Commit Graph

  • 608411ab99
    Metal pso caching support via MTLBinaryArchive (#7212) moudgils 2022-02-02 10:50:37 -0800
  • 9a30c5366c
    Merge pull request #7302 from aws-lumberyard-dev/Atom/scottmur/P1_decal_null jromnoa 2022-02-02 10:43:07 -0800
  • 3d2f9528f2
    Merge pull request #6443 from aws-lumberyard-dev/Atom/antonmic/BasePBR antonmic 2022-02-02 10:35:03 -0800
  • 9c60bd008c Enable human skin profile via preprocessor define (https://github.com/o3de/o3de/pull/6428#discussion_r797699927) Santi Paprika 2022-02-02 18:47:11 +0100
  • 1087e45ce3 Fix typo (https://github.com/o3de/o3de/pull/6428#discussion_r797667772) Santi Paprika 2022-02-02 18:42:29 +0100
  • dd4ab4173d Changed to use a new enum for handling the output types in case we need to expand custom handling in the future Chris Galvan 2022-02-02 11:21:06 -0600
  • daeab4bbb1
    Focus Mode | Switch instance referencing in Prefab Focus Handler to use more reliable Instance handles (#7304) Danilo Aimini 2022-02-02 09:17:59 -0800
  • c1b53f1284
    [LYN-4034] Asset Processor: Sqlite inclusivity fix (#7291) amzn-mike 2022-02-02 11:04:27 -0600
  • 4f47f26249
    Move Runtime dependency on AssetBuilder from AssetProcessor.Static to AssetProcessor and AssetProcessorBatch. (#7298) amzn-mike 2022-02-02 11:04:18 -0600
  • 584f9abf16
    Add new function to DynamicDrawInterface to support submiting cached DrawPacket (#7337) Qing Tao 2022-02-02 08:52:53 -0800
  • 059550a311
    Merge pull request #6113 from aws-lumberyard-dev/scspaldi_basic_networking_automation_test Gene Walters 2022-02-02 07:16:06 -0800
  • 1c47d719c8 Merge remote-tracking branch 'upstream/development' into thin-transmission Santi Paprika 2022-02-02 16:15:00 +0100
  • 9eb101778d Merge branch 'development' into jillich/MM20220201 Benjamin Jillich 2022-02-02 10:41:02 +0100
  • 0b63fed9c9 Motion Matching: Fixed several bugs and improved anim graph node RPE layout Benjamin Jillich 2022-02-02 10:38:58 +0100
  • 5e85e0e397
    ImGui: Added FindContainerByName() helper (#7313) Benjamin Jillich 2022-02-02 09:55:39 +0100
  • 50f34cf445 Changed how pass system controls pipeline tick rate antonmic 2022-02-02 00:45:54 -0800
  • 743ade1765 Add "Definitions" field to shader asset Jeremy Ong 2022-02-02 00:23:55 -0700
  • 7534193234 merging dev for good luck after failed AR antonmic 2022-02-01 22:50:38 -0800
  • a7bdb05d66 Tied up some loose ends with nested property group support. santorac 2022-02-01 22:37:47 -0800
  • d6c419d630
    Merge pull request #7250 from aws-lumberyard-dev/Atom/santorac/RemixableMaterialTypes3_UpdatedStandardPbr santorac 2022-02-01 19:08:35 -0800
  • ba76d304dc merging latest dev antonmic 2022-02-01 16:54:00 -0800
  • 8042a6e97a Merge branch 'development' into Atom/santorac/RemixableMaterialTypes3_UpdatedStandardPbr Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> santorac 2022-02-01 16:39:20 -0800
  • 2c59f1b8a4 Added support for deeply nested material property groups. santorac 2022-02-01 16:35:42 -0800
  • 5b9bc3b479 address PR feedback antonmic 2022-02-01 16:08:10 -0800
  • 4b91a86ace
    Merge pull request #7276 from aws-lumberyard-dev/Atom/guthadam/atom_tools_move_document_boilerplate_to_base_class Guthrie Adams 2022-02-01 16:19:14 -0600
