Merged main in
This commit is contained in:
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:171f38d536d7b805cc644513d22dae5552a4eef2bffb88e97e089898cf769530
|
||||
size 2126
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:6388466c97009fd3993e5d3b59a2b0961f623c6becbd0a12a0a5eb7bd8da5d4e
|
||||
size 12302
|
||||
@@ -0,0 +1,10 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
@@ -0,0 +1,13 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
import sys, os
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../PythonTests')
|
||||
from PythonAssetBuilder import bootstrap_tests
|
||||
@@ -134,11 +134,30 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
)
|
||||
endif()
|
||||
|
||||
## Python Asset Builder ##
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::PythonAssetBuilder
|
||||
TEST_SUITE periodic
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/PythonAssetBuilder
|
||||
TIMEOUT 3600
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
Legacy::CryRenderNULL
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
Gem::EditorPythonBindings.Editor
|
||||
Gem::PythonAssetBuilder.Editor
|
||||
COMPONENT TestTools
|
||||
)
|
||||
endif()
|
||||
|
||||
## Blast ##
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::BlastTests
|
||||
TEST_SUITE sandbox
|
||||
TEST_SUITE periodic
|
||||
TEST_SERIAL TRUE
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/Blast/TestSuite_Active.py
|
||||
TIMEOUT 3600
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
#
|
||||
# This launches the AssetProcessor and Editor then attempts to find the expected
|
||||
# assets created by a Python Asset Builder and the output of a scene pipeline script
|
||||
#
|
||||
import sys
|
||||
import os
|
||||
import pytest
|
||||
import logging
|
||||
pytest.importorskip('ly_test_tools')
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
import ly_test_tools.log.log_monitor
|
||||
import ly_test_tools.environment.waiter as waiter
|
||||
|
||||
@pytest.mark.SUITE_sandbox
|
||||
@pytest.mark.parametrize('launcher_platform', ['windows_editor'])
|
||||
@pytest.mark.parametrize('project', ['AutomatedTesting'])
|
||||
@pytest.mark.parametrize('level', ['auto_test'])
|
||||
class TestPythonAssetProcessing(object):
|
||||
def test_DetectPythonCreatedAsset(self, request, editor, level, launcher_platform):
|
||||
unexpected_lines = []
|
||||
expected_lines = [
|
||||
'Mock asset exists',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_negative.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_positive.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found'
|
||||
]
|
||||
timeout = 180
|
||||
halt_on_unexpected = False
|
||||
test_directory = os.path.join(os.path.dirname(__file__))
|
||||
testFile = os.path.join(test_directory, 'AssetBuilder_test_case.py')
|
||||
editor.args.extend(['-NullRenderer', "--skipWelcomeScreenDialog", "--autotest_mode", "--runpythontest", testFile])
|
||||
|
||||
with editor.start():
|
||||
editorlog_file = os.path.join(editor.workspace.paths.project_log(), 'Editor.log')
|
||||
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(editor, editorlog_file)
|
||||
waiter.wait_for(
|
||||
lambda: editor.is_alive(),
|
||||
timeout,
|
||||
exc=("Log file '{}' was never opened by another process.".format(editorlog_file)),
|
||||
interval=1)
|
||||
log_monitor.monitor_log_for_lines(expected_lines, unexpected_lines, halt_on_unexpected, timeout)
|
||||
@@ -0,0 +1,52 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
import azlmbr.bus
|
||||
import azlmbr.asset
|
||||
import azlmbr.editor
|
||||
import azlmbr.math
|
||||
import azlmbr.legacy.general
|
||||
|
||||
def raise_and_stop(msg):
|
||||
print (msg)
|
||||
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
|
||||
|
||||
# These tests are meant to check that the test_asset.mock source asset turned into
|
||||
# a test_asset.mock_asset product asset via the Python asset builder system
|
||||
mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
|
||||
mockAssetPath = 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset'
|
||||
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', mockAssetPath, mockAssetType, False)
|
||||
if (assetId.is_valid() is False):
|
||||
raise_and_stop(f'Mock AssetId is not valid! Got {assetId.to_string()} instead')
|
||||
|
||||
if (assetId.to_string().endswith(':54c06b89') is False):
|
||||
raise_and_stop(f'Mock AssetId has unexpected sub-id for {mockAssetPath}!')
|
||||
|
||||
print ('Mock asset exists')
|
||||
|
||||
# These tests detect if the geom_group.fbx file turns into a number of azmodel product assets
|
||||
def test_azmodel_product(generatedModelAssetPath, expectedSubId):
|
||||
azModelAssetType = azlmbr.math.Uuid_CreateString('{2C7477B6-69C5-45BE-8163-BCD6A275B6D8}', 0)
|
||||
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
|
||||
assetIdString = assetId.to_string()
|
||||
if (assetIdString.endswith(':' + expectedSubId) is False):
|
||||
raise_and_stop(f'Asset has unexpected asset ID ({assetIdString}) for ({generatedModelAssetPath})!')
|
||||
else:
|
||||
print(f'Expected subId for asset ({generatedModelAssetPath}) found')
|
||||
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel', '10412075')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_positive.azmodel', '10d16e68')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_negative.azmodel', '10a71973')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Y_positive.azmodel', '10130556')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Y_negative.azmodel', '1065724d')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Z_positive.azmodel', '1024be55')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Z_negative.azmodel', '1052c94e')
|
||||
|
||||
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
|
||||
@@ -0,0 +1,10 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
@@ -0,0 +1,17 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
try:
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
import mock_asset_builder
|
||||
except:
|
||||
print ('skipping asset builder testing via mock_asset_builder')
|
||||
@@ -0,0 +1,88 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
import uuid, os
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
def get_mesh_node_names(sceneGraph):
|
||||
meshDataList = []
|
||||
node = sceneGraph.get_root()
|
||||
children = []
|
||||
|
||||
while node.IsValid():
|
||||
# store children to process after siblings
|
||||
if sceneGraph.has_node_child(node):
|
||||
children.append(sceneGraph.get_node_child(node))
|
||||
|
||||
# store any node that has mesh data content
|
||||
nodeContent = sceneGraph.get_node_content(node)
|
||||
if nodeContent is not None and nodeContent.CastWithTypeName('MeshData'):
|
||||
if sceneGraph.is_node_end_point(node) is False:
|
||||
meshDataList.append(sceneData.SceneGraphName(sceneGraph.get_node_name(node)))
|
||||
|
||||
# advance to next node
|
||||
if sceneGraph.has_node_sibling(node):
|
||||
node = sceneGraph.get_node_sibling(node)
|
||||
elif children:
|
||||
node = children.pop()
|
||||
else:
|
||||
node = azlmbr.scene.graph.NodeIndex()
|
||||
|
||||
return meshDataList
|
||||
|
||||
def update_manifest(scene):
|
||||
graph = sceneData.SceneGraph(scene.graph)
|
||||
meshNameList = get_mesh_node_names(graph)
|
||||
sceneManifest = sceneData.SceneManifest()
|
||||
sourceFilenameOnly = os.path.basename(scene.sourceFilename)
|
||||
sourceFilenameOnly = sourceFilenameOnly.replace('.','_')
|
||||
|
||||
for activeMeshIndex in range(len(meshNameList)):
|
||||
chunkName = meshNameList[activeMeshIndex]
|
||||
chunkPath = chunkName.get_path()
|
||||
meshGroupName = '{}_{}'.format(sourceFilenameOnly, chunkName.get_name())
|
||||
meshGroup = sceneManifest.add_mesh_group(meshGroupName)
|
||||
meshGroup['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, sourceFilenameOnly + chunkPath)) + '}'
|
||||
sceneManifest.mesh_group_add_comment(meshGroup, 'auto generated by scene manifest')
|
||||
sceneManifest.mesh_group_add_advanced_coordinate_system(meshGroup, None, None, None, 1.0)
|
||||
|
||||
# create selection node list
|
||||
pathSet = set()
|
||||
for meshIndex in range(len(meshNameList)):
|
||||
targetPath = meshNameList[meshIndex].get_path()
|
||||
if (activeMeshIndex == meshIndex):
|
||||
sceneManifest.mesh_group_select_node(meshGroup, targetPath)
|
||||
else:
|
||||
if targetPath not in pathSet:
|
||||
pathSet.update(targetPath)
|
||||
sceneManifest.mesh_group_unselect_node(meshGroup, targetPath)
|
||||
|
||||
return sceneManifest.export()
|
||||
|
||||
mySceneJobHandler = None
|
||||
|
||||
def on_update_manifest(args):
|
||||
scene = args[0]
|
||||
result = update_manifest(scene)
|
||||
global mySceneJobHandler
|
||||
mySceneJobHandler.disconnect()
|
||||
mySceneJobHandler = None
|
||||
return result
|
||||
|
||||
def main():
|
||||
global mySceneJobHandler
|
||||
mySceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler()
|
||||
mySceneJobHandler.connect()
|
||||
mySceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:66d38948309ef273adf74b63eaa38f8fc2e2bdfbab3933d2ee082ce6a8cb108e
|
||||
size 30496
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"values":
|
||||
[
|
||||
{
|
||||
"$type": "ScriptProcessorRule",
|
||||
"scriptFilename": "Gem/PythonTests/PythonAssetBuilder/export_chunks_builder.py"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
import azlmbr.asset
|
||||
import azlmbr.asset.builder
|
||||
import azlmbr.bus
|
||||
import azlmbr.math
|
||||
import os, traceback, binascii, sys
|
||||
|
||||
jobKeyName = 'Mock Asset'
|
||||
|
||||
def log_exception_traceback():
|
||||
exc_type, exc_value, exc_tb = sys.exc_info()
|
||||
data = traceback.format_exception(exc_type, exc_value, exc_tb)
|
||||
print(str(data))
|
||||
|
||||
# creates a single job to compile for each platform
|
||||
def create_jobs(request):
|
||||
# create job descriptor for each platform
|
||||
jobDescriptorList = []
|
||||
for platformInfo in request.enabledPlatforms:
|
||||
jobDesc = azlmbr.asset.builder.JobDescriptor()
|
||||
jobDesc.jobKey = jobKeyName
|
||||
jobDesc.set_platform_identifier(platformInfo.identifier)
|
||||
jobDescriptorList.append(jobDesc)
|
||||
|
||||
response = azlmbr.asset.builder.CreateJobsResponse()
|
||||
response.result = azlmbr.asset.builder.CreateJobsResponse_ResultSuccess
|
||||
response.createJobOutputs = jobDescriptorList
|
||||
return response
|
||||
|
||||
def on_create_jobs(args):
|
||||
try:
|
||||
request = args[0]
|
||||
return create_jobs(request)
|
||||
except:
|
||||
log_exception_traceback()
|
||||
# returing back a default CreateJobsResponse() records an asset error
|
||||
return azlmbr.asset.builder.CreateJobsResponse()
|
||||
|
||||
def process_file(request):
|
||||
# prepare output folder
|
||||
basePath, _ = os.path.split(request.sourceFile)
|
||||
outputPath = os.path.join(request.tempDirPath, basePath)
|
||||
os.makedirs(outputPath, exist_ok=True)
|
||||
|
||||
# write out a mock file
|
||||
basePath, sourceFile = os.path.split(request.sourceFile)
|
||||
mockFilename = os.path.splitext(sourceFile)[0] + '.mock_asset'
|
||||
mockFilename = os.path.join(basePath, mockFilename)
|
||||
mockFilename = mockFilename.replace('\\', '/')
|
||||
tempFilename = os.path.join(request.tempDirPath, mockFilename)
|
||||
|
||||
# write out a tempFilename like a JSON
|
||||
fileOutput = open(tempFilename, "w")
|
||||
fileOutput.write('{}')
|
||||
fileOutput.close()
|
||||
|
||||
# generate a product asset file entry
|
||||
subId = binascii.crc32(mockFilename.encode())
|
||||
mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
|
||||
product = azlmbr.asset.builder.JobProduct(mockFilename, mockAssetType, subId)
|
||||
product.dependenciesHandled = True
|
||||
productOutputs = []
|
||||
productOutputs.append(product)
|
||||
|
||||
# fill out response object
|
||||
response = azlmbr.asset.builder.ProcessJobResponse()
|
||||
response.outputProducts = productOutputs
|
||||
response.resultCode = azlmbr.asset.builder.ProcessJobResponse_Success
|
||||
response.dependenciesHandled = True
|
||||
return response
|
||||
|
||||
# using the incoming 'request' find the type of job via 'jobKey' to determine what to do
|
||||
def on_process_job(args):
|
||||
try:
|
||||
request = args[0]
|
||||
if (request.jobDescription.jobKey.startswith(jobKeyName)):
|
||||
return process_file(request)
|
||||
except:
|
||||
log_exception_traceback()
|
||||
# returning back an empty ProcessJobResponse() will record an error
|
||||
return azlmbr.asset.builder.ProcessJobResponse()
|
||||
|
||||
# register asset builder
|
||||
def register_asset_builder(busId):
|
||||
assetPattern = azlmbr.asset.builder.AssetBuilderPattern()
|
||||
assetPattern.pattern = '*.mock'
|
||||
assetPattern.type = azlmbr.asset.builder.AssetBuilderPattern_Wildcard
|
||||
|
||||
builderDescriptor = azlmbr.asset.builder.AssetBuilderDesc()
|
||||
builderDescriptor.name = "Mock Builder"
|
||||
builderDescriptor.patterns = [assetPattern]
|
||||
builderDescriptor.busId = busId
|
||||
builderDescriptor.version = 1
|
||||
|
||||
outcome = azlmbr.asset.builder.PythonAssetBuilderRequestBus(azlmbr.bus.Broadcast, 'RegisterAssetBuilder', builderDescriptor)
|
||||
if outcome.IsSuccess():
|
||||
# created the asset builder to hook into the notification bus
|
||||
handler = azlmbr.asset.builder.PythonBuilderNotificationBusHandler()
|
||||
handler.connect(busId)
|
||||
handler.add_callback('OnCreateJobsRequest', on_create_jobs)
|
||||
handler.add_callback('OnProcessJobRequest', on_process_job)
|
||||
return handler
|
||||
|
||||
# create the asset builder handler
|
||||
busIdString = '{CF5C74C1-9ED4-5851-95B1-0B15090DBEC7}'
|
||||
busId = azlmbr.math.Uuid_CreateString(busIdString, 0)
|
||||
handler = None
|
||||
try:
|
||||
handler = register_asset_builder(busId)
|
||||
except:
|
||||
handler = None
|
||||
log_exception_traceback()
|
||||
@@ -0,0 +1 @@
|
||||
mock data
|
||||
+2
-2
@@ -77,13 +77,13 @@ class TestImageGradient(EditorTestHelper):
|
||||
# 3) Assign the processed gradient signal image as the Image Gradient's image asset and verify success
|
||||
|
||||
# First, check for the base image in the workspace
|
||||
base_image = "lumberyard_gsi.png"
|
||||
base_image = "image_grad_test_gsi.png"
|
||||
base_image_path = os.path.join("AutomatedTesting", "Assets", "ImageGradients", base_image)
|
||||
if os.path.isfile(base_image_path):
|
||||
print(f"{base_image} was found in the workspace")
|
||||
|
||||
# Next, assign the processed image to the Image Gradient's Image Asset property
|
||||
processed_image_path = os.path.join("Assets", "ImageGradients", "lumberyard_gsi.gradimage")
|
||||
processed_image_path = os.path.join("Assets", "ImageGradients", "image_grad_test_gsi.gradimage")
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", processed_image_path, math.Uuid(),
|
||||
False)
|
||||
hydra.get_set_test(image_gradient_entity, 0, "Configuration|Image Asset", asset_id)
|
||||
|
||||
@@ -57,7 +57,7 @@ class TestImageGradientRequiresShape(object):
|
||||
"Entity has a Image Gradient component",
|
||||
"Entity has a Gradient Transform Modifier component",
|
||||
"Entity has a Box Shape component",
|
||||
"lumberyard_gsi.png was found in the workspace",
|
||||
"image_grad_test_gsi.png was found in the workspace",
|
||||
"Entity Configuration|Image Asset: SUCCESS",
|
||||
"ImageGradient_ProcessedImageAssignedSucessfully: result=SUCCESS",
|
||||
]
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"autoSelect": false,
|
||||
"displayName": "Greenwich Park 02",
|
||||
"skyboxImageAsset": {
|
||||
"assetId": {
|
||||
@@ -64,7 +63,6 @@
|
||||
"shadowCatcherOpacity": 0.20000000298023225
|
||||
},
|
||||
{
|
||||
"autoSelect": false,
|
||||
"displayName": "Greenwich Park 02 (Alt)",
|
||||
"skyboxImageAsset": {
|
||||
"assetId": {
|
||||
|
||||
+2
-1
@@ -22,6 +22,7 @@ if(CMAKE_VERSION VERSION_EQUAL 3.19)
|
||||
endif()
|
||||
|
||||
include(cmake/Version.cmake)
|
||||
include(cmake/OutputDirectory.cmake)
|
||||
|
||||
if(NOT PROJECT_NAME)
|
||||
project(O3DE
|
||||
@@ -30,7 +31,7 @@ if(NOT PROJECT_NAME)
|
||||
)
|
||||
endif()
|
||||
|
||||
include(cmake/Initialize.cmake)
|
||||
include(cmake/GeneralSettings.cmake)
|
||||
include(cmake/FileUtil.cmake)
|
||||
include(cmake/PAL.cmake)
|
||||
include(cmake/PALTools.cmake)
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzCore/Math/Crc.h>
|
||||
#include <AzCore/Math/Quaternion.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
#include <Range.h>
|
||||
#include <AnimKey.h>
|
||||
@@ -914,9 +915,18 @@ struct IAnimStringTable
|
||||
*/
|
||||
struct IAnimSequence
|
||||
{
|
||||
AZ_RTTI(IAnimSequence, "{A60F95F5-5A4A-47DB-B3BB-525BBC0BC8DB}")
|
||||
AZ_RTTI(IAnimSequence, "{A60F95F5-5A4A-47DB-B3BB-525BBC0BC8DB}");
|
||||
AZ_CLASS_ALLOCATOR(IAnimSequence, AZ::SystemAllocator, 0);
|
||||
|
||||
static const int kSequenceVersion = 4;
|
||||
static const int kSequenceVersion = 5;
|
||||
|
||||
static void Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context); serializeContext != nullptr)
|
||||
{
|
||||
serializeContext->Class<IAnimSequence>();
|
||||
}
|
||||
}
|
||||
|
||||
//! Flags used for SetFlags(),GetFlags(),SetParentFlags(),GetParentFlags() methods.
|
||||
enum EAnimSequenceFlags
|
||||
|
||||
@@ -178,14 +178,16 @@ namespace AZ
|
||||
//! on an update to '/Amazon/AzCore/Bootstrap/project_path' key.
|
||||
struct UpdateProjectSettingsEventHandler
|
||||
{
|
||||
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry)
|
||||
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
|
||||
: m_registry{ registry }
|
||||
, m_commandLine{ commandLine }
|
||||
{
|
||||
}
|
||||
|
||||
void operator()(AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
|
||||
{
|
||||
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
|
||||
// #1 Update the project settings when the project path is set
|
||||
const auto projectPathKey = FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
AZ::IO::FixedMaxPath newProjectPath;
|
||||
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectPathKey, path)
|
||||
@@ -194,6 +196,7 @@ namespace AZ
|
||||
UpdateProjectSettingsFromProjectPath(AZ::IO::PathView(newProjectPath));
|
||||
}
|
||||
|
||||
// #2 Update the project specialization when the project name is set
|
||||
const auto projectNameKey = FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + "/project_name";
|
||||
FixedValueString newProjectName;
|
||||
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectNameKey, path)
|
||||
@@ -201,6 +204,12 @@ namespace AZ
|
||||
{
|
||||
UpdateProjectSpecializationFromProjectName(newProjectName);
|
||||
}
|
||||
|
||||
// #3 Update the ComponentApplication CommandLine instance when the command line settings are merged into the Settings Registry
|
||||
if (path == AZ::SettingsRegistryMergeUtils::CommandLineValueChangedKey)
|
||||
{
|
||||
UpdateCommandLine();
|
||||
}
|
||||
}
|
||||
|
||||
//! Add the project name as a specialization underneath the /Amazon/AzCore/Settings/Specializations path
|
||||
@@ -233,10 +242,16 @@ namespace AZ
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
|
||||
}
|
||||
|
||||
void UpdateCommandLine()
|
||||
{
|
||||
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(m_registry, m_commandLine);
|
||||
}
|
||||
|
||||
private:
|
||||
AZ::IO::FixedMaxPath m_oldProjectPath;
|
||||
AZ::SettingsRegistryInterface::FixedValueString m_oldProjectName;
|
||||
AZ::SettingsRegistryInterface& m_registry;
|
||||
AZ::CommandLine& m_commandLine;
|
||||
};
|
||||
|
||||
void ComponentApplication::Descriptor::AllocatorRemapping::Reflect(ReflectContext* context, ComponentApplication* app)
|
||||
@@ -326,6 +341,16 @@ namespace AZ
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
behaviorContext->EBus<ComponentApplicationBus>("ComponentApplicationBus")
|
||||
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
|
||||
->Attribute(AZ::Script::Attributes::Category, "Components")
|
||||
|
||||
->Event("GetEntityName", &ComponentApplicationBus::Events::GetEntityName)
|
||||
->Event("SetEntityName", &ComponentApplicationBus::Events::SetEntityName);
|
||||
}
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
@@ -415,6 +440,12 @@ namespace AZ
|
||||
// Add the Command Line arguments into the SettingsRegistry
|
||||
SettingsRegistryMergeUtils::StoreCommandLineToRegistry(*m_settingsRegistry, m_commandLine);
|
||||
|
||||
// Add a notifier to update the project_settings when
|
||||
// 1. The 'project_path' key changes
|
||||
// 2. The project specialization when the 'project-name' key changes
|
||||
// 3. The ComponentApplication command line when the command line is stored to the registry
|
||||
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry, m_commandLine });
|
||||
|
||||
// Merge Command Line arguments
|
||||
constexpr bool executeRegDumpCommands = false;
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands);
|
||||
@@ -429,10 +460,6 @@ namespace AZ
|
||||
// for the application root.
|
||||
CalculateAppRoot();
|
||||
|
||||
// Add a notifier to update the /Amazon/AzCore/Settings/Specializations
|
||||
// when the 'project_path' property changes within the SettingsRegistry
|
||||
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry });
|
||||
|
||||
// Merge the bootstrap.cfg file into the Settings Registry as soon as the OSAllocator has been created.
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(*m_settingsRegistry);
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(*m_settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
|
||||
@@ -909,6 +936,8 @@ namespace AZ
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
|
||||
#endif
|
||||
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
|
||||
}
|
||||
|
||||
void ComponentApplication::SetSettingsRegistrySpecializations(SettingsRegistryInterface::Specializations& specializations)
|
||||
@@ -1031,6 +1060,20 @@ namespace AZ
|
||||
return AZStd::string();
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
// SetEntityName
|
||||
//=========================================================================
|
||||
bool ComponentApplication::SetEntityName(const EntityId& id, const AZStd::string_view name)
|
||||
{
|
||||
Entity* entity = FindEntity(id);
|
||||
if (entity)
|
||||
{
|
||||
entity->SetName(name);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
// EnumerateEntities
|
||||
//=========================================================================
|
||||
|
||||
@@ -209,6 +209,7 @@ namespace AZ
|
||||
bool DeleteEntity(const EntityId& id) override;
|
||||
Entity* FindEntity(const EntityId& id) override;
|
||||
AZStd::string GetEntityName(const EntityId& id) override;
|
||||
bool SetEntityName(const EntityId& id, const AZStd::string_view name) override;
|
||||
void EnumerateEntities(const ComponentApplicationRequests::EntityCallback& callback) override;
|
||||
ComponentApplication* GetApplication() override { return this; }
|
||||
/// Returns the serialize context that has been registered with the app, if there is one.
|
||||
|
||||
@@ -130,7 +130,13 @@ namespace AZ
|
||||
//! @param entity A reference to the entity whose name you are seeking.
|
||||
//! @return The name of the entity with the specified entity ID.
|
||||
//! If no entity is found for the specified ID, it returns an empty string.
|
||||
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); };
|
||||
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); }
|
||||
|
||||
//! Sets the name of the entity that has the specified entity ID.
|
||||
//! Entity names are not enforced to be unique.
|
||||
//! @param entityId A reference to the entity whose name you want to change.
|
||||
//! @return True if the name was changed successfully, false if it wasn't.
|
||||
virtual bool SetEntityName([[maybe_unused]] const EntityId& id, [[maybe_unused]] const AZStd::string_view name) { return false; }
|
||||
|
||||
//! The type that AZ::ComponentApplicationRequests::EnumerateEntities uses to
|
||||
//! pass entity callbacks to the application for enumeration.
