Merge branch 'development' into Atom/santorac/RemixableMaterialTypes3_UpdatedStandardPbr

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
This commit is contained in:
santorac
2022-02-01 16:39:20 -08:00
1541 changed files with 38101 additions and 94981 deletions
@@ -1,3 +0,0 @@
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@@ -1,3 +0,0 @@
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@@ -1,3 +0,0 @@
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size 5008
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,15 @@
<?xml version="1.0"?>
<Component
Name="NetworkTestLevelEntityComponent"
Namespace="AutomatedTesting"
OverrideComponent="false"
OverrideController="false"
OverrideInclude=""
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<ComponentRelation Constraint="Required" HasController="true" Name="NetworkTransformComponent" Namespace="Multiplayer" Include="Multiplayer/Components/NetworkTransformComponent.h" />
<RemoteProcedure Name="AuthorityToClientNoParams_PlayFx" InvokeFrom="Authority" HandleOn="Client" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" />
</Component>
@@ -29,8 +29,6 @@
<Param Type="float" Name="SomeFloat" />
</RemoteProcedure>
<RemoteProcedure Name="AuthorityToClientNoParams_PlayFx" InvokeFrom="Authority" HandleOn="Client" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" />
<RemoteProcedure Name="ServerToAuthority_DealDamage" InvokeFrom="Server" HandleOn="Authority" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" >
<Param Type="float" Name="damage" />
</RemoteProcedure>
@@ -12,4 +12,5 @@ set(FILES
Source/AutomatedTestingSystemComponent.cpp
Source/AutomatedTestingSystemComponent.h
Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml
Source/AutoGen/NetworkTestLevelEntityComponent.AutoComponent.xml
)
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:6d6204c6730e5675791765ca194e9b1cbec282208e280507de830afc2805e5fa
size 41127
oid sha256:de0e6e480ece5b423222f4feacf56553d73713fe9afea8bbc9a2660a3cd54ec7
size 1232
@@ -23,6 +23,10 @@ class TestAutomation(EditorTestSuite):
enable_prefab_system = True
@pytest.mark.test_case_id("C36529679")
class AtomLevelLoadTest_Editor(EditorSharedTest):
from Atom.tests import hydra_Atom_LevelLoadTest as test_module
@pytest.mark.test_case_id("C36525657")
class AtomEditorComponents_BloomAdded(EditorSharedTest):
from Atom.tests import hydra_AtomEditorComponents_BloomAdded as test_module
@@ -32,6 +32,8 @@ GLOBAL_ILLUMINATION_QUALITY = {
'High': 2,
}
# Level list used in Editor Level Load Test
LEVEL_LIST = ["hermanubis", "hermanubis_high", "macbeth_shaderballs", "PbrMaterialChart", "ShadowTest", "Sponza"]
class AtomComponentProperties:
"""
@@ -195,11 +197,13 @@ class AtomComponentProperties:
def entity_reference(property: str = 'name') -> str:
"""
Entity Reference component properties.
- 'EntityIdReferences' component container of entityId references. Initially empty.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Entity Reference',
'EntityIdReferences': 'Controller|Configuration|EntityIdReferences',
}
return properties[property]
@@ -9,37 +9,58 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
class Tests:
creation_undo = (
"UNDO Entity creation success",
"UNDO Entity creation failed")
"P0: UNDO Entity creation failed")
creation_redo = (
"REDO Entity creation success",
"REDO Entity creation failed")
"P0: REDO Entity creation failed")
entity_reference_creation = (
"Entity Reference Entity successfully created",
"Entity Reference Entity failed to be created")
"P0: Entity Reference Entity failed to be created")
entity_reference_component = (
"Entity has an Entity Reference component",
"Entity failed to find Entity Reference component")
"P0: Entity failed to find Entity Reference component")
enter_game_mode = (
"Entered game mode",
"Failed to enter game mode")
"P0: Failed to enter game mode")
exit_game_mode = (
"Exited game mode",
"Couldn't exit game mode")
"P0: Couldn't exit game mode")
is_visible = (
"Entity is visible",
"Entity was not visible")
"P0: Entity was not visible")
is_hidden = (
"Entity is hidden",
"Entity was not hidden")
"P0: Entity was not hidden")
entity_deleted = (
"Entity deleted",
"Entity was not deleted")
"P0: Entity was not deleted")
deletion_undo = (
"UNDO deletion success",
"UNDO deletion failed")
"P0: UNDO deletion failed")
deletion_redo = (
"REDO deletion success",
"REDO deletion failed")
"P0: REDO deletion failed")
entity_id_references_is_container = (
"EntityIdReferences is a container property",
"P1: EntityIdReferences is NOT a container property")
container_append = (
"EntityIdReferences append succeeded",
"P1: EntityIdReferences append did not succeed")
container_add = (
"EntityIdReferences add succeeded",
"P1: EntityIdReferences add did not succeed")
container_update = (
"EntityIdReferences update succeeded",
"P1: EntityIdReferences update did not succeed")
container_remove = (
"EntityIdReferences remove succeeded",
"P1: EntityIdReferences remove did not succeed")
container_reset = (
"EntityIdReferences reset succeeded",
"P1: EntityIdReferences reset did not succeed")
entity_reference_component_removed = (
"Entity Reference component removed from entity",
"P1: Entity Reference component NOT removed from entity")
def AtomEditorComponents_EntityReference_AddedToEntity():
@@ -60,13 +81,21 @@ def AtomEditorComponents_EntityReference_AddedToEntity():
2) Add Entity Reference component to Entity Reference entity.
3) UNDO the entity creation and component addition.
4) REDO the entity creation and component addition.
5) Enter/Exit game mode.
6) Test IsHidden.
7) Test IsVisible.
8) Delete Entity Reference entity.
9) UNDO deletion.
10) REDO deletion.
11) Look for errors.
5) 'EntityIdReferences' is a container property
6) Append item to 'EntityIdReferences'
7) Add item to 'EntityIdReferences'
8) Update item in 'EntityIdReferences'
9) Remove item from 'EntityIdReferences'
10) Reset the container property then put one entity reference back for further tests
11) Remove component
12) UNDO component remove
13) Enter/Exit game mode.
14) Test IsHidden.
15) Test IsVisible.
16) Delete Entity Reference entity.
17) UNDO deletion.
18) REDO deletion.
19) Look for errors.
:return: None
"""
@@ -119,35 +148,107 @@ def AtomEditorComponents_EntityReference_AddedToEntity():
general.idle_wait_frames(1)
Report.result(Tests.creation_redo, entity_reference_entity.exists())
# 5. Enter/Exit game mode.
# Entities for EntityIdReferences tests
test_1 = EditorEntity.create_editor_entity('test_1')
test_2 = EditorEntity.create_editor_entity('test_2')
test_3 = EditorEntity.create_editor_entity('test_3')
# 5. 'EntityIdReferences' is a container property
Report.result(
Tests.entity_id_references_is_container,
entity_reference_component.is_property_container(
AtomComponentProperties.entity_reference('EntityIdReferences')))
# 6. Append item to 'EntityIdReferences'
entity_reference_component.append_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), test_1.id)
Report.result(
Tests.container_append,
entity_reference_component.get_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), 0) == test_1.id)
# 7. Add item to 'EntityIdReferences'
entity_reference_component.add_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), 1, test_1.id)
Report.result(
Tests.container_add,
entity_reference_component.get_container_count(
AtomComponentProperties.entity_reference('EntityIdReferences')) == 2)
# 8. Update item in 'EntityIdReferences'
entity_reference_component.update_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), 1, test_2.id)
Report.result(
Tests.container_update,
entity_reference_component.get_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), 1) == test_2.id)
# 9. Remove item from 'EntityIdReferences'
entity_reference_component.append_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), test_3.id)
count_before = entity_reference_component.get_container_count(
AtomComponentProperties.entity_reference('EntityIdReferences'))
entity_reference_component.remove_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), 1)
count_after = entity_reference_component.get_container_count(
AtomComponentProperties.entity_reference('EntityIdReferences'))
Report.result(
Tests.container_remove,
((count_before == 3) and (count_after == 2) and
(entity_reference_component.get_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), 1) == test_3.id)))
# 10. Reset the container property then put one entity reference back for further tests
entity_reference_component.reset_container(AtomComponentProperties.entity_reference('EntityIdReferences'))
general.idle_wait_frames(1)
Report.result(
Tests.container_reset,
entity_reference_component.get_container_count(
AtomComponentProperties.entity_reference('EntityIdReferences')) == 0)
entity_reference_component.append_container_item(
AtomComponentProperties.entity_reference('EntityIdReferences'), test_1.id)
# 11. Remove component
entity_reference_entity.remove_component(AtomComponentProperties.entity_reference())
general.idle_wait_frames(1)
Report.result(Tests.entity_reference_component_removed, not entity_reference_entity.has_component(
AtomComponentProperties.entity_reference()))
# 12. UNDO component remove
general.undo()
general.idle_wait_frames(1)
Report.result(Tests.entity_reference_component, entity_reference_entity.has_component(
AtomComponentProperties.entity_reference()))
# 13. Enter/Exit game mode.
TestHelper.enter_game_mode(Tests.enter_game_mode)
general.idle_wait_frames(1)
TestHelper.exit_game_mode(Tests.exit_game_mode)
# 6. Test IsHidden.
# 14. Test IsHidden.
entity_reference_entity.set_visibility_state(False)
Report.result(Tests.is_hidden, entity_reference_entity.is_hidden() is True)
# 7. Test IsVisible.
# 15. Test IsVisible.
entity_reference_entity.set_visibility_state(True)
general.idle_wait_frames(1)
Report.result(Tests.is_visible, entity_reference_entity.is_visible() is True)
# 8. Delete Entity Reference entity.
# 16. Delete Entity Reference entity.
entity_reference_entity.delete()
Report.result(Tests.entity_deleted, not entity_reference_entity.exists())
# 9. UNDO deletion.
# 17. UNDO deletion.
general.undo()
general.idle_wait_frames(1)
Report.result(Tests.deletion_undo, entity_reference_entity.exists())
# 10. REDO deletion.
# 18. REDO deletion.
general.redo()
general.idle_wait_frames(1)
Report.result(Tests.deletion_redo, not entity_reference_entity.exists())
# 11. Look for errors and asserts.
# 19. Look for errors and asserts.
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
for error_info in error_tracer.errors:
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
@@ -0,0 +1,72 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Atom_LevelLoadTest():
"""
Summary:
Loads all graphics levels within the AutomatedTesting project in editor. For each level this script will verify that
the level loads, and can enter/exit gameplay without crashing the editor.
