Updated the 005_UseDisplacement_With_BlendMaskTexture_AllSameHeight test case to use a displacement blend.
After investigation of the artifacts that appear with no displacement blend, I determnined it was not necessayr to address this edge case.
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@@ -4,9 +4,6 @@
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"parentMaterial": "TestData/Materials/StandardMultilayerPbrTestCases/005_UseDisplacement_With_BlendMaskTexture.material",
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"propertyLayoutVersion": 3,
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"properties": {
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"blend": {
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"displacementBlendDistance": 0.0
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},
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"layer1_parallax": {
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"offset": -0.00800000037997961,
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"textureMap": ""
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