|
||||
|
||||
@@ -258,7 +258,8 @@ namespace AZ
|
||||
Method("CreateFromMatrix3x3", &Quaternion::CreateFromMatrix3x3)->
|
||||
Method("CreateFromMatrix4x4", &Quaternion::CreateFromMatrix4x4)->
|
||||
Method("CreateFromAxisAngle", &Quaternion::CreateFromAxisAngle)->
|
||||
Method("CreateShortestArc", &Quaternion::CreateShortestArc)
|
||||
Method("CreateShortestArc", &Quaternion::CreateShortestArc)->
|
||||
Method("CreateFromEulerAnglesDegrees", &Quaternion::CreateFromEulerAnglesDegrees)
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,6 +250,7 @@ namespace AZ
|
||||
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
|
||||
Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::Value)->
|
||||
Attribute(Script::Attributes::GenericConstructorOverride, &Internal::TransformDefaultConstructor)->
|
||||
Constructor<const Vector3&, const Quaternion&, const Vector3&>()->
|
||||
Method("GetBasis", &Transform::GetBasis)->
|
||||
Method("GetBasisX", &Transform::GetBasisX)->
|
||||
Method("GetBasisY", &Transform::GetBasisY)->
|
||||
|
||||
@@ -0,0 +1,340 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Casting/numeric_cast.h>
|
||||
#include <AzCore/PlatformId/PlatformDefaults.h>
|
||||
|
||||
#include <AzCore/StringFunc/StringFunc.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
inline namespace PlatformDefaults
|
||||
{
|
||||
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
|
||||
|
||||
const char* PlatformIdToPalFolder(AZ::PlatformId platform)
|
||||
{
|
||||
#ifdef IOS
|
||||
#define AZ_REDEFINE_IOS_AT_END IOS
|
||||
#undef IOS
|
||||
#endif
|
||||
switch (platform)
|
||||
{
|
||||
case AZ::PC:
|
||||
return "PC";
|
||||
case AZ::ES3:
|
||||
return "Android";
|
||||
case AZ::IOS:
|
||||
return "iOS";
|
||||
case AZ::OSX:
|
||||
return "Mac";
|
||||
case AZ::PROVO:
|
||||
return "Provo";
|
||||
case AZ::SALEM:
|
||||
return "Salem";
|
||||
case AZ::JASPER:
|
||||
return "Jasper";
|
||||
case AZ::SERVER:
|
||||
return "Server";
|
||||
case AZ::ALL:
|
||||
case AZ::ALL_CLIENT:
|
||||
case AZ::NumPlatformIds:
|
||||
case AZ::Invalid:
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
|
||||
#ifdef AZ_REDEFINE_IOS_AT_END
|
||||
#define IOS AZ_REDEFINE_IOS_AT_END
|
||||
#endif
|
||||
}
|
||||
|
||||
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
|
||||
{
|
||||
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
|
||||
{
|
||||
return PlatformPC;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameMac)
|
||||
{
|
||||
return PlatformOSX;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameAndroid)
|
||||
{
|
||||
return PlatformES3;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameiOS)
|
||||
{
|
||||
return PlatformIOS;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameProvo)
|
||||
{
|
||||
return PlatformProvo;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameSalem)
|
||||
{
|
||||
return PlatformSalem;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameJasper)
|
||||
{
|
||||
return PlatformJasper;
|
||||
}
|
||||
|
||||
AZ_Error("PlatformDefault", false, R"(Supplied OS platform "%.*s" does not have a corresponding default asset platform)",
|
||||
aznumeric_cast<int>(osPlatform.size()), osPlatform.data());
|
||||
return "";
|
||||
}
|
||||
|
||||
PlatformFlags PlatformHelper::GetPlatformFlagFromPlatformIndex(PlatformId platformIndex)
|
||||
{
|
||||
if (platformIndex < 0 || platformIndex > PlatformId::NumPlatformIds)
|
||||
{
|
||||
return PlatformFlags::Platform_NONE;
|
||||
}
|
||||
if (platformIndex == PlatformId::ALL)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL;
|
||||
}
|
||||
if (platformIndex == PlatformId::ALL_CLIENT)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL_CLIENT;
|
||||
}
|
||||
return static_cast<PlatformFlags>(1 << platformIndex);
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatforms(PlatformFlags platformFlags)
|
||||
{
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platforms;
|
||||
for (int platformNum = 0; platformNum < PlatformId::NumPlatformIds; ++platformNum)
|
||||
{
|
||||
const bool isAllPlatforms = PlatformId::ALL == static_cast<PlatformId>(platformNum)
|
||||
&& ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE);
|
||||
|
||||
const bool isAllClientPlatforms = PlatformId::ALL_CLIENT == static_cast<PlatformId>(platformNum)
|
||||
&& ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE);
|
||||
|
||||
if (isAllPlatforms || isAllClientPlatforms
|
||||
|| (platformFlags & static_cast<PlatformFlags>(1 << platformNum)) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
platforms.push_back(PlatformNames[platformNum]);
|
||||
}
|
||||
}
|
||||
|
||||
return platforms;
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformsInterpreted(PlatformFlags platformFlags)
|
||||
{
|
||||
return GetPlatforms(GetPlatformFlagsInterpreted(platformFlags));
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndices(PlatformFlags platformFlags)
|
||||
{
|
||||
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> platformIndices;
|
||||
for (int i = 0; i < PlatformId::NumPlatformIds; i++)
|
||||
{
|
||||
PlatformId index = static_cast<PlatformId>(i);
|
||||
if ((GetPlatformFlagFromPlatformIndex(index) & platformFlags) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
platformIndices.emplace_back(index);
|
||||
}
|
||||
}
|
||||
return platformIndices;
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndicesInterpreted(PlatformFlags platformFlags)
|
||||
{
|
||||
return GetPlatformIndices(GetPlatformFlagsInterpreted(platformFlags));
|
||||
}
|
||||
|
||||
PlatformFlags PlatformHelper::GetPlatformFlag(AZStd::string_view platform)
|
||||
{
|
||||
int platformIndex = GetPlatformIndexFromName(platform);
|
||||
if (platformIndex == PlatformId::Invalid)
|
||||
{
|
||||
AZ_Error("PlatformDefault", false, "Invalid Platform ( %.*s ).\n", static_cast<int>(platform.length()), platform.data());
|
||||
return PlatformFlags::Platform_NONE;
|
||||
}
|
||||
|
||||
if (platformIndex == PlatformId::ALL)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL;
|
||||
}
|
||||
|
||||
if (platformIndex == PlatformId::ALL_CLIENT)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL_CLIENT;
|
||||
}
|
||||
|
||||
return static_cast<PlatformFlags>(1 << platformIndex);
|
||||
}
|
||||
|
||||
const char* PlatformHelper::GetPlatformName(PlatformId platform)
|
||||
{
|
||||
if (platform < 0 || platform > PlatformId::NumPlatformIds)
|
||||
{
|
||||
return "invalid";
|
||||
}
|
||||
return PlatformNames[platform];
|
||||
}
|
||||
|
||||
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformId)
|
||||
{
|
||||
PlatformId platform = GetPlatformIdFromName(platformId);
|
||||
AZ_Assert(platform != PlatformId::Invalid, "Unsupported Platform ID: %.*s", static_cast<int>(platformId.length()), platformId.data());
|
||||
AppendPlatformCodeNames(platformCodes, platform);
|
||||
}
|
||||
|
||||
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId)
|
||||
{
|
||||
// The IOS SDK has a macro that defines IOS as 1 which causes the enum below to be incorrectly converted to "PlatformId::1".
|
||||
#pragma push_macro("IOS")
|
||||
#undef IOS
|
||||
// To reduce work the Asset Processor groups assets that can be shared between hardware platforms together. For this
|
||||
// reason "PC" can for instance cover both the Windows and Linux platforms and "IOS" can cover AppleTV and iOS.
|
||||
switch (platformId)
|
||||
{
|
||||
case PlatformId::PC:
|
||||
platformCodes.emplace_back(PlatformCodeNameWindows);
|
||||
platformCodes.emplace_back(PlatformCodeNameLinux);
|
||||
break;
|
||||
case PlatformId::ES3:
|
||||
platformCodes.emplace_back(PlatformCodeNameAndroid);
|
||||
break;
|
||||
case PlatformId::IOS:
|
||||
platformCodes.emplace_back(PlatformCodeNameiOS);
|
||||
break;
|
||||
case PlatformId::OSX:
|
||||
platformCodes.emplace_back(PlatformCodeNameMac);
|
||||
break;
|
||||
case PlatformId::PROVO:
|
||||
platformCodes.emplace_back(PlatformCodeNameProvo);
|
||||
break;
|
||||
case PlatformId::SALEM:
|
||||
platformCodes.emplace_back(PlatformCodeNameSalem);
|
||||
break;
|
||||
case PlatformId::JASPER:
|
||||
platformCodes.emplace_back(PlatformCodeNameJasper);
|
||||
break;
|
||||
case PlatformId::SERVER:
|
||||
// Server is not a hardware platform
|
||||
break;
|
||||
default:
|
||||
AZ_Assert(false, "Unsupported Platform ID: %i", platformId);
|
||||
break;
|
||||
}
|
||||
#pragma pop_macro("IOS")
|
||||
}
|
||||
|
||||
int PlatformHelper::GetPlatformIndexFromName(AZStd::string_view platformName)
|
||||
{
|
||||
for (int idx = 0; idx < PlatformId::NumPlatformIds; idx++)
|
||||
{
|
||||
if (platformName == PlatformNames[idx])
|
||||
{
|
||||
return idx;
|
||||
}
|
||||
}
|
||||
|
||||
return PlatformId::Invalid;
|
||||
}
|
||||
|
||||
PlatformId PlatformHelper::GetPlatformIdFromName(AZStd::string_view platformName)
|
||||
{
|
||||
return aznumeric_caster(GetPlatformIndexFromName(platformName));
|
||||
}
|
||||
|
||||
AssetPlatformCombinedString PlatformHelper::GetCommaSeparatedPlatformList(PlatformFlags platformFlags)
|
||||
{
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platformNames = GetPlatforms(platformFlags);
|
||||
AssetPlatformCombinedString platformsString;
|
||||
AZ::StringFunc::Join(platformsString, platformNames.begin(), platformNames.end(), ", ");
|
||||
return platformsString;
|
||||
}
|
||||
|
||||
PlatformFlags PlatformHelper::GetPlatformFlagsInterpreted(PlatformFlags platformFlags)
|
||||
{
|
||||
PlatformFlags returnFlags = PlatformFlags::Platform_NONE;
|
||||
|
||||
if ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
for (int i = 0; i < NumPlatforms; ++i)
|
||||
{
|
||||
auto platformId = static_cast<PlatformId>(i);
|
||||
|
||||
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT)
|
||||
{
|
||||
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
for (int i = 0; i < NumPlatforms; ++i)
|
||||
{
|
||||
auto platformId = static_cast<PlatformId>(i);
|
||||
|
||||
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT && platformId != PlatformId::SERVER)
|
||||
{
|
||||
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
returnFlags = platformFlags;
|
||||
}
|
||||
|
||||
return returnFlags;
|
||||
}
|
||||
|
||||
bool PlatformHelper::IsSpecialPlatform(PlatformFlags platformFlags)
|
||||
{
|
||||
return (platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE
|
||||
|| (platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE;
|
||||
}
|
||||
|
||||
bool HasFlagHelper(PlatformFlags flags, PlatformFlags checkPlatform)
|
||||
{
|
||||
return (flags & checkPlatform) == checkPlatform;
|
||||
}
|
||||
|
||||
|
||||
bool PlatformHelper::HasPlatformFlag(PlatformFlags flags, PlatformId checkPlatform)
|
||||
{
|
||||
// If checkPlatform contains any kind of invalid id, just exit out here
|
||||
if (checkPlatform == PlatformId::Invalid || checkPlatform == NumPlatforms)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// ALL_CLIENT + SERVER = ALL
|
||||
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT | PlatformFlags::Platform_SERVER))
|
||||
{
|
||||
flags = PlatformFlags::Platform_ALL;
|
||||
}
|
||||
|
||||
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL))
|
||||
{
|
||||
// It doesn't matter what checkPlatform is set to in this case, just return true
|
||||
return true;
|
||||
}
|
||||
|
||||
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT))
|
||||
{
|
||||
return checkPlatform != PlatformId::SERVER;
|
||||
}
|
||||
|
||||
return HasFlagHelper(flags, GetPlatformFlagFromPlatformIndex(checkPlatform));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,157 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Preprocessor/Enum.h>
|
||||
#include <AzCore/std/containers/fixed_vector.h>
|
||||
#include <AzCore/std/containers/unordered_map.h>
|
||||
#include <AzCore/std/string/fixed_string.h>
|
||||
#include <AzCore/std/string/string_view.h>
|
||||
|
||||
// On IOS builds IOS will be defined and interfere with the below enums
|
||||
#pragma push_macro("IOS")
|
||||
#undef IOS
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
inline namespace PlatformDefaults
|
||||
{
|
||||
constexpr char PlatformPC[] = "pc";
|
||||
constexpr char PlatformES3[] = "es3";
|
||||
constexpr char PlatformIOS[] = "ios";
|
||||
constexpr char PlatformOSX[] = "osx_gl";
|
||||
constexpr char PlatformProvo[] = "provo";
|
||||
constexpr char PlatformSalem[] = "salem";
|
||||
constexpr char PlatformJasper[] = "jasper";
|
||||
constexpr char PlatformServer[] = "server";
|
||||
|
||||
constexpr char PlatformCodeNameWindows[] = "Windows";
|
||||
constexpr char PlatformCodeNameLinux[] = "Linux";
|
||||
constexpr char PlatformCodeNameAndroid[] = "Android";
|
||||
constexpr char PlatformCodeNameiOS[] = "iOS";
|
||||
constexpr char PlatformCodeNameMac[] = "Mac";
|
||||
constexpr char PlatformCodeNameProvo[] = "Provo";
|
||||
constexpr char PlatformCodeNameSalem[] = "Salem";
|
||||
constexpr char PlatformCodeNameJasper[] = "Jasper";
|
||||
constexpr char PlatformAll[] = "all";
|
||||
constexpr char PlatformAllClient[] = "all_client";
|
||||
|
||||
// Used for the capacity of a fixed vector to store the code names of platforms
|
||||
// The value needs to be higher than the number of unique OS platforms that are supported(at this time 8)
|
||||
constexpr size_t MaxPlatformCodeNames = 16;
|
||||
|
||||
//! This platform enum have platform values in sequence and can also be used to get the platform count.
|
||||
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
|
||||
(Invalid, -1),
|
||||
PC,
|
||||
ES3,
|
||||
IOS,
|
||||
OSX,
|
||||
PROVO,
|
||||
SALEM,
|
||||
JASPER,
|
||||
SERVER, // Corresponds to the customer's flavor of "server" which could be windows, ubuntu, etc
|
||||
ALL,
|
||||
ALL_CLIENT,
|
||||
|
||||
// Add new platforms above this
|
||||
NumPlatformIds
|
||||
);
|
||||
constexpr int NumClientPlatforms = 7;
|
||||
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
|
||||
enum class PlatformFlags : AZ::u32
|
||||
{
|
||||
Platform_NONE = 0x00,
|
||||
Platform_PC = 1 << PlatformId::PC,
|
||||
Platform_ES3 = 1 << PlatformId::ES3,
|
||||
Platform_IOS = 1 << PlatformId::IOS,
|
||||
Platform_OSX = 1 << PlatformId::OSX,
|
||||
Platform_PROVO = 1 << PlatformId::PROVO,
|
||||
Platform_SALEM = 1 << PlatformId::SALEM,
|
||||
Platform_JASPER = 1 << PlatformId::JASPER,
|
||||
Platform_SERVER = 1 << PlatformId::SERVER,
|
||||
|
||||
// A special platform that will always correspond to all platforms, even if new ones are added
|
||||
Platform_ALL = 1ULL << 30,
|
||||
|
||||
// A special platform that will always correspond to all non-server platforms, even if new ones are added
|
||||
Platform_ALL_CLIENT = 1ULL << 31,
|
||||
|
||||
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
|
||||
};
|
||||
|
||||
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
|
||||
|
||||
// 32 characters should be more than enough to store a platform name
|
||||
using AssetPlatformFixedString = AZStd::fixed_string<32>;
|
||||
// Fixed string which can store a comma separated list of platforms names
|
||||
// Additional byte is added to take into account the comma
|
||||
using AssetPlatformCombinedString = AZStd::fixed_string < (AssetPlatformFixedString{}.max_size() + 1)* PlatformId::NumPlatformIds > ;
|
||||
|
||||
const char* PlatformIdToPalFolder(PlatformId platform);
|
||||
|
||||
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform);
|
||||
|
||||
//! Platform Helper is an utility class that can be used to retrieve platform related information
|
||||
class PlatformHelper
|
||||
{
|
||||
public:
|
||||
|
||||
//! Given a platformIndex returns the platform name
|
||||
static const char* GetPlatformName(PlatformId platform);
|
||||
|
||||
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
|
||||
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformName);
|
||||
|
||||
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
|
||||
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId);
|
||||
|
||||
//! Given a platform name returns a platform index.
|
||||
//! If the platform is not found, the method returns -1.
|
||||
static int GetPlatformIndexFromName(AZStd::string_view platformName);
|
||||
|
||||
//! Given a platform name returns a platform id.
|
||||
//! If the platform is not found, the method returns -1.
|
||||
static PlatformId GetPlatformIdFromName(AZStd::string_view platformName);
|
||||
|
||||
//! Given a platformIndex returns the platformFlags
|
||||
static PlatformFlags GetPlatformFlagFromPlatformIndex(PlatformId platform);
|
||||
|
||||
//! Given a platformFlags returns all the platform identifiers that are set.
|
||||
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatforms(PlatformFlags platformFlags);
|
||||
//! Given a platformFlags returns all the platform identifiers that are set, with special flags interpreted. Do not use the result for saving
|
||||
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatformsInterpreted(PlatformFlags platformFlags);
|
||||
|
||||
//! Given a platformFlags return a list of PlatformId indices
|
||||
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndices(PlatformFlags platformFlags);
|
||||
//! Given a platformFlags return a list of PlatformId indices, with special flags interpreted. Do not use the result for saving
|
||||
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndicesInterpreted(PlatformFlags platformFlags);
|
||||
|
||||
//! Given a platform identifier returns its corresponding platform flag.
|
||||
static PlatformFlags GetPlatformFlag(AZStd::string_view platform);
|
||||
|
||||
//! Given any platformFlags returns a string listing the input platforms
|
||||
static AssetPlatformCombinedString GetCommaSeparatedPlatformList(PlatformFlags platformFlags);
|
||||
|
||||
//! If platformFlags contains any special flags, they are removed and replaced with the normal flags they represent
|
||||
static PlatformFlags GetPlatformFlagsInterpreted(PlatformFlags platformFlags);
|
||||
|
||||
//! Returns true if platformFlags contains any special flags
|
||||
static bool IsSpecialPlatform(PlatformFlags platformFlags);
|
||||
|
||||
//! Returns true if platformFlags has checkPlatform flag set.
|
||||
static bool HasPlatformFlag(PlatformFlags platformFlags, PlatformId checkPlatform);
|
||||
};
|
||||
}
|
||||
}
|
||||
#pragma pop_macro("IOS")
|
||||
@@ -17,6 +17,7 @@
|
||||
#include <AzCore/JSON/pointer.h>
|
||||
#include <AzCore/JSON/prettywriter.h>
|
||||
#include <AzCore/JSON/writer.h>
|
||||
#include <AzCore/PlatformId/PlatformDefaults.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/Settings/CommandLine.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
@@ -132,23 +133,14 @@ namespace AZ::Internal
|
||||
|
||||
AZ::IO::FixedMaxPath ScanUpRootLocator(AZStd::string_view rootFileToLocate)
|
||||
{
|
||||
|
||||
AZStd::fixed_string<AZ::IO::MaxPathLength> executableDir;
|
||||
if (AZ::Utils::GetExecutableDirectory(executableDir.data(), executableDir.capacity()) == Utils::ExecutablePathResult::Success)
|
||||
{
|
||||
// Update the size value of the executable directory fixed string to correctly be the length of the null-terminated string
|
||||
// stored within it
|
||||
executableDir.resize_no_construct(AZStd::char_traits<char>::length(executableDir.data()));
|
||||
}
|
||||
|
||||
AZ::IO::FixedMaxPath engineRootCandidate{ executableDir };
|
||||
AZ::IO::FixedMaxPath rootCandidate{ AZ::Utils::GetExecutableDirectory() };
|
||||
|
||||
bool rootPathVisited = false;
|
||||
do
|
||||
{
|
||||
if (AZ::IO::SystemFile::Exists((engineRootCandidate / rootFileToLocate).c_str()))
|
||||
if (AZ::IO::SystemFile::Exists((rootCandidate / rootFileToLocate).c_str()))
|
||||
{
|
||||
return engineRootCandidate;
|
||||
return rootCandidate;
|
||||
}
|
||||
|
||||
// Note for posix filesystems the parent directory of '/' is '/' and for windows
|
||||
@@ -156,38 +148,69 @@ namespace AZ::Internal
|
||||
|
||||
// Validate that the parent directory isn't itself, that would imply
|
||||
// that it is the filesystem root path
|
||||
AZ::IO::PathView parentPath = engineRootCandidate.ParentPath();
|
||||
rootPathVisited = (engineRootCandidate == parentPath);
|
||||
AZ::IO::PathView parentPath = rootCandidate.ParentPath();
|
||||
rootPathVisited = (rootCandidate == parentPath);
|
||||
// Recurse upwards one directory
|
||||
engineRootCandidate = AZStd::move(parentPath);
|
||||
rootCandidate = AZStd::move(parentPath);
|
||||
|
||||
} while (!rootPathVisited);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
void InjectSettingToCommandLineFront(AZ::SettingsRegistryInterface& settingsRegistry,
|
||||
AZStd::string_view path, AZStd::string_view value)
|
||||
{
|
||||
AZ::CommandLine commandLine;
|
||||
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(settingsRegistry, commandLine);
|
||||
AZ::CommandLine::ParamContainer paramContainer;
|
||||
commandLine.Dump(paramContainer);
|
||||
|
||||
auto projectPathOverride = AZStd::string::format(R"(--regset="%.*s=%.*s")",
|
||||
aznumeric_cast<int>(path.size()), path.data(), aznumeric_cast<int>(value.size()), value.data());
|
||||
paramContainer.emplace(paramContainer.begin(), AZStd::move(projectPathOverride));
|
||||
commandLine.Parse(paramContainer);
|
||||
AZ::SettingsRegistryMergeUtils::StoreCommandLineToRegistry(settingsRegistry, commandLine);
|
||||
}
|
||||
} // namespace AZ::Internal
|
||||
|
||||
namespace AZ::SettingsRegistryMergeUtils
|
||||
{
|
||||
constexpr AZStd::string_view InternalScanUpEngineRootKey{ "/O3DE/Settings/Internal/engine_root_scan_up_path" };
|
||||
constexpr AZStd::string_view InternalScanUpProjectRootKey{ "/O3DE/Settings/Internal/project_root_scan_up_path" };
|
||||
|
||||
AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry)
|
||||
{
|
||||
AZ::IO::FixedMaxPath engineRoot;
|
||||
|
||||
// This is the 'external' engine root key, as in passed from command-line or .setreg files.
|
||||
auto engineRootKey = SettingsRegistryInterface::FixedValueString::format("%s/engine_path", BootstrapSettingsRootKey);
|
||||
|
||||
// Step 1 Run the scan upwards logic once to find the location of the engine.json if it exist
|
||||
// Once this step is run the {InternalScanUpEngineRootKey} is set in the Settings Registry
|
||||
// to have this scan logic only run once InternalScanUpEngineRootKey the supplied registry
|
||||
if (settingsRegistry.GetType(InternalScanUpEngineRootKey) == SettingsRegistryInterface::Type::NoType)
|
||||
{
|
||||
// We can scan up from exe directory to find engine.json, use that for engine root if it exists.
|
||||
engineRoot = Internal::ScanUpRootLocator("engine.json");
|
||||
// Set the {InternalScanUpEngineRootKey} to make sure this code path isn't called again for this settings registry
|
||||
settingsRegistry.Set(InternalScanUpEngineRootKey, engineRoot.Native());
|
||||
if (!engineRoot.empty())
|
||||
{
|
||||
settingsRegistry.Set(engineRootKey, engineRoot.Native());
|
||||
// Inject the engine root into the front of the command line settings
|
||||
Internal::InjectSettingToCommandLineFront(settingsRegistry, engineRootKey, engineRoot.Native());
|
||||
return engineRoot;
|
||||
}
|
||||
}
|
||||
|
||||
// Step 2 check if the engine_path key has been supplied
|
||||
if (settingsRegistry.Get(engineRoot.Native(), engineRootKey); !engineRoot.empty())
|
||||
{
|
||||
return engineRoot;
|
||||
}
|
||||
|
||||
// We can scan up from exe directory to find engine.json, use that for engine root if it exists.
|
||||
if (engineRoot = Internal::ScanUpRootLocator("engine.json"); !engineRoot.empty())
|
||||
{
|
||||
settingsRegistry.Set(engineRootKey, engineRoot.c_str());
|
||||
return engineRoot;
|
||||
}
|
||||
|
||||
// Step 3 locate the project root and attempt to find the engine root using the registered engine
|
||||
// for the project in the project.json file
|
||||
AZ::IO::FixedMaxPath projectRoot = FindProjectRoot(settingsRegistry);
|
||||
if (projectRoot.empty())
|
||||
{
|
||||
@@ -207,16 +230,30 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
AZ::IO::FixedMaxPath FindProjectRoot(SettingsRegistryInterface& settingsRegistry)
|
||||
{
|
||||
AZ::IO::FixedMaxPath projectRoot;
|
||||
// This is the 'external' project root key, as in passed from command-line or .setreg files.
|
||||
auto projectRootKey = SettingsRegistryInterface::FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
|
||||
if (settingsRegistry.Get(projectRoot.Native(), projectRootKey))
|
||||
const auto projectRootKey = SettingsRegistryInterface::FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
|
||||
|
||||
// Step 1 Run the scan upwards logic once to find the location of the project.json if it exist
|
||||
// Once this step is run the {InternalScanUpProjectRootKey} is set in the Settings Registry
|
||||
// to have this scan logic only run once for the supplied registry
|
||||
// SettingsRegistryInterface::GetType is used to check if a key is set
|
||||
if (settingsRegistry.GetType(InternalScanUpProjectRootKey) == SettingsRegistryInterface::Type::NoType)
|
||||
{
|
||||
return projectRoot;
|
||||
projectRoot = Internal::ScanUpRootLocator("project.json");
|
||||
// Set the {InternalScanUpProjectRootKey} to make sure this code path isn't called again for this settings registry
|
||||
settingsRegistry.Set(InternalScanUpProjectRootKey, projectRoot.Native());
|
||||
if (!projectRoot.empty())
|
||||
{
|
||||
settingsRegistry.Set(projectRootKey, projectRoot.c_str());
|
||||
// Inject the project root into the front of the command line settings
|
||||
Internal::InjectSettingToCommandLineFront(settingsRegistry, projectRootKey, projectRoot.Native());
|
||||
return projectRoot;
|
||||
}
|
||||
}
|
||||
|
||||
if (projectRoot = Internal::ScanUpRootLocator("project.json"); !projectRoot.empty())
|
||||
// Step 2 Check the project-path key
|
||||
// This is the project path root key, as in passed from command-line or .setreg files.
|
||||
if (settingsRegistry.Get(projectRoot.Native(), projectRootKey))
|
||||
{
|
||||
settingsRegistry.Set(projectRootKey, projectRoot.c_str());
|
||||
return projectRoot;
|
||||
}
|
||||
|
||||
@@ -463,24 +500,13 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
void MergeSettingsToRegistry_Bootstrap(SettingsRegistryInterface& registry)
|
||||
{
|
||||
ConfigParserSettings parserSettings;
|
||||
parserSettings.m_commentPrefixFunc = [](AZStd::string_view line) -> AZStd::string_view
|
||||
{
|
||||
constexpr AZStd::string_view commentPrefixes[]{ "--", ";","#" };
|
||||
for (AZStd::string_view commentPrefix : commentPrefixes)
|
||||
{
|
||||
if (size_t commentOffset = line.find(commentPrefix); commentOffset != AZStd::string_view::npos)
|
||||
{
|
||||
return line.substr(0, commentOffset);
|
||||
}
|
||||
}
|
||||
return line;
|
||||
};
|
||||
parserSettings.m_registryRootPointerPath = BootstrapSettingsRootKey;
|
||||
MergeSettingsToRegistry_ConfigFile(registry, "bootstrap.cfg", parserSettings);
|
||||
}
|
||||
|
||||
void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry)
|
||||
{
|
||||
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
|
||||
// Binary folder
|
||||
AZ::IO::FixedMaxPath path = AZ::Utils::GetExecutableDirectory();
|
||||
registry.Set(FilePathKey_BinaryFolder, path.LexicallyNormal().Native());
|
||||
@@ -489,27 +515,25 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
AZ::IO::FixedMaxPath engineRoot = FindEngineRoot(registry);
|
||||
registry.Set(FilePathKey_EngineRootFolder, engineRoot.LexicallyNormal().Native());
|
||||
|
||||
constexpr size_t bufferSize = 64;
|
||||
auto buffer = AZStd::fixed_string<bufferSize>::format("%s/project_path", BootstrapSettingsRootKey);
|
||||
|
||||
AZ::SettingsRegistryInterface::FixedValueString projectPathKey(buffer);
|
||||
auto projectPathKey = FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
|
||||
SettingsRegistryInterface::FixedValueString projectPathValue;
|
||||
if (registry.Get(projectPathValue, projectPathKey))
|
||||
{
|
||||
// Cache folder
|
||||
// Get the name of the asset platform assigned by the bootstrap. First check for platform version such as "windows_assets"
|
||||
// and if that's missing just get "assets".
