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63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : Declaration of the DXGL wrapper for ID3D11Query
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#ifndef __CRYDXGLQUERY__
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#define __CRYDXGLQUERY__
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#include "CCryDXGLDeviceChild.hpp"
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namespace NCryOpenGL
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{
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struct SQuery;
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}
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class CCryDXGLQuery
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: public CCryDXGLDeviceChild
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{
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public:
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DXGL_IMPLEMENT_INTERFACE(CCryDXGLQuery, D3D11Query)
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#if DXGL_FULL_EMULATION
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DXGL_IMPLEMENT_INTERFACE(CCryDXGLQuery, D3D11Asynchronous)
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#endif //DXGL_FULL_EMULATION
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CCryDXGLQuery(const D3D11_QUERY_DESC& kDesc, NCryOpenGL::SQuery* pGLQuery, CCryDXGLDevice* pDevice);
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virtual ~CCryDXGLQuery();
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NCryOpenGL::SQuery* GetGLQuery();
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// ID3D11Asynchronous implementation
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UINT GetDataSize(void);
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// ID3D11Query implementation
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void GetDesc(D3D11_QUERY_DESC* pDesc);
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#if !DXGL_FULL_EMULATION
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virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject)
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{
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if (SingleInterface<CCryDXGLQuery>::Query(this, riid, ppvObject))
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{
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return S_OK;
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}
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return CCryDXGLDeviceChild::QueryInterface(riid, ppvObject);
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}
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#endif //!DXGL_FULL_EMULATION
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private:
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D3D11_QUERY_DESC m_kDesc;
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_smart_ptr<NCryOpenGL::SQuery> m_spGLQuery;
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};
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#endif //__CRYDXGLQUERY__
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