Merged main in

This commit is contained in:
Aristo7
2021-04-21 15:34:29 -04:00
490 changed files with 28443 additions and 7835 deletions
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:171f38d536d7b805cc644513d22dae5552a4eef2bffb88e97e089898cf769530
size 2126
@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:6388466c97009fd3993e5d3b59a2b0961f623c6becbd0a12a0a5eb7bd8da5d4e
size 12302
@@ -0,0 +1,10 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
@@ -0,0 +1,13 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
import sys, os
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../PythonTests')
from PythonAssetBuilder import bootstrap_tests
@@ -134,11 +134,30 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
)
endif()
## Python Asset Builder ##
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_pytest(
NAME AutomatedTesting::PythonAssetBuilder
TEST_SUITE periodic
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/PythonAssetBuilder
TIMEOUT 3600
RUNTIME_DEPENDENCIES
Legacy::Editor
Legacy::CryRenderNULL
AZ::AssetProcessor
AutomatedTesting.Assets
Gem::EditorPythonBindings.Editor
Gem::PythonAssetBuilder.Editor
COMPONENT TestTools
)
endif()
## Blast ##
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_pytest(
NAME AutomatedTesting::BlastTests
TEST_SUITE sandbox
TEST_SUITE periodic
TEST_SERIAL TRUE
PATH ${CMAKE_CURRENT_LIST_DIR}/Blast/TestSuite_Active.py
TIMEOUT 3600
@@ -0,0 +1,57 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
#
# This launches the AssetProcessor and Editor then attempts to find the expected
# assets created by a Python Asset Builder and the output of a scene pipeline script
#
import sys
import os
import pytest
import logging
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import ly_test_tools.log.log_monitor
import ly_test_tools.environment.waiter as waiter
@pytest.mark.SUITE_sandbox
@pytest.mark.parametrize('launcher_platform', ['windows_editor'])
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['auto_test'])
class TestPythonAssetProcessing(object):
def test_DetectPythonCreatedAsset(self, request, editor, level, launcher_platform):
unexpected_lines = []
expected_lines = [
'Mock asset exists',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_negative.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_positive.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found'
]
timeout = 180
halt_on_unexpected = False
test_directory = os.path.join(os.path.dirname(__file__))
testFile = os.path.join(test_directory, 'AssetBuilder_test_case.py')
editor.args.extend(['-NullRenderer', "--skipWelcomeScreenDialog", "--autotest_mode", "--runpythontest", testFile])
with editor.start():
editorlog_file = os.path.join(editor.workspace.paths.project_log(), 'Editor.log')
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(editor, editorlog_file)
waiter.wait_for(
lambda: editor.is_alive(),
timeout,
exc=("Log file '{}' was never opened by another process.".format(editorlog_file)),
interval=1)
log_monitor.monitor_log_for_lines(expected_lines, unexpected_lines, halt_on_unexpected, timeout)
@@ -0,0 +1,52 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
import azlmbr.bus
import azlmbr.asset
import azlmbr.editor
import azlmbr.math
import azlmbr.legacy.general
def raise_and_stop(msg):
print (msg)
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
# These tests are meant to check that the test_asset.mock source asset turned into
# a test_asset.mock_asset product asset via the Python asset builder system
mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
mockAssetPath = 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset'
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', mockAssetPath, mockAssetType, False)
if (assetId.is_valid() is False):
raise_and_stop(f'Mock AssetId is not valid! Got {assetId.to_string()} instead')
if (assetId.to_string().endswith(':54c06b89') is False):
raise_and_stop(f'Mock AssetId has unexpected sub-id for {mockAssetPath}!')
print ('Mock asset exists')
# These tests detect if the geom_group.fbx file turns into a number of azmodel product assets
def test_azmodel_product(generatedModelAssetPath, expectedSubId):
azModelAssetType = azlmbr.math.Uuid_CreateString('{2C7477B6-69C5-45BE-8163-BCD6A275B6D8}', 0)
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
assetIdString = assetId.to_string()
if (assetIdString.endswith(':' + expectedSubId) is False):
raise_and_stop(f'Asset has unexpected asset ID ({assetIdString}) for ({generatedModelAssetPath})!')
else:
print(f'Expected subId for asset ({generatedModelAssetPath}) found')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel', '10412075')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_positive.azmodel', '10d16e68')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_X_negative.azmodel', '10a71973')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Y_positive.azmodel', '10130556')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Y_negative.azmodel', '1065724d')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Z_positive.azmodel', '1024be55')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_Z_negative.azmodel', '1052c94e')
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
@@ -0,0 +1,10 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
@@ -0,0 +1,17 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
import os
import sys
try:
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import mock_asset_builder
except:
print ('skipping asset builder testing via mock_asset_builder')
@@ -0,0 +1,88 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
import uuid, os
import azlmbr.scene as sceneApi
import azlmbr.scene.graph
from scene_api import scene_data as sceneData
def get_mesh_node_names(sceneGraph):
meshDataList = []
node = sceneGraph.get_root()
children = []
while node.IsValid():
# store children to process after siblings
if sceneGraph.has_node_child(node):
children.append(sceneGraph.get_node_child(node))
# store any node that has mesh data content
nodeContent = sceneGraph.get_node_content(node)
if nodeContent is not None and nodeContent.CastWithTypeName('MeshData'):
if sceneGraph.is_node_end_point(node) is False:
meshDataList.append(sceneData.SceneGraphName(sceneGraph.get_node_name(node)))
# advance to next node
if sceneGraph.has_node_sibling(node):
node = sceneGraph.get_node_sibling(node)
elif children:
node = children.pop()
else:
node = azlmbr.scene.graph.NodeIndex()
return meshDataList
def update_manifest(scene):
graph = sceneData.SceneGraph(scene.graph)
meshNameList = get_mesh_node_names(graph)
sceneManifest = sceneData.SceneManifest()
sourceFilenameOnly = os.path.basename(scene.sourceFilename)
sourceFilenameOnly = sourceFilenameOnly.replace('.','_')
for activeMeshIndex in range(len(meshNameList)):
chunkName = meshNameList[activeMeshIndex]
chunkPath = chunkName.get_path()
meshGroupName = '{}_{}'.format(sourceFilenameOnly, chunkName.get_name())
meshGroup = sceneManifest.add_mesh_group(meshGroupName)
meshGroup['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, sourceFilenameOnly + chunkPath)) + '}'
sceneManifest.mesh_group_add_comment(meshGroup, 'auto generated by scene manifest')
sceneManifest.mesh_group_add_advanced_coordinate_system(meshGroup, None, None, None, 1.0)
# create selection node list
pathSet = set()
for meshIndex in range(len(meshNameList)):
targetPath = meshNameList[meshIndex].get_path()
if (activeMeshIndex == meshIndex):
sceneManifest.mesh_group_select_node(meshGroup, targetPath)
else:
if targetPath not in pathSet:
pathSet.update(targetPath)
sceneManifest.mesh_group_unselect_node(meshGroup, targetPath)
return sceneManifest.export()
mySceneJobHandler = None
def on_update_manifest(args):
scene = args[0]
result = update_manifest(scene)
global mySceneJobHandler
mySceneJobHandler.disconnect()
mySceneJobHandler = None
return result
def main():
global mySceneJobHandler
mySceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler()
mySceneJobHandler.connect()
mySceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest)
if __name__ == "__main__":
main()
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:66d38948309ef273adf74b63eaa38f8fc2e2bdfbab3933d2ee082ce6a8cb108e
size 30496
@@ -0,0 +1,9 @@
{
"values":
[
{
"$type": "ScriptProcessorRule",
"scriptFilename": "Gem/PythonTests/PythonAssetBuilder/export_chunks_builder.py"
}
]
}
@@ -0,0 +1,121 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
import azlmbr.asset
import azlmbr.asset.builder
import azlmbr.bus
import azlmbr.math
import os, traceback, binascii, sys
jobKeyName = 'Mock Asset'
def log_exception_traceback():
exc_type, exc_value, exc_tb = sys.exc_info()
data = traceback.format_exception(exc_type, exc_value, exc_tb)
print(str(data))
# creates a single job to compile for each platform
def create_jobs(request):
# create job descriptor for each platform
jobDescriptorList = []
for platformInfo in request.enabledPlatforms:
jobDesc = azlmbr.asset.builder.JobDescriptor()
jobDesc.jobKey = jobKeyName
jobDesc.set_platform_identifier(platformInfo.identifier)
jobDescriptorList.append(jobDesc)
response = azlmbr.asset.builder.CreateJobsResponse()
response.result = azlmbr.asset.builder.CreateJobsResponse_ResultSuccess
response.createJobOutputs = jobDescriptorList
return response
def on_create_jobs(args):
try:
request = args[0]
return create_jobs(request)
except:
log_exception_traceback()
# returing back a default CreateJobsResponse() records an asset error
return azlmbr.asset.builder.CreateJobsResponse()
def process_file(request):
# prepare output folder
basePath, _ = os.path.split(request.sourceFile)
outputPath = os.path.join(request.tempDirPath, basePath)
os.makedirs(outputPath, exist_ok=True)
# write out a mock file
basePath, sourceFile = os.path.split(request.sourceFile)
mockFilename = os.path.splitext(sourceFile)[0] + '.mock_asset'
mockFilename = os.path.join(basePath, mockFilename)
mockFilename = mockFilename.replace('\\', '/')
tempFilename = os.path.join(request.tempDirPath, mockFilename)
# write out a tempFilename like a JSON
fileOutput = open(tempFilename, "w")
fileOutput.write('{}')
fileOutput.close()
# generate a product asset file entry
subId = binascii.crc32(mockFilename.encode())
mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
product = azlmbr.asset.builder.JobProduct(mockFilename, mockAssetType, subId)
product.dependenciesHandled = True
productOutputs = []
productOutputs.append(product)
# fill out response object
response = azlmbr.asset.builder.ProcessJobResponse()
response.outputProducts = productOutputs
response.resultCode = azlmbr.asset.builder.ProcessJobResponse_Success
response.dependenciesHandled = True
return response
# using the incoming 'request' find the type of job via 'jobKey' to determine what to do
def on_process_job(args):
try:
request = args[0]
if (request.jobDescription.jobKey.startswith(jobKeyName)):
return process_file(request)
except:
log_exception_traceback()
# returning back an empty ProcessJobResponse() will record an error
return azlmbr.asset.builder.ProcessJobResponse()
# register asset builder
def register_asset_builder(busId):
assetPattern = azlmbr.asset.builder.AssetBuilderPattern()
assetPattern.pattern = '*.mock'
assetPattern.type = azlmbr.asset.builder.AssetBuilderPattern_Wildcard
builderDescriptor = azlmbr.asset.builder.AssetBuilderDesc()
builderDescriptor.name = "Mock Builder"
builderDescriptor.patterns = [assetPattern]
builderDescriptor.busId = busId
builderDescriptor.version = 1
outcome = azlmbr.asset.builder.PythonAssetBuilderRequestBus(azlmbr.bus.Broadcast, 'RegisterAssetBuilder', builderDescriptor)
if outcome.IsSuccess():
# created the asset builder to hook into the notification bus
handler = azlmbr.asset.builder.PythonBuilderNotificationBusHandler()
handler.connect(busId)
handler.add_callback('OnCreateJobsRequest', on_create_jobs)
handler.add_callback('OnProcessJobRequest', on_process_job)
return handler
# create the asset builder handler
busIdString = '{CF5C74C1-9ED4-5851-95B1-0B15090DBEC7}'
busId = azlmbr.math.Uuid_CreateString(busIdString, 0)
handler = None
try:
handler = register_asset_builder(busId)
except:
handler = None
log_exception_traceback()
@@ -0,0 +1 @@
mock data
@@ -77,13 +77,13 @@ class TestImageGradient(EditorTestHelper):
# 3) Assign the processed gradient signal image as the Image Gradient's image asset and verify success
# First, check for the base image in the workspace
base_image = "lumberyard_gsi.png"
base_image = "image_grad_test_gsi.png"
base_image_path = os.path.join("AutomatedTesting", "Assets", "ImageGradients", base_image)
if os.path.isfile(base_image_path):
print(f"{base_image} was found in the workspace")
# Next, assign the processed image to the Image Gradient's Image Asset property
processed_image_path = os.path.join("Assets", "ImageGradients", "lumberyard_gsi.gradimage")
processed_image_path = os.path.join("Assets", "ImageGradients", "image_grad_test_gsi.gradimage")
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", processed_image_path, math.Uuid(),
False)
hydra.get_set_test(image_gradient_entity, 0, "Configuration|Image Asset", asset_id)
@@ -57,7 +57,7 @@ class TestImageGradientRequiresShape(object):
"Entity has a Image Gradient component",
"Entity has a Gradient Transform Modifier component",
"Entity has a Box Shape component",
"lumberyard_gsi.png was found in the workspace",
"image_grad_test_gsi.png was found in the workspace",
"Entity Configuration|Image Asset: SUCCESS",
"ImageGradient_ProcessedImageAssignedSucessfully: result=SUCCESS",
]
@@ -1,7 +1,6 @@
{
"configurations": [
{
"autoSelect": false,
"displayName": "Greenwich Park 02",
"skyboxImageAsset": {
"assetId": {
@@ -64,7 +63,6 @@
"shadowCatcherOpacity": 0.20000000298023225
},
{
"autoSelect": false,
"displayName": "Greenwich Park 02 (Alt)",
"skyboxImageAsset": {
"assetId": {
+2 -1
View File
@@ -22,6 +22,7 @@ if(CMAKE_VERSION VERSION_EQUAL 3.19)
endif()
include(cmake/Version.cmake)
include(cmake/OutputDirectory.cmake)
if(NOT PROJECT_NAME)
project(O3DE
@@ -30,7 +31,7 @@ if(NOT PROJECT_NAME)
)
endif()
include(cmake/Initialize.cmake)
include(cmake/GeneralSettings.cmake)
include(cmake/FileUtil.cmake)
include(cmake/PAL.cmake)
include(cmake/PALTools.cmake)
+12 -2
View File
@@ -19,6 +19,7 @@
#include <AzCore/Component/EntityId.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/Math/Quaternion.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <Range.h>
#include <AnimKey.h>
@@ -914,9 +915,18 @@ struct IAnimStringTable
*/
struct IAnimSequence
{
AZ_RTTI(IAnimSequence, "{A60F95F5-5A4A-47DB-B3BB-525BBC0BC8DB}")
AZ_RTTI(IAnimSequence, "{A60F95F5-5A4A-47DB-B3BB-525BBC0BC8DB}");
AZ_CLASS_ALLOCATOR(IAnimSequence, AZ::SystemAllocator, 0);
static const int kSequenceVersion = 4;
static const int kSequenceVersion = 5;
static void Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context); serializeContext != nullptr)
{
serializeContext->Class<IAnimSequence>();
}
}
//! Flags used for SetFlags(),GetFlags(),SetParentFlags(),GetParentFlags() methods.
enum EAnimSequenceFlags
@@ -178,14 +178,16 @@ namespace AZ
//! on an update to '/Amazon/AzCore/Bootstrap/project_path' key.
struct UpdateProjectSettingsEventHandler
{
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry)
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
: m_registry{ registry }
, m_commandLine{ commandLine }
{
}
void operator()(AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// #1 Update the project settings when the project path is set
const auto projectPathKey = FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
AZ::IO::FixedMaxPath newProjectPath;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectPathKey, path)
@@ -194,6 +196,7 @@ namespace AZ
UpdateProjectSettingsFromProjectPath(AZ::IO::PathView(newProjectPath));
}
// #2 Update the project specialization when the project name is set
const auto projectNameKey = FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + "/project_name";
FixedValueString newProjectName;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectNameKey, path)
@@ -201,6 +204,12 @@ namespace AZ
{
UpdateProjectSpecializationFromProjectName(newProjectName);
}
// #3 Update the ComponentApplication CommandLine instance when the command line settings are merged into the Settings Registry
if (path == AZ::SettingsRegistryMergeUtils::CommandLineValueChangedKey)
{
UpdateCommandLine();
}
}
//! Add the project name as a specialization underneath the /Amazon/AzCore/Settings/Specializations path
@@ -233,10 +242,16 @@ namespace AZ
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
}
void UpdateCommandLine()
{
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(m_registry, m_commandLine);
}
private:
AZ::IO::FixedMaxPath m_oldProjectPath;
AZ::SettingsRegistryInterface::FixedValueString m_oldProjectName;
AZ::SettingsRegistryInterface& m_registry;
AZ::CommandLine& m_commandLine;
};
void ComponentApplication::Descriptor::AllocatorRemapping::Reflect(ReflectContext* context, ComponentApplication* app)
@@ -326,6 +341,16 @@ namespace AZ
;
}
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<ComponentApplicationBus>("ComponentApplicationBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Components")
->Event("GetEntityName", &ComponentApplicationBus::Events::GetEntityName)
->Event("SetEntityName", &ComponentApplicationBus::Events::SetEntityName);
}
}
//=========================================================================
@@ -415,6 +440,12 @@ namespace AZ
// Add the Command Line arguments into the SettingsRegistry
SettingsRegistryMergeUtils::StoreCommandLineToRegistry(*m_settingsRegistry, m_commandLine);
// Add a notifier to update the project_settings when
// 1. The 'project_path' key changes
// 2. The project specialization when the 'project-name' key changes
// 3. The ComponentApplication command line when the command line is stored to the registry
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry, m_commandLine });
// Merge Command Line arguments
constexpr bool executeRegDumpCommands = false;
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands);
@@ -429,10 +460,6 @@ namespace AZ
// for the application root.
CalculateAppRoot();
// Add a notifier to update the /Amazon/AzCore/Settings/Specializations
// when the 'project_path' property changes within the SettingsRegistry
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry });
// Merge the bootstrap.cfg file into the Settings Registry as soon as the OSAllocator has been created.
SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(*m_settingsRegistry);
SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(*m_settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
@@ -909,6 +936,8 @@ namespace AZ
SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
#endif
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
}
void ComponentApplication::SetSettingsRegistrySpecializations(SettingsRegistryInterface::Specializations& specializations)
@@ -1031,6 +1060,20 @@ namespace AZ
return AZStd::string();
}
//=========================================================================
// SetEntityName
//=========================================================================
bool ComponentApplication::SetEntityName(const EntityId& id, const AZStd::string_view name)
{
Entity* entity = FindEntity(id);
if (entity)
{
entity->SetName(name);
return true;
}
return false;
}
//=========================================================================
// EnumerateEntities
//=========================================================================
@@ -209,6 +209,7 @@ namespace AZ
bool DeleteEntity(const EntityId& id) override;
Entity* FindEntity(const EntityId& id) override;
AZStd::string GetEntityName(const EntityId& id) override;
bool SetEntityName(const EntityId& id, const AZStd::string_view name) override;
void EnumerateEntities(const ComponentApplicationRequests::EntityCallback& callback) override;
ComponentApplication* GetApplication() override { return this; }
/// Returns the serialize context that has been registered with the app, if there is one.
@@ -130,7 +130,13 @@ namespace AZ
//! @param entity A reference to the entity whose name you are seeking.
//! @return The name of the entity with the specified entity ID.
//! If no entity is found for the specified ID, it returns an empty string.
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); };
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); }
//! Sets the name of the entity that has the specified entity ID.
//! Entity names are not enforced to be unique.
//! @param entityId A reference to the entity whose name you want to change.
//! @return True if the name was changed successfully, false if it wasn't.
virtual bool SetEntityName([[maybe_unused]] const EntityId& id, [[maybe_unused]] const AZStd::string_view name) { return false; }
//! The type that AZ::ComponentApplicationRequests::EnumerateEntities uses to
//! pass entity callbacks to the application for enumeration.
