Merge branch 'main' into transform-float-scale-3
This commit is contained in:
+1
-1
@@ -46,7 +46,7 @@ SortIncludes: true
|
||||
SpaceAfterLogicalNot: false
|
||||
SpaceAfterTemplateKeyword: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCpp11BracedList: true
|
||||
SpaceBeforeCpp11BracedList: false
|
||||
SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
|
||||
+214
-278
File diff suppressed because it is too large
Load Diff
+5
-5
@@ -162,7 +162,7 @@ def bundler_batch_setup_fixture(request, workspace, asset_processor, timeout) ->
|
||||
else:
|
||||
cmd.append(f"--{key}")
|
||||
if append_defaults:
|
||||
cmd.append(f"--project={workspace.project}")
|
||||
cmd.append(f"--project-path={workspace.project}")
|
||||
return cmd
|
||||
|
||||
# ******
|
||||
@@ -300,9 +300,9 @@ def bundler_batch_setup_fixture(request, workspace, asset_processor, timeout) ->
|
||||
workspace.paths.engine_root(),
|
||||
"Code",
|
||||
"Framework",
|
||||
"AzFramework",
|
||||
"AzFramework",
|
||||
"Platform",
|
||||
"AzCore",
|
||||
"AzCore",
|
||||
"PlatformId",
|
||||
"PlatformDefaults.h",
|
||||
)
|
||||
|
||||
@@ -318,7 +318,7 @@ def bundler_batch_setup_fixture(request, workspace, asset_processor, timeout) ->
|
||||
if start_gathering:
|
||||
result = get_platform.match(line) # Try the regex
|
||||
if result:
|
||||
platform_values[result.group(1).lower()] = counter
|
||||
platform_values[result.group(1).replace("_ID", "").lower()] = counter
|
||||
counter = counter << 1
|
||||
elif "(Invalid, -1)" in line: # The line right before the first platform
|
||||
start_gathering = True
|
||||
|
||||
+16
-14
@@ -302,7 +302,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
that generating debug information does not affect asset list creation
|
||||
"""
|
||||
helper = bundler_batch_helper
|
||||
seed_list = os.path.join(workspace.paths.engine_root(), "Engine", "SeedAssetList.seed") # Engine seed list
|
||||
seed_list = os.path.join(workspace.paths.engine_root(), "Assets", "Engine", "SeedAssetList.seed") # Engine seed list
|
||||
asset = r"levels\testdependencieslevel\level.pak"
|
||||
|
||||
# Create Asset list
|
||||
@@ -377,7 +377,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
subcommands.
|
||||
"""
|
||||
helper = bundler_batch_helper
|
||||
seed_list = os.path.join(workspace.paths.engine_root(), "Engine", "SeedAssetList.seed") # Engine seed list
|
||||
seed_list = os.path.join(workspace.paths.engine_root(), "Assets", "Engine", "SeedAssetList.seed") # Engine seed list
|
||||
asset = r"levels\testdependencieslevel\level.pak"
|
||||
|
||||
# Useful bundle locations / names (2 for comparing contents)
|
||||
@@ -465,7 +465,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
"Please rerun with commandline option: '--bundle_platforms=pc,mac'"
|
||||
# fmt:on
|
||||
|
||||
seed_list = os.path.join(workspace.paths.engine_root(), "Engine", "SeedAssetList.seed") # Engine seed list
|
||||
seed_list = os.path.join(workspace.paths.engine_root(), "Assets", "Engine", "SeedAssetList.seed") # Engine seed list
|
||||
|
||||
# Useful bundle / asset list locations
|
||||
bundle_dir = os.path.dirname(helper["bundle_file"])
|
||||
@@ -502,13 +502,13 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
for bundle_file in bundle_files.values():
|
||||
assert os.path.isfile(bundle_file)
|
||||
|
||||
# This asset is created on mac platform but not on windows
|
||||
file_to_check = b"engineassets/shading/defaultprobe_cm.dds.5" # [use byte str because file is in binary]
|
||||
# This asset is created both on mac and windows platform
|
||||
file_to_check = b"engineassets/shading/defaultprobe_cm_ibldiffuse.tif.streamingimage" # [use byte str because file is in binary]
|
||||
|
||||
# Extract the delta catalog file from pc archive. {file_to_check} SHOULD NOT be present for PC
|
||||
file_contents = helper.extract_file_content(bundle_files["pc"], "DeltaCatalog.xml")
|
||||
# fmt:off
|
||||
assert file_to_check not in file_contents, \
|
||||
assert file_to_check in file_contents, \
|
||||
f"{file_to_check} was found in DeltaCatalog.xml in pc bundle file {bundle_files['pc']}"
|
||||
# fmt:on
|
||||
|
||||
@@ -619,7 +619,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
# Validate both mac and pc are activated for seed
|
||||
# fmt:off
|
||||
check_seed_platform(helper["seed_list_file"], test_asset,
|
||||
helper["platform_values"]["pc"] + helper["platform_values"]["osx"])
|
||||
helper["platform_values"]["pc"] + helper["platform_values"]["mac"])
|
||||
# fmt:on
|
||||
|
||||
# Remove MAC platform
|
||||
@@ -651,7 +651,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
# Validate Mac platform was added back on. Save file contents
|
||||
# fmt:off
|
||||
all_lines = check_seed_platform(helper["seed_list_file"], test_asset,
|
||||
helper["platform_values"]["pc"] + helper["platform_values"]["osx"])
|
||||
helper["platform_values"]["pc"] + helper["platform_values"]["mac"])
|
||||
# fmt:on
|
||||
|
||||
# Try to remove platform without specifying a platform to remove (should fail)
|
||||
@@ -1046,7 +1046,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
"--addDefaultSeedListFiles",
|
||||
"--platform=pc",
|
||||
"--print",
|
||||
f"--project={workspace.project}"
|
||||
f"--project-path={workspace.project}"
|
||||
],
|
||||
universal_newlines=True,
|
||||
)
|
||||
@@ -1115,7 +1115,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
bundle_result_path = os.path.join(bundles_folder,
|
||||
helper.platform_file_name("bundle.pak", workspace.asset_processor_platform))
|
||||
|
||||
bundle_cache_path = os.path.join(workspace.paths.platform_cache(), workspace.project,
|
||||
bundle_cache_path = os.path.join(workspace.paths.platform_cache(),
|
||||
"Bundles",
|
||||
helper.platform_file_name("bundle.pak", workspace.asset_processor_platform))
|
||||
|
||||
@@ -1156,13 +1156,15 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
# fmt:off
|
||||
def test_WindowsAndMac_FilesMarkedSkip_FilesAreSkipped(self, workspace, bundler_batch_helper):
|
||||
expected_assets = [
|
||||
"libs/particles/milestone2particles.xml",
|
||||
"textures/milestone2/particles/fx_sparkstreak_01.dds"
|
||||
"ui/canvases/lyshineexamples/animation/multiplesequences.uicanvas",
|
||||
"ui/textures/prefab/button_normal.sprite"
|
||||
]
|
||||
bundler_batch_helper.call_assetLists(
|
||||
assetListFile=bundler_batch_helper['asset_info_file_request'],
|
||||
addSeed="libs/particles/milestone2particles.xml",
|
||||
skip="textures/milestone2/particles/fx_launchermuzzlering_01.dds,textures/milestone2/particles/fx_launchermuzzlefront_01.dds"
|
||||
addSeed="ui/canvases/lyshineexamples/animation/multiplesequences.uicanvas",
|
||||
skip="ui/textures/prefab/button_disabled.sprite,ui/scripts/lyshineexamples/animation/multiplesequences.luac,"
|
||||
"ui/textures/prefab/tooltip_sliced.sprite,ui/scripts/lyshineexamples/unloadthiscanvasbutton.luac,fonts/vera.fontfamily,fonts/vera-italic.font,"
|
||||
"fonts/vera.font,fonts/vera-bold.font,fonts/vera-bold-italic.font,fonts/vera-italic.ttf,fonts/vera.ttf,fonts/vera-bold.ttf,fonts/vera-bold-italic.ttf"
|
||||
)
|
||||
assert os.path.isfile(bundler_batch_helper["asset_info_file_result"])
|
||||
assets_in_list = []
|
||||
|
||||
+19
@@ -23,6 +23,25 @@ class TestSurfaceMaskFilter_BasicSurfaceTagCreation(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="TestSurfaceMaskFilter_BasicSurfaceTagCreation", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verifies basic surface tag value equality
|
||||
|
||||
Expected Behavior:
|
||||
Surface tags of the same name are equal, and different names aren't.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create 2 new surface tags of identical names and verify they resolve as equal.
|
||||
3) Create another new tag of a different name and verify they resolve as different.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
self.log("SurfaceTag test started")
|
||||
|
||||
# Create a level
|
||||
|
||||
+19
@@ -33,6 +33,25 @@ class TestVegetationInstances_DespawnWhenOutOfRange(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix='VegetationInstances_DespawnWhenOutOfRange', args=['level'])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verifies that vegetation instances properly spawn/despawn based on camera range.
|
||||
|
||||
Expected Behavior:
|
||||
Vegetation instances despawn when out of camera range.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a simple vegetation area, and set the view position near the spawner. Verify instances plant.
|
||||
3) Move the view position away from the spawner. Verify instances despawn.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new level
|
||||
self.test_success = self.create_level(
|
||||
|
||||
+15
-2
@@ -28,8 +28,21 @@ class TestGradientGeneratorIncompatibilities(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Entities are not active when a Gradient Generator and incompatible component are both present
|
||||
on the same Entity.
|
||||
This test verifies that components are disabled when conflicting components are present on the same entity.
|
||||
|
||||
Expected Behavior:
|
||||
Gradient Generator components are incompatible with Vegetation area components.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Generator component to an entity, and add a Vegetation Area component to the same entity
|
||||
4) Verify that components are only enabled when entity is free of a conflicting component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+15
-2
@@ -28,8 +28,21 @@ class TestGradientModifiersIncompatibilities(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Entities are not active when a Gradient Modifier and incompatible component are both present
|
||||
on the same Entity.
|
||||
This test verifies that components are disabled when conflicting components are present on the same entity.
|
||||
|
||||
Expected Behavior:
|
||||
Gradient Modifier components are incompatible with Vegetation area components.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Modifier component to an entity, and add a Vegetation Area component to the same entity
|
||||
4) Verify that components are only enabled when entity is free of a conflicting component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
-13
@@ -9,19 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
"""
|
||||
The below cases are combined in this script
|
||||
C2676829
|
||||
C3961326
|
||||
C3980659
|
||||
C3980664
|
||||
C3980669
|
||||
C3416548
|
||||
C2676823
|
||||
C3961321
|
||||
C2676826
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
|
||||
+15
-1
@@ -44,7 +44,21 @@ class TestGradientPreviewSettings(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify if the current entity is set to the pin preview to shape entity by default for several components.
|
||||
This test verifies default values for the pinned entity for Gradient Preview settings.
|
||||
|
||||
Expected Behavior:
|
||||
Pinned entity is self for all gradient generator/modifiers.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Generator component to an entity, and verify the Pin Preview to Shape property is set to
|
||||
self
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+13
-3
@@ -31,11 +31,21 @@ class TestGradientSurfaceTagEmitterDependencies(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Component has a dependency on a Gradient component
|
||||
This test verifies that the Gradient Surface Tag Emitter component is dependent on a gradient component.
|
||||
|
||||
Expected Result:
|
||||
Component is disabled until a Gradient Generator, Modifier or Gradient Reference component
|
||||
(and any sub-dependencies) is added to the entity.
|
||||
Gradient Surface Tag Emitter component is disabled until a Gradient Generator, Modifier or Gradient Reference
|
||||
component (and any sub-dependencies) is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Surface Tag Emitter component
|
||||
3) Verify the component is disabled until a dependent component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+14
-2
@@ -28,8 +28,20 @@ class TestGradientTransformRequiresShape(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Gradient Transform Modifier component requires a
|
||||
Shape component before the Entity can become active.
|
||||
This test verifies that the Gradient Transform Modifier component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Transform Modifier component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+14
-2
@@ -28,8 +28,20 @@ class TestImageGradientRequiresShape(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Image Gradient component requires a
|
||||
Shape component before the Entity can become active.
|
||||
This test verifies that the Image Gradient component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Image Gradient component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+20
@@ -33,6 +33,26 @@ class TestAreaNodeComponentDependency(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeComponentDependency", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding an area node to a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure the proper dependent components are added
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+18
@@ -33,7 +33,25 @@ class TestGradientNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging area nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
+19
@@ -34,7 +34,26 @@ class TestAreaNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when area nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
+30
-18
@@ -9,24 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
"""
|
||||
C22602072 - Graph is updated when underlying components are added/removed
|
||||
|
||||
1. Open Level.
|
||||
2. Find LandscapeCanvas named entity.
|
||||
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity.
|
||||
4. Open graph and ensure Distribution Filter wrapped node is present.
|
||||
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector.
|
||||
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is no longer
|
||||
present in the graph.
|
||||
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector.
|
||||
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph.
|
||||
9. Add a new entity with unique name as a child of the Landscape Canvas entity.
|
||||
10. Add a Box Shape component to the new child entity.
|
||||
11. Ensure Box Shape node is present on the open graph.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
@@ -50,6 +32,36 @@ class TestComponentUpdatesUpdateGraph(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="ComponentUpdatesUpdateGraph", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas graphs update properly when components are added/removed outside of
|
||||
Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Graphs properly reflect component changes made to entities outside of Landscape Canvas.
|
||||
|
||||
Test Steps:
|
||||
1. Open Level
|
||||
2. Find LandscapeCanvas named entity
|
||||
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity
|
||||
4. Open graph and ensure Distribution Filter wrapped node is present
|
||||
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector
|
||||
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is
|
||||
no longer present in the graph
|
||||
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector
|
||||
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph
|
||||
9. Add a new entity with unique name as a child of the Landscape Canvas entity
|
||||
10. Add a Box Shape component to the new child entity
|
||||
11. Ensure Box Shape node is present on the open graph
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+19
@@ -37,6 +37,25 @@ class TestCreateNewGraph(EditorTestHelper):
|
||||
print("New root entity created")
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that new graphs can be created in Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
New graphs can be created, and proper entity is created to hold graph data with a Landscape Canvas component.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Ensures the root entity created contains a Landscape Canvas component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
|
||||
+18
@@ -33,7 +33,25 @@ class TestDisabledNodeDuplication(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="DisabledNodeDuplication", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after duplicating disabled Landscape Canvas nodes.
|
||||
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Create several new nodes, disable the nodes via disabling/deleting components, and duplicate the nodes
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
+19
-11
@@ -9,17 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
"""
|
||||
C30813586 - Editor remains stable after Undoing deletion of a node on a slice entity
|
||||
|
||||
1. Open level with instantiated slice.
|
||||
2. Open the graph.
|
||||
3. Find the BushSpawner's Vegetation Layer Spawner node.
|
||||
4. Delete the node.
|
||||
5. Undo to restore the node.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
@@ -44,7 +33,26 @@ class TestUndoNodeDeleteSlice(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="UndoNodeDeleteSlice", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after undoing the deletion of nodes on a slice entity.
|
||||
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Instantiate a slice with a Landscape Canvas setup
|
||||
3) Find a specific node on the graph, and delete it
|
||||
4) Restore the node with Undo
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+21
@@ -34,6 +34,27 @@ class TestGradientMixerNodeConstruction(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientMixerNodeConstruction", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Gradient Mixer vegetation setup can be constructed through Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Gradient Mixer setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -33,6 +33,25 @@ class TestGradientModifierNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient Modifier nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -34,7 +34,26 @@ class TestGradientModifierNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient Modifier nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
+21
@@ -33,6 +33,27 @@ class TestGradientNodeComponentDependency(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeComponentDependency", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding a Gradient Modifier node to a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure the proper dependent components are
|
||||
added
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -32,6 +32,25 @@ class TestGradientNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+20
@@ -34,6 +34,26 @@ class TestGradientNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
|
||||
+20
@@ -31,6 +31,26 @@ class TestGraphClosedOnEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the corresponding entity is deleted.
|
||||
|
||||
Expected Behavior:
|
||||
When a Landscape Canvas root entity is deleted, the corresponding graph automatically closes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Delete the automatically created entity
|
||||
4) Verify the open graph is closed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newRootEntityId
|
||||
|
||||
+19
@@ -29,7 +29,26 @@ class TestGraphClosedOnLevelChange(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnLevelChange", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the currently open level changes.
|
||||
|
||||
Expected Behavior:
|
||||
When a new level is loaded in the Editor, open Landscape Canvas graphs are automatically closed.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Open a different level
|
||||
4) Verify the open graph is closed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+20
@@ -29,6 +29,26 @@ class TestGraphClosedTabbedGraph(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedTabbedGraph", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas tabbed graphs can be independently closed.
|
||||
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create several new graphs
|
||||
3) Close one of the open graphs
|
||||
4) Ensure the graph properly closed, and other open graphs remain open
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
|
||||
+25
-15
@@ -9,21 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
"""
|
||||
C22715182 - Components are updated when nodes are added/removed/updated
|
||||
|
||||
1. Open Level.
|
||||
2. Open the graph on LC_BushFlowerBlender.slice
|
||||
3. Find the Rotation Modifier node on the BushSpawner entity
|
||||
4. Delete the Rotation Modifier node
|
||||
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
|
||||
6. Delete the Vegetation Layer Spawner node from the graph
|
||||
7. Ensure BushSpawner entity is deleted
|
||||
8. Change connection from second Rotation Modifier node to a different Gradient
|
||||
9. Ensure Gradient reference on component is updated
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
@@ -50,6 +35,31 @@ class TestGraphUpdatesUpdateComponents(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphUpdatesUpdateComponents", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that components are properly updated as nodes are added/removed/updated.
|
||||
|
||||
Expected Behavior:
|
||||
Landscape Canvas node CRUD properly updates component entities.
|
||||
|
||||
Test Steps:
|
||||
1. Open Level.
|
||||
2. Open the graph on LC_BushFlowerBlender.slice
|
||||
3. Find the Rotation Modifier node on the BushSpawner entity
|
||||
4. Delete the Rotation Modifier node
|
||||
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
|
||||
6. Delete the Vegetation Layer Spawner node from the graph
|
||||
7. Ensure BushSpawner entity is deleted
|
||||
8. Change connection from second Rotation Modifier node to a different Gradient
|
||||
9. Ensure Gradient reference on component is updated
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+20
@@ -30,6 +30,26 @@ class TestLandscapeCanvasComponentAddedRemoved(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="LandscapeCanvasComponentAddedRemoved", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas component can be added to/removed from an entity.
|
||||
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity
|
||||
3) Add a Landscape Canvas component to the entity
|
||||
4) Remove the Landscape Canvas component from the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
|
||||
+12
-3
@@ -30,12 +30,21 @@ class TestLandscapeCanvasSliceCreateInstantiate(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
C22602016 A slice containing the LandscapeCanvas component can be created/instantiated.
|
||||
A slice containing the LandscapeCanvas component can be created/instantiated.
|
||||
|
||||
Expected Result:
|
||||
Slice is created and processed successfully and free of errors/warnings.
|
||||
Another copy of the slice is instantiated.
|
||||
Slice is created/processed/instantiated successfully and free of errors/warnings.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity with a Landscape Canvas component
|
||||
3) Create a slice of the new entity
|
||||
4) Instantiate a new copy of the slice
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
|
||||
+21
@@ -34,6 +34,27 @@ class TestLayerBlenderNodeConstruction(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="LayerBlenderNodeConstruction", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Layer Blender vegetation setup can be constructed through Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Layer Blender setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -34,6 +34,25 @@ class TestLayerExtenderNodeComponentEntitySync(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="LayerExtenderNodeComponentEntitySync", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that all wrapped nodes can be successfully added to/removed from parent nodes.
|
||||
|
||||
Expected Behavior:
|
||||
All wrapped extender nodes can be added to/removed from appropriate parent nodes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add Area Blender and Layer Spawner nodes to the graph, and add/remove each extender node to/from each
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -33,6 +33,25 @@ class TestShapeNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging shape nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+21
-1
@@ -34,7 +34,27 @@ class TestShapeNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when shape nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
+21
@@ -33,6 +33,27 @@ class TestSlotConnectionsUpdateComponents(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="SlotConnectionsUpdateComponents", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas slot connections properly update component references.
|
||||
|
||||
Expected Behavior:
|
||||
A reference created through slot connections in Landscape Canvas is reflected in the Entity Inspector.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Several nodes are added to a graph, and connections are set between the nodes
|
||||
4) Component references are verified via Entity Inspector
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Retrieve the proper component TypeIds per component name
|
||||
componentNames = [
|
||||
'Random Noise Gradient',
|
||||
|
||||
+210
@@ -0,0 +1,210 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests():
|
||||
new_event_created = ("New Script Event created", "New Script Event not created")
|
||||
child_event_created = ("Child Event created", "Child Event not created")
|
||||
params_added = ("New parameters added", "New parameters are not added")
|
||||
file_saved = ("Script event file saved", "Script event file did not save")
|
||||
node_found = ("Node found in Script Canvas", "Node not found in Script Canvas")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def ScriptEvents_AllParamDatatypes_CreationSuccess():
|
||||
"""
|
||||
Summary:
|
||||
Parameters of all types can be created.