Test setup:
- Store all available levels in a list.
- Set up a for loop to run all checks for each level.
Expected Behavior:
Test verifies that each level loads, enters/exits game mode, and reports success for all test actions.
Test Steps for each level:
1) Create tuple with level load success and failure messages
2) Open the level using the python test tools command
3) Verify level is loaded using a separate command, and report success/failure
4) Enter gameplay and report result using a tuple
5) Exit Gameplay and report result using a tuple
6) Look for errors or asserts.
:return: None
"""
import azlmbr.legacy.general as general
from editor_python_test_tools.utils import Report, Tracer, TestHelper
from Atom.atom_utils.atom_constants import LEVEL_LIST
with Tracer() as error_tracer:
for level in LEVEL_LIST:
# 1. Create tuple with level load success and failure messages
level_check_tuple = (f"loaded {level}", f"failed to load {level}")
# 2. Open the level using the python test tools command
TestHelper.init_idle()
TestHelper.open_level("Graphics", level)
# 3. Verify level is loaded using a separate command, and report success/failure
Report.result(level_check_tuple, level == general.get_current_level_name())
# 4. Enter gameplay and report result using a tuple
enter_game_mode_tuple = (f"{level} entered gameplay successfully ", f"{level} failed to enter gameplay")
TestHelper.enter_game_mode(enter_game_mode_tuple)
general.idle_wait_frames(1)
# 5. Exit gameplay and report result using a tuple
exit_game_mode_tuple = (f"{level} exited gameplay successfully ", f"{level} failed to exit gameplay")
TestHelper.exit_game_mode(exit_game_mode_tuple)
# 6. Look for errors or asserts.
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
for error_info in error_tracer.errors:
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
for assert_info in error_tracer.asserts:
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Atom_LevelLoadTest)
@@ -473,12 +473,11 @@ class EditorEntity:
:param component_names: List of component names to remove
:return: None
"""
type_ids = EditorComponent.get_type_ids(component_names, EditorEntityType.GAME)
for type_id in type_ids:
remove_outcome = editor.EditorComponentAPIBus(bus.Broadcast, "RemoveComponents", self.id, [type_id])
assert (
remove_outcome.IsSuccess()
), f"Failure: could not remove component from '{self.get_name()}'"
component_ids = [component.id for component in self.get_components_of_type(component_names)]
remove_success = editor.EditorComponentAPIBus(bus.Broadcast, "RemoveComponents", component_ids)
assert (
remove_success
), f"Failure: could not remove component from entity '{self.get_name()}'"
def get_components_of_type(self, component_names: list) -> List[EditorComponent]:
"""
@@ -48,8 +48,8 @@ def wait_for_propagation():
# This is a helper class which contains some of the useful information about a prefab instance.
class PrefabInstance:
def __init__(self, prefab_file_name: str = None, container_entity: EditorEntity = None):
self.prefab_file_name: str = prefab_file_name
def __init__(self, prefab_file_path: str = None, container_entity: EditorEntity = None):
self.prefab_file_path: str = prefab_file_path
self.container_entity: EditorEntity = container_entity
def __eq__(self, other):
@@ -66,7 +66,7 @@ class PrefabInstance:
See if this instance is valid to be used with other prefab operations.
:return: Whether the target instance is valid or not.
"""
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
return self.container_entity.id.IsValid() and self.prefab_file_path in Prefab.existing_prefabs
def has_editor_prefab_component(self) -> bool:
"""
@@ -131,7 +131,7 @@ class PrefabInstance:
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
current_instance_prefab = Prefab.get_prefab(self.prefab_file_name)
current_instance_prefab = Prefab.get_prefab(self.prefab_file_path)
current_instance_prefab.instances.remove(self)
self.container_entity = reparented_container_entity
@@ -161,46 +161,48 @@ class Prefab:
:param file_path: A unique file path of the target prefab.
:return: Whether the target prefab is loaded or not.
"""
return file_path in Prefab.existing_prefabs
for entry in Prefab.existing_prefabs:
Report.info(f"PrefabPath: '{entry}'")
return get_prefab_file_path(file_path) in Prefab.existing_prefabs
@classmethod
def prefab_exists(cls, file_path: str) -> bool:
"""
Check if a prefab exists in the directory for files of prefab tests.
:param file_name: A unique file name of the target prefab.
:param file_path: A unique file path of the target prefab.
:return: Whether the target prefab exists or not.
"""
return path.exists(get_prefab_file_path(file_path))
@classmethod
def get_prefab(cls, file_name: str) -> Prefab:
def get_prefab(cls, file_path: str) -> Prefab:
"""
Return a prefab which can be used immediately.
:param file_name: A unique file name of the target prefab.
:param file_path: A unique file path of the target prefab.
:return: The prefab with given file name.
"""
assert file_name, "Received an empty file_name"
if Prefab.is_prefab_loaded(file_name):
return Prefab.existing_prefabs[file_name]
assert file_path, "Received an empty file_path"
if Prefab.is_prefab_loaded(file_path):
return Prefab.existing_prefabs[get_prefab_file_path(file_path)]
else:
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab \"{file_name}\" that doesn't exist"
new_prefab = Prefab(file_name)
Prefab.existing_prefabs[file_name] = Prefab(file_name)
assert Prefab.prefab_exists(file_path), f"Attempted to get a prefab \"{file_path}\" that doesn't exist"
new_prefab = Prefab(file_path)
Prefab.existing_prefabs[new_prefab.file_path] = new_prefab
return new_prefab
@classmethod
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> tuple(Prefab, PrefabInstance):
def create_prefab(cls, entities: list[EditorEntity], file_path: str, prefab_instance_name: str=None) -> tuple(Prefab, PrefabInstance):
"""
Create a prefab in memory and return it. The very first instance of this prefab will also be created.
:param entities: The entities that should form the new prefab (along with their descendants).
:param file_name: A unique file name of new prefab.
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
:param file_path: A unique file path for new prefab.
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as the file name in file_path.
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
"""
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
assert not Prefab.is_prefab_loaded(file_path), f"Can't create Prefab '{file_path}' since the prefab already exists"
new_prefab = Prefab(file_name)
new_prefab = Prefab(file_path)
entity_ids = [entity.id for entity in entities]
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
@@ -210,15 +212,14 @@ class Prefab:
children_entity_ids = container_entity.get_children_ids()
assert len(children_entity_ids) == len(entities), f"Entity count of created prefab instance does *not* match the count of given entities."
if prefab_instance_name:
container_entity.set_name(prefab_instance_name)
wait_for_propagation()
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
new_prefab_instance = PrefabInstance(new_prefab.file_path, EditorEntity(container_entity_id))
if prefab_instance_name:
new_prefab_instance.container_entity.set_name(prefab_instance_name)
new_prefab.instances.add(new_prefab_instance)
Prefab.existing_prefabs[file_name] = new_prefab
Prefab.existing_prefabs[new_prefab.file_path] = new_prefab
return new_prefab, new_prefab_instance
@classmethod
@@ -250,7 +251,7 @@ class Prefab:
assert False, "Not all entities and descendants in target prefabs are deleted."
for instance in prefab_instances:
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_path)
instance_deleted_prefab.instances.remove(instance)
instance = PrefabInstance()
@@ -290,8 +291,7 @@ class Prefab:
prefab_file_path = prefab.PrefabPublicRequestBus(bus.Broadcast, 'GetOwningInstancePrefabPath', duplicate_container_entity_id)
assert prefab_file_path, "Returned file path should *not* be empty."
prefab_file_name = Path(prefab_file_path).stem
duplicate_instance_prefab = Prefab.get_prefab(prefab_file_name)
duplicate_instance_prefab = Prefab.get_prefab(prefab_file_path)
duplicate_instance = PrefabInstance(prefab_file_path, EditorEntity(duplicate_container_entity_id))
duplicate_instance_prefab.instances.add(duplicate_instance)
duplicate_instances.append(duplicate_instance)
@@ -324,7 +324,7 @@ class Prefab:
wait_for_propagation()
instance_owner_prefab = Prefab.get_prefab(prefab_instance.prefab_file_name)
instance_owner_prefab = Prefab.get_prefab(prefab_instance.prefab_file_path)
instance_owner_prefab.instances.remove(prefab_instance)
prefab_instance = PrefabInstance()
@@ -346,13 +346,13 @@ class Prefab:
container_entity_id = instantiate_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if name:
container_entity.set_name(name)
wait_for_propagation()
new_prefab_instance = PrefabInstance(self.file_path, EditorEntity(container_entity_id))
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
assert not new_prefab_instance in self.instances, "This prefab instance already existed before this instantiation."
if name:
new_prefab_instance.container_entity.set_name(name)
self.instances.add(new_prefab_instance)
assert new_prefab_instance.is_at_position(prefab_position), "This prefab instance is *not* at expected position."
@@ -35,3 +35,7 @@ class TestAutomation(TestAutomationBase):
def test_Multiplayer_AutoComponent_RPC(self, request, workspace, editor, launcher_platform):
from .tests import Multiplayer_AutoComponent_RPC as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Multiplayer_SimpleNetworkLevelEntity(self, request, workspace, editor, launcher_platform):
from .tests import Multiplayer_SimpleNetworkLevelEntity as test_module
self._run_prefab_test(request, workspace, editor, test_module)
@@ -62,15 +62,16 @@ def Multiplayer_AutoComponent_RPC():
Report.critical_result(TestSuccessFailTuples.find_network_player, player_id.IsValid())
# 4) Check the editor logs for expected and unexpected log output
# Authority->Autonomous RPC
PLAYERID_RPC_WAIT_TIME_SECONDS = 1.0 # The player id is sent from the server as soon as the player script is spawned. 1 second should be more than enough time to send/receive that RPC.
helper.succeed_if_log_line_found('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS)
helper.succeed_if_log_line_found('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS)
# Uncomment once editor game-play mode supports level entities with net-binding
#PLAYFX_RPC_WAIT_TIME_SECONDS = 1.1 # The server will send an RPC to play an fx on the client every second.
#helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
#helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
#helper.succeed_if_log_line_found('Script', "AutoComponent_RPC_NetLevelEntity: I'm a client playing some superficial fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
# Authority->Client RPC
PLAYFX_RPC_WAIT_TIME_SECONDS = 1.1 # The server will send an RPC to play an fx on the client every second.
helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
helper.succeed_if_log_line_found('Script', "AutoComponent_RPC_NetLevelEntity: I'm a client playing some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
# Exit game mode
@@ -0,0 +1,76 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
# Test Case Title : Check that level entities with network bindings are properly replicated.
# Note: This test should be ran on a fresh editor run; some bugs with spawnables occur only on the first editor play-mode.
# fmt: off
class TestSuccessFailTuples():
enter_game_mode = ("Entered game mode", "Failed to enter game mode")
exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
find_network_player = ("Found network player", "Couldn't find network player")
# fmt: on
def Multiplayer_SimpleNetworkLevelEntity():
r"""
Summary:
Test to make sure that network entities in a level function and are replicated to clients as expected
Level Description:
- Static
1. NetLevelEntity. This is a networked entity which has a script attached which prints logs to ensure it's replicated.
Expected Outcome:
We should see logs stating that the net-sync'd level entity exists on both server and client.
:return:
"""
import azlmbr.legacy.general as general
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import Tracer
from editor_python_test_tools.utils import TestHelper as helper
from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole
level_name = "SimpleNetworkLevelEntity"
player_prefab_name = "Player"
player_prefab_path = f"levels/multiplayer/{level_name}/{player_prefab_name}.network.spawnable"
helper.init_idle()
# 1) Open Level
helper.open_level("Multiplayer", level_name)
with Tracer() as section_tracer:
# 2) Enter game mode
helper.multiplayer_enter_game_mode(TestSuccessFailTuples.enter_game_mode, player_prefab_path.lower())
# 3) Make sure the network player was spawned
player_id = general.find_game_entity(player_prefab_name)
Report.critical_result(TestSuccessFailTuples.find_network_player, player_id.IsValid())
# 4) Check the editor logs for network spawnable errors
ATTEMPTING_INVALID_NETSPAWN_WAIT_TIME_SECONDS = 0.0 # The editor will try to net-spawn its networked level entity before it's even a client. Make sure this didn't happen.
helper.fail_if_log_line_found('NetworkEntityManager', "RequestNetSpawnableInstantiation: Requested spawnable Root.network.spawnable doesn't exist in the NetworkSpawnableLibrary. Please make sure it is a network spawnable", section_tracer.errors, ATTEMPTING_INVALID_NETSPAWN_WAIT_TIME_SECONDS)
# 5) Ensure the script graph attached to the level entity is running on the server
SCRIPTGRAPH_ENABLED_WAIT_TIME_SECONDS = 0.25
helper.succeed_if_log_line_found('EditorServer', "Script: SimpleNetworkLevelEntity: On Graph Start", section_tracer.prints, SCRIPTGRAPH_ENABLED_WAIT_TIME_SECONDS)
# Exit game mode
helper.exit_game_mode(TestSuccessFailTuples.exit_game_mode)
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Multiplayer_SimpleNetworkLevelEntity)
@@ -38,6 +38,10 @@ class TestAutomation(TestAutomationBase):
from Prefab.tests.instantiate_prefab import InstantiatePrefab_ContainingASingleEntity as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_InstantiatePrefab_FromCreatedPrefabWithSingleEntity(self, request, workspace, editor, launcher_platform):
from Prefab.tests.instantiate_prefab import InstantiatePrefab_FromCreatedPrefabWithSingleEntity as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_DeletePrefab_ContainingASingleEntity(self, request, workspace, editor, launcher_platform):
from Prefab.tests.delete_prefab import DeletePrefab_ContainingASingleEntity as test_module
self._run_prefab_test(request, workspace, editor, test_module)
@@ -45,8 +45,12 @@ class TestAutomationNoAutoTestMode(EditorTestSuite):
class test_InstantiatePrefab_ContainingASingleEntity(EditorSharedTest):
from .tests.instantiate_prefab import InstantiatePrefab_ContainingASingleEntity as test_module
class test_InstantiatePrefab_FromCreatedPrefabWithSingleEntity(EditorSharedTest):
from .tests.instantiate_prefab import InstantiatePrefab_FromCreatedPrefabWithSingleEntity as test_module
class test_DeletePrefab_ContainingASingleEntity(EditorSharedTest):
from .tests.delete_prefab import DeletePrefab_ContainingASingleEntity as test_module
class test_DuplicatePrefab_ContainingASingleEntity(EditorSharedTest):
from .tests.duplicate_prefab import DuplicatePrefab_ContainingASingleEntity as test_module
from .tests.duplicate_prefab import DuplicatePrefab_ContainingASingleEntity as test_module
@@ -13,7 +13,8 @@ def CreatePrefab_UnderAnEntity():
Test is successful if the new instanced prefab of the child has the parent entity id
"""
CAR_PREFAB_FILE_NAME = 'car_prefab'
from pathlib import Path
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.prefab_utils import Prefab
@@ -7,7 +7,8 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
def CreatePrefab_WithSingleEntity():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from pathlib import Path
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
@@ -7,7 +7,8 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
def DeletePrefab_ContainingASingleEntity():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from pathlib import Path
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.prefab_utils import Prefab
@@ -7,8 +7,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
def DetachPrefab_UnderAnotherPrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab2'
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab2'
from pathlib import Path
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
WHEEL_PREFAB_FILE_NAME = Path(__file__).stem + 'wheel_prefab'
import editor_python_test_tools.pyside_utils as pyside_utils
@@ -7,7 +7,8 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
def DuplicatePrefab_ContainingASingleEntity():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from pathlib import Path
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.prefab_utils import Prefab
@@ -0,0 +1,34 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def InstantiatePrefab_FromCreatedPrefabWithSingleEntity():
from pathlib import Path
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
from editor_python_test_tools.prefab_utils import Prefab
import Prefab.tests.PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Creates a prefab from the new entity
car_prefab, car_prefab_instance = Prefab.create_prefab(car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Instantiate another instance and verify
car_prefab_instance_2 = car_prefab.instantiate()
assert car_prefab_instance_2.is_valid(), "Failed to instantiate prefab"
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(InstantiatePrefab_FromCreatedPrefabWithSingleEntity)
@@ -7,8 +7,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
def ReparentPrefab_UnderAnotherPrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab'
from pathlib import Path
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
WHEEL_PREFAB_FILE_NAME = Path(__file__).stem + 'wheel_prefab'
import editor_python_test_tools.pyside_utils as pyside_utils
@@ -93,7 +93,7 @@ def Terrain_World_ConfigurationWorks():
# 5) Set the base Terrain World values
world_bounds_max = azmath.Vector3(1100.0, 1100.0, 1100.0)
world_bounds_min = azmath.Vector3(10.0, 10.0, 10.0)
height_query_resolution = azmath.Vector2(1.0, 1.0)
height_query_resolution = 1.0
hydra.set_component_property_value(terrain_world_component, "Configuration|World Bounds (Max)", world_bounds_max)
hydra.set_component_property_value(terrain_world_component, "Configuration|World Bounds (Min)", world_bounds_min)
hydra.set_component_property_value(terrain_world_component, "Configuration|Height Query Resolution (m)", height_query_resolution)
@@ -148,7 +148,7 @@ def Terrain_World_ConfigurationWorks():
# 13) Check height value is the expected one when query resolution is changed
testpoint = terrain.TerrainDataRequestBus(bus.Broadcast, 'GetHeightFromFloats', 10.5, 10.5, CLAMP)
height_query_resolution = azmath.Vector2(0.5, 0.5)
height_query_resolution = 0.5
hydra.set_component_property_value(terrain_world_component, "Configuration|Height Query Resolution (m)", height_query_resolution)
general.idle_wait_frames(1)
testpoint2 = terrain.TerrainDataRequestBus(bus.Broadcast, 'GetHeightFromFloats', 10.5, 10.5, CLAMP)
@@ -165,4 +165,3 @@ if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Terrain_World_ConfigurationWorks)
@@ -19,12 +19,16 @@ def find_nodes_matching_entity_component(component_name, entity_id):
:param entity_id: The entity ID to search for the given component node on
:return List of matching nodes
"""
component_type_id = hydra.get_component_type_id(component_name)
component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', entity_id,
hydra.get_component_type_id(component_name))
component_type_id)
if component.IsSuccess():
component_id = component.GetValue()
component_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
component_id)
if component_node:
print(f"{component_name} node found on entity {entity_id.ToString()}")
else:
print(f"Failed to find {component_name} node on entity {entity_id.ToString()}")
return component_node
@@ -38,7 +38,7 @@ def Menus_FileMenuOptions_Work():
("Save As",),
("Save Level Statistics",),
("Edit Project Settings",),
#("Edit Platform Settings",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6604
("Edit Platform Settings",),
("New Project",),
("Open Project",),
("Show Log File",),
@@ -43,7 +43,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
NAME AutomatedTesting::LandscapeCanvasTests_Main_Optimized
TEST_SERIAL
TEST_SUITE main
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main_Optimized.py
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main.py
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -68,8 +68,7 @@ def AreaNodes_DependentComponentsAdded():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -58,7 +58,6 @@ def AreaNodes_EntityCreatedOnNodeAdd():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -67,8 +66,7 @@ def AreaNodes_EntityCreatedOnNodeAdd():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -59,8 +59,8 @@ def AreaNodes_EntityRemovedOnNodeDelete():
import azlmbr.math as math
import azlmbr.paths
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -73,8 +73,7 @@ def AreaNodes_EntityRemovedOnNodeDelete():
deletedEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -1,15 +1,14 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
class Tests:
slice_instantiated = (
"Slice instantiated successfully",
"Failed to instantiate slice"
prefab_instantiated = (
"Prefab instantiated successfully",
"Failed to instantiate prefab"
)
lc_entity_found = (
"LandscapeCanvas entity found",
@@ -24,7 +23,7 @@ class Tests:
"Failed to find Distribution Filter component on BushSpawner entity"
)
existing_graph_opened = (
"Opened existing graph from slice",
"Opened existing graph from prefab",
"Failed to open existing graph"
)
dist_filter_node_found = (
@@ -66,10 +65,8 @@ def ComponentUpdates_UpdateGraph():
Summary:
This test verifies that the Landscape Canvas graphs update properly when components are added/removed outside of
Landscape Canvas.