@@ -258,7 +258,8 @@ namespace AZ
Method("CreateFromMatrix3x3", &Quaternion::CreateFromMatrix3x3)->
Method("CreateFromMatrix4x4", &Quaternion::CreateFromMatrix4x4)->
Method("CreateFromAxisAngle", &Quaternion::CreateFromAxisAngle)->
Method("CreateShortestArc", &Quaternion::CreateShortestArc)
Method("CreateShortestArc", &Quaternion::CreateShortestArc)->
Method("CreateFromEulerAnglesDegrees", &Quaternion::CreateFromEulerAnglesDegrees)
;
}
}
@@ -250,6 +250,7 @@ namespace AZ
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::Value)->
Attribute(Script::Attributes::GenericConstructorOverride, &Internal::TransformDefaultConstructor)->
Constructor<const Vector3&, const Quaternion&, const Vector3&>()->
Method("GetBasis", &Transform::GetBasis)->
Method("GetBasisX", &Transform::GetBasisX)->
Method("GetBasisY", &Transform::GetBasisY)->
@@ -0,0 +1,340 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/PlatformId/PlatformDefaults.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AZ
{
inline namespace PlatformDefaults
{
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
const char* PlatformIdToPalFolder(AZ::PlatformId platform)
{
#ifdef IOS
#define AZ_REDEFINE_IOS_AT_END IOS
#undef IOS
#endif
switch (platform)
{
case AZ::PC:
return "PC";
case AZ::ES3:
return "Android";
case AZ::IOS:
return "iOS";
case AZ::OSX:
return "Mac";
case AZ::PROVO:
return "Provo";
case AZ::SALEM:
return "Salem";
case AZ::JASPER:
return "Jasper";
case AZ::SERVER:
return "Server";
case AZ::ALL:
case AZ::ALL_CLIENT:
case AZ::NumPlatformIds:
case AZ::Invalid:
default:
return "";
}
#ifdef AZ_REDEFINE_IOS_AT_END
#define IOS AZ_REDEFINE_IOS_AT_END
#endif
}
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
{
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
{
return PlatformPC;
}
else if (osPlatform == PlatformCodeNameMac)
{
return PlatformOSX;
}
else if (osPlatform == PlatformCodeNameAndroid)
{
return PlatformES3;
}
else if (osPlatform == PlatformCodeNameiOS)
{
return PlatformIOS;
}
else if (osPlatform == PlatformCodeNameProvo)
{
return PlatformProvo;
}
else if (osPlatform == PlatformCodeNameSalem)
{
return PlatformSalem;
}
else if (osPlatform == PlatformCodeNameJasper)
{
return PlatformJasper;
}
AZ_Error("PlatformDefault", false, R"(Supplied OS platform "%.*s" does not have a corresponding default asset platform)",
aznumeric_cast<int>(osPlatform.size()), osPlatform.data());
return "";
}
PlatformFlags PlatformHelper::GetPlatformFlagFromPlatformIndex(PlatformId platformIndex)
{
if (platformIndex < 0 || platformIndex > PlatformId::NumPlatformIds)
{
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatforms(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platforms;
for (int platformNum = 0; platformNum < PlatformId::NumPlatformIds; ++platformNum)
{
const bool isAllPlatforms = PlatformId::ALL == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE);
const bool isAllClientPlatforms = PlatformId::ALL_CLIENT == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE);
if (isAllPlatforms || isAllClientPlatforms
|| (platformFlags & static_cast<PlatformFlags>(1 << platformNum)) != PlatformFlags::Platform_NONE)
{
platforms.push_back(PlatformNames[platformNum]);
}
}
return platforms;
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformsInterpreted(PlatformFlags platformFlags)
{
return GetPlatforms(GetPlatformFlagsInterpreted(platformFlags));
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndices(PlatformFlags platformFlags)
{
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> platformIndices;
for (int i = 0; i < PlatformId::NumPlatformIds; i++)
{
PlatformId index = static_cast<PlatformId>(i);
if ((GetPlatformFlagFromPlatformIndex(index) & platformFlags) != PlatformFlags::Platform_NONE)
{
platformIndices.emplace_back(index);
}
}
return platformIndices;
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndicesInterpreted(PlatformFlags platformFlags)
{
return GetPlatformIndices(GetPlatformFlagsInterpreted(platformFlags));
}
PlatformFlags PlatformHelper::GetPlatformFlag(AZStd::string_view platform)
{
int platformIndex = GetPlatformIndexFromName(platform);
if (platformIndex == PlatformId::Invalid)
{
AZ_Error("PlatformDefault", false, "Invalid Platform ( %.*s ).\n", static_cast<int>(platform.length()), platform.data());
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
const char* PlatformHelper::GetPlatformName(PlatformId platform)
{
if (platform < 0 || platform > PlatformId::NumPlatformIds)
{
return "invalid";
}
return PlatformNames[platform];
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformId)
{
PlatformId platform = GetPlatformIdFromName(platformId);
AZ_Assert(platform != PlatformId::Invalid, "Unsupported Platform ID: %.*s", static_cast<int>(platformId.length()), platformId.data());
AppendPlatformCodeNames(platformCodes, platform);
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId)
{
// The IOS SDK has a macro that defines IOS as 1 which causes the enum below to be incorrectly converted to "PlatformId::1".
#pragma push_macro("IOS")
#undef IOS
// To reduce work the Asset Processor groups assets that can be shared between hardware platforms together. For this
// reason "PC" can for instance cover both the Windows and Linux platforms and "IOS" can cover AppleTV and iOS.
switch (platformId)
{
case PlatformId::PC:
platformCodes.emplace_back(PlatformCodeNameWindows);
platformCodes.emplace_back(PlatformCodeNameLinux);
break;
case PlatformId::ES3:
platformCodes.emplace_back(PlatformCodeNameAndroid);
break;
case PlatformId::IOS:
platformCodes.emplace_back(PlatformCodeNameiOS);
break;
case PlatformId::OSX:
platformCodes.emplace_back(PlatformCodeNameMac);
break;
case PlatformId::PROVO:
platformCodes.emplace_back(PlatformCodeNameProvo);
break;
case PlatformId::SALEM:
platformCodes.emplace_back(PlatformCodeNameSalem);
break;
case PlatformId::JASPER:
platformCodes.emplace_back(PlatformCodeNameJasper);
break;
case PlatformId::SERVER:
// Server is not a hardware platform
break;
default:
AZ_Assert(false, "Unsupported Platform ID: %i", platformId);
break;
}
#pragma pop_macro("IOS")
}
int PlatformHelper::GetPlatformIndexFromName(AZStd::string_view platformName)
{
for (int idx = 0; idx < PlatformId::NumPlatformIds; idx++)
{
if (platformName == PlatformNames[idx])
{
return idx;
}
}
return PlatformId::Invalid;
}
PlatformId PlatformHelper::GetPlatformIdFromName(AZStd::string_view platformName)
{
return aznumeric_caster(GetPlatformIndexFromName(platformName));
}
AssetPlatformCombinedString PlatformHelper::GetCommaSeparatedPlatformList(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platformNames = GetPlatforms(platformFlags);
AssetPlatformCombinedString platformsString;
AZ::StringFunc::Join(platformsString, platformNames.begin(), platformNames.end(), ", ");
return platformsString;
}
PlatformFlags PlatformHelper::GetPlatformFlagsInterpreted(PlatformFlags platformFlags)
{
PlatformFlags returnFlags = PlatformFlags::Platform_NONE;
if ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else if ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT && platformId != PlatformId::SERVER)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else
{
returnFlags = platformFlags;
}
return returnFlags;
}
bool PlatformHelper::IsSpecialPlatform(PlatformFlags platformFlags)
{
return (platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE
|| (platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE;
}
bool HasFlagHelper(PlatformFlags flags, PlatformFlags checkPlatform)
{
return (flags & checkPlatform) == checkPlatform;
}
bool PlatformHelper::HasPlatformFlag(PlatformFlags flags, PlatformId checkPlatform)
{
// If checkPlatform contains any kind of invalid id, just exit out here
if (checkPlatform == PlatformId::Invalid || checkPlatform == NumPlatforms)
{
return false;
}
// ALL_CLIENT + SERVER = ALL
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT | PlatformFlags::Platform_SERVER))
{
flags = PlatformFlags::Platform_ALL;
}
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL))
{
// It doesn't matter what checkPlatform is set to in this case, just return true
return true;
}
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT))
{
return checkPlatform != PlatformId::SERVER;
}
return HasFlagHelper(flags, GetPlatformFlagFromPlatformIndex(checkPlatform));
}
}
}
@@ -0,0 +1,157 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Preprocessor/Enum.h>
#include <AzCore/std/containers/fixed_vector.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/string/fixed_string.h>
#include <AzCore/std/string/string_view.h>
// On IOS builds IOS will be defined and interfere with the below enums
#pragma push_macro("IOS")
#undef IOS
namespace AZ
{
inline namespace PlatformDefaults
{
constexpr char PlatformPC[] = "pc";
constexpr char PlatformES3[] = "es3";
constexpr char PlatformIOS[] = "ios";
constexpr char PlatformOSX[] = "osx_gl";
constexpr char PlatformProvo[] = "provo";
constexpr char PlatformSalem[] = "salem";
constexpr char PlatformJasper[] = "jasper";
constexpr char PlatformServer[] = "server";
constexpr char PlatformCodeNameWindows[] = "Windows";
constexpr char PlatformCodeNameLinux[] = "Linux";
constexpr char PlatformCodeNameAndroid[] = "Android";
constexpr char PlatformCodeNameiOS[] = "iOS";
constexpr char PlatformCodeNameMac[] = "Mac";
constexpr char PlatformCodeNameProvo[] = "Provo";
constexpr char PlatformCodeNameSalem[] = "Salem";
constexpr char PlatformCodeNameJasper[] = "Jasper";
constexpr char PlatformAll[] = "all";
constexpr char PlatformAllClient[] = "all_client";
// Used for the capacity of a fixed vector to store the code names of platforms
// The value needs to be higher than the number of unique OS platforms that are supported(at this time 8)
constexpr size_t MaxPlatformCodeNames = 16;
//! This platform enum have platform values in sequence and can also be used to get the platform count.
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
(Invalid, -1),
PC,
ES3,
IOS,
OSX,
PROVO,
SALEM,
JASPER,
SERVER, // Corresponds to the customer's flavor of "server" which could be windows, ubuntu, etc
ALL,
ALL_CLIENT,
// Add new platforms above this
NumPlatformIds
);
constexpr int NumClientPlatforms = 7;
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
enum class PlatformFlags : AZ::u32
{
Platform_NONE = 0x00,
Platform_PC = 1 << PlatformId::PC,
Platform_ES3 = 1 << PlatformId::ES3,
Platform_IOS = 1 << PlatformId::IOS,
Platform_OSX = 1 << PlatformId::OSX,
Platform_PROVO = 1 << PlatformId::PROVO,
Platform_SALEM = 1 << PlatformId::SALEM,
Platform_JASPER = 1 << PlatformId::JASPER,
Platform_SERVER = 1 << PlatformId::SERVER,
// A special platform that will always correspond to all platforms, even if new ones are added
Platform_ALL = 1ULL << 30,
// A special platform that will always correspond to all non-server platforms, even if new ones are added
Platform_ALL_CLIENT = 1ULL << 31,
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
// 32 characters should be more than enough to store a platform name
using AssetPlatformFixedString = AZStd::fixed_string<32>;
// Fixed string which can store a comma separated list of platforms names
// Additional byte is added to take into account the comma
using AssetPlatformCombinedString = AZStd::fixed_string < (AssetPlatformFixedString{}.max_size() + 1)* PlatformId::NumPlatformIds > ;
const char* PlatformIdToPalFolder(PlatformId platform);
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform);
//! Platform Helper is an utility class that can be used to retrieve platform related information
class PlatformHelper
{
public:
//! Given a platformIndex returns the platform name
static const char* GetPlatformName(PlatformId platform);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformName);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId);
//! Given a platform name returns a platform index.
//! If the platform is not found, the method returns -1.
static int GetPlatformIndexFromName(AZStd::string_view platformName);
//! Given a platform name returns a platform id.
//! If the platform is not found, the method returns -1.
static PlatformId GetPlatformIdFromName(AZStd::string_view platformName);
//! Given a platformIndex returns the platformFlags
static PlatformFlags GetPlatformFlagFromPlatformIndex(PlatformId platform);
//! Given a platformFlags returns all the platform identifiers that are set.
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatforms(PlatformFlags platformFlags);
//! Given a platformFlags returns all the platform identifiers that are set, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatformsInterpreted(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndices(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndicesInterpreted(PlatformFlags platformFlags);
//! Given a platform identifier returns its corresponding platform flag.
static PlatformFlags GetPlatformFlag(AZStd::string_view platform);
//! Given any platformFlags returns a string listing the input platforms
static AssetPlatformCombinedString GetCommaSeparatedPlatformList(PlatformFlags platformFlags);
//! If platformFlags contains any special flags, they are removed and replaced with the normal flags they represent
static PlatformFlags GetPlatformFlagsInterpreted(PlatformFlags platformFlags);
//! Returns true if platformFlags contains any special flags
static bool IsSpecialPlatform(PlatformFlags platformFlags);
//! Returns true if platformFlags has checkPlatform flag set.
static bool HasPlatformFlag(PlatformFlags platformFlags, PlatformId checkPlatform);
};
}
}
#pragma pop_macro("IOS")
@@ -17,6 +17,7 @@
#include <AzCore/JSON/pointer.h>
#include <AzCore/JSON/prettywriter.h>
#include <AzCore/JSON/writer.h>
#include <AzCore/PlatformId/PlatformDefaults.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzCore/Settings/CommandLine.h>
#include <AzCore/std/string/conversions.h>
@@ -132,23 +133,14 @@ namespace AZ::Internal
AZ::IO::FixedMaxPath ScanUpRootLocator(AZStd::string_view rootFileToLocate)
{
AZStd::fixed_string<AZ::IO::MaxPathLength> executableDir;
if (AZ::Utils::GetExecutableDirectory(executableDir.data(), executableDir.capacity()) == Utils::ExecutablePathResult::Success)
{
// Update the size value of the executable directory fixed string to correctly be the length of the null-terminated string
// stored within it
executableDir.resize_no_construct(AZStd::char_traits<char>::length(executableDir.data()));
}
AZ::IO::FixedMaxPath engineRootCandidate{ executableDir };
AZ::IO::FixedMaxPath rootCandidate{ AZ::Utils::GetExecutableDirectory() };
bool rootPathVisited = false;
do
{
if (AZ::IO::SystemFile::Exists((engineRootCandidate / rootFileToLocate).c_str()))
if (AZ::IO::SystemFile::Exists((rootCandidate / rootFileToLocate).c_str()))
{
return engineRootCandidate;
return rootCandidate;
}
// Note for posix filesystems the parent directory of '/' is '/' and for windows
@@ -156,38 +148,69 @@ namespace AZ::Internal
// Validate that the parent directory isn't itself, that would imply
// that it is the filesystem root path
AZ::IO::PathView parentPath = engineRootCandidate.ParentPath();
rootPathVisited = (engineRootCandidate == parentPath);
AZ::IO::PathView parentPath = rootCandidate.ParentPath();
rootPathVisited = (rootCandidate == parentPath);
// Recurse upwards one directory
engineRootCandidate = AZStd::move(parentPath);
rootCandidate = AZStd::move(parentPath);
} while (!rootPathVisited);
return {};
}
void InjectSettingToCommandLineFront(AZ::SettingsRegistryInterface& settingsRegistry,
AZStd::string_view path, AZStd::string_view value)
{
AZ::CommandLine commandLine;
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(settingsRegistry, commandLine);
AZ::CommandLine::ParamContainer paramContainer;
commandLine.Dump(paramContainer);
auto projectPathOverride = AZStd::string::format(R"(--regset="%.*s=%.*s")",
aznumeric_cast<int>(path.size()), path.data(), aznumeric_cast<int>(value.size()), value.data());
paramContainer.emplace(paramContainer.begin(), AZStd::move(projectPathOverride));
commandLine.Parse(paramContainer);
AZ::SettingsRegistryMergeUtils::StoreCommandLineToRegistry(settingsRegistry, commandLine);
}
} // namespace AZ::Internal
namespace AZ::SettingsRegistryMergeUtils
{
constexpr AZStd::string_view InternalScanUpEngineRootKey{ "/O3DE/Settings/Internal/engine_root_scan_up_path" };
constexpr AZStd::string_view InternalScanUpProjectRootKey{ "/O3DE/Settings/Internal/project_root_scan_up_path" };
AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry)
{
AZ::IO::FixedMaxPath engineRoot;
// This is the 'external' engine root key, as in passed from command-line or .setreg files.
auto engineRootKey = SettingsRegistryInterface::FixedValueString::format("%s/engine_path", BootstrapSettingsRootKey);
// Step 1 Run the scan upwards logic once to find the location of the engine.json if it exist
// Once this step is run the {InternalScanUpEngineRootKey} is set in the Settings Registry
// to have this scan logic only run once InternalScanUpEngineRootKey the supplied registry
if (settingsRegistry.GetType(InternalScanUpEngineRootKey) == SettingsRegistryInterface::Type::NoType)
{
// We can scan up from exe directory to find engine.json, use that for engine root if it exists.
engineRoot = Internal::ScanUpRootLocator("engine.json");
// Set the {InternalScanUpEngineRootKey} to make sure this code path isn't called again for this settings registry
settingsRegistry.Set(InternalScanUpEngineRootKey, engineRoot.Native());
if (!engineRoot.empty())
{
settingsRegistry.Set(engineRootKey, engineRoot.Native());
// Inject the engine root into the front of the command line settings
Internal::InjectSettingToCommandLineFront(settingsRegistry, engineRootKey, engineRoot.Native());
return engineRoot;
}
}
// Step 2 check if the engine_path key has been supplied
if (settingsRegistry.Get(engineRoot.Native(), engineRootKey); !engineRoot.empty())
{
return engineRoot;
}
// We can scan up from exe directory to find engine.json, use that for engine root if it exists.
if (engineRoot = Internal::ScanUpRootLocator("engine.json"); !engineRoot.empty())
{
settingsRegistry.Set(engineRootKey, engineRoot.c_str());
return engineRoot;
}
// Step 3 locate the project root and attempt to find the engine root using the registered engine
// for the project in the project.json file
AZ::IO::FixedMaxPath projectRoot = FindProjectRoot(settingsRegistry);
if (projectRoot.empty())
{
@@ -207,16 +230,30 @@ namespace AZ::SettingsRegistryMergeUtils
AZ::IO::FixedMaxPath FindProjectRoot(SettingsRegistryInterface& settingsRegistry)
{
AZ::IO::FixedMaxPath projectRoot;
// This is the 'external' project root key, as in passed from command-line or .setreg files.
auto projectRootKey = SettingsRegistryInterface::FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
if (settingsRegistry.Get(projectRoot.Native(), projectRootKey))
const auto projectRootKey = SettingsRegistryInterface::FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
// Step 1 Run the scan upwards logic once to find the location of the project.json if it exist
// Once this step is run the {InternalScanUpProjectRootKey} is set in the Settings Registry
// to have this scan logic only run once for the supplied registry
// SettingsRegistryInterface::GetType is used to check if a key is set
if (settingsRegistry.GetType(InternalScanUpProjectRootKey) == SettingsRegistryInterface::Type::NoType)
{
return projectRoot;
projectRoot = Internal::ScanUpRootLocator("project.json");
// Set the {InternalScanUpProjectRootKey} to make sure this code path isn't called again for this settings registry
settingsRegistry.Set(InternalScanUpProjectRootKey, projectRoot.Native());
if (!projectRoot.empty())
{
settingsRegistry.Set(projectRootKey, projectRoot.c_str());
// Inject the project root into the front of the command line settings
Internal::InjectSettingToCommandLineFront(settingsRegistry, projectRootKey, projectRoot.Native());
return projectRoot;
}
}
if (projectRoot = Internal::ScanUpRootLocator("project.json"); !projectRoot.empty())
// Step 2 Check the project-path key
// This is the project path root key, as in passed from command-line or .setreg files.
if (settingsRegistry.Get(projectRoot.Native(), projectRootKey))
{
settingsRegistry.Set(projectRootKey, projectRoot.c_str());
return projectRoot;
}
@@ -463,24 +500,13 @@ namespace AZ::SettingsRegistryMergeUtils
void MergeSettingsToRegistry_Bootstrap(SettingsRegistryInterface& registry)
{
ConfigParserSettings parserSettings;
parserSettings.m_commentPrefixFunc = [](AZStd::string_view line) -> AZStd::string_view
{
constexpr AZStd::string_view commentPrefixes[]{ "--", ";","#" };
for (AZStd::string_view commentPrefix : commentPrefixes)
{
if (size_t commentOffset = line.find(commentPrefix); commentOffset != AZStd::string_view::npos)
{
return line.substr(0, commentOffset);
}
}
return line;
};
parserSettings.m_registryRootPointerPath = BootstrapSettingsRootKey;
MergeSettingsToRegistry_ConfigFile(registry, "bootstrap.cfg", parserSettings);
}
void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry)
{
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// Binary folder
AZ::IO::FixedMaxPath path = AZ::Utils::GetExecutableDirectory();
registry.Set(FilePathKey_BinaryFolder, path.LexicallyNormal().Native());
@@ -489,27 +515,25 @@ namespace AZ::SettingsRegistryMergeUtils
AZ::IO::FixedMaxPath engineRoot = FindEngineRoot(registry);
registry.Set(FilePathKey_EngineRootFolder, engineRoot.LexicallyNormal().Native());
constexpr size_t bufferSize = 64;
auto buffer = AZStd::fixed_string<bufferSize>::format("%s/project_path", BootstrapSettingsRootKey);
AZ::SettingsRegistryInterface::FixedValueString projectPathKey(buffer);
auto projectPathKey = FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
SettingsRegistryInterface::FixedValueString projectPathValue;
if (registry.Get(projectPathValue, projectPathKey))
{
// Cache folder
// Get the name of the asset platform assigned by the bootstrap. First check for platform version such as "windows_assets"
// and if that's missing just get "assets".
constexpr char platformName[] = AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER;
SettingsRegistryInterface::FixedValueString assetPlatform;
buffer = AZStd::fixed_string<bufferSize>::format("%s/%s_assets", BootstrapSettingsRootKey, platformName);
AZStd::string_view assetPlatformKey(buffer);
if (!registry.Get(assetPlatform, assetPlatformKey))
FixedValueString assetPlatform;
if (auto assetPlatformKey = FixedValueString::format("%s/%s_assets", BootstrapSettingsRootKey, AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER);
!registry.Get(assetPlatform, assetPlatformKey))
{
buffer = AZStd::fixed_string<bufferSize>::format("%s/assets", BootstrapSettingsRootKey);
assetPlatformKey = AZStd::string_view(buffer);
assetPlatformKey = FixedValueString::format("%s/assets", BootstrapSettingsRootKey);
registry.Get(assetPlatform, assetPlatformKey);
}
if (assetPlatform.empty())
{
// Use the platform codename to retrieve the default asset platform value
assetPlatform = AZ::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
}
// Project path - corresponds to the @devassets@ alias
// NOTE: Here we append to engineRoot, but if projectPathValue is absolute then engineRoot is discarded.
