Commit Graph

  • dd398891c9 Improve iOS string handling in DynamicModuleHandle_iOS Aaron Ruiz Mora 2021-05-18 16:43:51 +01:00
  • ec784b005f More Corrections igarri 2021-05-18 15:49:35 +01:00
  • 43258be51c Merge pull request #786 from aws-lumberyard-dev/hultonha_LYN-2215_camera-viewport-3 Tom Hulton-Harrop 2021-05-18 15:37:38 +01:00
  • 87ec96fbf4 Fix compilation errors in windows release Aaron Ruiz Mora 2021-05-18 15:26:45 +01:00
  • f49e4b3333 modified code from feedback igarri 2021-05-18 15:26:05 +01:00
  • b821a3a12d Fixed build pereslav 2021-05-18 14:00:41 +01:00
  • 1c2b8f9111 Adding AZ_CVAR for the new feature igarri 2021-05-18 13:33:21 +01:00
  • 85374ea7fc Merged from main pereslav 2021-05-18 13:10:44 +01:00
  • 672dad7fea combined the 2 physics shape collider config pair types into 1(#778) amzn-sean 2021-05-18 12:39:07 +01:00
  • 01ab0c7cd1 Merge branch 'main' into sc_automation_balibhan balibhan 2021-05-18 15:38:45 +05:30
  • c4fa373e43 Temporarily ignore failing test to get main to go green (#795) Tom Hulton-Harrop 2021-05-18 11:07:44 +01:00
  • 6dd1985e2d removed unused import balibhan 2021-05-18 15:06:26 +05:30
  • 6d7c2f1a0c Reusable selection proxy model (#780) Benjamin Jillich 2021-05-18 11:16:00 +02:00
  • b45d01919d [cpack_installer] simplify guid generation by using existing project props instead of timestamp in seed value. add bootstrapper specific guids. scottr 2021-05-18 00:22:17 -07:00
  • 242a10dd10 addressed PR feedback antonmic 2021-05-17 23:57:01 -07:00
  • 66ad040102 [cpack_installer] some minor comment cleanup scottr 2021-05-17 22:51:48 -07:00
  • 78d6909bda Merge branch 'main' into cpack_installer scottr 2021-05-17 21:53:11 -07:00
  • efbb0077b5 [cpack_installer] configure install to be per machine scottr 2021-05-17 21:43:46 -07:00
  • 37b2ac797d [cpack_installer] bootstrap installer is copied to root of build directory. uploads directory is cleaned before copied to. scottr 2021-05-17 20:52:06 -07:00
  • 83f29f4a34 Updated to one Dxc package moudgils 2021-05-17 20:39:39 -07:00
  • 920f85981d Add another missed header file puvvadar 2021-05-17 18:55:00 -07:00
  • cf4e04ba57 Cleanup a few more headers puvvadar 2021-05-17 18:52:40 -07:00
  • 761a77a436 Avoid creating a new list for non-container top level entities srikappa 2021-05-17 18:51:23 -07:00
  • 8792cac88a Updating SpawnableEntitiesManager to handle entity references during spawn sconel 2021-05-17 18:50:21 -07:00
  • 93e267345f Address string/mem feedback plus some misc cleanup puvvadar 2021-05-17 18:46:21 -07:00
  • eb873f246a Merge branch 'main' into Prefab/CreatePrefab srikappa 2021-05-17 17:13:02 -07:00
  • 45074c651a Fix bugs with creating prefabs with nested entities srikappa 2021-05-17 17:10:50 -07:00
  • 0d9b55bff2 Move static buffer to member to prevent potential memory issues puvvadar 2021-05-17 16:48:05 -07:00
  • 2ddbd36f9a [cpack_installer] add option to specify license url. replicate online artifacts copy scottr 2021-05-17 16:34:24 -07:00
  • 1d8f5f6f0d Updated to improve the blending of surface properties to have a smoother transition, and remove harsh edges around the blend. It wasn't just a matter of using smoothstep, I had to refactor the code to take a different approach to generating blend weights. We really have to avoid any kind of division for normalization of weights because that causes all the blend functions to become non-linear. So with these changes, the blend weights are calculated based on linear interpretation for displacement-based blending too (before only the non-displacement blending used linear interpolation). With that in place, smoothstep can now be used to give a smooth transition. Chris Santora 2021-05-17 15:47:16 -07:00
  • b758a1920f removed useless todo comment pereslav 2021-05-17 23:44:40 +01:00
  • 4c2933b38d Adding gems metadata query mgwynn 2021-05-17 18:44:32 -04:00