|
||||
|
||||
Expected Behavior:
|
||||
The Method handles the large number of Parameters gracefully.
|
||||
Parameters of all data types can be successfully created.
|
||||
Updated ScriptEvent toast appears in Script Canvas.
|
||||
|
||||
Test Steps:
|
||||
1) Open Asset Editor
|
||||
2) Initially create new Script Event file with one method
|
||||
3) Add new method and set name to it
|
||||
4) Add new parameters of each type
|
||||
5) Verify if parameters are added
|
||||
6) Expand the parameter rows
|
||||
7) Set different names and datatypes for each parameter
|
||||
8) Save file and verify node in SC Node Palette
|
||||
9) Close Asset Editor
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import os
|
||||
from utils import TestHelper as helper
|
||||
import pyside_utils
|
||||
|
||||
# Open 3D Engine imports
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.bus as bus
|
||||
|
||||
# Pyside imports
|
||||
from PySide2 import QtWidgets, QtTest, QtCore
|
||||
|
||||
GENERAL_WAIT = 1.0 # seconds
|
||||
|
||||
FILE_PATH = os.path.join("AutomatedTesting", "TestAssets", "test_file.scriptevents")
|
||||
N_VAR_TYPES = 10 # Top 10 variable types
|
||||
TEST_METHOD_NAME = "test_method_name"
|
||||
|
||||
editor_window = pyside_utils.get_editor_main_window()
|
||||
asset_editor = asset_editor_widget = container = menu_bar = None
|
||||
sc = node_palette = tree = search_frame = search_box = None
|
||||
|
||||
def initialize_asset_editor_qt_objects():
|
||||
nonlocal asset_editor, asset_editor_widget, container, menu_bar
|
||||
asset_editor = editor_window.findChild(QtWidgets.QDockWidget, "Asset Editor")
|
||||
asset_editor_widget = asset_editor.findChild(QtWidgets.QWidget, "AssetEditorWindowClass")
|
||||
container = asset_editor_widget.findChild(QtWidgets.QWidget, "ContainerForRows")
|
||||
menu_bar = asset_editor_widget.findChild(QtWidgets.QMenuBar)
|
||||
|
||||
def initialize_sc_qt_objects():
|
||||
nonlocal sc, node_palette, tree, search_frame, search_box
|
||||
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
|
||||
if sc.findChild(QtWidgets.QDockWidget, "NodePalette") is None:
|
||||
action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Palette", "type": QtWidgets.QAction})
|
||||
action.trigger()
|
||||
node_palette = sc.findChild(QtWidgets.QDockWidget, "NodePalette")
|
||||
tree = node_palette.findChild(QtWidgets.QTreeView, "treeView")
|
||||
search_frame = node_palette.findChild(QtWidgets.QFrame, "searchFrame")
|
||||
search_box = search_frame.findChild(QtWidgets.QLineEdit, "searchFilter")
|
||||
|
||||
def save_file():
|
||||
editor.AssetEditorWidgetRequestsBus(bus.Broadcast, "SaveAssetAs", FILE_PATH)
|
||||
action = pyside_utils.find_child_by_pattern(menu_bar, {"type": QtWidgets.QAction, "iconText": "Save"})
|
||||
action.trigger()
|
||||
# wait till file is saved, to validate that check the text of QLabel at the bottom of the AssetEditor,
|
||||
# if there are no unsaved changes we will not have any * in the text
|
||||
label = asset_editor.findChild(QtWidgets.QLabel, "textEdit")
|
||||
return helper.wait_for_condition(lambda: "*" not in label.text(), 3.0)
|
||||
|
||||
def expand_container_rows(object_name):
|
||||
children = container.findChildren(QtWidgets.QFrame, object_name)
|
||||
for child in children:
|
||||
check_box = child.findChild(QtWidgets.QCheckBox)
|
||||
if check_box and not check_box.isChecked():
|
||||
QtTest.QTest.mouseClick(check_box, QtCore.Qt.LeftButton, QtCore.Qt.NoModifier)
|
||||
|
||||
def node_palette_search(node_name):
|
||||
search_box.setText(node_name)
|
||||
helper.wait_for_condition(lambda: search_box.text() == node_name, 1.0)
|
||||
# Try clicking ENTER in search box multiple times
|
||||
for _ in range(20):
|
||||
QtTest.QTest.keyClick(search_box, QtCore.Qt.Key_Enter, QtCore.Qt.NoModifier)
|
||||
if pyside_utils.find_child_by_pattern(tree, {"text": node_name}) is not None:
|
||||
break
|
||||
|
||||
def verify_added_params():
|
||||
for index in range(N_VAR_TYPES):
|
||||
if container.findChild(QtWidgets.QFrame, f"[{index}]") is None:
|
||||
return False
|
||||
return True
|
||||
|
||||
# 1) Open Asset Editor
|
||||
general.idle_enable(True)
|
||||
# Initially close the Asset Editor and then reopen to ensure we don't have any existing assets open
|
||||
general.close_pane("Asset Editor")
|
||||
general.open_pane("Asset Editor")
|
||||
helper.wait_for_condition(lambda: general.is_pane_visible("Asset Editor"), 5.0)
|
||||
|
||||
# 2) Initially create new Script Event file with one method
|
||||
initialize_asset_editor_qt_objects()
|
||||
action = pyside_utils.find_child_by_pattern(menu_bar, {"type": QtWidgets.QAction, "text": "Script Events"})
|
||||
action.trigger()
|
||||
result = helper.wait_for_condition(
|
||||
lambda: container.findChild(QtWidgets.QFrame, "Events") is not None
|
||||
and container.findChild(QtWidgets.QFrame, "Events").findChild(QtWidgets.QToolButton, "") is not None,
|
||||
3 * GENERAL_WAIT,
|
||||
)
|
||||
Report.result(Tests.new_event_created, result)
|
||||
|
||||
# 3) Add new method and set name to it
|
||||
add_event = container.findChild(QtWidgets.QFrame, "Events").findChild(QtWidgets.QToolButton, "")
|
||||
add_event.click()
|
||||
result = helper.wait_for_condition(
|
||||
lambda: asset_editor_widget.findChild(QtWidgets.QFrame, "EventName") is not None, GENERAL_WAIT
|
||||
)
|
||||
Report.result(Tests.child_event_created, result)
|
||||
expand_container_rows("EventName")
|
||||
expand_container_rows("Name")
|
||||
initialize_asset_editor_qt_objects()
|
||||
children = container.findChildren(QtWidgets.QFrame, "Name")
|
||||
for child in children:
|
||||
line_edit = child.findChild(QtWidgets.QLineEdit)
|
||||
if line_edit is not None and line_edit.text() == "MethodName":
|
||||
line_edit.setText(TEST_METHOD_NAME)
|
||||
|
||||
# 4) Add new parameters of each type
|
||||
helper.wait_for_condition(lambda: container.findChild(QtWidgets.QFrame, "Parameters") is not None, 2.0)
|
||||
parameters = container.findChild(QtWidgets.QFrame, "Parameters")
|
||||
add_param = parameters.findChild(QtWidgets.QToolButton, "")
|
||||
for _ in range(N_VAR_TYPES):
|
||||
add_param.click()
|
||||
|
||||
# 5) Verify if parameters are added
|
||||
result = helper.wait_for_condition(verify_added_params, 3.0)
|
||||
Report.result(Tests.params_added, result)
|
||||
|
||||
# 6) Expand the parameter rows (to render QFrame 'Type' for each param)
|
||||
for index in range(N_VAR_TYPES):
|
||||
expand_container_rows(f"[{index}]")
|
||||
|
||||
# 7) Set different names and datatypes for each parameter
|
||||
expand_container_rows("Name")
|
||||
children = container.findChildren(QtWidgets.QFrame, "Name")
|
||||
index = 0
|
||||
for child in children:
|
||||
line_edit = child.findChild(QtWidgets.QLineEdit)
|
||||
if line_edit is not None and line_edit.text() == "ParameterName":
|
||||
line_edit.setText(f"param_{index}")
|
||||
index += 1
|
||||
|
||||
children = container.findChildren(QtWidgets.QFrame, "Type")
|
||||
index = 0
|
||||
for child in children:
|
||||
combo_box = child.findChild(QtWidgets.QComboBox)
|
||||
if combo_box is not None and index < N_VAR_TYPES:
|
||||
combo_box.setCurrentIndex(index)
|
||||
index += 1
|
||||
|
||||
# 8) Save file and verify node in SC Node Palette
|
||||
Report.result(Tests.file_saved, save_file())
|
||||
general.open_pane("Script Canvas")
|
||||
helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 5.0)
|
||||
initialize_sc_qt_objects()
|
||||
node_palette_search(TEST_METHOD_NAME)
|
||||
get_node_index = lambda: pyside_utils.find_child_by_pattern(tree, {"text": TEST_METHOD_NAME}) is not None
|
||||
result = helper.wait_for_condition(get_node_index, 2.0)
|
||||
Report.result(Tests.node_found, result)
|
||||
|
||||
# 9) Close Asset Editor
|
||||
general.close_pane("Asset Editor")
|
||||
general.close_pane("Script Canvas")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import ImportPathHelper as imports
|
||||
|
||||
imports.init()
|
||||
from utils import Report
|
||||
|
||||
Report.start_test(ScriptEvents_AllParamDatatypes_CreationSuccess)
|
||||
@@ -113,10 +113,6 @@ class TestAutomation(TestAutomationBase):
|
||||
from . import Debugger_HappyPath_TargetMultipleGraphs as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_Debugging_TargetMultipleGraphs(self, request, workspace, editor, launcher_platform, project):
|
||||
from . import Debugging_TargetMultipleGraphs as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
def test_Debugger_HappyPath_TargetMultipleEntities(self, request, workspace, editor, launcher_platform, project, level):
|
||||
def teardown():
|
||||
@@ -317,4 +313,30 @@ class TestScriptCanvasTests(object):
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
)
|
||||
|
||||
def test_ScriptEvents_AllParamDatatypes_CreationSuccess(self, request, workspace, editor, launcher_platform):
|
||||
def teardown():
|
||||
file_system.delete(
|
||||
[os.path.join(workspace.paths.project(), "TestAssets", "test_file.scriptevents")], True, True
|
||||
)
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete(
|
||||
[os.path.join(workspace.paths.project(), "TestAssets", "test_file.scriptevents")], True, True
|
||||
)
|
||||
expected_lines = [
|
||||
"Success: New Script Event created",
|
||||
"Success: Child Event created",
|
||||
"Success: New parameters added",
|
||||
"Success: Script event file saved",
|
||||
"Success: Node found in Script Canvas",
|
||||
]
|
||||
hydra.launch_and_validate_results(
|
||||
request,
|
||||
TEST_DIRECTORY,
|
||||
editor,
|
||||
"ScriptEvents_AllParamDatatypes_CreationSuccess.py",
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
)
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include <AzCore/RTTI/RTTI.h>
|
||||
#include <AzCore/std/containers/variant.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/std/limits.h>
|
||||
#include <AzFramework/Physics/Common/PhysicsSimulatedBodyEvents.h>
|
||||
#include <AzFramework/Physics/Common/PhysicsSceneQueries.h>
|
||||
#include <AzFramework/Physics/Common/PhysicsTypes.h>
|
||||
@@ -68,6 +69,22 @@ namespace AzPhysics
|
||||
return m_customUserData;
|
||||
}
|
||||
|
||||
//! Helper functions for setting frame ID.
|
||||
//! @param frameId Optionally set frame ID for the systems moving the actors back in time.
|
||||
void SetFrameId(uint32_t frameId)
|
||||
{
|
||||
m_frameId = frameId;
|
||||
}
|
||||
|
||||
//! Helper functions for getting the set frame ID.
|
||||
//! @return Will return the frame ID.
|
||||
uint32_t GetFrameId() const
|
||||
{
|
||||
return m_frameId;
|
||||
}
|
||||
|
||||
static constexpr uint32_t UndefinedFrameId = AZStd::numeric_limits<uint32_t>::max();
|
||||
|
||||
//! Perform a ray cast on this Simulated Body.
|
||||
//! @param request The request to make.
|
||||
//! @return Returns the closest hit, if any, against this simulated body.
|
||||
@@ -126,6 +143,7 @@ namespace AzPhysics
|
||||
SimulatedBodyEvents::OnTriggerExit m_triggerExitEvent;
|
||||
|
||||
void* m_customUserData = nullptr;
|
||||
uint32_t m_frameId = UndefinedFrameId;
|
||||
|
||||
// helpers for reflecting to behavior context
|
||||
SimulatedBodyEvents::OnCollisionBegin* GetOnCollisionBeginEvent();
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzFramework/Entity/EntityContextBus.h>
|
||||
#include <AzFramework/Render/GeometryIntersectionStructures.h>
|
||||
|
||||
namespace AzFramework
|
||||
@@ -35,12 +36,12 @@ namespace AzFramework
|
||||
AzFramework::EntityContextId m_contextId;
|
||||
};
|
||||
|
||||
//! Interface for intersection requests, implement this interface for making your component
|
||||
//! render geometry intersectable.
|
||||
//! Interface for intersection requests.
|
||||
//! Implement this interface to make your component 'intersectable'.
|
||||
class IntersectionRequests
|
||||
: public AZ::EBusTraits
|
||||
{
|
||||
//! Policy for notifying the Intersector bus of entities connected/disconnected to this ebus
|
||||
//! Policy for notifying the Intersector bus of entities connected/disconnected to this EBus
|
||||
//! so it updates the internal data of the entities
|
||||
template<class Bus>
|
||||
struct IntersectionRequestsConnectionPolicy
|
||||
|
||||
@@ -144,7 +144,7 @@ namespace AzFramework
|
||||
z = AZStd::atan2(-orientation.GetElement(1, 2), orientation.GetElement(1, 1));
|
||||
}
|
||||
|
||||
return {x, y, z};
|
||||
return { x, y, z };
|
||||
}
|
||||
|
||||
void UpdateCameraFromTransform(Camera& camera, const AZ::Transform& transform)
|
||||
@@ -179,7 +179,7 @@ namespace AzFramework
|
||||
{
|
||||
const auto nextCamera = m_cameras.StepCamera(targetCamera, m_motionDelta, m_scrollDelta, deltaTime);
|
||||
|
||||
m_motionDelta = ScreenVector{0, 0};
|
||||
m_motionDelta = ScreenVector{ 0, 0 };
|
||||
m_scrollDelta = 0.0f;
|
||||
|
||||
return nextCamera;
|
||||
@@ -213,7 +213,10 @@ namespace AzFramework
|
||||
auto& cameraInput = m_idleCameraInputs[i];
|
||||
const bool canBegin = cameraInput->Beginning() &&
|
||||
AZStd::all_of(m_activeCameraInputs.cbegin(), m_activeCameraInputs.cend(),
|
||||
[](const auto& input) { return !input->Exclusive(); }) &&
|
||||
[](const auto& input)
|
||||
{
|
||||
return !input->Exclusive();
|
||||
}) &&
|
||||
(!cameraInput->Exclusive() || (cameraInput->Exclusive() && m_activeCameraInputs.empty()));
|
||||
|
||||
if (canBegin)
|
||||
@@ -231,7 +234,8 @@ namespace AzFramework
|
||||
|
||||
const Camera nextCamera = AZStd::accumulate(
|
||||
AZStd::begin(m_activeCameraInputs), AZStd::end(m_activeCameraInputs), targetCamera,
|
||||
[cursorDelta, scrollDelta, deltaTime](Camera acc, auto& camera) {
|
||||
[cursorDelta, scrollDelta, deltaTime](Camera acc, auto& camera)
|
||||
{
|
||||
acc = camera->StepCamera(acc, cursorDelta, scrollDelta, deltaTime);
|
||||
return acc;
|
||||
});
|
||||
@@ -284,7 +288,8 @@ namespace AzFramework
|
||||
|
||||
bool RotateCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, [[maybe_unused]] float scrollDelta)
|
||||
{
|
||||
const ClickDetector::ClickEvent clickEvent = [&event, this] {
|
||||
const ClickDetector::ClickEvent clickEvent = [&event, this]
|
||||
{
|
||||
if (const auto& input = AZStd::get_if<DiscreteInputEvent>(&event))
|
||||
{
|
||||
if (input->m_channelId == m_rotateChannelId)
|
||||
@@ -330,7 +335,10 @@ namespace AzFramework
|
||||
nextCamera.m_pitch -= float(cursorDelta.m_y) * ed_cameraSystemRotateSpeed;
|
||||
nextCamera.m_yaw -= float(cursorDelta.m_x) * ed_cameraSystemRotateSpeed;
|
||||
|
||||
const auto clampRotation = [](const float angle) { return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi); };
|
||||
const auto clampRotation = [](const float angle)
|
||||
{
|
||||
return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi);
|
||||
};
|
||||
|
||||
nextCamera.m_yaw = clampRotation(nextCamera.m_yaw);
|
||||
// clamp pitch to be +-90 degrees
|
||||
@@ -377,9 +385,10 @@ namespace AzFramework
|
||||
const auto deltaPanX = float(cursorDelta.m_x) * panAxes.m_horizontalAxis * ed_cameraSystemPanSpeed;
|
||||
const auto deltaPanY = float(cursorDelta.m_y) * panAxes.m_verticalAxis * ed_cameraSystemPanSpeed;
|
||||
|
||||
const auto inv = [](const bool invert) {
|
||||
constexpr float Dir[] = {1.0f, -1.0f};
|
||||
return Dir[static_cast<int>(invert)];
|
||||
const auto inv = [](const bool invert)
|
||||
{
|
||||
constexpr float Dir[] = { 1.0f, -1.0f };
|
||||
return Dir[aznumeric_cast<int>(invert)];
|
||||
};
|
||||
|
||||
nextCamera.m_lookAt += deltaPanX * inv(ed_cameraSystemPanInvertX);
|
||||
@@ -475,7 +484,8 @@ namespace AzFramework
|
||||
const auto axisY = translationBasis.GetBasisY();
|
||||
const auto axisZ = translationBasis.GetBasisZ();
|
||||
|
||||
const float speed = [boost = m_boost]() {
|
||||
const float speed = [boost = m_boost]()
|
||||
{
|
||||
return ed_cameraSystemTranslateSpeed * (boost ? ed_cameraSystemBoostMultiplier : 1.0f);
|
||||
}();
|
||||
|
||||
@@ -555,10 +565,12 @@ namespace AzFramework
|
||||
|
||||
if (Beginning())
|
||||
{
|
||||
const auto hasLookAt = [&nextCamera, &targetCamera, &lookAtFn = m_lookAtFn] {
|
||||
const auto hasLookAt = [&nextCamera, &targetCamera, &lookAtFn = m_lookAtFn]
|
||||
{
|
||||
if (lookAtFn)
|
||||
{
|
||||
if (const auto lookAt = lookAtFn())
|
||||
// pass through the camera's position and look vector for use in the lookAt function
|
||||
if (const auto lookAt = lookAtFn(targetCamera.Translation(), targetCamera.Rotation().GetBasisY()))
|
||||
{
|
||||
auto transform = AZ::Transform::CreateLookAt(targetCamera.m_lookAt, *lookAt);
|
||||
nextCamera.m_lookDist = -lookAt->GetDistance(targetCamera.m_lookAt);
|
||||
@@ -692,14 +704,20 @@ namespace AzFramework
|
||||
|
||||
Camera SmoothCamera(const Camera& currentCamera, const Camera& targetCamera, const float deltaTime)
|
||||
{
|
||||
const auto clamp_rotation = [](const float angle) { return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi); };
|
||||
const auto clamp_rotation = [](const float angle)
|
||||
{
|
||||
return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi);
|
||||
};
|
||||
|
||||
// keep yaw in 0 - 360 range
|
||||
float targetYaw = clamp_rotation(targetCamera.m_yaw);
|
||||
const float currentYaw = clamp_rotation(currentCamera.m_yaw);
|
||||
|
||||
// return the sign of the float input (-1, 0, 1)
|
||||
const auto sign = [](const float value) { return aznumeric_cast<float>((0.0f < value) - (value < 0.0f)); };
|
||||
const auto sign = [](const float value)
|
||||
{
|
||||
return aznumeric_cast<float>((0.0f < value) - (value < 0.0f));
|
||||
};
|
||||
|
||||
// ensure smooth transition when moving across 0 - 360 boundary
|
||||
const float yawDelta = targetYaw - currentYaw;
|
||||
@@ -727,26 +745,28 @@ namespace AzFramework
|
||||
const auto& inputChannelId = inputChannel.GetInputChannelId();
|
||||
const auto& inputDeviceId = inputChannel.GetInputDevice().GetInputDeviceId();
|
||||
|
||||
const bool wasMouseButton =
|
||||
AZStd::any_of(InputDeviceMouse::Button::All.begin(), InputDeviceMouse::Button::All.end(), [inputChannelId](const auto& button) {
|
||||
const bool wasMouseButton = AZStd::any_of(
|
||||
InputDeviceMouse::Button::All.begin(), InputDeviceMouse::Button::All.end(),
|
||||
[inputChannelId](const auto& button)
|
||||
{
|
||||
return button == inputChannelId;
|
||||
});
|
||||
|
||||
if (inputChannelId == InputDeviceMouse::Movement::X)
|
||||
{
|
||||
return HorizontalMotionEvent{(int)inputChannel.GetValue()};
|
||||
return HorizontalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
|
||||
}
|
||||
else if (inputChannelId == InputDeviceMouse::Movement::Y)
|
||||
{
|
||||
return VerticalMotionEvent{(int)inputChannel.GetValue()};
|
||||
return VerticalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
|
||||
}
|
||||
else if (inputChannelId == InputDeviceMouse::Movement::Z)
|
||||
{
|
||||
return ScrollEvent{inputChannel.GetValue()};
|
||||
return ScrollEvent{ inputChannel.GetValue() };
|
||||
}
|
||||
else if (wasMouseButton || InputDeviceKeyboard::IsKeyboardDevice(inputDeviceId))
|
||||
{
|
||||
return DiscreteInputEvent{inputChannelId, inputChannel.GetState()};
|
||||
return DiscreteInputEvent{ inputChannelId, inputChannel.GetState() };
|
||||
}
|
||||
|
||||
return AZStd::monostate{};
|
||||
|
||||
@@ -34,9 +34,9 @@ namespace AzFramework
|
||||
AZ::Vector3 m_lookAt = AZ::Vector3::CreateZero(); //!< Position of camera when m_lookDist is zero,
|
||||
//!< or position of m_lookAt when m_lookDist is greater
|
||||
//!< than zero.