@@ -549,8 +573,7 @@ namespace AZ::SettingsRegistryMergeUtils
{
// Cache: project root - no corresponding fileIO alias, but this is where the asset database lives.
// A registry override is accepted using the "project_cache_path" key.
buffer = AZStd::fixed_string<bufferSize>::format("%s/project_cache_path", BootstrapSettingsRootKey);
AZStd::string_view projectCacheRootOverrideKey(buffer);
auto projectCacheRootOverrideKey = FixedValueString::format("%s/project_cache_path", BootstrapSettingsRootKey);
// Clear path to make sure that the `project_cache_path` value isn't concatenated to the project path
path.clear();
if (registry.Get(path.Native(), projectCacheRootOverrideKey))
@@ -807,6 +830,11 @@ namespace AZ::SettingsRegistryMergeUtils
++argumentIndex;
commandLinePath.resize(commandLineRootSize);
}
// This key is used allow Notification Handlers to know when the command line has been updated within the
// registry. The value itself is meaningless. The JSON path of {CommandLineValueChangedKey}
// being passed to the Notification Event Handler indicates that the command line has be updated
registry.Set(CommandLineValueChangedKey, true);
}
bool GetCommandLineFromRegistry(SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
@@ -823,10 +851,16 @@ namespace AZ::SettingsRegistryMergeUtils
}
else if (valueName == "Value" && !value.empty())
{
m_arguments.push_back(value);
// Make sure value types are in quotes in case they start with a command option prefix
m_arguments.push_back(QuoteArgument(value));
}
}
AZStd::string QuoteArgument(AZStd::string_view arg)
{
return !arg.empty() ? AZStd::string::format(R"("%.*s")", aznumeric_cast<int>(arg.size()), arg.data()) : AZStd::string{ arg };
}
// The first parameter is skipped by the ComamndLine::Parse function so initialize
// the container with one empty element
AZ::CommandLine::ParamContainer m_arguments{ 1 };
@@ -57,6 +57,9 @@ namespace AZ::SettingsRegistryMergeUtils
//! Root key for where command line are stored at within the settings registry
inline static constexpr char CommandLineRootKey[] = "/Amazon/AzCore/Runtime/CommandLine";
//! Key set to trigger a notification that the CommandLine has been stored within the settings registry
//! The value of the key has no meaning. Notification Handlers only need to check if the key was supplied
inline static constexpr char CommandLineValueChangedKey[] = "/Amazon/AzCore/Runtime/CommandLineChanged";
//! Root key where raw project settings (project.json) file is merged to settings registry
inline static constexpr char ProjectSettingsRootKey[] = "/Amazon/Project/Settings";
@@ -74,6 +77,20 @@ namespace AZ::SettingsRegistryMergeUtils
//! If it's still not found, attempt to find the project (by similar means) then reconcile the
//! engine root by inspecting project.json and the engine manifest file.
AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry);
//! The algorithm that is used to find the project root is as follows
//! 1. The first time this function is it performs a upward scan for a project.json file from
//! the executable directory and if found stores that path to an internal key.
//! In the same step it injects the path into the front of list of command line parameters
//! using the --regset="{BootstrapSettingsRootKey}/project_path=<path>" value
//! 2. Next the "{BootstrapSettingsRootKey}/project_path" is checked to see if it has a project path set
//!
//! The order in which the project path settings are overridden proceeds in the following order
//! 1. project_path set in the <engine-root>/bootstrap.cfg file
//! 2. project_path set in a *.setreg/*.setregpatch file
//! 3. project_path found by scanning upwards from the executable directory to the project.json path
//! 4. project_path set on the Command line via either --regset="{BootstrapSettingsRootKey}/project_path=<path>"
//! or --project_path=<path>
AZ::IO::FixedMaxPath FindProjectRoot(SettingsRegistryInterface& settingsRegistry);
//! Query the specializations that will be used when loading the Settings Registry.
@@ -607,6 +607,8 @@ set(FILES
Utils/Utils.h
Script/lua/lua.h
Memory/HeapSchema.cpp
PlatformId/PlatformDefaults.h
PlatformId/PlatformDefaults.cpp
PlatformId/PlatformId.h
PlatformId/PlatformId.cpp
Socket/AzSocket_fwd.h
+3 -4
View File
@@ -40,14 +40,13 @@ ly_add_target(
${common_dir}
${AZ_CORE_RADTELEMETRY_INCLUDE_DIRECTORIES}
BUILD_DEPENDENCIES
PRIVATE
3rdParty::zlib
3rdParty::zstd
3rdParty::cityhash
PUBLIC
3rdParty::Lua
3rdParty::RapidJSON
3rdParty::RapidXML
3rdParty::zlib
3rdParty::zstd
3rdParty::cityhash
${AZ_CORE_RADTELEMETRY_BUILD_DEPENDENCIES}
)
ly_add_source_properties(
@@ -28,7 +28,7 @@ namespace Physics
class CharacterColliderNodeConfiguration
{
public:
AZ_RTTI(CharacterColliderNodeConfiguration, "{C16F3301-0979-400C-B734-692D83755C39}");
AZ_RTTI(Physics::CharacterColliderNodeConfiguration, "{C16F3301-0979-400C-B734-692D83755C39}");
AZ_CLASS_ALLOCATOR_DECL
virtual ~CharacterColliderNodeConfiguration() = default;
@@ -42,7 +42,7 @@ namespace Physics
class CharacterColliderConfiguration
{
public:
AZ_RTTI(CharacterColliderConfiguration, "{4DFF1434-DF5B-4ED5-BE0F-D3E66F9B331A}");
AZ_RTTI(Physics::CharacterColliderConfiguration, "{4DFF1434-DF5B-4ED5-BE0F-D3E66F9B331A}");
AZ_CLASS_ALLOCATOR_DECL
virtual ~CharacterColliderConfiguration() = default;
@@ -63,21 +63,23 @@ namespace Physics
{
public:
AZ_CLASS_ALLOCATOR(CharacterConfiguration, AZ::SystemAllocator, 0);
AZ_RTTI(CharacterConfiguration, "{58D5A6CA-113B-4AC3-8D53-239DB0C4E240}", AzPhysics::SimulatedBodyConfiguration);
AZ_RTTI(Physics::CharacterConfiguration, "{58D5A6CA-113B-4AC3-8D53-239DB0C4E240}", AzPhysics::SimulatedBodyConfiguration);
virtual ~CharacterConfiguration() = default;
static void Reflect(AZ::ReflectContext* context);
AzPhysics::CollisionGroups::Id m_collisionGroupId; ///< Which layers does this character collide with.
AzPhysics::CollisionLayer m_collisionLayer; ///< Which collision layer is this character on.
MaterialSelection m_materialSelection; ///< Material selected from library for the body associated with the character.
AZ::Vector3 m_upDirection = AZ::Vector3::CreateAxisZ(); ///< Up direction for character orientation and step behavior.
float m_maximumSlopeAngle = 30.0f; ///< The maximum slope on which the character can move, in degrees.
float m_stepHeight = 0.5f; ///< Affects what size steps the character can climb.
float m_minimumMovementDistance = 0.001f; ///< To avoid jittering, the controller will not attempt to move distances below this.
float m_maximumSpeed = 100.0f; ///< If the accumulated requested velocity for a tick exceeds this magnitude, it will be clamped.
AZStd::string m_colliderTag; ///< Used to identify the collider associated with the character controller.
AzPhysics::CollisionGroups::Id m_collisionGroupId; //!< Which layers does this character collide with.
AzPhysics::CollisionLayer m_collisionLayer; //!< Which collision layer is this character on.
MaterialSelection m_materialSelection; //!< Material selected from library for the body associated with the character.
AZ::Vector3 m_upDirection = AZ::Vector3::CreateAxisZ(); //!< Up direction for character orientation and step behavior.
float m_maximumSlopeAngle = 30.0f; //!< The maximum slope on which the character can move, in degrees.
float m_stepHeight = 0.5f; //!< Affects what size steps the character can climb.
float m_minimumMovementDistance = 0.001f; //!< To avoid jittering, the controller will not attempt to move distances below this.
float m_maximumSpeed = 100.0f; //!< If the accumulated requested velocity for a tick exceeds this magnitude, it will be clamped.
AZStd::string m_colliderTag; //!< Used to identify the collider associated with the character controller.
AZStd::shared_ptr<Physics::ShapeConfiguration> m_shapeConfig = nullptr; //!< The shape to use when creating the character controller.
AZStd::vector<AZStd::shared_ptr<Physics::Shape>> m_colliders; //!< The list of colliders to attach to the character controller.
};
/// Basic implementation of common character-style needs as a WorldBody. Is not a full-functional ship-ready
@@ -88,7 +90,7 @@ namespace Physics
{
public:
AZ_CLASS_ALLOCATOR(Character, AZ::SystemAllocator, 0);
AZ_RTTI(Character, "{962E37A1-3401-4672-B896-0A6157CFAC97}", AzPhysics::SimulatedBody);
AZ_RTTI(Physics::Character, "{962E37A1-3401-4672-B896-0A6157CFAC97}", AzPhysics::SimulatedBody);
~Character() override = default;
@@ -29,7 +29,7 @@ namespace AzPhysics
struct SimulatedBodyConfiguration
{
AZ_CLASS_ALLOCATOR_DECL;
AZ_RTTI(SimulatedBodyConfiguration, "{52844E3D-79C8-4F34-AF63-5C45ADE77F85}");
AZ_RTTI(AzPhysics::SimulatedBodyConfiguration, "{52844E3D-79C8-4F34-AF63-5C45ADE77F85}");
static void Reflect(AZ::ReflectContext* context);
SimulatedBodyConfiguration() = default;
@@ -246,26 +246,6 @@ namespace Physics
using SystemRequests = System;
using SystemRequestBus = AZ::EBus<SystemRequests, SystemRequestsTraits>;
/// Physics character system global requests.
class CharacterSystemRequests
: public AZ::EBusTraits
{
public:
// EBusTraits
// singleton pattern
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
virtual ~CharacterSystemRequests() = default;
/// Creates the physics representation used to handle basic character interactions (also known as a character
/// controller).
virtual AZStd::unique_ptr<Character> CreateCharacter(const CharacterConfiguration& characterConfig,
const ShapeConfiguration& shapeConfig, AzPhysics::SceneHandle& sceneHandle) = 0;
};
typedef AZ::EBus<CharacterSystemRequests> CharacterSystemRequestBus;
/// Physics system global debug requests.
class SystemDebugRequests
: public AZ::EBusTraits
@@ -1,338 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzFramework/Platform/PlatformDefaults.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AzFramework
{
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
const char* PlatformIdToPalFolder(AzFramework::PlatformId platform)
{
#ifdef IOS
#define AZ_REDEFINE_IOS_AT_END IOS
#undef IOS
#endif
switch (platform)
{
case AzFramework::PC:
return "PC";
case AzFramework::ES3:
return "Android";
case AzFramework::IOS:
return "iOS";
case AzFramework::OSX:
return "Mac";
case AzFramework::PROVO:
return "Provo";
case AzFramework::SALEM:
return "Salem";
case AzFramework::JASPER:
return "Jasper";
case AzFramework::SERVER:
return "Server";
case AzFramework::ALL:
case AzFramework::ALL_CLIENT:
case AzFramework::NumPlatformIds:
case AzFramework::Invalid:
default:
return "";
}
#ifdef AZ_REDEFINE_IOS_AT_END
#define IOS AZ_REDEFINE_IOS_AT_END
#endif
}
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
{
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
{
return PlatformPC;
}
else if (osPlatform == PlatformCodeNameMac)
{
return PlatformOSX;
}
else if (osPlatform == PlatformCodeNameAndroid)
{
return PlatformES3;
}
else if (osPlatform == PlatformCodeNameiOS)
{
return PlatformIOS;
}
else if (osPlatform == PlatformCodeNameProvo)
{
return PlatformProvo;
}
else if (osPlatform == PlatformCodeNameSalem)
{
return PlatformSalem;
}
else if (osPlatform == PlatformCodeNameJasper)
{
return PlatformJasper;
}
AZ_Error("PlatformDefault", false, R"(Supplied OS platform "%.*s" does not have a corresponding default asset platform)",
aznumeric_cast<int>(osPlatform.size()), osPlatform.data());
return "";
}
PlatformFlags PlatformHelper::GetPlatformFlagFromPlatformIndex(PlatformId platformIndex)
{
if (platformIndex < 0 || platformIndex > PlatformId::NumPlatformIds)
{
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatforms(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platforms;
for (int platformNum = 0; platformNum < PlatformId::NumPlatformIds; ++platformNum)
{
const bool isAllPlatforms = PlatformId::ALL == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE);
const bool isAllClientPlatforms = PlatformId::ALL_CLIENT == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE);
if (isAllPlatforms || isAllClientPlatforms
|| (platformFlags & static_cast<PlatformFlags>(1 << platformNum)) != PlatformFlags::Platform_NONE)
{
platforms.push_back(PlatformNames[platformNum]);
}
}
return platforms;
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformsInterpreted(PlatformFlags platformFlags)
{
return GetPlatforms(GetPlatformFlagsInterpreted(platformFlags));
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndices(PlatformFlags platformFlags)
{
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> platformIndices;
for (int i = 0; i < PlatformId::NumPlatformIds; i++)
{
PlatformId index = static_cast<PlatformId>(i);
if ((GetPlatformFlagFromPlatformIndex(index) & platformFlags) != PlatformFlags::Platform_NONE)
{
platformIndices.emplace_back(index);
}
}
return platformIndices;
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndicesInterpreted(PlatformFlags platformFlags)
{
return GetPlatformIndices(GetPlatformFlagsInterpreted(platformFlags));
}
PlatformFlags PlatformHelper::GetPlatformFlag(AZStd::string_view platform)
{
int platformIndex = GetPlatformIndexFromName(platform);
if (platformIndex == PlatformId::Invalid)
{
AZ_Error("PlatformDefault", false, "Invalid Platform ( %.*s ).\n", static_cast<int>(platform.length()), platform.data());
return PlatformFlags::Platform_NONE;
}
if(platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
const char* PlatformHelper::GetPlatformName(PlatformId platform)
{
if (platform < 0 || platform > PlatformId::NumPlatformIds)
{
return "invalid";
}
return PlatformNames[platform];
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformId)
{
PlatformId platform = GetPlatformIdFromName(platformId);
AZ_Assert(platform != PlatformId::Invalid, "Unsupported Platform ID: %.*s", static_cast<int>(platformId.length()), platformId.data());
AppendPlatformCodeNames(platformCodes, platform);
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId)
{
// The IOS SDK has a macro that defines IOS as 1 which causes the enum below to be incorrectly converted to "PlatformId::1".
#pragma push_macro("IOS")
#undef IOS
// To reduce work the Asset Processor groups assets that can be shared between hardware platforms together. For this
// reason "PC" can for instance cover both the Windows and Linux platforms and "IOS" can cover AppleTV and iOS.
switch (platformId)
{
case PlatformId::PC:
platformCodes.emplace_back(PlatformCodeNameWindows);
platformCodes.emplace_back(PlatformCodeNameLinux);
break;
case PlatformId::ES3:
platformCodes.emplace_back(PlatformCodeNameAndroid);
break;
case PlatformId::IOS:
platformCodes.emplace_back(PlatformCodeNameiOS);
break;
case PlatformId::OSX:
platformCodes.emplace_back(PlatformCodeNameMac);
break;
case PlatformId::PROVO:
platformCodes.emplace_back(PlatformCodeNameProvo);
break;
case PlatformId::SALEM:
platformCodes.emplace_back(PlatformCodeNameSalem);
break;
case PlatformId::JASPER:
platformCodes.emplace_back(PlatformCodeNameJasper);
break;
case PlatformId::SERVER:
// Server is not a hardware platform
break;
default:
AZ_Assert(false, "Unsupported Platform ID: %i", platformId);
break;
}
#pragma pop_macro("IOS")
}
int PlatformHelper::GetPlatformIndexFromName(AZStd::string_view platformName)
{
for (int idx = 0; idx < PlatformId::NumPlatformIds; idx++)
{
if (platformName == PlatformNames[idx])
{
return idx;
}
}
return PlatformId::Invalid;
}
PlatformId PlatformHelper::GetPlatformIdFromName(AZStd::string_view platformName)
{
return aznumeric_caster(GetPlatformIndexFromName(platformName));
}
AssetPlatformCombinedString PlatformHelper::GetCommaSeparatedPlatformList(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platformNames = GetPlatforms(platformFlags);
AssetPlatformCombinedString platformsString;
AZ::StringFunc::Join(platformsString, platformNames.begin(), platformNames.end(), ", ");
return platformsString;
}
PlatformFlags PlatformHelper::GetPlatformFlagsInterpreted(PlatformFlags platformFlags)
{
PlatformFlags returnFlags = PlatformFlags::Platform_NONE;
if((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else if((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT && platformId != PlatformId::SERVER)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else
{
returnFlags = platformFlags;
}
return returnFlags;
}
bool PlatformHelper::IsSpecialPlatform(PlatformFlags platformFlags)
{
return (platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE
|| (platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE;
}
bool HasFlagHelper(PlatformFlags flags, PlatformFlags checkPlatform)
{
return (flags & checkPlatform) == checkPlatform;
}
bool PlatformHelper::HasPlatformFlag(PlatformFlags flags, PlatformId checkPlatform)
{
// If checkPlatform contains any kind of invalid id, just exit out here
if(checkPlatform == PlatformId::Invalid || checkPlatform == NumPlatforms)
{
return false;
}
// ALL_CLIENT + SERVER = ALL
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT | PlatformFlags::Platform_SERVER))
{
flags = PlatformFlags::Platform_ALL;
}
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL))
{
// It doesn't matter what checkPlatform is set to in this case, just return true
return true;
}
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT))
{
return checkPlatform != PlatformId::SERVER;
}
return HasFlagHelper(flags, GetPlatformFlagFromPlatformIndex(checkPlatform));
}
}
@@ -12,144 +12,12 @@
#pragma once
#include <AzCore/Preprocessor/Enum.h>
#include <AzCore/std/containers/fixed_vector.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/string/fixed_string.h>
#include <AzCore/std/string/string_view.h>
// On IOS builds IOS will be defined and interfere with the below enums
#pragma push_macro("IOS")
#undef IOS
#include <AzCore/PlatformId/PlatformDefaults.h>
// As the Platform defaults is needed within AzCore,
// those structures have been moved to AzCore and brought into
// The AzFramework namespace for backwards compatibility
namespace AzFramework
{
constexpr char PlatformPC[] = "pc";
constexpr char PlatformES3[] = "es3";
constexpr char PlatformIOS[] = "ios";
constexpr char PlatformOSX[] = "osx_gl";
constexpr char PlatformProvo[] = "provo";
constexpr char PlatformSalem[] = "salem";
constexpr char PlatformJasper[] = "jasper";
constexpr char PlatformServer[] = "server";
constexpr char PlatformCodeNameWindows[] = "Windows";
constexpr char PlatformCodeNameLinux[] = "Linux";
constexpr char PlatformCodeNameAndroid[] = "Android";
constexpr char PlatformCodeNameiOS[] = "iOS";
constexpr char PlatformCodeNameMac[] = "Mac";
constexpr char PlatformCodeNameProvo[] = "Provo";
constexpr char PlatformCodeNameSalem[] = "Salem";
constexpr char PlatformCodeNameJasper[] = "Jasper";
constexpr char PlatformAll[] = "all";
constexpr char PlatformAllClient[] = "all_client";
// Used for the capacity of a fixed vector to store the code names of platforms
// The value needs to be higher than the number of unique OS platforms that are supported(at this time 8)
constexpr size_t MaxPlatformCodeNames = 16;
//! This platform enum have platform values in sequence and can also be used to get the platform count.
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
(Invalid, -1),
PC,
ES3,
IOS,
OSX,
PROVO,
SALEM,
JASPER,
SERVER, // Corresponds to the customer's flavor of "server" which could be windows, ubuntu, etc
ALL,
ALL_CLIENT,
// Add new platforms above this
NumPlatformIds
);
constexpr int NumClientPlatforms = 7;
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
enum class PlatformFlags : AZ::u32
{
Platform_NONE = 0x00,
Platform_PC = 1 << PlatformId::PC,
Platform_ES3 = 1 << PlatformId::ES3,
Platform_IOS = 1 << PlatformId::IOS,
Platform_OSX = 1 << PlatformId::OSX,
Platform_PROVO = 1 << PlatformId::PROVO,
Platform_SALEM = 1 << PlatformId::SALEM,
Platform_JASPER = 1 << PlatformId::JASPER,
Platform_SERVER = 1 << PlatformId::SERVER,
// A special platform that will always correspond to all platforms, even if new ones are added
Platform_ALL = 1ULL << 30,
// A special platform that will always correspond to all non-server platforms, even if new ones are added
Platform_ALL_CLIENT = 1ULL << 31,
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
// 32 characters should be more than enough to store a platform name
using AssetPlatformFixedString = AZStd::fixed_string<32>;
// Fixed string which can store a comma separated list of platforms names
// Additional byte is added to take into account the comma
using AssetPlatformCombinedString = AZStd::fixed_string<(AssetPlatformFixedString{}.max_size() + 1) * PlatformId::NumPlatformIds>;
const char* PlatformIdToPalFolder(AzFramework::PlatformId platform);
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform);
//! Platform Helper is an utility class that can be used to retrieve platform related information
class PlatformHelper
{
public:
//! Given a platformIndex returns the platform name
static const char* GetPlatformName(PlatformId platform);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformName);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId);
//! Given a platform name returns a platform index.