|
||||
constexpr char platformName[] = AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER;
|
||||
|
||||
SettingsRegistryInterface::FixedValueString assetPlatform;
|
||||
buffer = AZStd::fixed_string<bufferSize>::format("%s/%s_assets", BootstrapSettingsRootKey, platformName);
|
||||
AZStd::string_view assetPlatformKey(buffer);
|
||||
if (!registry.Get(assetPlatform, assetPlatformKey))
|
||||
FixedValueString assetPlatform;
|
||||
if (auto assetPlatformKey = FixedValueString::format("%s/%s_assets", BootstrapSettingsRootKey, AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER);
|
||||
!registry.Get(assetPlatform, assetPlatformKey))
|
||||
{
|
||||
buffer = AZStd::fixed_string<bufferSize>::format("%s/assets", BootstrapSettingsRootKey);
|
||||
assetPlatformKey = AZStd::string_view(buffer);
|
||||
assetPlatformKey = FixedValueString::format("%s/assets", BootstrapSettingsRootKey);
|
||||
registry.Get(assetPlatform, assetPlatformKey);
|
||||
}
|
||||
if (assetPlatform.empty())
|
||||
{
|
||||
// Use the platform codename to retrieve the default asset platform value
|
||||
assetPlatform = AZ::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
|
||||
}
|
||||
|
||||
// Project path - corresponds to the @devassets@ alias
|
||||
// NOTE: Here we append to engineRoot, but if projectPathValue is absolute then engineRoot is discarded.
|
||||
@@ -549,8 +573,7 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
{
|
||||
// Cache: project root - no corresponding fileIO alias, but this is where the asset database lives.
|
||||
// A registry override is accepted using the "project_cache_path" key.
|
||||
buffer = AZStd::fixed_string<bufferSize>::format("%s/project_cache_path", BootstrapSettingsRootKey);
|
||||
AZStd::string_view projectCacheRootOverrideKey(buffer);
|
||||
auto projectCacheRootOverrideKey = FixedValueString::format("%s/project_cache_path", BootstrapSettingsRootKey);
|
||||
// Clear path to make sure that the `project_cache_path` value isn't concatenated to the project path
|
||||
path.clear();
|
||||
if (registry.Get(path.Native(), projectCacheRootOverrideKey))
|
||||
@@ -807,6 +830,11 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
++argumentIndex;
|
||||
commandLinePath.resize(commandLineRootSize);
|
||||
}
|
||||
|
||||
// This key is used allow Notification Handlers to know when the command line has been updated within the
|
||||
// registry. The value itself is meaningless. The JSON path of {CommandLineValueChangedKey}
|
||||
// being passed to the Notification Event Handler indicates that the command line has be updated
|
||||
registry.Set(CommandLineValueChangedKey, true);
|
||||
}
|
||||
|
||||
bool GetCommandLineFromRegistry(SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
|
||||
@@ -823,10 +851,16 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
}
|
||||
else if (valueName == "Value" && !value.empty())
|
||||
{
|
||||
m_arguments.push_back(value);
|
||||
// Make sure value types are in quotes in case they start with a command option prefix
|
||||
m_arguments.push_back(QuoteArgument(value));
|
||||
}
|
||||
}
|
||||
|
||||
AZStd::string QuoteArgument(AZStd::string_view arg)
|
||||
{
|
||||
return !arg.empty() ? AZStd::string::format(R"("%.*s")", aznumeric_cast<int>(arg.size()), arg.data()) : AZStd::string{ arg };
|
||||
}
|
||||
|
||||
// The first parameter is skipped by the ComamndLine::Parse function so initialize
|
||||
// the container with one empty element
|
||||
AZ::CommandLine::ParamContainer m_arguments{ 1 };
|
||||
|
||||
@@ -57,6 +57,9 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
|
||||
//! Root key for where command line are stored at within the settings registry
|
||||
inline static constexpr char CommandLineRootKey[] = "/Amazon/AzCore/Runtime/CommandLine";
|
||||
//! Key set to trigger a notification that the CommandLine has been stored within the settings registry
|
||||
//! The value of the key has no meaning. Notification Handlers only need to check if the key was supplied
|
||||
inline static constexpr char CommandLineValueChangedKey[] = "/Amazon/AzCore/Runtime/CommandLineChanged";
|
||||
|
||||
//! Root key where raw project settings (project.json) file is merged to settings registry
|
||||
inline static constexpr char ProjectSettingsRootKey[] = "/Amazon/Project/Settings";
|
||||
@@ -74,6 +77,20 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
//! If it's still not found, attempt to find the project (by similar means) then reconcile the
|
||||
//! engine root by inspecting project.json and the engine manifest file.
|
||||
AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry);
|
||||
|
||||
//! The algorithm that is used to find the project root is as follows
|
||||
//! 1. The first time this function is it performs a upward scan for a project.json file from
|
||||
//! the executable directory and if found stores that path to an internal key.
|
||||
//! In the same step it injects the path into the front of list of command line parameters
|
||||
//! using the --regset="{BootstrapSettingsRootKey}/project_path=<path>" value
|
||||
//! 2. Next the "{BootstrapSettingsRootKey}/project_path" is checked to see if it has a project path set
|
||||
//!
|
||||
//! The order in which the project path settings are overridden proceeds in the following order
|
||||
//! 1. project_path set in the <engine-root>/bootstrap.cfg file
|
||||
//! 2. project_path set in a *.setreg/*.setregpatch file
|
||||
//! 3. project_path found by scanning upwards from the executable directory to the project.json path
|
||||
//! 4. project_path set on the Command line via either --regset="{BootstrapSettingsRootKey}/project_path=<path>"
|
||||
//! or --project_path=<path>
|
||||
AZ::IO::FixedMaxPath FindProjectRoot(SettingsRegistryInterface& settingsRegistry);
|
||||
|
||||
//! Query the specializations that will be used when loading the Settings Registry.
|
||||
|
||||
@@ -607,6 +607,8 @@ set(FILES
|
||||
Utils/Utils.h
|
||||
Script/lua/lua.h
|
||||
Memory/HeapSchema.cpp
|
||||
PlatformId/PlatformDefaults.h
|
||||
PlatformId/PlatformDefaults.cpp
|
||||
PlatformId/PlatformId.h
|
||||
PlatformId/PlatformId.cpp
|
||||
Socket/AzSocket_fwd.h
|
||||
|
||||
@@ -40,14 +40,13 @@ ly_add_target(
|
||||
${common_dir}
|
||||
${AZ_CORE_RADTELEMETRY_INCLUDE_DIRECTORIES}
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
3rdParty::zlib
|
||||
3rdParty::zstd
|
||||
3rdParty::cityhash
|
||||
PUBLIC
|
||||
3rdParty::Lua
|
||||
3rdParty::RapidJSON
|
||||
3rdParty::RapidXML
|
||||
3rdParty::zlib
|
||||
3rdParty::zstd
|
||||
3rdParty::cityhash
|
||||
${AZ_CORE_RADTELEMETRY_BUILD_DEPENDENCIES}
|
||||
)
|
||||
ly_add_source_properties(
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace Physics
|
||||
class CharacterColliderNodeConfiguration
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(CharacterColliderNodeConfiguration, "{C16F3301-0979-400C-B734-692D83755C39}");
|
||||
AZ_RTTI(Physics::CharacterColliderNodeConfiguration, "{C16F3301-0979-400C-B734-692D83755C39}");
|
||||
AZ_CLASS_ALLOCATOR_DECL
|
||||
|
||||
virtual ~CharacterColliderNodeConfiguration() = default;
|
||||
@@ -42,7 +42,7 @@ namespace Physics
|
||||
class CharacterColliderConfiguration
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(CharacterColliderConfiguration, "{4DFF1434-DF5B-4ED5-BE0F-D3E66F9B331A}");
|
||||
AZ_RTTI(Physics::CharacterColliderConfiguration, "{4DFF1434-DF5B-4ED5-BE0F-D3E66F9B331A}");
|
||||
AZ_CLASS_ALLOCATOR_DECL
|
||||
|
||||
virtual ~CharacterColliderConfiguration() = default;
|
||||
@@ -63,21 +63,23 @@ namespace Physics
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(CharacterConfiguration, AZ::SystemAllocator, 0);
|
||||
AZ_RTTI(CharacterConfiguration, "{58D5A6CA-113B-4AC3-8D53-239DB0C4E240}", AzPhysics::SimulatedBodyConfiguration);
|
||||
AZ_RTTI(Physics::CharacterConfiguration, "{58D5A6CA-113B-4AC3-8D53-239DB0C4E240}", AzPhysics::SimulatedBodyConfiguration);
|
||||
|
||||
virtual ~CharacterConfiguration() = default;
|
||||
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
AzPhysics::CollisionGroups::Id m_collisionGroupId; ///< Which layers does this character collide with.
|
||||
AzPhysics::CollisionLayer m_collisionLayer; ///< Which collision layer is this character on.
|
||||
MaterialSelection m_materialSelection; ///< Material selected from library for the body associated with the character.
|
||||
AZ::Vector3 m_upDirection = AZ::Vector3::CreateAxisZ(); ///< Up direction for character orientation and step behavior.
|
||||
float m_maximumSlopeAngle = 30.0f; ///< The maximum slope on which the character can move, in degrees.
|
||||
float m_stepHeight = 0.5f; ///< Affects what size steps the character can climb.
|
||||
float m_minimumMovementDistance = 0.001f; ///< To avoid jittering, the controller will not attempt to move distances below this.
|
||||
float m_maximumSpeed = 100.0f; ///< If the accumulated requested velocity for a tick exceeds this magnitude, it will be clamped.
|
||||
AZStd::string m_colliderTag; ///< Used to identify the collider associated with the character controller.
|
||||
AzPhysics::CollisionGroups::Id m_collisionGroupId; //!< Which layers does this character collide with.
|
||||
AzPhysics::CollisionLayer m_collisionLayer; //!< Which collision layer is this character on.
|
||||
MaterialSelection m_materialSelection; //!< Material selected from library for the body associated with the character.
|
||||
AZ::Vector3 m_upDirection = AZ::Vector3::CreateAxisZ(); //!< Up direction for character orientation and step behavior.
|
||||
float m_maximumSlopeAngle = 30.0f; //!< The maximum slope on which the character can move, in degrees.
|
||||
float m_stepHeight = 0.5f; //!< Affects what size steps the character can climb.
|
||||
float m_minimumMovementDistance = 0.001f; //!< To avoid jittering, the controller will not attempt to move distances below this.
|
||||
float m_maximumSpeed = 100.0f; //!< If the accumulated requested velocity for a tick exceeds this magnitude, it will be clamped.
|
||||
AZStd::string m_colliderTag; //!< Used to identify the collider associated with the character controller.
|
||||
AZStd::shared_ptr<Physics::ShapeConfiguration> m_shapeConfig = nullptr; //!< The shape to use when creating the character controller.
|
||||
AZStd::vector<AZStd::shared_ptr<Physics::Shape>> m_colliders; //!< The list of colliders to attach to the character controller.
|
||||
};
|
||||
|
||||
/// Basic implementation of common character-style needs as a WorldBody. Is not a full-functional ship-ready
|
||||
@@ -88,7 +90,7 @@ namespace Physics
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(Character, AZ::SystemAllocator, 0);
|
||||
AZ_RTTI(Character, "{962E37A1-3401-4672-B896-0A6157CFAC97}", AzPhysics::SimulatedBody);
|
||||
AZ_RTTI(Physics::Character, "{962E37A1-3401-4672-B896-0A6157CFAC97}", AzPhysics::SimulatedBody);
|
||||
|
||||
~Character() override = default;
|
||||
|
||||
|
||||
+1
-1
@@ -29,7 +29,7 @@ namespace AzPhysics
|
||||
struct SimulatedBodyConfiguration
|
||||
{
|
||||
AZ_CLASS_ALLOCATOR_DECL;
|
||||
AZ_RTTI(SimulatedBodyConfiguration, "{52844E3D-79C8-4F34-AF63-5C45ADE77F85}");
|
||||
AZ_RTTI(AzPhysics::SimulatedBodyConfiguration, "{52844E3D-79C8-4F34-AF63-5C45ADE77F85}");
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
SimulatedBodyConfiguration() = default;
|
||||
|
||||
@@ -246,26 +246,6 @@ namespace Physics
|
||||
using SystemRequests = System;
|
||||
using SystemRequestBus = AZ::EBus<SystemRequests, SystemRequestsTraits>;
|
||||
|
||||
/// Physics character system global requests.
|
||||
class CharacterSystemRequests
|
||||
: public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
// EBusTraits
|
||||
// singleton pattern
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
|
||||
|
||||
virtual ~CharacterSystemRequests() = default;
|
||||
|
||||
/// Creates the physics representation used to handle basic character interactions (also known as a character
|
||||
/// controller).
|
||||
virtual AZStd::unique_ptr<Character> CreateCharacter(const CharacterConfiguration& characterConfig,
|
||||
const ShapeConfiguration& shapeConfig, AzPhysics::SceneHandle& sceneHandle) = 0;
|
||||
};
|
||||
|
||||
typedef AZ::EBus<CharacterSystemRequests> CharacterSystemRequestBus;
|
||||
|
||||
/// Physics system global debug requests.
|
||||
class SystemDebugRequests
|
||||
: public AZ::EBusTraits
|
||||
|
||||
@@ -1,338 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Casting/numeric_cast.h>
|
||||
#include <AzFramework/Platform/PlatformDefaults.h>
|
||||
|
||||
#include <AzCore/StringFunc/StringFunc.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
|
||||
|
||||
const char* PlatformIdToPalFolder(AzFramework::PlatformId platform)
|
||||
{
|
||||
#ifdef IOS
|
||||
#define AZ_REDEFINE_IOS_AT_END IOS
|
||||
#undef IOS
|
||||
#endif
|
||||
switch (platform)
|
||||
{
|
||||
case AzFramework::PC:
|
||||
return "PC";
|
||||
case AzFramework::ES3:
|
||||
return "Android";
|
||||
case AzFramework::IOS:
|
||||
return "iOS";
|
||||
case AzFramework::OSX:
|
||||
return "Mac";
|
||||
case AzFramework::PROVO:
|
||||
return "Provo";
|
||||
case AzFramework::SALEM:
|
||||
return "Salem";
|
||||
case AzFramework::JASPER:
|
||||
return "Jasper";
|
||||
case AzFramework::SERVER:
|
||||
return "Server";
|
||||
case AzFramework::ALL:
|
||||
case AzFramework::ALL_CLIENT:
|
||||
case AzFramework::NumPlatformIds:
|
||||
case AzFramework::Invalid:
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
|
||||
#ifdef AZ_REDEFINE_IOS_AT_END
|
||||
#define IOS AZ_REDEFINE_IOS_AT_END
|
||||
#endif
|
||||
}
|
||||
|
||||
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
|
||||
{
|
||||
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
|
||||
{
|
||||
return PlatformPC;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameMac)
|
||||
{
|
||||
return PlatformOSX;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameAndroid)
|
||||
{
|
||||
return PlatformES3;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameiOS)
|
||||
{
|
||||
return PlatformIOS;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameProvo)
|
||||
{
|
||||
return PlatformProvo;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameSalem)
|
||||
{
|
||||
return PlatformSalem;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameJasper)
|
||||
{
|
||||
return PlatformJasper;
|
||||
}
|
||||
|
||||
AZ_Error("PlatformDefault", false, R"(Supplied OS platform "%.*s" does not have a corresponding default asset platform)",
|
||||
aznumeric_cast<int>(osPlatform.size()), osPlatform.data());
|
||||
return "";
|
||||
}
|
||||
|
||||
PlatformFlags PlatformHelper::GetPlatformFlagFromPlatformIndex(PlatformId platformIndex)
|
||||
{
|
||||
if (platformIndex < 0 || platformIndex > PlatformId::NumPlatformIds)
|
||||
{
|
||||
return PlatformFlags::Platform_NONE;
|
||||
}
|
||||
if (platformIndex == PlatformId::ALL)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL;
|
||||
}
|
||||
if (platformIndex == PlatformId::ALL_CLIENT)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL_CLIENT;
|
||||
}
|
||||
return static_cast<PlatformFlags>(1 << platformIndex);
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatforms(PlatformFlags platformFlags)
|
||||
{
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platforms;
|
||||
for (int platformNum = 0; platformNum < PlatformId::NumPlatformIds; ++platformNum)
|
||||
{
|
||||
const bool isAllPlatforms = PlatformId::ALL == static_cast<PlatformId>(platformNum)
|
||||
&& ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE);
|
||||
|
||||
const bool isAllClientPlatforms = PlatformId::ALL_CLIENT == static_cast<PlatformId>(platformNum)
|
||||
&& ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE);
|
||||
|
||||
if (isAllPlatforms || isAllClientPlatforms
|
||||
|| (platformFlags & static_cast<PlatformFlags>(1 << platformNum)) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
platforms.push_back(PlatformNames[platformNum]);
|
||||
}
|
||||
}
|
||||
|
||||
return platforms;
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformsInterpreted(PlatformFlags platformFlags)
|
||||
{
|
||||
return GetPlatforms(GetPlatformFlagsInterpreted(platformFlags));
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndices(PlatformFlags platformFlags)
|
||||
{
|
||||
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> platformIndices;
|
||||
for (int i = 0; i < PlatformId::NumPlatformIds; i++)
|
||||
{
|
||||
PlatformId index = static_cast<PlatformId>(i);
|
||||
if ((GetPlatformFlagFromPlatformIndex(index) & platformFlags) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
platformIndices.emplace_back(index);
|
||||
}
|
||||
}
|
||||
return platformIndices;
|
||||
}
|
||||
|
||||
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndicesInterpreted(PlatformFlags platformFlags)
|
||||
{
|
||||
return GetPlatformIndices(GetPlatformFlagsInterpreted(platformFlags));
|
||||
}
|
||||
|
||||
PlatformFlags PlatformHelper::GetPlatformFlag(AZStd::string_view platform)
|
||||
{
|
||||
int platformIndex = GetPlatformIndexFromName(platform);
|
||||
if (platformIndex == PlatformId::Invalid)
|
||||
{
|
||||
AZ_Error("PlatformDefault", false, "Invalid Platform ( %.*s ).\n", static_cast<int>(platform.length()), platform.data());
|
||||
return PlatformFlags::Platform_NONE;
|
||||
}
|
||||
|
||||
if(platformIndex == PlatformId::ALL)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL;
|
||||
}
|
||||
|
||||
if (platformIndex == PlatformId::ALL_CLIENT)
|
||||
{
|
||||
return PlatformFlags::Platform_ALL_CLIENT;
|
||||
}
|
||||
|
||||
return static_cast<PlatformFlags>(1 << platformIndex);
|
||||
}
|
||||
|
||||
const char* PlatformHelper::GetPlatformName(PlatformId platform)
|
||||
{
|
||||
if (platform < 0 || platform > PlatformId::NumPlatformIds)
|
||||
{
|
||||
return "invalid";
|
||||
}
|
||||
return PlatformNames[platform];
|
||||
}
|
||||
|
||||
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformId)
|
||||
{
|
||||
PlatformId platform = GetPlatformIdFromName(platformId);
|
||||
AZ_Assert(platform != PlatformId::Invalid, "Unsupported Platform ID: %.*s", static_cast<int>(platformId.length()), platformId.data());
|
||||
AppendPlatformCodeNames(platformCodes, platform);
|
||||
}
|
||||
|
||||
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId)
|
||||
{
|
||||
// The IOS SDK has a macro that defines IOS as 1 which causes the enum below to be incorrectly converted to "PlatformId::1".
|
||||
#pragma push_macro("IOS")
|
||||
#undef IOS
|
||||
// To reduce work the Asset Processor groups assets that can be shared between hardware platforms together. For this
|
||||
// reason "PC" can for instance cover both the Windows and Linux platforms and "IOS" can cover AppleTV and iOS.
|
||||
switch (platformId)
|
||||
{
|
||||
case PlatformId::PC:
|
||||
platformCodes.emplace_back(PlatformCodeNameWindows);
|
||||
platformCodes.emplace_back(PlatformCodeNameLinux);
|
||||
break;
|
||||
case PlatformId::ES3:
|
||||
platformCodes.emplace_back(PlatformCodeNameAndroid);
|
||||
break;
|
||||
case PlatformId::IOS:
|
||||
platformCodes.emplace_back(PlatformCodeNameiOS);
|
||||
break;
|
||||
case PlatformId::OSX:
|
||||
platformCodes.emplace_back(PlatformCodeNameMac);
|
||||
break;
|
||||
case PlatformId::PROVO:
|
||||
platformCodes.emplace_back(PlatformCodeNameProvo);
|
||||
break;
|
||||
case PlatformId::SALEM:
|
||||
platformCodes.emplace_back(PlatformCodeNameSalem);
|
||||
break;
|
||||
case PlatformId::JASPER:
|
||||
platformCodes.emplace_back(PlatformCodeNameJasper);
|
||||
break;
|
||||
case PlatformId::SERVER:
|
||||
// Server is not a hardware platform
|
||||
break;
|
||||
default:
|
||||
AZ_Assert(false, "Unsupported Platform ID: %i", platformId);
|
||||
break;
|
||||
}
|
||||
#pragma pop_macro("IOS")
|
||||
}
|
||||
|
||||
int PlatformHelper::GetPlatformIndexFromName(AZStd::string_view platformName)
|
||||
{
|
||||
for (int idx = 0; idx < PlatformId::NumPlatformIds; idx++)
|
||||
{
|
||||
if (platformName == PlatformNames[idx])
|
||||
{
|
||||
return idx;
|
||||
}
|
||||
}
|
||||
|
||||
return PlatformId::Invalid;
|
||||
}
|
||||
|
||||
PlatformId PlatformHelper::GetPlatformIdFromName(AZStd::string_view platformName)
|
||||
{
|
||||
return aznumeric_caster(GetPlatformIndexFromName(platformName));
|
||||
}
|
||||
|
||||
AssetPlatformCombinedString PlatformHelper::GetCommaSeparatedPlatformList(PlatformFlags platformFlags)
|
||||
{
|
||||
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platformNames = GetPlatforms(platformFlags);
|
||||
AssetPlatformCombinedString platformsString;
|
||||
AZ::StringFunc::Join(platformsString, platformNames.begin(), platformNames.end(), ", ");
|
||||
return platformsString;
|
||||
}
|
||||
|
||||
PlatformFlags PlatformHelper::GetPlatformFlagsInterpreted(PlatformFlags platformFlags)
|
||||
{
|
||||
PlatformFlags returnFlags = PlatformFlags::Platform_NONE;
|
||||
|
||||
if((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
for (int i = 0; i < NumPlatforms; ++i)
|
||||
{
|
||||
auto platformId = static_cast<PlatformId>(i);
|
||||
|
||||
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT)
|
||||
{
|
||||
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE)
|
||||
{
|
||||
for (int i = 0; i < NumPlatforms; ++i)
|
||||
{
|
||||
auto platformId = static_cast<PlatformId>(i);
|
||||
|
||||
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT && platformId != PlatformId::SERVER)
|
||||
{
|
||||
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
returnFlags = platformFlags;
|
||||
}
|
||||
|
||||
return returnFlags;
|
||||
}
|
||||
|
||||
bool PlatformHelper::IsSpecialPlatform(PlatformFlags platformFlags)
|
||||
{
|
||||
return (platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE
|
||||
|| (platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE;
|
||||
}
|
||||
|
||||
bool HasFlagHelper(PlatformFlags flags, PlatformFlags checkPlatform)
|
||||
{
|
||||
return (flags & checkPlatform) == checkPlatform;
|
||||
}
|
||||
|
||||
|
||||
bool PlatformHelper::HasPlatformFlag(PlatformFlags flags, PlatformId checkPlatform)
|
||||
{
|
||||
// If checkPlatform contains any kind of invalid id, just exit out here
|
||||
if(checkPlatform == PlatformId::Invalid || checkPlatform == NumPlatforms)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// ALL_CLIENT + SERVER = ALL
|
||||
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT | PlatformFlags::Platform_SERVER))
|
||||
{
|
||||
flags = PlatformFlags::Platform_ALL;
|
||||
}
|
||||
|
||||
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL))
|
||||
{
|
||||
// It doesn't matter what checkPlatform is set to in this case, just return true
|
||||
return true;
|
||||
}
|
||||
|
||||
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT))
|
||||
{
|
||||
return checkPlatform != PlatformId::SERVER;
|
||||
}
|
||||
|
||||
return HasFlagHelper(flags, GetPlatformFlagFromPlatformIndex(checkPlatform));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -12,144 +12,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Preprocessor/Enum.h>
|
||||
#include <AzCore/std/containers/fixed_vector.h>
|
||||
#include <AzCore/std/containers/unordered_map.h>
|
||||
#include <AzCore/std/string/fixed_string.h>
|
||||
#include <AzCore/std/string/string_view.h>
|
||||
|
||||
// On IOS builds IOS will be defined and interfere with the below enums
|
||||
#pragma push_macro("IOS")
|
||||
#undef IOS
|
||||
#include <AzCore/PlatformId/PlatformDefaults.h>
|
||||
|
||||
// As the Platform defaults is needed within AzCore,
|
||||
// those structures have been moved to AzCore and brought into
|
||||
// The AzFramework namespace for backwards compatibility
|
||||
namespace AzFramework
|
||||
{
|
||||
constexpr char PlatformPC[] = "pc";
|
||||
constexpr char PlatformES3[] = "es3";
|
||||
constexpr char PlatformIOS[] = "ios";
|
||||
constexpr char PlatformOSX[] = "osx_gl";
|
||||
constexpr char PlatformProvo[] = "provo";
|
||||
constexpr char PlatformSalem[] = "salem";
|
||||
constexpr char PlatformJasper[] = "jasper";
|
||||
constexpr char PlatformServer[] = "server";
|
||||
|
||||
constexpr char PlatformCodeNameWindows[] = "Windows";
|
||||
constexpr char PlatformCodeNameLinux[] = "Linux";
|
||||
constexpr char PlatformCodeNameAndroid[] = "Android";
|
||||
constexpr char PlatformCodeNameiOS[] = "iOS";
|
||||
constexpr char PlatformCodeNameMac[] = "Mac";
|
||||
constexpr char PlatformCodeNameProvo[] = "Provo";
|
||||
constexpr char PlatformCodeNameSalem[] = "Salem";
|
||||
constexpr char PlatformCodeNameJasper[] = "Jasper";
|
||||
constexpr char PlatformAll[] = "all";
|
||||
constexpr char PlatformAllClient[] = "all_client";
|
||||
|
||||
// Used for the capacity of a fixed vector to store the code names of platforms
|
||||
// The value needs to be higher than the number of unique OS platforms that are supported(at this time 8)
|
||||
constexpr size_t MaxPlatformCodeNames = 16;
|
||||
|
||||
//! This platform enum have platform values in sequence and can also be used to get the platform count.
