f111b67df6
Fix issue with one frame flicker in the transition between paint modes.
Danilo Aimini
2021-09-15 14:44:27 -07:00
b2445ebe0c
Add color grading pass into main pipeline (#4005)
hershey5045
2021-09-15 14:28:50 -07:00
bbe437819b
Enables override/virtual warnings
Esteban Papp
2021-09-15 14:11:17 -07:00
c50f3b2638
Fix the destruction failure and update the instructions for running automation tests (#4124)
Junbo Liang
2021-09-15 14:03:45 -07:00
619f31572e
Enable destroying game entities spawned with a spawnable
srikappa-amzn
2021-09-15 13:26:55 -07:00
346e2d9f66
Fixed unit test compile issues, and added a unit test for PSO handling setting.
santorac
2021-09-15 13:26:48 -07:00
61618e66d3
Fixed a build dependency issue between libpng and zlib on android, thanks to suggestion from @lumberyard-employee-dm
santorac
2021-09-15 12:41:08 -07:00
a5306f10f3
Reflection Probe component added to AtomEditorComponents test (#4135)
smurly
2021-09-15 11:27:26 -07:00
f6def71088
Merge branch 'development' of https://github.com/o3de/o3de into daimini/dpiIssues/floatingWidgetFlickerBetweenScreens
Danilo Aimini
2021-09-15 10:45:38 -07:00
c2864e2ec0
used a CMake 3.21 function, but that is not the min version we support
Esteban Papp
2021-09-15 09:49:28 -07:00
b53bf52e0d
Perform global deinitialization when exiting the game launcher (#4131)
Chris Burel
2021-09-15 09:48:08 -07:00
0cda54c84d
Fixing copyright headers. Also removing some #includes that HitVolumes didn't need
Gene Walters
2021-09-15 09:08:06 -07:00
089391f761
Terrain System cleanups and unit tests (#4119)
Mike Balfour
2021-09-15 10:57:37 -05:00
dc930a5987
Fix LuaIDE crash at startup caused by missing System Allocator Initialization (#4130)
Steve Pham
2021-09-15 08:32:52 -07:00
714dc0a0e8
Refactoring away the use of AZ::TransformNotificationBus. Added unittests for deactivating parents of inner roots.
AMZN-Olex
2021-09-15 11:29:10 -04:00
169b8f3679
[ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862)
galibzon
2021-09-15 07:50:14 -05:00
52095e3e16
Ensure undo/redo operation for change entity selection is atomic (#4122)
hultonha
2021-09-15 11:12:26 +01:00
15ae8c2c06
Refactor nonclemanture.
John
2021-09-15 11:00:59 +01:00
66f78889e6
Minor member name refactor.
John
2021-09-15 09:26:16 +01:00
00497ad995
Delete more hangover files.
John
2021-09-15 09:05:56 +01:00
82fbbb7966
Delete hangover file.
John
2021-09-15 08:53:59 +01:00
bcef5e4952
I think I got the libpng android package working. Note there is a bit of a dependency hack in Gems\Atom\Feature\Common\Code\CMakeLists.txt to work around a mysterious issue; I'll reach out to some experts for investigation.
santorac
2021-09-14 22:09:46 -07:00
81bd7b1f5f
Implement a system that resizes the ghost widget appropriately to avoid undefined behavior due to it being moved into the gap between screens caused by scaling.
Danilo Aimini
2021-09-14 20:11:00 -07:00
860571f1e3
WIP trying to get android package working.
santorac
2021-09-14 18:45:22 -07:00
9f0de3b916
Fixes for toolchain 19.28.29913.0
Esteban Papp
2021-09-14 18:20:44 -07:00
bdf9005c53
PR comments
Esteban Papp
2021-09-14 18:19:42 -07:00
ce72e32cfc
Fixed issue where two Paths could compare equal to each other, but hash differently (#4126)
lumberyard-employee-dm
2021-09-14 19:21:29 -05:00
9d2352c3b7
Update the viewport interaction model to support single click select (#4094)
hultonha
2021-09-14 13:24:01 +01:00
02425f8577
Add missing namespace comment.
John
2021-09-14 12:21:36 +01:00
125bcc1b47
Provisional impl and testing of central state tracker.
John
2021-09-14 12:13:19 +01:00
c61fc4f67c
Removed Error_SaveOverLockedFile because it was failing on mac for some file system reason. This particular test case wasn't that important so it wasn't worth digging into, especially since I don't have a mac handy.
santorac
2021-09-13 22:08:25 -07:00
f99766f556
Update unit test to use AZ::IO::Path.
santorac
2021-09-13 22:06:08 -07:00
db63dcbcd9
Refresh rate driven rendering tick logic (#3375)
Nicholas Van Sickle
2021-09-13 17:57:42 -07:00
4db353eb22
PR comments
Esteban Papp
2021-09-13 17:38:58 -07:00
088511577b
Fix for clan compiler
AMZN-Olex
2021-09-13 20:33:32 -04:00
b44441b286
Improved PngFile unit test a bit, added another check
santorac
2021-09-13 17:19:22 -07:00
51f101748d
These changes make material system report warnings when gameplay scripts attempt to change PSO-impacting material properties at runtime. So far the material system has always allowed any properties to be changed at runtime, including those that affect Pipeline State Objects (PSOs), as this is supported on several platforms. But some platforms require that Pipeline State Objects be pre-compiled and shipped with the game. At some point we will need to add new restrictions that limit what material properties can be changed at runtime. In the meantime, these warnings should alert users to avoid this, as the functionality likely won't be supported in the future.
santorac
2021-09-13 17:05:11 -07:00
0d0b6c8033
Add support for nvme volumes
brianherrera
2021-09-13 17:04:47 -07:00
f75fa435f9
Made a couple imporvements to material_find_overrides_demo.lua:
santorac
2021-09-13 17:00:58 -07:00
2c55ea574d
Added a new ScopedValue utility class that simply sets a value when it goes out of scope. This is particularly handy for flags that track whether the callstack is inside a particular scope, like a m_isInitializing flag.
santorac
2021-09-13 16:56:00 -07:00
b2963f2bc1
Renamed AtomMaxFileSize to DefaultMaxFileSize (#4067)
srikappa-amzn
2021-09-13 15:55:28 -07:00