//! If the platform is not found, the method returns -1.
static int GetPlatformIndexFromName(AZStd::string_view platformName);
//! Given a platform name returns a platform id.
//! If the platform is not found, the method returns -1.
static PlatformId GetPlatformIdFromName(AZStd::string_view platformName);
//! Given a platformIndex returns the platformFlags
static PlatformFlags GetPlatformFlagFromPlatformIndex(PlatformId platform);
//! Given a platformFlags returns all the platform identifiers that are set.
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatforms(PlatformFlags platformFlags);
//! Given a platformFlags returns all the platform identifiers that are set, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatformsInterpreted(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndices(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndicesInterpreted(PlatformFlags platformFlags);
//! Given a platform identifier returns its corresponding platform flag.
static PlatformFlags GetPlatformFlag(AZStd::string_view platform);
//! Given any platformFlags returns a string listing the input platforms
static AssetPlatformCombinedString GetCommaSeparatedPlatformList(PlatformFlags platformFlags);
//! If platformFlags contains any special flags, they are removed and replaced with the normal flags they represent
static PlatformFlags GetPlatformFlagsInterpreted(PlatformFlags platformFlags);
//! Returns true if platformFlags contains any special flags
static bool IsSpecialPlatform(PlatformFlags platformFlags);
//! Returns true if platformFlags has checkPlatform flag set.
static bool HasPlatformFlag(PlatformFlags platformFlags, PlatformId checkPlatform);
};
using namespace AZ::PlatformDefaults;
}
#pragma pop_macro("IOS")
@@ -42,8 +42,14 @@ namespace AzFramework::ProjectManager
AZ::CommandLine commandLine;
commandLine.Parse(argc, argv);
AZ::SettingsRegistryImpl settingsRegistry;
// Store the Command line to the Setting Registry
AZ::SettingsRegistryMergeUtils::StoreCommandLineToRegistry(settingsRegistry, commandLine);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(settingsRegistry);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
// Retrieve Command Line from Settings Registry, it may have been updated by the call to FindEngineRoot()
// in MergeSettingstoRegistry_ConfigFile
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(settingsRegistry, commandLine);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(settingsRegistry, commandLine, false);
engineRootPath = AZ::SettingsRegistryMergeUtils::FindEngineRoot(settingsRegistry);
projectRootPath = AZ::SettingsRegistryMergeUtils::FindProjectRoot(settingsRegistry);
@@ -37,6 +37,7 @@ namespace AzFramework
// ViewportControllerInterface ...
bool HandleInputChannelEvent(const ViewportControllerInputEvent& event) override;
void ResetInputChannels() override;
void UpdateViewport(const ViewportControllerUpdateEvent& event) override;
void RegisterViewportContext(ViewportId viewport) override;
void UnregisterViewportContext(ViewportId viewport) override;
@@ -58,6 +59,7 @@ namespace AzFramework
ViewportId GetViewportId() const { return m_viewportId; }
virtual bool HandleInputChannelEvent([[maybe_unused]]const ViewportControllerInputEvent& event) { return false; }
virtual void ResetInputChannels() {}
virtual void UpdateViewport([[maybe_unused]]const ViewportControllerUpdateEvent& event) {}
private:
@@ -30,6 +30,15 @@ namespace AzFramework
return instanceIt->second->HandleInputChannelEvent(event);
}
template <class TViewportControllerInstance, ViewportControllerPriority Priority>
void MultiViewportController<TViewportControllerInstance, Priority>::ResetInputChannels()
{
for (auto instanceIt = m_instances.begin(); instanceIt != m_instances.end(); ++instanceIt)
{
instanceIt->second->ResetInputChannels();
}
}
template <class TViewportControllerInstance, ViewportControllerPriority Priority>
void MultiViewportController<TViewportControllerInstance, Priority>::UpdateViewport(const ViewportControllerUpdateEvent& event)
{
@@ -49,6 +49,11 @@ namespace AzFramework
bool ViewportControllerList::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
{
if (!IsEnabled())
{
return false;
}
// If our event priority is "custom", we should dispatch at all priority levels in order
using AzFramework::ViewportControllerPriority;
if (event.m_priority == AzFramework::ViewportControllerPriority::DispatchToAllPriorities)
@@ -76,6 +81,23 @@ namespace AzFramework
}
}
void ViewportControllerList::ResetInputChannels()
{
// We don't need to send this while we're disabled, we're guaranteed to call ResetInputChannels after being re-enabled.
if (!IsEnabled())
{
return;
}
for (const auto& controllerList : m_controllers)
{
for (const auto& controller : controllerList.second)
{
controller->ResetInputChannels();
}
}
}
bool ViewportControllerList::DispatchInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
{
if (auto priorityListIt = m_controllers.find(event.m_priority); priorityListIt != m_controllers.end())
@@ -106,6 +128,11 @@ namespace AzFramework
void ViewportControllerList::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
{
if (!IsEnabled())
{
return;
}
// If our event priority is "custom", we should dispatch at all priority levels in reverse order
// Reverse order lets high priority controllers get the last say in viewport update operations
using AzFramework::ViewportControllerPriority;
@@ -174,4 +201,22 @@ namespace AzFramework
}
}
}
bool ViewportControllerList::IsEnabled() const
{
return m_enabled;
}
void ViewportControllerList::SetEnabled(bool enabled)
{
if (m_enabled != enabled)
{
m_enabled = enabled;
// If we've been re-enabled, reset our input channels as they may have missed state changes.
if (m_enabled)
{
ResetInputChannels();
}
}
}
} //namespace AzFramework
@@ -37,6 +37,9 @@ namespace AzFramework
//! either a controller returns true to consume the event in OnInputChannelEvent or the controller list is exhausted.
//! InputChannelEvents are sent to controllers in priority order (from the lowest priority value to the highest).
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
//! Dispatches a ResetInputChannels call to all controllers registered to this list.
//! Calls to controllers are made in an undefined order.
void ResetInputChannels() override;
//! Dispatches an update tick to all controllers registered to this list.
//! This occurs in *reverse* priority order (i.e. from the highest priority value to the lowest) so that
//! controllers with the highest registration priority may override the transforms of the controllers with the
@@ -50,6 +53,12 @@ namespace AzFramework
//! All ViewportControllerLists have a priority of Custom to ensure
//! that they receive events at all priorities from any parent controllers.
AzFramework::ViewportControllerPriority GetPriority() const { return ViewportControllerPriority::DispatchToAllPriorities; }
//! Returns true if this controller list is enabled, i.e.
//! it is accepting and forwarding input and update events to its children.
bool IsEnabled() const;
//! Set this controller list's enabled state.
//! If a controller list is disabled, it will ignore all input and update events rather than dispatching them to its children.
void SetEnabled(bool enabled);
private:
void SortControllers();
@@ -58,5 +67,6 @@ namespace AzFramework
AZStd::unordered_map<AzFramework::ViewportControllerPriority, AZStd::vector<ViewportControllerPtr>> m_controllers;
AZStd::unordered_set<ViewportId> m_viewports;
bool m_enabled = true;
};
} //namespace AzFramework
@@ -317,7 +317,6 @@ set(FILES
Terrain/TerrainDataRequestBus.h
Terrain/TerrainDataRequestBus.cpp
Platform/PlatformDefaults.h
Platform/PlatformDefaults.cpp
Windowing/WindowBus.h
Windowing/NativeWindow.cpp
Windowing/NativeWindow.h
+2 -2
View File
@@ -33,12 +33,12 @@ ly_add_target(
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
PUBLIC
AZ::GridMate
3rdParty::md5
3rdParty::zlib
3rdParty::zstd
3rdParty::lz4
PUBLIC
AZ::GridMate
)
if(LY_ENABLE_STATISTICAL_PROFILING)
@@ -80,6 +80,8 @@ namespace AzGameFramework
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
#endif
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
}
AZ::ComponentTypeList GameApplication::GetRequiredSystemComponents() const
@@ -18,6 +18,8 @@
#include <AzCore/std/typetraits/is_enum.h>
#include <AzCore/RTTI/TypeInfo.h>
#include <AzCore/RTTI/TypeSafeIntegral.h>
#include <AzCore/Name/Name.h>
#include <AzCore/Name/NameDictionary.h>
namespace AzNetworking
{
@@ -173,6 +175,22 @@ namespace AzNetworking
return true;
}
};
template<>
struct SerializeObjectHelper<AZ::Name>
{
static bool SerializeObject(ISerializer& serializer, AZ::Name& value)
{
AZ::Name::Hash nameHash = value.GetHash();
bool result = serializer.Serialize(nameHash, "NameHash");
if (result && serializer.GetSerializerMode() == SerializerMode::WriteToObject)
{
value = AZ::NameDictionary::Instance().FindName(nameHash);
}
return result;
}
};
}
#include <AzNetworking/Serialization/AzContainerSerializers.h>
@@ -578,16 +578,6 @@ namespace AzToolsFramework
*/
virtual bool IsEditorInIsolationMode() = 0;
/*!
* Get the engine root path that the current tool is running under.
*/
virtual const char* GetEngineRootPath() const = 0;
/**
* Get the version of the engine the current tools application is running under
*/
virtual const char* GetEngineVersion() const = 0;
/**
* Creates and adds a new entity to the tools application from components which match at least one of the requiredTags
* The tag matching occurs on AZ::Edit::SystemComponentTags attribute from the reflected class data in the serialization context
@@ -224,112 +224,6 @@ namespace AzToolsFramework
} // Internal
#define AZ_MAX_ENGINE_VERSION_LEN 64
// Private Implementation class to manage the engine root and version
// Note: We are not using any AzCore classes because the ToolsApplication
// initialization happens early on, before the Allocators get instantiated,
// so we are using Qt privately instead
class ToolsApplication::EngineConfigImpl
{
private:
friend class ToolsApplication;
typedef QMap<QString, QString> EngineJsonMap;
EngineConfigImpl(const char* logWindow, const char* fileName)
: m_logWindow(logWindow)
, m_fileName(fileName)
{
m_engineRoot[0] = '\0';
m_engineVersion[0] = '\0';
}
char m_engineRoot[AZ_MAX_PATH_LEN];
char m_engineVersion[AZ_MAX_ENGINE_VERSION_LEN];
EngineJsonMap m_engineConfigMap;
const char* m_logWindow;
const char* m_fileName;
// Read an engine configuration into a map of key/value pairs
bool ReadEngineConfigIntoMap(QString engineJsonPath, EngineJsonMap& engineJsonMap)
{
QFile engineJsonFile(engineJsonPath);
if (!engineJsonFile.open(QIODevice::ReadOnly | QIODevice::Text))
{
AZ_Warning(m_logWindow, false, "Unable to open file '%s' in the current root directory", engineJsonPath.toUtf8().data());
return false;
}
QByteArray engineJsonData = engineJsonFile.readAll();
engineJsonFile.close();
QJsonDocument engineJsonDoc(QJsonDocument::fromJson(engineJsonData));
if (engineJsonDoc.isNull())
{
AZ_Warning(m_logWindow, false, "Unable to read file '%s' in the current root directory", engineJsonPath.toUtf8().data());
return false;
}
QJsonObject engineJsonRoot = engineJsonDoc.object();
for (const QString& configKey : engineJsonRoot.keys())
{
QJsonValue configValue = engineJsonRoot[configKey];
if (configValue.isString() || configValue.isDouble())
{
// Only map strings and numbers, ignore every other type
engineJsonMap[configKey] = configValue.toString();
}
else
{
AZ_Warning(m_logWindow, false, "Ignoring key '%s' from '%s', unsupported type.", configKey.toUtf8().data(), engineJsonPath.toUtf8().data());
}
}
return true;
}
// Initialize the engine config object based on the current
bool Initialize(const char* currentEngineRoot)
{
// Start with the app root as the engine root (legacy), but check to see if the engine root
// is external to the app root
azstrncpy(m_engineRoot, AZ_ARRAY_SIZE(m_engineRoot), currentEngineRoot, strlen(currentEngineRoot) + 1);
// From the appRoot, check and see if we can read any external engine reference in engine.json
QString engineJsonFileName = QString(m_fileName);
QString engineJsonFilePath = QDir(currentEngineRoot).absoluteFilePath(engineJsonFileName);
// From the appRoot, check and see if we can read any external engine reference in engine.json
if (!QFile::exists(engineJsonFilePath))
{
AZ_Warning(m_logWindow, false, "Unable to find '%s' in the current app root directory.", m_fileName);
return false;
}
if (!ReadEngineConfigIntoMap(engineJsonFilePath, m_engineConfigMap))
{
AZ_Warning(m_logWindow, false, "Defaulting root engine path to '%s'", currentEngineRoot);
return false;
}
// Read in the local engine version value
auto localEngineVersionValue = m_engineConfigMap.find(QString(AzToolsFramework::Internal::s_engineConfigEngineVersionKey));
QString localEngineVersion(localEngineVersionValue.value());
azstrncpy(m_engineVersion, AZ_ARRAY_SIZE(m_engineVersion), localEngineVersion.toUtf8().data(), localEngineVersion.length() + 1);
return true;
}
const char* GetEngineRoot() const
{
return m_engineRoot;
}
const char* GetEngineVersion() const
{
return m_engineVersion;
}
};
ToolsApplication::ToolsApplication(int* argc, char*** argv)
: AzFramework::Application(argc, argv)
, m_selectionBounds(AZ::Aabb())
@@ -339,7 +233,6 @@ namespace AzToolsFramework
, m_isInIsolationMode(false)
{
ToolsApplicationRequests::Bus::Handler::BusConnect();
m_engineConfigImpl.reset(new ToolsApplication::EngineConfigImpl(AzToolsFramework::Internal::s_startupLogWindow, AzToolsFramework::Internal::s_engineConfigFileName));
m_undoCache.RegisterToUndoCacheInterface();
}
@@ -391,7 +284,6 @@ namespace AzToolsFramework
void ToolsApplication::Start(const Descriptor& descriptor, const StartupParameters& startupParameters/* = StartupParameters()*/)
{
Application::Start(descriptor, startupParameters);
InitializeEngineConfig();
m_editorEntityManager.Start();
@@ -399,14 +291,6 @@ namespace AzToolsFramework
AZ_Assert(m_editorEntityAPI, "ToolsApplication - Could not retrieve instance of EditorEntityAPI");
}
void ToolsApplication::InitializeEngineConfig()
{
if (!m_engineConfigImpl->Initialize(GetEngineRoot()))
{
AZ_Warning(AzToolsFramework::Internal::s_startupLogWindow, false, "Defaulting engine root path to '%s'", GetEngineRoot());
}
}
void ToolsApplication::StartCommon(AZ::Entity* systemEntity)
{
Application::StartCommon(systemEntity);
@@ -1832,16 +1716,6 @@ namespace AzToolsFramework
return m_isInIsolationMode;
}
const char* ToolsApplication::GetEngineRootPath() const
{
return m_engineConfigImpl->GetEngineRoot();
}
const char* ToolsApplication::GetEngineVersion() const
{
return m_engineConfigImpl->GetEngineVersion();
}
void ToolsApplication::CreateAndAddEntityFromComponentTags(const AZStd::vector<AZ::Crc32>& requiredTags, const char* entityName)
{
if (!entityName || !entityName[0])
@@ -150,8 +150,6 @@ namespace AzToolsFramework
void EnterEditorIsolationMode() override;
void ExitEditorIsolationMode() override;
bool IsEditorInIsolationMode() override;
const char* GetEngineRootPath() const override;
const char* GetEngineVersion() const override;
void CreateAndAddEntityFromComponentTags(const AZStd::vector<AZ::Crc32>& requiredTags, const char* entityName) override;
@@ -174,7 +172,6 @@ namespace AzToolsFramework
void CreateUndosForDirtyEntities();
void ConsistencyCheckUndoCache();
void InitializeEngineConfig();
AZ::Aabb m_selectionBounds;
EntityIdList m_selectedEntities;
EntityIdList m_highlightedEntities;
@@ -186,9 +183,6 @@ namespace AzToolsFramework
bool m_isInIsolationMode;
EntityIdSet m_isolatedEntityIdSet;
class EngineConfigImpl;
AZStd::unique_ptr<EngineConfigImpl> m_engineConfigImpl;
EditorEntityAPI* m_editorEntityAPI = nullptr;
EditorEntityManager m_editorEntityManager;
@@ -170,6 +170,15 @@ namespace AzToolsFramework
return m_filter;
}
QSharedPointer<CompositeFilter> SearchWidget::GetStringFilter() const
{
return m_stringFilter;
}
QSharedPointer<CompositeFilter> SearchWidget::GetTypesFilter() const
{
return m_typesFilter;
}
} // namespace AssetBrowser
} // namespace AzToolsFramework
@@ -39,6 +39,10 @@ namespace AzToolsFramework
QSharedPointer<CompositeFilter> GetFilter() const;
QSharedPointer<CompositeFilter> GetStringFilter() const;
QSharedPointer<CompositeFilter> GetTypesFilter() const;
QString GetFilterString() const { return textFilter(); }
void ClearStringFilter() { ClearTextFilter(); }
@@ -491,6 +491,14 @@ namespace AzToolsFramework
EditorEntityContextNotificationBus::Broadcast(&EditorEntityContextNotification::OnStartPlayInEditorBegin);
//cache the current selected entities.
ToolsApplicationRequests::Bus::BroadcastResult(m_selectedBeforeStartingGame, &ToolsApplicationRequests::GetSelectedEntities);
//deselect entities if selected when entering game mode before deactivating the entities in StartPlayInEditor(...)
if (!m_selectedBeforeStartingGame.empty())
{
ToolsApplicationRequests::Bus::Broadcast(&ToolsApplicationRequests::MarkEntitiesDeselected, m_selectedBeforeStartingGame);
}
if (m_isLegacySliceService)
{
SliceEditorEntityOwnershipService* editorEntityOwnershipService =
@@ -507,8 +515,6 @@ namespace AzToolsFramework
m_isRunningGame = true;
ToolsApplicationRequests::Bus::BroadcastResult(m_selectedBeforeStartingGame, &ToolsApplicationRequests::GetSelectedEntities);
EditorEntityContextNotificationBus::Broadcast(&EditorEntityContextNotification::OnStartPlayInEditor);
}
@@ -136,6 +136,48 @@ namespace AzToolsFramework
return entity->GetName();
}
EntityList EntityIdListToEntityList(const EntityIdList& inputEntityIds)
{
EntityList entities;
entities.reserve(inputEntityIds.size());
for (AZ::EntityId entityId : inputEntityIds)
{
if (!entityId.IsValid())
{
continue;
}
if (auto entity = GetEntityById(entityId))
{
entities.emplace_back(entity);
}
}
return entities;
}
EntityList EntityIdSetToEntityList(const EntityIdSet& inputEntityIds)
{
EntityList entities;
entities.reserve(inputEntityIds.size());
for (AZ::EntityId entityId : inputEntityIds)
{
if (!entityId.IsValid())
{
continue;
}
if (auto entity = GetEntityById(entityId))
{
entities.emplace_back(entity);
}
}
return entities;
}
void GetAllComponentsForEntity(const AZ::Entity* entity, AZ::Entity::ComponentArrayType& componentsOnEntity)
{
if (entity)
@@ -1068,6 +1110,45 @@ namespace AzToolsFramework
return !allEntityClonesContainer.m_entities.empty();
}
EntityIdSet GetCulledEntityHierarchy(const EntityIdList& entities)
{
EntityIdSet culledEntities;
for (const AZ::EntityId& entityId : entities)
{
bool selectionIncludesTransformHeritage = false;
AZ::EntityId parentEntityId = entityId;
do
{
AZ::EntityId nextParentId;
AZ::TransformBus::EventResult(
/*result*/ nextParentId,
/*address*/ parentEntityId,
&AZ::TransformBus::Events::GetParentId);
parentEntityId = nextParentId;
if (!parentEntityId.IsValid())
{
break;
}
for (const AZ::EntityId& parentCheck : entities)
{
if (parentCheck == parentEntityId)
{
selectionIncludesTransformHeritage = true;
break;
}
}
} while (parentEntityId.IsValid() && !selectionIncludesTransformHeritage);
if (!selectionIncludesTransformHeritage)
{
culledEntities.insert(entityId);
}
}
return culledEntities;
}
namespace Internal
{
void CloneSliceEntitiesAndChildren(
@@ -47,6 +47,9 @@ namespace AzToolsFramework
AZStd::string GetEntityName(const AZ::EntityId& entityId, const AZStd::string_view& nameOverride = {});
EntityList EntityIdListToEntityList(const EntityIdList& inputEntityIds);
EntityList EntityIdSetToEntityList(const EntityIdSet& inputEntityIds);
template <typename... ComponentTypes>
struct AddComponents
{
@@ -202,4 +205,8 @@ namespace AzToolsFramework
/// Wrap EBus SetSelectedEntities call.
void SelectEntities(const AzToolsFramework::EntityIdList& entities);
/// Return a set of entities, culling any that have an ancestor in the list.
