Commit Graph

2859 Commits (853cf291be426af416905f7b4896e01cde1f24d1)
 

Author SHA1 Message Date
zsolleci 853cf291be
Merge pull request #959 from aws-lumberyard-dev/LY-123713
Ly 123713
5 years ago
Esteban Papp 50277cc178
LYN-4132 Disable SIMD exceptions in profile (#1052)
* Fix old method call

* Disable SIMD exceptions in profile
5 years ago
Fuzzy Carter ed55158b35
Helios spec-6686 decouple tests (#978)
* * Remove test repository references

* * Update asset_builder_tests.py docstring to include test steps

* * Update test docstrings in asset_bundler_batch_tests.py to include test
  steps

* * Update asset_processor_batch_dependency_tests.py docstrings to contain
  test steps

* * Update asset_processor_batch_dependency_tests2.py docstrings to have
  test steps

* * Update asset_processor_batch_tests.py docstring to include test steps

* * Update asset_processor_batch_tests_2.py docstrings to include test
  steps
* Removed a references to a JIRA ticket ID

* * Update asset_processor_guit_tests.py docstrings to include test steps

* * Update asset_processor_gui_tests_2.py docstrings to have Test Steps

* * Update asset_relocator_tests.py docstrings to include test steps

* * update missing_dependency_tests.py docstrings to have test steps

* * Update auxiliary_content_tests.py docstrings to have test steps

* * Update fbx_tests.py docstrings to have test steps.

* * Update bank_info_parser_tests.py docstrings to have test steps

* * Removed Jira issue ids from Asset Pipline owned code

* * Undid two errornous code changes.

* * Addressed dbbronso PR-978 feedback.
* Steps declared and not populated. 1 - Removed errornous. 2 - Added missing step
* Fixed line formatting by removing bad blank line in Docstring

* Addressed PR-978 feedback from AMZN-stankowi

* Removed commented out entry from cmakefile
* Fixed several casing and spelling/typo issues caught in review
* Added a missing test step in asset_bundler_batch_tests.py
* Removed a test dealing with external projects, cut LYN-4116 to replace
* Calarfied test steps in asset_processor_gui_tests.py
* Noted test in asset_processor_gui_tests that cannot be ran manually
* Clarified test steps for fbx_tests

* Added in a comment and whitespace to a disguised operation.

Co-authored-by: stankowi <stankowi@amazon.com>
5 years ago
Chris Burel 71013c3835
Rename tests that reference issue numbers to have descriptive names (#913)
This also enables one such test that was named after an issue tracker
id, that was disabled because of an already resolved issue.
5 years ago
Mike Balfour 895bbafa9e
Fixed CreatePrefab to use correct absolute path (#1044)
The initial CreatePrefab flow was trying to go from absolute -> relative -> absolute path before the file had ever been saved, so the relative -> absolute path conversion generated an error and always produced a project-relative path, even if the initial path was in a gem.  For example, trying to save "c:/o3de/Gems/Camera/Assets/Entity1.prefab" would instead create "c:/o3de/AutomatedTesting/Entity1.prefab".  This change preserves the absolute path throughout the initial creation flow so that the file is saved in the correct location.
5 years ago
Esteban Papp 7d1fedc10c
LYN-4128 EditorPythonBindings.Editor in debug does not load (missing python_d.dll) 5 years ago
Aaron Ruiz Mora c03669df72
Updating default physics material library with the latest materials (#1056) 5 years ago
Tom Hulton-Harrop 99ba89a02b
Add console function to print entity name from entity id (#1021)
* Add console function to print entity name from entity id