  • bcaf4209d5 Move some logic to a helper function. Revert order of link creation operations as they are not necessary to fix the bug, so it is preferred to leave them untouched. daimini 2021-05-17 15:39:25 -07:00
  • 970c87b487 Refactored spawning network entities to use SpawnableEntityManager instead of duplicating the code in NetworkEntityManager pereslav 2021-05-17 23:34:58 +01:00
  • b19779e491 [cpack_installer] cpack variable usage cleanup scottr 2021-05-17 15:28:32 -07:00
  • bb851943c8 Update unit test to account for missing dependency puvvadar 2021-05-17 15:16:35 -07:00
  • 2d54275cc6 Initial project creation logic Alex Peterson 2021-05-17 15:07:20 -07:00
  • 77da0ed042 Merge main to mpgem_scripting_rpc puvvadar 2021-05-17 14:55:27 -07:00
  • 8601ffa27b Set MCPP 3rd Party Package to new OS-specific packages including Linux Steve Pham 2021-05-17 14:17:42 -07:00
  • 6f3f5268d8 Fix build error on unity builds puvvadar 2021-05-17 14:06:20 -07:00
  • e2f5677bbc Remove a number of unused CryCommon interfaces and docs related folders. (#788) bosnichd 2021-05-17 14:32:44 -06:00
  • d0b6ae47ed Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Prefab/Create/PositionFix daimini 2021-05-17 13:26:04 -07:00
  • 3143b41020 Merge pull request #757 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-13575 dmcdiarmid-ly 2021-05-17 13:02:52 -07:00
  • c5e8a20462 Re-enable and fix failing AZ_NETWORKING_TESTS on Linux Steve Pham 2021-05-17 13:02:28 -07:00
  • d084027b6e Bugfixes to enable slice-to-prefab conversion to run with less warnings/errors/crashes (#768) Mike Balfour 2021-05-17 14:58:18 -05:00
  • bade3229be Fix iOS asset_profile nightly incremental build failure. SJ 2021-05-17 12:54:34 -07:00
  • 83a56ce71c Cleanup typo puvvadar 2021-05-17 12:53:15 -07:00
  • aa193d9943 Merge pull request #570 from aws-lumberyard-dev/smoke_migration_branch Sean Sweeney 2021-05-17 12:52:47 -07:00
  • 8fae60056c Merge pull request #752 from aws-lumberyard-dev/cherry-pick_fix_ATOM14976_to_main Jonny Galloway 2021-05-17 14:15:06 -05:00
  • dd80668da0 Fix iOS and android compilation errors from nightly build Aaron Ruiz Mora 2021-05-17 19:41:32 +01:00
  • 118feaa961 Fix iOS asset_profile nightly incremental build failure. amzn-sj 2021-05-17 11:24:14 -07:00
  • d4a0eb3a24 Moving o3de registration scripts to the scripts/o3de folder lumberyard-employee-dm 2021-05-17 13:03:37 -05:00
  • bb05993355 add new orbit functionality for camrea hultonha 2021-05-17 12:05:13 +01:00
  • f4106fe73f Add 'Goto entity' support for the new Editor camera (#743) Tom Hulton-Harrop 2021-05-17 18:21:38 +01:00
  • 1c1b34cf76 Merge pull request #775 from aws-lumberyard-dev/SPEC6779_VectorListNetworkProperties Gene Walters 2021-05-17 10:16:20 -07:00
  • f94d0c99e7 Cleanup connection order slightly puvvadar 2021-05-17 09:58:58 -07:00
  • f30b1f2c75 Work in Progress: template changes, getting external projects w/ SDK to work phistere 2021-05-17 11:41:10 -05:00
  • 514f4b9543 Removed unused files to reduce size (#779) Terry Michaels 2021-05-17 11:36:59 -05:00
  • f5fab7e974 Merge branch 'main' into Helios_DataDrivenAssetImporter amzn-mike 2021-05-17 11:00:41 -05:00
  • 275fbc714d Merge branch 'aws-lumberyard:main' into cherry-pick_fix_ATOM14976_to_main Jonny Galloway 2021-05-17 10:32:06 -05:00
  • 749ffcfff2 Merge pull request #708 from aws-lumberyard-dev/Atom/breja/FixDefaultDebugDrawId rgba16f 2021-05-17 10:26:40 -05:00
  • b3b930d716 Merge branch 'main' into cpack_installer scottr 2021-05-17 08:06:04 -07:00
  • 61ac423ebd Deleted unused files igarri 2021-05-17 16:04:43 +01:00
  • 6ebea13783 [LYN-2520] Gem Catalog - Gem Inspector / Info Panel (#718) Benjamin Jillich 2021-05-17 15:38:30 +02:00
  • ee4e9af465 Rename AssetImporterSettings to SceneImporterSettings amzn-mike 2021-05-17 08:27:04 -05:00
  • 10ca002ced Checkbox to select view igarri 2021-05-17 14:25:43 +01:00
  • 3e0ce61d00 Rename setreg file to sceneassetimporter amzn-mike 2021-05-17 08:24:02 -05:00