|
||||
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
|
||||
(Invalid, -1),
|
||||
PC,
|
||||
ES3,
|
||||
IOS,
|
||||
OSX,
|
||||
PROVO,
|
||||
SALEM,
|
||||
JASPER,
|
||||
SERVER, // Corresponds to the customer's flavor of "server" which could be windows, ubuntu, etc
|
||||
ALL,
|
||||
ALL_CLIENT,
|
||||
|
||||
// Add new platforms above this
|
||||
NumPlatformIds
|
||||
);
|
||||
constexpr int NumClientPlatforms = 7;
|
||||
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
|
||||
enum class PlatformFlags : AZ::u32
|
||||
{
|
||||
Platform_NONE = 0x00,
|
||||
Platform_PC = 1 << PlatformId::PC,
|
||||
Platform_ES3 = 1 << PlatformId::ES3,
|
||||
Platform_IOS = 1 << PlatformId::IOS,
|
||||
Platform_OSX = 1 << PlatformId::OSX,
|
||||
Platform_PROVO = 1 << PlatformId::PROVO,
|
||||
Platform_SALEM = 1 << PlatformId::SALEM,
|
||||
Platform_JASPER = 1 << PlatformId::JASPER,
|
||||
Platform_SERVER = 1 << PlatformId::SERVER,
|
||||
|
||||
// A special platform that will always correspond to all platforms, even if new ones are added
|
||||
Platform_ALL = 1ULL << 30,
|
||||
|
||||
// A special platform that will always correspond to all non-server platforms, even if new ones are added
|
||||
Platform_ALL_CLIENT = 1ULL << 31,
|
||||
|
||||
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
|
||||
};
|
||||
|
||||
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
|
||||
|
||||
// 32 characters should be more than enough to store a platform name
|
||||
using AssetPlatformFixedString = AZStd::fixed_string<32>;
|
||||
// Fixed string which can store a comma separated list of platforms names
|
||||
// Additional byte is added to take into account the comma
|
||||
using AssetPlatformCombinedString = AZStd::fixed_string<(AssetPlatformFixedString{}.max_size() + 1) * PlatformId::NumPlatformIds>;
|
||||
|
||||
const char* PlatformIdToPalFolder(AzFramework::PlatformId platform);
|
||||
|
||||
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform);
|
||||
|
||||
//! Platform Helper is an utility class that can be used to retrieve platform related information
|
||||
class PlatformHelper
|
||||
{
|
||||
public:
|
||||
|
||||
//! Given a platformIndex returns the platform name
|
||||
static const char* GetPlatformName(PlatformId platform);
|
||||
|
||||
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
|
||||
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformName);
|
||||
|
||||
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
|
||||
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId);
|
||||
|
||||
//! Given a platform name returns a platform index.
|
||||
//! If the platform is not found, the method returns -1.
|
||||
static int GetPlatformIndexFromName(AZStd::string_view platformName);
|
||||
|
||||
//! Given a platform name returns a platform id.
|
||||
//! If the platform is not found, the method returns -1.
|
||||
static PlatformId GetPlatformIdFromName(AZStd::string_view platformName);
|
||||
|
||||
//! Given a platformIndex returns the platformFlags
|
||||
static PlatformFlags GetPlatformFlagFromPlatformIndex(PlatformId platform);
|
||||
|
||||
//! Given a platformFlags returns all the platform identifiers that are set.
|
||||
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatforms(PlatformFlags platformFlags);
|
||||
//! Given a platformFlags returns all the platform identifiers that are set, with special flags interpreted. Do not use the result for saving
|
||||
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatformsInterpreted(PlatformFlags platformFlags);
|
||||
|
||||
//! Given a platformFlags return a list of PlatformId indices
|
||||
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndices(PlatformFlags platformFlags);
|
||||
//! Given a platformFlags return a list of PlatformId indices, with special flags interpreted. Do not use the result for saving
|
||||
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndicesInterpreted(PlatformFlags platformFlags);
|
||||
|
||||
//! Given a platform identifier returns its corresponding platform flag.
|
||||
static PlatformFlags GetPlatformFlag(AZStd::string_view platform);
|
||||
|
||||
//! Given any platformFlags returns a string listing the input platforms
|
||||
static AssetPlatformCombinedString GetCommaSeparatedPlatformList(PlatformFlags platformFlags);
|
||||
|
||||
//! If platformFlags contains any special flags, they are removed and replaced with the normal flags they represent
|
||||
static PlatformFlags GetPlatformFlagsInterpreted(PlatformFlags platformFlags);
|
||||
|
||||
//! Returns true if platformFlags contains any special flags
|
||||
static bool IsSpecialPlatform(PlatformFlags platformFlags);
|
||||
|
||||
//! Returns true if platformFlags has checkPlatform flag set.
|
||||
static bool HasPlatformFlag(PlatformFlags platformFlags, PlatformId checkPlatform);
|
||||
};
|
||||
using namespace AZ::PlatformDefaults;
|
||||
}
|
||||
|
||||
#pragma pop_macro("IOS")
|
||||
|
||||
@@ -42,8 +42,14 @@ namespace AzFramework::ProjectManager
|
||||
AZ::CommandLine commandLine;
|
||||
commandLine.Parse(argc, argv);
|
||||
AZ::SettingsRegistryImpl settingsRegistry;
|
||||
// Store the Command line to the Setting Registry
|
||||
|
||||
AZ::SettingsRegistryMergeUtils::StoreCommandLineToRegistry(settingsRegistry, commandLine);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(settingsRegistry);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
|
||||
// Retrieve Command Line from Settings Registry, it may have been updated by the call to FindEngineRoot()
|
||||
// in MergeSettingstoRegistry_ConfigFile
|
||||
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(settingsRegistry, commandLine);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(settingsRegistry, commandLine, false);
|
||||
engineRootPath = AZ::SettingsRegistryMergeUtils::FindEngineRoot(settingsRegistry);
|
||||
projectRootPath = AZ::SettingsRegistryMergeUtils::FindProjectRoot(settingsRegistry);
|
||||
|
||||
@@ -37,6 +37,7 @@ namespace AzFramework
|
||||
|
||||
// ViewportControllerInterface ...
|
||||
bool HandleInputChannelEvent(const ViewportControllerInputEvent& event) override;
|
||||
void ResetInputChannels() override;
|
||||
void UpdateViewport(const ViewportControllerUpdateEvent& event) override;
|
||||
void RegisterViewportContext(ViewportId viewport) override;
|
||||
void UnregisterViewportContext(ViewportId viewport) override;
|
||||
@@ -58,6 +59,7 @@ namespace AzFramework
|
||||
ViewportId GetViewportId() const { return m_viewportId; }
|
||||
|
||||
virtual bool HandleInputChannelEvent([[maybe_unused]]const ViewportControllerInputEvent& event) { return false; }
|
||||
virtual void ResetInputChannels() {}
|
||||
virtual void UpdateViewport([[maybe_unused]]const ViewportControllerUpdateEvent& event) {}
|
||||
|
||||
private:
|
||||
|
||||
@@ -30,6 +30,15 @@ namespace AzFramework
|
||||
return instanceIt->second->HandleInputChannelEvent(event);
|
||||
}
|
||||
|
||||
template <class TViewportControllerInstance, ViewportControllerPriority Priority>
|
||||
void MultiViewportController<TViewportControllerInstance, Priority>::ResetInputChannels()
|
||||
{
|
||||
for (auto instanceIt = m_instances.begin(); instanceIt != m_instances.end(); ++instanceIt)
|
||||
{
|
||||
instanceIt->second->ResetInputChannels();
|
||||
}
|
||||
}
|
||||
|
||||
template <class TViewportControllerInstance, ViewportControllerPriority Priority>
|
||||
void MultiViewportController<TViewportControllerInstance, Priority>::UpdateViewport(const ViewportControllerUpdateEvent& event)
|
||||
{
|
||||
|
||||
@@ -49,6 +49,11 @@ namespace AzFramework
|
||||
|
||||
bool ViewportControllerList::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// If our event priority is "custom", we should dispatch at all priority levels in order
|
||||
using AzFramework::ViewportControllerPriority;
|
||||
if (event.m_priority == AzFramework::ViewportControllerPriority::DispatchToAllPriorities)
|
||||
@@ -76,6 +81,23 @@ namespace AzFramework
|
||||
}
|
||||
}
|
||||
|
||||
void ViewportControllerList::ResetInputChannels()
|
||||
{
|
||||
// We don't need to send this while we're disabled, we're guaranteed to call ResetInputChannels after being re-enabled.
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& controllerList : m_controllers)
|
||||
{
|
||||
for (const auto& controller : controllerList.second)
|
||||
{
|
||||
controller->ResetInputChannels();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ViewportControllerList::DispatchInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
|
||||
{
|
||||
if (auto priorityListIt = m_controllers.find(event.m_priority); priorityListIt != m_controllers.end())
|
||||
@@ -106,6 +128,11 @@ namespace AzFramework
|
||||
|
||||
void ViewportControllerList::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// If our event priority is "custom", we should dispatch at all priority levels in reverse order
|
||||
// Reverse order lets high priority controllers get the last say in viewport update operations
|
||||
using AzFramework::ViewportControllerPriority;
|
||||
@@ -174,4 +201,22 @@ namespace AzFramework
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ViewportControllerList::IsEnabled() const
|
||||
{
|
||||
return m_enabled;
|
||||
}
|
||||
|
||||
void ViewportControllerList::SetEnabled(bool enabled)
|
||||
{
|
||||
if (m_enabled != enabled)
|
||||
{
|
||||
m_enabled = enabled;
|
||||
// If we've been re-enabled, reset our input channels as they may have missed state changes.
|
||||
if (m_enabled)
|
||||
{
|
||||
ResetInputChannels();
|
||||
}
|
||||
}
|
||||
}
|
||||
} //namespace AzFramework
|
||||
|
||||
@@ -37,6 +37,9 @@ namespace AzFramework
|
||||
//! either a controller returns true to consume the event in OnInputChannelEvent or the controller list is exhausted.
|
||||
//! InputChannelEvents are sent to controllers in priority order (from the lowest priority value to the highest).
|
||||
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
|
||||
//! Dispatches a ResetInputChannels call to all controllers registered to this list.
|
||||
//! Calls to controllers are made in an undefined order.
|
||||
void ResetInputChannels() override;
|
||||
//! Dispatches an update tick to all controllers registered to this list.
|
||||
//! This occurs in *reverse* priority order (i.e. from the highest priority value to the lowest) so that
|
||||
//! controllers with the highest registration priority may override the transforms of the controllers with the
|
||||
@@ -50,6 +53,12 @@ namespace AzFramework
|
||||
//! All ViewportControllerLists have a priority of Custom to ensure
|
||||
//! that they receive events at all priorities from any parent controllers.
|
||||
AzFramework::ViewportControllerPriority GetPriority() const { return ViewportControllerPriority::DispatchToAllPriorities; }
|
||||
//! Returns true if this controller list is enabled, i.e.
|
||||
//! it is accepting and forwarding input and update events to its children.
|
||||
bool IsEnabled() const;
|
||||
//! Set this controller list's enabled state.
|
||||
//! If a controller list is disabled, it will ignore all input and update events rather than dispatching them to its children.
|
||||
void SetEnabled(bool enabled);
|
||||
|
||||
private:
|
||||
void SortControllers();
|
||||
@@ -58,5 +67,6 @@ namespace AzFramework
|
||||
|
||||
AZStd::unordered_map<AzFramework::ViewportControllerPriority, AZStd::vector<ViewportControllerPtr>> m_controllers;
|
||||
AZStd::unordered_set<ViewportId> m_viewports;
|
||||
bool m_enabled = true;
|
||||
};
|
||||
} //namespace AzFramework
|
||||
|
||||
@@ -317,7 +317,6 @@ set(FILES
|
||||
Terrain/TerrainDataRequestBus.h
|
||||
Terrain/TerrainDataRequestBus.cpp
|
||||
Platform/PlatformDefaults.h
|
||||
Platform/PlatformDefaults.cpp
|
||||
Windowing/WindowBus.h
|
||||
Windowing/NativeWindow.cpp
|
||||
Windowing/NativeWindow.h
|
||||
|
||||
@@ -33,12 +33,12 @@ ly_add_target(
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
AZ::AzCore
|
||||
PUBLIC
|
||||
AZ::GridMate
|
||||
3rdParty::md5
|
||||
3rdParty::zlib
|
||||
3rdParty::zstd
|
||||
3rdParty::lz4
|
||||
PUBLIC
|
||||
AZ::GridMate
|
||||
)
|
||||
|
||||
if(LY_ENABLE_STATISTICAL_PROFILING)
|
||||
|
||||
@@ -80,6 +80,8 @@ namespace AzGameFramework
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
|
||||
#endif
|
||||
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
|
||||
}
|
||||
|
||||
AZ::ComponentTypeList GameApplication::GetRequiredSystemComponents() const
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
#include <AzCore/std/typetraits/is_enum.h>
|
||||
#include <AzCore/RTTI/TypeInfo.h>
|
||||
#include <AzCore/RTTI/TypeSafeIntegral.h>
|
||||
#include <AzCore/Name/Name.h>
|
||||
#include <AzCore/Name/NameDictionary.h>
|
||||
|
||||
namespace AzNetworking
|
||||
{
|
||||
@@ -173,6 +175,22 @@ namespace AzNetworking
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct SerializeObjectHelper<AZ::Name>
|
||||
{
|
||||
static bool SerializeObject(ISerializer& serializer, AZ::Name& value)
|
||||
{
|
||||
AZ::Name::Hash nameHash = value.GetHash();
|
||||
bool result = serializer.Serialize(nameHash, "NameHash");
|
||||
|
||||
if (result && serializer.GetSerializerMode() == SerializerMode::WriteToObject)
|
||||
{
|
||||
value = AZ::NameDictionary::Instance().FindName(nameHash);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#include <AzNetworking/Serialization/AzContainerSerializers.h>
|
||||
|
||||
@@ -578,16 +578,6 @@ namespace AzToolsFramework
|
||||
*/
|
||||
virtual bool IsEditorInIsolationMode() = 0;
|
||||
|
||||
/*!
|
||||
* Get the engine root path that the current tool is running under.
|
||||
*/
|
||||
virtual const char* GetEngineRootPath() const = 0;
|
||||
|
||||
/**
|
||||
* Get the version of the engine the current tools application is running under
|
||||
*/
|
||||
virtual const char* GetEngineVersion() const = 0;
|
||||
|
||||
/**
|
||||
* Creates and adds a new entity to the tools application from components which match at least one of the requiredTags
|
||||
* The tag matching occurs on AZ::Edit::SystemComponentTags attribute from the reflected class data in the serialization context
|
||||
|
||||
@@ -224,112 +224,6 @@ namespace AzToolsFramework
|
||||
|
||||
} // Internal
|
||||
|
||||
#define AZ_MAX_ENGINE_VERSION_LEN 64
|
||||
// Private Implementation class to manage the engine root and version
|
||||
// Note: We are not using any AzCore classes because the ToolsApplication
|
||||
// initialization happens early on, before the Allocators get instantiated,
|
||||
// so we are using Qt privately instead
|
||||
class ToolsApplication::EngineConfigImpl
|
||||
{
|
||||
private:
|
||||
friend class ToolsApplication;
|
||||
|
||||
typedef QMap<QString, QString> EngineJsonMap;
|
||||
|
||||
EngineConfigImpl(const char* logWindow, const char* fileName)
|
||||
: m_logWindow(logWindow)
|
||||
, m_fileName(fileName)
|
||||
{
|
||||
m_engineRoot[0] = '\0';
|
||||
m_engineVersion[0] = '\0';
|
||||
}
|
||||
|
||||
char m_engineRoot[AZ_MAX_PATH_LEN];
|
||||
char m_engineVersion[AZ_MAX_ENGINE_VERSION_LEN];
|
||||
EngineJsonMap m_engineConfigMap;
|
||||
const char* m_logWindow;
|
||||
const char* m_fileName;
|
||||
|
||||
|
||||
// Read an engine configuration into a map of key/value pairs
|
||||
bool ReadEngineConfigIntoMap(QString engineJsonPath, EngineJsonMap& engineJsonMap)
|
||||
{
|
||||
QFile engineJsonFile(engineJsonPath);
|
||||
if (!engineJsonFile.open(QIODevice::ReadOnly | QIODevice::Text))
|
||||
{
|
||||
AZ_Warning(m_logWindow, false, "Unable to open file '%s' in the current root directory", engineJsonPath.toUtf8().data());
|
||||
return false;
|
||||
}
|
||||
|
||||
QByteArray engineJsonData = engineJsonFile.readAll();
|
||||
engineJsonFile.close();
|
||||
QJsonDocument engineJsonDoc(QJsonDocument::fromJson(engineJsonData));
|
||||
if (engineJsonDoc.isNull())
|
||||
{
|
||||
AZ_Warning(m_logWindow, false, "Unable to read file '%s' in the current root directory", engineJsonPath.toUtf8().data());
|
||||
return false;
|
||||
}
|
||||
|
||||
QJsonObject engineJsonRoot = engineJsonDoc.object();
|
||||
for (const QString& configKey : engineJsonRoot.keys())
|
||||
{
|
||||
QJsonValue configValue = engineJsonRoot[configKey];
|
||||
if (configValue.isString() || configValue.isDouble())
|
||||
{
|
||||
// Only map strings and numbers, ignore every other type
|
||||
engineJsonMap[configKey] = configValue.toString();
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ_Warning(m_logWindow, false, "Ignoring key '%s' from '%s', unsupported type.", configKey.toUtf8().data(), engineJsonPath.toUtf8().data());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Initialize the engine config object based on the current
|
||||
bool Initialize(const char* currentEngineRoot)
|
||||
{
|
||||
// Start with the app root as the engine root (legacy), but check to see if the engine root
|
||||
// is external to the app root
|
||||
azstrncpy(m_engineRoot, AZ_ARRAY_SIZE(m_engineRoot), currentEngineRoot, strlen(currentEngineRoot) + 1);
|
||||
|
||||
// From the appRoot, check and see if we can read any external engine reference in engine.json
|
||||
QString engineJsonFileName = QString(m_fileName);
|
||||
QString engineJsonFilePath = QDir(currentEngineRoot).absoluteFilePath(engineJsonFileName);
|
||||
|
||||
// From the appRoot, check and see if we can read any external engine reference in engine.json
|
||||
if (!QFile::exists(engineJsonFilePath))
|
||||
{
|
||||
AZ_Warning(m_logWindow, false, "Unable to find '%s' in the current app root directory.", m_fileName);
|
||||
return false;
|
||||
}
|
||||
if (!ReadEngineConfigIntoMap(engineJsonFilePath, m_engineConfigMap))
|
||||
{
|
||||
AZ_Warning(m_logWindow, false, "Defaulting root engine path to '%s'", currentEngineRoot);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read in the local engine version value
|
||||
auto localEngineVersionValue = m_engineConfigMap.find(QString(AzToolsFramework::Internal::s_engineConfigEngineVersionKey));
|
||||
QString localEngineVersion(localEngineVersionValue.value());
|
||||
azstrncpy(m_engineVersion, AZ_ARRAY_SIZE(m_engineVersion), localEngineVersion.toUtf8().data(), localEngineVersion.length() + 1);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
const char* GetEngineRoot() const
|
||||
{
|
||||
return m_engineRoot;
|
||||
}
|
||||
|
||||
const char* GetEngineVersion() const
|
||||
{
|
||||
return m_engineVersion;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
ToolsApplication::ToolsApplication(int* argc, char*** argv)
|
||||
: AzFramework::Application(argc, argv)
|
||||
, m_selectionBounds(AZ::Aabb())
|
||||
@@ -339,7 +233,6 @@ namespace AzToolsFramework
|
||||
, m_isInIsolationMode(false)
|
||||
{
|
||||
ToolsApplicationRequests::Bus::Handler::BusConnect();
|
||||
m_engineConfigImpl.reset(new ToolsApplication::EngineConfigImpl(AzToolsFramework::Internal::s_startupLogWindow, AzToolsFramework::Internal::s_engineConfigFileName));
|
||||
|
||||
m_undoCache.RegisterToUndoCacheInterface();
|
||||
}
|
||||
@@ -391,7 +284,6 @@ namespace AzToolsFramework
|
||||
void ToolsApplication::Start(const Descriptor& descriptor, const StartupParameters& startupParameters/* = StartupParameters()*/)
|
||||
{
|
||||
Application::Start(descriptor, startupParameters);
|
||||
InitializeEngineConfig();
|
||||
|
||||
m_editorEntityManager.Start();
|
||||
|
||||
@@ -399,14 +291,6 @@ namespace AzToolsFramework
|
||||
AZ_Assert(m_editorEntityAPI, "ToolsApplication - Could not retrieve instance of EditorEntityAPI");
|
||||
}
|
||||
|
||||
void ToolsApplication::InitializeEngineConfig()
|
||||
{
|
||||
if (!m_engineConfigImpl->Initialize(GetEngineRoot()))
|
||||
{
|
||||
AZ_Warning(AzToolsFramework::Internal::s_startupLogWindow, false, "Defaulting engine root path to '%s'", GetEngineRoot());
|
||||
}
|
||||
}
|
||||
|
||||
void ToolsApplication::StartCommon(AZ::Entity* systemEntity)
|
||||
{
|
||||
Application::StartCommon(systemEntity);
|
||||
@@ -1832,16 +1716,6 @@ namespace AzToolsFramework
|
||||
return m_isInIsolationMode;
|
||||
}
|
||||
|
||||
const char* ToolsApplication::GetEngineRootPath() const
|
||||
{
|
||||
return m_engineConfigImpl->GetEngineRoot();
|
||||
}
|
||||
|
||||
const char* ToolsApplication::GetEngineVersion() const
|
||||
{
|
||||
return m_engineConfigImpl->GetEngineVersion();
|
||||
}
|
||||
|
||||
void ToolsApplication::CreateAndAddEntityFromComponentTags(const AZStd::vector<AZ::Crc32>& requiredTags, const char* entityName)
|
||||
{
|
||||
if (!entityName || !entityName[0])
|
||||
|
||||
@@ -150,8 +150,6 @@ namespace AzToolsFramework
|
||||
void EnterEditorIsolationMode() override;
|
||||
void ExitEditorIsolationMode() override;
|
||||
bool IsEditorInIsolationMode() override;
|
||||
const char* GetEngineRootPath() const override;
|
||||
const char* GetEngineVersion() const override;
|
||||
|
||||
void CreateAndAddEntityFromComponentTags(const AZStd::vector<AZ::Crc32>& requiredTags, const char* entityName) override;
|
||||
|
||||
@@ -174,7 +172,6 @@ namespace AzToolsFramework
|
||||
|
||||
void CreateUndosForDirtyEntities();
|
||||
void ConsistencyCheckUndoCache();
|
||||
void InitializeEngineConfig();
|
||||
AZ::Aabb m_selectionBounds;
|
||||
EntityIdList m_selectedEntities;
|
||||
EntityIdList m_highlightedEntities;
|
||||
@@ -186,9 +183,6 @@ namespace AzToolsFramework
|
||||
bool m_isInIsolationMode;
|
||||
EntityIdSet m_isolatedEntityIdSet;
|
||||
|
||||
class EngineConfigImpl;
|
||||
AZStd::unique_ptr<EngineConfigImpl> m_engineConfigImpl;
|
||||
|
||||
EditorEntityAPI* m_editorEntityAPI = nullptr;
|
||||
|
||||
EditorEntityManager m_editorEntityManager;
|
||||
|
||||
@@ -170,6 +170,15 @@ namespace AzToolsFramework
|
||||
return m_filter;
|
||||
}
|
||||
|
||||
QSharedPointer<CompositeFilter> SearchWidget::GetStringFilter() const
|
||||
{
|
||||
return m_stringFilter;
|
||||
}
|
||||
|
||||
QSharedPointer<CompositeFilter> SearchWidget::GetTypesFilter() const
|
||||
{
|
||||
return m_typesFilter;
|
||||
}
|
||||
} // namespace AssetBrowser
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
|
||||
@@ -39,6 +39,10 @@ namespace AzToolsFramework
|
||||
|
||||
QSharedPointer<CompositeFilter> GetFilter() const;
|
||||
|
||||
QSharedPointer<CompositeFilter> GetStringFilter() const;
|
||||
|
||||
QSharedPointer<CompositeFilter> GetTypesFilter() const;
|
||||
|
||||
QString GetFilterString() const { return textFilter(); }
|
||||
void ClearStringFilter() { ClearTextFilter(); }
|
||||
|
||||
|
||||
+8
-2
@@ -491,6 +491,14 @@ namespace AzToolsFramework
|
||||
|
||||
EditorEntityContextNotificationBus::Broadcast(&EditorEntityContextNotification::OnStartPlayInEditorBegin);
|
||||
|
||||
//cache the current selected entities.
|
||||
ToolsApplicationRequests::Bus::BroadcastResult(m_selectedBeforeStartingGame, &ToolsApplicationRequests::GetSelectedEntities);
|
||||
//deselect entities if selected when entering game mode before deactivating the entities in StartPlayInEditor(...)