|
||||
float m_yaw{0.0};
|
||||
float m_pitch{0.0};
|
||||
float m_lookDist{0.0}; //!< Zero gives first person free look, otherwise orbit about m_lookAt
|
||||
float m_yaw{ 0.0 };
|
||||
float m_pitch{ 0.0 };
|
||||
float m_lookDist{ 0.0 }; //!< Zero gives first person free look, otherwise orbit about m_lookAt
|
||||
|
||||
//! View camera transform (v in MVP).
|
||||
AZ::Transform View() const;
|
||||
@@ -195,7 +195,11 @@ namespace AzFramework
|
||||
inline bool Cameras::Exclusive() const
|
||||
{
|
||||
return AZStd::any_of(
|
||||
m_activeCameraInputs.begin(), m_activeCameraInputs.end(), [](const auto& cameraInput) { return cameraInput->Exclusive(); });
|
||||
m_activeCameraInputs.begin(), m_activeCameraInputs.end(),
|
||||
[](const auto& cameraInput)
|
||||
{
|
||||
return cameraInput->Exclusive();
|
||||
});
|
||||
}
|
||||
|
||||
//! Responsible for updating a series of cameras given various inputs.
|
||||
@@ -209,7 +213,7 @@ namespace AzFramework
|
||||
|
||||
private:
|
||||
ScreenVector m_motionDelta; //!< The delta used for look/orbit/pan (rotation + translation) - two dimensional.
|
||||
float m_scrollDelta = 0.0f; //!< The delta used for dolly/movement (translation) - one dimensional.
|
||||
float m_scrollDelta = 0.0f; //!< The delta used for dolly/movement (translation) - one dimensional.
|
||||
};
|
||||
|
||||
class RotateCameraInput : public CameraInput
|
||||
@@ -237,7 +241,7 @@ namespace AzFramework
|
||||
inline PanAxes LookPan(const Camera& camera)
|
||||
{
|
||||
const AZ::Matrix3x3 orientation = camera.Rotation();
|
||||
return {orientation.GetBasisX(), orientation.GetBasisZ()};
|
||||
return { orientation.GetBasisX(), orientation.GetBasisZ() };
|
||||
}
|
||||
|
||||
inline PanAxes OrbitPan(const Camera& camera)
|
||||
@@ -245,12 +249,13 @@ namespace AzFramework
|
||||
const AZ::Matrix3x3 orientation = camera.Rotation();
|
||||
|
||||
const auto basisX = orientation.GetBasisX();
|
||||
const auto basisY = [&orientation] {
|
||||
const auto basisY = [&orientation]
|
||||
{
|
||||
const auto forward = orientation.GetBasisY();
|
||||
return AZ::Vector3(forward.GetX(), forward.GetY(), 0.0f).GetNormalized();
|
||||
}();
|
||||
|
||||
return {basisX, basisY};
|
||||
return { basisX, basisY };
|
||||
}
|
||||
|
||||
class PanCameraInput : public CameraInput
|
||||
@@ -285,7 +290,8 @@ namespace AzFramework
|
||||
const AZ::Matrix3x3 orientation = camera.Rotation();
|
||||
|
||||
const auto basisX = orientation.GetBasisX();
|
||||
const auto basisY = [&orientation] {
|
||||
const auto basisY = [&orientation]
|
||||
{
|
||||
const auto forward = orientation.GetBasisY();
|
||||
return AZ::Vector3(forward.GetX(), forward.GetY(), 0.0f).GetNormalized();
|
||||
}();
|
||||
@@ -398,7 +404,7 @@ namespace AzFramework
|
||||
class OrbitCameraInput : public CameraInput
|
||||
{
|
||||
public:
|
||||
using LookAtFn = AZStd::function<AZStd::optional<AZ::Vector3>()>;
|
||||
using LookAtFn = AZStd::function<AZStd::optional<AZ::Vector3>(const AZ::Vector3& position, const AZ::Vector3& direction)>;
|
||||
|
||||
// CameraInput overrides ...
|
||||
bool HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta) override;
|
||||
|
||||
+1
@@ -41,6 +41,7 @@ namespace AzManipulatorTestFramework
|
||||
AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) override;
|
||||
AZStd::optional<AzToolsFramework::ViewportInteraction::ProjectedViewportRay> ViewportScreenToWorldRay(
|
||||
const AzFramework::ScreenPoint& screenPosition) override;
|
||||
float DeviceScalingFactor() override;
|
||||
private:
|
||||
// ViewportInteractionRequestBus ...
|
||||
bool GridSnappingEnabled();
|
||||
|
||||
@@ -127,4 +127,9 @@ namespace AzManipulatorTestFramework
|
||||
{
|
||||
return {};
|
||||
}
|
||||
} // namespace AzManipulatorTestFramework
|
||||
|
||||
float ViewportInteraction::DeviceScalingFactor()
|
||||
{
|
||||
return 1.0f;
|
||||
}
|
||||
}// namespace AzManipulatorTestFramework
|
||||
|
||||
@@ -49,7 +49,7 @@ QMenu::right-arrow
|
||||
|
||||
QMenu::icon
|
||||
{
|
||||
right: 8px;
|
||||
right: 20px;
|
||||
}
|
||||
|
||||
QMenu::indicator:checked
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
<svg width="13" height="13" viewBox="0 0 13 13" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<path d="M11.0708 0.87087L11.0708 0.87074C10.4286 0.371024 9.61107 0.13517 8.79265 0.213464C7.97422 0.291757 7.21961 0.678004 6.6897 1.28985L5.76756 2.36366C5.63378 2.51944 5.56909 2.72055 5.58771 2.92273C5.60634 3.12492 5.70675 3.31163 5.86686 3.44178C6.02698 3.57194 6.23368 3.63488 6.44149 3.61676C6.6493 3.59864 6.8412 3.50094 6.97498 3.34516L7.89716 2.27122C8.03184 2.11488 8.19736 1.98639 8.38395 1.89334C8.57053 1.8003 8.7744 1.74459 8.98349 1.7295C9.19258 1.71442 9.40266 1.74027 9.60131 1.80552C9.79996 1.87078 9.98315 1.97411 10.1401 2.10942C10.4422 2.38256 10.6244 2.75851 10.6488 3.15904C10.6732 3.55957 10.5379 3.95383 10.2711 4.25978L8.35381 6.49309L8.33616 6.51209C8.23375 6.62767 8.11374 6.72729 7.98031 6.80749C7.67189 6.99364 7.30661 7.06983 6.94686 7.02305C6.58711 6.97626 6.25522 6.8094 6.00789 6.55097C5.86556 6.40288 5.66865 6.31578 5.46039 6.30879C5.25213 6.30179 5.04952 6.37546 4.89703 6.51365C4.74453 6.65183 4.65462 6.84323 4.64701 7.04584C4.6394 7.24845 4.71472 7.44572 4.85645 7.59436C5.21222 7.96578 5.65746 8.24515 6.15198 8.40726C6.6465 8.56937 7.17473 8.60911 7.68898 8.52289C7.84983 8.49539 8.00828 8.45599 8.16298 8.40505C8.70939 8.22568 9.19408 7.90261 9.56335 7.47165L11.4758 5.24457C11.7478 4.92529 11.9523 4.55683 12.0773 4.16038C12.2024 3.76394 12.2457 3.34735 12.2046 2.93457C12.1671 2.53429 12.0475 2.1454 11.8527 1.79092C11.658 1.43644 11.3921 1.12358 11.0708 0.87087Z" fill="white"/>
|
||||
<path d="M5.40958 9.14055L4.58546 10.1003C4.32342 10.4101 3.94867 10.6097 3.53919 10.6576C3.12972 10.7054 2.71706 10.5977 2.3871 10.357C2.22234 10.2309 2.08525 10.0738 1.98392 9.89526C1.8826 9.71668 1.81911 9.52014 1.79719 9.31727C1.77528 9.1144 1.79539 8.90932 1.85634 8.71414C1.91729 8.51896 2.01784 8.33765 2.15204 8.18093L4.10231 5.90975L4.11666 5.89415C4.21908 5.77861 4.3391 5.67903 4.47254 5.59887C4.75216 5.42921 5.07976 5.34988 5.4085 5.37222C5.73725 5.39457 6.05033 5.51745 6.30299 5.72329C6.3635 5.77246 6.42015 5.82595 6.47246 5.88333C6.54738 5.9658 6.63971 6.03156 6.74316 6.07611C6.84661 6.12066 6.95872 6.14295 7.07184 6.14146C7.18361 6.13992 7.29372 6.11492 7.39465 6.06817C7.49558 6.02143 7.58495 5.95403 7.65666 5.8706L7.66607 5.85958C7.78641 5.72083 7.85132 5.54454 7.8489 5.36301C7.84647 5.18148 7.77687 5.00689 7.65286 4.87124C7.35341 4.54132 6.98422 4.27825 6.57057 4.10003C6.15692 3.92182 5.70858 3.83266 5.25623 3.83866C4.80388 3.84467 4.35821 3.94569 3.94971 4.13482C3.54122 4.32395 3.17954 4.59672 2.88945 4.93446L0.944626 7.19943C0.420065 7.81564 0.163643 8.60683 0.230025 9.40433C0.296406 10.2018 0.68034 10.9426 1.29998 11.4686C1.61272 11.7312 1.97644 11.9301 2.3696 12.0535C2.76277 12.1769 3.17738 12.2223 3.5889 12.187C3.687 12.1793 3.78434 12.1672 3.88093 12.1507C4.62877 12.0232 5.30663 11.6437 5.79562 11.0786L6.617 10.1221C6.75077 9.96628 6.81547 9.76517 6.79684 9.56299C6.77822 9.3608 6.6778 9.17409 6.51769 9.04394C6.35758 8.91378 6.15088 8.85084 5.94306 8.86896C5.73525 8.88708 5.54335 8.98477 5.40957 9.14055H5.40958Z" fill="white"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
@@ -13,5 +13,6 @@
|
||||
<qresource prefix="/Notifications">
|
||||
<file alias="checkmark.svg">Notifications/checkmark.svg</file>
|
||||
<file alias="download.svg">Notifications/download.svg</file>
|
||||
<file alias="link.svg">Notifications/link.svg</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
@@ -39,4 +39,3 @@
|
||||
#define AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_EDITOR_TESTS true
|
||||
#define AZ_TRAIT_DISABLE_FAILED_METRICS_TESTS true
|
||||
|
||||
#define AZ_TRAIT_DISABLE_ASSET_JOB_PARALLEL_TESTS true
|
||||
|
||||
+18
-11
@@ -57,7 +57,6 @@ namespace AzToolsFramework
|
||||
"Couldn't get prefab loader interface, it's a requirement for PrefabEntityOwnership system to work");
|
||||
|
||||
m_rootInstance = AZStd::unique_ptr<Prefab::Instance>(m_prefabSystemComponent->CreatePrefab({}, {}, "NewLevel.prefab"));
|
||||
|
||||
m_sliceOwnershipService.BusConnect(m_entityContextId);
|
||||
m_sliceOwnershipService.m_shouldAssertForLegacySlicesUsage = m_shouldAssertForLegacySlicesUsage;
|
||||
m_editorSliceOwnershipService.BusConnect();
|
||||
@@ -91,14 +90,17 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabEditorEntityOwnershipService::Reset()
|
||||
{
|
||||
Prefab::TemplateId templateId = m_rootInstance->GetTemplateId();
|
||||
if (templateId != Prefab::InvalidTemplateId)
|
||||
if (m_rootInstance)
|
||||
{
|
||||
m_rootInstance->SetTemplateId(Prefab::InvalidTemplateId);
|
||||
m_prefabSystemComponent->RemoveTemplate(templateId);
|
||||
Prefab::TemplateId templateId = m_rootInstance->GetTemplateId();
|
||||
if (templateId != Prefab::InvalidTemplateId)
|
||||
{
|
||||
m_rootInstance->SetTemplateId(Prefab::InvalidTemplateId);
|
||||
m_prefabSystemComponent->RemoveTemplate(templateId);
|
||||
}
|
||||
m_rootInstance->Reset();
|
||||
m_rootInstance->SetContainerEntityName("Level");
|
||||
}
|
||||
m_rootInstance->Reset();
|
||||
m_rootInstance->SetContainerEntityName("Level");
|
||||
|
||||
AzFramework::EntityOwnershipServiceNotificationBus::Event(
|
||||
m_entityContextId, &AzFramework::EntityOwnershipServiceNotificationBus::Events::OnEntityOwnershipServiceReset);
|
||||
@@ -202,7 +204,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
m_rootInstance->SetTemplateId(templateId);
|
||||
m_rootInstance->SetTemplateSourcePath(m_loaderInterface->GetRelativePathToProject(filename));
|
||||
m_rootInstance->SetTemplateSourcePath(m_loaderInterface->GenerateRelativePath(filename));
|
||||
m_rootInstance->SetContainerEntityName("Level");
|
||||
m_prefabSystemComponent->PropagateTemplateChanges(templateId);
|
||||
|
||||
@@ -220,7 +222,7 @@ namespace AzToolsFramework
|
||||
|
||||
bool PrefabEditorEntityOwnershipService::SaveToStream(AZ::IO::GenericStream& stream, AZStd::string_view filename)
|
||||
{
|
||||
AZ::IO::Path relativePath = m_loaderInterface->GetRelativePathToProject(filename);
|
||||
AZ::IO::Path relativePath = m_loaderInterface->GenerateRelativePath(filename);
|
||||
AzToolsFramework::Prefab::TemplateId templateId = m_prefabSystemComponent->GetTemplateIdFromFilePath(relativePath);
|
||||
|
||||
m_rootInstance->SetTemplateSourcePath(relativePath);
|
||||
@@ -267,7 +269,7 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabEditorEntityOwnershipService::CreateNewLevelPrefab(AZStd::string_view filename, const AZStd::string& templateFilename)
|
||||
{
|
||||
AZ::IO::Path relativePath = m_loaderInterface->GetRelativePathToProject(filename);
|
||||
AZ::IO::Path relativePath = m_loaderInterface->GenerateRelativePath(filename);
|
||||
AzToolsFramework::Prefab::TemplateId templateId = m_prefabSystemComponent->GetTemplateIdFromFilePath(relativePath);
|
||||
|
||||
m_rootInstance->SetTemplateSourcePath(relativePath);
|
||||
@@ -378,7 +380,12 @@ namespace AzToolsFramework
|
||||
Prefab::InstanceOptionalReference PrefabEditorEntityOwnershipService::GetRootPrefabInstance()
|
||||
{
|
||||
AZ_Assert(m_rootInstance, "A valid root prefab instance couldn't be found in PrefabEditorEntityOwnershipService.");
|
||||
return *m_rootInstance;
|
||||
if (m_rootInstance)
|
||||
{
|
||||
return *m_rootInstance;
|
||||
}
|
||||
|
||||
return AZStd::nullopt;
|
||||
}
|
||||
|
||||
const AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>>& PrefabEditorEntityOwnershipService::GetPlayInEditorAssetData()
|
||||
|
||||
+1
-1
@@ -124,7 +124,7 @@ namespace AzToolsFramework
|
||||
"PrefabLoaderInterface could not be found. It is required to load Prefab Instances");
|
||||
|
||||
// Make sure we have a relative path
|
||||
instance->m_templateSourcePath = loaderInterface->GetRelativePathToProject(instance->m_templateSourcePath);
|
||||
instance->m_templateSourcePath = loaderInterface->GenerateRelativePath(instance->m_templateSourcePath);
|
||||
|
||||
TemplateId templateId = prefabSystemComponentInterface->GetTemplateIdFromFilePath(instance->GetTemplateSourcePath());
|
||||
|
||||
|
||||
@@ -18,7 +18,9 @@
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/StringFunc/StringFunc.h>
|
||||
|
||||
#include <AzFramework/Asset/AssetSystemBus.h>
|
||||
#include <AzFramework/FileFunc/FileFunc.h>
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
|
||||
@@ -112,7 +114,7 @@ namespace AzToolsFramework
|
||||
return InvalidTemplateId;
|
||||
}
|
||||
|
||||
AZ::IO::Path relativePath = GetRelativePathToProject(originPath);
|
||||
AZ::IO::Path relativePath = GenerateRelativePath(originPath);
|
||||
|
||||
// Cyclical dependency detected if the prefab file is already part of the progressed
|
||||
// file path set.
|
||||
@@ -385,21 +387,100 @@ namespace AzToolsFramework
|
||||
AZ::IO::Path pathWithOSSeparator = AZ::IO::Path(path).MakePreferred();
|
||||
if (pathWithOSSeparator.IsAbsolute())
|
||||
{
|
||||
// If an absolute path was passed in, just return it as-is.
|
||||
return path;
|
||||
}
|
||||
|
||||
return AZ::IO::Path(m_projectPathWithOsSeparator).Append(pathWithOSSeparator);
|
||||
// A relative path was passed in, so try to turn it back into an absolute path.
|
||||
|
||||
AZ::IO::Path fullPath;
|
||||
|
||||
bool pathFound = false;
|
||||
AZ::Data::AssetInfo assetInfo;
|
||||
AZStd::string rootFolder;
|
||||
AZStd::string inputPath(path.Native());
|
||||
|
||||
// Given an input path that's expected to exist, try to look it up.
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
pathFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath,
|
||||
inputPath.c_str(), assetInfo, rootFolder);
|
||||
|
||||
if (pathFound)
|
||||
{
|
||||
// The asset system provided us with a valid root folder and relative path, so return it.
|
||||
fullPath = AZ::IO::Path(rootFolder) / assetInfo.m_relativePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If for some reason the Asset system couldn't provide a relative path, provide some fallback logic.
|
||||
|
||||
// Check to see if the AssetProcessor is ready. If it *is* and we didn't get a path, print an error then follow
|
||||
// the fallback logic. If it's *not* ready, we're probably either extremely early in a tool startup flow or inside
|
||||
// a unit test, so just execute the fallback logic without an error.
|
||||
[[maybe_unused]] bool assetProcessorReady = false;
|
||||
AzFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
assetProcessorReady, &AzFramework::AssetSystemRequestBus::Events::AssetProcessorIsReady);
|
||||
|
||||
AZ_Error(
|
||||
"Prefab", !assetProcessorReady, "Full source path for '%.*s' could not be determined. Using fallback logic.",
|
||||
AZ_STRING_ARG(path.Native()));
|
||||
|
||||
// If a relative path was passed in, make it relative to the project root.
|
||||
fullPath = AZ::IO::Path(m_projectPathWithOsSeparator).Append(pathWithOSSeparator);
|
||||
}
|
||||
|
||||
return fullPath;
|
||||
}
|
||||
|
||||
AZ::IO::Path PrefabLoader::GetRelativePathToProject(AZ::IO::PathView path)
|
||||
AZ::IO::Path PrefabLoader::GenerateRelativePath(AZ::IO::PathView path)
|
||||
{
|
||||
AZ::IO::Path pathWithOSSeparator = AZ::IO::Path(path.Native()).MakePreferred();
|
||||
if (!pathWithOSSeparator.IsAbsolute())
|
||||
bool pathFound = false;
|
||||
|
||||
AZStd::string relativePath;
|
||||
AZStd::string rootFolder;
|
||||
AZ::IO::Path finalPath;
|
||||
|
||||
// The asset system allows for paths to be relative to multiple root folders, using a priority system.
|
||||
// This request will make the input path relative to the most appropriate, highest-priority root folder.