  • 578a19bf49 Removed unused parameters in the GSI.preset configuration Chris Galvan 2022-02-01 16:05:30 -0600
  • 7cbcd5e145
    Merge pull request #7328 from aws-lumberyard-dev/Atom/santorac/ShaderOptionValueUtils santorac 2022-02-01 13:59:16 -0800
  • 7413842227
    Merge pull request #7275 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-13886 dmcdiarmid-ly 2022-02-01 14:47:01 -0700
  • fd20b028a6
    Deprecate IsPrefabSystemForLevelsEnabled and use IsPrefabSystemEnabled everywhere (#7327) srikappa-amzn 2022-02-01 13:37:47 -0800
  • 670d22cb5b Added notifications after re opening a document Guthrie Adams 2022-02-01 15:34:20 -0600
  • 85b8177efa Added preset for converting gsi images Chris Galvan 2022-02-01 15:32:53 -0600
  • b1cc469914 Merge branch 'Atom/santorac/ShaderOptionValueUtils' into Atom/santorac/RemixableMaterialTypes4_Layering santorac 2022-02-01 12:24:50 -0800
  • 5ecc5b7edb Merge branch 'development' into Atom/santorac/RemixableMaterialTypes4_Layering Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> santorac 2022-02-01 12:24:14 -0800
  • 3441c02637 Minor cleanup of some shader option related unit tests. Added new utility functions for easily creating the value set for a ShaderOptionDescriptor. Made ShaderOptionDescriptor default value optional, picking the first available value as the default ... by default. santorac 2022-02-01 11:42:50 -0800
  • ca0006f570 Minor changes and comments after PR feedback Guthrie Adams 2022-02-01 13:32:49 -0600
  • 157149928b lower casing materials in path to avoid Linux casing issues Scott Murray 2022-02-01 11:24:51 -0800
  • 31f39930af
    Add overall timeout for the AR pipeline #7261 Brian Herrera 2022-02-01 09:57:21 -0800
  • a352807c87 Renamed MaterialFunctor code to use propertyId instead of propertyName, because 'name' is us for the short name of a property and 'ID' is for the full name including groups. santorac 2022-02-01 09:56:27 -0800
  • 23bdc52270 Merge branch 'upstream/development' into LYN-6769_TestingRPCs_AutonToAuth_ServerToAuth Gene Walters 2022-02-01 09:54:13 -0800
  • 9081a0db90 use material included and remove unused decal material Scott Murray 2022-02-01 09:51:22 -0800
  • 647982ea39 Minor py-code comments Gene Walters 2022-02-01 09:30:54 -0800
  • 30de4e92e0
    Motion Matching: Added example level and assets for an automatic demo #7317 Benjamin Jillich 2022-02-01 18:05:58 +0100
  • 71cc3a2568
    Remove -Wno-comment warning suppression Steve Pham 2022-02-01 09:04:32 -0800
  • 3f63cf3546
    Misc SurfaceData Optimizations (#7299) Mike Balfour 2022-02-01 10:44:14 -0600
  • ff4529fc60
    Terrain ray cast benchmarks and optimization. (#7303) bosnichd 2022-02-01 09:36:44 -0700
  • 9d002860f7
    Merge pull request #7293 from aws-lumberyard-dev/LYN-6769_TestingRPCs Gene Walters 2022-02-01 08:32:17 -0800
  • eb84f54138
    Merge pull request #7262 from aws-lumberyard-dev/scripting/screenshot_toolbutton Luis Sempé 2022-02-01 07:25:11 -0800
  • ec147cc4fe
    Merge pull request #7301 from aws-lumberyard-dev/cgalvan/RemoveLegacyPropertyResourceCtrl Chris Galvan 2022-02-01 08:51:26 -0600
  • 1dd4898713
    LYN-8551 Terrain: Renderer: Create compute pass for clipmaps (#7116) jiaweig 2022-02-01 06:47:11 -0800