  • 33559d90db Merge pull request #759 from aws-lumberyard-dev/non-uniform-scale-manipulators greerdv 2021-05-17 14:22:23 +01:00
  • b9c9811d35 Fixing qobject_cast to the StringFilter igarri 2021-05-17 14:06:01 +01:00
  • 18a6134e2d Merge branch 'main' into non-uniform-scale-manipulators greerdv 2021-05-17 13:21:43 +01:00
  • 7edef63884 address PR feedback greerdv 2021-05-17 13:20:52 +01:00
  • 4798c1cadd Fix cloth receiving weird impulses when actors are spawned Aaron Ruiz Mora 2021-05-17 12:28:08 +01:00
  • 1d87e25c29 Merge pull request #767 from aws-lumberyard-dev/shape-collider-not-clearing-fix greerdv 2021-05-17 10:05:18 +01:00
  • 0b551a0c21 Fixed cloth simulation generating incorrect normals Aaron Ruiz Mora 2021-05-17 09:53:14 +01:00
  • 8ed8c26864 Merge pull request #100 from aws-lumberyard-dev/LY-105687 sphrose 2021-05-17 07:58:28 +01:00
  • 0d3a4b5ca3 "Removing Extra Line" darapan 2021-05-16 22:55:19 -07:00
  • 7a0d610ab4 "Fixing review comments" darapan 2021-05-16 22:50:56 -07:00
  • d12cf2b6e1 Pane properties test script balibhan 2021-05-17 10:21:56 +05:30
  • c84578c37f Optimized a bit by skipping layers when the blend weight is 0. This reduced frame time by about 2ms (from 12ms when parallax was off, and from 47ms when parallax was on). Chris Santora 2021-05-16 17:54:21 -07:00
  • f043d9350a Updating AutoComponent jinja so that BehaviorContext can correctly Get/Set vector/array properties. Also commenting out some vector/array network property code that needs fixing in order to avoid compiler errors for now Gene Walters 2021-05-16 16:08:08 -07:00
  • df68ab6c56 Update headers in editor auto packets puvvadar 2021-05-16 15:30:00 -07:00
  • 9683222ce7 Fixed a pre-existing bug where normals could be length 0. Chris Santora 2021-05-16 12:52:27 -07:00
  • cb55eaf853 Merge main to mp_editor_pipeline puvvadar 2021-05-16 11:36:47 -07:00
  • 0a8621ba0a Merge branch 'main' into ly-as-sdk/LYN-2948 phistere 2021-05-16 11:51:00 -05:00
  • 74fda49ca4 Fixes paths to AssetProcessor when being run from SDK. phistere 2021-05-16 11:39:49 -05:00
  • 2ce7ca5436 Cleaning up jinja fixed_vector method calls, still more work to do to replace NovaNet SerializableFixedSizeArray(Vector)DeltaStruct Gene Walters 2021-05-15 17:12:54 -07:00
  • e7c1a3098d Merge pull request #771 from aws-lumberyard-dev/MultiplayerComponents kberg-amzn 2021-05-15 16:44:41 -07:00
  • e0ea9e6224 Removing debug code karlberg 2021-05-15 15:29:22 -07:00
  • f7c8514160 Made StandardMultilayerPBR automatically set the slider range for displacementBlendDistance to match the total displacement range. Chris Santora 2021-05-15 15:16:40 -07:00
  • 80bf6d54bc Merge remote-tracking branch 'origin' into MultiplayerComponents karlberg 2021-05-15 15:10:45 -07:00
  • c6ea0c0a46 Various local prediction and input processing related fixes karlberg 2021-05-15 15:10:17 -07:00
  • be90e62ee7 Updated the 005_UseDisplacement_With_BlendMaskTexture_AllSameHeight test case to use a displacement blend. Chris Santora 2021-05-15 14:45:29 -07:00
  • 0b35d27833 Added support to the AZ Console to be notified when the Settings Registry modifies a particular path (#691) lumberyard-employee-dm 2021-05-15 16:16:49 -05:00
  • 0e53c77516 Fix some include paths puvvadar 2021-05-15 13:47:03 -07:00
  • fb51829360 Resolve MP Gem Ctrl+G changes with main puvvadar 2021-05-15 13:12:16 -07:00
  • 1915b97c16 Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side puvvadar 2021-05-15 12:58:30 -07:00
  • 52fdaca297 Merge branch 'main' into shape-collider-not-clearing-fix greerdv 2021-05-15 12:27:24 +01:00
  • 05619f9244 move non-uniform scale update after bus connection in polygon prism activation greerdv 2021-05-15 12:25:46 +01:00
  • 2983225b4d Removed .orig files that I accidentally added. Chris Santora 2021-05-14 23:11:36 -07:00
  • 107fad9a38 Merge pull request #697 from aws-lumberyard-dev/SPEC6476_ReflectNetworkProperties Gene Walters 2021-05-14 23:08:16 -07:00