Expected Behavior:
Graphs properly reflect component changes made to entities outside of Landscape Canvas.
Test Steps:
1. Open Level
2. Find LandscapeCanvas named entity
@@ -83,41 +80,36 @@ def ComponentUpdates_UpdateGraph():
9. Add a new entity with unique name as a child of the Landscape Canvas entity
10. Add a Box Shape component to the new child entity
11. Ensure Box Shape node is present on the open graph
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import os
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.legacy.general as general
import azlmbr.landscapecanvas as landscapecanvas
import azlmbr.math as math
import azlmbr.slice as slice
import azlmbr.prefab as prefab
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Open a simple level and instantiate LC_BushFlowerBlender.slice
helper.init_idle()
helper.open_level("Physics", "Base")
# Open a simple level and instantiate BushFlowerBlender.prefab
hydra.open_base_level()
transform = math.Transform_CreateIdentity()
position = math.Vector3(64.0, 64.0, 32.0)
transform.invoke('SetPosition', position)
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
False)
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
Report.critical_result(Tests.slice_instantiated, test_slice.IsValid())
test_prefab_path = os.path.join("Assets", "Prefabs", "BushFlowerBlender.prefab")
prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'InstantiatePrefab', test_prefab_path,
entity.EntityId(), position)
Report.critical_result(Tests.prefab_instantiated, prefab_result.IsSuccess())
# Find root entity in the loaded level
search_filter = entity.SearchFilter()
@@ -126,8 +118,8 @@ def ComponentUpdates_UpdateGraph():
# Allow a few seconds for matching entity to be found
helper.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
lc_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
slice_root_id = lc_matching_entities[0] #Entity with Landscape Canvas component
Report.critical_result(Tests.lc_entity_found, slice_root_id.IsValid())
prefab_root_id = lc_matching_entities[0] #Entity with Landscape Canvas component
Report.critical_result(Tests.lc_entity_found, prefab_root_id.IsValid())
# Find the BushSpawner entity
search_filter.names = ["BushSpawner"]
@@ -147,7 +139,7 @@ def ComponentUpdates_UpdateGraph():
# Open Landscape Canvas and the existing graph
general.open_pane('Landscape Canvas')
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_root_id)
Report.critical_result(Tests.existing_graph_opened, open_graph.IsValid())
# Verify that Distribution Filter node is present on the graph
@@ -45,11 +45,9 @@ def Component_AddedRemoved():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Create an Entity at the root of the level
newEntityId = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
@@ -59,8 +59,7 @@ def Edit_DisabledNodeDuplication():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -1,15 +1,14 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
class Tests:
slice_spawned = (
"Slice instantiated successfully",
"Failed to instantiate slice"
prefab_instantiated = (
"Prefab instantiated successfully",
"Failed to instantiate prefab"
)
lc_entity_found = (
"Landscape Canvas entity found",
@@ -31,31 +30,28 @@ class Tests:
"Vegetation Layer Spawner node was successfully removed",
"Failed to remove Vegetation Layer Spawner node"
)
def Edit_UndoNodeDelete_SliceEntity():
def Edit_UndoNodeDelete_PrefabEntity():
"""
Summary:
This test verifies Editor stability after undoing the deletion of nodes on a slice entity.
This test verifies Editor stability after undoing the deletion of nodes on a prefab entity.
Expected Behavior:
Editor remains stable and free of crashes.
Test Steps:
1) Open a simple level
2) Instantiate a slice with a Landscape Canvas setup
2) Instantiate a prefab with a Landscape Canvas setup
3) Find a specific node on the graph, and delete it
4) Restore the node with Undo
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import os
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
@@ -63,25 +59,23 @@ def Edit_UndoNodeDelete_SliceEntity():
import azlmbr.editor.graph as graph
import azlmbr.landscapecanvas as landscapecanvas
import azlmbr.math as math
import azlmbr.slice as slice
import azlmbr.prefab as prefab
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Instantiate slice
transform = math.Transform_CreateIdentity()
position = math.Vector3(64.0, 64.0, 32.0)
transform.invoke('SetPosition', position)
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
False)
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
Report.result(Tests.slice_spawned, test_slice.IsValid())
test_prefab_path = os.path.join("Assets", "Prefabs", "BushFlowerBlender.prefab")
prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'InstantiatePrefab', test_prefab_path,
entity.EntityId(), position)
Report.critical_result(Tests.prefab_instantiated, prefab_result.IsSuccess())
# Find root entity in the loaded level
search_filter = entity.SearchFilter()
@@ -134,5 +128,4 @@ def Edit_UndoNodeDelete_SliceEntity():
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Edit_UndoNodeDelete_SliceEntity)
Report.start_test(Edit_UndoNodeDelete_PrefabEntity)
@@ -76,7 +76,6 @@ def GradientMixer_NodeConstruction():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -85,8 +84,7 @@ def GradientMixer_NodeConstruction():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -58,7 +58,6 @@ def GradientModifierNodes_EntityCreatedOnNodeAdd():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -67,8 +66,7 @@ def GradientModifierNodes_EntityCreatedOnNodeAdd():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -58,8 +58,8 @@ def GradientModifierNodes_EntityRemovedOnNodeDelete():
import azlmbr.legacy.general as general
import azlmbr.math as math
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -72,8 +72,7 @@ def GradientModifierNodes_EntityRemovedOnNodeDelete():
deletedEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -60,7 +60,6 @@ def GradientNodes_DependentComponentsAdded():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -69,8 +68,7 @@ def GradientNodes_DependentComponentsAdded():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -58,7 +58,6 @@ def GradientNodes_EntityCreatedOnNodeAdd():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -67,8 +66,7 @@ def GradientNodes_EntityCreatedOnNodeAdd():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -58,8 +58,8 @@ def GradientNodes_EntityRemovedOnNodeDelete():
import azlmbr.legacy.general as general
import azlmbr.math as math
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -72,8 +72,7 @@ def GradientNodes_EntityRemovedOnNodeDelete():
deletedEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -51,8 +51,8 @@ def GraphClosed_OnEntityDelete():
import azlmbr.editor.graph as graph
import azlmbr.legacy.general as general
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -61,8 +61,7 @@ def GraphClosed_OnEntityDelete():
newRootEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -51,14 +51,13 @@ def GraphClosed_OnLevelChange():
import azlmbr.editor.graph as graph
import azlmbr.legacy.general as general
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -73,7 +72,7 @@ def GraphClosed_OnLevelChange():
Report.result(Tests.graph_registered, graph_registered)
# Open a different level, which should close any open Landscape Canvas graphs
general.open_level_no_prompt('WhiteBox/EmptyLevel')
general.open_level_no_prompt('Base')
# Make sure the graph we created is now closed
graphIsOpen = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
@@ -51,8 +51,8 @@ def GraphClosed_TabbedGraphClosesIndependently():
import azlmbr.editor.graph as graph
import azlmbr.legacy.general as general
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editor_id = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -65,8 +65,7 @@ def GraphClosed_TabbedGraphClosesIndependently():
return graph_open
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -1,18 +1,17 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
class Tests:
slice_instantiated = (
"Slice instantiated successfully",
"Failed to instantiate slice"
prefab_instantiated = (
"Prefab instantiated successfully",
"Failed to instantiate prefab"
)
existing_graph_opened = (
"Opened existing graph from slice",
"Opened existing graph from prefab",
"Failed to open existing graph"
)
node_removed = (
@@ -37,13 +36,11 @@ def GraphUpdates_UpdateComponent():
"""
Summary:
This test verifies that components are properly updated as nodes are added/removed/updated.
Expected Behavior:
Landscape Canvas node CRUD properly updates component entities.
Test Steps:
1. Open Level.
2. Open the graph on LC_BushFlowerBlender.slice
2. Open the graph on BushFlowerBlender.prefab
3. Find the Rotation Modifier node on the BushSpawner entity
4. Delete the Rotation Modifier node
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
@@ -51,18 +48,15 @@ def GraphUpdates_UpdateComponent():
7. Ensure BushSpawner entity is deleted
8. Change connection from second Rotation Modifier node to a different Gradient
9. Ensure Gradient reference on component is updated
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import os
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
@@ -70,39 +64,37 @@ def GraphUpdates_UpdateComponent():
import azlmbr.editor.graph as graph
import azlmbr.landscapecanvas as landscapecanvas
import azlmbr.math as math
import azlmbr.slice as slice
import azlmbr.prefab as prefab
import automatedtesting_shared.landscape_canvas_utils as lc
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Open a simple level and instantiate LC_BushFlowerBlender.slice
helper.init_idle()
helper.open_level("Physics", "Base")
# Open a simple level and instantiate BushFlowerBlender.prefab
hydra.open_base_level()
transform = math.Transform_CreateIdentity()
position = math.Vector3(64.0, 64.0, 32.0)
transform.invoke('SetPosition', position)
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
False)
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
Report.critical_result(Tests.slice_instantiated, test_slice.IsValid())
test_prefab_path = os.path.join("Assets", "Prefabs", "BushFlowerBlender.prefab")
prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'InstantiatePrefab', test_prefab_path,
entity.EntityId(), position)
Report.critical_result(Tests.prefab_instantiated, prefab_result.IsSuccess())
# Search for root entity to ensure slice is loaded
# Search for root entity to ensure prefab is loaded
search_filter = entity.SearchFilter()
search_filter.names = ["LandscapeCanvas"]
helper.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
prefab_lc_root = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)[0]
# Find needed entities in the loaded level
slice_root_id = hydra.find_entity_by_name('LandscapeCanvas')
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
flower_spawner_id = hydra.find_entity_by_name('FlowerSpawner')
inverted_perlin_noise_id = hydra.find_entity_by_name('Invert')
# Open Landscape Canvas and the existing graph
general.open_pane('Landscape Canvas')
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_lc_root)
Report.critical_result(Tests.existing_graph_opened, open_graph_id.IsValid())
# Find the Rotation Modifier node on the BushSpawner entity
@@ -110,6 +102,7 @@ def GraphUpdates_UpdateComponent():
# Remove the Rotation Modifier node
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, rotation_modifier_node[0])
general.idle_wait_frames(2)
# Verify node was removed
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', bush_spawner_id)
@@ -121,14 +114,18 @@ def GraphUpdates_UpdateComponent():
Report.result(Tests.component_removed, not has_rotation_modifier)
# Find the Vegetation Layer Spawner node on the BushSpawner entity
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_lc_root)
layer_spawner_node = lc.find_nodes_matching_entity_component('Vegetation Layer Spawner', bush_spawner_id)
# Remove the Vegetation Layer Spawner node and verify the corresponding entity is deleted
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, layer_spawner_node[0])
general.idle_wait_frames(2)
layer_spawner_node = lc.find_nodes_matching_entity_component('Vegetation Layer Spawner', bush_spawner_id)
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
Report.result(Tests.entity_deleted, not bush_spawner_id)
Report.result(Tests.entity_deleted, not layer_spawner_node and not bush_spawner_id)
# Connect the FlowerSpawner's Rotation Modifier node to the Invert Gradient Modifier node
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_lc_root)
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', flower_spawner_id)
invert_node = lc.find_nodes_matching_entity_component('Invert Gradient Modifier', inverted_perlin_noise_id)
@@ -137,7 +134,7 @@ def GraphUpdates_UpdateComponent():
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', open_graph_id, invert_node[0],
outbound_gradient_slot, rotation_modifier_node[0], inbound_gradient_z_slot)
general.idle_wait(1.0) # Add a small wait to ensure component property has time to update
general.idle_wait_frames(2) # Add a small wait to ensure component property has time to update
# Verify the Gradient Entity Id reference on the Rotation Modifier component was properly set
rotation_type_id = hydra.get_component_type_id('Vegetation Rotation Modifier')
@@ -64,7 +64,6 @@ def LayerBlender_NodeConstruction():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -73,8 +72,7 @@ def LayerBlender_NodeConstruction():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -63,7 +63,6 @@ def LayerExtenderNodes_ComponentEntitySync():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -72,8 +71,7 @@ def LayerExtenderNodes_ComponentEntitySync():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -60,7 +60,6 @@ def NewGraph_CreatedSuccessfully():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -69,8 +68,7 @@ def NewGraph_CreatedSuccessfully():
new_root_entity_id = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Listen for entity creation notifications so we can check if the entity created
# with the new graph has our Landscape Canvas component automatically added
@@ -0,0 +1,69 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
class Tests:
prefab_created = (
"Prefab created successfully",
"Failed to create prefab"
)
prefab_instantiated = (
"Prefab instantiated successfully",
"Failed to instantiate prefab"
)
def Prefab_CreateInstantiate():
"""
Summary:
A prefab containing the LandscapeCanvas component can be created/instantiated.
