Add newlines to the end of all files

This commit is contained in:
Chris Burel
2021-04-21 09:50:30 -07:00
parent 0fa00a117c
commit 28170ffe41
3622 changed files with 3629 additions and 3629 deletions
@@ -51,4 +51,4 @@ bool CCryDXGLBlendState::Apply(NCryOpenGL::CContext* pContext)
void CCryDXGLBlendState::GetDesc(D3D11_BLEND_DESC* pDesc)
{
(*pDesc) = m_kDesc;
}
}
@@ -75,4 +75,4 @@ LPVOID CCryDXGLBlob::GetBufferPointer()
SIZE_T CCryDXGLBlob::GetBufferSize()
{
return m_uBufferSize;
}
}
@@ -41,4 +41,4 @@ private:
D3D11_BUFFER_DESC m_kDesc;
};
#endif //__CRYDXGLBUFFER__
#endif //__CRYDXGLBUFFER__
@@ -50,4 +50,4 @@ bool CCryDXGLDepthStencilState::Apply(uint32 uStencilReference, NCryOpenGL::CCon
void CCryDXGLDepthStencilState::GetDesc(D3D11_DEPTH_STENCIL_DESC* pDesc)
{
(*pDesc) = m_kDesc;
}
}
@@ -53,4 +53,4 @@ NCryOpenGL::SOutputMergerView* CCryDXGLDepthStencilView::GetGLView()
void CCryDXGLDepthStencilView::GetDesc(D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc)
{
*pDesc = m_kDesc;
}
}
@@ -44,4 +44,4 @@ protected:
_smart_ptr<NCryOpenGL::SOutputMergerView> m_spGLView;
};
#endif //__CRYDXGLDEPTHSTENCILVIEW__
#endif //__CRYDXGLDEPTHSTENCILVIEW__
@@ -53,4 +53,4 @@ HRESULT CCryDXGLGIObject::GetParent(REFIID riid, void** ppParent)
DXGL_TODO("Implement if required")
* ppParent = NULL;
return E_FAIL;
}
}
@@ -331,4 +331,4 @@ HRESULT CCryDXGLGIOutput::GetFrameStatistics(DXGI_FRAME_STATISTICS* pStats)
{
DXGL_NOT_IMPLEMENTED
return E_FAIL;
}
}
@@ -57,4 +57,4 @@ protected:
DXGI_OUTPUT_DESC m_kDesc;
};
#endif //__CRYDXGLGIOUTPUT__
#endif //__CRYDXGLGIOUTPUT__
@@ -34,4 +34,4 @@ CCryDXGLInputLayout::~CCryDXGLInputLayout()
NCryOpenGL::SInputLayout* CCryDXGLInputLayout::GetGLLayout()
{
return m_spGLLayout;
}
}
@@ -38,4 +38,4 @@ private:
_smart_ptr<NCryOpenGL::SInputLayout> m_spGLLayout;
};
#endif //__CRYDXGLINPUTLAYOUT__
#endif //__CRYDXGLINPUTLAYOUT__
@@ -55,4 +55,4 @@ UINT CCryDXGLQuery::GetDataSize(void)
void CCryDXGLQuery::GetDesc(D3D11_QUERY_DESC* pDesc)
{
(*pDesc) = m_kDesc;
}
}
@@ -59,4 +59,4 @@ private:
_smart_ptr<NCryOpenGL::SQuery> m_spGLQuery;
};
#endif //__CRYDXGLQUERY__
#endif //__CRYDXGLQUERY__
@@ -44,4 +44,4 @@ protected:
NCryOpenGL::SRasterizerState* m_pGLState;
};
#endif //__CRYDXGLRASTERIZERSTATE__
#endif //__CRYDXGLRASTERIZERSTATE__
@@ -54,4 +54,4 @@ NCryOpenGL::SOutputMergerView* CCryDXGLRenderTargetView::GetGLView()
void CCryDXGLRenderTargetView::GetDesc(D3D11_RENDER_TARGET_VIEW_DESC* pDesc)
{
(*pDesc) = m_kDesc;
}
}
@@ -44,4 +44,4 @@ private:
_smart_ptr<NCryOpenGL::SOutputMergerView> m_spGLView;
};
#endif //__CRYDXGLRENDERTARGETVIEW__
#endif //__CRYDXGLRENDERTARGETVIEW__
@@ -49,4 +49,4 @@ UINT CCryDXGLResource::GetEvictionPriority(void)
{
DXGL_NOT_IMPLEMENTED
return 0;
}
}
@@ -57,4 +57,4 @@ protected:
D3D11_RESOURCE_DIMENSION m_eDimension;
