Commit Graph

8702 Commits (bb4fdc8fe86c674fe02429832843bbf95e116a67)
 

Author SHA1 Message Date
Guthrie Adams bb4fdc8fe8 Added basic unit test for relative path function
Moved asset system stub to RPI utils

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams b14e0958ce updated comments
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 6d896beb4b added version to material component exporter
deleted unnecessary checks

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams ebcefb2fe7 updated image paths to use new function
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams b643a8c80f updated comment
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 84ca17e7cb Created function to get relative paths to referenced files that will fall back to asset folder relative paths under certain conditions
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 620e522f86 material editor and exporter save source materials with relative paths
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Esteban Papp e4c46ffb5d
Merge pull request #5229 from aws-lumberyard-dev/issues/4683
Adds LuaIDE->GridHub dependency
4 years ago
Mike Chang 062c38e7e9
Update README.md CMake link and instructions
Signed-off-by: Mike Chang <changml@amazon.com>
4 years ago
Michael Pollind 4277414268
bugfix: cycle mouse to the other side of the screen when using scrollbox (#5048)
* bugfix: cycle mouse to the other side of the screen when using scrollbox

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: added comments to SpinBox

Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
jromnoa f0ba0ff7eb
Merge pull request #5033 from aws-lumberyard-dev/Atom/jromnoa/assert-for-screenshot-comparisons
Fixes the test_BasicLevelSetup_SetsUpLevel() test and adds proper asserts for screenshot comparisons.
4 years ago
Steve Pham 0e8edfa702
Update OpenMesh for Windows and prepare for Linux and Mac (#5248)
- Update to OpenMesh-8.1-rev3 for Windows
- Add OpenMesh-8.1-rev3 for Linux but not enabled
- Add OpenMesh-8.1-rev3 for Mac but not enabled

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
4 years ago
Allen Jackson 815c2d1986
{lyn5868} fixing the asset_processor_batch_tests.py auto tests (#5247)
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
4 years ago
Luis Sempé 8966380acf
Merge pull request #5197 from aws-lumberyard-dev/animation/rhhong/render_settings_merge
[Merge] load render option in atom render plugin and use render actor setting in atom debug draw
4 years ago
Shirang Jia d584732116
Fix ap log path on s3 (#5257)
* Fix typo when calling upload_to_s3.py

Signed-off-by: shiranj <shiranj@amazon.com>

* Remove space in extra_args

Signed-off-by: shiranj <shiranj@amazon.com>
4 years ago
jromnoa 52bae87a93
Merge pull request #5218 from aws-lumberyard-dev/Neil_o3de_automation
Adding P0 Occlusion Culling Plane test
4 years ago
rhhong 246debd50a fix android compile error
Signed-off-by: rhhong <rhhong@amazon.com>
4 years ago
jromnoa 1085aed137 Merge branch 'development' into Atom/jromnoa/assert-for-screenshot-comparisons 4 years ago
Esteban Papp a780d9d083
Propagating #5225 into development 4 years ago
santorac a6db2c6f8f
Merge pull request #5098 from aws-lumberyard-dev/Atom/santorac/ShaderReloadDebugImprovements
Made some improvements for debugging shader hot reload issues.

Made ShaderReloadDebugTracker store its static data in Environment system variables, so they are shared across dlls. This fixes issues with inconsistent indenting when debug operations are performed in different libraries.
New ShaderReloadDebugTracker operations in FullscreenTrianglePass.
Added a ShaderReloadDebugTracker message to Shader::GetVariant that includes asset built timestamp infromation, which I think will be really helpful in sorting out reload issues.
Renamed some functions and variables to remove a redundant "ShaderAsset" term.
4 years ago
SergeyAMZN 7503b732b1
Merge pull request #5002 from aws-lumberyard-dev/NetHierarchies2
Added setreg option for network spawnables serialization format
4 years ago
bosnichd ab76c62188
Allow input devices to be constructed with a custom implementation. (#5217)
* Allow input devices to be constructed with a custom implementation.

This augments the existing functionality that allows for an input device implementation to be swapped out at runtime,

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Updates based on review feedback, and fix for clang builds.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update based on review feedback, and change the InputDeviceImplementationRequest bus to use the same ImplementationFactory type alias.