|
||||
if (!m_selectedBeforeStartingGame.empty())
|
||||
{
|
||||
ToolsApplicationRequests::Bus::Broadcast(&ToolsApplicationRequests::MarkEntitiesDeselected, m_selectedBeforeStartingGame);
|
||||
}
|
||||
|
||||
if (m_isLegacySliceService)
|
||||
{
|
||||
SliceEditorEntityOwnershipService* editorEntityOwnershipService =
|
||||
@@ -507,8 +515,6 @@ namespace AzToolsFramework
|
||||
|
||||
m_isRunningGame = true;
|
||||
|
||||
ToolsApplicationRequests::Bus::BroadcastResult(m_selectedBeforeStartingGame, &ToolsApplicationRequests::GetSelectedEntities);
|
||||
|
||||
EditorEntityContextNotificationBus::Broadcast(&EditorEntityContextNotification::OnStartPlayInEditor);
|
||||
}
|
||||
|
||||
|
||||
@@ -136,6 +136,48 @@ namespace AzToolsFramework
|
||||
return entity->GetName();
|
||||
}
|
||||
|
||||
EntityList EntityIdListToEntityList(const EntityIdList& inputEntityIds)
|
||||
{
|
||||
EntityList entities;
|
||||
entities.reserve(inputEntityIds.size());
|
||||
|
||||
for (AZ::EntityId entityId : inputEntityIds)
|
||||
{
|
||||
if (!entityId.IsValid())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (auto entity = GetEntityById(entityId))
|
||||
{
|
||||
entities.emplace_back(entity);
|
||||
}
|
||||
}
|
||||
|
||||
return entities;
|
||||
}
|
||||
|
||||
EntityList EntityIdSetToEntityList(const EntityIdSet& inputEntityIds)
|
||||
{
|
||||
EntityList entities;
|
||||
entities.reserve(inputEntityIds.size());
|
||||
|
||||
for (AZ::EntityId entityId : inputEntityIds)
|
||||
{
|
||||
if (!entityId.IsValid())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (auto entity = GetEntityById(entityId))
|
||||
{
|
||||
entities.emplace_back(entity);
|
||||
}
|
||||
}
|
||||
|
||||
return entities;
|
||||
}
|
||||
|
||||
void GetAllComponentsForEntity(const AZ::Entity* entity, AZ::Entity::ComponentArrayType& componentsOnEntity)
|
||||
{
|
||||
if (entity)
|
||||
@@ -1068,6 +1110,45 @@ namespace AzToolsFramework
|
||||
return !allEntityClonesContainer.m_entities.empty();
|
||||
}
|
||||
|
||||
EntityIdSet GetCulledEntityHierarchy(const EntityIdList& entities)
|
||||
{
|
||||
EntityIdSet culledEntities;
|
||||
|
||||
for (const AZ::EntityId& entityId : entities)
|
||||
{
|
||||
bool selectionIncludesTransformHeritage = false;
|
||||
AZ::EntityId parentEntityId = entityId;
|
||||
do
|
||||
{
|
||||
AZ::EntityId nextParentId;
|
||||
AZ::TransformBus::EventResult(
|
||||
/*result*/ nextParentId,
|
||||
/*address*/ parentEntityId,
|
||||
&AZ::TransformBus::Events::GetParentId);
|
||||
parentEntityId = nextParentId;
|
||||
if (!parentEntityId.IsValid())
|
||||
{
|
||||
break;
|
||||
}
|
||||
for (const AZ::EntityId& parentCheck : entities)
|
||||
{
|
||||
if (parentCheck == parentEntityId)
|
||||
{
|
||||
selectionIncludesTransformHeritage = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (parentEntityId.IsValid() && !selectionIncludesTransformHeritage);
|
||||
|
||||
if (!selectionIncludesTransformHeritage)
|
||||
{
|
||||
culledEntities.insert(entityId);
|
||||
}
|
||||
}
|
||||
|
||||
return culledEntities;
|
||||
}
|
||||
|
||||
namespace Internal
|
||||
{
|
||||
void CloneSliceEntitiesAndChildren(
|
||||
|
||||
@@ -47,6 +47,9 @@ namespace AzToolsFramework
|
||||
|
||||
AZStd::string GetEntityName(const AZ::EntityId& entityId, const AZStd::string_view& nameOverride = {});
|
||||
|
||||
EntityList EntityIdListToEntityList(const EntityIdList& inputEntityIds);
|
||||
EntityList EntityIdSetToEntityList(const EntityIdSet& inputEntityIds);
|
||||
|
||||
template <typename... ComponentTypes>
|
||||
struct AddComponents
|
||||
{
|
||||
@@ -202,4 +205,8 @@ namespace AzToolsFramework
|
||||
/// Wrap EBus SetSelectedEntities call.
|
||||
void SelectEntities(const AzToolsFramework::EntityIdList& entities);
|
||||
|
||||
/// Return a set of entities, culling any that have an ancestor in the list.
|
||||
/// e.g. This is useful for getting a concise set of entities that need to be duplicated.
|
||||
EntityIdSet GetCulledEntityHierarchy(const EntityIdList& entities);
|
||||
|
||||
}; // namespace AzToolsFramework
|
||||
|
||||
+20
-7
@@ -94,6 +94,7 @@ namespace AzToolsFramework
|
||||
m_prefabSystemComponent->RemoveTemplate(templateId);
|
||||
}
|
||||
m_rootInstance->Reset();
|
||||
m_rootInstance->SetContainerEntityName("Level");
|
||||
|
||||
AzFramework::EntityOwnershipServiceNotificationBus::Event(
|
||||
m_entityContextId, &AzFramework::EntityOwnershipServiceNotificationBus::Events::OnEntityOwnershipServiceReset);
|
||||
@@ -198,6 +199,7 @@ namespace AzToolsFramework
|
||||
|
||||
m_rootInstance->SetTemplateId(templateId);
|
||||
m_rootInstance->SetTemplateSourcePath(m_loaderInterface->GetRelativePathToProject(filename));
|
||||
m_rootInstance->SetContainerEntityName("Level");
|
||||
m_prefabSystemComponent->PropagateTemplateChanges(templateId);
|
||||
|
||||
return true;
|
||||
@@ -279,18 +281,29 @@ namespace AzToolsFramework
|
||||
AZStd::unique_ptr<Prefab::Instance> createdPrefabInstance =
|
||||
m_prefabSystemComponent->CreatePrefab(entities, AZStd::move(nestedPrefabInstances), filePath);
|
||||
|
||||
if (!instanceToParentUnder)
|
||||
{
|
||||
instanceToParentUnder = *m_rootInstance;
|
||||
}
|
||||
|
||||
if (createdPrefabInstance)
|
||||
{
|
||||
if (!instanceToParentUnder)
|
||||
{
|
||||
instanceToParentUnder = *m_rootInstance;
|
||||
}
|
||||
|
||||
Prefab::Instance& addedInstance = instanceToParentUnder->get().AddInstance(AZStd::move(createdPrefabInstance));
|
||||
HandleEntitiesAdded({addedInstance.m_containerEntity.get()});
|
||||
AZ::Entity* containerEntity = addedInstance.m_containerEntity.get();
|
||||
containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
|
||||
HandleEntitiesAdded({containerEntity});
|
||||
HandleEntitiesAdded(entities);
|
||||
|
||||
// Update the template of the instance since we modified the entities of the instance by calling HandleEntitiesAdded.
|
||||
Prefab::PrefabDom serializedInstance;
|
||||
if (Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(addedInstance, serializedInstance))
|
||||
{
|
||||
m_prefabSystemComponent->UpdatePrefabTemplate(addedInstance.GetTemplateId(), serializedInstance);
|
||||
}
|
||||
|
||||
return addedInstance;
|
||||
}
|
||||
HandleEntitiesAdded(entities);
|
||||
|
||||
return AZStd::nullopt;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -186,7 +186,7 @@ namespace AzToolsFramework
|
||||
PlayInEditorData m_playInEditorData;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// PrefabSystemComponentInterface interface implementation
|
||||
// PrefabEditorEntityOwnershipInterface implementation
|
||||
Prefab::InstanceOptionalReference CreatePrefab(
|
||||
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Prefab::Instance>>&& nestedPrefabInstances,
|
||||
AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder) override;
|
||||
|
||||
@@ -123,7 +123,11 @@ namespace AzToolsFramework
|
||||
void Instance::SetTemplateSourcePath(AZ::IO::PathView sourcePath)
|
||||
{
|
||||
m_templateSourcePath = sourcePath;
|
||||
m_containerEntity->SetName(sourcePath.Filename().Native());
|
||||
}
|
||||
|
||||
void Instance::SetContainerEntityName(AZStd::string_view containerName)
|
||||
{
|
||||
m_containerEntity->SetName(containerName);
|
||||
}
|
||||
|
||||
bool Instance::AddEntity(AZ::Entity& entity)
|
||||
@@ -563,7 +567,7 @@ namespace AzToolsFramework
|
||||
|
||||
AZ::EntityId Instance::GetContainerEntityId() const
|
||||
{
|
||||
return m_containerEntity->GetId();
|
||||
return m_containerEntity ? m_containerEntity->GetId() : AZ::EntityId();
|
||||
}
|
||||
|
||||
bool Instance::HasContainerEntity() const
|
||||
|
||||
@@ -80,6 +80,7 @@ namespace AzToolsFramework
|
||||
|
||||
const AZ::IO::Path& GetTemplateSourcePath() const;
|
||||
void SetTemplateSourcePath(AZ::IO::PathView sourcePath);
|
||||
void SetContainerEntityName(AZStd::string_view containerName);
|
||||
|
||||
bool AddEntity(AZ::Entity& entity);
|
||||
bool AddEntity(AZ::Entity& entity, EntityAlias entityAlias);
|
||||
|
||||
+25
-1
@@ -15,6 +15,7 @@
|
||||
#include <AzCore/Component/TickBus.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/Instance.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/TemplateInstanceMapperInterface.h>
|
||||
@@ -116,10 +117,24 @@ namespace AzToolsFramework
|
||||
"Could not find Template using Id '%llu'. Unable to update Instance.",
|
||||
currentTemplateId);
|
||||
|
||||
// Remove the instance from update queue if its corresponding template couldn't be found
|
||||
isUpdateSuccessful = false;
|
||||
m_instancesUpdateQueue.pop();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
auto findInstancesResult = m_templateInstanceMapperInterface->FindInstancesOwnedByTemplate(instanceTemplateId)->get();
|
||||
|
||||
if (findInstancesResult.find(instanceToUpdate) == findInstancesResult.end())
|
||||
{
|
||||
// Since nested instances get reconstructed during propagation, remove any nested instance that no longer
|
||||
// maps to a template.
|
||||
isUpdateSuccessful = false;
|
||||
m_instancesUpdateQueue.pop();
|
||||
continue;
|
||||
}
|
||||
|
||||
Template& currentTemplate = currentTemplateReference->get();
|
||||
Instance::EntityList newEntities;
|
||||
if (PrefabDomUtils::LoadInstanceFromPrefabDom(*instanceToUpdate, newEntities, currentTemplate.GetPrefabDom()))
|
||||
@@ -139,9 +154,18 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
m_instancesUpdateQueue.pop();
|
||||
|
||||
}
|
||||
|
||||
for (auto entityIdIterator = selectedEntityIds.begin(); entityIdIterator != selectedEntityIds.end(); entityIdIterator++)
|
||||
{
|
||||
// Since entities get recreated during propagation, we need to check whether the entities correspoding to the list
|
||||
// of selected entity ids are present or not.
|
||||
AZ::Entity* entity = GetEntityById(*entityIdIterator);
|
||||
if (entity == nullptr)
|
||||
{
|
||||
selectedEntityIds.erase(entityIdIterator--);
|
||||
}
|
||||
}
|
||||
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetSelectedEntities, selectedEntityIds);
|
||||
|
||||
// Enable the Outliner
|
||||
|
||||
@@ -15,15 +15,16 @@
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/Utils/TypeHash.h>
|
||||
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
|
||||
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
|
||||
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/Instance.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceEntityIdMapper.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabUndo.h>
|
||||
@@ -37,12 +38,14 @@ namespace AzToolsFramework
|
||||
void PrefabPublicHandler::RegisterPrefabPublicHandlerInterface()
|
||||
{
|
||||
m_instanceEntityMapperInterface = AZ::Interface<InstanceEntityMapperInterface>::Get();
|
||||
AZ_Assert(
|
||||
m_instanceEntityMapperInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceEntityMapperInterface");
|
||||
AZ_Assert(m_instanceEntityMapperInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceEntityMapperInterface");
|
||||
|
||||
m_instanceToTemplateInterface = AZ::Interface<InstanceToTemplateInterface>::Get();
|
||||
AZ_Assert(m_instanceToTemplateInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceToTemplateInterface");
|
||||
|
||||
m_prefabLoaderInterface = AZ::Interface<PrefabLoaderInterface>::Get();
|
||||
AZ_Assert(m_prefabLoaderInterface, "Could not get PrefabLoaderInterface on PrefabPublicHandler construction.");
|
||||
|
||||
m_prefabSystemComponentInterface = AZ::Interface<PrefabSystemComponentInterface>::Get();
|
||||
AZ_Assert(m_prefabSystemComponentInterface, "Could not get PrefabSystemComponentInterface on PrefabPublicHandler construction.");
|
||||
|
||||
@@ -59,92 +62,160 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
PrefabOperationResult PrefabPublicHandler::CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
|
||||
{
|
||||
EntityList inputEntityList, topLevelEntities;
|
||||
AZ::EntityId commonRootEntityId;
|
||||
InstanceOptionalReference commonRootEntityOwningInstance;
|
||||
PrefabOperationResult findCommonRootOutcome = FindCommonRootOwningInstance(
|
||||
entityIds, inputEntityList, topLevelEntities, commonRootEntityId, commonRootEntityOwningInstance);
|
||||
if (!findCommonRootOutcome.IsSuccess())
|
||||
{
|
||||
return findCommonRootOutcome;
|
||||
}
|
||||
|
||||
InstanceOptionalReference instanceToCreate;
|
||||
{
|
||||
// Initialize Undo Batch object
|
||||
ScopedUndoBatch undoBatch("Create Prefab");
|
||||
|
||||
PrefabDom commonRootInstanceDomBeforeCreate;
|
||||
m_instanceToTemplateInterface->GenerateDomForInstance(
|
||||
commonRootInstanceDomBeforeCreate, commonRootEntityOwningInstance->get());
|
||||
|
||||
AZStd::vector<AZ::Entity*> entities;
|
||||
AZStd::vector<AZStd::unique_ptr<Instance>> instances;
|
||||
|
||||
// Retrieve all entities affected and identify Instances
|
||||
if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances))
|
||||
{
|
||||
return AZ::Failure(
|
||||
AZStd::string("Could not create a new prefab out of the entities provided - entities do not share a common root."));
|
||||
}
|
||||
|
||||
// When we create a prefab with other prefab instances, we have to remove the existing links between the source and
|
||||
// target templates of the other instances.
|
||||
for (auto& nestedInstance : instances)
|
||||
{
|
||||
PrefabUndoHelpers::RemoveLink(
|
||||
nestedInstance->GetTemplateId(), commonRootEntityOwningInstance->get().GetTemplateId(),
|
||||
nestedInstance->GetInstanceAlias(), nestedInstance->GetLinkId(), undoBatch.GetUndoBatch());
|
||||
}
|
||||
|
||||
auto prefabEditorEntityOwnershipInterface = AZ::Interface<PrefabEditorEntityOwnershipInterface>::Get();
|
||||
if (!prefabEditorEntityOwnershipInterface)
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
|
||||
"(PrefabEditorEntityOwnershipInterface unavailable)."));
|
||||
}
|
||||
|
||||
// Create the Prefab
|
||||
instanceToCreate = prefabEditorEntityOwnershipInterface->CreatePrefab(
|
||||
entities, AZStd::move(instances), filePath, commonRootEntityOwningInstance);
|
||||
|
||||
if (!instanceToCreate)
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
|
||||
"(A null instance is returned)."));
|
||||
}
|
||||
|
||||
PrefabUndoHelpers::UpdatePrefabInstance(
|
||||
commonRootEntityOwningInstance->get(), "Update prefab instance", commonRootInstanceDomBeforeCreate, undoBatch.GetUndoBatch());
|
||||
|
||||
CreateLink(
|
||||
topLevelEntities, instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch(),
|
||||
commonRootEntityId);
|
||||
AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
|
||||
|
||||
// Change top level entities to be parented to the container entity
|
||||
// Mark them as dirty so this change is correctly applied to the template
|
||||
for (AZ::Entity* topLevelEntity : topLevelEntities)
|
||||
{
|
||||
m_prefabUndoCache.UpdateCache(topLevelEntity->GetId());
|
||||
undoBatch.MarkEntityDirty(topLevelEntity->GetId());
|
||||
AZ::TransformBus::Event(topLevelEntity->GetId(), &AZ::TransformBus::Events::SetParent, containerEntityId);
|
||||
}
|
||||
|
||||
// Select Container Entity
|
||||
{
|
||||
auto selectionUndo = aznew SelectionCommand({containerEntityId}, "Select Prefab Container Entity");
|
||||
selectionUndo->SetParent(undoBatch.GetUndoBatch());
|
||||
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::RunRedoSeparately, selectionUndo);
|
||||
}
|
||||
}
|
||||
|
||||
// Save Template to file
|
||||
m_prefabLoaderInterface->SaveTemplate(instanceToCreate->get().GetTemplateId());
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
PrefabOperationResult PrefabPublicHandler::FindCommonRootOwningInstance(
|
||||
const AZStd::vector<AZ::EntityId>& entityIds, EntityList& inputEntityList, EntityList& topLevelEntities,
|
||||
AZ::EntityId& commonRootEntityId, InstanceOptionalReference& commonRootEntityOwningInstance)
|
||||
{
|
||||
// Retrieve entityList from entityIds
|
||||
EntityList inputEntityList;
|
||||
EntityIdListToEntityList(entityIds, inputEntityList);
|
||||
inputEntityList = EntityIdListToEntityList(entityIds);
|
||||
|
||||
// Find common root and top level entities
|
||||
bool entitiesHaveCommonRoot = false;
|
||||
AZ::EntityId commonRootEntityId;
|
||||
EntityList topLevelEntities;
|
||||
|
||||
AzToolsFramework::ToolsApplicationRequests::Bus::BroadcastResult(
|
||||
entitiesHaveCommonRoot,
|
||||
&AzToolsFramework::ToolsApplicationRequests::FindCommonRootInactive,
|
||||
inputEntityList,
|
||||
commonRootEntityId,
|
||||
&topLevelEntities
|
||||
);
|
||||
entitiesHaveCommonRoot, &AzToolsFramework::ToolsApplicationRequests::FindCommonRootInactive, inputEntityList,
|
||||
commonRootEntityId, &topLevelEntities);
|
||||
|
||||
// Bail if entities don't share a common root
|
||||
if (!entitiesHaveCommonRoot)
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - entities do not share a common root."));
|
||||
}
|
||||
|
||||
AZ::Entity* commonRootEntity = nullptr;
|
||||
if (commonRootEntityId.IsValid())
|
||||
{
|
||||
commonRootEntity = GetEntityById(commonRootEntityId);
|
||||
return AZ::Failure(AZStd::string("Failed to create a prefab: Provided entities do not share a common root."));
|
||||
}
|
||||
|
||||
// Retrieve the owning instance of the common root entity, which will be our new instance's parent instance.
|
||||
InstanceOptionalReference commonRootEntityOwningInstance = GetOwnerInstanceByEntityId(commonRootEntityId);
|
||||
AZ_Assert(commonRootEntityOwningInstance.has_value(), "Failed to create prefab : "
|
||||
"Couldn't get a valid owning instance for the common root entity of the enities provided");
|
||||
|
||||
AZStd::vector<AZ::Entity*> entities;
|
||||
AZStd::vector<AZStd::unique_ptr<Instance>> instances;
|
||||
|
||||
// Retrieve all entities affected and identify Instances
|
||||
if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances))
|
||||
commonRootEntityOwningInstance = GetOwnerInstanceByEntityId(commonRootEntityId);
|
||||
if (!commonRootEntityOwningInstance)
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - entities do not share a common root."));
|
||||
AZ_Assert(
|
||||
false,
|
||||
"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided");
|
||||
return AZ::Failure(AZStd::string(
|
||||
"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided"));
|
||||
}
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
auto prefabEditorEntityOwnershipInterface = AZ::Interface<PrefabEditorEntityOwnershipInterface>::Get();
|
||||
if (!prefabEditorEntityOwnershipInterface)
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
|
||||
"(PrefabEditorEntityOwnershipInterface unavailable)."));
|
||||
}
|
||||
void PrefabPublicHandler::CreateLink(
|
||||
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
|
||||
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId)
|
||||
{
|
||||
AZ::EntityId containerEntityId = sourceInstance.GetContainerEntityId();
|
||||
AZ::Entity* containerEntity = GetEntityById(containerEntityId);
|
||||
Prefab::PrefabDom containerEntityDomBefore;
|
||||
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
|
||||
|
||||
InstanceOptionalReference instance = prefabEditorEntityOwnershipInterface->CreatePrefab(
|
||||
entities, AZStd::move(instances), filePath, commonRootEntityOwningInstance);
|
||||
|
||||
if (!instance)
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
|
||||
"(A null instance is returned)."));
|
||||
}
|
||||
|
||||
AZ::EntityId containerEntityId = instance->get().GetContainerEntityId();
|
||||
AZ::Vector3 containerEntityTranslation(AZ::Vector3::CreateZero());
|
||||
AZ::Quaternion containerEntityRotation(AZ::Quaternion::CreateZero());
|
||||
|
||||
// Set the transform (translation, rotation) of the container entity
|
||||
GenerateContainerEntityTransform(topLevelEntities, containerEntityTranslation, containerEntityRotation);
|
||||
|
||||
// Set container entity to be child of common root
|
||||
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
|
||||
|
||||
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalTranslation, containerEntityTranslation);
|
||||
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalRotationQuaternion, containerEntityRotation);
|
||||
|
||||
// Set container entity to be child of common root
|
||||
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
|
||||
|
||||
// Assign the EditorPrefabComponent to the instance container
|
||||
EntityCompositionRequests::AddComponentsOutcome outcome;
|
||||
EntityCompositionRequestBus::BroadcastResult(
|
||||
outcome, &EntityCompositionRequests::AddComponentsToEntities, EntityIdList{containerEntityId},
|
||||
AZ::ComponentTypeList{azrtti_typeid<AzToolsFramework::Prefab::EditorPrefabComponent>()});
|
||||
|
||||
// Change top level entities to be parented to the container entity
|
||||
for (AZ::Entity* topLevelEntity : topLevelEntities)
|
||||
{
|
||||
AZ::TransformBus::Event(topLevelEntity->GetId(), &AZ::TransformBus::Events::SetParent, containerEntityId);
|
||||
}
|
||||
|
||||
return AZ::Success();
|
||||
PrefabDom containerEntityDomAfter;
|
||||
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
|
||||
|
||||
PrefabDom patch;
|
||||
m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
|
||||
m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
|
||||
|
||||
PrefabUndoHelpers::CreateLink(
|
||||
sourceInstance.GetTemplateId(), targetTemplateId, patch, sourceInstance.GetInstanceAlias(),
|
||||
undoBatch);
|
||||
|
||||
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
|
||||
m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
|
||||
}
|
||||
|
||||
PrefabOperationResult PrefabPublicHandler::InstantiatePrefab(AZStd::string_view /*filePath*/, AZ::EntityId /*parent*/, AZ::Vector3 /*position*/)
|
||||
@@ -174,14 +245,7 @@ namespace AzToolsFramework
|
||||
AZStd::string("SavePrefab - Path error. Path could be invalid, or the prefab may not be loaded in this level."));
|
||||
}
|
||||
|
||||
auto prefabLoaderInterface = AZ::Interface<PrefabLoaderInterface>::Get();
|
||||
if (prefabLoaderInterface == nullptr)
|
||||
{
|
||||
return AZ::Failure(AZStd::string(
|
||||
"Could not save prefab - internal error (PrefabLoaderInterface unavailable)."));
|
||||
}
|
||||
|
||||
if (!prefabLoaderInterface->SaveTemplate(templateId))
|
||||
if (!m_prefabLoaderInterface->SaveTemplate(templateId))
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Could not save prefab - internal error (Json write operation failure)."));
|
||||
}
|
||||
@@ -262,13 +326,13 @@ namespace AzToolsFramework
|
||||
|
||||
if (instanceOptionalReference.has_value())
|
||||
{
|
||||
PrefabDom beforeState;
|
||||
m_prefabUndoCache.Retrieve(entityId, beforeState);
|
||||
|
||||
PrefabDom afterState;
|
||||
AZ::Entity* entity = GetEntityById(entityId);
|
||||
if (entity)
|
||||
{
|
||||
PrefabDom beforeState;
|
||||
m_prefabUndoCache.Retrieve(entityId, beforeState);
|
||||
|
||||
m_instanceToTemplateInterface->GenerateDomForEntity(afterState, *entity);
|
||||
|
||||
PrefabDom patch;
|
||||
@@ -287,7 +351,10 @@ namespace AzToolsFramework
|
||||
// Update the cache
|
||||
m_prefabUndoCache.Store(entityId, AZStd::move(afterState));
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
m_prefabUndoCache.PurgeCache(entityId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -419,8 +486,7 @@ namespace AzToolsFramework
|
||||
InstanceOptionalReference instance = GetOwnerInstanceByEntityId(entityIds[0]);
|
||||
|
||||
// Retrieve entityList from entityIds
|
||||
EntityList inputEntityList;
|
||||
EntityIdListToEntityList(entityIds, inputEntityList);
|
||||
EntityList inputEntityList = EntityIdListToEntityList(entityIds);
|
||||
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
|
||||
@@ -655,7 +721,7 @@ namespace AzToolsFramework
|
||||
InstanceOptionalReference owningInstance = m_instanceEntityMapperInterface->FindOwningInstance(entity->GetId());
|
||||
AZ_Assert(
|
||||
owningInstance.has_value(),
|
||||
"An error occored while retrieving entities and prefab instances : "
|
||||
"An error occurred while retrieving entities and prefab instances : "
|
||||
"Owning instance of entity with id '%llu' couldn't be found",
|
||||
entity->GetId());
|
||||
|
||||
@@ -739,7 +805,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
AZ_Assert(
|
||||
false,
|
||||
"An error occored in function EntitiesBelongToSameInstance: "
|
||||
"An error occurred in function EntitiesBelongToSameInstance: "
|
||||
"Owning instance of entity with id '%llu' couldn't be found",
|
||||
entityId);
|
||||
return false;
|
||||
@@ -767,18 +833,5 @@ namespace AzToolsFramework
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PrefabPublicHandler::EntityIdListToEntityList(const EntityIdList& inputEntityIds, EntityList& outEntities)
|
||||
{
|
||||
outEntities.reserve(inputEntityIds.size());
|
||||
|
||||
for (AZ::EntityId entityId : inputEntityIds)
|
||||
{
|
||||
if (entityId.IsValid())
|
||||
{
|
||||
outEntities.emplace_back(GetEntityById(entityId));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,8 +27,10 @@ namespace AzToolsFramework
|
||||
namespace Prefab
|
||||
{
|
||||
class Instance;
|
||||
|
||||
class InstanceEntityMapperInterface;
|
||||
class InstanceToTemplateInterface;
|
||||
class PrefabLoaderInterface;
|
||||
class PrefabSystemComponentInterface;
|
||||
|
||||
class PrefabPublicHandler final
|
||||
@@ -67,13 +69,40 @@ namespace AzToolsFramework
|
||||
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
|
||||
bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
|
||||
|
||||
/**
|
||||
* Creates a link between the templates of an instance and its parent.
|
||||
*
|
||||
* \param topLevelEntities The list of entities that are immediate children to the container entity of the instance.
|
||||
* \param sourceInstance The instance that corresponds to the source template of the link.
|
||||
* \param targetInstance The id of the target template.
|
||||
* \param undoBatch The undo batch to set as parent for this create link action.
|
||||
* \param commonRootEntityId The id of the entity that the source instance should be parented under.
|
||||
*/
|
||||
void CreateLink(
|
||||
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
|
||||
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId);
|
||||
|
||||
/**
|
||||
* Given a list of entityIds, finds the prefab instance that owns the common root entity of the entityIds.
|
||||
*
|
||||
* \param entityIds The list of entity ids.
|
||||
* \param inputEntityList The list of entities corresponding to the entity ids.
|
||||
* \param topLevelEntities The list of entities that are immediate children of the common root entity.
|
||||
* \param commonRootEntityId The entity id of the common root entity of all the entityIds.
|
||||
* \param commonRootEntityOwningInstance The owning instance of the common root entity.
|
||||
* \return PrefabOperationResult indicating whether the action was successful or not.