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
pathFound, &AzToolsFramework::AssetSystemRequestBus::Events::GenerateRelativeSourcePath, path.Native(),
|
||||
relativePath, rootFolder);
|
||||
|
||||
if (pathFound && !relativePath.empty())
|
||||
{
|
||||
return path;
|
||||
// A relative path was generated successfully, so return it.
|
||||
finalPath = relativePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If for some reason the Asset system couldn't provide a relative path, provide some fallback logic.
|
||||
|
||||
// Check to see if the AssetProcessor is ready. If it *is* and we didn't get a path, print an error then follow
|
||||
// the fallback logic. If it's *not* ready, we're probably either extremely early in a tool startup flow or inside
|
||||
// a unit test, so just execute the fallback logic without an error.
|
||||
[[maybe_unused]] bool assetProcessorReady = false;
|
||||
AzFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
assetProcessorReady, &AzFramework::AssetSystemRequestBus::Events::AssetProcessorIsReady);
|
||||
|
||||
AZ_Error("Prefab", !assetProcessorReady,
|
||||
"Relative source path for '%.*s' could not be determined. Using project path as relative root.",
|
||||
AZ_STRING_ARG(path.Native()));
|
||||
|
||||
AZ::IO::Path pathWithOSSeparator = AZ::IO::Path(path.Native()).MakePreferred();
|
||||
|
||||
if (pathWithOSSeparator.IsAbsolute())
|
||||
{
|
||||
// If an absolute path was passed in, make it relative to the project path.
|
||||
finalPath = AZ::IO::Path(path.Native(), '/').MakePreferred().LexicallyRelative(m_projectPathWithSlashSeparator);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If a relative path was passed in, just return it.
|
||||
finalPath = path;
|
||||
}
|
||||
}
|
||||
|
||||
return AZ::IO::Path(path.Native(), '/').MakePreferred().LexicallyRelative(m_projectPathWithSlashSeparator);
|
||||
return finalPath;
|
||||
}
|
||||
|
||||
AZ::IO::Path PrefabLoaderInterface::GeneratePath()
|
||||
|
||||
@@ -91,9 +91,11 @@ namespace AzToolsFramework
|
||||
//! The path will always have the correct separator for the current OS
|
||||
AZ::IO::Path GetFullPath(AZ::IO::PathView path) override;
|
||||
|
||||
//! Converts path into a relative path to the project, this will be the paths in .prefab file.
|
||||
//! The path will always have '/' separator.
|
||||
AZ::IO::Path GetRelativePathToProject(AZ::IO::PathView path) override;
|
||||
//! Converts path into a path that's relative to the highest-priority containing folder of all the folders registered
|
||||
//! with the engine.
|
||||
//! This path will be the path that appears in the .prefab file.
|
||||
//! The path will always use the '/' separator.
|
||||
AZ::IO::Path GenerateRelativePath(AZ::IO::PathView path) override;
|
||||
|
||||
//! Returns if the path is a valid path for a prefab
|
||||
static bool IsValidPrefabPath(AZ::IO::PathView path);
|
||||
|
||||
@@ -74,9 +74,11 @@ namespace AzToolsFramework
|
||||
//! The path will always have the correct separator for the current OS
|
||||
virtual AZ::IO::Path GetFullPath(AZ::IO::PathView path) = 0;
|
||||
|
||||
//! Converts path into a relative path to the current project, this will be the paths in .prefab file.
|
||||
//! The path will always have '/' separator.
|
||||
virtual AZ::IO::Path GetRelativePathToProject(AZ::IO::PathView path) = 0;
|
||||
//! Converts path into a path that's relative to the highest-priority containing folder of all the folders registered
|
||||
//! with the engine.
|
||||
//! This path will be the path that appears in the .prefab file.
|
||||
//! The path will always use the '/' separator.
|
||||
virtual AZ::IO::Path GenerateRelativePath(AZ::IO::PathView path) = 0;
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
@@ -318,7 +318,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
//Detect whether this instantiation would produce a cyclical dependency
|
||||
auto relativePath = m_prefabLoaderInterface->GetRelativePathToProject(filePath);
|
||||
auto relativePath = m_prefabLoaderInterface->GenerateRelativePath(filePath);
|
||||
Prefab::TemplateId templateId = m_prefabSystemComponentInterface->GetTemplateIdFromFilePath(relativePath);
|
||||
|
||||
if (templateId == InvalidTemplateId)
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace AzToolsFramework
|
||||
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume,
|
||||
AZ::IO::PathView filePath, AZStd::unique_ptr<AZ::Entity> containerEntity, bool shouldCreateLinks)
|
||||
{
|
||||
AZ::IO::Path relativeFilePath = m_prefabLoader.GetRelativePathToProject(filePath);
|
||||
AZ::IO::Path relativeFilePath = m_prefabLoader.GenerateRelativePath(filePath);
|
||||
if (GetTemplateIdFromFilePath(relativeFilePath) != InvalidTemplateId)
|
||||
{
|
||||
AZ_Error("Prefab", false,
|
||||
|
||||
+7
-2
@@ -172,7 +172,7 @@ namespace AzToolsFramework
|
||||
|
||||
const int autoExpandDelayMilliseconds = 2500;
|
||||
m_gui->m_objectTree->setSelectionMode(QAbstractItemView::ExtendedSelection);
|
||||
m_gui->m_objectTree->setEditTriggers(QAbstractItemView::EditKeyPressed);
|
||||
SetDefaultTreeViewEditTriggers();
|
||||
m_gui->m_objectTree->setAutoExpandDelay(autoExpandDelayMilliseconds);
|
||||
m_gui->m_objectTree->setDragEnabled(true);
|
||||
m_gui->m_objectTree->setDropIndicatorShown(true);
|
||||
@@ -850,6 +850,11 @@ namespace AzToolsFramework
|
||||
addAction(m_actionGoToEntitiesInViewport);
|
||||
}
|
||||
|
||||
void EntityOutlinerWidget::SetDefaultTreeViewEditTriggers()
|
||||
{
|
||||
m_gui->m_objectTree->setEditTriggers(QAbstractItemView::SelectedClicked | QAbstractItemView::EditKeyPressed);
|
||||
}
|
||||
|
||||
void EntityOutlinerWidget::OnEntityPickModeStarted()
|
||||
{
|
||||
m_gui->m_objectTree->setDragEnabled(false);
|
||||
@@ -862,7 +867,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
m_gui->m_objectTree->setDragEnabled(true);
|
||||
m_gui->m_objectTree->setSelectionMode(QAbstractItemView::ExtendedSelection);
|
||||
m_gui->m_objectTree->setEditTriggers(QAbstractItemView::SelectedClicked | QAbstractItemView::DoubleClicked | QAbstractItemView::EditKeyPressed);
|
||||
SetDefaultTreeViewEditTriggers();
|
||||
m_inObjectPickMode = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -166,6 +166,8 @@ namespace AzToolsFramework
|
||||
// to a given entity
|
||||
void QueueScrollToNewContent(const AZ::EntityId& entityId) override;
|
||||
|
||||
void SetDefaultTreeViewEditTriggers();
|
||||
|
||||
void ScrollToNewContent();
|
||||
bool m_scrollToNewContentQueued;
|
||||
bool m_scrollToSelectedEntity;
|
||||
|
||||
+2
-1
@@ -333,7 +333,8 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefab(selectedEntities, s_prefabLoaderInterface->GetRelativePathToProject(prefabFilePath.data()));
|
||||
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefab(
|
||||
selectedEntities, s_prefabLoaderInterface->GenerateRelativePath(prefabFilePath.data()));
|
||||
|
||||
if (!createPrefabOutcome.IsSuccess())
|
||||
{
|
||||
|
||||
@@ -165,15 +165,18 @@ namespace AzToolsFramework
|
||||
virtual bool AngleSnappingEnabled() = 0;
|
||||
/// Return the angle snapping/step size.
|
||||
virtual float AngleStep() = 0;
|
||||
/// Transform a point in world space to screen space coordinates.
|
||||
/// Transform a point in world space to screen space coordinates in Qt Widget space.
|
||||
/// Multiply by DeviceScalingFactor to get the position in viewport pixel space.
|
||||
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
|
||||
/// Transform a point in screen space coordinates to a vector in world space based on clip space depth.
|
||||
/// Transform a point from Qt widget screen space to world space based on the given clip space depth.
|
||||
/// Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
|
||||
/// Returns the world space position if successful.
|
||||
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
|
||||
/// Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
|
||||
/// Returns a ray containing the ray's origin and a direction normal, if successful.
|
||||
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
|
||||
/// Gets the DPI scaling factor that translates Qt widget space into viewport pixel space.
|
||||
virtual float DeviceScalingFactor() = 0;
|
||||
|
||||
protected:
|
||||
~ViewportInteractionRequests() = default;
|
||||
|
||||
@@ -179,6 +179,7 @@ function(ly_delayed_generate_static_modules_inl)
|
||||
${launcher_unified_binary_dir}/${project_name}.GameLauncher/Includes/StaticModules.inl
|
||||
)
|
||||
|
||||
ly_target_link_libraries(${project_name}.GameLauncher PRIVATE ${all_game_gem_dependencies})
|
||||
if(PAL_TRAIT_BUILD_SERVER_SUPPORTED)
|
||||
get_property(server_gem_dependencies GLOBAL PROPERTY LY_STATIC_MODULE_PROJECTS_DEPENDENCIES_${project_name}.ServerLauncher)
|
||||
|
||||
@@ -204,6 +205,7 @@ function(ly_delayed_generate_static_modules_inl)
|
||||
${launcher_unified_binary_dir}/${project_name}.ServerLauncher/Includes/StaticModules.inl
|
||||
)
|
||||
|
||||
ly_target_link_libraries(${project_name}.ServerLauncher PRIVATE ${all_server_gem_dependencies})
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
@@ -137,8 +137,20 @@ namespace AzAssetBrowserRequestHandlerPrivate
|
||||
entityName = AZStd::string::format("Entity%d", GetIEditor()->GetObjectManager()->GetObjectCount());
|
||||
}
|
||||
|
||||
AZ::Entity* newEntity = aznew AZ::Entity(entityName.c_str());
|
||||
EditorEntityContextRequestBus::Broadcast(&EditorEntityContextRequests::AddRequiredComponents, *newEntity);
|
||||
AZ::EntityId targetEntityId;
|
||||
EditorRequests::Bus::BroadcastResult(targetEntityId, &EditorRequests::CreateNewEntityAtPosition, worldTransform.GetTranslation(), AZ::EntityId());
|
||||
|
||||
AZ::Entity* newEntity = nullptr;
|
||||
AZ::ComponentApplicationBus::BroadcastResult(newEntity, &AZ::ComponentApplicationRequests::FindEntity, targetEntityId);
|
||||
|
||||
if (newEntity == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
newEntity->SetName(entityName);
|
||||
|
||||
newEntity->Deactivate();
|
||||
|
||||
// Create component.
|
||||
AZ::Component* newComponent = newEntity->CreateComponent(componentTypeId);
|
||||
@@ -151,15 +163,7 @@ namespace AzAssetBrowserRequestHandlerPrivate
|
||||
newEntity->AddComponent(newComponent);
|
||||
}
|
||||
|
||||
// Set entity position.
|
||||
auto* transformComponent = newEntity->FindComponent<Components::TransformComponent>();
|
||||
if (transformComponent)
|
||||
{
|
||||
transformComponent->SetWorldTM(worldTransform);
|
||||
}
|
||||
|
||||
// Add the entity to the editor context, which activates it and creates the sandbox object.
|
||||
EditorEntityContextRequestBus::Broadcast(&EditorEntityContextRequests::AddEditorEntity, newEntity);
|
||||
newEntity->Activate();
|
||||
|
||||
// set asset after components have been activated in AddEditorEntity method
|
||||
if (newComponent)
|
||||
|
||||
@@ -1221,50 +1221,73 @@ void EditorViewportWidget::SetViewportId(int id)
|
||||
AzFramework::ReloadCameraKeyBindings();
|
||||
|
||||
auto controller = AZStd::make_shared<AtomToolsFramework::ModularViewportCameraController>();
|
||||
controller->SetCameraListBuilderCallback([](AzFramework::Cameras& cameras)
|
||||
{
|
||||
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraFreeLookButton);
|
||||
auto firstPersonPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraFreePanButton, AzFramework::LookPan);
|
||||
auto firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
|
||||
auto firstPersonWheelCamera = AZStd::make_shared<AzFramework::ScrollTranslationCameraInput>();
|
||||
controller->SetCameraListBuilderCallback(
|
||||
[](AzFramework::Cameras& cameras)
|
||||
{
|
||||
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraFreeLookButton);
|
||||
auto firstPersonPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraFreePanButton, AzFramework::LookPan);
|
||||
auto firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
|
||||
auto firstPersonWheelCamera = AZStd::make_shared<AzFramework::ScrollTranslationCameraInput>();
|
||||
|
||||
auto orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>();
|
||||
orbitCamera->SetLookAtFn([]() -> AZStd::optional<AZ::Vector3> {
|
||||
AZStd::optional<AZ::Transform> manipulatorTransform;
|
||||
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
|
||||
manipulatorTransform, AzToolsFramework::GetEntityContextId(),
|
||||
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
|
||||
auto orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>();
|
||||
orbitCamera->SetLookAtFn(
|
||||
[](const AZ::Vector3& position, const AZ::Vector3& direction) -> AZStd::optional<AZ::Vector3>
|
||||
{
|
||||
AZStd::optional<AZ::Transform> manipulatorTransform;
|
||||
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
|
||||
manipulatorTransform, AzToolsFramework::GetEntityContextId(),
|
||||
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
|
||||
|
||||
if (manipulatorTransform)
|
||||
{
|
||||
return manipulatorTransform->GetTranslation();
|
||||
}
|
||||
// initially attempt to use manipulator transform if one exists (there is a selection)
|
||||
if (manipulatorTransform)
|
||||
{
|
||||
return manipulatorTransform->GetTranslation();
|
||||
}
|
||||
|
||||
return {};
|
||||
const float RayDistance = 1000.0f;
|
||||
AzFramework::RenderGeometry::RayRequest ray;
|
||||
ray.m_startWorldPosition = position;
|
||||
ray.m_endWorldPosition = position + direction * RayDistance;
|
||||
ray.m_onlyVisible = true;
|
||||
|
||||
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
|
||||
AzFramework::RenderGeometry::IntersectorBus::EventResult(
|
||||
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
|
||||
&AzFramework::RenderGeometry::IntersectorInterface::RayIntersect, ray);
|
||||
|
||||
// attempt a ray intersection with any visible mesh and return the intersection position if successful
|
||||
if (renderGeometryIntersectionResult)
|
||||
{
|
||||
return renderGeometryIntersectionResult.m_worldPosition;
|
||||
}
|
||||
|
||||
// if there is no selection or no intersection, fallback to default camera orbit behavior (ground plane
|
||||
// intersection)
|
||||
return {};
|
||||
});
|
||||
|
||||
auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraOrbitLookButton);
|
||||
auto orbitTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation);
|
||||
auto orbitDollyWheelCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
|
||||
auto orbitDollyMoveCamera =
|
||||
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(AzFramework::CameraOrbitDollyButton);
|
||||
auto orbitPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraOrbitPanButton, AzFramework::OrbitPan);
|
||||
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitDollyWheelCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitDollyMoveCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitPanCamera);
|
||||
|
||||
cameras.AddCamera(firstPersonRotateCamera);
|
||||
cameras.AddCamera(firstPersonPanCamera);
|
||||
cameras.AddCamera(firstPersonTranslateCamera);
|
||||
cameras.AddCamera(firstPersonWheelCamera);
|
||||
cameras.AddCamera(orbitCamera);
|
||||
});
|
||||
|
||||
auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraOrbitLookButton);
|
||||
auto orbitTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation);
|
||||
auto orbitDollyWheelCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
|
||||
auto orbitDollyMoveCamera =
|
||||
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(AzFramework::CameraOrbitDollyButton);
|
||||
auto orbitPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraOrbitPanButton, AzFramework::OrbitPan);
|
||||
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitDollyWheelCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitDollyMoveCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitPanCamera);
|
||||
|
||||
cameras.AddCamera(firstPersonRotateCamera);
|
||||
cameras.AddCamera(firstPersonPanCamera);
|
||||
cameras.AddCamera(firstPersonTranslateCamera);
|
||||
cameras.AddCamera(firstPersonWheelCamera);
|
||||
cameras.AddCamera(orbitCamera);
|
||||
});
|
||||
|
||||
m_renderViewport->GetControllerList()->Add(controller);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -200,6 +200,7 @@ public:
|
||||
{
|
||||
return {};
|
||||
}
|
||||
float DeviceScalingFactor() override { return 1.0f; }
|
||||
|
||||
// AzToolsFramework::ViewportFreezeRequestBus
|
||||
bool IsViewportInputFrozen() override;
|
||||
|
||||
@@ -336,4 +336,31 @@ QTabBar::tab:pressed
|
||||
max-width:210px;;
|
||||
min-height:278px;
|
||||
max-height:278px;
|
||||
}
|
||||
}
|
||||
|
||||
/************** Gem Catalog **************/
|
||||
|
||||
#GemCatalogTitle {
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
/************** Gem Catalog (Inspector) **************/
|
||||
|
||||
#GemCatalogInspector {
|
||||
background-color: #444444;
|
||||
}
|
||||
|
||||
/************** Gem Catalog (Filter/left pane) **************/
|
||||
|
||||
#GemCatalogFilterWidget {
|
||||
background-color: #444444;
|
||||
}
|
||||
|
||||
#GemCatalogHeaderWidget {
|
||||
background-color: #1E252F;
|
||||
}
|
||||
|
||||
#GemCatalogFilterCategoryTitle {
|
||||
font-size: 12px;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
@@ -25,10 +25,12 @@ namespace O3DE::ProjectManager
|
||||
hLayout->setMargin(0);
|
||||
setLayout(hLayout);
|
||||
|
||||
setStyleSheet("background-color: #1E252F;");
|
||||
setObjectName("GemCatalogHeaderWidget");
|
||||
|
||||
hLayout->addSpacing(7);
|
||||
|
||||
QLabel* titleLabel = new QLabel(tr("Gem Catalog"));
|
||||
titleLabel->setStyleSheet("font-size: 21px;");
|
||||
titleLabel->setObjectName("GemCatalogTitle");
|
||||
hLayout->addWidget(titleLabel);
|
||||
|
||||
hLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
|
||||
@@ -42,7 +44,7 @@ namespace O3DE::ProjectManager
|
||||
hLayout->addWidget(filterLineEdit);
|
||||
|
||||
hLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
|
||||
hLayout->addSpacerItem(new QSpacerItem(220, 0, QSizePolicy::Fixed));
|
||||
hLayout->addSpacerItem(new QSpacerItem(140, 0, QSizePolicy::Fixed));
|
||||
|
||||
setFixedHeight(60);
|
||||
}
|
||||
|
||||
@@ -43,7 +43,6 @@ namespace O3DE::ProjectManager
|
||||
m_collapseButton->setFlat(true);
|
||||
m_collapseButton->setFocusPolicy(Qt::NoFocus);
|
||||
m_collapseButton->setFixedWidth(s_collapseButtonSize);
|
||||
m_collapseButton->setStyleSheet("border: 0px; border-radius: 0px;");
|
||||
connect(m_collapseButton, &QPushButton::clicked, this, [=]()
|
||||
{
|
||||
UpdateCollapseState();
|
||||
@@ -52,7 +51,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
// Category title
|
||||
QLabel* headerLabel = new QLabel(header);
|
||||
headerLabel->setStyleSheet("font-size: 11pt;");
|
||||
headerLabel->setObjectName("GemCatalogFilterCategoryTitle");
|
||||
collapseLayout->addWidget(headerLabel);
|
||||
vLayout->addLayout(collapseLayout);
|
||||
|
||||
@@ -79,14 +78,14 @@ namespace O3DE::ProjectManager
|
||||
elementWidget->setLayout(elementLayout);
|
||||
|
||||
QCheckBox* checkbox = new QCheckBox(elementNames[i]);
|
||||
checkbox->setStyleSheet("font-size: 11pt;");
|
||||
checkbox->setStyleSheet("font-size: 12px;");
|
||||
m_buttonGroup->addButton(checkbox);
|
||||
elementLayout->addWidget(checkbox);
|
||||
|
||||
elementLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
|
||||
|
||||
QLabel* countLabel = new QLabel(QString::number(elementCounts[i]));
|
||||
countLabel->setStyleSheet("font-size: 11pt; background-color: #333333; border-radius: 3px; color: #94D2FF;");
|
||||
countLabel->setStyleSheet("font-size: 12px; background-color: #333333; border-radius: 3px; color: #94D2FF;");
|
||||
elementLayout->addWidget(countLabel);
|
||||
|
||||
m_elementWidgets.push_back(elementWidget);
|
||||
@@ -110,6 +109,8 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
vLayout->addSpacing(5);
|
||||
|
||||
// Separating line
|
||||
QFrame* hLine = new QFrame();
|
||||
hLine->setFrameShape(QFrame::HLine);
|
||||
@@ -181,6 +182,8 @@ namespace O3DE::ProjectManager
|
||||
: QScrollArea(parent)
|
||||
, m_filterProxyModel(filterProxyModel)
|
||||
{
|
||||
setObjectName("GemCatalogFilterWidget");
|
||||
|
||||
m_gemModel = m_filterProxyModel->GetSourceModel();
|
||||
|
||||
setWidgetResizable(true);
|
||||
@@ -195,7 +198,7 @@ namespace O3DE::ProjectManager
|
||||
mainWidget->setLayout(m_mainLayout);
|
||||
|
||||
QLabel* filterByLabel = new QLabel("Filter by");
|
||||
filterByLabel->setStyleSheet("font-size: 15pt;");
|
||||
filterByLabel->setStyleSheet("font-size: 16px;");
|
||||
m_mainLayout->addWidget(filterByLabel);
|
||||
|
||||
AddGemOriginFilter();
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace O3DE::ProjectManager
|
||||
: QScrollArea(parent)
|
||||
, m_model(model)
|
||||
{
|
||||
setObjectName("GemCatalogInspector");
|
||||
setWidgetResizable(true);
|
||||
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
|
||||
setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
|
||||
@@ -85,7 +86,7 @@ namespace O3DE::ProjectManager
|
||||
QLabel* GemInspector::CreateStyledLabel(QLayout* layout, int fontSize, const QString& colorCodeString)
|
||||
{
|
||||
QLabel* result = new QLabel();
|
||||
result->setStyleSheet(QString("font-size: %1pt; color: %2;").arg(QString::number(fontSize), colorCodeString));
|
||||
result->setStyleSheet(QString("font-size: %1px; color: %2;").arg(QString::number(fontSize), colorCodeString));
|
||||
layout->addWidget(result);
|
||||
return result;
|
||||
}
|
||||
@@ -93,13 +94,13 @@ namespace O3DE::ProjectManager
|
||||
void GemInspector::InitMainWidget()
|
||||
{
|
||||
// Gem name, creator and summary
|
||||
m_nameLabel = CreateStyledLabel(m_mainLayout, 17, s_headerColor);
|
||||
m_nameLabel = CreateStyledLabel(m_mainLayout, 18, s_headerColor);
|
||||
m_creatorLabel = CreateStyledLabel(m_mainLayout, 12, s_creatorColor);
|
||||
m_mainLayout->addSpacing(5);
|
||||
|
||||
// TODO: QLabel seems to have issues determining the right sizeHint() for our font with the given font size.
