 -05:00
Chris Santora c34f508d7f Merge remote-tracking branch 'upstream/main' into Atom/santorac/RemoveSubsurfaceFromStandard-PBR-ATOM-4120 2021-05-29 11:18:09 -07:00
Esteban Papp 50a9e94eca Fix old method call (#1049) 2021-05-28 18:28:29 -07:00
Chris Santora 9e5c6f6851 Merge remote-tracking branch 'upstream/main' into Atom/santorac/RemoveSubsurfaceFromStandard-PBR-ATOM-4120 2021-05-28 16:56:22 -07:00
Chris Santora e690c0e626 Merge pull request #1046 from aws-lumberyard-dev/Atom/santorac/MaterialLayoutCleanup-ATOM-14002
Updated Material Property Layouts Per Design

- Renamed "Details" group to "Overview".
- Renamed "UV Names" group to "UV Sets".
- Renamed "General" group to "General Settings".
- Renamed "Parallax" group to "Displacement".
- Renamed "Texture Map" properties to just "Texture". In cases where a specific type of texture is mentioned like "roughness texture map" I called this "roughness map" (which is more common according to google).
- Renamed "Heightmap" to "Height map" (which is more common according to google).
- Reordered material property groups according to design review.
  - Base Color
  - Metallic
  - Roughness
  - Specular Reflectance F0
  - Normal
  - Occlusion
  - Emissive
  - Subsurface
  - Clear Coat
  - Displacement
  - Opacity
  - UVs
  - Irradiance
  - General Settings

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
2021-05-28 16:55:35 -07:00
hershey5045 75cb293b2a Png fix for vulkan rhi (#962)
* Add supported formats for pngs in frame capture system. Add conversion logic from bgra to rgba.
2021-05-28 16:40:44 -07:00
dmcdiarmid-ly b20f3bc72f Merge pull request #946 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15555
[ATOM-15555] Data-Driven RayTracingPass
2021-05-28 16:38:00 -07:00
Chris Santora 8e926fdd72 Merge branch 'main' into Atom/santorac/RemoveSubsurfaceFromStandard-PBR-ATOM-4120 2021-05-28 15:51:14 -07:00
Chris Santora 19b7b330d0 Merge branch 'main' into Atom/santorac/MaterialLayoutCleanup-ATOM-14002 2021-05-28 15:49:57 -07:00