Expected Result:
Prefab is created/processed/instantiated successfully and free of errors/warnings.
Test Steps:
1) Open a simple level
2) Create a new entity with a Landscape Canvas component
3) Create a prefab of the new entity
4) Instantiate a new copy of the prefab
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import azlmbr.math as math
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
from editor_python_test_tools.prefab_utils import Prefab
# Open an existing simple level
hydra.open_base_level()
# Create entity with Landscape Canvas component
position = math.Vector3(512.0, 512.0, 32.0)
landscape_canvas = hydra.Entity("landscape_canvas_entity")
landscape_canvas.create_entity(position, ["Landscape Canvas"])
# Create in-memory prefab from the created entity
lc_prefab_filename = "LC_PrefabTest"
lc_prefab, lc_prefab_instance = Prefab.create_prefab([landscape_canvas], lc_prefab_filename)
# Verify if prefab is created
helper.wait_for_condition(lambda: lc_prefab.is_prefab_loaded(lc_prefab_filename), 5.0)
Report.result(Tests.prefab_created, lc_prefab.is_prefab_loaded(lc_prefab_filename))
# Instantiate prefab
lc_prefab_instance2 = lc_prefab.instantiate()
helper.wait_for_condition(lambda: lc_prefab_instance2.has_editor_prefab_component(), 5.0)
Report.result(Tests.prefab_instantiated, lc_prefab_instance2.has_editor_prefab_component())
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_CreateInstantiate)
@@ -58,7 +58,6 @@ def ShapeNodes_EntityCreatedOnNodeAdd():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -66,10 +65,8 @@ def ShapeNodes_EntityCreatedOnNodeAdd():
global newEntityId
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Open an existing simple level
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -58,8 +58,8 @@ def ShapeNodes_EntityRemovedOnNodeDelete():
import azlmbr.legacy.general as general
import azlmbr.math as math
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -72,8 +72,7 @@ def ShapeNodes_EntityRemovedOnNodeDelete():
deletedEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -1,84 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
class Tests:
slice_created = (
"Slice created successfully",
"Failed to create slice"
)
slice_instantiated = (
"Slice instantiated successfully",
"Failed to instantiate slice"
)
def Slice_CreateInstantiate():
"""
Summary:
A slice containing the LandscapeCanvas component can be created/instantiated.
Expected Result:
Slice is created/processed/instantiated successfully and free of errors/warnings.
Test Steps:
1) Open a simple level
2) Create a new entity with a Landscape Canvas component
3) Create a slice of the new entity
4) Instantiate a new copy of the slice
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import os
import azlmbr.math as math
import azlmbr.bus as bus
import azlmbr.asset as asset
import azlmbr.slice as slice
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
def path_is_valid_asset(asset_path):
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", asset_path, math.Uuid(), False)
return asset_id.invoke("IsValid")
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Create entity with Landscape Canvas component
position = math.Vector3(512.0, 512.0, 32.0)
landscape_canvas = hydra.Entity("landscape_canvas_entity")
landscape_canvas.create_entity(position, ["Landscape Canvas"])
# Create slice from the created entity
slice_path = os.path.join("slices", "TestSlice.slice")
slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", landscape_canvas.id, slice_path)
# Verify if slice is created
helper.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0)
Report.result(Tests.slice_created, path_is_valid_asset(slice_path))
# Instantiate slice
transform = math.Transform_CreateIdentity()
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", slice_path, math.Uuid(), False)
test_slice = slice.SliceRequestBus(bus.Broadcast, "InstantiateSliceFromAssetId", asset_id, transform)
helper.wait_for_condition(lambda: test_slice.IsValid(), 5.0)
Report.result(Tests.slice_instantiated, test_slice.IsValid())
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Slice_CreateInstantiate)
@@ -67,7 +67,6 @@ def SlotConnections_UpdateComponentReferences():
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
@@ -101,8 +100,7 @@ def SlotConnections_UpdateComponentReferences():
newEntityId = parameters[0]
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
hydra.open_base_level()
# Open Landscape Canvas tool and verify
general.open_pane('Landscape Canvas')
@@ -1,29 +1,88 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import sys
import ly_test_tools.environment.file_system as file_system
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
from base import TestAutomationBase
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
@pytest.mark.SUITE_main
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
class TestAutomation(EditorTestSuite):
def test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
class test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(EditorSharedTest):
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
def test_LandscapeCanvas_GradientMixer_NodeConstruction(self, request, workspace, editor, launcher_platform):
class test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
class test_LandscapeCanvas_Component_AddedRemoved(EditorSharedTest):
from .EditorScripts import Component_AddedRemoved as test_module
class test_LandscapeCanvas_ComponentUpdates_UpdateGraph(EditorSharedTest):
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
class test_LandscapeCanvas_Edit_DisabledNodeDuplication(EditorSharedTest):
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
class test_LandscapeCanvas_Edit_UndoNodeDelete_PrefabEntity(EditorSharedTest):
from .EditorScripts import Edit_UndoNodeDelete_PrefabEntity as test_module
class test_LandscapeCanvas_GradientMixer_NodeConstruction(EditorSharedTest):
from .EditorScripts import GradientMixer_NodeConstruction as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
class test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
class test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(EditorSharedTest):
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
class test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
class test_LandscapeCanvas_GraphClosed_OnEntityDelete(EditorSharedTest):
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
class test_LandscapeCanvas_GraphClosed_OnLevelChange(EditorSharedTest):
from .EditorScripts import GraphClosed_OnLevelChange as test_module
class test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(EditorSharedTest):
from .EditorScripts import GraphClosed_TabbedGraph as test_module
@pytest.mark.skip(reason="https://github.com/o3de/o3de/issues/7141" "https://github.com/o3de/o3de/issues/4872")
class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest):
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
class test_LandscapeCanvas_LayerBlender_NodeConstruction(EditorSharedTest):
from .EditorScripts import LayerBlender_NodeConstruction as test_module
class test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(EditorSharedTest):
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
class test_LandscapeCanvas_NewGraph_CreatedSuccessfully(EditorSharedTest):
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
class test_LandscapeCanvas_Prefab_CreateInstantiate(EditorSharedTest):
from .EditorScripts import Prefab_CreateInstantiate as test_module
class test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
class test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(EditorSharedTest):
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
@@ -1,104 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import ly_test_tools.environment.file_system as file_system
import ly_test_tools._internal.pytest_plugin as internal_plugin
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
@pytest.mark.SUITE_periodic
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomationWithPrefabSystemEnabled(EditorTestSuite):
class test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(EditorSharedTest):
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
@pytest.mark.SUITE_periodic
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
enable_prefab_system = False
class test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(EditorSharedTest):
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
class test_LandscapeCanvas_GradientMixer_NodeConstruction(EditorSharedTest):
from .EditorScripts import GradientMixer_NodeConstruction as test_module
class test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
class test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(EditorSharedTest):
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
class test_LandscapeCanvas_Edit_DisabledNodeDuplication(EditorSharedTest):
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
class test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(EditorSharedTest):
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
class test_LandscapeCanvas_NewGraph_CreatedSuccessfully(EditorSharedTest):
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
class test_LandscapeCanvas_Component_AddedRemoved(EditorSharedTest):
from .EditorScripts import Component_AddedRemoved as test_module
class test_LandscapeCanvas_GraphClosed_OnLevelChange(EditorSharedTest):
from .EditorScripts import GraphClosed_OnLevelChange as test_module
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
class test_LandscapeCanvas_GraphClosed_OnEntityDelete(EditorSharedTest):
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