/// e.g. This is useful for getting a concise set of entities that need to be duplicated.
EntityIdSet GetCulledEntityHierarchy(const EntityIdList& entities);
}; // namespace AzToolsFramework
@@ -94,6 +94,7 @@ namespace AzToolsFramework
m_prefabSystemComponent->RemoveTemplate(templateId);
}
m_rootInstance->Reset();
m_rootInstance->SetContainerEntityName("Level");
AzFramework::EntityOwnershipServiceNotificationBus::Event(
m_entityContextId, &AzFramework::EntityOwnershipServiceNotificationBus::Events::OnEntityOwnershipServiceReset);
@@ -198,6 +199,7 @@ namespace AzToolsFramework
m_rootInstance->SetTemplateId(templateId);
m_rootInstance->SetTemplateSourcePath(m_loaderInterface->GetRelativePathToProject(filename));
m_rootInstance->SetContainerEntityName("Level");
m_prefabSystemComponent->PropagateTemplateChanges(templateId);
return true;
@@ -279,18 +281,29 @@ namespace AzToolsFramework
AZStd::unique_ptr<Prefab::Instance> createdPrefabInstance =
m_prefabSystemComponent->CreatePrefab(entities, AZStd::move(nestedPrefabInstances), filePath);
if (!instanceToParentUnder)
{
instanceToParentUnder = *m_rootInstance;
}
if (createdPrefabInstance)
{
if (!instanceToParentUnder)
{
instanceToParentUnder = *m_rootInstance;
}
Prefab::Instance& addedInstance = instanceToParentUnder->get().AddInstance(AZStd::move(createdPrefabInstance));
HandleEntitiesAdded({addedInstance.m_containerEntity.get()});
AZ::Entity* containerEntity = addedInstance.m_containerEntity.get();
containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
HandleEntitiesAdded({containerEntity});
HandleEntitiesAdded(entities);
// Update the template of the instance since we modified the entities of the instance by calling HandleEntitiesAdded.
Prefab::PrefabDom serializedInstance;
if (Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(addedInstance, serializedInstance))
{
m_prefabSystemComponent->UpdatePrefabTemplate(addedInstance.GetTemplateId(), serializedInstance);
}
return addedInstance;
}
HandleEntitiesAdded(entities);
return AZStd::nullopt;
}
@@ -186,7 +186,7 @@ namespace AzToolsFramework
PlayInEditorData m_playInEditorData;
//////////////////////////////////////////////////////////////////////////
// PrefabSystemComponentInterface interface implementation
// PrefabEditorEntityOwnershipInterface implementation
Prefab::InstanceOptionalReference CreatePrefab(
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Prefab::Instance>>&& nestedPrefabInstances,
AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder) override;
@@ -123,7 +123,11 @@ namespace AzToolsFramework
void Instance::SetTemplateSourcePath(AZ::IO::PathView sourcePath)
{
m_templateSourcePath = sourcePath;
m_containerEntity->SetName(sourcePath.Filename().Native());
}
void Instance::SetContainerEntityName(AZStd::string_view containerName)
{
m_containerEntity->SetName(containerName);
}
bool Instance::AddEntity(AZ::Entity& entity)
@@ -563,7 +567,7 @@ namespace AzToolsFramework
AZ::EntityId Instance::GetContainerEntityId() const
{
return m_containerEntity->GetId();
return m_containerEntity ? m_containerEntity->GetId() : AZ::EntityId();
}
bool Instance::HasContainerEntity() const
@@ -80,6 +80,7 @@ namespace AzToolsFramework
const AZ::IO::Path& GetTemplateSourcePath() const;
void SetTemplateSourcePath(AZ::IO::PathView sourcePath);
void SetContainerEntityName(AZStd::string_view containerName);
bool AddEntity(AZ::Entity& entity);
bool AddEntity(AZ::Entity& entity, EntityAlias entityAlias);
@@ -15,6 +15,7 @@
#include <AzCore/Component/TickBus.h>
#include <AzCore/Interface/Interface.h>
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Prefab/Instance/Instance.h>
#include <AzToolsFramework/Prefab/Instance/TemplateInstanceMapperInterface.h>
@@ -116,10 +117,24 @@ namespace AzToolsFramework
"Could not find Template using Id '%llu'. Unable to update Instance.",
currentTemplateId);
// Remove the instance from update queue if its corresponding template couldn't be found
isUpdateSuccessful = false;
m_instancesUpdateQueue.pop();
continue;
}
}
auto findInstancesResult = m_templateInstanceMapperInterface->FindInstancesOwnedByTemplate(instanceTemplateId)->get();
if (findInstancesResult.find(instanceToUpdate) == findInstancesResult.end())
{
// Since nested instances get reconstructed during propagation, remove any nested instance that no longer
// maps to a template.
isUpdateSuccessful = false;
m_instancesUpdateQueue.pop();
continue;
}
Template& currentTemplate = currentTemplateReference->get();
Instance::EntityList newEntities;
if (PrefabDomUtils::LoadInstanceFromPrefabDom(*instanceToUpdate, newEntities, currentTemplate.GetPrefabDom()))
@@ -139,9 +154,18 @@ namespace AzToolsFramework
}
m_instancesUpdateQueue.pop();
}
for (auto entityIdIterator = selectedEntityIds.begin(); entityIdIterator != selectedEntityIds.end(); entityIdIterator++)
{
// Since entities get recreated during propagation, we need to check whether the entities correspoding to the list
// of selected entity ids are present or not.
AZ::Entity* entity = GetEntityById(*entityIdIterator);
if (entity == nullptr)
{
selectedEntityIds.erase(entityIdIterator--);
}
}
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetSelectedEntities, selectedEntityIds);
// Enable the Outliner
@@ -15,15 +15,16 @@
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Utils/TypeHash.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
#include <AzToolsFramework/Prefab/Instance/Instance.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityIdMapper.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
#include <AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h>
#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
#include <AzToolsFramework/Prefab/PrefabUndo.h>
@@ -37,12 +38,14 @@ namespace AzToolsFramework
void PrefabPublicHandler::RegisterPrefabPublicHandlerInterface()
{
m_instanceEntityMapperInterface = AZ::Interface<InstanceEntityMapperInterface>::Get();
AZ_Assert(
m_instanceEntityMapperInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceEntityMapperInterface");
AZ_Assert(m_instanceEntityMapperInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceEntityMapperInterface");
m_instanceToTemplateInterface = AZ::Interface<InstanceToTemplateInterface>::Get();
AZ_Assert(m_instanceToTemplateInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceToTemplateInterface");
m_prefabLoaderInterface = AZ::Interface<PrefabLoaderInterface>::Get();
AZ_Assert(m_prefabLoaderInterface, "Could not get PrefabLoaderInterface on PrefabPublicHandler construction.");
m_prefabSystemComponentInterface = AZ::Interface<PrefabSystemComponentInterface>::Get();
AZ_Assert(m_prefabSystemComponentInterface, "Could not get PrefabSystemComponentInterface on PrefabPublicHandler construction.");
@@ -59,92 +62,160 @@ namespace AzToolsFramework
}
PrefabOperationResult PrefabPublicHandler::CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
{
EntityList inputEntityList, topLevelEntities;
AZ::EntityId commonRootEntityId;
InstanceOptionalReference commonRootEntityOwningInstance;
PrefabOperationResult findCommonRootOutcome = FindCommonRootOwningInstance(
entityIds, inputEntityList, topLevelEntities, commonRootEntityId, commonRootEntityOwningInstance);
if (!findCommonRootOutcome.IsSuccess())
{
return findCommonRootOutcome;
}
InstanceOptionalReference instanceToCreate;
{
// Initialize Undo Batch object
ScopedUndoBatch undoBatch("Create Prefab");
PrefabDom commonRootInstanceDomBeforeCreate;
m_instanceToTemplateInterface->GenerateDomForInstance(
commonRootInstanceDomBeforeCreate, commonRootEntityOwningInstance->get());
AZStd::vector<AZ::Entity*> entities;
AZStd::vector<AZStd::unique_ptr<Instance>> instances;
// Retrieve all entities affected and identify Instances
if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances))
{
return AZ::Failure(
AZStd::string("Could not create a new prefab out of the entities provided - entities do not share a common root."));
}
// When we create a prefab with other prefab instances, we have to remove the existing links between the source and
// target templates of the other instances.
for (auto& nestedInstance : instances)
{
PrefabUndoHelpers::RemoveLink(
nestedInstance->GetTemplateId(), commonRootEntityOwningInstance->get().GetTemplateId(),
nestedInstance->GetInstanceAlias(), nestedInstance->GetLinkId(), undoBatch.GetUndoBatch());
}
auto prefabEditorEntityOwnershipInterface = AZ::Interface<PrefabEditorEntityOwnershipInterface>::Get();
if (!prefabEditorEntityOwnershipInterface)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
"(PrefabEditorEntityOwnershipInterface unavailable)."));
}
// Create the Prefab
instanceToCreate = prefabEditorEntityOwnershipInterface->CreatePrefab(
entities, AZStd::move(instances), filePath, commonRootEntityOwningInstance);
if (!instanceToCreate)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
"(A null instance is returned)."));
}
PrefabUndoHelpers::UpdatePrefabInstance(
commonRootEntityOwningInstance->get(), "Update prefab instance", commonRootInstanceDomBeforeCreate, undoBatch.GetUndoBatch());
CreateLink(
topLevelEntities, instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch(),
commonRootEntityId);
AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
// Change top level entities to be parented to the container entity
// Mark them as dirty so this change is correctly applied to the template
for (AZ::Entity* topLevelEntity : topLevelEntities)
{
m_prefabUndoCache.UpdateCache(topLevelEntity->GetId());
undoBatch.MarkEntityDirty(topLevelEntity->GetId());
AZ::TransformBus::Event(topLevelEntity->GetId(), &AZ::TransformBus::Events::SetParent, containerEntityId);
}
// Select Container Entity
{
auto selectionUndo = aznew SelectionCommand({containerEntityId}, "Select Prefab Container Entity");
selectionUndo->SetParent(undoBatch.GetUndoBatch());
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::RunRedoSeparately, selectionUndo);
}
}
// Save Template to file
m_prefabLoaderInterface->SaveTemplate(instanceToCreate->get().GetTemplateId());
return AZ::Success();
}
PrefabOperationResult PrefabPublicHandler::FindCommonRootOwningInstance(
const AZStd::vector<AZ::EntityId>& entityIds, EntityList& inputEntityList, EntityList& topLevelEntities,
AZ::EntityId& commonRootEntityId, InstanceOptionalReference& commonRootEntityOwningInstance)
{
// Retrieve entityList from entityIds
EntityList inputEntityList;
EntityIdListToEntityList(entityIds, inputEntityList);
inputEntityList = EntityIdListToEntityList(entityIds);
// Find common root and top level entities
bool entitiesHaveCommonRoot = false;
AZ::EntityId commonRootEntityId;
EntityList topLevelEntities;
AzToolsFramework::ToolsApplicationRequests::Bus::BroadcastResult(
entitiesHaveCommonRoot,
&AzToolsFramework::ToolsApplicationRequests::FindCommonRootInactive,
inputEntityList,
commonRootEntityId,
&topLevelEntities
);
entitiesHaveCommonRoot, &AzToolsFramework::ToolsApplicationRequests::FindCommonRootInactive, inputEntityList,
commonRootEntityId, &topLevelEntities);
// Bail if entities don't share a common root
if (!entitiesHaveCommonRoot)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - entities do not share a common root."));
}
AZ::Entity* commonRootEntity = nullptr;
if (commonRootEntityId.IsValid())
{
commonRootEntity = GetEntityById(commonRootEntityId);
return AZ::Failure(AZStd::string("Failed to create a prefab: Provided entities do not share a common root."));
}
// Retrieve the owning instance of the common root entity, which will be our new instance's parent instance.
InstanceOptionalReference commonRootEntityOwningInstance = GetOwnerInstanceByEntityId(commonRootEntityId);
AZ_Assert(commonRootEntityOwningInstance.has_value(), "Failed to create prefab : "
"Couldn't get a valid owning instance for the common root entity of the enities provided");
AZStd::vector<AZ::Entity*> entities;
AZStd::vector<AZStd::unique_ptr<Instance>> instances;
// Retrieve all entities affected and identify Instances
if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances))
commonRootEntityOwningInstance = GetOwnerInstanceByEntityId(commonRootEntityId);
if (!commonRootEntityOwningInstance)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - entities do not share a common root."));
AZ_Assert(
false,
"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided");
return AZ::Failure(AZStd::string(
"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided"));
}
return AZ::Success();
}
auto prefabEditorEntityOwnershipInterface = AZ::Interface<PrefabEditorEntityOwnershipInterface>::Get();
if (!prefabEditorEntityOwnershipInterface)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
"(PrefabEditorEntityOwnershipInterface unavailable)."));
}
void PrefabPublicHandler::CreateLink(
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId)
{
AZ::EntityId containerEntityId = sourceInstance.GetContainerEntityId();
AZ::Entity* containerEntity = GetEntityById(containerEntityId);
Prefab::PrefabDom containerEntityDomBefore;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
InstanceOptionalReference instance = prefabEditorEntityOwnershipInterface->CreatePrefab(
entities, AZStd::move(instances), filePath, commonRootEntityOwningInstance);
if (!instance)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
"(A null instance is returned)."));
}
AZ::EntityId containerEntityId = instance->get().GetContainerEntityId();
AZ::Vector3 containerEntityTranslation(AZ::Vector3::CreateZero());
AZ::Quaternion containerEntityRotation(AZ::Quaternion::CreateZero());
// Set the transform (translation, rotation) of the container entity
GenerateContainerEntityTransform(topLevelEntities, containerEntityTranslation, containerEntityRotation);
// Set container entity to be child of common root
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalTranslation, containerEntityTranslation);
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalRotationQuaternion, containerEntityRotation);
// Set container entity to be child of common root
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
// Assign the EditorPrefabComponent to the instance container
EntityCompositionRequests::AddComponentsOutcome outcome;
EntityCompositionRequestBus::BroadcastResult(
outcome, &EntityCompositionRequests::AddComponentsToEntities, EntityIdList{containerEntityId},
AZ::ComponentTypeList{azrtti_typeid<AzToolsFramework::Prefab::EditorPrefabComponent>()});
// Change top level entities to be parented to the container entity
for (AZ::Entity* topLevelEntity : topLevelEntities)
{
AZ::TransformBus::Event(topLevelEntity->GetId(), &AZ::TransformBus::Events::SetParent, containerEntityId);
}
return AZ::Success();
PrefabDom containerEntityDomAfter;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
PrefabDom patch;
m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
PrefabUndoHelpers::CreateLink(
sourceInstance.GetTemplateId(), targetTemplateId, patch, sourceInstance.GetInstanceAlias(),
undoBatch);
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
}
PrefabOperationResult PrefabPublicHandler::InstantiatePrefab(AZStd::string_view /*filePath*/, AZ::EntityId /*parent*/, AZ::Vector3 /*position*/)
@@ -174,14 +245,7 @@ namespace AzToolsFramework
AZStd::string("SavePrefab - Path error. Path could be invalid, or the prefab may not be loaded in this level."));
}
auto prefabLoaderInterface = AZ::Interface<PrefabLoaderInterface>::Get();
if (prefabLoaderInterface == nullptr)
{
return AZ::Failure(AZStd::string(
"Could not save prefab - internal error (PrefabLoaderInterface unavailable)."));
}
if (!prefabLoaderInterface->SaveTemplate(templateId))
if (!m_prefabLoaderInterface->SaveTemplate(templateId))
{
return AZ::Failure(AZStd::string("Could not save prefab - internal error (Json write operation failure)."));
}
@@ -262,13 +326,13 @@ namespace AzToolsFramework
if (instanceOptionalReference.has_value())
{
PrefabDom beforeState;
m_prefabUndoCache.Retrieve(entityId, beforeState);
PrefabDom afterState;
AZ::Entity* entity = GetEntityById(entityId);
if (entity)
{
PrefabDom beforeState;
m_prefabUndoCache.Retrieve(entityId, beforeState);
m_instanceToTemplateInterface->GenerateDomForEntity(afterState, *entity);
PrefabDom patch;
@@ -287,7 +351,10 @@ namespace AzToolsFramework
// Update the cache
m_prefabUndoCache.Store(entityId, AZStd::move(afterState));
}
else
{
m_prefabUndoCache.PurgeCache(entityId);
}
}
}
@@ -419,8 +486,7 @@ namespace AzToolsFramework
InstanceOptionalReference instance = GetOwnerInstanceByEntityId(entityIds[0]);
// Retrieve entityList from entityIds
EntityList inputEntityList;
EntityIdListToEntityList(entityIds, inputEntityList);
EntityList inputEntityList = EntityIdListToEntityList(entityIds);
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
@@ -655,7 +721,7 @@ namespace AzToolsFramework
InstanceOptionalReference owningInstance = m_instanceEntityMapperInterface->FindOwningInstance(entity->GetId());
AZ_Assert(
owningInstance.has_value(),
"An error occored while retrieving entities and prefab instances : "
"An error occurred while retrieving entities and prefab instances : "
"Owning instance of entity with id '%llu' couldn't be found",
entity->GetId());
@@ -739,7 +805,7 @@ namespace AzToolsFramework
{
AZ_Assert(
false,
"An error occored in function EntitiesBelongToSameInstance: "
"An error occurred in function EntitiesBelongToSameInstance: "
"Owning instance of entity with id '%llu' couldn't be found",
entityId);
return false;
@@ -767,18 +833,5 @@ namespace AzToolsFramework
return true;
}
void PrefabPublicHandler::EntityIdListToEntityList(const EntityIdList& inputEntityIds, EntityList& outEntities)
{
outEntities.reserve(inputEntityIds.size());
for (AZ::EntityId entityId : inputEntityIds)
{
if (entityId.IsValid())
{
outEntities.emplace_back(GetEntityById(entityId));
}
}
}
}
}
@@ -27,8 +27,10 @@ namespace AzToolsFramework
namespace Prefab
{
class Instance;
class InstanceEntityMapperInterface;
class InstanceToTemplateInterface;
class PrefabLoaderInterface;
class PrefabSystemComponentInterface;
class PrefabPublicHandler final
@@ -67,13 +69,40 @@ namespace AzToolsFramework
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
/**
* Creates a link between the templates of an instance and its parent.
*
* \param topLevelEntities The list of entities that are immediate children to the container entity of the instance.
* \param sourceInstance The instance that corresponds to the source template of the link.
* \param targetInstance The id of the target template.
* \param undoBatch The undo batch to set as parent for this create link action.
* \param commonRootEntityId The id of the entity that the source instance should be parented under.
*/
void CreateLink(
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId);
/**
* Given a list of entityIds, finds the prefab instance that owns the common root entity of the entityIds.
*
* \param entityIds The list of entity ids.
* \param inputEntityList The list of entities corresponding to the entity ids.
* \param topLevelEntities The list of entities that are immediate children of the common root entity.
* \param commonRootEntityId The entity id of the common root entity of all the entityIds.
* \param commonRootEntityOwningInstance The owning instance of the common root entity.
* \return PrefabOperationResult indicating whether the action was successful or not.