Signed-off-by: bosnichd <bosnichd@amazon.com>
4 years ago
Sergey Pereslavtsev 2ac75d1231 Merge branch 'development' of https://github.com/o3de/o3de into NetHierarchies2 4 years ago
amzn-mike b3301414ad
Remove AssetProcessorManagerTest AssertAbsorber and update test to use the one from the base class instead (#5216)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
rhhong 0c86198fd9 CR feedback; add ability to update the render in the preference window.
Signed-off-by: rhhong <rhhong@amazon.com>
4 years ago
Esteban Papp 556847c93e Adds LuaIDE->GridHub dependency
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 458dad8e47 Making paths consistent (PR comment)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp c54331dee5 Cherry-picked 3334f5eb91
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Neil Widmaier ebfb34733d fixing new line formatting issues
Signed-off-by: Neil Widmaier <nwidmaie@amazon.com>
4 years ago
Esteban Papp 958c4c7920 Cherry-picked c9f4600bf3
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Neil Widmaier 36b6aed2df fixing function name formatting issues
Signed-off-by: Neil Widmaier <nwidmaie@amazon.com>
4 years ago
santorac 01e1bbea67 Merge branch 'development' into Atom/santorac/ShaderReloadDebugImprovements 4 years ago
Neil Widmaier 3466e51206 fixing formatting issues
Signed-off-by: Neil Widmaier <nwidmaie@amazon.com>
4 years ago
Danilo Aimini 9dc85000a3
LYN-7547 | Focus Mode - It is possible to create a child entity of a closed container (#5193)
* Disable drag&drop of entities on closed containers.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Do not show the Create Entity context menu when right clicking a closed prefab container.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Disable entity creation on closed containers, both via the Create Entity flow and drag/drop of assets.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor changes to modernize old code.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
rgba16f [Amazon] 5c072a5d51
Part 2 of enabling Atom to use TaskGraph
Enable Atom CullingScene to use TaskGraph
Enable Atom PNG save to use TaskGraph for red/blue color channel swap on save out.

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
Adi Bar-Lev cf1d13fa43
AutomatedTesting - adding Hair to MainPipeline (#5200)
* AutomatedTesting - adding Hair to MainPipeline

Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com>

* Hair - securing default value of render technique to be ShortCut

Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com>
4 years ago
Mike Balfour 6d7be70133
Merge pull request #5202 from aws-lumberyard-dev/mbalfour/gitflow_211102_o3de
Merging stabilization/2110 to development
4 years ago
amzn-mike 3d61db8d1d
[LYN-7245] AP unit test segfault - Clean up debug messages (#5192)
* Added newline to debug prints.  Added additional debug prints based on previous segfault log

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add more debug messaging

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add db path to output

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
amzn-mike e11b1e2c9c
[LYN-7774] wildcard source dependencies not refreshing with new files (#5054)
* Fix handling of absolute path dependencies when a newly added file satisfies a previously added dependency

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fixed relative path wildcard dependencies matching absolute paths

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update extra unit test to only run on windows since this problem doesn't apply to other OSes

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
Allen Jackson 255e6894dc
{} adding behavior for GraphData BoneData (#5061)
* adding behavior for AZ::SceneData::GraphData::BoneData
* adding behavior for AZ::SceneData::GraphData::RootBoneData


Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>
4 years ago
SergeyAMZN 536cba18d7
Merge pull request #4778 from aws-lumberyard-dev/LYN-6770_AutomatedTestNetInputs
LYN-6770 Automated Test Network Input
4 years ago
srikappa-amzn 63e68f02e7
Add benchmarks for SpawnAllEntities call in SpawnableEntitiesManager (#5141)
* Add benchmarks for SpawnAllEntities call in SpawnableEntitiesManager

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Minor changes to SpawnAllEntities benchmarks setup

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Used aznumeric_cast and improved a function name

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Fixed an invalid converstion from uint64_t to unsigned int

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
4 years ago
amzn-mike 6da75821c5
Move Exception PrintCallstack call before any ebus calls to help track down issue with crash during an exception (#5188)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
AMZN-stankowi 6d592d78cd
Fixes for release builds with DCO fix (#5164)
* This set of changes is work toward allowing release builds to work with asset bundler generated bundles and legacy, non-prefab levels. This requires some other in-flight changes before this work is complete.