class test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(EditorSharedTest):
from .EditorScripts import GraphClosed_TabbedGraph as test_module
class test_LandscapeCanvas_Slice_CreateInstantiate(EditorSingleTest):
from .EditorScripts import Slice_CreateInstantiate as test_module
# Custom teardown to remove slice asset created during test
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
"TestSlice.slice")], True, True)
class test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
class test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(EditorSharedTest):
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
class test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
@pytest.mark.skipif("debug" == os.path.basename(internal_plugin.build_directory),
reason="https://github.com/o3de/o3de/issues/4872")
class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest):
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
class test_LandscapeCanvas_ComponentUpdates_UpdateGraph(EditorSharedTest):
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
class test_LandscapeCanvas_LayerBlender_NodeConstruction(EditorSharedTest):
from .EditorScripts import LayerBlender_NodeConstruction as test_module
class test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
class test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
@@ -1,121 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import sys
import ly_test_tools.environment.file_system as file_system
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
from base import TestAutomationBase
@pytest.fixture
def remove_test_slice(request, workspace, project):
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice.slice")], True, True)
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice.slice")], True,
True)
request.addfinalizer(teardown)
@pytest.mark.SUITE_periodic
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
def test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Edit_DisabledNodeDuplication(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_NewGraph_CreatedSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Component_AddedRemoved(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Component_AddedRemoved as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GraphClosed_OnLevelChange(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphClosed_OnLevelChange as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
def test_LandscapeCanvas_GraphClosed_OnEntityDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphClosed_TabbedGraph as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Slice_CreateInstantiate(self, request, workspace, editor, remove_test_slice, launcher_platform):
from .EditorScripts import Slice_CreateInstantiate as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GraphUpdates_UpdateComponents(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_ComponentUpdates_UpdateGraph(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_LayerBlender_NodeConstruction(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerBlender_NodeConstruction as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
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"$type": "AZ::Render::EditorGridComponent",
"Id": 15448581635946161318,
"Controller": {
"Configuration": {
"primarySpacing": 4.0,
"primaryColor": [
0.501960813999176,
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"Entity_[1180934129011]": {
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},
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"source": {
"id": "{C8F17F94-1225-5FFB-A89F-7C5546FF9DD2}",
"path": "C:/prj/o3de/AutomatedTesting/Levels/Multiplayer/SimpleNetworkLevelEntity/SimpleNetworkLevelEntity.scriptcanvas"
}
},
"sourceHandle": {
"id": "{C8F17F94-1225-5FFB-A89F-7C5546FF9DD2}",
"path": "C:/prj/o3de/AutomatedTesting/Levels/Multiplayer/SimpleNetworkLevelEntity/SimpleNetworkLevelEntity.scriptcanvas"
}
},
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"$type": "AZ::Render::EditorMeshComponent",
"Id": 17587769654029626028,
"Controller": {
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"assetId": {
"guid": "{6DE0E9A8-A1C7-5D0F-9407-4E627C1F223C}",
"subId": 284780167
},
"assetHint": "models/sphere.azmodel"
}
}
}
},
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"$type": "EditorOnlyEntityComponent",
"Id": 3583806849894952953
},
"Component_[3992057042487734240]": {
"$type": "EditorLockComponent",
"Id": 3992057042487734240
},
"Component_[4205899043279271481]": {
"$type": "GenericComponentWrapper",
"Id": 4205899043279271481,
"m_template": {
"$type": "Multiplayer::NetworkTransformComponent"
}
},
"Component_[4416976521140638764]": {
"$type": "EditorEntityIconComponent",
"Id": 4416976521140638764
},
"Component_[4951162661196722987]": {
"$type": "EditorEntitySortComponent",
"Id": 4951162661196722987
},
"Component_[57491843687005111]": {
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
"Id": 57491843687005111,
"Parent Entity": "Entity_[1146574390643]",
"Transform Data": {
"Translate": [
-0.010266244411468506,
0.09999752044677734,
0.4922151565551758
]
}
},
"Component_[7427201282284088219]": {
"$type": "SelectionComponent",
"Id": 7427201282284088219
},
"Component_[9767802049284917261]": {
"$type": "GenericComponentWrapper",
"Id": 9767802049284917261,
"m_template": {
"$type": "NetBindComponent"
}
}
}
}
}
}
@@ -0,0 +1,228 @@
{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "ScriptCanvasData",
"ClassData": {
"m_scriptCanvas": {
"Id": {
"id": 5227099818161821361
},
"Name": "Script Canvas Graph",
"Components": {
"Component_[14745706451564425001]": {
"$type": "EditorGraphVariableManagerComponent",
"Id": 14745706451564425001
},
"Component_[6188351434280490877]": {
"$type": "EditorGraph",
"Id": 6188351434280490877,
"m_graphData": {
"m_nodes": [
{
"Id": {
"id": 1181151842701
},
"Name": "SC-Node(Print)",
"Components": {
"Component_[11204048151736284490]": {
"$type": "Print",
"Id": 11204048151736284490,
"Slots": [
{
"id": {
"m_id": "{A417FF98-493E-4DE6-AD3A-E7A1848661E4}"
},
"contracts": [
{
"$type": "SlotTypeContract"
}
],
"slotName": "In",
"toolTip": "Input signal",
"Descriptor": {
"ConnectionType": 1,
"SlotType": 1
}
},
{
"id": {
"m_id": "{38BC2AB1-7654-407E-9903-4B5D77EDB6F3}"
},
"contracts": [
{
"$type": "SlotTypeContract"
}
],
"slotName": "Out",
"Descriptor": {
"ConnectionType": 2,
"SlotType": 1
}
}
],
"m_format": "SimpleNetworkLevelEntity: On Graph Start\n",
"m_unresolvedString": [
"SimpleNetworkLevelEntity: On Graph Start\n"
]
}
}
},
{
"Id": {
"id": 811784655245
},
"Name": "SC-Node(Start)",
"Components": {
"Component_[2986280341871382503]": {
"$type": "Start",
"Id": 2986280341871382503,
"Slots": [
{
"id": {
"m_id": "{61FBEFC6-23BA-4A53-89BF-D0D0E834608C}"
},
"contracts": [
{
"$type": "SlotTypeContract"
}
],
"slotName": "Out",
"toolTip": "Signaled when the entity that owns this graph is fully activated.",
"Descriptor": {
"ConnectionType": 2,
"SlotType": 1
}
}
]
}
}
}
],
"m_connections": [
{
"Id": {
"id": 2521181639053
},
"Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(Print: In)",
"Components": {
"Component_[16295428600276205051]": {
"$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection",
"Id": 16295428600276205051,
"sourceEndpoint": {
"nodeId": {
"id": 811784655245
},
"slotId": {
"m_id": "{61FBEFC6-23BA-4A53-89BF-D0D0E834608C}"
}
},
"targetEndpoint": {
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"id": 1181151842701
},
"slotId": {
"m_id": "{A417FF98-493E-4DE6-AD3A-E7A1848661E4}"
}
}
}
}
}
]
},
"m_assetType": "{00000000-0000-0000-D033-B2489A010000}",
"versionData": {
"_grammarVersion": 1,
"_runtimeVersion": 1,
"_fileVersion": 1
},
"GraphCanvasData": [
{
"Key": {
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},
"Value": {
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},
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"$type": "GeometrySaveData",
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340.0,
180.0
]
},
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"$type": "StylingComponentSaveData"
},
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"$type": "PersistentIdComponentSaveData",
"PersistentId": "{6045F7F7-02B0-442A-96C7-A0CBCEFF7275}"
}
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{
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"$type": "GeneralNodeTitleComponentSaveData",
"PaletteOverride": "StringNodeTitlePalette"
},
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"$type": "GeometrySaveData",
"Position": [
580.0,
180.0
]
},
"{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": {
"$type": "StylingComponentSaveData"
},
"{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": {
"$type": "PersistentIdComponentSaveData",
"PersistentId": "{589F773E-D82A-4EDD-AEBD-3ADC07FC67CE}"
}
}
}
},
{
"Key": {
"id": 5227099818161821361
},
"Value": {
"ComponentData": {
"{5F84B500-8C45-40D1-8EFC-A5306B241444}": {
"$type": "SceneComponentSaveData"
}
}
}
}
],
"StatisticsHelper": {
"InstanceCounter": [
{
"Key": 4199610336680704683,
"Value": 1
},
{
"Key": 10684225535275896474,
"Value": 1
}
]
}
}
}
}
}
}
@@ -0,0 +1,12 @@
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
0,0,0,0,0,0
+11 -1
View File
@@ -42,6 +42,16 @@
"RayTracingAccelerationStructurePass"
]
},
{
"Name": "TerrainDetailTextureComputePass",
"TemplateName": "TerrainDetailTextureComputePassTemplate",
"Enabled": false
},
{
"Name": "TerrainMacroTextureComputePass",
"TemplateName": "TerrainMacroTextureComputePassTemplate",
"Enabled": false
},
{
"Name": "DepthPrePass",
"TemplateName": "DepthMSAAParentTemplate",
@@ -215,7 +225,7 @@
// Note: The following two lines represent the choice of rendering pipeline for the hair.