|
||||
*/
|
||||
PrefabOperationResult FindCommonRootOwningInstance(
|
||||
const AZStd::vector<AZ::EntityId>& entityIds, EntityList& inputEntityList, EntityList& topLevelEntities,
|
||||
AZ::EntityId& commonRootEntityId, InstanceOptionalReference& commonRootEntityOwningInstance);
|
||||
|
||||
static Instance* GetParentInstance(Instance* instance);
|
||||
static Instance* GetAncestorOfInstanceThatIsChildOfRoot(const Instance* ancestor, Instance* descendant);
|
||||
static void GenerateContainerEntityTransform(const EntityList& topLevelEntities, AZ::Vector3& translation, AZ::Quaternion& rotation);
|
||||
static void EntityIdListToEntityList(const EntityIdList& inputEntityIds, EntityList& outEntities);
|
||||
|
||||
InstanceEntityMapperInterface* m_instanceEntityMapperInterface = nullptr;
|
||||
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
|
||||
PrefabLoaderInterface* m_prefabLoaderInterface = nullptr;
|
||||
PrefabSystemComponentInterface* m_prefabSystemComponentInterface = nullptr;
|
||||
|
||||
// Caches entity states for undo/redo purposes
|
||||
|
||||
@@ -104,7 +104,6 @@ namespace AzToolsFramework
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
AZStd::unique_ptr<Instance> newInstance = AZStd::make_unique<Instance>(AZStd::move(containerEntity));
|
||||
|
||||
for (AZ::Entity* entity : entities)
|
||||
@@ -122,6 +121,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
newInstance->SetTemplateSourcePath(relativeFilePath);
|
||||
newInstance->SetContainerEntityName(relativeFilePath.Stem().Native());
|
||||
|
||||
TemplateId newTemplateId = CreateTemplateFromInstance(*newInstance);
|
||||
if (newTemplateId == InvalidTemplateId)
|
||||
@@ -142,7 +142,6 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId)
|
||||
{
|
||||
UpdatePrefabInstances(templateId);
|
||||
auto templateIdToLinkIdsIterator = m_templateToLinkIdsMap.find(templateId);
|
||||
if (templateIdToLinkIdsIterator != m_templateToLinkIdsMap.end())
|
||||
{
|
||||
@@ -153,15 +152,24 @@ namespace AzToolsFramework
|
||||
templateIdToLinkIdsIterator->second.end()));
|
||||
UpdateLinkedInstances(linkIdsToUpdateQueue);
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdatePrefabInstances(templateId);
|
||||
}
|
||||
}
|
||||
|
||||
void PrefabSystemComponent::UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom)
|
||||
{
|
||||
PrefabDom& templateDomToUpdate = FindTemplateDom(templateId);
|
||||
if (AZ::JsonSerialization::Compare(templateDomToUpdate, updatedDom) != AZ::JsonSerializerCompareResult::Equal)
|
||||
auto templateToUpdate = FindTemplate(templateId);
|
||||
if (templateToUpdate)
|
||||
{
|
||||
templateDomToUpdate.CopyFrom(updatedDom, templateDomToUpdate.GetAllocator());
|
||||
PropagateTemplateChanges(templateId);
|
||||
PrefabDom& templateDomToUpdate = templateToUpdate->get().GetPrefabDom();
|
||||
if (AZ::JsonSerialization::Compare(templateDomToUpdate, updatedDom) != AZ::JsonSerializerCompareResult::Equal)
|
||||
{
|
||||
templateDomToUpdate.CopyFrom(updatedDom, templateDomToUpdate.GetAllocator());
|
||||
templateToUpdate->get().MarkAsDirty(true);
|
||||
PropagateTemplateChanges(templateId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -615,7 +623,12 @@ namespace AzToolsFramework
|
||||
instancesValue = memberFound->value;
|
||||
}
|
||||
|
||||
instancesValue->get().AddMember(rapidjson::StringRef(instanceAlias.c_str()), PrefabDomValue(), targetTemplateDom.GetAllocator());
|
||||
// Only add the instance if it's not there already
|
||||
if (instancesValue->get().FindMember(rapidjson::StringRef(instanceAlias.c_str())) == instancesValue->get().MemberEnd())
|
||||
{
|
||||
instancesValue->get().AddMember(
|
||||
rapidjson::StringRef(instanceAlias.c_str()), PrefabDomValue(), targetTemplateDom.GetAllocator());
|
||||
}
|
||||
|
||||
Template& sourceTemplate = sourceTemplateRef->get();
|
||||
|
||||
|
||||
@@ -124,7 +124,7 @@ namespace AzToolsFramework
|
||||
const TemplateId& targetId,
|
||||
const TemplateId& sourceId,
|
||||
const InstanceAlias& instanceAlias,
|
||||
const PrefabDomReference linkDom,
|
||||
PrefabDomReference linkDom,
|
||||
const LinkId linkId)
|
||||
{
|
||||
m_targetId = targetId;
|
||||
|
||||
@@ -101,7 +101,7 @@ namespace AzToolsFramework
|
||||
const TemplateId& targetId,
|
||||
const TemplateId& sourceId,
|
||||
const InstanceAlias& instanceAlias,
|
||||
const PrefabDomReference linkDom = PrefabDomReference(),
|
||||
PrefabDomReference linkDom = PrefabDomReference(),
|
||||
const LinkId linkId = InvalidLinkId);
|
||||
|
||||
void Undo() override;
|
||||
|
||||
@@ -32,6 +32,28 @@ namespace AzToolsFramework
|
||||
state->SetParent(undoBatch);
|
||||
state->Redo();
|
||||
}
|
||||
|
||||
void CreateLink(
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
|
||||
const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch)
|
||||
{
|
||||
auto linkAddUndo = aznew PrefabUndoInstanceLink("Create Link");
|
||||
linkAddUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, patch, InvalidLinkId);
|
||||
linkAddUndo->SetParent(undoBatch);
|
||||
linkAddUndo->Redo();
|
||||
}
|
||||
|
||||
void RemoveLink(
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
|
||||
LinkId linkId, UndoSystem::URSequencePoint* undoBatch)
|
||||
{
|
||||
auto linkRemoveUndo = aznew PrefabUndoInstanceLink("Remove Link");
|
||||
PrefabDom emptyLinkDom;
|
||||
linkRemoveUndo->Capture(
|
||||
targetTemplateId, sourceTemplateId, instanceAlias, emptyLinkDom, linkId);
|
||||
linkRemoveUndo->SetParent(undoBatch);
|
||||
linkRemoveUndo->Redo();
|
||||
}
|
||||
}
|
||||
} // namespace Prefab
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -21,6 +21,12 @@ namespace AzToolsFramework
|
||||
void UpdatePrefabInstance(
|
||||
const Instance& instance, AZStd::string_view undoMessage, const PrefabDom& instanceDomBeforeUpdate,
|
||||
UndoSystem::URSequencePoint* undoBatch);
|
||||
void CreateLink(
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
|
||||
const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch);
|
||||
void RemoveLink(
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
|
||||
LinkId linkId, UndoSystem::URSequencePoint* undoBatch);
|
||||
}
|
||||
} // namespace Prefab
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -79,7 +79,9 @@ namespace AzToolsFramework
|
||||
int realHeight = qMin(aznumeric_cast<int>(originalWidth /aspectRatio), originalHeight);
|
||||
int realWidth = aznumeric_cast<int>(realHeight * aspectRatio);
|
||||
int x = (originalWidth - realWidth) / 2;
|
||||
painter.drawPixmap(QRect(x, 0, realHeight, realWidth), pixmap);
|
||||
// pixmap needs to be manually scaled to produce smoother result and avoid looking pixelated
|
||||
// using painter.setRenderHint(QPainter::SmoothPixmapTransform); does not seem to work
|
||||
painter.drawPixmap(QPoint(x, 0), pixmap.scaled(realWidth, realHeight, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
|
||||
}
|
||||
QWidget::paintEvent(event);
|
||||
}
|
||||
|
||||
+5
@@ -61,6 +61,11 @@ namespace AzToolsFramework
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EditorEntityUiHandlerBase::CanRename(AZ::EntityId /*entityId*/) const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void EditorEntityUiHandlerBase::PaintItemBackground(QPainter* /*painter*/, const QStyleOptionViewItem& /*option*/, const QModelIndex& /*index*/) const
|
||||
{
|
||||
}
|
||||
|
||||
+2
@@ -47,6 +47,8 @@ namespace AzToolsFramework
|
||||
virtual QPixmap GenerateItemIcon(AZ::EntityId entityId) const;
|
||||
//! Returns whether the element's lock and visibility state should be accessible in the Outliner
|
||||
virtual bool CanToggleLockVisibility(AZ::EntityId entityId) const;
|
||||
//! Returns whether the element's name should be editable
|
||||
virtual bool CanRename(AZ::EntityId entityId) const;
|
||||
|
||||
//! Paints the background of the item in the Outliner.
|
||||
virtual void PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const;
|
||||
|
||||
+25
-24
@@ -945,6 +945,12 @@ namespace AzToolsFramework
|
||||
return false;
|
||||
}
|
||||
|
||||
// Disable reparenting to the root level
|
||||
if (!newParentId.IsValid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Ignore entities not owned by the editor context. It is assumed that all entities belong
|
||||
// to the same context since multiple selection doesn't span across views.
|
||||
for (const AZ::EntityId& entityId : selectedEntityIds)
|
||||
@@ -974,39 +980,33 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
if (newParentId.IsValid())
|
||||
bool isLayerEntity = false;
|
||||
Layers::EditorLayerComponentRequestBus::EventResult(
|
||||
isLayerEntity,
|
||||
entityId,
|
||||
&Layers::EditorLayerComponentRequestBus::Events::HasLayer);
|
||||
// Layers can only have other layers as parents, or have no parent.
|
||||
if (isLayerEntity)
|
||||
{
|
||||
bool isLayerEntity = false;
|
||||
bool newParentIsLayer = false;
|
||||
Layers::EditorLayerComponentRequestBus::EventResult(
|
||||
isLayerEntity,
|
||||
entityId,
|
||||
newParentIsLayer,
|
||||
newParentId,
|
||||
&Layers::EditorLayerComponentRequestBus::Events::HasLayer);
|
||||
// Layers can only have other layers as parents, or have no parent.
|
||||
if (isLayerEntity)
|
||||
if (!newParentIsLayer)
|
||||
{
|
||||
bool newParentIsLayer = false;
|
||||
Layers::EditorLayerComponentRequestBus::EventResult(
|
||||
newParentIsLayer,
|
||||
newParentId,
|
||||
&Layers::EditorLayerComponentRequestBus::Events::HasLayer);
|
||||
if (!newParentIsLayer)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Only check the entity pointer if the entity id is valid because
|
||||
//we want to allow dragging items to unoccupied parts of the tree to un-parent them
|
||||
if (newParentId.IsValid())
|
||||
AZ::Entity* newParentEntity = nullptr;
|
||||
AZ::ComponentApplicationBus::BroadcastResult(newParentEntity, &AZ::ComponentApplicationRequests::FindEntity, newParentId);
|
||||
if (!newParentEntity)
|
||||
{
|
||||
AZ::Entity* newParentEntity = nullptr;
|
||||
AZ::ComponentApplicationBus::BroadcastResult(newParentEntity, &AZ::ComponentApplicationRequests::FindEntity, newParentId);
|
||||
if (!newParentEntity)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//reject dragging on to yourself or your children
|
||||
@@ -1344,14 +1344,15 @@ namespace AzToolsFramework
|
||||
emit EnableSelectionUpdates(false);
|
||||
auto parentIndex = GetIndexFromEntity(parentId);
|
||||
auto childIndex = GetIndexFromEntity(childId);
|
||||
beginRemoveRows(parentIndex, childIndex.row(), childIndex.row());
|
||||
beginResetModel();
|
||||
}
|
||||
|
||||
void EntityOutlinerListModel::OnEntityInfoUpdatedRemoveChildEnd(AZ::EntityId parentId, AZ::EntityId childId)
|
||||
{
|
||||
(void)childId;
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
endRemoveRows();
|
||||
|
||||
endResetModel();
|
||||
|
||||
//must refresh partial lock/visibility of parents
|
||||
m_isFilterDirty = true;
|
||||
|
||||
+24
-5
@@ -30,6 +30,7 @@
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
|
||||
#include <AzToolsFramework/UI/ComponentPalette/ComponentPaletteUtil.hxx>
|
||||
#include <AzToolsFramework/UI/EditorEntityUi/EditorEntityUiHandlerBase.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerDisplayOptionsMenu.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerSortFilterProxyModel.hxx>
|
||||
@@ -271,6 +272,12 @@ namespace AzToolsFramework
|
||||
|
||||
m_listModel->Initialize();
|
||||
|
||||
m_editorEntityUiInterface = AZ::Interface<AzToolsFramework::EditorEntityUiInterface>::Get();
|
||||
|
||||
AZ_Assert(
|
||||
m_editorEntityUiInterface != nullptr,
|
||||
"EntityOutlinerWidget requires a EditorEntityUiInterface instance on Initialize.");
|
||||
|
||||
EditorPickModeNotificationBus::Handler::BusConnect(GetEntityContextId());
|
||||
EntityHighlightMessages::Bus::Handler::BusConnect();
|
||||
EntityOutlinerModelNotificationBus::Handler::BusConnect();
|
||||
@@ -562,7 +569,13 @@ namespace AzToolsFramework
|
||||
|
||||
if (m_selectedEntityIds.size() == 1)
|
||||
{
|
||||
contextMenu->addAction(m_actionToRenameSelection);
|
||||
auto entityId = m_selectedEntityIds.front();
|
||||
auto entityUiHandler = m_editorEntityUiInterface->GetHandler(entityId);
|
||||
|
||||
if (!entityUiHandler || entityUiHandler->CanRename(entityId))
|
||||
{
|
||||
contextMenu->addAction(m_actionToRenameSelection);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_selectedEntityIds.size() == 1)
|
||||
@@ -688,11 +701,17 @@ namespace AzToolsFramework
|
||||
|
||||
if (m_selectedEntityIds.size() == 1)
|
||||
{
|
||||
const QModelIndex proxyIndex = GetIndexFromEntityId(m_selectedEntityIds.front());
|
||||
if (proxyIndex.isValid())
|
||||
auto entityId = m_selectedEntityIds.front();
|
||||
auto entityUiHandler = m_editorEntityUiInterface->GetHandler(entityId);
|
||||
|
||||
if (!entityUiHandler || entityUiHandler->CanRename(entityId))
|
||||
{
|
||||
m_gui->m_objectTree->setCurrentIndex(proxyIndex);
|
||||
m_gui->m_objectTree->QTreeView::edit(proxyIndex);
|
||||
const QModelIndex proxyIndex = GetIndexFromEntityId(entityId);
|
||||
if (proxyIndex.isValid())
|
||||
{
|
||||
m_gui->m_objectTree->setCurrentIndex(proxyIndex);
|
||||
m_gui->m_objectTree->QTreeView::edit(proxyIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,6 +42,7 @@ namespace Ui
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
class EditorEntityUiInterface;
|
||||
class EntityOutlinerListModel;
|
||||
class EntityOutlinerSortFilterProxyModel;
|
||||
|
||||
@@ -193,6 +194,8 @@ namespace AzToolsFramework
|
||||
EntityIdSet m_entitiesToSort;
|
||||
EntityOutliner::DisplaySortMode m_sortMode;
|
||||
bool m_sortContentQueued;
|
||||
|
||||
EditorEntityUiInterface* m_editorEntityUiInterface = nullptr;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -50,11 +50,31 @@ namespace AzToolsFramework
|
||||
return QPixmap(m_levelRootIconPath);
|
||||
}
|
||||
|
||||
QString LevelRootUiHandler::GenerateItemInfoString(AZ::EntityId entityId) const
|
||||
{
|
||||
QString infoString;
|
||||
|
||||
AZ::IO::Path path = m_prefabPublicInterface->GetOwningInstancePrefabPath(entityId);
|
||||
|
||||
if (!path.empty())
|
||||
{
|
||||
infoString =
|
||||
QObject::tr("<span style=\"font-style: italic; font-weight: 400;\">(%1)</span>").arg(path.Filename().Native().data());
|
||||
}
|
||||
|
||||
return infoString;
|
||||
}
|
||||
|
||||
bool LevelRootUiHandler::CanToggleLockVisibility(AZ::EntityId /*entityId*/) const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LevelRootUiHandler::CanRename(AZ::EntityId /*entityId*/) const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void LevelRootUiHandler::PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& /*index*/) const
|
||||
{
|
||||
if (!painter)
|
||||
|
||||
@@ -34,7 +34,9 @@ namespace AzToolsFramework
|
||||
|
||||
// EditorEntityUiHandler...
|
||||
QPixmap GenerateItemIcon(AZ::EntityId entityId) const override;
|
||||
QString GenerateItemInfoString(AZ::EntityId entityId) const override;
|
||||
bool CanToggleLockVisibility(AZ::EntityId entityId) const override;
|
||||
bool CanRename(AZ::EntityId entityId) const override;
|
||||
void PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
|
||||
|
||||
private:
|
||||
|
||||
+47
-10
@@ -310,6 +310,9 @@ namespace AzToolsFramework
|
||||
{
|
||||
initEntityPropertyEditorResources();
|
||||
|
||||
m_prefabPublicInterface = AZ::Interface<Prefab::PrefabPublicInterface>::Get();
|
||||
AZ_Assert(m_prefabPublicInterface != nullptr, "EntityPropertyEditor requires a PrefabPublicInterface instance on Initialize.");
|
||||
|
||||
setObjectName("EntityPropertyEditor");
|
||||
setAcceptDrops(true);
|
||||
|
||||
@@ -405,8 +408,6 @@ namespace AzToolsFramework
|
||||
CreateActions();
|
||||
UpdateContents();
|
||||
|
||||
m_prefabPublicInterface = AZ::Interface<Prefab::PrefabPublicInterface>::Get();
|
||||
|
||||
EditorEntityContextNotificationBus::Handler::BusConnect();
|
||||
|
||||
//forced to register global event filter with application for selection
|
||||
@@ -693,11 +694,38 @@ namespace AzToolsFramework
|
||||
m_gui->m_entityIcon->repaint();
|
||||
}
|
||||
|
||||
EntityPropertyEditor::InspectorLayout EntityPropertyEditor::GetCurrentInspectorLayout() const
|
||||
{
|
||||
if (!m_prefabsAreEnabled)
|
||||
{
|
||||
return m_isLevelEntityEditor ? InspectorLayout::LEVEL : InspectorLayout::ENTITY;
|
||||
}
|
||||
|
||||
AZ::EntityId levelContainerEntityId = m_prefabPublicInterface->GetLevelInstanceContainerEntityId();
|
||||
if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), levelContainerEntityId) != m_selectedEntityIds.end())
|
||||
{
|
||||
if (m_selectedEntityIds.size() > 1)
|
||||
{
|
||||
return InspectorLayout::INVALID;
|
||||
}
|
||||
else
|
||||
{
|
||||
return InspectorLayout::LEVEL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return InspectorLayout::ENTITY;
|
||||
}
|
||||
}
|
||||
|
||||
void EntityPropertyEditor::UpdateEntityDisplay()
|
||||
{
|
||||
UpdateStatusComboBox();
|
||||
|
||||
if (m_isLevelEntityEditor)
|
||||
InspectorLayout layout = GetCurrentInspectorLayout();
|
||||
|
||||
if (layout == InspectorLayout::LEVEL)
|
||||
{
|
||||
AZStd::string levelName;
|
||||
AzToolsFramework::EditorRequestBus::BroadcastResult(levelName, &AzToolsFramework::EditorRequests::GetLevelName);
|
||||
@@ -737,13 +765,20 @@ namespace AzToolsFramework
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
SelectionEntityTypeInfo result = SelectionEntityTypeInfo::None;
|
||||
|
||||
if (m_isLevelEntityEditor)
|
||||
InspectorLayout layout = GetCurrentInspectorLayout();
|
||||
|
||||
if (layout == InspectorLayout::LEVEL)
|
||||
{
|
||||
// The Level Inspector should only have a list of selectable components after the
|
||||
// level entity itself is valid (i.e. "selected").
|
||||
return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::LevelEntity;
|
||||
}
|
||||
|
||||
if (layout == InspectorLayout::INVALID)
|
||||
{
|
||||
return SelectionEntityTypeInfo::Mixed;
|
||||
}
|
||||
|
||||
for (AZ::EntityId selectedEntityId : selection)
|
||||
{
|
||||
bool isLayerEntity = false;
|
||||
@@ -909,16 +944,18 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::LEVEL;
|
||||
|
||||
m_gui->m_entityDetailsLabel->setText(entityDetailsLabelText);
|
||||
m_gui->m_entityDetailsLabel->setVisible(entityDetailsVisible);
|
||||
m_gui->m_entityNameEditor->setVisible(hasEntitiesDisplayed);
|
||||
m_gui->m_entityNameLabel->setVisible(hasEntitiesDisplayed);
|
||||
m_gui->m_entityIcon->setVisible(hasEntitiesDisplayed);
|
||||
m_gui->m_pinButton->setVisible(m_overrideSelectedEntityIds.empty() && hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
|
||||
m_gui->m_statusLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
|
||||
m_gui->m_statusComboBox->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
|
||||
m_gui->m_entityIdLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
|
||||
m_gui->m_entityIdText->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
|
||||
m_gui->m_pinButton->setVisible(m_overrideSelectedEntityIds.empty() && hasEntitiesDisplayed && !m_isSystemEntityEditor);
|
||||
m_gui->m_statusLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_statusComboBox->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_entityIdLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_entityIdText->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
|
||||
bool displayComponentSearchBox = hasEntitiesDisplayed;
|
||||
if (hasEntitiesDisplayed)
|
||||
@@ -941,7 +978,7 @@ namespace AzToolsFramework
|
||||
UpdateEntityDisplay();
|
||||
}
|
||||
|
||||
m_gui->m_darkBox->setVisible(displayComponentSearchBox && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
|
||||
m_gui->m_darkBox->setVisible(displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_entitySearchBox->setVisible(displayComponentSearchBox);
|
||||
|
||||
bool displayAddComponentMenu = CanAddComponentsToSelection(selectionEntityTypeInfo);
|
||||
|
||||
+9
@@ -521,6 +521,15 @@ namespace AzToolsFramework
|
||||
bool m_isSystemEntityEditor;
|
||||
bool m_isLevelEntityEditor = false;
|
||||
|
||||
enum class InspectorLayout
|
||||
{
|
||||
ENTITY = 0, // All selected entities are regular entities
|
||||
LEVEL, // The selected entity is the level prefab container entity
|
||||
INVALID // Other entities are selected alongside the level prefab container entity
|
||||
};
|
||||
|
||||
InspectorLayout GetCurrentInspectorLayout() const;
|
||||
|
||||
// the spacer's job is to make sure that its always at the end of the list of components.
|
||||
QSpacerItem* m_spacer;
|
||||
bool m_isAlreadyQueuedRefresh;
|
||||
|
||||
+3
-3
@@ -38,6 +38,7 @@ AZ_POP_DISABLE_WARNING
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Asset/AssetTypeInfoBus.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzFramework/Asset/SimpleAsset.h>
|
||||
#include <AzFramework/Asset/AssetCatalogBus.h>
|
||||
@@ -1212,9 +1213,8 @@ namespace AzToolsFramework
|
||||
|
||||
if (!QFile::exists(path))
|
||||
{
|
||||
const char* engineRoot = nullptr;
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(engineRoot, &AzToolsFramework::ToolsApplicationRequests::GetEngineRootPath);
|
||||
QDir engineDir = engineRoot ? QDir(engineRoot) : QDir::current();
|
||||
AZ::IO::FixedMaxPathString engineRoot = AZ::Utils::GetEnginePath();
|
||||
QDir engineDir = !engineRoot.empty() ? QDir(QString(engineRoot.c_str())) : QDir::current();
|
||||
|
||||
path = engineDir.absoluteFilePath(iconPath.c_str());
|
||||
}
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzTest/AzTest.h>
|
||||
|
||||
#include <AzToolsFramework/Application/ToolsApplication.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
class EditorEntityHelpersTest
|
||||
: public ToolsApplicationFixture
|
||||
{
|
||||
void SetUpEditorFixtureImpl() override
|
||||
{
|
||||
m_parent1 = CreateDefaultEditorEntity("Parent1");
|
||||
m_child1 = CreateDefaultEditorEntity("Child1");
|
||||
m_child2 = CreateDefaultEditorEntity("Child2");
|
||||
m_grandChild1 = CreateDefaultEditorEntity("GrandChild1");
|
||||
m_parent2 = CreateDefaultEditorEntity("Parent2");
|
||||
|
||||
AZ::TransformBus::Event(m_child1, &AZ::TransformBus::Events::SetParent, m_parent1);
|
||||
AZ::TransformBus::Event(m_child2, &AZ::TransformBus::Events::SetParent, m_parent1);
|
||||
AZ::TransformBus::Event(m_grandChild1, &AZ::TransformBus::Events::SetParent, m_child1);
|
||||
}
|
||||
|
||||
public:
|
||||
AZ::EntityId m_parent1;
|
||||
AZ::EntityId m_child1;
|
||||
AZ::EntityId m_child2;
|
||||
AZ::EntityId m_grandChild1;
|
||||
AZ::EntityId m_parent2;
|
||||
};
|
||||
|
||||
TEST_F(EditorEntityHelpersTest, EditorEntityHelpersTests_GetCulledEntityHierarchy)
|
||||
{
|
||||
AzToolsFramework::EntityIdList testEntityIds{ m_parent1, m_child1, m_child2, m_grandChild1, m_parent2 };
|
||||
|
||||
AzToolsFramework::EntityIdSet culledSet = AzToolsFramework::GetCulledEntityHierarchy(testEntityIds);
|
||||
|
||||
// There should only be two EntityIds returned (m_parent1, and m_parent2),
|
||||
// since all the others should be culled out since they have a common ancestor
|
||||
// in the list already
|
||||
using ::testing::UnorderedElementsAre;
|
||||
EXPECT_THAT(culledSet, UnorderedElementsAre(m_parent1, m_parent2));
|
||||
}
|
||||
}
|
||||
@@ -85,7 +85,9 @@ set(FILES
|
||||
Prefab/SpawnableSortEntitiesTestFixture.cpp
|
||||
Prefab/SpawnableSortEntitiesTestFixture.h
|
||||
Entity/EditorEntityContextComponentTests.cpp
|
||||
Entity/EditorEntityHelpersTests.cpp
|
||||
Entity/EditorEntitySearchComponentTests.cpp
|
||||
Entity/EditorEntitySelectionTests.cpp
|
||||
SliceStabilityTests/SliceStabilityTestFramework.h
|
||||
SliceStabilityTests/SliceStabilityTestFramework.cpp
|
||||
SliceStabilityTests/SliceStabilityCreateTests.cpp
|
||||
|
||||
@@ -28,8 +28,9 @@ ly_add_target(
|
||||
${pal_dir}
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
3rdParty::OpenSSL
|
||||
AZ::AzCore
|
||||
PUBLIC
|
||||
3rdParty::OpenSSL
|
||||
)
|
||||
|
||||
ly_add_source_properties(
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "AlignTool.h"
|
||||
|
||||
// Editor
|
||||
#include "Objects/BaseObject.h"
|
||||
#include "Objects/SelectionGroup.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CAlignPickCallback::m_bActive = false;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Called when object picked.