|
||||
// This results into squeezed elements in the layout in case the text is a little longer than a sentence.
|
||||
m_summaryLabel = new QLabel();//CreateLabel(m_mainLayout, 12, s_textColor);
|
||||
m_summaryLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
|
||||
m_mainLayout->addWidget(m_summaryLabel);
|
||||
m_summaryLabel->setWordWrap(true);
|
||||
m_mainLayout->addSpacing(5);
|
||||
@@ -146,9 +147,9 @@ namespace O3DE::ProjectManager
|
||||
QLabel* additionalInfoLabel = CreateStyledLabel(m_mainLayout, 14, s_headerColor);
|
||||
additionalInfoLabel->setText("Additional Information");
|
||||
|
||||
m_versionLabel = CreateStyledLabel(m_mainLayout, 11, s_textColor);
|
||||
m_lastUpdatedLabel = CreateStyledLabel(m_mainLayout, 11, s_textColor);
|
||||
m_binarySizeLabel = CreateStyledLabel(m_mainLayout, 11, s_textColor);
|
||||
m_versionLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
|
||||
m_lastUpdatedLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
|
||||
m_binarySizeLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
|
||||
}
|
||||
|
||||
GemInspector::GemsSubWidget::GemsSubWidget(QWidget* parent)
|
||||
@@ -159,8 +160,8 @@ namespace O3DE::ProjectManager
|
||||
m_layout->setMargin(0);
|
||||
setLayout(m_layout);
|
||||
|
||||
m_titleLabel = GemInspector::CreateStyledLabel(m_layout, 15, s_headerColor);
|
||||
m_textLabel = GemInspector::CreateStyledLabel(m_layout, 9, s_textColor);
|
||||
m_titleLabel = GemInspector::CreateStyledLabel(m_layout, 16, s_headerColor);
|
||||
m_textLabel = GemInspector::CreateStyledLabel(m_layout, 10, s_textColor);
|
||||
m_textLabel->setWordWrap(true);
|
||||
|
||||
m_tagWidget = new TagContainerWidget();
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace O3DE::ProjectManager
|
||||
painter->setRenderHint(QPainter::Antialiasing);
|
||||
|
||||
QRect fullRect, itemRect, contentRect;
|
||||
CalcRects(options, modelIndex, fullRect, itemRect, contentRect);
|
||||
CalcRects(options, fullRect, itemRect, contentRect);
|
||||
|
||||
QFont standardFont(options.font);
|
||||
standardFont.setPixelSize(s_fontSize);
|
||||
@@ -99,7 +99,7 @@ namespace O3DE::ProjectManager
|
||||
painter->drawText(gemCreatorRect, Qt::TextSingleLine, gemCreator);
|
||||
|
||||
// Gem summary
|
||||
const QSize summarySize = QSize(contentRect.width() - s_summaryStartX - s_buttonWidth - s_itemMargins.right() * 4, contentRect.height());
|
||||
const QSize summarySize = QSize(contentRect.width() - s_summaryStartX - s_buttonWidth - s_itemMargins.right() * 3, contentRect.height());
|
||||
const QRect summaryRect = QRect(/*topLeft=*/QPoint(contentRect.left() + s_summaryStartX, contentRect.top()), summarySize);
|
||||
|
||||
painter->setFont(standardFont);
|
||||
@@ -134,12 +134,10 @@ namespace O3DE::ProjectManager
|
||||
return QStyledItemDelegate::editorEvent(event, model, option, modelIndex);
|
||||
}
|
||||
|
||||
void GemItemDelegate::CalcRects(const QStyleOptionViewItem& option, const QModelIndex& modelIndex, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const
|
||||
void GemItemDelegate::CalcRects(const QStyleOptionViewItem& option, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const
|
||||
{
|
||||
const bool isFirst = modelIndex.row() == 0;
|
||||
|
||||
outFullRect = QRect(option.rect);
|
||||
outItemRect = QRect(outFullRect.adjusted(s_itemMargins.left(), isFirst ? s_itemMargins.top() * 2 : s_itemMargins.top(), -s_itemMargins.right(), -s_itemMargins.bottom()));
|
||||
outItemRect = QRect(outFullRect.adjusted(s_itemMargins.left(), s_itemMargins.top(), -s_itemMargins.right(), -s_itemMargins.bottom()));
|
||||
outContentRect = QRect(outItemRect.adjusted(s_contentMargins.left(), s_contentMargins.top(), -s_contentMargins.right(), -s_contentMargins.bottom()));
|
||||
}
|
||||
|
||||
@@ -194,12 +192,12 @@ namespace O3DE::ProjectManager
|
||||
painter->setBrush(m_buttonEnabledColor);
|
||||
painter->setPen(m_buttonEnabledColor);
|
||||
|
||||
circleCenter = buttonRect.center() + QPoint(buttonRect.width() / 2 - s_buttonBorderRadius, 1);
|
||||
circleCenter = buttonRect.center() + QPoint(buttonRect.width() / 2 - s_buttonBorderRadius + 1, 1);
|
||||
buttonText = "Added";
|
||||
}
|
||||
else
|
||||
{
|
||||
circleCenter = buttonRect.center() + QPoint(-buttonRect.width() / 2 + s_buttonBorderRadius + 1, 1);
|
||||
circleCenter = buttonRect.center() + QPoint(-buttonRect.width() / 2 + s_buttonBorderRadius, 1);
|
||||
buttonText = "Get";
|
||||
}
|
||||
|
||||
|
||||
@@ -45,25 +45,25 @@ namespace O3DE::ProjectManager
|
||||
const QColor m_buttonEnabledColor = QColor("#00B931");
|
||||
|
||||
// Item
|
||||
inline constexpr static int s_height = 135; // Gem item total height
|
||||
inline constexpr static qreal s_gemNameFontSize = 16.0;
|
||||
inline constexpr static qreal s_fontSize = 15.0;
|
||||
inline constexpr static int s_summaryStartX = 200;
|
||||
inline constexpr static int s_height = 105; // Gem item total height
|
||||
inline constexpr static qreal s_gemNameFontSize = 13.0;
|
||||
inline constexpr static qreal s_fontSize = 12.0;
|
||||
inline constexpr static int s_summaryStartX = 150;
|
||||
|
||||
// Margin and borders
|
||||
inline constexpr static QMargins s_itemMargins = QMargins(/*left=*/20, /*top=*/10, /*right=*/20, /*bottom=*/10); // Item border distances
|
||||
inline constexpr static QMargins s_contentMargins = QMargins(/*left=*/15, /*top=*/12, /*right=*/12, /*bottom=*/12); // Distances of the elements within an item to the item borders
|
||||
inline constexpr static QMargins s_itemMargins = QMargins(/*left=*/16, /*top=*/8, /*right=*/16, /*bottom=*/8); // Item border distances
|
||||
inline constexpr static QMargins s_contentMargins = QMargins(/*left=*/20, /*top=*/12, /*right=*/15, /*bottom=*/12); // Distances of the elements within an item to the item borders
|
||||
inline constexpr static int s_borderWidth = 4;
|
||||
|
||||
// Button
|
||||
inline constexpr static int s_buttonWidth = 70;
|
||||
inline constexpr static int s_buttonHeight = 24;
|
||||
inline constexpr static int s_buttonBorderRadius = 12;
|
||||
inline constexpr static int s_buttonCircleRadius = s_buttonBorderRadius - 3;
|
||||
inline constexpr static qreal s_buttonFontSize = 12.0;
|
||||
inline constexpr static int s_buttonWidth = 55;
|
||||
inline constexpr static int s_buttonHeight = 18;
|
||||
inline constexpr static int s_buttonBorderRadius = 9;
|
||||
inline constexpr static int s_buttonCircleRadius = s_buttonBorderRadius - 2;
|
||||
inline constexpr static qreal s_buttonFontSize = 10.0;
|
||||
|
||||
private:
|
||||
void CalcRects(const QStyleOptionViewItem& option, const QModelIndex& modelIndex, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const;
|
||||
void CalcRects(const QStyleOptionViewItem& option, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const;
|
||||
QRect GetTextRect(QFont& font, const QString& text, qreal fontSize) const;
|
||||
QRect CalcButtonRect(const QRect& contentRect) const;
|
||||
void DrawPlatformIcons(QPainter* painter, const QRect& contentRect, const QModelIndex& modelIndex) const;
|
||||
@@ -73,7 +73,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
// Platform icons
|
||||
void AddPlatformIcon(GemInfo::Platform platform, const QString& iconPath);
|
||||
inline constexpr static int s_platformIconSize = 16;
|
||||
inline constexpr static int s_platformIconSize = 12;
|
||||
QHash<GemInfo::Platform, QPixmap> m_platformIcons;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace O3DE::ProjectManager
|
||||
topLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
|
||||
|
||||
QLabel* showCountLabel = new QLabel();
|
||||
showCountLabel->setStyleSheet("font-size: 11pt; font: italic;");
|
||||
showCountLabel->setStyleSheet("font-size: 12px; font: italic;");
|
||||
topLayout->addWidget(showCountLabel);
|
||||
connect(proxyModel, &GemSortFilterProxyModel::OnInvalidated, this, [=]
|
||||
{
|
||||
@@ -61,16 +61,17 @@ namespace O3DE::ProjectManager
|
||||
QHBoxLayout* columnHeaderLayout = new QHBoxLayout();
|
||||
columnHeaderLayout->setAlignment(Qt::AlignLeft);
|
||||
|
||||
columnHeaderLayout->addSpacing(31);
|
||||
const int gemNameStartX = GemItemDelegate::s_itemMargins.left() + GemItemDelegate::s_contentMargins.left() - 3;
|
||||
columnHeaderLayout->addSpacing(gemNameStartX);
|
||||
|
||||
QLabel* gemNameLabel = new QLabel(tr("Gem Name"));
|
||||
gemNameLabel->setStyleSheet("font-size: 11pt;");
|
||||
gemNameLabel->setStyleSheet("font-size: 12px;");
|
||||
columnHeaderLayout->addWidget(gemNameLabel);
|
||||
|
||||
columnHeaderLayout->addSpacing(111);
|
||||
columnHeaderLayout->addSpacing(77);
|
||||
|
||||
QLabel* gemSummaryLabel = new QLabel(tr("Gem Summary"));
|
||||
gemSummaryLabel->setStyleSheet("font-size: 11pt;");
|
||||
gemSummaryLabel->setStyleSheet("font-size: 12px;");
|
||||
columnHeaderLayout->addWidget(gemSummaryLabel);
|
||||
|
||||
vLayout->addLayout(columnHeaderLayout);
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
void LinkLabel::enterEvent([[maybe_unused]] QEvent* event)
|
||||
{
|
||||
setStyleSheet("font-size: 9pt; color: #94D2FF; text-decoration: underline;");
|
||||
setStyleSheet("font-size: 10px; color: #94D2FF; text-decoration: underline;");
|
||||
}
|
||||
|
||||
void LinkLabel::leaveEvent([[maybe_unused]] QEvent* event)
|
||||
@@ -52,6 +52,6 @@ namespace O3DE::ProjectManager
|
||||
|
||||
void LinkLabel::SetDefaultStyle()
|
||||
{
|
||||
setStyleSheet("font-size: 9pt; color: #94D2FF;");
|
||||
setStyleSheet("font-size: 10px; color: #94D2FF;");
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
|
||||
#include <ProjectButtonWidget.h>
|
||||
|
||||
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
#include <QResizeEvent>
|
||||
@@ -58,19 +59,15 @@ namespace O3DE::ProjectManager
|
||||
m_overlayLabel->setText(text);
|
||||
}
|
||||
|
||||
ProjectButton::ProjectButton(const QString& projectName, QWidget* parent)
|
||||
ProjectButton::ProjectButton(const ProjectInfo& projectInfo, QWidget* parent)
|
||||
: QFrame(parent)
|
||||
, m_projectName(projectName)
|
||||
, m_projectImagePath(":/Resources/DefaultProjectImage.png")
|
||||
, m_projectInfo(projectInfo)
|
||||
{
|
||||
Setup();
|
||||
}
|
||||
if (m_projectInfo.m_imagePath.isEmpty())
|
||||
{
|
||||
m_projectInfo.m_imagePath = ":/DefaultProjectImage.png";
|
||||
}
|
||||
|
||||
ProjectButton::ProjectButton(const QString& projectName, const QString& projectImage, QWidget* parent)
|
||||
: QFrame(parent)
|
||||
, m_projectName(projectName)
|
||||
, m_projectImagePath(projectImage)
|
||||
{
|
||||
Setup();
|
||||
}
|
||||
|
||||
@@ -85,20 +82,22 @@ namespace O3DE::ProjectManager
|
||||
|
||||
m_projectImageLabel = new LabelButton(this);
|
||||
m_projectImageLabel->setFixedSize(s_projectImageWidth, s_projectImageHeight);
|
||||
m_projectImageLabel->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter);
|
||||
vLayout->addWidget(m_projectImageLabel);
|
||||
|
||||
m_projectImageLabel->setPixmap(QPixmap(m_projectImagePath).scaled(m_projectImageLabel->size(), Qt::KeepAspectRatioByExpanding));
|
||||
m_projectImageLabel->setPixmap(
|
||||
QPixmap(m_projectInfo.m_imagePath).scaled(m_projectImageLabel->size(), Qt::KeepAspectRatioByExpanding));
|
||||
|
||||
QMenu* newProjectMenu = new QMenu(this);
|
||||
m_editProjectAction = newProjectMenu->addAction(tr("Edit Project Settings..."));
|
||||
|
||||
#ifdef SHOW_ALL_PROJECT_ACTIONS
|
||||
m_editProjectGemsAction = newProjectMenu->addAction(tr("Cutomize Gems..."));
|
||||
newProjectMenu->addSeparator();
|
||||
m_copyProjectAction = newProjectMenu->addAction(tr("Duplicate"));
|
||||
newProjectMenu->addSeparator();
|
||||
m_removeProjectAction = newProjectMenu->addAction(tr("Remove from O3DE"));
|
||||
m_deleteProjectAction = newProjectMenu->addAction(tr("Delete the Project"));
|
||||
m_deleteProjectAction = newProjectMenu->addAction(tr("Delete this Project"));
|
||||
|
||||
#ifdef SHOW_ALL_PROJECT_ACTIONS
|
||||
m_editProjectGemsAction = newProjectMenu->addAction(tr("Cutomize Gems..."));
|
||||
#endif
|
||||
|
||||
QFrame* footer = new QFrame(this);
|
||||
@@ -106,7 +105,7 @@ namespace O3DE::ProjectManager
|
||||
hLayout->setContentsMargins(0, 0, 0, 0);
|
||||
footer->setLayout(hLayout);
|
||||
{
|
||||
QLabel* projectNameLabel = new QLabel(m_projectName, this);
|
||||
QLabel* projectNameLabel = new QLabel(m_projectInfo.m_displayName, this);
|
||||
hLayout->addWidget(projectNameLabel);
|
||||
|
||||
QPushButton* projectMenuButton = new QPushButton(this);
|
||||
@@ -117,14 +116,14 @@ namespace O3DE::ProjectManager
|
||||
|
||||
vLayout->addWidget(footer);
|
||||
|
||||
connect(m_projectImageLabel, &LabelButton::triggered, [this]() { emit OpenProject(m_projectName); });
|
||||
connect(m_editProjectAction, &QAction::triggered, [this]() { emit EditProject(m_projectName); });
|
||||
connect(m_projectImageLabel, &LabelButton::triggered, [this]() { emit OpenProject(m_projectInfo.m_path); });
|
||||
connect(m_editProjectAction, &QAction::triggered, [this]() { emit EditProject(m_projectInfo.m_path); });
|
||||
connect(m_copyProjectAction, &QAction::triggered, [this]() { emit CopyProject(m_projectInfo.m_path); });
|
||||
connect(m_removeProjectAction, &QAction::triggered, [this]() { emit RemoveProject(m_projectInfo.m_path); });
|
||||
connect(m_deleteProjectAction, &QAction::triggered, [this]() { emit DeleteProject(m_projectInfo.m_path); });
|
||||
|
||||
#ifdef SHOW_ALL_PROJECT_ACTIONS
|
||||
connect(m_editProjectGemsAction, &QAction::triggered, [this]() { emit EditProjectGems(m_projectName); });
|
||||
connect(m_copyProjectAction, &QAction::triggered, [this]() { emit CopyProject(m_projectName); });
|
||||
connect(m_removeProjectAction, &QAction::triggered, [this]() { emit RemoveProject(m_projectName); });
|
||||
connect(m_deleteProjectAction, &QAction::triggered, [this]() { emit DeleteProject(m_projectName); });
|
||||
connect(m_editProjectGemsAction, &QAction::triggered, [this]() { emit EditProjectGems(m_projectInfo.m_path); });
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -13,7 +13,8 @@
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QFrame>
|
||||
#include <ProjectInfo.h>
|
||||
|
||||
#include <QLabel>
|
||||
#endif
|
||||
|
||||
@@ -52,8 +53,7 @@ namespace O3DE::ProjectManager
|
||||
Q_OBJECT // AUTOMOC
|
||||
|
||||
public:
|
||||
explicit ProjectButton(const QString& projectName, QWidget* parent = nullptr);
|
||||
explicit ProjectButton(const QString& projectName, const QString& projectImage, QWidget* parent = nullptr);
|
||||
explicit ProjectButton(const ProjectInfo& m_projectInfo, QWidget* parent = nullptr);
|
||||
~ProjectButton() = default;
|
||||
|
||||
void SetButtonEnabled(bool enabled);
|
||||
@@ -70,8 +70,7 @@ namespace O3DE::ProjectManager
|
||||
private:
|
||||
void Setup();
|
||||
|
||||
QString m_projectName;
|
||||
QString m_projectImagePath;
|
||||
ProjectInfo m_projectInfo;
|
||||
LabelButton* m_projectImageLabel;
|
||||
QAction* m_editProjectAction;
|
||||
QAction* m_editProjectGemsAction;
|
||||
|
||||
@@ -0,0 +1,196 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <ProjectUtils.h>
|
||||
#include <PythonBindingsInterface.h>
|
||||
|
||||
#include <QFileDialog>
|
||||
#include <QDir>
|
||||
#include <QMessageBox>
|
||||
#include <QProgressDialog>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
namespace ProjectUtils
|
||||
{
|
||||
static bool WarnDirectoryOverwrite(const QString& path, QWidget* parent)
|
||||
{
|
||||
if (!QDir(path).isEmpty())
|
||||
{
|
||||
QMessageBox::StandardButton warningResult = QMessageBox::warning(
|
||||
parent,
|
||||
QObject::tr("Overwrite Directory"),
|
||||
QObject::tr("Directory is not empty! Are you sure you want to overwrite it?"),
|
||||
QMessageBox::No | QMessageBox::Yes
|
||||
);
|
||||
|
||||
if (warningResult != QMessageBox::Yes)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool IsDirectoryDescedent(const QString& possibleAncestorPath, const QString& possibleDecedentPath)
|
||||
{
|
||||
QDir ancestor(possibleAncestorPath);
|
||||
QDir descendent(possibleDecedentPath);
|
||||
|
||||
do
|
||||
{
|
||||
if (ancestor == descendent)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
descendent.cdUp();
|
||||
}
|
||||
while (!descendent.isRoot());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool CopyDirectory(const QString& origPath, const QString& newPath)
|
||||
{
|
||||
QDir original(origPath);
|
||||
if (!original.exists())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (QString directory : original.entryList(QDir::Dirs | QDir::NoDotAndDotDot))
|
||||
{
|
||||