* update name of console function an improve description
5 years ago
Tom Hulton-Harrop 3947dcf213
Add some extra cvars to control orbit point appearance and remove unused ones (#1032) 5 years ago
Esteban Papp 370f28f69c
Missing PHYSX_ENABLE_MULTI_THREADING for PhysX.Editor 5 years ago
Gene Walters e56fce88c3
Merge pull request #944 from aws-lumberyard-dev/Multiplayer_AutonomousPropertiesUpdate
Autonomous Network Properties Update
5 years ago
Gene Walters 1a01a876a2 Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
Gene Walters fe913f310d
Merge pull request #904 from aws-lumberyard-dev/SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
Host's Default Player NetBinding will be Autonomous on the Host
5 years ago
Jonny Galloway 9c5ea5026f
Merge pull request #1023 from aws-lumberyard-dev/gallowj/main/AssetLegalAudit
removing folder with image data we don't own, can't license.
5 years ago
Steve Pham 74ec7a362b
Update Android Project Generation to support AGP 4.2.0, Cmake 3.20, and newer versions of NDK&SDK
- build.gradle format updates for newer Android Gradle Plugin
- Remove hard coded Android Gradle Plugin version 3.6.4 to be passed in from command args
- Set Android Gradle Plugin min version 4.2.0 in order to support Min CMake version 3.20
- Add ability to use the android sdk to install missing components if needed rather than doing it externally
- Removed argument to pass in the NDK folder to use the android, use the android-sdk instead. Can request specific NDK versions if possible
- Android Gradle Plugin has dependencies by version and is being managed
- More defaults based on tools on path, agp version made possible so they are no longer needed in the command args
5 years ago
Esteban Papp 50a9e94eca
Fix old method call (#1049) 5 years ago
Chris Santora e690c0e626
Merge pull request #1046 from aws-lumberyard-dev/Atom/santorac/MaterialLayoutCleanup-ATOM-14002
Updated Material Property Layouts Per Design

- Renamed "Details" group to "Overview".
- Renamed "UV Names" group to "UV Sets".
- Renamed "General" group to "General Settings".
- Renamed "Parallax" group to "Displacement".
- Renamed "Texture Map" properties to just "Texture". In cases where a specific type of texture is mentioned like "roughness texture map" I called this "roughness map" (which is more common according to google).
- Renamed "Heightmap" to "Height map" (which is more common according to google).
- Reordered material property groups according to design review.
  - Base Color
  - Metallic
  - Roughness
  - Specular Reflectance F0
  - Normal
  - Occlusion
  - Emissive
  - Subsurface
  - Clear Coat
  - Displacement
  - Opacity
  - UVs
  - Irradiance
  - General Settings

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
5 years ago
hershey5045 75cb293b2a
Png fix for vulkan rhi (#962)
* Add supported formats for pngs in frame capture system. Add conversion logic from bgra to rgba.
5 years ago
dmcdiarmid-ly b20f3bc72f
Merge pull request #946 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15555
[ATOM-15555] Data-Driven RayTracingPass
5 years ago
Chris Santora 19b7b330d0 Merge branch 'main' into Atom/santorac/MaterialLayoutCleanup-ATOM-14002 5 years ago
sconel 7a6049be0c
Merge pull request #1043 from aws-lumberyard-dev/Prefabs/UniformScaleFix
Fix for referencing now deprecated AZ::Transform constructor
5 years ago
lumberyard-employee-dm f7e03a2f37
Updating the README.md to account for the O3DE as an SDK changes (#1041)
Moved the registration of the engine to the "Setting up new projects" section.
The engine is no longer required to be registered in order to build it.
5 years ago
Chris Santora bc687530e8 Merge remote-tracking branch 'upstream/main' into Atom/santorac/MaterialLayoutCleanup-ATOM-14002 5 years ago
Chris Santora 2112da5f85 Reordered material property groups according to design review.
- Base Color
- Metallic
- Roughness
- Specular Reflectance F0
- Normal
- Occlusion
- Emissive
- Subsurface
- Clear Coat
- Displacement
- Opacity
- UVs
- Irradiance
- General Settings

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
5 years ago
AMZN-AlexOteiza 0495d26d72
Added template for creation of default material library (#1040) 5 years ago
AMZN-puvvadar 61fde9cb7f
Merge pull request #1016 from aws-lumberyard-dev/mp_reflect_containers
Fixes for MP Gem container scripting and non-rewindable containers
5 years ago
sconel fe8803291a Fix for referencing now deprecated AZ::Transform constructor 5 years ago
michabr aedc270304
Fix path not showing up in asset property control (#1037) 5 years ago
Chris Santora de4e6957e8 Made a bunch of display name and description updates to core material types.
- Renamed "Details" group to "Overview".
- Renamed "UV Names" group to "UV Sets".
- Renamed "General" group to "General Settings".
- Renamed "Parallax" group to "Displacement".
- Renamed "Texture Map" properties to just "Texture". In cases where a specific type of texture is mentioned like "roughness texture map" I called this "roughness map" (which is more common according to google).
- Renamed "Heightmap" to "Height map" (which is more common according to google).

