Chris Galvan
8e1eb32de7
[LYN-3160] Fixed python bindings unit test that was still looking for get/set_edit_mode functions.
5 years ago
Chris Galvan
607f786687
[LYN-3160] Fixed virtual destructor compile issue on linux.
5 years ago
Chris Galvan
08bd4ee740
[LYN-3160] Removed IEditor::Get/SetEditMode and some additional unused (related) content in the InfoBar.
5 years ago
michabr
c66e2f4bcf
Initial phase of UI Canvas Editor rendering with Atom ( #164 )
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* Move Draw2d.h to Include folder
* Initial phase of UI Canvas Editor rendering with Atom
* Simplify Draw2d by removing BeginDraw2d/EndDraw2d which is no longer needed
* Fix compile errors for non-unity builds
5 years ago
mnaumov
5f0e7f2cbc
merge from main
5 years ago
Luis Sempé
8996976efb
Merge pull request #222 from aws-lumberyard-dev/scripting/bug_fixes
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Fixed Lua IDE startup
5 years ago
luissemp
49322b040b
Fixed Lua IDE startup
5 years ago
cgalvan
7a6b0c16b7
Merge pull request #206 from aws-lumberyard-dev/cgalvan/RemoveLegacyEditTools
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[LYN-3105] Removed legacy CEditTool class and all sub-classes.
5 years ago
cgalvan
143c2516c6
Merge pull request #211 from aws-lumberyard-dev/cgalvan/FixEMFXDocking
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[LYN-3137] Fixed EMFX floating dock widgets not responding to docking events.
5 years ago
Chris Galvan
ee90a73744
[LYN-3105] Fixed missing include.
5 years ago
Chris Galvan
5061f39406
Merge branch 'main' into cgalvan/RemoveLegacyEditTools
5 years ago
Chris Galvan
5f8ffdfdc1
[LYN-3137] Fixed EMFX floating dock widgets not responding to docking events.
5 years ago
Aristo7
9e874ae2ed
Merged main in
5 years ago
Chris Galvan
0efa1e7817
[LYN-3105] Removed legacy CEditTool class and all sub-classes.
5 years ago
Esteban Papp
92c77dca11
LYN-3069 Revert some 3rdparty changes and address issue ( #185 )
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* renaming and organizing files
* removed unused files
* Removing unnecessary file
* moved file
* reverting movement of 3rdparty associations from gems to global
* removing unnecessary calls to ly_add_external_target_path
* fixing install prefix of ci_build
* Fixes to get 3rdparties declared in gems to be installed
* Allowing to install just one configuration
* Adding empty line at the end
* removing commented code
* setting IMPORETD_LOCATION_<CONFIG> and defaulting IMPORTED_LOCATION to the profile config in case other configs are not installed
5 years ago
amzn-sean
743d6a511a
Merge pull request #192 from aws-lumberyard-dev/physx_character_create
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Character controller now uses Add/Remove Simulated Body API
5 years ago
SergeyAMZN
0a09ab7c8e
Merge pull request #173 from aws-lumberyard-dev/MultiplayerPipeline
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Merging current state of multiplayer pipeline to main
5 years ago
amzn-sean
7ac246bab5
Character controller now uses Add/Remove Simulated Body
5 years ago
amzn-sean
b0cb5a381b
Merge pull request #104 from aws-lumberyard-dev/fixed_LYN-2998_main
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LYN-2998
added protections around physx AZ::Events handlers that are connected/disconnected on selection events.
fixed entities not being deselected when entering game mode in editor.
5 years ago
mnaumov
5f4275336c
Fixing deadlock related to thumbnails
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Adding smoothing to thumbnails in AssetBrowser
5 years ago
Nicholas Van Sickle
e8cd122b86
Merge pull request #184 from aws-lumberyard-dev/nvsickle/CherryPickMoreViewportFixes
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Cherry-pick viewport fixes to main
5 years ago
AMZN-daimini
62bc7a66bb
Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. ( #149 )
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* Remove Level Inspector from Prefab mode, and integrate the same behavior in the Entity Inspector
* Show prefab name in level entity row of the Outliner. Allow Ui Handlers to prevent renaming.
* Separate setting the prefab's template path and the container entity name.
* Disable reparenting to root level
* Disable the ability to rename the level entity.