// You can either choose to use PPLL or ShortCut and accordingly change the flag
// 'm_usePPLLRenderTechnique' in the class 'HairFeatureProcessor.cpp'
// "TemplateName": "HairParentPassTemplate",
// "TemplateName": "HairParentPassTemplate",
"TemplateName": "HairParentShortCutPassTemplate",
"Enabled": true,
"Connections": [
+1 -1
View File
@@ -16,4 +16,4 @@
"external_subdirectories": [
"Gem"
]
}
}
+9 -47
View File
@@ -44,51 +44,11 @@ include(cmake/SettingsRegistry.cmake)
include(cmake/TestImpactFramework/LYTestImpactFramework.cmake)
include(cmake/CMakeFiles.cmake)
include(cmake/O3DEJson.cmake)
include(cmake/Subdirectories.cmake)
################################################################################
# Subdirectory processing
################################################################################
# this function is building up the LY_EXTERNAL_SUBDIRS global property
function(add_engine_gem_json_external_subdirectories gem_path)
set(gem_json_path ${gem_path}/gem.json)
if(EXISTS ${gem_json_path})
read_json_external_subdirs(gem_external_subdirs ${gem_path}/gem.json)
foreach(gem_external_subdir ${gem_external_subdirs})
file(REAL_PATH ${gem_external_subdir} real_external_subdir BASE_DIRECTORY ${gem_path})
set_property(GLOBAL APPEND PROPERTY LY_EXTERNAL_SUBDIRS ${real_external_subdir})
add_engine_gem_json_external_subdirectories(${real_external_subdir})
endforeach()
endif()
endfunction()
function(add_engine_json_external_subdirectories)
read_json_external_subdirs(engine_external_subdirs ${LY_ROOT_FOLDER}/engine.json)
foreach(engine_external_subdir ${engine_external_subdirs})
file(REAL_PATH ${engine_external_subdir} real_external_subdir BASE_DIRECTORY ${LY_ROOT_FOLDER})
set_property(GLOBAL APPEND PROPERTY LY_EXTERNAL_SUBDIRS ${real_external_subdir})
add_engine_gem_json_external_subdirectories(${real_external_subdir})
endforeach()
endfunction()
function(add_subdirectory_on_externalsubdirs)
get_property(external_subdirs GLOBAL PROPERTY LY_EXTERNAL_SUBDIRS)
list(APPEND LY_EXTERNAL_SUBDIRS ${external_subdirs})
# Loop over the additional external subdirectories and invoke add_subdirectory on them
foreach(external_directory ${LY_EXTERNAL_SUBDIRS})
# Hash the external_directory name and append it to the Binary Directory section of add_subdirectory
# This is to deal with potential situations where multiple external directories has the same last directory name
# For example if D:/Company1/RayTracingGem and F:/Company2/Path/RayTracingGem were both added as a subdirectory
file(REAL_PATH ${external_directory} full_directory_path)
string(SHA256 full_directory_hash ${full_directory_path})
# Truncate the full_directory_hash down to 8 characters to avoid hitting the Windows 260 character path limit
# when the external subdirectory contains relative paths of significant length
string(SUBSTRING ${full_directory_hash} 0 8 full_directory_hash)
# Use the last directory as the suffix path to use for the Binary Directory
get_filename_component(directory_name ${external_directory} NAME)
add_subdirectory(${external_directory} ${CMAKE_BINARY_DIR}/External/${directory_name}-${full_directory_hash})
endforeach()
endfunction()
# Gather the list of o3de_manifest external Subdirectories
# into the LY_EXTERNAL_SUBDIRS_O3DE_MANIFEST_PROPERTY
add_o3de_manifest_json_external_subdirectories()
# Add the projects first so the Launcher can find them
include(cmake/Projects.cmake)
@@ -99,9 +59,11 @@ endif()
if(NOT INSTALLED_ENGINE)
# Add external subdirectories listed in the engine.json. LY_EXTERNAL_SUBDIRS is a cache variable so the user can add extra
# external subdirectories. This should go before adding the rest of the targets so the targets are availbe to the launcher.
# external subdirectories. This should go before adding the rest of the targets so the targets are available to the launcher.
add_engine_json_external_subdirectories()
add_subdirectory_on_externalsubdirs()
# Invoke add_subdirectory on external subdirectories that should be used a this point
add_subdirectory_on_external_subdirs()
# Add the rest of the targets
add_subdirectory(Assets)
@@ -114,7 +76,7 @@ if(NOT INSTALLED_ENGINE)
else()
ly_find_o3de_packages()
add_subdirectory_on_externalsubdirs()
add_subdirectory_on_external_subdirs()
endif()
################################################################################
@@ -1,73 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "AzAssetBrowserWindow.h"
#include "AzAssetBrowser/ui_AssetBrowserWindow.h"
#include <AzToolsFramework/AssetBrowser/UI/AssetTreeView.h>
#include <AzToolsFramework/AssetBrowser/UI/SortFilterProxyModel.hxx>
#include <AzToolsFramework/AssetBrowser/UI/AssetBrowserModel.h>
#include <AzToolsFramework/AssetBrowser/AssetCache/AssetCacheBus.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserRequestBus.h>
const char* ASSET_BROWSER_PREVIEW_NAME = "Asset Browser (PREVIEW)";
AzAssetBrowserWindow::AzAssetBrowserWindow(const QString& name, QWidget* parent)
: QDialog(parent)
, m_ui(new Ui::AssetBrowserWindowClass())
, m_assetDatabaseSortFilterProxyModel(new AssetBrowser::UI::SortFilterProxyModel(parent))
, m_name(name)
, m_assetBrowser(new AssetBrowser::UI::AssetTreeView(name, this))
{
EBUS_EVENT_RESULT(m_assetBrowserModel, AssetBrowser::AssetCache::AssetCacheRequestsBus, GetAssetBrowserModel);
AZ_Assert(m_assetBrowserModel, "Failed to get filebrowser model");
m_assetDatabaseSortFilterProxyModel->setSourceModel(m_assetBrowserModel);
m_ui->setupUi(this);
connect(m_ui->searchCriteriaWidget,
&AzToolsFramework::SearchCriteriaWidget::SearchCriteriaChanged,
m_assetDatabaseSortFilterProxyModel.data(),
&AssetBrowser::UI::SortFilterProxyModel::OnSearchCriteriaChanged);
connect(m_assetBrowser, &QTreeView::customContextMenuRequested, this, &AzAssetBrowserWindow::OnContextMenu);
}
AzAssetBrowserWindow::~AzAssetBrowserWindow()
{
m_assetBrowser->SaveState();
}
//////////////////////////////////////////////////////////////////////////
const AZ::Uuid& AzAssetBrowserWindow::GetClassID()
{
return AZ::AzTypeInfo<AzAssetBrowserWindow>::Uuid();
}
void AzAssetBrowserWindow::OnContextMenu(const QPoint& point)
{
(void)point;
//get the selected entries
QModelIndexList sourceIndexes;
for (const auto& index : m_assetBrowser->selectedIndexes())
{
sourceIndexes.push_back(m_assetDatabaseSortFilterProxyModel->mapToSource(index));
}
AZStd::vector<AssetBrowser::UI::Entry*> entries;
m_assetBrowserModel->SourceIndexesToAssetDatabaseEntries(sourceIndexes, entries);
if (entries.empty() || entries.size() > 1)
{
return;
}
auto entry = entries.front();
EBUS_EVENT(AssetBrowser::AssetBrowserRequestBus::Bus, OnItemContextMenu, this, entry);
}
#include <AzAssetBrowser/moc_AzAssetBrowserWindow.cpp>
@@ -1,57 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Math/Uuid.h>
#include <QDialog>
#endif
namespace Ui
{
class AssetBrowserWindowClass;
}
namespace AssetBrowser
{
namespace UI
{
class AssetTreeView;
class SortFilterProxyModel;
class AssetBrowserModel;
}
}
class AzAssetBrowserWindow
: public QDialog
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(AzAssetBrowserWindow, AZ::SystemAllocator, 0);
AZ_TYPE_INFO(AzAssetBrowserWindow, "{20238D23-2670-44BC-9110-A51374C18B5A}");
explicit AzAssetBrowserWindow(const QString& name = "default", QWidget* parent = nullptr);
virtual ~AzAssetBrowserWindow();
static const AZ::Uuid& GetClassID();
protected Q_SLOTS:
void OnContextMenu(const QPoint& point);
private:
QScopedPointer<Ui::AssetBrowserWindowClass> m_ui;
QScopedPointer<AssetBrowser::UI::AssetBrowserModel> m_assetDatabaseModel;
QScopedPointer<AssetBrowser::UI::SortFilterProxyModel> m_assetDatabaseSortFilterProxyModel;
QString m_name;
AssetBrowser::UI::AssetTreeView* m_assetBrowser;
AssetBrowser::UI::AssetBrowserModel* m_assetBrowserModel;
};
extern const char* ASSET_BROWSER_PREVIEW_NAME;
@@ -78,10 +78,7 @@
<enum>Qt::ClickFocus</enum>
</property>
<property name="toolTip">
<string extracomment="Collapse All"/>
</property>
<property name="toolTipDuration">
<number>3</number>
<string extracomment="Collapse All">Collapse All</string>
</property>
<property name="text">
<string/>
-186
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@@ -1,186 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "CVarMenu.h"
CVarMenu::CVarMenu(QWidget* parent)
: QMenu(parent)
{
}
void CVarMenu::AddCVarToggleItem(CVarToggle cVarToggle)
{
// Add CVar toggle action
QAction* action = addAction(cVarToggle.m_displayName);
connect(action, &QAction::triggered, [this, cVarToggle](bool checked)
{
// Update the CVar's value based on the action's new checked state
ICVar* cVar = gEnv->pConsole->GetCVar(cVarToggle.m_cVarName.toUtf8().data());
if (cVar)
{
SetCVar(cVar, checked ? cVarToggle.m_onValue : cVarToggle.m_offValue);
}
});
action->setCheckable(true);
// Initialize the action's checked state based on the associated CVar's value
ICVar* cVar = gEnv->pConsole->GetCVar(cVarToggle.m_cVarName.toUtf8().data());
bool checked = (cVar && cVar->GetFVal() == cVarToggle.m_onValue);
action->setChecked(checked);
}
void CVarMenu::AddCVarValuesItem(QString cVarName,
QString displayName,
CVarDisplayNameValuePairs availableCVarValues,
float offValue)
{
// Add a submenu offering multiple values for one CVar
QMenu* menu = addMenu(displayName);
QActionGroup* group = new QActionGroup(menu);
group->setExclusive(true);
ICVar* cVar = gEnv->pConsole->GetCVar(cVarName.toUtf8().data());
float cVarValue = cVar ? cVar->GetFVal() : 0.0f;
for (const auto& availableCVarValue : availableCVarValues)
{
QAction* action = menu->addAction(availableCVarValue.first);
action->setCheckable(true);
group->addAction(action);
float availableOnValue = availableCVarValue.second;
connect(action, &QAction::triggered, [this, action, cVarName, availableOnValue, offValue](bool checked)
{
ICVar* cVar = gEnv->pConsole->GetCVar(cVarName.toUtf8().data());
if (cVar)
{
if (!checked)
{
SetCVar(cVar, offValue);
}
else
{
// Toggle the CVar and update the action's checked state to
// allow none of the items to be checked in the exclusive group.