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
5 years ago
Chris Santora 0fd69d6d0c
Merge pull request #1031 from aws-lumberyard-dev/Atom/santorac/RemoveParallaxInvertFlag-ATOM-15653
ATOM-15653 Remove Unnecessary Parallax Map Invert Flag

Removed the parallax invert flags and instead all the materials assume displacement is always specified as heightmaps.
Updated property naming, tooltips, and shader variable names to reflect this.
Updated ParallaxMapping.azsli to treat depthOffset as an offset in depth value rather than an offset in height value, so it matches the fact that ParallaxMapping.azsli always operates in depth values rather than height values.

Corresponding ASV changes: aws-lumberyard/o3de-atom-sampleviewer#83
5 years ago
greerdv 2c36d6a19a
Merge pull request #1039 from aws-lumberyard-dev/transform-float-scale-3
refactor vector scale in Transform to float scale
5 years ago
sconel 57b961c113
Merge pull request #997 from aws-lumberyard-dev/Spawnable/ScriptCanvas/Integration
Add dynamic spawn node to Script Canvas
5 years ago
evanchia-ly-sdets 3fb2e60291
Merge pull request #1034 from aws-lumberyard-dev/moving_smoke_tests
moving intermittently failing smoke tests to sandbox suite
5 years ago
Terry Michaels e79c65d454
Clear dirty flag after doing an initial save or save as in Asset Editor (#1033) 5 years ago
Vincent Liu 9fb4ce59c4
[LYN-2151] Add argument to override aws profile and config file path (#994) 5 years ago
Aaron Ruiz Mora 00e860f326
Physics material system for spectra launch
- Invalidate 'Physics Materials From Mesh' boolean from collider component
- Removed material library from material selector. Default material library will always be used instead.
- Marking failing automated test as xfail
- Added default material to physics configuration.
- Moved material library asset from physx configuration to physics configuration, as it doesn't need to be physx specific.
- Refactor physics material system having into account that there is only one material library in the project.
- Renaming code from DefaultMaterialLibrary to MaterialLibrary.
- All queries about physics materials unified under PhysicsMaterialRequests bus.
- PhysXSystem only manages the material library asset.
- Saving and reloading the same physics material asset with different content didn't trigger a events that the material library has changed.
- Changing Physics Material Request interface to use shared_ptr instead of weak_ptr to be simpler to handle the returned materials and having a more consistent code.
- Refactored Material Manager to improve its implementation. Still following the same approach of "creating materials on the fly as they are requested", but now it's doing it consistently across the interface, with private helpers functions FindOrCreateMaterial that simplify vastly the implementation.
- Material Manager now listens to change event of material library asset and default material configuration so it updates its materials accordingly.
- Complete Material move constructor and operator.
5 years ago
Esteban Papp ff9a052ce6
Merge pull request #1011 from aws-lumberyard-dev/ly-as-sdk/LYN-2948
Integration of the LY as an SDK work
5 years ago
evanchia cd9d21dbb0 fixing error with suite tag 5 years ago
evanchia 4ff120ac73 Only moving the failing test via pytest marks 5 years ago
greerdv 34abf7376e Merge branch 'main' into transform-float-scale-3 5 years ago
greerdv 16c8ae5a3a refactor vector scale on Transform to float scale 5 years ago
sconel def36dcf63 Add clearer dependencies handled flag logic 5 years ago
Chris Santora da5a77925a Merge branch 'main' into Atom/santorac/MaterialLayoutCleanup-ATOM-14002 5 years ago
puvvadar 17f85be9b5 Switch size check to empty 5 years ago
Vincent Liu eee7bb219a
[LYN-3996] Update core editor menu (#1030) 5 years ago
sconel 0a32951e7e Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Spawnable/ScriptCanvas/Integration 5 years ago
sconel 4267c434b1 Add product asset dependency handling to SC builder 5 years ago
sharmajs-amzn 19dc993331
{SPEC-6465} DeltaCatalog.xml does not contain value (#935)
* fixes for Asset Bundler Periodic test
5 years ago
AMZN-stankowi 1369e29c73
Abort calls in AssImp, which occur when an assert is hit in builds th… (#1012)
* Abort calls in AssImp, which occur when an assert is hit in builds that have asserts enabled (like debug) no longer generate a popup. Instead, they are captured as errors and an asset processing failure.

* Added missing include

* Added check for _WRITE_ABORT_MSG, so platforms that don't have it but have signals enabled (Linux profile) compile correctly
5 years ago
moudgils b80e5c3e1f
Merge pull request #1029 from aws-lumberyard-dev/FixIosApp
Fix ios app
5 years ago