|
||||
void CAlignPickCallback::OnPick(CBaseObject* picked)
|
||||
{
|
||||
Matrix34 pickedTM(picked->GetWorldTM());
|
||||
|
||||
AABB pickedAABB;
|
||||
picked->GetBoundBox(pickedAABB);
|
||||
pickedAABB.Move(-pickedTM.GetTranslation());
|
||||
Vec3 pickedPivot = pickedAABB.GetCenter();
|
||||
|
||||
AABB pickedLocalAABB;
|
||||
picked->GetLocalBounds(pickedLocalAABB);
|
||||
|
||||
const Quat& pickedRot = picked->GetRotation();
|
||||
const Vec3& pickedScale = picked->GetScale();
|
||||
const Vec3& pickedPos = picked->GetPos();
|
||||
|
||||
bool bKeepScale = CheckVirtualKey(Qt::Key_Shift);
|
||||
bool bKeepRotation = CheckVirtualKey(Qt::Key_Alt);
|
||||
bool bAlignToBoundBox = CheckVirtualKey(Qt::Key_Control);
|
||||
bool bApplyTransform = !bKeepScale && !bKeepRotation && !bAlignToBoundBox;
|
||||
|
||||
{
|
||||
bool bUndo = !CUndo::IsRecording();
|
||||
if (bUndo)
|
||||
{
|
||||
GetIEditor()->BeginUndo();
|
||||
}
|
||||
|
||||
CSelectionGroup* selGroup = GetIEditor()->GetSelection();
|
||||
selGroup->FilterParents();
|
||||
|
||||
for (int i = 0; i < selGroup->GetFilteredCount(); i++)
|
||||
{
|
||||
CBaseObject* pMovedObj = selGroup->GetFilteredObject(i);
|
||||
|
||||
if (bKeepScale || bKeepRotation || bApplyTransform)
|
||||
{
|
||||
if (bKeepScale && bKeepRotation) // Keep scale and rotation of a moved object
|
||||
{
|
||||
pMovedObj->SetWorldTM(Matrix34::Create(pMovedObj->GetScale(), pMovedObj->GetRotation(), pickedPos), eObjectUpdateFlags_UserInput);
|
||||
}
|
||||
else if (bKeepScale) // Keep only scale of a moved object
|
||||
{
|
||||
pMovedObj->SetWorldTM(Matrix34::Create(pMovedObj->GetScale(), pickedRot, pickedPos), eObjectUpdateFlags_UserInput);
|
||||
}
|
||||
else if (bKeepRotation) // Keep only rotation of a moved object
|
||||
{
|
||||
pMovedObj->SetWorldTM(Matrix34::Create(pickedScale, pMovedObj->GetRotation(), pickedPos), eObjectUpdateFlags_UserInput);
|
||||
}
|
||||
else // Scale, Rotation and Position of a picked object are applied to a moved object.
|
||||
{
|
||||
pMovedObj->SetWorldTM(pickedTM, eObjectUpdateFlags_UserInput);
|
||||
}
|
||||
}
|
||||
else if (bAlignToBoundBox) // align to the bounding box.
|
||||
{
|
||||
if (pickedLocalAABB.GetVolume() == 0.0f)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
AABB movedLocalAABB;
|
||||
pMovedObj->GetLocalBounds(movedLocalAABB);
|
||||
if (fabs(movedLocalAABB.max.x - movedLocalAABB.min.x) < VEC_EPSILON &&
|
||||
fabs(movedLocalAABB.max.y - movedLocalAABB.min.y) < VEC_EPSILON &&
|
||||
fabs(movedLocalAABB.max.z - movedLocalAABB.min.z) < VEC_EPSILON)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const Vec3& movedScale(pMovedObj->GetScale());
|
||||
Matrix34 movedScaleTM = Matrix34::CreateScale(movedScale);
|
||||
AABB movedLocalScaledAABB;
|
||||
movedLocalScaledAABB.min = movedScaleTM.TransformVector(movedLocalAABB.min);
|
||||
movedLocalScaledAABB.max = movedScaleTM.TransformVector(movedLocalAABB.max);
|
||||
|
||||
float fMovedWidth = movedLocalScaledAABB.max.x - movedLocalScaledAABB.min.x;
|
||||
float fMovedHeight = movedLocalScaledAABB.max.z - movedLocalScaledAABB.min.z;
|
||||
float fMovedLength = movedLocalScaledAABB.max.y - movedLocalScaledAABB.min.y;
|
||||
|
||||
Matrix34 pickedScaleTM = Matrix34::CreateScale(picked->GetScale());
|
||||
AABB pickedLocalScaledAABB;
|
||||
pickedLocalScaledAABB.min = pickedScaleTM.TransformVector(pickedLocalAABB.min);
|
||||
pickedLocalScaledAABB.max = pickedScaleTM.TransformVector(pickedLocalAABB.max);
|
||||
float fScaledPickedtWidth = pickedLocalScaledAABB.max.x - pickedLocalScaledAABB.min.x;
|
||||
float fScaledPickedHeight = pickedLocalScaledAABB.max.z - pickedLocalScaledAABB.min.z;
|
||||
float fScaledPickedLength = pickedLocalScaledAABB.max.y - pickedLocalScaledAABB.min.y;
|
||||
|
||||
Vec3 scale((fScaledPickedtWidth / fMovedWidth) * movedScale.x, (fScaledPickedLength / fMovedLength) * movedScale.y, (fScaledPickedHeight / fMovedHeight) * movedScale.z);
|
||||
Matrix34 scaleRotTM = Matrix34::Create(scale, pickedRot, Vec3(0, 0, 0));
|
||||
Vec3 movedPivot = scaleRotTM.TransformVector(movedLocalAABB.GetCenter());
|
||||
|
||||
pMovedObj->SetWorldTM(Matrix34::Create(scale, pickedRot, Vec3(pickedPos + (pickedPivot - movedPivot))), eObjectUpdateFlags_UserInput);
|
||||
}
|
||||
}
|
||||
m_bActive = false;
|
||||
if (bUndo)
|
||||
{
|
||||
GetIEditor()->AcceptUndo("Align To Object");
|
||||
}
|
||||
}
|
||||
delete this;
|
||||
}
|
||||
|
||||
//! Called when pick mode cancelled.
|
||||
void CAlignPickCallback::OnCancelPick()
|
||||
{
|
||||
m_bActive = false;
|
||||
delete this;
|
||||
}
|
||||
|
||||
//! Return true if specified object is pickable.
|
||||
bool CAlignPickCallback::OnPickFilter([[maybe_unused]] CBaseObject* filterObject)
|
||||
{
|
||||
return true;
|
||||
};
|
||||
@@ -1,40 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_ALIGNTOOL_H
|
||||
#define CRYINCLUDE_EDITOR_ALIGNTOOL_H
|
||||
|
||||
#pragma once
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class CAlignPickCallback
|
||||
: public IPickObjectCallback
|
||||
{
|
||||
public:
|
||||
CAlignPickCallback() { m_bActive = true; };
|
||||
//! Called when object picked.
|
||||
virtual void OnPick(CBaseObject* picked);
|
||||
//! Called when pick mode cancelled.
|
||||
virtual void OnCancelPick();
|
||||
//! Return true if specified object is pickable.
|
||||
virtual bool OnPickFilter(CBaseObject* filterObject);
|
||||
|
||||
static bool IsActive() { return m_bActive; }
|
||||
|
||||
virtual bool IsNeedSpecificBehaviorForSpaceAcce() { return true; }
|
||||
private:
|
||||
static bool m_bActive;
|
||||
};
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_ALIGNTOOL_H
|
||||
@@ -20,6 +20,7 @@
|
||||
// AzCore
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
// AzToolsFramework
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
@@ -104,13 +105,9 @@ void AssetEditorWindow::SaveAssetAs(const AZStd::string_view assetPath)
|
||||
return;
|
||||
}
|
||||
|
||||
const char* engineRoot;
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(engineRoot, &AzToolsFramework::ToolsApplicationRequests::GetEngineRootPath);
|
||||
auto absoluteAssetPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / assetPath;
|
||||
|
||||
AZStd::string absoluteAssetPath;
|
||||
AzFramework::StringFunc::Path::Join(engineRoot, assetPath.data(), absoluteAssetPath);
|
||||
|
||||
if (!m_ui->m_assetEditorWidget->SaveAssetToPath(absoluteAssetPath))
|
||||
if (!m_ui->m_assetEditorWidget->SaveAssetToPath(absoluteAssetPath.Native()))
|
||||
{
|
||||
AZ_Warning("Asset Editor", false, "File was not saved correctly via SaveAssetAs.");
|
||||
}
|
||||
|
||||
@@ -580,7 +580,6 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe
|
||||
|
||||
auto alignMenu = modifyMenu.AddMenu(tr("Align"));
|
||||
alignMenu.AddAction(ID_OBJECTMODIFY_ALIGNTOGRID);
|
||||
alignMenu.AddAction(ID_OBJECTMODIFY_ALIGN);
|
||||
alignMenu.AddAction(ID_MODIFY_ALIGNOBJTOSURF);
|
||||
|
||||
auto constrainMenu = modifyMenu.AddMenu(tr("Constrain"));
|
||||
|
||||
@@ -95,8 +95,6 @@ AZ_POP_DISABLE_WARNING
|
||||
|
||||
#include "Core/QtEditorApplication.h"
|
||||
#include "StringDlg.h"
|
||||
#include "LinkTool.h"
|
||||
#include "AlignTool.h"
|
||||
#include "VoxelAligningTool.h"
|
||||
#include "NewLevelDialog.h"
|
||||
#include "GridSettingsDialog.h"
|
||||
@@ -126,7 +124,6 @@ AZ_POP_DISABLE_WARNING
|
||||
#include "EditorPreferencesDialog.h"
|
||||
#include "GraphicsSettingsDialog.h"
|
||||
#include "FeedbackDialog/FeedbackDialog.h"
|
||||
#include "MatEditMainDlg.h"
|
||||
#include "AnimationContext.h"
|
||||
|
||||
#include "GotoPositionDlg.h"
|
||||
@@ -401,8 +398,6 @@ void CCryEditApp::RegisterActionHandlers()
|
||||
ON_COMMAND(ID_EDITMODE_MOVE, OnEditmodeMove)
|
||||
ON_COMMAND(ID_EDITMODE_ROTATE, OnEditmodeRotate)
|
||||
ON_COMMAND(ID_EDITMODE_SCALE, OnEditmodeScale)
|
||||
ON_COMMAND(ID_EDITTOOL_LINK, OnEditToolLink)
|
||||
ON_COMMAND(ID_EDITTOOL_UNLINK, OnEditToolUnlink)
|
||||
ON_COMMAND(ID_EDITMODE_SELECT, OnEditmodeSelect)
|
||||
ON_COMMAND(ID_EDIT_ESCAPE, OnEditEscape)
|
||||
ON_COMMAND(ID_OBJECTMODIFY_SETAREA, OnObjectSetArea)
|
||||
@@ -422,7 +417,6 @@ void CCryEditApp::RegisterActionHandlers()
|
||||
ON_COMMAND(ID_SELECTION_SAVE, OnSelectionSave)
|
||||
ON_COMMAND(ID_IMPORT_ASSET, OnOpenAssetImporter)
|
||||
ON_COMMAND(ID_SELECTION_LOAD, OnSelectionLoad)
|
||||
ON_COMMAND(ID_OBJECTMODIFY_ALIGN, OnAlignObject)
|
||||
ON_COMMAND(ID_MODIFY_ALIGNOBJTOSURF, OnAlignToVoxel)
|
||||
ON_COMMAND(ID_OBJECTMODIFY_ALIGNTOGRID, OnAlignToGrid)
|
||||
ON_COMMAND(ID_LOCK_SELECTION, OnLockSelection)
|
||||
@@ -1898,14 +1892,6 @@ BOOL CCryEditApp::InitInstance()
|
||||
CWipFeatureManager::Init();
|
||||
#endif
|
||||
|
||||
if (GetIEditor()->IsInMatEditMode())
|
||||
{
|
||||
m_pMatEditDlg = new CMatEditMainDlg(QStringLiteral("Material Editor"));
|
||||
m_pEditor->InitFinished();
|
||||
m_pMatEditDlg->show();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!m_bConsoleMode && !m_bPreviewMode)
|
||||
{
|
||||
GetIEditor()->UpdateViews();
|
||||
@@ -2905,51 +2891,6 @@ void CCryEditApp::OnEditmodeScale()
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnEditToolLink()
|
||||
{
|
||||
// TODO: Add your command handler code here
|
||||
if (qobject_cast<CLinkTool*>(GetIEditor()->GetEditTool()))
|
||||
{
|
||||
GetIEditor()->SetEditTool(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
GetIEditor()->SetEditTool(new CLinkTool());
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnUpdateEditToolLink(QAction* action)
|
||||
{
|
||||
if (!GetIEditor()->GetDocument())
|
||||
{
|
||||
action->setEnabled(false);
|
||||
return;
|
||||
}
|
||||
action->setEnabled(GetIEditor()->GetDocument()->IsDocumentReady());
|
||||
CEditTool* pEditTool = GetIEditor()->GetEditTool();
|
||||
action->setChecked(qobject_cast<CLinkTool*>(pEditTool) != nullptr);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnEditToolUnlink()
|
||||
{
|
||||
CUndo undo("Unlink Object(s)");
|
||||
CSelectionGroup* pSelection = GetIEditor()->GetObjectManager()->GetSelection();
|
||||
for (int i = 0; i < pSelection->GetCount(); i++)
|
||||
{
|
||||
CBaseObject* pBaseObj = pSelection->GetObject(i);
|
||||
pBaseObj->DetachThis();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnUpdateEditToolUnlink(QAction* action)
|
||||
{
|
||||
action->setEnabled(false);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnEditmodeSelect()
|
||||
{
|
||||
@@ -3519,14 +3460,6 @@ void CCryEditApp::OnUpdateSelected(QAction* action)
|
||||
action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnAlignObject()
|
||||
{
|
||||
// Align pick callback will release itself.
|
||||
CAlignPickCallback* alignCallback = new CAlignPickCallback;
|
||||
GetIEditor()->PickObject(alignCallback, 0, "Align to Object");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnAlignToGrid()
|
||||
{
|
||||
@@ -3547,15 +3480,6 @@ void CCryEditApp::OnAlignToGrid()
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnUpdateAlignObject(QAction* action)
|
||||
{
|
||||
Q_ASSERT(action->isCheckable());
|
||||
action->setChecked(CAlignPickCallback::IsActive());
|
||||
|
||||
action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CCryEditApp::OnAlignToVoxel()
|
||||
{
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
|
||||
class CCryDocManager;
|
||||
class CQuickAccessBar;
|
||||
class CMatEditMainDlg;
|
||||
class CCryEditDoc;
|
||||
class CEditCommandLineInfo;
|
||||
class CMainFrame;
|
||||
@@ -225,10 +224,6 @@ public:
|
||||
void OnEditmodeMove();
|
||||
void OnEditmodeRotate();
|
||||
void OnEditmodeScale();
|
||||
void OnEditToolLink();
|
||||
void OnUpdateEditToolLink(QAction* action);
|
||||
void OnEditToolUnlink();
|
||||
void OnUpdateEditToolUnlink(QAction* action);
|
||||
void OnEditmodeSelect();
|
||||
void OnEditEscape();
|
||||
void OnObjectSetArea();
|
||||
@@ -257,10 +252,8 @@ public:
|
||||
void OnOpenAssetImporter();
|
||||
void OnSelectionLoad();
|
||||
void OnUpdateSelected(QAction* action);
|
||||
void OnAlignObject();
|
||||
void OnAlignToVoxel();
|
||||
void OnAlignToGrid();
|
||||
void OnUpdateAlignObject(QAction* action);
|
||||
void OnUpdateAlignToVoxel(QAction* action);
|
||||
void OnLockSelection();
|
||||
void OnEditLevelData();
|
||||
@@ -367,7 +360,6 @@ private:
|
||||
//! Autotest mode: Special mode meant for automated testing, things like blocking dialogs or error report windows won't appear
|
||||
bool m_bAutotestMode = false;
|
||||
|
||||
CMatEditMainDlg* m_pMatEditDlg = nullptr;
|
||||
CConsoleDialog* m_pConsoleDialog = nullptr;
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
|
||||
@@ -276,9 +276,6 @@ void EditorViewportWidget::paintEvent([[maybe_unused]] QPaintEvent* event)
|
||||
if ((ge && ge->IsLevelLoaded()) || (GetType() != ET_ViewportCamera))
|
||||
{
|
||||
setRenderOverlayVisible(true);
|
||||
m_isOnPaint = true;
|
||||
Update();
|
||||
m_isOnPaint = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -682,6 +679,11 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
|
||||
}
|
||||
SetCurrentCursor(STD_CURSOR_GAME);
|
||||
}
|
||||
|
||||
if (m_renderViewport)
|
||||
{
|
||||
m_renderViewport->GetControllerList()->SetEnabled(false);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -700,6 +702,11 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
|
||||
|
||||
RestoreViewportAfterGameMode();
|
||||
}
|
||||
|
||||
if (m_renderViewport)
|
||||
{
|
||||
m_renderViewport->GetControllerList()->SetEnabled(true);
|
||||
}
|
||||
break;
|
||||
|
||||
case eNotify_OnCloseScene:
|
||||
@@ -730,6 +737,8 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
|
||||
// meters above the terrain (default terrain height is 32)
|
||||
viewTM.SetTranslation(Vec3(sx * 0.5f, sy * 0.5f, 34.0f));
|
||||
SetViewTM(viewTM);
|
||||
|
||||
UpdateScene();
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -809,6 +818,10 @@ void EditorViewportWidget::OnBeginPrepareRender()
|
||||
return;
|
||||
}
|
||||
|
||||
m_isOnPaint = true;
|
||||
Update();
|
||||
m_isOnPaint = false;
|
||||
|
||||
float fNearZ = GetIEditor()->GetConsoleVar("cl_DefaultNearPlane");
|
||||
float fFarZ = m_Camera.GetFarPlane();
|
||||
|
||||
@@ -880,6 +893,11 @@ void EditorViewportWidget::OnBeginPrepareRender()
|
||||
|
||||
GetIEditor()->GetSystem()->SetViewCamera(m_Camera);
|
||||
|
||||
if (GetIEditor()->IsInGameMode())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PreWidgetRendering();
|
||||
|
||||
RenderAll();
|
||||
@@ -905,11 +923,6 @@ void EditorViewportWidget::OnBeginPrepareRender()
|
||||
m_debugDisplay->DepthTestOn();
|
||||
|
||||
PostWidgetRendering();
|
||||
|
||||
if (!m_renderer->IsStereoEnabled())
|
||||
{
|
||||
GetIEditor()->GetSystem()->RenderStatistics();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -1617,11 +1630,6 @@ void EditorViewportWidget::keyPressEvent(QKeyEvent* event)
|
||||
// because we want the movement to be butter smooth.
|
||||
if (!event->isAutoRepeat())
|
||||
{
|
||||
if (m_keyDown.isEmpty())
|
||||
{
|
||||
grabKeyboard();
|
||||
}
|
||||
|
||||
m_keyDown.insert(event->key());
|
||||
}
|
||||
|
||||
|
||||
@@ -391,21 +391,6 @@ enum EModifiedModule
|
||||
eModifiedAll = -1
|
||||
};
|
||||
|
||||
//! Callback class passed to PickObject.
|
||||
struct IPickObjectCallback
|
||||
{
|
||||
virtual ~IPickObjectCallback() = default;
|
||||
|
||||
//! Called when object picked.
|
||||
virtual void OnPick(CBaseObject* picked) = 0;
|
||||
//! Called when pick mode cancelled.
|
||||
virtual void OnCancelPick() = 0;
|
||||
//! Return true if specified object is pickable.
|
||||
virtual bool OnPickFilter([[maybe_unused]] CBaseObject* filterObject) { return true; };
|
||||
//! If need a specific behavior when holding space, return true or if not, return false.
|
||||
virtual bool IsNeedSpecificBehaviorForSpaceAcce() { return false; }
|
||||
};
|
||||
|
||||
//! Class provided by editor for various registration functions.
|
||||
struct CRegistrationContext
|
||||
{
|
||||
@@ -570,20 +555,6 @@ struct IEditor
|
||||
//! Get access to object manager.
|
||||
virtual struct IObjectManager* GetObjectManager() = 0;
|
||||
virtual CSettingsManager* GetSettingsManager() = 0;
|
||||
//! Set pick object mode.
|
||||
//! When object picked callback will be called, with OnPick
|
||||
//! If pick operation is canceled Cancel will be called
|
||||
//! @param targetClass specifies objects of which class are supposed to be picked
|
||||
//! @param bMultipick if true pick tool will pick multiple object
|
||||
virtual void PickObject(
|
||||
IPickObjectCallback* callback,
|
||||
const QMetaObject* targetClass = 0,
|
||||
const char* statusText = 0,
|
||||
bool bMultipick = false) = 0;
|
||||
//! Cancel current pick operation
|
||||
virtual void CancelPick() = 0;
|
||||
//! Return true if editor now in object picking mode
|
||||
virtual bool IsPicking() = 0;
|
||||
//! Get DB manager that own items of specified type.
|
||||
virtual IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) = 0;
|
||||
//! Get Manager of Materials.
|
||||
|
||||
@@ -65,7 +65,6 @@ AZ_POP_DISABLE_WARNING
|
||||
#include "UIEnumsDatabase.h"
|
||||
#include "Util/Ruler.h"
|
||||
#include "RenderHelpers/AxisHelper.h"
|
||||
#include "PickObjectTool.h"
|
||||
#include "Settings.h"
|
||||
#include "Include/IObjectManager.h"
|
||||
#include "Include/ISourceControl.h"
|
||||
@@ -170,7 +169,6 @@ CEditorImpl::CEditorImpl()
|
||||
, m_pShaderEnum(nullptr)
|
||||
, m_pIconManager(nullptr)
|
||||
, m_bSelectionLocked(true)
|
||||
, m_pPickTool(nullptr)
|
||||
, m_pAxisGizmo(nullptr)
|
||||
, m_pGameEngine(nullptr)
|
||||
, m_pAnimationContext(nullptr)
|
||||
@@ -794,11 +792,6 @@ void CEditorImpl::SetEditTool(CEditTool* tool, bool bStopCurrentTool)
|
||||
m_pEditTool->BeginEditParams(this, 0);
|
||||
}
|
||||
|
||||
// Make sure pick is aborted.