QString newDirectoryPath = newPath + QDir::separator() + directory;
|
||||
original.mkpath(newDirectoryPath);
|
||||
|
||||
if (!CopyDirectory(origPath + QDir::separator() + directory, newDirectoryPath))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (QString file : original.entryList(QDir::Files))
|
||||
{
|
||||
if (!QFile::copy(origPath + QDir::separator() + file, newPath + QDir::separator() + file))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AddProjectDialog(QWidget* parent)
|
||||
{
|
||||
QString path = QDir::toNativeSeparators(QFileDialog::getExistingDirectory(parent, QObject::tr("Select Project Directory")));
|
||||
if (!path.isEmpty())
|
||||
{
|
||||
return RegisterProject(path);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RegisterProject(const QString& path)
|
||||
{
|
||||
return PythonBindingsInterface::Get()->AddProject(path);
|
||||
}
|
||||
|
||||
bool UnregisterProject(const QString& path)
|
||||
{
|
||||
return PythonBindingsInterface::Get()->RemoveProject(path);
|
||||
}
|
||||
|
||||
bool CopyProjectDialog(const QString& origPath, QWidget* parent)
|
||||
{
|
||||
bool copyResult = false;
|
||||
|
||||
QDir parentOrigDir(origPath);
|
||||
parentOrigDir.cdUp();
|
||||
QString newPath = QDir::toNativeSeparators(
|
||||
QFileDialog::getExistingDirectory(parent, QObject::tr("Select New Project Directory"), parentOrigDir.path()));
|
||||
if (!newPath.isEmpty())
|
||||
{
|
||||
if (!WarnDirectoryOverwrite(newPath, parent))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Block UX and Notify User they need to wait
|
||||
|
||||
copyResult = CopyProject(origPath, newPath);
|
||||
}
|
||||
|
||||
return copyResult;
|
||||
}
|
||||
|
||||
bool CopyProject(const QString& origPath, const QString& newPath)
|
||||
{
|
||||
// Disallow copying from or into subdirectory
|
||||
if (!IsDirectoryDescedent(origPath, newPath) || !IsDirectoryDescedent(newPath, origPath))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!CopyDirectory(origPath, newPath))
|
||||
{
|
||||
// Cleanup whatever mess was made
|
||||
DeleteProjectFiles(newPath, true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!RegisterProject(newPath))
|
||||
{
|
||||
DeleteProjectFiles(newPath, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DeleteProjectFiles(const QString& path, bool force)
|
||||
{
|
||||
QDir projectDirectory(path);
|
||||
if (projectDirectory.exists())
|
||||
{
|
||||
// Check if there is an actual project hereor just force it
|
||||
if (force || PythonBindingsInterface::Get()->GetProject(path).IsSuccess())
|
||||
{
|
||||
return projectDirectory.removeRecursively();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MoveProject(const QString& origPath, const QString& newPath, QWidget* parent)
|
||||
{
|
||||
if (!WarnDirectoryOverwrite(newPath, parent) || !UnregisterProject(origPath))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
QDir directory;
|
||||
if (directory.rename(origPath, newPath))
|
||||
{
|
||||
return directory.rename(origPath, newPath);
|
||||
}
|
||||
|
||||
if (!RegisterProject(newPath))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace ProjectUtils
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
namespace ProjectUtils
|
||||
{
|
||||
bool AddProjectDialog(QWidget* parent = nullptr);
|
||||
bool RegisterProject(const QString& path);
|
||||
bool UnregisterProject(const QString& path);
|
||||
bool CopyProjectDialog(const QString& origPath, QWidget* parent = nullptr);
|
||||
bool CopyProject(const QString& origPath, const QString& newPath);
|
||||
bool DeleteProjectFiles(const QString& path, bool force = false);
|
||||
bool MoveProject(const QString& origPath, const QString& newPath, QWidget* parent = nullptr);
|
||||
} // namespace ProjectUtils
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
#include <ProjectButtonWidget.h>
|
||||
#include <PythonBindingsInterface.h>
|
||||
#include <ProjectUtils.h>
|
||||
|
||||
#include <AzQtComponents/Components/FlowLayout.h>
|
||||
#include <AzCore/Platform.h>
|
||||
@@ -65,9 +66,6 @@ namespace O3DE::ProjectManager
|
||||
m_stack->addWidget(m_projectsContent);
|
||||
|
||||
vLayout->addWidget(m_stack);
|
||||
|
||||
connect(m_createNewProjectAction, &QAction::triggered, this, &ProjectsScreen::HandleNewProjectButton);
|
||||
connect(m_addExistingProjectAction, &QAction::triggered, this, &ProjectsScreen::HandleAddProjectButton);
|
||||
}
|
||||
|
||||
QFrame* ProjectsScreen::CreateFirstTimeContent()
|
||||
@@ -167,28 +165,27 @@ namespace O3DE::ProjectManager
|
||||
#endif
|
||||
{
|
||||
ProjectButton* projectButton;
|
||||
|
||||
QString projectPreviewPath = project.m_path + m_projectPreviewImagePath;
|
||||
QFileInfo doesPreviewExist(projectPreviewPath);
|
||||
if (doesPreviewExist.exists() && doesPreviewExist.isFile())
|
||||
{
|
||||
projectButton = new ProjectButton(project.m_projectName, projectPreviewPath, this);
|
||||
}
|
||||
else
|
||||
{
|
||||
projectButton = new ProjectButton(project.m_projectName, this);
|
||||
project.m_imagePath = projectPreviewPath;
|
||||
}
|
||||
|
||||
projectButton = new ProjectButton(project, this);
|
||||
|
||||
flowLayout->addWidget(projectButton);
|
||||
|
||||
connect(projectButton, &ProjectButton::OpenProject, this, &ProjectsScreen::HandleOpenProject);
|
||||
connect(projectButton, &ProjectButton::EditProject, this, &ProjectsScreen::HandleEditProject);
|
||||
|
||||
#ifdef DISPLAY_PROJECT_DEV_DATA
|
||||
connect(projectButton, &ProjectButton::EditProjectGems, this, &ProjectsScreen::HandleEditProjectGems);
|
||||
connect(projectButton, &ProjectButton::CopyProject, this, &ProjectsScreen::HandleCopyProject);
|
||||
connect(projectButton, &ProjectButton::RemoveProject, this, &ProjectsScreen::HandleRemoveProject);
|
||||
connect(projectButton, &ProjectButton::DeleteProject, this, &ProjectsScreen::HandleDeleteProject);
|
||||
#endif
|
||||
|
||||
#ifdef SHOW_ALL_PROJECT_ACTIONS
|
||||
connect(projectButton, &ProjectButton::EditProjectGems, this, &ProjectsScreen::HandleEditProjectGems);
|
||||
#endif
|
||||
}
|
||||
|
||||
layout->addWidget(projectsScrollArea);
|
||||
@@ -242,7 +239,11 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
void ProjectsScreen::HandleAddProjectButton()
|
||||
{
|
||||
// Do nothing for now
|
||||
if (ProjectUtils::AddProjectDialog(this))
|
||||
{
|
||||
emit ResetScreenRequest(ProjectManagerScreen::Projects);
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::Projects);
|
||||
}
|
||||
}
|
||||
void ProjectsScreen::HandleOpenProject(const QString& projectPath)
|
||||
{
|
||||
@@ -300,18 +301,36 @@ namespace O3DE::ProjectManager
|
||||
emit NotifyCurrentProject(projectPath);
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::GemCatalog);
|
||||
}
|
||||
void ProjectsScreen::HandleCopyProject([[maybe_unused]] const QString& projectPath)
|
||||
void ProjectsScreen::HandleCopyProject(const QString& projectPath)
|
||||
{
|
||||
// Open file dialog and choose location for copied project then register copy with O3DE
|
||||
if (ProjectUtils::CopyProjectDialog(projectPath, this))
|
||||
{
|
||||
emit ResetScreenRequest(ProjectManagerScreen::Projects);
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::Projects);
|
||||
}
|
||||
}
|
||||
void ProjectsScreen::HandleRemoveProject([[maybe_unused]] const QString& projectPath)
|
||||
void ProjectsScreen::HandleRemoveProject(const QString& projectPath)
|
||||
{
|
||||
// Unregister Project from O3DE
|
||||
// Unregister Project from O3DE and reload projects
|
||||
if (ProjectUtils::UnregisterProject(projectPath))
|
||||
{
|
||||
emit ResetScreenRequest(ProjectManagerScreen::Projects);
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::Projects);
|
||||
}
|
||||
}
|
||||
void ProjectsScreen::HandleDeleteProject([[maybe_unused]] const QString& projectPath)
|
||||
void ProjectsScreen::HandleDeleteProject(const QString& projectPath)
|
||||
{
|
||||
// Remove project from 03DE and delete from disk
|
||||
ProjectsScreen::HandleRemoveProject(projectPath);
|
||||
QMessageBox::StandardButton warningResult = QMessageBox::warning(
|
||||
this, tr("Delete Project"), tr("Are you sure?\nProject will be removed from O3DE and directory will be deleted!"),
|
||||
QMessageBox::No | QMessageBox::Yes);
|
||||
|
||||
if (warningResult == QMessageBox::Yes)
|
||||
{
|
||||
// Remove project from O3DE and delete from disk
|
||||
HandleRemoveProject(projectPath);
|
||||
ProjectUtils::DeleteProjectFiles(projectPath);
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectsScreen::NotifyCurrentScreen()
|
||||
|
||||
@@ -379,13 +379,13 @@ namespace O3DE::ProjectManager
|
||||
pybind11::str defaultTemplatesFolder = engineInfo.m_defaultTemplatesFolder.toStdString();
|
||||
|
||||
auto registrationResult = m_registration.attr("register")(
|
||||
enginePath, // engine_path
|
||||
pybind11::none(), // project_path
|
||||
pybind11::none(), // gem_path
|
||||
pybind11::none(), // template_path
|
||||
pybind11::none(), // restricted_path
|
||||
pybind11::none(), // repo_uri
|
||||
pybind11::none(), // default_engines_folder
|
||||
enginePath, // engine_path
|
||||
pybind11::none(), // project_path
|
||||
pybind11::none(), // gem_path
|
||||
pybind11::none(), // template_path
|
||||
pybind11::none(), // restricted_path
|
||||
pybind11::none(), // repo_uri
|
||||
pybind11::none(), // default_engines_folder
|
||||
defaultProjectsFolder,
|
||||
defaultGemsFolder,
|
||||
defaultTemplatesFolder
|
||||
@@ -456,6 +456,51 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
bool PythonBindings::AddProject(const QString& path)
|
||||
{
|
||||
bool registrationResult = false;
|
||||
bool result = ExecuteWithLock(
|
||||
[&]
|
||||
{
|
||||
pybind11::str projectPath = path.toStdString();
|
||||
auto pythonRegistrationResult = m_registration.attr("register")(pybind11::none(), projectPath);
|
||||
|
||||
// Returns an exit code so boolify it then invert result
|
||||
registrationResult = !pythonRegistrationResult.cast<bool>();
|
||||
});
|
||||
|
||||
return result && registrationResult;
|
||||
}
|
||||
|
||||
bool PythonBindings::RemoveProject(const QString& path)
|
||||
{
|
||||
bool registrationResult = false;
|
||||
bool result = ExecuteWithLock(
|
||||
[&]
|
||||
{
|
||||
pybind11::str projectPath = path.toStdString();
|
||||
auto pythonRegistrationResult = m_registration.attr("register")(
|
||||
pybind11::none(), // engine_path
|
||||
projectPath, // project_path
|
||||
pybind11::none(), // gem_path
|
||||
pybind11::none(), // template_path
|
||||
pybind11::none(), // restricted_path
|
||||
pybind11::none(), // repo_uri
|
||||
pybind11::none(), // default_engines_folder
|
||||
pybind11::none(), // default_gems_folder
|
||||
pybind11::none(), // default_templates_folder
|
||||
pybind11::none(), // default_restricted_folder
|
||||
pybind11::none(), // default_restricted_folder
|
||||
true // remove
|
||||
);
|
||||
|
||||
// Returns an exit code so boolify it then invert result
|
||||
registrationResult = !pythonRegistrationResult.cast<bool>();
|
||||
});
|
||||
|
||||
return result && registrationResult;
|
||||
}
|
||||
|
||||
AZ::Outcome<ProjectInfo> PythonBindings::CreateProject(const QString& projectTemplatePath, const ProjectInfo& projectInfo)
|
||||
{
|
||||
ProjectInfo createdProjectInfo;
|
||||
@@ -600,7 +645,7 @@ namespace O3DE::ProjectManager
|
||||
pybind11::none(), // gem_target
|
||||
pybind11::none(), // project_name
|
||||
pyProjectPath
|
||||
);
|
||||
);
|
||||
});
|
||||
|
||||
return result;
|
||||
@@ -618,7 +663,7 @@ namespace O3DE::ProjectManager
|
||||
pybind11::none(), // gem_target
|
||||
pybind11::none(), // project_name
|
||||
pyProjectPath
|
||||
);
|
||||
);
|
||||
});
|
||||
|
||||
return result;
|
||||
|
||||
@@ -46,6 +46,8 @@ namespace O3DE::ProjectManager
|
||||
AZ::Outcome<ProjectInfo> CreateProject(const QString& projectTemplatePath, const ProjectInfo& projectInfo) override;
|
||||
AZ::Outcome<ProjectInfo> GetProject(const QString& path) override;
|
||||
AZ::Outcome<QVector<ProjectInfo>> GetProjects() override;
|
||||
bool AddProject(const QString& path) override;
|
||||
bool RemoveProject(const QString& path) override;
|
||||
bool UpdateProject(const ProjectInfo& projectInfo) override;
|
||||
bool AddGemToProject(const QString& gemPath, const QString& projectPath) override;
|
||||
bool RemoveGemFromProject(const QString& gemPath, const QString& projectPath) override;
|
||||
|
||||
@@ -88,6 +88,20 @@ namespace O3DE::ProjectManager
|
||||
* @return an outcome with ProjectInfos on success
|
||||
*/
|
||||
virtual AZ::Outcome<QVector<ProjectInfo>> GetProjects() = 0;
|
||||
|
||||
/**
|
||||
* Adds existing project on disk
|
||||
* @param path the absolute path to the project
|
||||
* @return true on success, false on failure
|
||||
*/
|
||||
virtual bool AddProject(const QString& path) = 0;
|
||||
|
||||
/**
|
||||
* Adds existing project on disk
|
||||
* @param path the absolute path to the project
|
||||
* @return true on success, false on failure
|
||||
*/
|
||||
virtual bool RemoveProject(const QString& path) = 0;
|
||||
|
||||
/**
|
||||
* Update a project
|
||||
|
||||
@@ -18,9 +18,9 @@ namespace O3DE::ProjectManager
|
||||
TagWidget::TagWidget(const QString& text, QWidget* parent)
|
||||
: QLabel(text, parent)
|
||||
{
|
||||
setFixedHeight(35);
|
||||
setFixedHeight(24);
|
||||
setMargin(5);
|
||||
setStyleSheet("font-size: 12pt; background-color: #333333; border-radius: 4px;");
|
||||
setStyleSheet("font-size: 12px; background-color: #333333; border-radius: 3px;");
|
||||
}
|
||||
|
||||
TagContainerWidget::TagContainerWidget(QWidget* parent)
|
||||
@@ -35,7 +35,7 @@ namespace O3DE::ProjectManager
|
||||
void TagContainerWidget::Update(const QStringList& tags)
|
||||
{
|
||||
QWidget* parentWidget = qobject_cast<QWidget*>(parent());
|
||||
int width = 250;
|
||||
int width = 200;
|
||||
if (parentWidget)
|
||||
{
|
||||
width = parentWidget->width();
|
||||
|
||||
@@ -36,6 +36,8 @@ set(FILES
|
||||
Source/PythonBindingsInterface.h
|
||||
Source/ProjectInfo.h
|
||||
Source/ProjectInfo.cpp
|
||||
Source/ProjectUtils.h
|
||||
Source/ProjectUtils.cpp
|
||||
Source/NewProjectSettingsScreen.h
|
||||
Source/NewProjectSettingsScreen.cpp
|
||||
Source/CreateProjectCtrl.h
|
||||
|
||||
@@ -17,6 +17,13 @@
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
#include <csignal>
|
||||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
#include <stdlib.h>
|
||||
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
namespace AssImpSDKWrapper
|
||||
@@ -34,10 +41,31 @@ namespace AZ
|
||||
{
|
||||
}
|
||||
|
||||
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
void signal_handler(int signal)
|
||||
{
|
||||
AZ_TracePrintf(
|
||||
SceneAPI::Utilities::ErrorWindow,
|
||||
"Failed to import scene with Asset Importer library. An %s has occured in the library, this scene file cannot be parsed by the library.",
|
||||
signal == SIGABRT ? "assert" : "unknown error");
|
||||
}
|
||||
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
|
||||
bool AssImpSceneWrapper::LoadSceneFromFile(const char* fileName)
|
||||
{
|
||||
AZ_TracePrintf(SceneAPI::Utilities::LogWindow, "AssImpSceneWrapper::LoadSceneFromFile %s", fileName);
|
||||
AZ_TraceContext("Filename", fileName);
|
||||
|
||||
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
// Turn off the abort popup because it can disrupt automation.
|
||||
// AssImp calls abort when asserts are enabled, and an assert is encountered.
|
||||
#ifdef _WRITE_ABORT_MSG
|
||||
_set_abort_behavior(0, _WRITE_ABORT_MSG);
|
||||
#endif // #ifdef _WRITE_ABORT_MSG
|
||||
// Instead, capture any calls to abort with a signal handler, and report them.
|
||||
auto previous_handler = std::signal(SIGABRT, signal_handler);
|
||||
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
|
||||
// aiProcess_JoinIdenticalVertices is not enabled because O3DE has a mesh optimizer that also does this,
|
||||
// this flag is disabled to keep AssImp output similar to FBX SDK to reduce downstream bugs for the initial AssImp release.
|
||||
// There's currently a minimum of properties and flags set to maximize compatibility with the existing node graph.
|
||||
@@ -49,6 +77,15 @@ namespace AZ
|
||||
| aiProcess_LimitBoneWeights //Limits the number of bones that can affect a vertex to a maximum value
|
||||
//dropping the least important and re-normalizing
|
||||
| aiProcess_GenNormals); //Generate normals for meshes
|
||||
|
||||
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
// Reset abort behavior for anything else that may call abort.