    Updated engine seed list + fixed automated test
    ComponentApplicationLifecycle has the ability to automatically register events if asked to register a handler and the event doesn't exist. This is only intended for cases where you need to register a handler early in startup before the settings registry file is loaded.
    Added two new lifecycle events: One after the system entity has been activated, and one after the system interface has been created.
    If you load an archive before the system entity has been activated, archive.cpp caches information about those archives until that time, so it can finish registration. This is because the serialization system and BundlingSystemComponent both need to be available to do this registration, but the bundles have to be loaded before those are initialized so that the settings registry file can be loaded.
    Fixed an error were mounted pak files were searching for levels.pak and not level.pak, and not finding them. I'm pretty sure this logic doesn't do anything functional either way, but I've been testing legacy levels with this change and they work now.
    Moved wildcard pak loading to where engine.pak is loaded. This is because the settings registry file that defines the IO stack to spin up must be available early in application startup, and this file must be within a mounted pak file. If you're using asset bundler generated bundles, they need to be loaded at this time so that file can be loaded.
    Atom's BootstrapSystemComponent.cpp no longer initializes on AssetCatalogLoaded, and instead initializes on the ApplicationLifecycle event SystemInterfaceCreated. This is because the base assetcatalog.xml file is really just a development time concept, this file should not be used in packaged release builds, because those builds will make use of delta catalogs in each bundle loaded. The asset catalog contains the list of all assets that were in the cache at development time, and this contains content that developers don't want to ship, and they may want to specifically hide from their customers, so data miners don't find secrets about upcoming game content.

Recovering from a branch that had incorrect DCO

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed an incorrect ebus disconnect and removed an include that's no longer needed

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed a copy and paste typo from trying to recover the previous pull request

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated product IDs for the settings registry builder to no longer collide with the JSON builder. Now they are based on a hash of the configuration.
Updated the engine default seed list to include the new asset ID info for the renamed bootstrap file

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated the path to the application lifecycle events, because runtime settings aren't included in the merged bootstrap file.
Addressed some feedback on printing out a string view on an error

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Removed a test that uses old assets that aren't relevant. We may not need this test anymore, but if we do we've backlogged a task to create a new test to cover this behavior without using old assets.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Renamed SystemInterfaceCreated event to LegacySystemInterfaceCreated
Removed SystemEntityActivated event. Now that I have the rest of the fixes in this pull request, this new event wasn't needed, the already existing SystemComponentsActivated event does what I need.
Changed list to vector

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
4 years ago
Scott Romero 797b8248e5
[development] Consolidated programmatic profiler capture API (#4969)
Merged overlapping profiler EBuses/Interfaces into AzCore
Fixed ambiguous LogLevel type in some unity file scenarios
Added cvar/console access for profiler capture
Added utilities for reflecting AZ::Interfaces through the BehaviorContext
Included profiler system sample python script

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
4 years ago
Michael Pollind 32bebe1c8c
bugifx: resolve crash with project manager (#5151)
- system allocator not configured in environment for AZQtComponents
- WA_DeleteOnClose will destroy the toast dialog causing a crashing when ToastNotificationsView tries to access the pointer

issue: https://github.com/o3de/o3de/issues/5129
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
lumberyard-employee-dm 6a6d8e6b39
Fixed unit_test_regiser.py test on Linux/Mac (#5031)
Added pathlib.Path.resolve() calls to make sure the compared paths were both absolute

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Mike Balfour a9d65b25ec Merge commit 'd52ce49dcb827c04150a6f11b7cceead9f61a43c' into mbalfour/gitflow_211102_o3de 4 years ago
Mike Balfour cb9603ddcd Merge commit '0ccd55f9459f50a9d0906e8d875943a7bc8e74c2' into mbalfour/gitflow_211102_o3de 4 years ago
Mike Balfour a769a324fa Merge commit 'de6af361ab15a9fc504518368e5a8fca2db5a065' into mbalfour/gitflow_211102_o3de 4 years ago