@@ -20,6 +20,8 @@ namespace AZ::Render
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AZ_RTTI(RenderActorSettings, "{240BDFE2-D7F5-4927-A8CA-D2945E41AFFD}");
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AZ_CLASS_ALLOCATOR(RenderActorSettings, AZ::SystemAllocator, 0)
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virtual ~RenderActorSettings() = default;
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float m_vertexNormalsScale = 1.0f;
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float m_faceNormalsScale = 1.0f;
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float m_tangentsScale = 1.0f;
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