};
#endif //__CRYDXGLRESOURCE__
#endif //__CRYDXGLRESOURCE__
@@ -52,4 +52,4 @@ void CCryDXGLSamplerState::Apply(uint32 uStage, uint32 uSlot, NCryOpenGL::CConte
void CCryDXGLSamplerState::GetDesc(D3D11_SAMPLER_DESC* pDesc)
{
(*pDesc) = m_kDesc;
}
}
@@ -44,4 +44,4 @@ protected:
NCryOpenGL::SSamplerState* m_pGLState;
};
#endif //__CRYDXGLSAMPLERSTATE__
#endif //__CRYDXGLSAMPLERSTATE__
@@ -31,4 +31,4 @@ CCryDXGLShader::~CCryDXGLShader()
NCryOpenGL::SShader* CCryDXGLShader::GetGLShader()
{
return m_spGLShader.get();
}
}
@@ -114,4 +114,4 @@ public:
}
};
#endif //__CRYDXGLSHADER__
#endif //__CRYDXGLSHADER__
@@ -414,4 +414,4 @@ UINT CCryDXGLShaderReflection::GetThreadGroupSize(UINT* pSizeX, UINT* pSizeY, UI
{
DXGL_NOT_IMPLEMENTED
return 0;
}
}
@@ -49,4 +49,4 @@ bool CCryDXGLShaderResourceView::Initialize(NCryOpenGL::CContext* pContext)
void CCryDXGLShaderResourceView::GetDesc(D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc)
{
*pDesc = m_kDesc;
}
}
@@ -211,4 +211,4 @@ HRESULT CCryDXGLSwapChain::GetLastPresentCount(UINT* pLastPresentCount)
{
DXGL_NOT_IMPLEMENTED;
return E_FAIL;
}
}
@@ -63,4 +63,4 @@ protected:
DXGI_SWAP_CHAIN_DESC m_kDesc;
};
#endif //__CRYDXGLSWAPCHAIN__
#endif //__CRYDXGLSWAPCHAIN__
@@ -44,4 +44,4 @@ BOOL CCryDXGLSwitchToRef::GetUseRef()
{
DXGL_NOT_IMPLEMENTED
return false;
}
}
@@ -37,4 +37,4 @@ CCryDXGLTexture1D::~CCryDXGLTexture1D()
void CCryDXGLTexture1D::GetDesc(D3D11_TEXTURE1D_DESC* pDesc)
{
*pDesc = m_kDesc;
}
}
@@ -46,4 +46,4 @@ private:
D3D11_TEXTURE1D_DESC m_kDesc;
};
#endif //__CRYDXGLTEXTURE1D__
#endif //__CRYDXGLTEXTURE1D__
@@ -37,4 +37,4 @@ CCryDXGLTexture2D::~CCryDXGLTexture2D()
void CCryDXGLTexture2D::GetDesc(D3D11_TEXTURE2D_DESC* pDesc)
{
*pDesc = m_kDesc;
}
}
@@ -48,4 +48,4 @@ private:
D3D11_TEXTURE2D_DESC m_kDesc;
};
#endif //__CRYDXGLTEXTURE2D__
#endif //__CRYDXGLTEXTURE2D__
@@ -37,4 +37,4 @@ CCryDXGLTexture3D::~CCryDXGLTexture3D()
void CCryDXGLTexture3D::GetDesc(D3D11_TEXTURE3D_DESC* pDesc)
{
*pDesc = m_kDesc;
}
}
@@ -46,4 +46,4 @@ private:
D3D11_TEXTURE3D_DESC m_kDesc;
};
#endif //__CRYDXGLTEXTURE3D__
#endif //__CRYDXGLTEXTURE3D__
@@ -34,4 +34,4 @@ public:
NCryOpenGL::STexture* GetGLTexture();
};
#endif //__CRYDXGLTEXTUREBASE__
#endif //__CRYDXGLTEXTUREBASE__
@@ -54,4 +54,4 @@ NCryOpenGL::SShaderView* CCryDXGLUnorderedAccessView::GetGLView()
void CCryDXGLUnorderedAccessView::GetDesc(D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc)
{
*pDesc = m_kDesc;
}
}
@@ -44,4 +44,4 @@ protected:
_smart_ptr<NCryOpenGL::SShaderView> m_spGLView;
};
#endif //__CRYDXGLUNORDEREDACCESSVIEW__
#endif //__CRYDXGLUNORDEREDACCESSVIEW__
@@ -42,4 +42,4 @@ void CCryDXGLView::GetResource(ID3D11Resource** ppResource)
m_spResource->AddRef();
}
CCryDXGLResource::ToInterface(ppResource, m_spResource);
}
}