* Fixes as per Ram's review
5 years ago
srikappa-amzn
f8c5048b56
Merge pull request #141 from aws-lumberyard-dev/Prefab/CreatePrefab
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Fix prefab creation and support nested prefab creation when prefabs flag is enabled
5 years ago
nvsickle
4f9d7e3782
Simplify ResetInputChannels
5 years ago
nvsickle
5ea2240787
Fix editor controls working in game mode
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-Implements ResetInputChannels for ViewportController API and SetEnabled for ViewportControllerList
-Disables all viewport controllers while in game mode
5 years ago
nvsickle
7e2cbda2d3
Fix viewport display on new level creation
5 years ago
srikappa
78892c8d7e
Improved a couple of comments
5 years ago
pereslav
465546a6e4
Merge branch 'main' into MultiplayerPipeline
5 years ago
SJ
3df1ffe3b7
3rd Party static libraries need to be public dependencies to work from installed engine.
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Merge pull request #168 from aws-lumberyard-dev/LYN-2588
5 years ago
Mike Balfour
6c65d5f666
Merge pull request #156 from aws-lumberyard-dev/mbalfour/behaviorcontext
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Expose some helpful methods to BehaviorContext
5 years ago
Nicholas Van Sickle
68cc939c6d
Merge pull request #144 from aws-lumberyard-dev/nvsickle/MainFontFixes
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Fix debug font rendering & assert on game mode transition
5 years ago
amzn-sj
f53c1e8084
3rd Party static libraries need to be public dependencies to work from installed engine.
5 years ago
AMZN-mnaumov
f4a57663fa
Merge pull request #142 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15222
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[ATOM-15222] Adding "Create New Material" context menu option to folder in Materia…
5 years ago
mbalfour
d9fe89ba56
Addressed feedback - made string& into a string_view.
5 years ago
AMZN-mnaumov
3994d80c7e
Merge pull request #148 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15271
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[ATOM-15271] Fixing thumbnail pixelation
5 years ago
Aristo7
c07c57ca2a
Revert "Removed HLSL cry compilers and tools"
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This reverts commit f8a72e5a04 .
5 years ago
Aristo7
8410452067
Revert "Removing hlsl refs in cmake build files"
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This reverts commit 7b42402b18 .
5 years ago
Aristo7
2a59b7e0e6
Revert "Linux/mac hlsl header refs removed"
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This reverts commit 6f33e1404e .
5 years ago
Aristo7
6f33e1404e
Linux/mac hlsl header refs removed
5 years ago
Aristo7
7b42402b18
Removing hlsl refs in cmake build files
5 years ago
Chris Galvan
fbc69e5fd7
[LYN-3079] Removed IPickObjectCallback and edit tools that used it.
5 years ago
Aristo7
f8a72e5a04
Removed HLSL cry compilers and tools
5 years ago
cgalvan
22cfe18601
Merge pull request #140 from aws-lumberyard-dev/Editor/RemoveLegacyMaterialEditor
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[LYN-3070] Removed legacy Material Editor.
5 years ago
mbalfour
e8459898a7
Exposed Quaternion::CreateFromEulerAnglesDegrees and Transform::Transform(Vector3, Quaternion, Vector3) to the behavior context to improve usability of these classes from scripts.
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(cherry picked from commit 8156beb21181f9ff20972c8ea8be5e3dc61f1700)
5 years ago
mbalfour
33e61ad35b
Added SetEntityName and exposed Get/SetEntityName to the behavior context for use from scripts.
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(cherry picked from commit 4f2e0b74727cfe99c74ed588769a540f24d7aa46)
5 years ago
AMZN-daimini
7901fe8625
Reset the whole Qt model when an entry in the EditorEntityModel is removed. ( #48 ) ( #82 )
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An optimization introduced in Prefab mode currently changes the relative ordering of children, causing stale QModelIndex variables to still be referenced and crash the Editor sporadically. This change is theoretically a bit slower, but still much faster than the pre-optimization times.
Co-authored-by: Shirang Jia <shiranj@amazon.com>
Co-authored-by: Shirang Jia <shiranj@amazon.com>
5 years ago
mnaumov
7e48bee48f
Fixing thumbnail pixelation
5 years ago
srikappa
967d182ccc
Fixed a couple of typos
5 years ago
srikappa
8d94f45b19
Merge branch 'main' into Prefab/CreatePrefab
5 years ago
nvsickle
6aabf2ee3d
Don't attempt to render manipulators in game mode
5 years ago