|
||||
std::signal(SIGABRT, previous_handler);
|
||||
#ifdef _WRITE_ABORT_MSG
|
||||
_set_abort_behavior(1, _WRITE_ABORT_MSG);
|
||||
#endif // #ifdef _WRITE_ABORT_MSG
|
||||
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
|
||||
|
||||
if (!m_assImpScene)
|
||||
{
|
||||
AZ_TracePrintf(SceneAPI::Utilities::ErrorWindow, "Failed to import Asset Importer Scene. Error returned: %s", m_importer.GetErrorString());
|
||||
|
||||
@@ -244,7 +244,7 @@ namespace AZ
|
||||
}
|
||||
else
|
||||
{
|
||||
return SavePrefab(templateId);
|
||||
return SavePrefab(outputPath, templateId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -318,7 +318,7 @@ namespace AZ
|
||||
nestedPrefabPath.ReplaceExtension("prefab");
|
||||
|
||||
auto prefabLoaderInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
|
||||
nestedPrefabPath = prefabLoaderInterface->GetRelativePathToProject(nestedPrefabPath);
|
||||
nestedPrefabPath = prefabLoaderInterface->GenerateRelativePath(nestedPrefabPath);
|
||||
|
||||
AzToolsFramework::Prefab::TemplateId nestedTemplateId =
|
||||
prefabSystemComponentInterface->GetTemplateIdFromFilePath(nestedPrefabPath);
|
||||
@@ -439,17 +439,31 @@ namespace AZ
|
||||
AZ::Debug::Trace::Instance().Output("", "\n");
|
||||
}
|
||||
|
||||
bool SliceConverter::SavePrefab(AzToolsFramework::Prefab::TemplateId templateId)
|
||||
bool SliceConverter::SavePrefab(AZ::IO::PathView outputPath, AzToolsFramework::Prefab::TemplateId templateId)
|
||||
{
|
||||
auto prefabLoaderInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
|
||||
|
||||
if (!prefabLoaderInterface->SaveTemplate(templateId))
|
||||
AZStd::string out;
|
||||
if (prefabLoaderInterface->SaveTemplateToString(templateId, out))
|
||||
{
|
||||
AZ_Printf("Convert-Slice", " Could not save prefab - internal error (Json write operation failure).\n");
|
||||
return false;
|
||||
IO::SystemFile outputFile;
|
||||
if (!outputFile.Open(
|
||||
AZStd::string(outputPath.Native()).c_str(),
|
||||
IO::SystemFile::OpenMode::SF_OPEN_CREATE |
|
||||
IO::SystemFile::OpenMode::SF_OPEN_CREATE_PATH |
|
||||
IO::SystemFile::OpenMode::SF_OPEN_WRITE_ONLY))
|
||||
{
|
||||
AZ_Error("Convert-Slice", false, " Unable to create output file '%.*s'.", AZ_STRING_ARG(outputPath.Native()));
|
||||
return false;
|
||||
}
|
||||
|
||||
outputFile.Write(out.data(), out.size());
|
||||
outputFile.Close();
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
AZ_Printf("Convert-Slice", " Could not save prefab - internal error (Json write operation failure).\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SliceConverter::ConnectToAssetProcessor()
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace AZ
|
||||
AZ::SliceComponent::SliceInstance& instance, AZ::Data::Asset<AZ::SliceAsset>& sliceAsset,
|
||||
AzToolsFramework::Prefab::TemplateReference nestedTemplate, AzToolsFramework::Prefab::Instance* topLevelInstance);
|
||||
static void PrintPrefab(AzToolsFramework::Prefab::TemplateId templateId);
|
||||
static bool SavePrefab(AzToolsFramework::Prefab::TemplateId templateId);
|
||||
static bool SavePrefab(AZ::IO::PathView outputPath, AzToolsFramework::Prefab::TemplateId templateId);
|
||||
};
|
||||
} // namespace SerializeContextTools
|
||||
} // namespace AZ
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace AWSCore
|
||||
class AWSCoreEditorManager
|
||||
{
|
||||
public:
|
||||
static constexpr const char CLOUD_SERVICES_MENU_TEXT[] = "&Cloud services";
|
||||
static constexpr const char AWS_MENU_TEXT[] = "&AWS";
|
||||
|
||||
AWSCoreEditorManager();
|
||||
virtual ~AWSCoreEditorManager();
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace AWSCore
|
||||
{
|
||||
static constexpr const char NewToAWSUrl[] = "https://docs.o3de.org/docs/user-guide/gems/reference/aws/";
|
||||
|
||||
static constexpr const char AWSAndScriptCanvasUrl[] = "https://docs.o3de.org/docs/user-guide/components/reference/aws/";
|
||||
static constexpr const char AWSAndComponentsUrl[] = "https://docs.o3de.org/docs/user-guide/components/reference/aws/";
|
||||
static constexpr const char CallAWSResourcesUrl[] = "https://docs.o3de.org/docs/user-guide/components/reference/aws/";
|
||||
|
||||
static constexpr const char AWSCredentialConfigurationUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-core/configuring-credentials/";
|
||||
|
||||
static constexpr const char AWSClientAuthGemOverviewUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-client-auth/";
|
||||
static constexpr const char AWSClientAuthCDKAndResourcesUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-client-auth/";
|
||||
static constexpr const char AWSClientAuthScriptCanvasAndLuaUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-client-auth/";
|
||||
static constexpr const char AWSClientAuth3rdPartyAuthProviderUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-client-auth/";
|
||||
static constexpr const char AWSClientAuthCustomAuthProviderUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-client-auth/";
|
||||
static constexpr const char AWSClientAuthPlatformSpecificUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-client-auth/";
|
||||
static constexpr const char AWSClientAuthAPIReferenceUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-client-auth/";
|
||||
|
||||
static constexpr const char AWSMetricsGemOverviewUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-metrics/";
|
||||
static constexpr const char AWSMetricsSetupGemUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-metrics/";
|
||||
static constexpr const char AWSMetricsScriptingUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-metrics/";
|
||||
static constexpr const char AWSMetricsAPIReferenceUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-metrics/";
|
||||
static constexpr const char AWSMetricsAdvancedTopicsUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-metrics/";
|
||||
static constexpr const char AWSMetricsSettingsUrl[] =
|
||||
"https://docs.o3de.org/docs/user-guide/gems/reference/aws/aws-metrics/";
|
||||
} // namespace AWSCore
|
||||
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace AWSCore
|
||||
{
|
||||
static constexpr const char NewToAWSActionText[] = "Getting started with AWS?";
|
||||
|
||||
static constexpr const char AWSAndO3DEGlobalDocsText[] = "AWS & O3DE global docs";
|
||||
static constexpr const char AWSAndScriptCanvasActionText[] = "AWS && ScriptCanvas";
|
||||
static constexpr const char AWSAndComponentsActionText[] = "AWS & Components";
|
||||
static constexpr const char CallAWSResourcesActionText[] = "Call AWS resources";
|
||||
|
||||
static constexpr const char AWSCredentialConfigurationActionText[] = "AWS credential configuration";
|
||||
|
||||
static constexpr const char AWSResourceMappingToolActionText[] = "AWS Resource Mapping Tool...";
|
||||
|
||||
static constexpr const char AWSClientAuthActionText[] = "Client Auth";
|
||||
static constexpr const char AWSClientAuthGemOverviewActionText[] = "Gem Overview";
|
||||
static constexpr const char AWSClientAuthCDKAndResourcesActionText[] = "CDK Application and Resource Mappings";
|
||||
static constexpr const char AWSClientAuthScriptCanvasAndLuaActionText[] = "Script Canvas and Lua";
|
||||
static constexpr const char AWSClientAuth3rdPartyAuthProviderActionText[] = "3rd Party developer Authentication Provider support";
|
||||
static constexpr const char AWSClientAuthCustomAuthProviderActionText[] = "Custom developer Authentication Provider support";
|
||||
static constexpr const char AWSClientAuthPlatformSpecificActionText[] = "Platform specific Callouts";
|
||||
static constexpr const char AWSClientAuthAPIReferenceActionText[] = "API Reference";
|
||||
|
||||
static constexpr const char AWSMetricsActionText[] = "Metrics";
|
||||
static constexpr const char AWSMetricsGemOverviewActionText[] = "Metrics Overview";
|
||||
static constexpr const char AWSMetricsSetupGemActionText[] = "Setup Metrics Gem";
|
||||
static constexpr const char AWSMetricsScriptingActionText[] = "Scripting with AWS Metrics";
|
||||
static constexpr const char AWSMetricsAPIReferenceActionText[] = "C++ API with AWS Metrics Gem";
|
||||
static constexpr const char AWSMetricsAdvancedTopicsActionText[] = "Advanced topics";
|
||||
static constexpr const char AWSMetricsSettingsActionText[] = "Metrics Settings";
|
||||
} // namespace AWSCore
|
||||
@@ -35,29 +35,23 @@ namespace AWSCore
|
||||
static constexpr const char AWSResourceMappingToolIsRunningText[] = "Resource Mapping Tool is running...";
|
||||
static constexpr const char AWSResourceMappingToolLogWarningText[] =
|
||||
"Failed to launch Resource Mapping Tool, please check <a href=\"file:///%s\">logs</a> for details.";
|
||||
static constexpr const char AWSResourceMappingToolActionText[] = "AWS Resource Mapping Tool...";
|
||||
static constexpr const char CredentialConfigurationActionText[] = "Credential Configuration";
|
||||
static constexpr const char CredentialConfigurationUrl[] = "https://docs.aws.amazon.com/sdk-for-cpp/v1/developer-guide/credentials.html";
|
||||
static constexpr const char NewToAWSActionText[] = "New to AWS?";
|
||||
static constexpr const char NewToAWSUrl[] = "https://o3deorg.netlify.app/docs/user-guide/gems/reference/aws";
|
||||
static constexpr const char AWSAndScriptCanvasActionText[] = "AWS && ScriptCanvas";
|
||||
static constexpr const char AWSAndScriptCanvasUrl[] = "https://o3deorg.netlify.app/docs/user-guide/gems/reference/aws";
|
||||
static constexpr const char AWSClientAuthActionText[] = "Client Auth";
|
||||
static constexpr const char AWSMetricsActionText[] = "Metrics";
|
||||
|
||||
AWSCoreEditorMenu(const QString& text);
|
||||
~AWSCoreEditorMenu();
|
||||
|
||||
private:
|
||||
QAction* AddExternalLinkAction(const AZStd::string& name, const AZStd::string& url, const AZStd::string& icon = "");
|
||||
|
||||
void InitializeResourceMappingToolAction();
|
||||
void InitializeAWSDocActions();
|
||||
void InitializeAWSGlobalDocsSubMenu();
|
||||
void InitializeAWSFeatureGemActions();
|
||||
|
||||
// AWSCoreEditorRequestBus interface implementation
|
||||
void SetAWSClientAuthEnabled() override;
|
||||
void SetAWSMetricsEnabled() override;
|
||||
|
||||
void SetAWSFeatureActionsEnabled(const AZStd::string actionText);
|
||||
QMenu* SetAWSFeatureSubMenu(const AZStd::string& menuText);
|
||||
|
||||
// To improve experience, use process watcher to keep track of ongoing tool process
|
||||
AZStd::unique_ptr<AzFramework::ProcessWatcher> m_resourceMappingToolWatcher;
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
namespace AWSCore
|
||||
{
|
||||
AWSCoreEditorManager::AWSCoreEditorManager()
|
||||
: m_awsCoreEditorMenu(new AWSCoreEditorMenu(CLOUD_SERVICES_MENU_TEXT))
|
||||
: m_awsCoreEditorMenu(new AWSCoreEditorMenu(AWS_MENU_TEXT))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -13,10 +13,13 @@
|
||||
#include <AzCore/Debug/Trace.h>
|
||||
#include <AzCore/IO/FileIO.h>
|
||||
#include <AzCore/Jobs/JobFunction.h>
|
||||
#include <AzCore/Settings/SettingsRegistry.h>
|
||||
#include <AzFramework/Process/ProcessWatcher.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
|
||||
#include <AWSCoreEditor_Traits_Platform.h>
|
||||
#include <Editor/Constants/AWSCoreEditorMenuLinks.h>
|
||||
#include <Editor/Constants/AWSCoreEditorMenuNames.h>
|
||||
#include <Editor/UI/AWSCoreEditorMenu.h>
|
||||
#include <Editor/UI/AWSCoreResourceMappingToolAction.h>
|
||||
|
||||
@@ -36,8 +39,8 @@ namespace AWSCore
|
||||
: QMenu(text)
|
||||
, m_resourceMappingToolWatcher(nullptr)
|
||||
{
|
||||
InitializeResourceMappingToolAction();
|
||||
InitializeAWSDocActions();
|
||||
InitializeResourceMappingToolAction();
|
||||
this->addSeparator();
|
||||
InitializeAWSFeatureGemActions();
|
||||
|
||||
@@ -58,6 +61,21 @@ namespace AWSCore
|
||||
this->clear();
|
||||
}
|
||||
|
||||
QAction* AWSCoreEditorMenu::AddExternalLinkAction(
|
||||
const AZStd::string& name, const AZStd::string& url, const AZStd::string& icon)
|
||||
{
|
||||
QAction* linkAction = new QAction(QObject::tr(name.c_str()));
|
||||
QObject::connect(linkAction, &QAction::triggered, this,
|
||||
[url]() {
|
||||
QDesktopServices::openUrl(QUrl(url.c_str()));
|
||||
});
|
||||
if (!icon.empty())
|
||||
{
|
||||
linkAction->setIcon(QIcon(icon.c_str()));
|
||||
}
|
||||
return linkAction;
|
||||
}
|
||||
|
||||
void AWSCoreEditorMenu::InitializeResourceMappingToolAction()
|
||||
{
|
||||
#ifdef AWSCORE_EDITOR_RESOURCE_MAPPING_TOOL_ENABLED
|
||||
@@ -103,21 +121,21 @@ namespace AWSCore
|
||||
|
||||
void AWSCoreEditorMenu::InitializeAWSDocActions()
|
||||
{
|
||||
QAction* credentialConfiguration = new QAction(QObject::tr(CredentialConfigurationActionText));
|
||||
QObject::connect(credentialConfiguration, &QAction::triggered, this, []() {
|
||||
QDesktopServices::openUrl(QUrl(CredentialConfigurationUrl));
|
||||
});
|
||||
this->addAction(credentialConfiguration);
|
||||
this->addAction(AddExternalLinkAction(NewToAWSActionText, NewToAWSUrl, ":/Notifications/link.svg"));
|
||||
|
||||
QAction* newToAWS = new QAction(QObject::tr(NewToAWSActionText));
|
||||
QObject::connect(newToAWS, &QAction::triggered, this, []() {
|
||||
QDesktopServices::openUrl(QUrl(NewToAWSUrl)); });
|
||||
this->addAction(newToAWS);
|
||||
InitializeAWSGlobalDocsSubMenu();
|
||||
|
||||
QAction* awsAndScriptCanvas = new QAction(QObject::tr(AWSAndScriptCanvasActionText));
|
||||
QObject::connect(awsAndScriptCanvas, &QAction::triggered, this, []() {
|
||||
QDesktopServices::openUrl(QUrl(AWSAndScriptCanvasUrl)); });
|
||||
this->addAction(awsAndScriptCanvas);
|
||||
this->addAction(AddExternalLinkAction(
|
||||
AWSCredentialConfigurationActionText, AWSCredentialConfigurationUrl, ":/Notifications/link.svg"));
|
||||
}
|
||||
|
||||
void AWSCoreEditorMenu::InitializeAWSGlobalDocsSubMenu()
|
||||
{
|
||||
QMenu* globalDocsMenu = this->addMenu(QObject::tr(AWSAndO3DEGlobalDocsText));
|
||||
|
||||
globalDocsMenu->addAction(AddExternalLinkAction(AWSAndScriptCanvasActionText, AWSAndScriptCanvasUrl, ":/Notifications/link.svg"));
|
||||
globalDocsMenu->addAction(AddExternalLinkAction(AWSAndComponentsActionText, AWSAndComponentsUrl, ":/Notifications/link.svg"));
|
||||
globalDocsMenu->addAction(AddExternalLinkAction(CallAWSResourcesActionText, CallAWSResourcesUrl, ":/Notifications/link.svg"));
|
||||
}
|
||||
|
||||
void AWSCoreEditorMenu::InitializeAWSFeatureGemActions()
|
||||
@@ -135,25 +153,67 @@ namespace AWSCore
|
||||
|
||||
void AWSCoreEditorMenu::SetAWSClientAuthEnabled()
|
||||
{
|
||||
SetAWSFeatureActionsEnabled(AWSClientAuthActionText);
|
||||
// TODO: instead of creating submenu in core editor, aws feature gem should return submenu component directly
|
||||
QMenu* subMenu = SetAWSFeatureSubMenu(AWSClientAuthActionText);
|
||||
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSClientAuthGemOverviewActionText, AWSClientAuthGemOverviewUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSClientAuthCDKAndResourcesActionText, AWSClientAuthCDKAndResourcesUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSClientAuthScriptCanvasAndLuaActionText, AWSClientAuthScriptCanvasAndLuaUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSClientAuth3rdPartyAuthProviderActionText, AWSClientAuth3rdPartyAuthProviderUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSClientAuthCustomAuthProviderActionText, AWSClientAuthCustomAuthProviderUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSClientAuthPlatformSpecificActionText, AWSClientAuthPlatformSpecificUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSClientAuthAPIReferenceActionText, AWSClientAuthAPIReferenceUrl, ":/Notifications/link.svg"));
|
||||
}
|
||||
|
||||
void AWSCoreEditorMenu::SetAWSMetricsEnabled()
|
||||
{
|
||||
SetAWSFeatureActionsEnabled(AWSMetricsActionText);
|
||||
// TODO: instead of creating submenu in core editor, aws feature gem should return submenu component directly
|
||||
QMenu* subMenu = SetAWSFeatureSubMenu(AWSMetricsActionText);
|
||||
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSMetricsGemOverviewActionText, AWSMetricsGemOverviewUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSMetricsSetupGemActionText, AWSMetricsSetupGemUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSMetricsScriptingActionText, AWSMetricsScriptingUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSMetricsAPIReferenceActionText, AWSMetricsAPIReferenceUrl, ":/Notifications/link.svg"));
|
||||
subMenu->addAction(AddExternalLinkAction(
|
||||
AWSMetricsAdvancedTopicsActionText, AWSMetricsAdvancedTopicsUrl, ":/Notifications/link.svg"));
|
||||
|
||||
AZStd::string priorAlias = AZ::IO::FileIOBase::GetInstance()->GetAlias("@devroot@");
|
||||
AZStd::string configFilePath = priorAlias + "\\Gems\\AWSMetrics\\Code\\" + AZ::SettingsRegistryInterface::RegistryFolder;
|
||||
AzFramework::StringFunc::Path::Normalize(configFilePath);
|
||||
|
||||
QAction* settingsAction = new QAction(QObject::tr(AWSMetricsSettingsActionText));
|
||||
QObject::connect(settingsAction, &QAction::triggered, this,
|
||||
[configFilePath](){
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(configFilePath.c_str()));
|
||||
});
|
||||
subMenu->addAction(settingsAction);
|
||||
}
|
||||
|
||||
void AWSCoreEditorMenu::SetAWSFeatureActionsEnabled(const AZStd::string actionText)
|
||||
QMenu* AWSCoreEditorMenu::SetAWSFeatureSubMenu(const AZStd::string& menuText)
|
||||
{
|
||||
auto actionList = this->actions();
|
||||
for (QList<QAction*>::iterator itr = actionList.begin(); itr != actionList.end(); itr++)
|
||||
{
|
||||
if (QString::compare((*itr)->text(), actionText.c_str()) == 0)
|
||||
if (QString::compare((*itr)->text(), menuText.c_str()) == 0)
|
||||
{
|
||||
(*itr)->setIcon(QIcon(QString(":/Notifications/checkmark.svg")));
|
||||
(*itr)->setEnabled(true);
|
||||
break;
|
||||
QMenu* subMenu = new QMenu(QObject::tr(menuText.c_str()));
|
||||
subMenu->setIcon(QIcon(QString(":/Notifications/checkmark.svg")));
|
||||
this->insertMenu(*itr, subMenu);
|
||||
this->removeAction(*itr);
|
||||
return subMenu;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
} // namespace AWSCore
|
||||
|
||||
@@ -85,7 +85,7 @@ TEST_F(AWSCoreEditorSystemComponentTest, NotifyMainWindowInitialized_HaveDummyMe
|
||||
testMenuBar->addMenu("dummy menu");
|
||||
AzToolsFramework::EditorEvents::Bus::Broadcast(&AzToolsFramework::EditorEvents::NotifyMainWindowInitialized, &testMainWindow);
|
||||
EXPECT_TRUE(testMenuBar->actions().size() == 2);
|
||||
EXPECT_TRUE(QString::compare(testMenuBar->actions()[1]->text(), AWSCoreEditorManager::CLOUD_SERVICES_MENU_TEXT) == 0);
|
||||
EXPECT_TRUE(QString::compare(testMenuBar->actions()[1]->text(), AWSCoreEditorManager::AWS_MENU_TEXT) == 0);
|
||||
}
|
||||
|
||||
TEST_F(AWSCoreEditorSystemComponentTest, NotifyMainWindowInitialized_HaveHelpMenuInMenuBar_ExpectedMenuGetsAddedAtFront)
|
||||
@@ -95,5 +95,5 @@ TEST_F(AWSCoreEditorSystemComponentTest, NotifyMainWindowInitialized_HaveHelpMen
|
||||
testMenuBar->addMenu(AWSCoreEditorSystemComponent::EDITOR_HELP_MENU_TEXT);
|
||||
AzToolsFramework::EditorEvents::Bus::Broadcast(&AzToolsFramework::EditorEvents::NotifyMainWindowInitialized, &testMainWindow);
|
||||
EXPECT_TRUE(testMenuBar->actions().size() == 2);
|
||||
EXPECT_TRUE(QString::compare(testMenuBar->actions()[0]->text(), AWSCoreEditorManager::CLOUD_SERVICES_MENU_TEXT) == 0);
|
||||
