Merge pull request #759 from aws-lumberyard-dev/non-uniform-scale-manipulators

add non-uniform scale manipulators
This commit is contained in:
greerdv
2021-05-17 14:22:23 +01:00
committed by GitHub
6 changed files with 173 additions and 18 deletions
@@ -42,6 +42,7 @@ namespace AzToolsFramework
~LinearManipulator() = default;
/// A Manipulator must only be created and managed through a shared_ptr.
/// @note worldFromLocal should not contain scale.
static AZStd::shared_ptr<LinearManipulator> MakeShared(const AZ::Transform& worldFromLocal);
/// Unchanging data set once for the linear manipulator.
@@ -1,20 +1,20 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponent.h>
#include <AzCore/Math/ToString.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzFramework/Components/NonUniformScaleComponent.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/ToString.h>
#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponent.h>
namespace AzToolsFramework
{
@@ -32,12 +32,13 @@ namespace AzToolsFramework
serializeContext->Class<EditorNonUniformScaleComponent, EditorComponentBase>()
->Version(1)
->Field("NonUniformScale", &EditorNonUniformScaleComponent::m_scale)
;
->Field("ComponentMode", &EditorNonUniformScaleComponent::m_componentModeDelegate);
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorNonUniformScaleComponent>("Non-uniform Scale",
"Non-uniform scale for this entity only (does not propagate through hierarchy)")
editContext
->Class<EditorNonUniformScaleComponent>(
"Non-uniform Scale", "Non-uniform scale for this entity only (does not propagate through hierarchy)")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::FixedComponentListIndex, 1)
->Attribute(AZ::Edit::Attributes::RemoveableByUser, true)
@@ -50,7 +51,10 @@ namespace AzToolsFramework
->Attribute(AZ::Edit::Attributes::Max, AZ::MaxTransformScale)
->Attribute(AZ::Edit::Attributes::Step, 0.1f)
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorNonUniformScaleComponent::OnScaleChanged)
;
->DataElement(
AZ::Edit::UIHandlers::Default, &EditorNonUniformScaleComponent::m_componentModeDelegate, "Component Mode",
"Non-uniform Scale Component Mode")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly);
}
}
}
@@ -74,10 +78,16 @@ namespace AzToolsFramework
void EditorNonUniformScaleComponent::Activate()
{
AZ::NonUniformScaleRequestBus::Handler::BusConnect(GetEntityId());
// ComponentMode
m_componentModeDelegate.ConnectWithSingleComponentMode<EditorNonUniformScaleComponent, NonUniformScaleComponentMode>(
AZ::EntityComponentIdPair(GetEntityId(), GetId()), nullptr);
}
void EditorNonUniformScaleComponent::Deactivate()
{
m_componentModeDelegate.Disconnect();
AZ::NonUniformScaleRequestBus::Handler::BusDisconnect();
}
@@ -96,7 +106,8 @@ namespace AzToolsFramework
else
{
AZ::Vector3 clampedScale = scale.GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
AZ_Warning("Editor Non-uniform Scale Component", false, "SetScale value was clamped from %s to %s for entity %s",
AZ_Warning(
"Editor Non-uniform Scale Component", false, "SetScale value was clamped from %s to %s for entity %s",
AZ::ToString(scale).c_str(), AZ::ToString(clampedScale).c_str(), GetEntity()->GetName().c_str());
m_scale = clampedScale;
}
@@ -13,6 +13,9 @@
#pragma once
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponentMode.h>
#include <AzToolsFramework/ComponentMode/ComponentModeDelegate.h>
#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
#include <AzCore/Component/NonUniformScaleBus.h>
namespace AzToolsFramework
@@ -52,6 +55,9 @@ namespace AzToolsFramework
AZ::Vector3 m_scale = AZ::Vector3::CreateOne();
AZ::NonUniformScaleChangedEvent m_scaleChangedEvent;
//! Responsible for detecting ComponentMode activation and creating a concrete ComponentMode.