  • 3eb661c4bc Motion Matching: Moved discard event check into consolidated IsFrameDiscarded() method Benjamin Jillich 2022-02-01 13:53:13 +0100
  • 83869d7064 Motion Matching: Fixed crash on empty KD-tree Benjamin Jillich 2022-02-01 13:49:02 +0100
  • a01500eaaa Motion Matching: Automatic target mode for trajectory query Benjamin Jillich 2022-02-01 13:48:03 +0100
  • f60b056b8a Motion Matching: Added class description and member comments Benjamin Jillich 2022-02-01 13:45:33 +0100
  • c6a0d76843
    Merge pull request #7248 from aws-lumberyard-dev/TerrainMaterialsFix SergeyAMZN 2022-02-01 10:29:54 +0000
  • 27b84761de
    Adding Collapse All tooltip in the Asset Browser (#7236) Ignacio Martinez 2022-02-01 10:55:03 +0100
  • dd0f21b460
    Fix incorrect icon rendering (#6454) Tom Hulton-Harrop 2022-02-01 09:36:42 +0000
  • dcc7ad6e71 Adding automated tests for Autonomous->Authority and Server->Authority RPCs Gene Walters 2022-01-31 17:40:49 -0800
  • f5fcab75d6
    Display Gem Icons in Gem Catalog (#7294) AMZN-nggieber 2022-01-31 17:06:06 -0800
  • 66be8543cd fixing merge issues Guthrie Adams 2022-01-31 16:21:32 -0600
  • 8617d34724 updated comment Guthrie Adams 2022-01-31 15:38:20 -0600
  • 9ded52b141 Wrapping redundant save logic into function in the material editor document class Guthrie Adams 2022-01-31 10:55:59 -0600
  • e273f3ef6a Updating comments Guthrie Adams 2022-01-30 01:01:10 -0600
  • dc598a8b3c Atom Tools: move boilerplate document management code to atom tools framework • Moved all of the common save and load code to the document base class • Moved undo and redo support to document base class but will probably extract to its own class or replace with one from AzTF • Streamlined material editor, shader management console, and other tools with updated document code • Cleaned up some of shader management console loading code, added support for saving, as well as getting and setting the shader variant list source data structure Guthrie Adams 2022-01-30 00:33:02 -0600
  • e1c7dce7a7
    Fixes issue with painters being saved and not restored in some cases, which would print numerous warnings in the VS console. (#7296) Danilo Aimini 2022-01-31 15:45:34 -0800
  • 4aa5ba4eca Making minor fixes, and cycling through light types Neil Widmaier 2022-01-31 15:08:03 -0800
  • ad6392e364 decal P1 test for null renderer Scott Murray 2022-01-31 15:03:17 -0800
  • 2dbc961ea8
    Reorder and Remove unnecessary GCC ignore warning flags Steve Pham 2022-01-31 14:31:24 -0800
  • 96dcd1fc26
    Atom/rbarrand/export screenshot diff (#7300) hershey5045 2022-01-31 14:27:55 -0800
  • b455b915a8
    Making terrain query resolution a single float instead of a Vector2 (#7186) Ken Pruiksma 2022-01-31 16:10:03 -0600
  • 564596fcf0 Removed legacy PropertyResourceCtrl Chris Galvan 2022-01-31 15:34:42 -0600
  • 0a5e61b834
    Update default AZStd thread priority on Apple platforms to avoid being prevented from using 100% of a core (#7295) rgba16f 2022-01-31 14:17:20 -0600
  • c514e1b490
    Small refactor on ImageComparison utils. (#7133) hershey5045 2022-01-31 12:14:27 -0800
  • 5c3d5a290a Minor changes dmcdiarmid-ly 2022-01-31 12:51:41 -0700
  • 63ce88a3ce
    Merge pull request #7246 from aws-lumberyard-dev/cgalvan/AddedComponentSupportToRPIUtils Chris Galvan 2022-01-31 13:19:55 -0600