*/
PrefabOperationResult FindCommonRootOwningInstance(
const AZStd::vector<AZ::EntityId>& entityIds, EntityList& inputEntityList, EntityList& topLevelEntities,
AZ::EntityId& commonRootEntityId, InstanceOptionalReference& commonRootEntityOwningInstance);
static Instance* GetParentInstance(Instance* instance);
static Instance* GetAncestorOfInstanceThatIsChildOfRoot(const Instance* ancestor, Instance* descendant);
static void GenerateContainerEntityTransform(const EntityList& topLevelEntities, AZ::Vector3& translation, AZ::Quaternion& rotation);
static void EntityIdListToEntityList(const EntityIdList& inputEntityIds, EntityList& outEntities);
InstanceEntityMapperInterface* m_instanceEntityMapperInterface = nullptr;
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
PrefabLoaderInterface* m_prefabLoaderInterface = nullptr;
PrefabSystemComponentInterface* m_prefabSystemComponentInterface = nullptr;
// Caches entity states for undo/redo purposes
@@ -104,7 +104,6 @@ namespace AzToolsFramework
return nullptr;
}
AZStd::unique_ptr<Instance> newInstance = AZStd::make_unique<Instance>(AZStd::move(containerEntity));
for (AZ::Entity* entity : entities)
@@ -122,6 +121,7 @@ namespace AzToolsFramework
}
newInstance->SetTemplateSourcePath(relativeFilePath);
newInstance->SetContainerEntityName(relativeFilePath.Stem().Native());
TemplateId newTemplateId = CreateTemplateFromInstance(*newInstance);
if (newTemplateId == InvalidTemplateId)
@@ -142,7 +142,6 @@ namespace AzToolsFramework
void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId)
{
UpdatePrefabInstances(templateId);
auto templateIdToLinkIdsIterator = m_templateToLinkIdsMap.find(templateId);
if (templateIdToLinkIdsIterator != m_templateToLinkIdsMap.end())
{
@@ -153,15 +152,24 @@ namespace AzToolsFramework
templateIdToLinkIdsIterator->second.end()));
UpdateLinkedInstances(linkIdsToUpdateQueue);
}
else
{
UpdatePrefabInstances(templateId);
}
}
void PrefabSystemComponent::UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom)
{
PrefabDom& templateDomToUpdate = FindTemplateDom(templateId);
if (AZ::JsonSerialization::Compare(templateDomToUpdate, updatedDom) != AZ::JsonSerializerCompareResult::Equal)
auto templateToUpdate = FindTemplate(templateId);
if (templateToUpdate)
{
templateDomToUpdate.CopyFrom(updatedDom, templateDomToUpdate.GetAllocator());
PropagateTemplateChanges(templateId);
PrefabDom& templateDomToUpdate = templateToUpdate->get().GetPrefabDom();
if (AZ::JsonSerialization::Compare(templateDomToUpdate, updatedDom) != AZ::JsonSerializerCompareResult::Equal)
{
templateDomToUpdate.CopyFrom(updatedDom, templateDomToUpdate.GetAllocator());
templateToUpdate->get().MarkAsDirty(true);
PropagateTemplateChanges(templateId);
}
}
}
@@ -615,7 +623,12 @@ namespace AzToolsFramework
instancesValue = memberFound->value;
}
instancesValue->get().AddMember(rapidjson::StringRef(instanceAlias.c_str()), PrefabDomValue(), targetTemplateDom.GetAllocator());
// Only add the instance if it's not there already
if (instancesValue->get().FindMember(rapidjson::StringRef(instanceAlias.c_str())) == instancesValue->get().MemberEnd())
{
instancesValue->get().AddMember(
rapidjson::StringRef(instanceAlias.c_str()), PrefabDomValue(), targetTemplateDom.GetAllocator());
}
Template& sourceTemplate = sourceTemplateRef->get();
@@ -124,7 +124,7 @@ namespace AzToolsFramework
const TemplateId& targetId,
const TemplateId& sourceId,
const InstanceAlias& instanceAlias,
const PrefabDomReference linkDom,
PrefabDomReference linkDom,
const LinkId linkId)
{
m_targetId = targetId;
@@ -101,7 +101,7 @@ namespace AzToolsFramework
const TemplateId& targetId,
const TemplateId& sourceId,
const InstanceAlias& instanceAlias,
const PrefabDomReference linkDom = PrefabDomReference(),
PrefabDomReference linkDom = PrefabDomReference(),
const LinkId linkId = InvalidLinkId);
void Undo() override;
@@ -32,6 +32,28 @@ namespace AzToolsFramework
state->SetParent(undoBatch);
state->Redo();
}
void CreateLink(
TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch)
{
auto linkAddUndo = aznew PrefabUndoInstanceLink("Create Link");
linkAddUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, patch, InvalidLinkId);
linkAddUndo->SetParent(undoBatch);
linkAddUndo->Redo();
}
void RemoveLink(
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
LinkId linkId, UndoSystem::URSequencePoint* undoBatch)
{
auto linkRemoveUndo = aznew PrefabUndoInstanceLink("Remove Link");
PrefabDom emptyLinkDom;
linkRemoveUndo->Capture(
targetTemplateId, sourceTemplateId, instanceAlias, emptyLinkDom, linkId);
linkRemoveUndo->SetParent(undoBatch);
linkRemoveUndo->Redo();
}
}
} // namespace Prefab
} // namespace AzToolsFramework
@@ -21,6 +21,12 @@ namespace AzToolsFramework
void UpdatePrefabInstance(
const Instance& instance, AZStd::string_view undoMessage, const PrefabDom& instanceDomBeforeUpdate,
UndoSystem::URSequencePoint* undoBatch);
void CreateLink(
TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch);
void RemoveLink(
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
LinkId linkId, UndoSystem::URSequencePoint* undoBatch);
}
} // namespace Prefab
} // namespace AzToolsFramework
@@ -79,7 +79,9 @@ namespace AzToolsFramework
int realHeight = qMin(aznumeric_cast<int>(originalWidth /aspectRatio), originalHeight);
int realWidth = aznumeric_cast<int>(realHeight * aspectRatio);
int x = (originalWidth - realWidth) / 2;
painter.drawPixmap(QRect(x, 0, realHeight, realWidth), pixmap);
// pixmap needs to be manually scaled to produce smoother result and avoid looking pixelated
// using painter.setRenderHint(QPainter::SmoothPixmapTransform); does not seem to work
painter.drawPixmap(QPoint(x, 0), pixmap.scaled(realWidth, realHeight, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
}
QWidget::paintEvent(event);
}
@@ -61,6 +61,11 @@ namespace AzToolsFramework
return true;
}
bool EditorEntityUiHandlerBase::CanRename(AZ::EntityId /*entityId*/) const
{
return true;
}
void EditorEntityUiHandlerBase::PaintItemBackground(QPainter* /*painter*/, const QStyleOptionViewItem& /*option*/, const QModelIndex& /*index*/) const
{
}
@@ -47,6 +47,8 @@ namespace AzToolsFramework
virtual QPixmap GenerateItemIcon(AZ::EntityId entityId) const;
//! Returns whether the element's lock and visibility state should be accessible in the Outliner
virtual bool CanToggleLockVisibility(AZ::EntityId entityId) const;
//! Returns whether the element's name should be editable
virtual bool CanRename(AZ::EntityId entityId) const;
//! Paints the background of the item in the Outliner.
virtual void PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const;
@@ -945,6 +945,12 @@ namespace AzToolsFramework
return false;
}
// Disable reparenting to the root level
if (!newParentId.IsValid())
{
return false;
}
// Ignore entities not owned by the editor context. It is assumed that all entities belong
// to the same context since multiple selection doesn't span across views.
for (const AZ::EntityId& entityId : selectedEntityIds)
@@ -974,39 +980,33 @@ namespace AzToolsFramework
}
}
if (newParentId.IsValid())
bool isLayerEntity = false;
Layers::EditorLayerComponentRequestBus::EventResult(
isLayerEntity,
entityId,
&Layers::EditorLayerComponentRequestBus::Events::HasLayer);
// Layers can only have other layers as parents, or have no parent.
if (isLayerEntity)
{
bool isLayerEntity = false;
bool newParentIsLayer = false;
Layers::EditorLayerComponentRequestBus::EventResult(
isLayerEntity,
entityId,
newParentIsLayer,
newParentId,
&Layers::EditorLayerComponentRequestBus::Events::HasLayer);
// Layers can only have other layers as parents, or have no parent.
if (isLayerEntity)
if (!newParentIsLayer)
{
bool newParentIsLayer = false;
Layers::EditorLayerComponentRequestBus::EventResult(
newParentIsLayer,
newParentId,
&Layers::EditorLayerComponentRequestBus::Events::HasLayer);
if (!newParentIsLayer)
{
return false;
}
return false;
}
}
}
//Only check the entity pointer if the entity id is valid because
//we want to allow dragging items to unoccupied parts of the tree to un-parent them
if (newParentId.IsValid())
AZ::Entity* newParentEntity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(newParentEntity, &AZ::ComponentApplicationRequests::FindEntity, newParentId);
if (!newParentEntity)
{
AZ::Entity* newParentEntity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(newParentEntity, &AZ::ComponentApplicationRequests::FindEntity, newParentId);
if (!newParentEntity)
{
return false;
}
return false;
}
//reject dragging on to yourself or your children
@@ -1344,14 +1344,15 @@ namespace AzToolsFramework
emit EnableSelectionUpdates(false);
auto parentIndex = GetIndexFromEntity(parentId);
auto childIndex = GetIndexFromEntity(childId);
beginRemoveRows(parentIndex, childIndex.row(), childIndex.row());
beginResetModel();
}
void EntityOutlinerListModel::OnEntityInfoUpdatedRemoveChildEnd(AZ::EntityId parentId, AZ::EntityId childId)
{
(void)childId;
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
endRemoveRows();
endResetModel();
//must refresh partial lock/visibility of parents
m_isFilterDirty = true;
@@ -30,6 +30,7 @@
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
#include <AzToolsFramework/UI/ComponentPalette/ComponentPaletteUtil.hxx>
#include <AzToolsFramework/UI/EditorEntityUi/EditorEntityUiHandlerBase.h>
#include <AzToolsFramework/UI/Outliner/EntityOutlinerDisplayOptionsMenu.h>
#include <AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx>
#include <AzToolsFramework/UI/Outliner/EntityOutlinerSortFilterProxyModel.hxx>
@@ -271,6 +272,12 @@ namespace AzToolsFramework
m_listModel->Initialize();
m_editorEntityUiInterface = AZ::Interface<AzToolsFramework::EditorEntityUiInterface>::Get();
AZ_Assert(
m_editorEntityUiInterface != nullptr,
"EntityOutlinerWidget requires a EditorEntityUiInterface instance on Initialize.");
EditorPickModeNotificationBus::Handler::BusConnect(GetEntityContextId());
EntityHighlightMessages::Bus::Handler::BusConnect();
EntityOutlinerModelNotificationBus::Handler::BusConnect();
@@ -562,7 +569,13 @@ namespace AzToolsFramework
if (m_selectedEntityIds.size() == 1)
{
contextMenu->addAction(m_actionToRenameSelection);
auto entityId = m_selectedEntityIds.front();
auto entityUiHandler = m_editorEntityUiInterface->GetHandler(entityId);
if (!entityUiHandler || entityUiHandler->CanRename(entityId))
{
contextMenu->addAction(m_actionToRenameSelection);
}
}
if (m_selectedEntityIds.size() == 1)
@@ -688,11 +701,17 @@ namespace AzToolsFramework
if (m_selectedEntityIds.size() == 1)
{
const QModelIndex proxyIndex = GetIndexFromEntityId(m_selectedEntityIds.front());
if (proxyIndex.isValid())
auto entityId = m_selectedEntityIds.front();
auto entityUiHandler = m_editorEntityUiInterface->GetHandler(entityId);
if (!entityUiHandler || entityUiHandler->CanRename(entityId))
{
m_gui->m_objectTree->setCurrentIndex(proxyIndex);
m_gui->m_objectTree->QTreeView::edit(proxyIndex);
const QModelIndex proxyIndex = GetIndexFromEntityId(entityId);
if (proxyIndex.isValid())
{
m_gui->m_objectTree->setCurrentIndex(proxyIndex);
m_gui->m_objectTree->QTreeView::edit(proxyIndex);
}
}
}
}
@@ -42,6 +42,7 @@ namespace Ui
namespace AzToolsFramework
{
class EditorEntityUiInterface;
class EntityOutlinerListModel;
class EntityOutlinerSortFilterProxyModel;
@@ -193,6 +194,8 @@ namespace AzToolsFramework
EntityIdSet m_entitiesToSort;
EntityOutliner::DisplaySortMode m_sortMode;
bool m_sortContentQueued;
EditorEntityUiInterface* m_editorEntityUiInterface = nullptr;
};
}
@@ -50,11 +50,31 @@ namespace AzToolsFramework
return QPixmap(m_levelRootIconPath);
}
QString LevelRootUiHandler::GenerateItemInfoString(AZ::EntityId entityId) const
{
QString infoString;
AZ::IO::Path path = m_prefabPublicInterface->GetOwningInstancePrefabPath(entityId);
if (!path.empty())
{
infoString =
QObject::tr("<span style=\"font-style: italic; font-weight: 400;\">(%1)</span>").arg(path.Filename().Native().data());
}
return infoString;
}
bool LevelRootUiHandler::CanToggleLockVisibility(AZ::EntityId /*entityId*/) const
{
return false;
}
bool LevelRootUiHandler::CanRename(AZ::EntityId /*entityId*/) const
{
return false;
}
void LevelRootUiHandler::PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& /*index*/) const
{
if (!painter)
@@ -34,7 +34,9 @@ namespace AzToolsFramework
// EditorEntityUiHandler...
QPixmap GenerateItemIcon(AZ::EntityId entityId) const override;
QString GenerateItemInfoString(AZ::EntityId entityId) const override;
bool CanToggleLockVisibility(AZ::EntityId entityId) const override;
bool CanRename(AZ::EntityId entityId) const override;
void PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
private:
@@ -310,6 +310,9 @@ namespace AzToolsFramework
{
initEntityPropertyEditorResources();
m_prefabPublicInterface = AZ::Interface<Prefab::PrefabPublicInterface>::Get();
AZ_Assert(m_prefabPublicInterface != nullptr, "EntityPropertyEditor requires a PrefabPublicInterface instance on Initialize.");
setObjectName("EntityPropertyEditor");
setAcceptDrops(true);
@@ -405,8 +408,6 @@ namespace AzToolsFramework
CreateActions();
UpdateContents();
m_prefabPublicInterface = AZ::Interface<Prefab::PrefabPublicInterface>::Get();
EditorEntityContextNotificationBus::Handler::BusConnect();
//forced to register global event filter with application for selection
@@ -693,11 +694,38 @@ namespace AzToolsFramework
m_gui->m_entityIcon->repaint();
}
EntityPropertyEditor::InspectorLayout EntityPropertyEditor::GetCurrentInspectorLayout() const
{
if (!m_prefabsAreEnabled)
{
return m_isLevelEntityEditor ? InspectorLayout::LEVEL : InspectorLayout::ENTITY;
}
AZ::EntityId levelContainerEntityId = m_prefabPublicInterface->GetLevelInstanceContainerEntityId();
if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), levelContainerEntityId) != m_selectedEntityIds.end())
{
if (m_selectedEntityIds.size() > 1)
{
return InspectorLayout::INVALID;
}
else
{
return InspectorLayout::LEVEL;
}
}
else
{
return InspectorLayout::ENTITY;
}
}
void EntityPropertyEditor::UpdateEntityDisplay()
{
UpdateStatusComboBox();
if (m_isLevelEntityEditor)
InspectorLayout layout = GetCurrentInspectorLayout();
if (layout == InspectorLayout::LEVEL)
{
AZStd::string levelName;
AzToolsFramework::EditorRequestBus::BroadcastResult(levelName, &AzToolsFramework::EditorRequests::GetLevelName);
@@ -737,13 +765,20 @@ namespace AzToolsFramework
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
SelectionEntityTypeInfo result = SelectionEntityTypeInfo::None;
if (m_isLevelEntityEditor)
InspectorLayout layout = GetCurrentInspectorLayout();
if (layout == InspectorLayout::LEVEL)
{
// The Level Inspector should only have a list of selectable components after the
// level entity itself is valid (i.e. "selected").
return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::LevelEntity;
}
if (layout == InspectorLayout::INVALID)
{
return SelectionEntityTypeInfo::Mixed;
}
for (AZ::EntityId selectedEntityId : selection)
{
bool isLayerEntity = false;
@@ -909,16 +944,18 @@ namespace AzToolsFramework
}
}
bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::LEVEL;
m_gui->m_entityDetailsLabel->setText(entityDetailsLabelText);
m_gui->m_entityDetailsLabel->setVisible(entityDetailsVisible);
m_gui->m_entityNameEditor->setVisible(hasEntitiesDisplayed);
m_gui->m_entityNameLabel->setVisible(hasEntitiesDisplayed);
m_gui->m_entityIcon->setVisible(hasEntitiesDisplayed);
m_gui->m_pinButton->setVisible(m_overrideSelectedEntityIds.empty() && hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
m_gui->m_statusLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
m_gui->m_statusComboBox->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
m_gui->m_entityIdLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
m_gui->m_entityIdText->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
m_gui->m_pinButton->setVisible(m_overrideSelectedEntityIds.empty() && hasEntitiesDisplayed && !m_isSystemEntityEditor);
m_gui->m_statusLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_statusComboBox->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_entityIdLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_entityIdText->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
bool displayComponentSearchBox = hasEntitiesDisplayed;
if (hasEntitiesDisplayed)
@@ -941,7 +978,7 @@ namespace AzToolsFramework
UpdateEntityDisplay();
}
m_gui->m_darkBox->setVisible(displayComponentSearchBox && !m_isSystemEntityEditor && !m_isLevelEntityEditor);
m_gui->m_darkBox->setVisible(displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_entitySearchBox->setVisible(displayComponentSearchBox);
bool displayAddComponentMenu = CanAddComponentsToSelection(selectionEntityTypeInfo);
@@ -521,6 +521,15 @@ namespace AzToolsFramework
bool m_isSystemEntityEditor;
bool m_isLevelEntityEditor = false;
enum class InspectorLayout
{
ENTITY = 0, // All selected entities are regular entities
LEVEL, // The selected entity is the level prefab container entity
INVALID // Other entities are selected alongside the level prefab container entity
};
InspectorLayout GetCurrentInspectorLayout() const;
// the spacer's job is to make sure that its always at the end of the list of components.
QSpacerItem* m_spacer;
bool m_isAlreadyQueuedRefresh;
@@ -38,6 +38,7 @@ AZ_POP_DISABLE_WARNING
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/Asset/AssetTypeInfoBus.h>
#include <AzCore/Utils/Utils.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/Asset/SimpleAsset.h>
#include <AzFramework/Asset/AssetCatalogBus.h>
@@ -1212,9 +1213,8 @@ namespace AzToolsFramework
if (!QFile::exists(path))
{
const char* engineRoot = nullptr;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(engineRoot, &AzToolsFramework::ToolsApplicationRequests::GetEngineRootPath);
QDir engineDir = engineRoot ? QDir(engineRoot) : QDir::current();
AZ::IO::FixedMaxPathString engineRoot = AZ::Utils::GetEnginePath();
QDir engineDir = !engineRoot.empty() ? QDir(QString(engineRoot.c_str())) : QDir::current();
path = engineDir.absoluteFilePath(iconPath.c_str());
}
@@ -0,0 +1,57 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzTest/AzTest.h>
#include <AzToolsFramework/Application/ToolsApplication.h>
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
namespace UnitTest
{
class EditorEntityHelpersTest
: public ToolsApplicationFixture
{
void SetUpEditorFixtureImpl() override
{
m_parent1 = CreateDefaultEditorEntity("Parent1");
m_child1 = CreateDefaultEditorEntity("Child1");
m_child2 = CreateDefaultEditorEntity("Child2");
m_grandChild1 = CreateDefaultEditorEntity("GrandChild1");
m_parent2 = CreateDefaultEditorEntity("Parent2");
AZ::TransformBus::Event(m_child1, &AZ::TransformBus::Events::SetParent, m_parent1);
AZ::TransformBus::Event(m_child2, &AZ::TransformBus::Events::SetParent, m_parent1);
AZ::TransformBus::Event(m_grandChild1, &AZ::TransformBus::Events::SetParent, m_child1);
}
public:
AZ::EntityId m_parent1;
AZ::EntityId m_child1;
AZ::EntityId m_child2;
AZ::EntityId m_grandChild1;
AZ::EntityId m_parent2;
};
TEST_F(EditorEntityHelpersTest, EditorEntityHelpersTests_GetCulledEntityHierarchy)
{
AzToolsFramework::EntityIdList testEntityIds{ m_parent1, m_child1, m_child2, m_grandChild1, m_parent2 };
AzToolsFramework::EntityIdSet culledSet = AzToolsFramework::GetCulledEntityHierarchy(testEntityIds);
// There should only be two EntityIds returned (m_parent1, and m_parent2),
// since all the others should be culled out since they have a common ancestor
// in the list already
using ::testing::UnorderedElementsAre;
EXPECT_THAT(culledSet, UnorderedElementsAre(m_parent1, m_parent2));
}
}
@@ -85,7 +85,9 @@ set(FILES
Prefab/SpawnableSortEntitiesTestFixture.cpp
Prefab/SpawnableSortEntitiesTestFixture.h
Entity/EditorEntityContextComponentTests.cpp
Entity/EditorEntityHelpersTests.cpp
Entity/EditorEntitySearchComponentTests.cpp
Entity/EditorEntitySelectionTests.cpp
SliceStabilityTests/SliceStabilityTestFramework.h
SliceStabilityTests/SliceStabilityTestFramework.cpp
SliceStabilityTests/SliceStabilityCreateTests.cpp
+2 -1
View File
@@ -28,8 +28,9 @@ ly_add_target(
${pal_dir}
BUILD_DEPENDENCIES
PRIVATE
3rdParty::OpenSSL
AZ::AzCore
PUBLIC
3rdParty::OpenSSL
)
ly_add_source_properties(
-142
View File
@@ -1,142 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "EditorDefs.h"
#include "AlignTool.h"
// Editor
#include "Objects/BaseObject.h"
#include "Objects/SelectionGroup.h"
//////////////////////////////////////////////////////////////////////////
bool CAlignPickCallback::m_bActive = false;
//////////////////////////////////////////////////////////////////////////
//! Called when object picked.
void CAlignPickCallback::OnPick(CBaseObject* picked)
{
Matrix34 pickedTM(picked->GetWorldTM());
AABB pickedAABB;
picked->GetBoundBox(pickedAABB);
pickedAABB.Move(-pickedTM.GetTranslation());
Vec3 pickedPivot = pickedAABB.GetCenter();
AABB pickedLocalAABB;
picked->GetLocalBounds(pickedLocalAABB);
const Quat& pickedRot = picked->GetRotation();
const Vec3& pickedScale = picked->GetScale();
const Vec3& pickedPos = picked->GetPos();
bool bKeepScale = CheckVirtualKey(Qt::Key_Shift);
bool bKeepRotation = CheckVirtualKey(Qt::Key_Alt);
bool bAlignToBoundBox = CheckVirtualKey(Qt::Key_Control);
bool bApplyTransform = !bKeepScale && !bKeepRotation && !bAlignToBoundBox;
{
bool bUndo = !CUndo::IsRecording();
if (bUndo)
{
GetIEditor()->BeginUndo();
}
CSelectionGroup* selGroup = GetIEditor()->GetSelection();
selGroup->FilterParents();
for (int i = 0; i < selGroup->GetFilteredCount(); i++)
{
CBaseObject* pMovedObj = selGroup->GetFilteredObject(i);
if (bKeepScale || bKeepRotation || bApplyTransform)
{
if (bKeepScale && bKeepRotation) // Keep scale and rotation of a moved object
{
pMovedObj->SetWorldTM(Matrix34::Create(pMovedObj->GetScale(), pMovedObj->GetRotation(), pickedPos), eObjectUpdateFlags_UserInput);
}
else if (bKeepScale) // Keep only scale of a moved object
{
pMovedObj->SetWorldTM(Matrix34::Create(pMovedObj->GetScale(), pickedRot, pickedPos), eObjectUpdateFlags_UserInput);
}
else if (bKeepRotation) // Keep only rotation of a moved object
{
pMovedObj->SetWorldTM(Matrix34::Create(pickedScale, pMovedObj->GetRotation(), pickedPos), eObjectUpdateFlags_UserInput);
}
else // Scale, Rotation and Position of a picked object are applied to a moved object.