EXPECT_TRUE(QString::compare(testMenuBar->actions()[0]->text(), AWSCoreEditorManager::AWS_MENU_TEXT) == 0);
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
#include <AWSCoreBus.h>
|
||||
#include <AWSCoreEditor_Traits_Platform.h>
|
||||
#include <Editor/Constants/AWSCoreEditorMenuNames.h>
|
||||
#include <Editor/UI/AWSCoreEditorMenu.h>
|
||||
#include <Editor/UI/AWSCoreEditorUIFixture.h>
|
||||
#include <TestFramework/AWSCoreFixture.h>
|
||||
@@ -35,6 +36,7 @@ class AWSCoreEditorMenuTest
|
||||
{
|
||||
AWSCoreEditorUIFixture::SetUp();
|
||||
AWSCoreFixture::SetUp();
|
||||
m_localFileIO->SetAlias("@devroot@", "dummy engine root");
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
@@ -77,12 +79,12 @@ TEST_F(AWSCoreEditorMenuTest, AWSCoreEditorMenu_BroadcastFeatureGemsAreEnabled_C
|
||||
QList<QAction*> actualActions = testMenu.actions();
|
||||
for (QList<QAction*>::iterator itr = actualActions.begin(); itr != actualActions.end(); itr++)
|
||||
{
|
||||
if (QString::compare((*itr)->text(), AWSCoreEditorMenu::AWSClientAuthActionText) == 0)
|
||||
if (QString::compare((*itr)->text(), AWSClientAuthActionText) == 0)
|
||||
{
|
||||
EXPECT_TRUE((*itr)->isEnabled());
|
||||
}
|
||||
|
||||
if (QString::compare((*itr)->text(), AWSCoreEditorMenu::AWSMetricsActionText) == 0)
|
||||
if (QString::compare((*itr)->text(), AWSMetricsActionText) == 0)
|
||||
{
|
||||
EXPECT_TRUE((*itr)->isEnabled());
|
||||
}
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
set(FILES
|
||||
Include/Private/AWSCoreEditorSystemComponent.h
|
||||
Include/Private/Editor/AWSCoreEditorManager.h
|
||||
Include/Private/Editor/Constants/AWSCoreEditorMenuLinks.h
|
||||
Include/Private/Editor/Constants/AWSCoreEditorMenuNames.h
|
||||
Include/Private/Editor/UI/AWSCoreEditorMenu.h
|
||||
Include/Private/Editor/UI/AWSCoreResourceMappingToolAction.h
|
||||
Source/AWSCoreEditorSystemComponent.cpp
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -267,16 +267,16 @@ PbrLightingOutput ForwardPassPS_Common(VSOutput IN, bool isFrontFace, out float
|
||||
// Directional light shadow coordinates
|
||||
lightingData.shadowCoords = IN.m_shadowCoords;
|
||||
|
||||
// ------- Occlusion -------
|
||||
|
||||
lightingData.diffuseAmbientOcclusion = GetOcclusionInput(MaterialSrg::m_diffuseOcclusionMap, MaterialSrg::m_sampler, IN.m_uv[MaterialSrg::m_diffuseOcclusionMapUvIndex], MaterialSrg::m_diffuseOcclusionFactor, o_diffuseOcclusion_useTexture);
|
||||
lightingData.specularOcclusion = GetOcclusionInput(MaterialSrg::m_specularOcclusionMap, MaterialSrg::m_sampler, IN.m_uv[MaterialSrg::m_specularOcclusionMapUvIndex], MaterialSrg::m_specularOcclusionFactor, o_specularOcclusion_useTexture);
|
||||
|
||||
// ------- Emissive -------
|
||||
|
||||
float2 emissiveUv = IN.m_uv[MaterialSrg::m_emissiveMapUvIndex];
|
||||
lightingData.emissiveLighting = GetEmissiveInput(MaterialSrg::m_emissiveMap, MaterialSrg::m_sampler, emissiveUv, MaterialSrg::m_emissiveIntensity, MaterialSrg::m_emissiveColor.rgb, o_emissiveEnabled, o_emissive_useTexture);
|
||||
|
||||
// ------- Occlusion -------
|
||||
|
||||
lightingData.diffuseAmbientOcclusion = GetOcclusionInput(MaterialSrg::m_diffuseOcclusionMap, MaterialSrg::m_sampler, IN.m_uv[MaterialSrg::m_diffuseOcclusionMapUvIndex], MaterialSrg::m_diffuseOcclusionFactor, o_diffuseOcclusion_useTexture);
|
||||
lightingData.specularOcclusion = GetOcclusionInput(MaterialSrg::m_specularOcclusionMap, MaterialSrg::m_sampler, IN.m_uv[MaterialSrg::m_specularOcclusionMapUvIndex], MaterialSrg::m_specularOcclusionFactor, o_specularOcclusion_useTexture);
|
||||
|
||||
// ------- Clearcoat -------
|
||||
|
||||
// [GFX TODO][ATOM-14603]: Clean up the double uses of these clear coat flags
|
||||
|
||||
@@ -287,6 +287,13 @@
|
||||
"id": "m_specularF0Map"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "useTexture",
|
||||
"displayName": "Use Texture",
|
||||
"description": "Whether to use the texture map, or just default to the Factor value.",
|
||||
"type": "Bool",
|
||||
"defaultValue": true
|
||||
},
|
||||
{
|
||||
"id": "textureMapUv",
|
||||
"displayName": "UV",
|
||||
@@ -299,13 +306,7 @@
|
||||
"id": "m_specularF0MapUvIndex"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "useTexture",
|
||||
"displayName": "Use Texture",
|
||||
"description": "Whether to use the texture map, or just default to the Factor value.",
|
||||
"type": "Bool",
|
||||
"defaultValue": true
|
||||
},
|
||||
// Consider moving this to the "general" group to be consistent with StandardMultilayerPBR
|
||||
{
|
||||
"id": "enableMultiScatterCompensation",
|
||||
"displayName": "Multiscattering Compensation",
|
||||
@@ -616,7 +617,7 @@
|
||||
"type": "float",
|
||||
"defaultValue": 6.0,
|
||||
"min": 0.0,
|
||||
"softMax": 20.0
|
||||
"softMax": 20.0
|
||||
},
|
||||
{
|
||||
"id": "transmissionDistortion",
|
||||
@@ -909,7 +910,7 @@
|
||||
"description": "Center point for scaling and rotation transformations.",
|
||||
"type": "vector2",
|
||||
"vectorLabels": [ "U", "V" ],
|
||||
"defaultValue": [ 0.0, 0.0 ]
|
||||
"defaultValue": [ 0.5, 0.5 ]
|
||||
},
|
||||
{
|
||||
"id": "tileU",
|
||||
@@ -1011,18 +1012,18 @@
|
||||
"type": "HandleSubsurfaceScatteringParameters",
|
||||
"args": {
|
||||
"mode": "subsurfaceScattering.transmissionMode",
|
||||
"scale" : "subsurfaceScattering.transmissionScale",
|
||||
"power" : "subsurfaceScattering.transmissionPower",
|
||||
"distortion" : "subsurfaceScattering.transmissionDistortion",
|
||||
"attenuation" : "subsurfaceScattering.transmissionAttenuation",
|
||||
"tintColor" : "subsurfaceScattering.transmissionTint",
|
||||
"thickness" : "subsurfaceScattering.thickness",
|
||||
"scale": "subsurfaceScattering.transmissionScale",
|
||||
"power": "subsurfaceScattering.transmissionPower",
|
||||
"distortion": "subsurfaceScattering.transmissionDistortion",
|
||||
"attenuation": "subsurfaceScattering.transmissionAttenuation",
|
||||
"tintColor": "subsurfaceScattering.transmissionTint",
|
||||
"thickness": "subsurfaceScattering.thickness",
|
||||
"enabled": "subsurfaceScattering.enableSubsurfaceScattering",
|
||||
"scatterDistanceColor" : "subsurfaceScattering.scatterColor",
|
||||
"scatterDistanceIntensity" : "subsurfaceScattering.scatterDistance",
|
||||
"scatterDistanceShaderInput" : "m_scatterDistance",
|
||||
"parametersShaderInput" : "m_transmissionParams",
|
||||
"tintThickenssShaderInput" : "m_transmissionTintThickness"
|
||||
"scatterDistanceColor": "subsurfaceScattering.scatterColor",
|
||||
"scatterDistanceIntensity": "subsurfaceScattering.scatterDistance",
|
||||
"scatterDistanceShaderInput": "m_scatterDistance",
|
||||
"parametersShaderInput": "m_transmissionParams",
|
||||
"tintThickenssShaderInput": "m_transmissionTintThickness"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -1038,8 +1039,8 @@
|
||||
"type": "UseTexture",
|
||||
"args": {
|
||||
"textureProperty": "specularF0.textureMap",
|
||||
"dependentProperties": ["specularF0.textureMapUv"],
|
||||
"useTextureProperty": "specularF0.useTexture",
|
||||
"dependentProperties": ["specularF0.textureMapUv"],
|
||||
"shaderOption": "o_specularF0_useTexture"
|
||||
}
|
||||
},
|
||||
|
||||
+12
-13
@@ -369,15 +369,14 @@
|
||||
],
|
||||
"parallax": [
|
||||
{
|
||||
// Note parallax is enabled by default so that as soon as a user hooks up displacement settings they will see some parallax applied.
|
||||
// The functor that controls parallax will set o_parallax_feature_enabled=false when all the individual layers have no displacement, so
|
||||
// a default value of true here will not have any initial impact on performance.
|
||||
"id": "enable",
|
||||
"displayName": "Enable",
|
||||
"description": "Whether to enable the parallax feature for this material.",
|
||||
"type": "Bool",
|
||||
"defaultValue": false,
|
||||
"connection": {
|
||||
"type": "ShaderOption",
|
||||
"id": "o_parallax_feature_enabled"
|
||||
}
|
||||
"defaultValue": true
|
||||
},
|
||||
{
|
||||
"id": "parallaxUv",
|
||||
@@ -409,7 +408,7 @@
|
||||
"description": "Quality of parallax mapping.",
|
||||
"type": "Enum",
|
||||
"enumValues": [ "Low", "Medium", "High", "Ultra" ],
|
||||
"defaultValue": "Medium",
|
||||
"defaultValue": "Low",
|
||||
"connection": {
|
||||
"type": "ShaderOption",
|
||||
"id": "o_parallax_quality"
|
||||
@@ -445,7 +444,7 @@
|
||||
"description": "Center point for scaling and rotation transformations.",
|
||||
"type": "vector2",
|
||||
"vectorLabels": [ "U", "V" ],
|
||||
"defaultValue": [ 0.0, 0.0 ]
|
||||
"defaultValue": [ 0.5, 0.5 ]
|
||||
},
|
||||
{
|
||||
"id": "tileU",
|
||||
@@ -1141,7 +1140,7 @@
|
||||
"displayName": "Scale",
|
||||
"description": "The total height of the displacement texture map in local model units.",
|
||||
"type": "Float",
|
||||
"defaultValue": 0.0,
|
||||
"defaultValue": 0.05,
|
||||
"min": 0.0,
|
||||
"softMax": 0.1,
|
||||
"connection": {
|
||||
@@ -1170,7 +1169,7 @@
|
||||
"description": "Center point for scaling and rotation transformations.",
|
||||
"type": "vector2",
|
||||
"vectorLabels": [ "U", "V" ],
|
||||
"defaultValue": [ 0.0, 0.0 ]
|
||||
"defaultValue": [ 0.5, 0.5 ]
|
||||
},
|
||||
{
|
||||
"id": "tileU",
|
||||
@@ -1847,7 +1846,7 @@
|
||||
"displayName": "Scale",
|
||||
"description": "The total height of the displacement texture map in local model units.",
|
||||
"type": "Float",
|
||||
"defaultValue": 0.0,
|
||||
"defaultValue": 0.05,
|
||||
"min": 0.0,
|
||||
"softMax": 0.1,
|
||||
"connection": {
|
||||
@@ -1876,7 +1875,7 @@
|
||||
"description": "Center point for scaling and rotation transformations.",
|
||||
"type": "vector2",
|
||||
"vectorLabels": [ "U", "V" ],
|
||||
"defaultValue": [ 0.0, 0.0 ]
|
||||
"defaultValue": [ 0.5, 0.5 ]
|
||||
},
|
||||
{
|
||||
"id": "tileU",
|
||||
@@ -2553,7 +2552,7 @@
|
||||
"displayName": "Scale",
|
||||
"description": "The total height of the displacement texture map in local model units.",
|
||||
"type": "Float",
|
||||
"defaultValue": 0.0,
|
||||
"defaultValue": 0.05,
|
||||
"min": 0.0,
|
||||
"softMax": 0.1,
|
||||
"connection": {
|
||||
@@ -2582,7 +2581,7 @@
|
||||
"description": "Center point for scaling and rotation transformations.",
|
||||
"type": "vector2",
|
||||
"vectorLabels": [ "U", "V" ],
|
||||
"defaultValue": [ 0.0, 0.0 ]
|
||||
"defaultValue": [ 0.5, 0.5 ]
|
||||
},
|
||||
{
|
||||
"id": "tileU",
|
||||
|
||||
+57
-9
@@ -35,6 +35,10 @@ function GetMaterialPropertyDependencies()
|
||||
}
|
||||
end
|
||||
|
||||
function GetShaderOptionDependencies()
|
||||
return {"o_parallax_feature_enabled"}
|
||||
end
|
||||
|
||||
-- These values must align with LayerBlendSource in StandardMultilayerPBR_Common.azsli.
|
||||
LayerBlendSource_BlendMaskTexture = 0
|
||||
LayerBlendSource_BlendMaskVertexColors = 1
|
||||
@@ -50,6 +54,39 @@ function BlendSourceUsesDisplacement(context)
|
||||
return blendSourceIncludesDisplacement
|
||||
end
|
||||
|
||||
function IsParallaxNeededForLayer(context, layerNumber)
|
||||
local enableLayer = true
|
||||
if(layerNumber > 1) then -- layer 1 is always enabled, it is the implicit base layer
|
||||
enableLayer = context:GetMaterialPropertyValue_bool("blend.enableLayer" .. layerNumber)
|
||||
end
|
||||
|
||||
if not enableLayer then
|
||||
return false
|
||||
end
|
||||
|
||||
local parallaxGroupName = "layer" .. layerNumber .. "_parallax."
|
||||
|
||||
local factor = context:GetMaterialPropertyValue_float(parallaxGroupName .. "factor")
|
||||
local offset = context:GetMaterialPropertyValue_float(parallaxGroupName .. "offset")
|
||||
|
||||
if factor == 0.0 and offset == 0.0 then
|
||||
return false
|
||||
end
|
||||
|
||||
local hasTexture = nil ~= context:GetMaterialPropertyValue_Image(parallaxGroupName .. "textureMap")
|
||||
local useTexture = context:GetMaterialPropertyValue_bool(parallaxGroupName .. "useTexture")
|
||||
|
||||
if not hasTexture or not useTexture then
|
||||
factorLayer = 0.0
|
||||
end
|
||||
|
||||
if factor == 0.0 and offset == 0.0 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Calculates the min and max displacement height values encompassing all enabled layers.
|
||||
-- @return a table with two values {min,max}. Negative values are below the surface and positive values are above the surface.
|
||||
function CalcOverallHeightRange(context)
|
||||
@@ -114,21 +151,32 @@ function Process(context)
|
||||
local heightMinMax = CalcOverallHeightRange(context)
|
||||
context:SetShaderConstant_float("m_displacementMin", heightMinMax[0])
|
||||
context:SetShaderConstant_float("m_displacementMax", heightMinMax[1])
|
||||
|
||||
local parallaxFeatureEnabled = context:GetMaterialPropertyValue_bool("parallax.enable")
|
||||
if parallaxFeatureEnabled then
|
||||
if not IsParallaxNeededForLayer(context, 1) and
|
||||
not IsParallaxNeededForLayer(context, 2) and
|
||||
not IsParallaxNeededForLayer(context, 3) then
|
||||
parallaxFeatureEnabled = false
|
||||
end
|
||||
end
|
||||
|
||||
context:SetShaderOptionValue_bool("o_parallax_feature_enabled", parallaxFeatureEnabled)
|
||||
end
|
||||
|
||||
function ProcessEditor(context)
|
||||
local enable = context:GetMaterialPropertyValue_bool("parallax.enable")
|
||||
local enableParallaxSettings = context:GetMaterialPropertyValue_bool("parallax.enable")
|
||||
|
||||
local visibility = MaterialPropertyVisibility_Enabled
|
||||
if(not enable) then
|
||||
visibility = MaterialPropertyVisibility_Hidden
|
||||
local parallaxSettingVisibility = MaterialPropertyVisibility_Enabled
|
||||
if(not enableParallaxSettings) then
|
||||
parallaxSettingVisibility = MaterialPropertyVisibility_Hidden
|
||||
end
|
||||
|
||||
context:SetMaterialPropertyVisibility("parallax.parallaxUv", visibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.algorithm", visibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.quality", visibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.pdo", visibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.showClipping", visibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.parallaxUv", parallaxSettingVisibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.algorithm", parallaxSettingVisibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.quality", parallaxSettingVisibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.pdo", parallaxSettingVisibility)
|
||||
context:SetMaterialPropertyVisibility("parallax.showClipping", parallaxSettingVisibility)
|
||||
|
||||
if BlendSourceUsesDisplacement(context) then
|
||||
context:SetMaterialPropertyVisibility("blend.displacementBlendDistance", MaterialPropertyVisibility_Enabled)
|
||||
|
||||
@@ -601,7 +601,7 @@
|
||||
"displayName": "Opacity Mode",
|
||||
"description": "Opacity mode for this texture.",
|
||||
"type": "Enum",
|
||||
"enumValues": [ "Opaque", "Cutout", "Blended" ],
|
||||
"enumValues": [ "Opaque", "Cutout", "Blended", "TintedTransparent" ],
|
||||
"defaultValue": "Opaque",
|
||||
"connection": {
|
||||
"type": "ShaderOption",
|
||||
@@ -669,12 +669,12 @@
|
||||
"description": "Center point for scaling and rotation transformations.",
|
||||
"type": "vector2",
|
||||
"vectorLabels": [ "U", "V" ],
|
||||
"defaultValue": [ 0.0, 0.0 ]
|
||||
"defaultValue": [ 0.5, 0.5 ]
|
||||
},
|
||||
{
|
||||
"id": "tileU",
|
||||
"displayName": "Tile U",
|
||||
"description": "Scales texture coordinates in V.",
|
||||
"description": "Scales texture coordinates in U.",
|
||||
"type": "float",
|
||||
"defaultValue": 1.0,
|
||||
"step": 0.1
|
||||
@@ -879,13 +879,6 @@
|
||||
}
|
||||
],
|
||||
"parallax": [
|
||||
{
|
||||
"id": "enable",
|
||||
"displayName": "Enable",
|
||||
"description": "Whether to enable the parallax feature.",
|
||||
"type": "Bool",
|
||||
"defaultValue": false
|
||||
},
|
||||
{
|
||||
"id": "textureMap",
|
||||
"displayName": "Texture Map",
|
||||
@@ -896,6 +889,13 @@
|
||||
"id": "m_depthMap"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "useTexture",
|
||||
"displayName": "Use Texture",
|
||||
"description": "Whether to use the texture map.",
|
||||
"type": "Bool",
|
||||
"defaultValue": true
|
||||
},
|
||||
{
|
||||
"id": "textureMapUv",
|
||||
"displayName": "UV",
|
||||
@@ -913,7 +913,7 @@
|
||||
"displayName": "Heightmap Scale",
|
||||
"description": "The total height of the heightmap in local model units.",
|
||||
"type": "Float",
|
||||
"defaultValue": 0.0,
|
||||
"defaultValue": 0.05,
|
||||
"min": 0.0,
|
||||
"softMax": 0.1,
|
||||
"connection": {
|
||||
@@ -951,7 +951,7 @@
|
||||
"description": "Select the algorithm to use for parallax mapping.",
|
||||
"type": "Enum",
|
||||
"enumValues": [ "Basic", "Steep", "POM", "Relief", "ContactRefinement" ],
|
||||
"defaultValue": "Basic",
|
||||
"defaultValue": "POM",
|
||||
"connection": {
|
||||
"type": "ShaderOption",
|
||||
"id": "o_parallax_algorithm"
|
||||
@@ -1139,7 +1139,7 @@
|
||||
"type": "float",
|
||||
"defaultValue": 6.0,
|
||||
"min": 0.0,
|
||||
"softMax": 20.0
|
||||
"softMax": 20.0
|
||||
},
|
||||
{
|
||||
"id": "transmissionDistortion",
|
||||
@@ -1170,7 +1170,7 @@
|
||||
}
|
||||
],
|
||||
"irradiance": [
|
||||
// Note: this property group is used in the DiffuseGlobalIllumination pass, it is not read by the StandardPBR shader
|
||||
// Note: this property group is used in the DiffuseGlobalIllumination pass and not by the main forward shader
|
||||
{
|
||||
"id": "color",
|
||||
"displayName": "Color",
|
||||
@@ -1277,18 +1277,18 @@
|
||||
"type": "HandleSubsurfaceScatteringParameters",
|
||||
"args": {
|
||||
"mode": "subsurfaceScattering.transmissionMode",
|
||||
"scale" : "subsurfaceScattering.transmissionScale",
|
||||
"power" : "subsurfaceScattering.transmissionPower",
|
||||
"distortion" : "subsurfaceScattering.transmissionDistortion",
|
||||
"attenuation" : "subsurfaceScattering.transmissionAttenuation",
|
||||
"tintColor" : "subsurfaceScattering.transmissionTint",
|
||||
"thickness" : "subsurfaceScattering.thickness",
|
||||
"scale": "subsurfaceScattering.transmissionScale",
|
||||
"power": "subsurfaceScattering.transmissionPower",
|
||||
"distortion": "subsurfaceScattering.transmissionDistortion",
|
||||
"attenuation": "subsurfaceScattering.transmissionAttenuation",
|
||||
"tintColor": "subsurfaceScattering.transmissionTint",
|
||||
"thickness": "subsurfaceScattering.thickness",
|
||||
"enabled": "subsurfaceScattering.enableSubsurfaceScattering",
|
||||
"scatterDistanceColor" : "subsurfaceScattering.scatterColor",
|
||||
"scatterDistanceIntensity" : "subsurfaceScattering.scatterDistance",
|
||||
"scatterDistanceShaderInput" : "m_scatterDistance",
|
||||
"parametersShaderInput" : "m_transmissionParams",
|
||||
"tintThickenssShaderInput" : "m_transmissionTintThickness"
|
||||
"scatterDistanceColor": "subsurfaceScattering.scatterColor",
|
||||
"scatterDistanceIntensity": "subsurfaceScattering.scatterDistance",
|
||||
"scatterDistanceShaderInput": "m_scatterDistance",
|
||||
"parametersShaderInput": "m_transmissionParams",
|
||||
"tintThickenssShaderInput": "m_transmissionTintThickness"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -1387,15 +1387,6 @@
|
||||
"file": "StandardPBR_HandleOpacityDoubleSided.lua"
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "OverrideDrawList",
|
||||
"args": {
|
||||
"triggerProperty": "opacity.mode",
|
||||
"triggerValue": "Blended",
|
||||
"shaderIndex": 1,
|
||||
"drawList": "transparent"
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "Lua",
|
||||
"args": {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user