Updated the 005_UseDisplacement_With_BlendMaskTexture_AllSameHeight test case to use a displacement blend.

After investigation of the artifacts that appear with no displacement blend, I determnined it was not necessayr to address this edge case.
This commit is contained in:
Chris Santora
2021-05-15 14:45:29 -07:00
parent 2983225b4d
commit be90e62ee7
@@ -4,9 +4,6 @@
"parentMaterial": "TestData/Materials/StandardMultilayerPbrTestCases/005_UseDisplacement_With_BlendMaskTexture.material",
"propertyLayoutVersion": 3,
"properties": {
"blend": {
"displacementBlendDistance": 0.0
},
"layer1_parallax": {
"offset": -0.00800000037997961,
"textureMap": ""