{
pMovedObj->SetWorldTM(pickedTM, eObjectUpdateFlags_UserInput);
}
}
else if (bAlignToBoundBox) // align to the bounding box.
{
if (pickedLocalAABB.GetVolume() == 0.0f)
{
continue;
}
AABB movedLocalAABB;
pMovedObj->GetLocalBounds(movedLocalAABB);
if (fabs(movedLocalAABB.max.x - movedLocalAABB.min.x) < VEC_EPSILON &&
fabs(movedLocalAABB.max.y - movedLocalAABB.min.y) < VEC_EPSILON &&
fabs(movedLocalAABB.max.z - movedLocalAABB.min.z) < VEC_EPSILON)
{
continue;
}
const Vec3& movedScale(pMovedObj->GetScale());
Matrix34 movedScaleTM = Matrix34::CreateScale(movedScale);
AABB movedLocalScaledAABB;
movedLocalScaledAABB.min = movedScaleTM.TransformVector(movedLocalAABB.min);
movedLocalScaledAABB.max = movedScaleTM.TransformVector(movedLocalAABB.max);
float fMovedWidth = movedLocalScaledAABB.max.x - movedLocalScaledAABB.min.x;
float fMovedHeight = movedLocalScaledAABB.max.z - movedLocalScaledAABB.min.z;
float fMovedLength = movedLocalScaledAABB.max.y - movedLocalScaledAABB.min.y;
Matrix34 pickedScaleTM = Matrix34::CreateScale(picked->GetScale());
AABB pickedLocalScaledAABB;
pickedLocalScaledAABB.min = pickedScaleTM.TransformVector(pickedLocalAABB.min);
pickedLocalScaledAABB.max = pickedScaleTM.TransformVector(pickedLocalAABB.max);
float fScaledPickedtWidth = pickedLocalScaledAABB.max.x - pickedLocalScaledAABB.min.x;
float fScaledPickedHeight = pickedLocalScaledAABB.max.z - pickedLocalScaledAABB.min.z;
float fScaledPickedLength = pickedLocalScaledAABB.max.y - pickedLocalScaledAABB.min.y;
Vec3 scale((fScaledPickedtWidth / fMovedWidth) * movedScale.x, (fScaledPickedLength / fMovedLength) * movedScale.y, (fScaledPickedHeight / fMovedHeight) * movedScale.z);
Matrix34 scaleRotTM = Matrix34::Create(scale, pickedRot, Vec3(0, 0, 0));
Vec3 movedPivot = scaleRotTM.TransformVector(movedLocalAABB.GetCenter());
pMovedObj->SetWorldTM(Matrix34::Create(scale, pickedRot, Vec3(pickedPos + (pickedPivot - movedPivot))), eObjectUpdateFlags_UserInput);
}
}
m_bActive = false;
if (bUndo)
{
GetIEditor()->AcceptUndo("Align To Object");
}
}
delete this;
}
//! Called when pick mode cancelled.
void CAlignPickCallback::OnCancelPick()
{
m_bActive = false;
delete this;
}
//! Return true if specified object is pickable.
bool CAlignPickCallback::OnPickFilter([[maybe_unused]] CBaseObject* filterObject)
{
return true;
};
-40
View File
@@ -1,40 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_ALIGNTOOL_H
#define CRYINCLUDE_EDITOR_ALIGNTOOL_H
#pragma once
//////////////////////////////////////////////////////////////////////////
class CAlignPickCallback
: public IPickObjectCallback
{
public:
CAlignPickCallback() { m_bActive = true; };
//! Called when object picked.
virtual void OnPick(CBaseObject* picked);
//! Called when pick mode cancelled.
virtual void OnCancelPick();
//! Return true if specified object is pickable.
virtual bool OnPickFilter(CBaseObject* filterObject);
static bool IsActive() { return m_bActive; }
virtual bool IsNeedSpecificBehaviorForSpaceAcce() { return true; }
private:
static bool m_bActive;
};
#endif // CRYINCLUDE_EDITOR_ALIGNTOOL_H
@@ -20,6 +20,7 @@
// AzCore
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <AzCore/Utils/Utils.h>
// AzToolsFramework
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
@@ -104,13 +105,9 @@ void AssetEditorWindow::SaveAssetAs(const AZStd::string_view assetPath)
return;
}
const char* engineRoot;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(engineRoot, &AzToolsFramework::ToolsApplicationRequests::GetEngineRootPath);
auto absoluteAssetPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / assetPath;
AZStd::string absoluteAssetPath;
AzFramework::StringFunc::Path::Join(engineRoot, assetPath.data(), absoluteAssetPath);
if (!m_ui->m_assetEditorWidget->SaveAssetToPath(absoluteAssetPath))
if (!m_ui->m_assetEditorWidget->SaveAssetToPath(absoluteAssetPath.Native()))
{
AZ_Warning("Asset Editor", false, "File was not saved correctly via SaveAssetAs.");
}
@@ -580,7 +580,6 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe
auto alignMenu = modifyMenu.AddMenu(tr("Align"));
alignMenu.AddAction(ID_OBJECTMODIFY_ALIGNTOGRID);
alignMenu.AddAction(ID_OBJECTMODIFY_ALIGN);
alignMenu.AddAction(ID_MODIFY_ALIGNOBJTOSURF);
auto constrainMenu = modifyMenu.AddMenu(tr("Constrain"));
-76
View File
@@ -95,8 +95,6 @@ AZ_POP_DISABLE_WARNING
#include "Core/QtEditorApplication.h"
#include "StringDlg.h"
#include "LinkTool.h"
#include "AlignTool.h"
#include "VoxelAligningTool.h"
#include "NewLevelDialog.h"
#include "GridSettingsDialog.h"
@@ -126,7 +124,6 @@ AZ_POP_DISABLE_WARNING
#include "EditorPreferencesDialog.h"
#include "GraphicsSettingsDialog.h"
#include "FeedbackDialog/FeedbackDialog.h"
#include "MatEditMainDlg.h"
#include "AnimationContext.h"
#include "GotoPositionDlg.h"
@@ -401,8 +398,6 @@ void CCryEditApp::RegisterActionHandlers()
ON_COMMAND(ID_EDITMODE_MOVE, OnEditmodeMove)
ON_COMMAND(ID_EDITMODE_ROTATE, OnEditmodeRotate)
ON_COMMAND(ID_EDITMODE_SCALE, OnEditmodeScale)
ON_COMMAND(ID_EDITTOOL_LINK, OnEditToolLink)
ON_COMMAND(ID_EDITTOOL_UNLINK, OnEditToolUnlink)
ON_COMMAND(ID_EDITMODE_SELECT, OnEditmodeSelect)
ON_COMMAND(ID_EDIT_ESCAPE, OnEditEscape)
ON_COMMAND(ID_OBJECTMODIFY_SETAREA, OnObjectSetArea)
@@ -422,7 +417,6 @@ void CCryEditApp::RegisterActionHandlers()
ON_COMMAND(ID_SELECTION_SAVE, OnSelectionSave)
ON_COMMAND(ID_IMPORT_ASSET, OnOpenAssetImporter)
ON_COMMAND(ID_SELECTION_LOAD, OnSelectionLoad)
ON_COMMAND(ID_OBJECTMODIFY_ALIGN, OnAlignObject)
ON_COMMAND(ID_MODIFY_ALIGNOBJTOSURF, OnAlignToVoxel)
ON_COMMAND(ID_OBJECTMODIFY_ALIGNTOGRID, OnAlignToGrid)
ON_COMMAND(ID_LOCK_SELECTION, OnLockSelection)
@@ -1898,14 +1892,6 @@ BOOL CCryEditApp::InitInstance()
CWipFeatureManager::Init();
#endif
if (GetIEditor()->IsInMatEditMode())
{
m_pMatEditDlg = new CMatEditMainDlg(QStringLiteral("Material Editor"));
m_pEditor->InitFinished();
m_pMatEditDlg->show();
return true;
}
if (!m_bConsoleMode && !m_bPreviewMode)
{
GetIEditor()->UpdateViews();
@@ -2905,51 +2891,6 @@ void CCryEditApp::OnEditmodeScale()
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditToolLink()
{
// TODO: Add your command handler code here
if (qobject_cast<CLinkTool*>(GetIEditor()->GetEditTool()))
{
GetIEditor()->SetEditTool(0);
}
else
{
GetIEditor()->SetEditTool(new CLinkTool());
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateEditToolLink(QAction* action)
{
if (!GetIEditor()->GetDocument())
{
action->setEnabled(false);
return;
}
action->setEnabled(GetIEditor()->GetDocument()->IsDocumentReady());
CEditTool* pEditTool = GetIEditor()->GetEditTool();
action->setChecked(qobject_cast<CLinkTool*>(pEditTool) != nullptr);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditToolUnlink()
{
CUndo undo("Unlink Object(s)");
CSelectionGroup* pSelection = GetIEditor()->GetObjectManager()->GetSelection();
for (int i = 0; i < pSelection->GetCount(); i++)
{
CBaseObject* pBaseObj = pSelection->GetObject(i);
pBaseObj->DetachThis();
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateEditToolUnlink(QAction* action)
{
action->setEnabled(false);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditmodeSelect()
{
@@ -3519,14 +3460,6 @@ void CCryEditApp::OnUpdateSelected(QAction* action)
action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty());
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnAlignObject()
{
// Align pick callback will release itself.
CAlignPickCallback* alignCallback = new CAlignPickCallback;
GetIEditor()->PickObject(alignCallback, 0, "Align to Object");
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnAlignToGrid()
{
@@ -3547,15 +3480,6 @@ void CCryEditApp::OnAlignToGrid()
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateAlignObject(QAction* action)
{
Q_ASSERT(action->isCheckable());
action->setChecked(CAlignPickCallback::IsActive());
action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty());
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnAlignToVoxel()
{
-8
View File
@@ -28,7 +28,6 @@
class CCryDocManager;
class CQuickAccessBar;
class CMatEditMainDlg;
class CCryEditDoc;
class CEditCommandLineInfo;
class CMainFrame;
@@ -225,10 +224,6 @@ public:
void OnEditmodeMove();
void OnEditmodeRotate();
void OnEditmodeScale();
void OnEditToolLink();
void OnUpdateEditToolLink(QAction* action);
void OnEditToolUnlink();
void OnUpdateEditToolUnlink(QAction* action);
void OnEditmodeSelect();
void OnEditEscape();
void OnObjectSetArea();
@@ -257,10 +252,8 @@ public:
void OnOpenAssetImporter();
void OnSelectionLoad();
void OnUpdateSelected(QAction* action);
void OnAlignObject();
void OnAlignToVoxel();
void OnAlignToGrid();
void OnUpdateAlignObject(QAction* action);
void OnUpdateAlignToVoxel(QAction* action);
void OnLockSelection();
void OnEditLevelData();
@@ -367,7 +360,6 @@ private:
//! Autotest mode: Special mode meant for automated testing, things like blocking dialogs or error report windows won't appear
bool m_bAutotestMode = false;
CMatEditMainDlg* m_pMatEditDlg = nullptr;
CConsoleDialog* m_pConsoleDialog = nullptr;
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
+21 -13
View File
@@ -276,9 +276,6 @@ void EditorViewportWidget::paintEvent([[maybe_unused]] QPaintEvent* event)
if ((ge && ge->IsLevelLoaded()) || (GetType() != ET_ViewportCamera))
{
setRenderOverlayVisible(true);
m_isOnPaint = true;
Update();
m_isOnPaint = false;
}
else
{
@@ -682,6 +679,11 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
}
SetCurrentCursor(STD_CURSOR_GAME);
}
if (m_renderViewport)
{
m_renderViewport->GetControllerList()->SetEnabled(false);
}
}
break;
@@ -700,6 +702,11 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
RestoreViewportAfterGameMode();
}
if (m_renderViewport)
{
m_renderViewport->GetControllerList()->SetEnabled(true);
}
break;
case eNotify_OnCloseScene:
@@ -730,6 +737,8 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
// meters above the terrain (default terrain height is 32)
viewTM.SetTranslation(Vec3(sx * 0.5f, sy * 0.5f, 34.0f));
SetViewTM(viewTM);
UpdateScene();
}
break;
@@ -809,6 +818,10 @@ void EditorViewportWidget::OnBeginPrepareRender()
return;
}
m_isOnPaint = true;
Update();
m_isOnPaint = false;
float fNearZ = GetIEditor()->GetConsoleVar("cl_DefaultNearPlane");
float fFarZ = m_Camera.GetFarPlane();
@@ -880,6 +893,11 @@ void EditorViewportWidget::OnBeginPrepareRender()
GetIEditor()->GetSystem()->SetViewCamera(m_Camera);
if (GetIEditor()->IsInGameMode())
{
return;
}
PreWidgetRendering();
RenderAll();
@@ -905,11 +923,6 @@ void EditorViewportWidget::OnBeginPrepareRender()
m_debugDisplay->DepthTestOn();
PostWidgetRendering();
if (!m_renderer->IsStereoEnabled())
{
GetIEditor()->GetSystem()->RenderStatistics();
}
}
//////////////////////////////////////////////////////////////////////////
@@ -1617,11 +1630,6 @@ void EditorViewportWidget::keyPressEvent(QKeyEvent* event)
// because we want the movement to be butter smooth.
if (!event->isAutoRepeat())
{
if (m_keyDown.isEmpty())
{
grabKeyboard();
}
m_keyDown.insert(event->key());
}
-29
View File
@@ -391,21 +391,6 @@ enum EModifiedModule
eModifiedAll = -1
};
//! Callback class passed to PickObject.
struct IPickObjectCallback
{
virtual ~IPickObjectCallback() = default;
//! Called when object picked.
virtual void OnPick(CBaseObject* picked) = 0;
//! Called when pick mode cancelled.
virtual void OnCancelPick() = 0;
//! Return true if specified object is pickable.
virtual bool OnPickFilter([[maybe_unused]] CBaseObject* filterObject) { return true; };
//! If need a specific behavior when holding space, return true or if not, return false.
virtual bool IsNeedSpecificBehaviorForSpaceAcce() { return false; }
};
//! Class provided by editor for various registration functions.
struct CRegistrationContext
{
@@ -570,20 +555,6 @@ struct IEditor
//! Get access to object manager.
virtual struct IObjectManager* GetObjectManager() = 0;
virtual CSettingsManager* GetSettingsManager() = 0;
//! Set pick object mode.
//! When object picked callback will be called, with OnPick
//! If pick operation is canceled Cancel will be called
//! @param targetClass specifies objects of which class are supposed to be picked
//! @param bMultipick if true pick tool will pick multiple object
virtual void PickObject(
IPickObjectCallback* callback,
const QMetaObject* targetClass = 0,
const char* statusText = 0,
bool bMultipick = false) = 0;
//! Cancel current pick operation
virtual void CancelPick() = 0;
//! Return true if editor now in object picking mode
virtual bool IsPicking() = 0;
//! Get DB manager that own items of specified type.
virtual IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) = 0;
//! Get Manager of Materials.
-35
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@@ -65,7 +65,6 @@ AZ_POP_DISABLE_WARNING
#include "UIEnumsDatabase.h"
#include "Util/Ruler.h"
#include "RenderHelpers/AxisHelper.h"
#include "PickObjectTool.h"
#include "Settings.h"
#include "Include/IObjectManager.h"
#include "Include/ISourceControl.h"
@@ -170,7 +169,6 @@ CEditorImpl::CEditorImpl()
, m_pShaderEnum(nullptr)
, m_pIconManager(nullptr)
, m_bSelectionLocked(true)
, m_pPickTool(nullptr)
, m_pAxisGizmo(nullptr)
, m_pGameEngine(nullptr)
, m_pAnimationContext(nullptr)
@@ -794,11 +792,6 @@ void CEditorImpl::SetEditTool(CEditTool* tool, bool bStopCurrentTool)
m_pEditTool->BeginEditParams(this, 0);
}
// Make sure pick is aborted.