|
||||
if (tool != m_pPickTool)
|
||||
{
|
||||
m_pPickTool = nullptr;
|
||||
}
|
||||
Notify(eNotify_OnEditToolChange);
|
||||
}
|
||||
|
||||
@@ -1069,34 +1062,6 @@ bool CEditorImpl::IsSelectionLocked()
|
||||
return m_bSelectionLocked;
|
||||
}
|
||||
|
||||
void CEditorImpl::PickObject(IPickObjectCallback* callback, const QMetaObject* targetClass, const char* statusText, bool bMultipick)
|
||||
{
|
||||
m_pPickTool = new CPickObjectTool(callback, targetClass);
|
||||
|
||||
static_cast<CPickObjectTool*>(m_pPickTool.get())->SetMultiplePicks(bMultipick);
|
||||
if (statusText)
|
||||
{
|
||||
m_pPickTool.get()->SetStatusText(statusText);
|
||||
}
|
||||
|
||||
SetEditTool(m_pPickTool);
|
||||
}
|
||||
|
||||
void CEditorImpl::CancelPick()
|
||||
{
|
||||
SetEditTool(0);
|
||||
m_pPickTool = 0;
|
||||
}
|
||||
|
||||
bool CEditorImpl::IsPicking()
|
||||
{
|
||||
if (GetEditTool() == m_pPickTool && m_pPickTool != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
CViewManager* CEditorImpl::GetViewManager()
|
||||
{
|
||||
return m_pViewManager;
|
||||
|
||||
@@ -181,10 +181,7 @@ public:
|
||||
void SelectObject(CBaseObject* obj);
|
||||
void LockSelection(bool bLock);
|
||||
bool IsSelectionLocked();
|
||||
void PickObject(IPickObjectCallback* callback, const QMetaObject* targetClass = 0, const char* statusText = 0, bool bMultipick = false);
|
||||
|
||||
void CancelPick();
|
||||
bool IsPicking();
|
||||
IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType);
|
||||
CMaterialManager* GetMaterialManager() { return m_pMaterialManager; }
|
||||
CMusicManager* GetMusicManager() { return m_pMusicManager; };
|
||||
@@ -409,7 +406,6 @@ protected:
|
||||
QString m_primaryCDFolder;
|
||||
QString m_userFolder;
|
||||
bool m_bSelectionLocked;
|
||||
_smart_ptr<CEditTool> m_pPickTool;
|
||||
class CAxisGizmo* m_pAxisGizmo;
|
||||
CGameEngine* m_pGameEngine;
|
||||
CAnimationContext* m_pAnimationContext;
|
||||
|
||||
@@ -418,8 +418,11 @@ void CLayoutWnd::CreateLayout(EViewLayout layout, bool bBindViewports, EViewport
|
||||
QRect rcView = rect();
|
||||
rcView.setBottom(rcView.bottom() - m_infoBar->height());
|
||||
|
||||
// Ensure we delete our old view immediately so it can relinquish its backing ViewportContext
|
||||
if (m_maximizedView)
|
||||
m_maximizedView->deleteLater();
|
||||
{
|
||||
delete m_maximizedView;
|
||||
}
|
||||
|
||||
m_maximizedView = new CLayoutViewPane(this);
|
||||
m_maximizedView->SetId(0);
|
||||
|
||||
@@ -408,6 +408,13 @@ bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFra
|
||||
}
|
||||
}
|
||||
|
||||
UpdateCursorCapture(shouldCaptureCursor);
|
||||
|
||||
return shouldConsumeEvent;
|
||||
}
|
||||
|
||||
void LegacyViewportCameraControllerInstance::UpdateCursorCapture(bool shouldCaptureCursor)
|
||||
{
|
||||
if (m_capturingCursor != shouldCaptureCursor)
|
||||
{
|
||||
if (shouldCaptureCursor)
|
||||
@@ -427,8 +434,14 @@ bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFra
|
||||
|
||||
m_capturingCursor = shouldCaptureCursor;
|
||||
}
|
||||
}
|
||||
|
||||
return shouldConsumeEvent;
|
||||
void LegacyViewportCameraControllerInstance::ResetInputChannels()
|
||||
{
|
||||
m_modifiers = 0;
|
||||
m_pressedKeys.clear();
|
||||
UpdateCursorCapture(false);
|
||||
m_inRotateMode = m_inMoveMode = m_inOrbitMode = m_inZoomMode = false;
|
||||
}
|
||||
|
||||
void LegacyViewportCameraControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
|
||||
|
||||
@@ -35,6 +35,7 @@ namespace SandboxEditor
|
||||
explicit LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewport);
|
||||
|
||||
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
|
||||
void ResetInputChannels() override;
|
||||
void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
|
||||
|
||||
private:
|
||||
@@ -53,6 +54,7 @@ namespace SandboxEditor
|
||||
bool HandleMouseMove(const AzFramework::ScreenPoint& currentMousePos, const AzFramework::ScreenPoint& previousMousePos);
|
||||
bool HandleMouseWheel(float zDelta);
|
||||
bool IsKeyDown(Qt::Key key) const;
|
||||
void UpdateCursorCapture(bool shouldCaptureCursor);
|
||||
|
||||
bool m_inRotateMode = false;
|
||||
bool m_inMoveMode = false;
|
||||
|
||||
@@ -90,9 +90,6 @@ public:
|
||||
MOCK_METHOD0(IsSelectionLocked, bool());
|
||||
MOCK_METHOD0(GetObjectManager, struct IObjectManager* ());
|
||||
MOCK_METHOD0(GetSettingsManager, CSettingsManager* ());
|
||||
MOCK_METHOD4(PickObject, void(IPickObjectCallback*,const QMetaObject*,const char* ,bool bMultipick));
|
||||
MOCK_METHOD0(CancelPick, void());
|
||||
MOCK_METHOD0(IsPicking, bool());
|
||||
MOCK_METHOD1(GetDBItemManager, IDataBaseManager* (EDataBaseItemType));
|
||||
MOCK_METHOD0(GetMaterialManager, CMaterialManager* ());
|
||||
MOCK_METHOD0(GetMaterialManagerLibrary, IBaseLibraryManager* ());
|
||||
|
||||
@@ -1,286 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "LinkTool.h"
|
||||
|
||||
// Editor
|
||||
#include "Viewport.h"
|
||||
#include "Objects/EntityObject.h"
|
||||
#include "Objects/SelectionGroup.h"
|
||||
#include <Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h>
|
||||
|
||||
// AzCore
|
||||
#include <AzCore/Component/Entity.h>
|
||||
|
||||
#ifdef LoadCursor
|
||||
#undef LoadCursor
|
||||
#endif
|
||||
|
||||
namespace
|
||||
{
|
||||
const float kGeomCacheNodePivotSizeScale = 0.0025f;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CLinkTool::CLinkTool()
|
||||
: m_nodeName(nullptr)
|
||||
, m_pGeomCacheRenderNode(nullptr)
|
||||
{
|
||||
m_pChild = NULL;
|
||||
SetStatusText("Click on object and drag a link to a new parent");
|
||||
|
||||
m_hLinkCursor = CMFCUtils::LoadCursor(IDC_POINTER_LINK);
|
||||
m_hLinkNowCursor = CMFCUtils::LoadCursor(IDC_POINTER_LINKNOW);
|
||||
m_hCurrCursor = &m_hLinkCursor;
|
||||
AZ::EntitySystemBus::Handler::BusConnect();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CLinkTool::~CLinkTool()
|
||||
{
|
||||
AZ::EntitySystemBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CLinkTool::LinkObject(CBaseObject* pChild, CBaseObject* pParent)
|
||||
{
|
||||
if (pChild == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ChildIsValid(pParent, pChild))
|
||||
{
|
||||
CUndo undo("Link Object");
|
||||
|
||||
if (qobject_cast<CEntityObject*>(pChild))
|
||||
{
|
||||
static_cast<CEntityObject*>(pChild)->SetAttachTarget("");
|
||||
static_cast<CEntityObject*>(pChild)->SetAttachType(CEntityObject::eAT_Pivot);
|
||||
}
|
||||
|
||||
pParent->AttachChild(pChild, true);
|
||||
|
||||
QString str;
|
||||
str = tr("%1 attached to %2").arg(pChild->GetName(), pParent->GetName());
|
||||
SetStatusText(str);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetStatusText("Error: Cyclic linking or already linked.");
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CLinkTool::LinkSelectedToParent(CBaseObject* pParent)
|
||||
{
|
||||
if (pParent)
|
||||
{
|
||||
if (IsRelevant(pParent))
|
||||
{
|
||||
CSelectionGroup* pSel = GetIEditor()->GetSelection();
|
||||
if (!pSel->GetCount())
|
||||
{
|
||||
return;
|
||||
}
|
||||
CUndo undo("Link Object(s)");
|
||||
for (int i = 0; i < pSel->GetCount(); i++)
|
||||
{
|
||||
CBaseObject* pChild = pSel->GetObject(i);
|
||||
if (pChild == pParent)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
LinkObject(pChild, pParent);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CLinkTool::MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, [[maybe_unused]] int flags)
|
||||
{
|
||||
view->SetCursorString("");
|
||||
|
||||
m_hCurrCursor = &m_hLinkCursor;
|
||||
if (event == eMouseLDown)
|
||||
{
|
||||
HitContext hitInfo;
|
||||
view->HitTest(point, hitInfo);
|
||||
CBaseObject* obj = hitInfo.object;
|
||||
if (obj)
|
||||
{
|
||||
if (IsRelevant(obj))
|
||||
{
|
||||
m_StartDrag = obj->GetWorldPos();
|
||||
m_pChild = obj;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (event == eMouseLUp)
|
||||
{
|
||||
HitContext hitInfo;
|
||||
view->HitTest(point, hitInfo);
|
||||
CBaseObject* obj = hitInfo.object;
|
||||
if (obj)
|
||||
{
|
||||
if (IsRelevant(obj))
|
||||
{
|
||||
CSelectionGroup* pSelectionGroup = GetIEditor()->GetSelection();
|
||||
int nGroupCount = pSelectionGroup->GetCount();
|
||||
if (pSelectionGroup && nGroupCount > 1)
|
||||
{
|
||||
LinkSelectedToParent(obj);
|
||||
}
|
||||
if (!pSelectionGroup || nGroupCount <= 1 || !pSelectionGroup->IsContainObject(m_pChild))
|
||||
{
|
||||
LinkObject(m_pChild, obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_pChild = NULL;
|
||||
}
|
||||
else if (event == eMouseMove)
|
||||
{
|
||||
m_EndDrag = view->ViewToWorld(point);
|
||||
m_nodeName = nullptr;
|
||||
m_pGeomCacheRenderNode = nullptr;
|
||||
|
||||
HitContext hitInfo;
|
||||
if (view->HitTest(point, hitInfo))
|
||||
{
|
||||
m_EndDrag = hitInfo.raySrc + hitInfo.rayDir * hitInfo.dist;
|
||||
}
|
||||
|
||||
CBaseObject* obj = hitInfo.object;
|
||||
if (obj)
|
||||
{
|
||||
if (IsRelevant(obj))
|
||||
{
|
||||
QString name = obj->GetName();
|
||||
if (hitInfo.name)
|
||||
{
|
||||
name += QString("\n ") + hitInfo.name;
|
||||
}
|
||||
|
||||
// Set Cursors.
|
||||
view->SetCursorString(name);
|
||||
if (m_pChild)
|
||||
{
|
||||
if (ChildIsValid(obj, m_pChild))
|
||||
{
|
||||
m_hCurrCursor = &m_hLinkNowCursor;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CLinkTool::OnKeyDown([[maybe_unused]] CViewport* view, uint32 nChar, [[maybe_unused]] uint32 nRepCnt, [[maybe_unused]] uint32 nFlags)
|
||||
{
|
||||
if (nChar == VK_ESCAPE)
|
||||
{
|
||||
// Cancel selection.
|
||||
GetIEditor()->SetEditTool(nullptr);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CLinkTool::Display(DisplayContext& dc)
|
||||
{
|
||||
if (m_pChild && m_EndDrag != Vec3(ZERO))
|
||||
{
|
||||
ColorF lineColor = (m_hCurrCursor == &m_hLinkNowCursor) ? ColorF(0, 1, 0) : ColorF(1, 0, 0);
|
||||
dc.DrawLine(m_StartDrag, m_EndDrag, lineColor, lineColor);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CLinkTool::OnEntityDestruction(const AZ::EntityId& entityId)
|
||||
{
|
||||
if (m_pChild && (m_pChild->GetType() == OBJTYPE_AZENTITY))
|
||||
{
|
||||
CComponentEntityObject* childComponentEntity = static_cast<CComponentEntityObject*>(m_pChild);
|
||||
AZ::EntityId childEntityId = childComponentEntity->GetAssociatedEntityId();
|
||||
if(entityId == childEntityId)
|
||||
{
|
||||
GetIEditor()->SetEditTool(nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CLinkTool::ChildIsValid(CBaseObject* pParent, CBaseObject* pChild, int nDir)
|
||||
{
|
||||
if (!pParent)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!pChild)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (pParent == pChild)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Legacy entities and AZ entities shouldn't be linked.
|
||||
if ((pParent->GetType() == OBJTYPE_AZENTITY) != (pChild->GetType() == OBJTYPE_AZENTITY))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
CBaseObject* pObj;
|
||||
if (nDir & 1)
|
||||
{
|
||||
pObj = pChild->GetParent();
|
||||
if (pObj)
|
||||
{
|
||||
if (!ChildIsValid(pParent, pObj, 1))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (nDir & 2)
|
||||
{
|
||||
for (int i = 0; i < pChild->GetChildCount(); i++)
|
||||
{
|
||||
pObj = pChild->GetChild(i);
|
||||
if (pObj)
|
||||
{
|
||||
if (!ChildIsValid(pParent, pObj, 2))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CLinkTool::OnSetCursor(CViewport* vp)
|
||||
{
|
||||
vp->SetCursor(*m_hCurrCursor);
|
||||
return true;
|
||||
}
|
||||
|
||||
#include <moc_LinkTool.cpp>
|
||||
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
// Description : Definition of CLinkTool, tool used to link objects.
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_LINKTOOL_H
|
||||
#define CRYINCLUDE_EDITOR_LINKTOOL_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <AzCore/Component/EntityBus.h>
|
||||
#include "EditTool.h"
|
||||
#include "Include/IObjectManager.h"
|
||||
#endif
|
||||
|
||||
class CEntityObject;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class CLinkTool
|
||||
: public CEditTool
|
||||
, public IObjectSelectCallback
|
||||
, private AZ::EntitySystemBus::Handler
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
Q_INVOKABLE CLinkTool(); // IPickObjectCallback *callback,CRuntimeClass *targetClass=NULL );
|
||||
|
||||
// Ovverides from CEditTool
|
||||
bool MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, int flags);
|
||||
|
||||
virtual void BeginEditParams([[maybe_unused]] IEditor* ie, [[maybe_unused]] int flags) {};
|
||||
virtual void EndEditParams() {};
|
||||
|
||||
virtual void Display(DisplayContext& dc);
|
||||
virtual bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags);
|
||||
virtual bool OnKeyUp([[maybe_unused]] CViewport* view, [[maybe_unused]] uint32 nChar, [[maybe_unused]] uint32 nRepCnt, [[maybe_unused]] uint32 nFlags) { return false; };
|
||||
|
||||
virtual bool OnSelectObject([[maybe_unused]] CBaseObject* obj) {return false; }
|
||||
virtual bool CanSelectObject([[maybe_unused]] CBaseObject* obj) { return true; };
|
||||
|
||||
virtual bool OnSetCursor(CViewport* vp);
|
||||
|
||||
void LinkSelectedToParent(CBaseObject* pParent);
|
||||
|
||||
protected:
|
||||
virtual ~CLinkTool();
|
||||
// Delete itself.
|
||||
void DeleteThis() { delete this; };
|
||||
|
||||
private:
|
||||
bool IsRelevant([[maybe_unused]] CBaseObject* obj) { return true; }
|
||||
bool ChildIsValid(CBaseObject* pParent, CBaseObject* pChild, int nDir = 3);
|
||||
void LinkObject(CBaseObject* pChild, CBaseObject* pParent);
|
||||
void LinkToNode(CEntityObject* pChild, CEntityObject* pParent, const char* nodeName);
|
||||
|
||||
// AZ::EntitySystemBus::Handler
|
||||
void OnEntityDestruction(const AZ::EntityId& entityId) override;
|
||||
|
||||
|
||||
CBaseObject* m_pChild;
|
||||
Vec3 m_StartDrag;
|
||||
Vec3 m_EndDrag;
|
||||
|
||||
QCursor m_hLinkCursor;
|
||||
QCursor m_hLinkNowCursor;
|
||||
QCursor* m_hCurrCursor;
|
||||
|
||||
const char* m_nodeName;
|
||||
IGeomCacheRenderNode* m_pGeomCacheRenderNode;
|
||||
};
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_LINKTOOL_H
|
||||
@@ -92,7 +92,6 @@ AZ_POP_DISABLE_WARNING
|
||||
|
||||
#include "TrackView/TrackViewDialog.h"
|
||||
#include "ErrorReportDialog.h"
|
||||
#include "Material/MaterialDialog.h"
|
||||
#include "LensFlareEditor/LensFlareEditor.h"
|
||||
#include "TimeOfDayDialog.h"
|
||||
|
||||
@@ -1105,15 +1104,6 @@ void MainWindow::InitActions()
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateSelected)
|
||||
.SetIcon(Style::icon("Align_to_grid"))
|
||||
.SetApplyHoverEffect();
|
||||
am->AddAction(ID_OBJECTMODIFY_ALIGN, tr("Align to object")).SetCheckable(true)
|
||||
#if AZ_TRAIT_OS_PLATFORM_APPLE
|
||||
.SetStatusTip(tr(u8"\u2318: Align an object to a bounding box, \u2325 : Keep Rotation of the moved object, Shift : Keep Scale of the moved object"))
|
||||
#else
|
||||
.SetStatusTip(tr("Ctrl: Align an object to a bounding box, Alt : Keep Rotation of the moved object, Shift : Keep Scale of the moved object"))
|
||||
#endif
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateAlignObject)
|
||||
.SetIcon(Style::icon("Align_to_Object"))
|
||||
.SetApplyHoverEffect();
|
||||
am->AddAction(ID_MODIFY_ALIGNOBJTOSURF, tr("Align object to surface (Hold CTRL)")).SetCheckable(true)
|
||||
.SetToolTip(tr("Align object to surface (Hold CTRL)"))
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateAlignToVoxel)
|
||||
@@ -1450,15 +1440,6 @@ void MainWindow::InitActions()
|
||||
.SetApplyHoverEffect();
|
||||
|
||||
// Edit Mode Toolbar Actions
|
||||
am->AddAction(ID_EDITTOOL_LINK, tr("Link an object to parent"))
|
||||
.SetIcon(Style::icon("add_link"))
|
||||
.SetApplyHoverEffect()
|
||||
.SetCheckable(true)
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditToolLink);
|
||||
am->AddAction(ID_EDITTOOL_UNLINK, tr("Unlink all selected objects"))
|
||||
.SetIcon(Style::icon("remove_link"))
|
||||
.SetApplyHoverEffect()
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditToolUnlink);
|
||||
am->AddAction(IDC_SELECTION_MASK, tr("Selected Object Types"));
|
||||
am->AddAction(ID_REF_COORDS_SYS, tr("Reference coordinate system"))
|
||||
.SetShortcut(tr("Ctrl+W"))
|
||||
@@ -1974,7 +1955,6 @@ void MainWindow::RegisterStdViewClasses()
|
||||
|
||||
if (!AZ::Interface<AzFramework::AtomActiveInterface>::Get())
|
||||
{
|
||||
CMaterialDialog::RegisterViewClass();
|
||||
CLensFlareEditor::RegisterViewClass();
|
||||
CTimeOfDayDialog::RegisterViewClass();
|
||||
}
|
||||
|
||||
@@ -1,110 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
// Description : implementation file
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "MatEditMainDlg.h"
|
||||
|
||||
// Qt
|
||||
#include <QVBoxLayout>
|
||||
#include <QAbstractEventDispatcher>
|
||||
|
||||
// Editor
|
||||
#include "Material/MaterialDialog.h"
|
||||
#include "Material/MaterialManager.h"
|
||||
#include "MaterialSender.h"
|
||||
|
||||
|
||||
CMatEditMainDlg::CMatEditMainDlg(const QString& title, QWidget* pParent /*=NULL*/)
|
||||
: QWidget(pParent)
|
||||
{
|
||||
resize(1000, 600);
|
||||
|
||||
setWindowTitle(title);
|
||||
|
||||
QTimer* t = new QTimer(this);
|
||||
connect(t, &QTimer::timeout, this, &CMatEditMainDlg::OnKickIdle);
|
||||
t->start(250);
|
||||
|
||||
m_materialDialog = new CMaterialDialog(); // must be created after the timer
|
||||
auto layout = new QVBoxLayout(this);
|
||||
layout->addWidget(m_materialDialog);
|
||||
|
||||
#ifdef Q_OS_WIN
|
||||
if (auto aed = QAbstractEventDispatcher::instance())
|
||||
{
|
||||
aed->installNativeEventFilter(this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
CMatEditMainDlg::~CMatEditMainDlg()
|
||||
{
|
||||
#ifdef Q_OS_WIN
|
||||
if (auto aed = QAbstractEventDispatcher::instance())
|
||||
{
|
||||
aed->removeNativeEventFilter(this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CMatEditMainDlg message handlers
|
||||
|
||||
void CMatEditMainDlg::showEvent(QShowEvent*)
|
||||
{
|
||||
if (QWindow *win = window()->windowHandle())
|
||||
{
|
||||
// Make sure our top-level window decorator wrapper set this exact title
|
||||
// 3ds Max Exporter will use ::FindWindow with this name
|
||||
win->setTitle("Material Editor");
|
||||
}
|
||||
}
|
||||
|
||||
bool CMatEditMainDlg::nativeEventFilter(const QByteArray&, void* message, long*)
|
||||
{
|
||||
#ifdef Q_OS_WIN
|
||||
// WM_MATEDITSEND is Windows only. Used by 3ds Max exporter.
|
||||
MSG* msg = static_cast<MSG*>(message);
|
||||
if (msg->message == WM_MATEDITSEND)
|
||||
{
|
||||
OnMatEditSend(msg->wParam);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CMatEditMainDlg::closeEvent(QCloseEvent* event)
|
||||
{
|
||||
QWidget::closeEvent(event);
|
||||
qApp->quit();
|
||||
}
|
||||
|
||||
void CMatEditMainDlg::OnKickIdle()
|
||||
{
|
||||
GetIEditor()->Notify(eNotify_OnIdleUpdate);
|
||||
}
|
||||
|
||||
void CMatEditMainDlg::OnMatEditSend(int param)
|
||||
{
|
||||
if (param != eMSM_Init)
|
||||
{
|
||||
GetIEditor()->GetMaterialManager()->SyncMaterialEditor();
|
||||
}
|
||||
}
|
||||
|
||||
#include <moc_MatEditMainDlg.cpp>
|
||||
@@ -1,48 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
|
||||
#define CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QWidget>
|
||||
#include <QString>
|
||||
#include <QAbstractNativeEventFilter>
|
||||
#endif
|
||||
|
||||
class CMaterialDialog;
|
||||
|
||||
class CMatEditMainDlg
|
||||
: public QWidget
|
||||
, public QAbstractNativeEventFilter
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit CMatEditMainDlg(const QString& title = QString(), QWidget* parent = nullptr);
|
||||
~CMatEditMainDlg();
|
||||
|
||||
bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override;
|
||||
|
||||
protected:
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
void showEvent(QShowEvent* event) override;
|
||||
|
||||
private:
|
||||
void OnKickIdle();
|
||||
void OnMatEditSend(int param);
|
||||
CMaterialDialog* m_materialDialog = nullptr;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,176 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include "MaterialBrowser.h"
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QPointer>
|
||||
#include <QScopedPointer>
|
||||
#endif
|
||||
|
||||
static const char* MATERIAL_EDITOR_NAME = "Material Editor";
|
||||
static const char* MATERIAL_EDITOR_VER = "1.00";
|
||||
|
||||
|
||||
class QComboBox;
|
||||
class QLabel;
|
||||
|
||||
class CMaterial;
|
||||
class CMaterialManager;
|
||||
class CMatEditPreviewDlg;
|
||||
class CMaterialSender;
|
||||
class CMaterialImageListCtrl;
|
||||
class QMaterialImageListModel;
|
||||
class TwoColumnPropertyControl;
|
||||
|
||||
/** Dialog which hosts entity prototype library.
|
||||
*/
|
||||
|
||||
|
||||
struct SMaterialExcludedVars
|
||||
{
|
||||
CMaterial* pMaterial;
|
||||
CVarBlock vars;
|
||||
|
||||
SMaterialExcludedVars()
|
||||
: pMaterial(nullptr)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class CMaterialDialog
|
||||
: public QMainWindow
|
||||
, public IMaterialBrowserListener
|
||||
, public IDataBaseManagerListener
|
||||
, public IEditorNotifyListener
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
CMaterialDialog(QWidget* parent = 0);
|
||||
~CMaterialDialog();
|
||||
|
||||
static void RegisterViewClass();
|
||||
static const GUID& GetClassID();
|
||||
|
||||
public slots:
|
||||
void OnAssignMaterialToSelection();
|
||||
void OnResetMaterialOnSelection();
|
||||
void OnGetMaterialFromSelection();
|
||||
|
||||
protected:
|
||||
BOOL OnInitDialog();
|
||||
void closeEvent(QCloseEvent *ev) override;
|
||||
|
||||
protected slots:
|
||||
void OnAddItem();
|
||||
void OnDeleteItem();
|
||||
void OnSaveItem();
|
||||
void OnPickMtl();
|
||||
void OnCopy();
|
||||
void OnPaste();
|
||||
void OnMaterialPreview();
|
||||
void OnSelectAssignedObjects();
|
||||
void OnChangedBrowserListType(int);
|
||||
void OnResetMaterialViewport();
|
||||
|
||||
void UpdateActions();
|
||||
|
||||
protected:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Some functions can be overriden to modify standart functionality.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
virtual void InitToolbar(UINT nToolbarResID);
|
||||
|
||||
virtual void SelectItem(CBaseLibraryItem* item, bool bForceReload = false);
|
||||
virtual void DeleteItem(CBaseLibraryItem* pItem);
|
||||
virtual bool SetItemName(CBaseLibraryItem* item, const QString& groupName, const QString& itemName);
|
||||
virtual void ReloadItems();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// IMaterialBrowserListener implementation.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
virtual void OnBrowserSelectItem(IDataBaseItem* pItem, bool bForce);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// IDataBaseManagerListener implementation.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// IEditorNotifyListener implementation.
|
||||
virtual void OnEditorNotifyEvent(EEditorNotifyEvent event);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CMaterial* GetSelectedMaterial();
|
||||
void OnUpdateProperties(IVariable* var);
|
||||
void OnUndo(IVariable* pVar);
|
||||
|
||||
void UpdateShaderParamsUI(CMaterial* pMtl);
|
||||
|
||||
void UpdatePreview();
|
||||
|
||||
//void SetTextureVars( CVariableArray *texVar,CMaterial *mtl,int id,const CString &name );
|
||||
void SetMaterialVars(CMaterial* mtl);
|
||||
|
||||
MaterialBrowserWidget* m_wndMtlBrowser;
|
||||
|
||||
QStatusBar* m_statusBar;
|
||||
//CXTCaption m_wndCaption;
|
||||
|
||||
TwoColumnPropertyControl* m_propsCtrl;
|
||||
bool m_bForceReloadPropsCtrl;
|
||||
|
||||
QLabel* m_placeHolderLabel;
|
||||
|
||||
CBaseLibraryItem* m_pPrevSelectedItem;
|
||||
|
||||
// Material manager.
|
||||
CMaterialManager* m_pMatManager;
|
||||
|
||||
CVarBlockPtr m_vars;
|
||||
CVarBlockPtr m_publicVars;
|
||||
|
||||
// collection of excluded vars from m_publicVars for remembering values
|
||||
// when updating shader params
|
||||
SMaterialExcludedVars m_excludedPublicVars;
|
||||
|
||||
CVarBlockPtr m_shaderGenParamsVars;
|
||||
CVarBlockPtr m_textureSlots;
|
||||
|
||||
class CMaterialUI* m_pMaterialUI;
|
||||
|
||||
QPointer<CMatEditPreviewDlg> m_pPreviewDlg;
|
||||
|
||||
QScopedPointer<CMaterialImageListCtrl> m_pMaterialImageListCtrl;
|
||||
QScopedPointer<QMaterialImageListModel> m_pMaterialImageListModel;
|
||||
|
||||
QToolBar* m_toolbar;
|
||||
QComboBox* m_filterTypeSelection;
|
||||
QAction* m_addAction;
|
||||
QAction* m_assignToSelectionAction;
|
||||
QAction* m_copyAction;
|
||||
QAction* m_getFromSelectionAction;
|
||||
QAction* m_pasteAction;
|
||||
QAction* m_pickAction;
|
||||
QAction* m_previewAction;
|
||||
QAction* m_removeAction;
|
||||
QAction* m_resetAction;
|
||||
QAction* m_saveAction;
|
||||
QAction* m_resetViewporAction;
|
||||
};
|
||||
|
||||
@@ -1,39 +1,4 @@
|
||||
<RCC>
|
||||
<qresource prefix="/MaterialDialog/ToolBar">
|
||||
<file>images/materialdialog_add_disabled.png</file>
|
||||
<file>images/materialdialog_copy_disabled.png</file>
|
||||
<file>images/materialdialog_paste_disabled.png</file>
|
||||
<file>images/materialdialog_preview_disabled.png</file>
|
||||
<file>images/materialdialog_remove_disabled.png</file>
|
||||
<file>images/materialdialog_save_disabled.png</file>
|
||||
<file>images/materialdialog_assignselection_disabled.png</file>
|
||||
<file>images/materialdialog_getfromselection_disabled.png</file>
|
||||
<file>images/materialdialog_pick_disabled.png</file>
|
||||
<file>images/materialdialog_reset_disabled.png</file>
|
||||
<file>images/materialdialog_assignselection_active.png</file>
|
||||
<file>images/materialdialog_assignselection_normal.png</file>
|
||||
<file>images/materialdialog_add_active.png</file>
|
||||
<file>images/materialdialog_add_normal.png</file>
|
||||
<file>images/materialdialog_copy_active.png</file>
|
||||
<file>images/materialdialog_copy_normal.png</file>
|
||||
<file>images/materialdialog_getfromselection_active.png</file>
|
||||
<file>images/materialdialog_getfromselection_normal.png</file>
|
||||
<file>images/materialdialog_paste_active.png</file>
|
||||
<file>images/materialdialog_paste_normal.png</file>
|
||||
<file>images/materialdialog_pick_active.png</file>
|
||||
<file>images/materialdialog_pick_normal.png</file>
|
||||
<file>images/materialdialog_preview_active.png</file>
|
||||
<file>images/materialdialog_preview_normal.png</file>
|
||||
<file>images/materialdialog_remove_active.png</file>
|
||||
<file>images/materialdialog_remove_normal.png</file>
|
||||
<file>images/materialdialog_reset_active.png</file>
|
||||
<file>images/materialdialog_reset_normal.png</file>
|
||||
<file>images/materialdialog_save_active.png</file>
|
||||
<file>images/materialdialog_save_normal.png</file>
|
||||
<file>images/materialdialog_reset_viewport_active.png</file>
|
||||
<file>images/materialdialog_reset_viewport_disabled.png</file>
|
||||
<file>images/materialdialog_reset_viewport_normal.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="/MaterialBrowser">
|
||||
<file>images/material_browser_00.png</file>
|
||||
<file>images/material_browser_01.png</file>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user