  • 69640fcef5
    Merge pull request #7290 from aws-lumberyard-dev/cgalvan/FixViewportNotLoadingAfterNewLevel Chris Galvan 2022-01-31 13:19:02 -0600
  • 1e67b35a98
    Merge pull request #7228 from aws-lumberyard-dev/Atom/santorac/RemixableMaterialTypes3 santorac 2022-01-31 11:03:27 -0800
  • b975111a93
    Add benchmarks and unit tests for GetSurfacePoints*. (#7216) Mike Balfour 2022-01-31 12:54:16 -0600
  • 25878f9487
    Motion Matching: ReadMe.md update Benjamin Jillich 2022-01-31 19:01:11 +0100
  • 8710130d75
    {ghi7197} update the prefab path for procedural prefabs (#7260) Allen Jackson 2022-01-31 11:53:05 -0600
  • 4919cb3450 Minor code comment change Gene Walters 2022-01-31 09:48:53 -0800
  • 4c426ea5a6 Fixed compile issue in unity builds. santorac 2022-01-31 09:44:41 -0800
  • 9573bc8032 Re-adding the Authority->Client RPC test now that ScriptCanvas is fixed for Editor play-mode Gene Walters 2022-01-31 09:38:45 -0800
  • 6311776b10 Updating the RPC test level to use the new TestLevelEntity autocomponent; this way the level entity and player use a different autocomponent. Updating scripts to use the new component as well Gene Walters 2022-01-31 09:26:23 -0800
  • 05ece2adba
    Merge pull request #7213 from siretty/cleanup_unused_var_empty_line_bool_init Chris Galvan 2022-01-31 11:22:26 -0600
  • 1190772845 Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes3 Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> santorac 2022-01-31 09:21:18 -0800
  • 8263a50f97 Fixed issue with viewport not rendering when creating a new level Chris Galvan 2022-01-31 11:11:42 -0600
  • 02b13ca7f1 Merge branch 'development' of https://github.com/o3de/o3de into TerrainMaterialsFix Sergey Pereslavtsev 2022-01-31 16:55:48 +0000
  • 5ec416ca1f
    Asset processor: separate modtime scanning tests (#7217) amzn-mike 2022-01-31 10:41:18 -0600
  • 49d120b316
    Merge pull request #7259 from aws-lumberyard-dev/cgalvan/RemovedLegacyIEventLoopHook Chris Galvan 2022-01-31 10:29:41 -0600
  • 73ca700618 Motion Matching: ReadMe.md update Benjamin Jillich 2022-01-31 16:08:03 +0100
  • cb28a4cd9b Motion Matching: Added images for readme Benjamin Jillich 2022-01-31 13:30:53 +0100
  • 8f48e4fcb6 Moved if section to the top Sergey Pereslavtsev 2022-01-31 11:04:13 +0000
  • 2068c225d1
    Motion Matching (#7232) Benjamin Jillich 2022-01-31 11:25:58 +0100
  • d7b3d33711
    chore: simplify logic for handling expanding entries in Outliner (#5219) (#5394) Michael Pollind 2022-01-31 01:57:34 -0800
  • 79f4fee960
    Manipulator for params (#7231) Roman 2022-01-30 09:55:40 -0800
  • 42a812bb04 Removing transmission from terrain PBR shader antonmic 2022-01-30 02:13:38 -0800
  • aa093945a6 Remove an unused variable and explicitly initialize some bools to false Daniel Edwards 2022-01-27 23:04:15 +0100
  • 9f0b6d65f4 merging latest dev antonmic 2022-01-29 22:29:02 -0800
  • ec76a4d647 Always relocate probes after the texture is cleared dmcdiarmid-ly 2022-01-29 20:59:22 -0700
  • 5f7a30f8da Added DiffuseProbeGrid Visualization passes, shaders, and editor controls. Changed the DiffuseGI passes to override IsEnabled() instead of exiting early from FrameBeginInternal. dmcdiarmid-ly 2022-01-29 19:37:46 -0700