AzToolsFramework::ComponentModeFramework::ComponentModeDelegate m_componentModeDelegate;
};
} // namespace Components
} // namespace AzToolsFramework
@@ -0,0 +1,92 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Component/NonUniformScaleBus.h>
#include <AzCore/Component/TransformBus.h>
#include <AzFramework/Viewport/ViewportColors.h>
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponentMode.h>
namespace AzToolsFramework
{
namespace Components
{
NonUniformScaleComponentMode::NonUniformScaleComponentMode(
const AZ::EntityComponentIdPair& entityComponentIdPair, AZ::Uuid componentType)
: EditorBaseComponentMode(entityComponentIdPair, componentType)
{
m_entityComponentIdPair = entityComponentIdPair;
AZ::Transform worldFromLocal = AZ::Transform::CreateIdentity();
AZ::TransformBus::EventResult(worldFromLocal, m_entityComponentIdPair.GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
worldFromLocal.ExtractScale();
m_manipulators = AZStd::make_unique<ScaleManipulators>(worldFromLocal);
m_manipulators->Register(g_mainManipulatorManagerId);
m_manipulators->SetAxes(AZ::Vector3::CreateAxisX(), AZ::Vector3::CreateAxisY(), AZ::Vector3::CreateAxisZ());
const float axisLength = 2.0f;
m_manipulators->ConfigureView(
axisLength, AzFramework::ViewportColors::XAxisColor, AzFramework::ViewportColors::YAxisColor,
AzFramework::ViewportColors::ZAxisColor);
auto mouseDownCallback = [this](const LinearManipulator::Action& action) {
AZ::Vector3 nonUniformScale = AZ::Vector3::CreateOne();
AZ::NonUniformScaleRequestBus::EventResult(
nonUniformScale, m_entityComponentIdPair.GetEntityId(), &AZ::NonUniformScaleRequests::GetScale);
m_initialScale = nonUniformScale + action.m_start.m_scaleSnapOffset;
AZ::NonUniformScaleRequestBus::Event(
m_entityComponentIdPair.GetEntityId(), &AZ::NonUniformScaleRequests::SetScale, m_initialScale);
};
m_manipulators->InstallAxisLeftMouseDownCallback(mouseDownCallback);
m_manipulators->InstallAxisMouseMoveCallback([this](const LinearManipulator::Action& action) {
const AZ::Vector3 scaleMultiplier =
(AZ::Vector3::CreateOne() + ((action.LocalScaleOffset() * action.m_start.m_sign) / m_initialScale));
AZ::NonUniformScaleRequestBus::Event(
m_entityComponentIdPair.GetEntityId(), &AZ::NonUniformScaleRequests::SetScale,
(scaleMultiplier * m_initialScale).GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale)));
});
m_manipulators->InstallUniformLeftMouseDownCallback(mouseDownCallback);
m_manipulators->InstallUniformMouseMoveCallback([this](const LinearManipulator::Action& action) {
const auto sumVectorElements = [](const AZ::Vector3& vec) { return vec.GetX() + vec.GetY() + vec.GetZ(); };
const float minScaleMultiplier = AZ::MinTransformScale / m_initialScale.GetMinElement();
const float maxScaleMultiplier = AZ::MaxTransformScale / m_initialScale.GetMaxElement();
const float scaleMultiplier = AZ::GetClamp(
1.0f + sumVectorElements(action.m_start.m_sign * action.LocalScaleOffset() / m_initialScale), minScaleMultiplier,
maxScaleMultiplier);
AZ::NonUniformScaleRequestBus::Event(
m_entityComponentIdPair.GetEntityId(), &AZ::NonUniformScaleRequests::SetScale, scaleMultiplier * m_initialScale);
});
}
NonUniformScaleComponentMode::~NonUniformScaleComponentMode()
{
if (m_manipulators)
{
m_manipulators->Unregister();
}
m_manipulators.reset();
}
void NonUniformScaleComponentMode::Refresh()
{
}
} // namespace Components
} // namespace AzToolsFramework
@@ -0,0 +1,43 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzToolsFramework/ComponentMode/EditorBaseComponentMode.h>
#include <AzToolsFramework/Manipulators/ScaleManipulators.h>
namespace AzToolsFramework
{
namespace Components
{
class NonUniformScaleComponentMode : public AzToolsFramework::ComponentModeFramework::EditorBaseComponentMode
{
public:
AZ_CLASS_ALLOCATOR(NonUniformScaleComponentMode, AZ::SystemAllocator, 0)
NonUniformScaleComponentMode(const AZ::EntityComponentIdPair& entityComponentIdPair, AZ::Uuid componentType);
NonUniformScaleComponentMode(const NonUniformScaleComponentMode&) = delete;
NonUniformScaleComponentMode& operator=(const NonUniformScaleComponentMode&) = delete;
NonUniformScaleComponentMode(NonUniformScaleComponentMode&&) = delete;
NonUniformScaleComponentMode& operator=(NonUniformScaleComponentMode&&) = delete;
~NonUniformScaleComponentMode();
// EditorBaseComponentMode overrides ...
void Refresh() override;
private:
AZ::EntityComponentIdPair m_entityComponentIdPair;
AZStd::unique_ptr<ScaleManipulators> m_manipulators;
AZ::Vector3 m_initialScale;
};
} // namespace Components
} // namespace AzToolsFramework
@@ -303,6 +303,8 @@ set(FILES
ToolsComponents/AzToolsFrameworkConfigurationSystemComponent.cpp
ToolsComponents/EditorNonUniformScaleComponent.h
ToolsComponents/EditorNonUniformScaleComponent.cpp
ToolsComponents/EditorNonUniformScaleComponentMode.h
ToolsComponents/EditorNonUniformScaleComponentMode.cpp
ToolsMessaging/EntityHighlightBus.h
UI/Docking/DockWidgetUtils.cpp
UI/Docking/DockWidgetUtils.h