if (tool != m_pPickTool)
{
m_pPickTool = nullptr;
}
Notify(eNotify_OnEditToolChange);
}
@@ -1069,34 +1062,6 @@ bool CEditorImpl::IsSelectionLocked()
return m_bSelectionLocked;
}
void CEditorImpl::PickObject(IPickObjectCallback* callback, const QMetaObject* targetClass, const char* statusText, bool bMultipick)
{
m_pPickTool = new CPickObjectTool(callback, targetClass);
static_cast<CPickObjectTool*>(m_pPickTool.get())->SetMultiplePicks(bMultipick);
if (statusText)
{
m_pPickTool.get()->SetStatusText(statusText);
}
SetEditTool(m_pPickTool);
}
void CEditorImpl::CancelPick()
{
SetEditTool(0);
m_pPickTool = 0;
}
bool CEditorImpl::IsPicking()
{
if (GetEditTool() == m_pPickTool && m_pPickTool != 0)
{
return true;
}
return false;
}
CViewManager* CEditorImpl::GetViewManager()
{
return m_pViewManager;
-4
View File
@@ -181,10 +181,7 @@ public:
void SelectObject(CBaseObject* obj);
void LockSelection(bool bLock);
bool IsSelectionLocked();
void PickObject(IPickObjectCallback* callback, const QMetaObject* targetClass = 0, const char* statusText = 0, bool bMultipick = false);
void CancelPick();
bool IsPicking();
IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType);
CMaterialManager* GetMaterialManager() { return m_pMaterialManager; }
CMusicManager* GetMusicManager() { return m_pMusicManager; };
@@ -409,7 +406,6 @@ protected:
QString m_primaryCDFolder;
QString m_userFolder;
bool m_bSelectionLocked;
_smart_ptr<CEditTool> m_pPickTool;
class CAxisGizmo* m_pAxisGizmo;
CGameEngine* m_pGameEngine;
CAnimationContext* m_pAnimationContext;
+4 -1
View File
@@ -418,8 +418,11 @@ void CLayoutWnd::CreateLayout(EViewLayout layout, bool bBindViewports, EViewport
QRect rcView = rect();
rcView.setBottom(rcView.bottom() - m_infoBar->height());
// Ensure we delete our old view immediately so it can relinquish its backing ViewportContext
if (m_maximizedView)
m_maximizedView->deleteLater();
{
delete m_maximizedView;
}
m_maximizedView = new CLayoutViewPane(this);
m_maximizedView->SetId(0);
@@ -408,6 +408,13 @@ bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFra
}
}
UpdateCursorCapture(shouldCaptureCursor);
return shouldConsumeEvent;
}
void LegacyViewportCameraControllerInstance::UpdateCursorCapture(bool shouldCaptureCursor)
{
if (m_capturingCursor != shouldCaptureCursor)
{
if (shouldCaptureCursor)
@@ -427,8 +434,14 @@ bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFra
m_capturingCursor = shouldCaptureCursor;
}
}
return shouldConsumeEvent;
void LegacyViewportCameraControllerInstance::ResetInputChannels()
{
m_modifiers = 0;
m_pressedKeys.clear();
UpdateCursorCapture(false);
m_inRotateMode = m_inMoveMode = m_inOrbitMode = m_inZoomMode = false;
}
void LegacyViewportCameraControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
@@ -35,6 +35,7 @@ namespace SandboxEditor
explicit LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewport);
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
void ResetInputChannels() override;
void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
private:
@@ -53,6 +54,7 @@ namespace SandboxEditor
bool HandleMouseMove(const AzFramework::ScreenPoint& currentMousePos, const AzFramework::ScreenPoint& previousMousePos);
bool HandleMouseWheel(float zDelta);
bool IsKeyDown(Qt::Key key) const;
void UpdateCursorCapture(bool shouldCaptureCursor);
bool m_inRotateMode = false;
bool m_inMoveMode = false;
@@ -90,9 +90,6 @@ public:
MOCK_METHOD0(IsSelectionLocked, bool());
MOCK_METHOD0(GetObjectManager, struct IObjectManager* ());
MOCK_METHOD0(GetSettingsManager, CSettingsManager* ());
MOCK_METHOD4(PickObject, void(IPickObjectCallback*,const QMetaObject*,const char* ,bool bMultipick));
MOCK_METHOD0(CancelPick, void());
MOCK_METHOD0(IsPicking, bool());
MOCK_METHOD1(GetDBItemManager, IDataBaseManager* (EDataBaseItemType));
MOCK_METHOD0(GetMaterialManager, CMaterialManager* ());
MOCK_METHOD0(GetMaterialManagerLibrary, IBaseLibraryManager* ());
-286
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@@ -1,286 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "EditorDefs.h"
#include "LinkTool.h"
// Editor
#include "Viewport.h"
#include "Objects/EntityObject.h"
#include "Objects/SelectionGroup.h"
#include <Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h>
// AzCore
#include <AzCore/Component/Entity.h>
#ifdef LoadCursor
#undef LoadCursor
#endif
namespace
{
const float kGeomCacheNodePivotSizeScale = 0.0025f;
}
//////////////////////////////////////////////////////////////////////////
CLinkTool::CLinkTool()
: m_nodeName(nullptr)
, m_pGeomCacheRenderNode(nullptr)
{
m_pChild = NULL;
SetStatusText("Click on object and drag a link to a new parent");
m_hLinkCursor = CMFCUtils::LoadCursor(IDC_POINTER_LINK);
m_hLinkNowCursor = CMFCUtils::LoadCursor(IDC_POINTER_LINKNOW);
m_hCurrCursor = &m_hLinkCursor;
AZ::EntitySystemBus::Handler::BusConnect();
}
//////////////////////////////////////////////////////////////////////////
CLinkTool::~CLinkTool()
{
AZ::EntitySystemBus::Handler::BusDisconnect();
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::LinkObject(CBaseObject* pChild, CBaseObject* pParent)
{
if (pChild == NULL)
{
return;
}
if (ChildIsValid(pParent, pChild))
{
CUndo undo("Link Object");
if (qobject_cast<CEntityObject*>(pChild))
{
static_cast<CEntityObject*>(pChild)->SetAttachTarget("");
static_cast<CEntityObject*>(pChild)->SetAttachType(CEntityObject::eAT_Pivot);
}
pParent->AttachChild(pChild, true);
QString str;
str = tr("%1 attached to %2").arg(pChild->GetName(), pParent->GetName());
SetStatusText(str);
}
else
{
SetStatusText("Error: Cyclic linking or already linked.");
}
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::LinkSelectedToParent(CBaseObject* pParent)
{
if (pParent)
{
if (IsRelevant(pParent))
{
CSelectionGroup* pSel = GetIEditor()->GetSelection();
if (!pSel->GetCount())
{
return;
}
CUndo undo("Link Object(s)");
for (int i = 0; i < pSel->GetCount(); i++)
{
CBaseObject* pChild = pSel->GetObject(i);
if (pChild == pParent)
{
continue;
}
LinkObject(pChild, pParent);
}
}
}
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, [[maybe_unused]] int flags)
{
view->SetCursorString("");
m_hCurrCursor = &m_hLinkCursor;
if (event == eMouseLDown)
{
HitContext hitInfo;
view->HitTest(point, hitInfo);
CBaseObject* obj = hitInfo.object;
if (obj)
{
if (IsRelevant(obj))
{
m_StartDrag = obj->GetWorldPos();
m_pChild = obj;
}
}
}
else if (event == eMouseLUp)
{
HitContext hitInfo;
view->HitTest(point, hitInfo);
CBaseObject* obj = hitInfo.object;
if (obj)
{
if (IsRelevant(obj))
{
CSelectionGroup* pSelectionGroup = GetIEditor()->GetSelection();
int nGroupCount = pSelectionGroup->GetCount();
if (pSelectionGroup && nGroupCount > 1)
{
LinkSelectedToParent(obj);
}
if (!pSelectionGroup || nGroupCount <= 1 || !pSelectionGroup->IsContainObject(m_pChild))
{
LinkObject(m_pChild, obj);
}
}
}
m_pChild = NULL;
}
else if (event == eMouseMove)
{
m_EndDrag = view->ViewToWorld(point);
m_nodeName = nullptr;
m_pGeomCacheRenderNode = nullptr;
HitContext hitInfo;
if (view->HitTest(point, hitInfo))
{
m_EndDrag = hitInfo.raySrc + hitInfo.rayDir * hitInfo.dist;
}
CBaseObject* obj = hitInfo.object;
if (obj)
{
if (IsRelevant(obj))
{
QString name = obj->GetName();
if (hitInfo.name)
{
name += QString("\n ") + hitInfo.name;
}
// Set Cursors.
view->SetCursorString(name);
if (m_pChild)
{
if (ChildIsValid(obj, m_pChild))
{
m_hCurrCursor = &m_hLinkNowCursor;
}
}
}
}
}
return true;
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::OnKeyDown([[maybe_unused]] CViewport* view, uint32 nChar, [[maybe_unused]] uint32 nRepCnt, [[maybe_unused]] uint32 nFlags)
{
if (nChar == VK_ESCAPE)
{
// Cancel selection.
GetIEditor()->SetEditTool(nullptr);
}
return false;
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::Display(DisplayContext& dc)
{
if (m_pChild && m_EndDrag != Vec3(ZERO))
{
ColorF lineColor = (m_hCurrCursor == &m_hLinkNowCursor) ? ColorF(0, 1, 0) : ColorF(1, 0, 0);
dc.DrawLine(m_StartDrag, m_EndDrag, lineColor, lineColor);
}
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::OnEntityDestruction(const AZ::EntityId& entityId)
{
if (m_pChild && (m_pChild->GetType() == OBJTYPE_AZENTITY))
{
CComponentEntityObject* childComponentEntity = static_cast<CComponentEntityObject*>(m_pChild);
AZ::EntityId childEntityId = childComponentEntity->GetAssociatedEntityId();
if(entityId == childEntityId)
{
GetIEditor()->SetEditTool(nullptr);
}
}
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::ChildIsValid(CBaseObject* pParent, CBaseObject* pChild, int nDir)
{
if (!pParent)
{
return false;
}
if (!pChild)
{
return false;
}
if (pParent == pChild)
{
return false;
}
// Legacy entities and AZ entities shouldn't be linked.
if ((pParent->GetType() == OBJTYPE_AZENTITY) != (pChild->GetType() == OBJTYPE_AZENTITY))
{
return false;
}
CBaseObject* pObj;
if (nDir & 1)
{
pObj = pChild->GetParent();
if (pObj)
{
if (!ChildIsValid(pParent, pObj, 1))
{
return false;
}
}
}
if (nDir & 2)
{
for (int i = 0; i < pChild->GetChildCount(); i++)
{
pObj = pChild->GetChild(i);
if (pObj)
{
if (!ChildIsValid(pParent, pObj, 2))
{
return false;
}
}
}
}
return true;
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::OnSetCursor(CViewport* vp)
{
vp->SetCursor(*m_hCurrCursor);
return true;
}
#include <moc_LinkTool.cpp>
-85
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@@ -1,85 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Definition of CLinkTool, tool used to link objects.
#ifndef CRYINCLUDE_EDITOR_LINKTOOL_H
#define CRYINCLUDE_EDITOR_LINKTOOL_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Component/EntityBus.h>
#include "EditTool.h"
#include "Include/IObjectManager.h"
#endif
class CEntityObject;
//////////////////////////////////////////////////////////////////////////
class CLinkTool
: public CEditTool
, public IObjectSelectCallback
, private AZ::EntitySystemBus::Handler
{
Q_OBJECT
public:
Q_INVOKABLE CLinkTool(); // IPickObjectCallback *callback,CRuntimeClass *targetClass=NULL );
// Ovverides from CEditTool
bool MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, int flags);
virtual void BeginEditParams([[maybe_unused]] IEditor* ie, [[maybe_unused]] int flags) {};
virtual void EndEditParams() {};
virtual void Display(DisplayContext& dc);
virtual bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags);
virtual bool OnKeyUp([[maybe_unused]] CViewport* view, [[maybe_unused]] uint32 nChar, [[maybe_unused]] uint32 nRepCnt, [[maybe_unused]] uint32 nFlags) { return false; };
virtual bool OnSelectObject([[maybe_unused]] CBaseObject* obj) {return false; }
virtual bool CanSelectObject([[maybe_unused]] CBaseObject* obj) { return true; };
virtual bool OnSetCursor(CViewport* vp);
void LinkSelectedToParent(CBaseObject* pParent);
protected:
virtual ~CLinkTool();
// Delete itself.
void DeleteThis() { delete this; };
private:
bool IsRelevant([[maybe_unused]] CBaseObject* obj) { return true; }
bool ChildIsValid(CBaseObject* pParent, CBaseObject* pChild, int nDir = 3);
void LinkObject(CBaseObject* pChild, CBaseObject* pParent);
void LinkToNode(CEntityObject* pChild, CEntityObject* pParent, const char* nodeName);
// AZ::EntitySystemBus::Handler
void OnEntityDestruction(const AZ::EntityId& entityId) override;
CBaseObject* m_pChild;
Vec3 m_StartDrag;
Vec3 m_EndDrag;
QCursor m_hLinkCursor;
QCursor m_hLinkNowCursor;
QCursor* m_hCurrCursor;
const char* m_nodeName;
IGeomCacheRenderNode* m_pGeomCacheRenderNode;
};
#endif // CRYINCLUDE_EDITOR_LINKTOOL_H
-20
View File
@@ -92,7 +92,6 @@ AZ_POP_DISABLE_WARNING
#include "TrackView/TrackViewDialog.h"
#include "ErrorReportDialog.h"
#include "Material/MaterialDialog.h"
#include "LensFlareEditor/LensFlareEditor.h"
#include "TimeOfDayDialog.h"
@@ -1105,15 +1104,6 @@ void MainWindow::InitActions()
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateSelected)
.SetIcon(Style::icon("Align_to_grid"))
.SetApplyHoverEffect();
am->AddAction(ID_OBJECTMODIFY_ALIGN, tr("Align to object")).SetCheckable(true)
#if AZ_TRAIT_OS_PLATFORM_APPLE
.SetStatusTip(tr(u8"\u2318: Align an object to a bounding box, \u2325 : Keep Rotation of the moved object, Shift : Keep Scale of the moved object"))
#else
.SetStatusTip(tr("Ctrl: Align an object to a bounding box, Alt : Keep Rotation of the moved object, Shift : Keep Scale of the moved object"))
#endif
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateAlignObject)
.SetIcon(Style::icon("Align_to_Object"))
.SetApplyHoverEffect();
am->AddAction(ID_MODIFY_ALIGNOBJTOSURF, tr("Align object to surface (Hold CTRL)")).SetCheckable(true)
.SetToolTip(tr("Align object to surface (Hold CTRL)"))
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateAlignToVoxel)
@@ -1450,15 +1440,6 @@ void MainWindow::InitActions()
.SetApplyHoverEffect();
// Edit Mode Toolbar Actions
am->AddAction(ID_EDITTOOL_LINK, tr("Link an object to parent"))
.SetIcon(Style::icon("add_link"))
.SetApplyHoverEffect()
.SetCheckable(true)
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditToolLink);
am->AddAction(ID_EDITTOOL_UNLINK, tr("Unlink all selected objects"))
.SetIcon(Style::icon("remove_link"))
.SetApplyHoverEffect()
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditToolUnlink);
am->AddAction(IDC_SELECTION_MASK, tr("Selected Object Types"));
am->AddAction(ID_REF_COORDS_SYS, tr("Reference coordinate system"))
.SetShortcut(tr("Ctrl+W"))
@@ -1974,7 +1955,6 @@ void MainWindow::RegisterStdViewClasses()
if (!AZ::Interface<AzFramework::AtomActiveInterface>::Get())
{
CMaterialDialog::RegisterViewClass();
CLensFlareEditor::RegisterViewClass();
CTimeOfDayDialog::RegisterViewClass();
}
-110
View File
@@ -1,110 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : implementation file
#include "EditorDefs.h"
#include "MatEditMainDlg.h"
// Qt
#include <QVBoxLayout>
#include <QAbstractEventDispatcher>
// Editor
#include "Material/MaterialDialog.h"
#include "Material/MaterialManager.h"
#include "MaterialSender.h"
CMatEditMainDlg::CMatEditMainDlg(const QString& title, QWidget* pParent /*=NULL*/)
: QWidget(pParent)
{
resize(1000, 600);
setWindowTitle(title);
QTimer* t = new QTimer(this);
connect(t, &QTimer::timeout, this, &CMatEditMainDlg::OnKickIdle);
t->start(250);
m_materialDialog = new CMaterialDialog(); // must be created after the timer
auto layout = new QVBoxLayout(this);
layout->addWidget(m_materialDialog);
#ifdef Q_OS_WIN
if (auto aed = QAbstractEventDispatcher::instance())
{
aed->installNativeEventFilter(this);
}
#endif
}
CMatEditMainDlg::~CMatEditMainDlg()
{
#ifdef Q_OS_WIN
if (auto aed = QAbstractEventDispatcher::instance())
{
aed->removeNativeEventFilter(this);
}
#endif
}
/////////////////////////////////////////////////////////////////////////////
// CMatEditMainDlg message handlers
void CMatEditMainDlg::showEvent(QShowEvent*)
{
if (QWindow *win = window()->windowHandle())
{
// Make sure our top-level window decorator wrapper set this exact title
// 3ds Max Exporter will use ::FindWindow with this name
win->setTitle("Material Editor");
}
}
bool CMatEditMainDlg::nativeEventFilter(const QByteArray&, void* message, long*)
{
#ifdef Q_OS_WIN
// WM_MATEDITSEND is Windows only. Used by 3ds Max exporter.
MSG* msg = static_cast<MSG*>(message);
if (msg->message == WM_MATEDITSEND)
{
OnMatEditSend(msg->wParam);
return true;
}
#endif
return false;
}
void CMatEditMainDlg::closeEvent(QCloseEvent* event)
{
QWidget::closeEvent(event);
qApp->quit();
}
void CMatEditMainDlg::OnKickIdle()
{
GetIEditor()->Notify(eNotify_OnIdleUpdate);
}
void CMatEditMainDlg::OnMatEditSend(int param)
{
if (param != eMSM_Init)
{
GetIEditor()->GetMaterialManager()->SyncMaterialEditor();
}
}
#include <moc_MatEditMainDlg.cpp>
-48
View File
@@ -1,48 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
#define CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <QString>
#include <QAbstractNativeEventFilter>
#endif
class CMaterialDialog;
class CMatEditMainDlg
: public QWidget
, public QAbstractNativeEventFilter
{
Q_OBJECT
public:
explicit CMatEditMainDlg(const QString& title = QString(), QWidget* parent = nullptr);
~CMatEditMainDlg();
bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override;
protected:
void closeEvent(QCloseEvent* event) override;
void showEvent(QShowEvent* event) override;
private:
void OnKickIdle();
void OnMatEditSend(int param);
CMaterialDialog* m_materialDialog = nullptr;
};
#endif // CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
File diff suppressed because it is too large Load Diff
@@ -1,176 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#if !defined(Q_MOC_RUN)
#include "MaterialBrowser.h"
#include <QMainWindow>
#include <QPointer>
#include <QScopedPointer>
#endif
static const char* MATERIAL_EDITOR_NAME = "Material Editor";
static const char* MATERIAL_EDITOR_VER = "1.00";
class QComboBox;
class QLabel;
class CMaterial;
class CMaterialManager;
class CMatEditPreviewDlg;
class CMaterialSender;
class CMaterialImageListCtrl;
class QMaterialImageListModel;
class TwoColumnPropertyControl;
/** Dialog which hosts entity prototype library.
*/
struct SMaterialExcludedVars
{
CMaterial* pMaterial;
CVarBlock vars;
SMaterialExcludedVars()
: pMaterial(nullptr)
{
}
};
class CMaterialDialog
: public QMainWindow
, public IMaterialBrowserListener
, public IDataBaseManagerListener
, public IEditorNotifyListener
{
Q_OBJECT
public:
CMaterialDialog(QWidget* parent = 0);
~CMaterialDialog();
static void RegisterViewClass();
static const GUID& GetClassID();
public slots:
void OnAssignMaterialToSelection();
void OnResetMaterialOnSelection();
void OnGetMaterialFromSelection();
protected:
BOOL OnInitDialog();
void closeEvent(QCloseEvent *ev) override;
protected slots:
void OnAddItem();
void OnDeleteItem();
void OnSaveItem();
void OnPickMtl();
void OnCopy();
void OnPaste();
void OnMaterialPreview();
void OnSelectAssignedObjects();
void OnChangedBrowserListType(int);
void OnResetMaterialViewport();
void UpdateActions();
protected:
//////////////////////////////////////////////////////////////////////////
// Some functions can be overriden to modify standart functionality.
//////////////////////////////////////////////////////////////////////////
virtual void InitToolbar(UINT nToolbarResID);
virtual void SelectItem(CBaseLibraryItem* item, bool bForceReload = false);
virtual void DeleteItem(CBaseLibraryItem* pItem);
virtual bool SetItemName(CBaseLibraryItem* item, const QString& groupName, const QString& itemName);
virtual void ReloadItems();
//////////////////////////////////////////////////////////////////////////
// IMaterialBrowserListener implementation.
//////////////////////////////////////////////////////////////////////////
virtual void OnBrowserSelectItem(IDataBaseItem* pItem, bool bForce);
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// IDataBaseManagerListener implementation.
//////////////////////////////////////////////////////////////////////////
virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event);
//////////////////////////////////////////////////////////////////////////
// IEditorNotifyListener implementation.
virtual void OnEditorNotifyEvent(EEditorNotifyEvent event);
//////////////////////////////////////////////////////////////////////////
CMaterial* GetSelectedMaterial();
void OnUpdateProperties(IVariable* var);
void OnUndo(IVariable* pVar);
void UpdateShaderParamsUI(CMaterial* pMtl);
void UpdatePreview();
//void SetTextureVars( CVariableArray *texVar,CMaterial *mtl,int id,const CString &name );
void SetMaterialVars(CMaterial* mtl);
MaterialBrowserWidget* m_wndMtlBrowser;
QStatusBar* m_statusBar;
//CXTCaption m_wndCaption;
TwoColumnPropertyControl* m_propsCtrl;
bool m_bForceReloadPropsCtrl;
QLabel* m_placeHolderLabel;
CBaseLibraryItem* m_pPrevSelectedItem;
// Material manager.
CMaterialManager* m_pMatManager;
CVarBlockPtr m_vars;
CVarBlockPtr m_publicVars;
// collection of excluded vars from m_publicVars for remembering values
// when updating shader params
SMaterialExcludedVars m_excludedPublicVars;
CVarBlockPtr m_shaderGenParamsVars;
CVarBlockPtr m_textureSlots;
class CMaterialUI* m_pMaterialUI;
QPointer<CMatEditPreviewDlg> m_pPreviewDlg;
QScopedPointer<CMaterialImageListCtrl> m_pMaterialImageListCtrl;
QScopedPointer<QMaterialImageListModel> m_pMaterialImageListModel;
QToolBar* m_toolbar;
QComboBox* m_filterTypeSelection;
QAction* m_addAction;
QAction* m_assignToSelectionAction;
QAction* m_copyAction;
QAction* m_getFromSelectionAction;
QAction* m_pasteAction;
QAction* m_pickAction;
QAction* m_previewAction;
QAction* m_removeAction;
QAction* m_resetAction;
QAction* m_saveAction;
QAction* m_resetViewporAction;
};
@@ -1,39 +1,4 @@
<RCC>
<qresource prefix="/MaterialDialog/ToolBar">
<file>images/materialdialog_add_disabled.png</file>
<file>images/materialdialog_copy_disabled.png</file>
<file>images/materialdialog_paste_disabled.png</file>
<file>images/materialdialog_preview_disabled.png</file>
<file>images/materialdialog_remove_disabled.png</file>
<file>images/materialdialog_save_disabled.png</file>
<file>images/materialdialog_assignselection_disabled.png</file>
<file>images/materialdialog_getfromselection_disabled.png</file>
<file>images/materialdialog_pick_disabled.png</file>
<file>images/materialdialog_reset_disabled.png</file>
<file>images/materialdialog_assignselection_active.png</file>
<file>images/materialdialog_assignselection_normal.png</file>
<file>images/materialdialog_add_active.png</file>
<file>images/materialdialog_add_normal.png</file>
<file>images/materialdialog_copy_active.png</file>
<file>images/materialdialog_copy_normal.png</file>
<file>images/materialdialog_getfromselection_active.png</file>
<file>images/materialdialog_getfromselection_normal.png</file>
<file>images/materialdialog_paste_active.png</file>
<file>images/materialdialog_paste_normal.png</file>
<file>images/materialdialog_pick_active.png</file>
<file>images/materialdialog_pick_normal.png</file>
<file>images/materialdialog_preview_active.png</file>
<file>images/materialdialog_preview_normal.png</file>
<file>images/materialdialog_remove_active.png</file>
<file>images/materialdialog_remove_normal.png</file>
<file>images/materialdialog_reset_active.png</file>
<file>images/materialdialog_reset_normal.png</file>
<file>images/materialdialog_save_active.png</file>
<file>images/materialdialog_save_normal.png</file>
<file>images/materialdialog_reset_viewport_active.png</file>
<file>images/materialdialog_reset_viewport_disabled.png</file>
<file>images/materialdialog_reset_viewport_normal.png</file>
</qresource>
<qresource prefix="/MaterialBrowser">
<file>images/material_browser_00.png</file>
<file>images/material_browser_01.png</file>

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