// Otherwise we could have just used the action's currently checked
// state and updated the CVar's value only
bool cVarOn = (cVar->GetFVal() == availableOnValue);
checked = !cVarOn;
SetCVar(cVar, checked ? availableOnValue : offValue);
action->setChecked(checked);
}
}
});
// Initialize the action's checked state based on the CVar's current value
bool checked = (cVarValue == availableOnValue);
action->setChecked(checked);
}
}
void CVarMenu::AddUniqueCVarsItem(QString displayName,
AZStd::vector<CVarToggle> availableCVars)
{
// Add a submenu of actions offering values for unique CVars
QMenu* menu = addMenu(displayName);
QActionGroup* group = new QActionGroup(menu);
group->setExclusive(true);
for (const CVarToggle& availableCVar : availableCVars)
{
QAction* action = menu->addAction(availableCVar.m_displayName);
action->setCheckable(true);
group->addAction(action);
connect(action, &QAction::triggered, [this, action, availableCVar, availableCVars](bool checked)
{
ICVar* cVar = gEnv->pConsole->GetCVar(availableCVar.m_cVarName.toUtf8().data());
if (cVar)
{
if (!checked)
{
SetCVar(cVar, availableCVar.m_offValue);
}
else
{
// Toggle the CVar and update the action's checked state to
// allow none of the items to be checked in the exclusive group.
// Otherwise we could have just used the action's currently checked
// state and updated the CVar's value only
bool cVarOn = (cVar->GetFVal() == availableCVar.m_onValue);
bool cVarChecked = !cVarOn;
SetCVar(cVar, cVarChecked ? availableCVar.m_onValue : availableCVar.m_offValue);
action->setChecked(cVarChecked);
if (cVarChecked)
{
// Set the rest of the CVars in the group to their off values
SetCVarsToOffValue(availableCVars, availableCVar);
}
}
}
});
// Initialize the action's checked state based on its associated CVar's current value
ICVar* cVar = gEnv->pConsole->GetCVar(availableCVar.m_cVarName.toUtf8().data());
bool cVarChecked = (cVar && cVar->GetFVal() == availableCVar.m_onValue);
action->setChecked(cVarChecked);
if (cVarChecked)
{
// Set the rest of the CVars in the group to their off values
SetCVarsToOffValue(availableCVars, availableCVar);
}
}
}
void CVarMenu::AddResetCVarsItem()
{
QAction* action = addAction(tr("Reset to Default"));
connect(action, &QAction::triggered, this, [this]()
{
for (auto it : m_originalCVarValues)
{
ICVar* cVar = gEnv->pConsole->GetCVar(it.first.c_str());
if (cVar)
{
cVar->Set(it.second);
}
}
});
}
void CVarMenu::SetCVarsToOffValue(const AZStd::vector<CVarToggle>& cVarToggles, const CVarToggle& excludeCVarToggle)
{
// Set all but the specified CVars to their off values
for (const CVarToggle& cVarToggle : cVarToggles)
{
if (cVarToggle.m_cVarName != excludeCVarToggle.m_cVarName
|| cVarToggle.m_onValue != excludeCVarToggle.m_onValue)
{
ICVar* cVar = gEnv->pConsole->GetCVar(cVarToggle.m_cVarName.toUtf8().data());
if (cVar)
{
SetCVar(cVar, cVarToggle.m_offValue);
}
}
}
}
void CVarMenu::SetCVar(ICVar* cVar, float newValue)
{
float oldValue = cVar->GetFVal();
cVar->Set(newValue);
// Store original value for CVar if not already in the list
m_originalCVarValues.emplace(AZStd::string(cVar->GetName()), oldValue);
}
void CVarMenu::AddSeparator()
{
addSeparator();
}
-65
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@@ -1,65 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QMenu>
#include <QString>
#include <AzCore/std/string/string.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/utils.h>
struct ICVar;
class CVarMenu
: public QMenu
{
Q_OBJECT
public:
// CVar that can be toggled on and off
struct CVarToggle
{
QString m_cVarName;
QString m_displayName;
float m_onValue;
float m_offValue;
};
// List of a CVar's available values and their descriptions
using CVarDisplayNameValuePairs = AZStd::vector<AZStd::pair<QString, float>>;
CVarMenu(QWidget* parent = nullptr);
// Add an action that turns a CVar on/off
void AddCVarToggleItem(CVarToggle cVarToggle);
// Add a submenu of actions for a CVar that offers multiple values for exclusive selection
void AddCVarValuesItem(QString cVarName,
QString displayName,
CVarDisplayNameValuePairs availableCVarValues,
float offValue);
// Add a submenu of actions for exclusively turning unique CVars on/off
void AddUniqueCVarsItem(QString displayName,
AZStd::vector<CVarToggle> availableCVars);
// Add an action to reset all CVars to their original values before they
// were modified by this menu
void AddResetCVarsItem();
void AddSeparator();
private:
void SetCVarsToOffValue(const AZStd::vector<CVarToggle>& cVarToggles, const CVarToggle& excludeCVarToggle);
void SetCVar(ICVar* cVar, float newValue);
// Original CVar values before they were modified by this menu
AZStd::unordered_map<AZStd::string, float> m_originalCVarValues;
};
-30
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@@ -1,30 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
class CommandManagerRequests : public AZ::EBusTraits
{
public:
struct CommandDetails
{
AZStd::string m_name;
AZStd::vector<AZStd::string> m_arguments;
};
virtual AZStd::vector<AZStd::string> GetCommands() const = 0;
virtual void ExecuteCommand(const AZStd::string& commandLine) {}
virtual void GetCommandDetails(AZStd::string commandName, CommandDetails& outArguments) const = 0;
};
using CommandManagerRequestBus = AZ::EBus<CommandManagerRequests>;
-195
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@@ -1,195 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "ConfigGroup.h"
namespace Config
{
CConfigGroup::CConfigGroup()
{
}
CConfigGroup::~CConfigGroup()
{
for (IConfigVar* var : m_vars)
{
delete var;
}
}
void CConfigGroup::AddVar(IConfigVar* var)
{
m_vars.push_back(var);
}
AZ::u32 CConfigGroup::GetVarCount()
{
return aznumeric_cast<AZ::u32>(m_vars.size());
}
IConfigVar* CConfigGroup::GetVar(const char* szName)
{
for (IConfigVar* var : m_vars)
{
if (0 == _stricmp(szName, var->GetName().c_str()))
{
return var;
}
}
return nullptr;
}
const IConfigVar* CConfigGroup::GetVar(const char* szName) const
{
for (const IConfigVar* var : m_vars)
{
if (0 == _stricmp(szName, var->GetName().c_str()))
{
return var;
}
}
return nullptr;
}
IConfigVar* CConfigGroup::GetVar(AZ::u32 index)
{
if (index < m_vars.size())
{
return m_vars[index];
}
return nullptr;
}
const IConfigVar* CConfigGroup::GetVar(AZ::u32 index) const
{
if (index < m_vars.size())
{
return m_vars[index];
}
return nullptr;
}
void CConfigGroup::SaveToXML(XmlNodeRef node)
{
// save only values that don't have default values
for (const IConfigVar* var : m_vars)
{
if (var->IsFlagSet(IConfigVar::eFlag_DoNotSave) || var->IsDefault())
{
continue;
}
const char* szName = var->GetName().c_str();
switch (var->GetType())
{
case IConfigVar::eType_BOOL:
{
bool currentValue = false;
var->Get(&currentValue);
node->setAttr(szName, currentValue);
break;
}
case IConfigVar::eType_INT:
{
int currentValue = 0;
var->Get(&currentValue);
node->setAttr(szName, currentValue);
break;
}
case IConfigVar::eType_FLOAT:
{
float currentValue = 0;
var->Get(&currentValue);
node->setAttr(szName, currentValue);
break;
}
case IConfigVar::eType_STRING:
{
AZStd::string currentValue;
var->Get(&currentValue);
node->setAttr(szName, currentValue.c_str());
break;
}
}
}
}
void CConfigGroup::LoadFromXML(XmlNodeRef node)
{
// load values that are save-able
for (IConfigVar* var : m_vars)
{
if (var->IsFlagSet(IConfigVar::eFlag_DoNotSave))
{
continue;
}
const char* szName = var->GetName().c_str();
switch (var->GetType())
{
case IConfigVar::eType_BOOL:
{
bool currentValue = false;
var->GetDefault(&currentValue);
if (node->getAttr(szName, currentValue))
{
var->Set(&currentValue);
}
break;
}
case IConfigVar::eType_INT:
{
int currentValue = 0;
var->GetDefault(&currentValue);
if (node->getAttr(szName, currentValue))
{
var->Set(&currentValue);
}
break;
}
case IConfigVar::eType_FLOAT:
{
float currentValue = 0;
var->GetDefault(&currentValue);
if (node->getAttr(szName, currentValue))
{
var->Set(&currentValue);
}
break;
}
case IConfigVar::eType_STRING:
{
AZStd::string currentValue;
var->GetDefault(&currentValue);
QString readValue(currentValue.c_str());
if (node->getAttr(szName, readValue))
{
currentValue = readValue.toUtf8().data();
var->Set(&currentValue);
}
break;
}
}
}
}
}
-113
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@@ -1,113 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/base.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string.h>
struct ICVar;
class XmlNodeRef;
namespace Config
{
// Abstract configurable variable
struct IConfigVar
{
public:
enum EType
{
eType_BOOL,
eType_INT,
eType_FLOAT,
eType_STRING,
};
enum EFlags
{
eFlag_NoUI = 1 << 0,
eFlag_NoCVar = 1 << 1,
eFlag_DoNotSave = 1 << 2,
};
IConfigVar(const char* szName, const char* szDescription, EType varType, AZ::u8 flags)
: m_name(szName)
, m_description(szDescription)
, m_type(varType)
, m_flags(flags)
, m_ptr(nullptr)
{};
virtual ~IConfigVar() = default;
AZ_FORCE_INLINE EType GetType() const
{
return m_type;
}
AZ_FORCE_INLINE const AZStd::string& GetName() const
{
return m_name;
}
AZ_FORCE_INLINE const AZStd::string& GetDescription() const
{
return m_description;
}
AZ_FORCE_INLINE bool IsFlagSet(EFlags flag) const
{
return 0 != (m_flags & flag);
}
virtual void Get(void* outPtr) const = 0;
virtual void Set(const void* ptr) = 0;
virtual bool IsDefault() const = 0;
virtual void GetDefault(void* outPtr) const = 0;
virtual void Reset() = 0;
static constexpr EType TranslateType(const bool&) { return eType_BOOL; }
static constexpr EType TranslateType(const int&) { return eType_INT; }
static constexpr EType TranslateType(const float&) { return eType_FLOAT; }
static constexpr EType TranslateType(const AZStd::string&) { return eType_STRING; }
protected:
EType m_type;
AZ::u8 m_flags;
AZStd::string m_name;
AZStd::string m_description;
void* m_ptr;
ICVar* m_pCVar;
};
// Group of configuration variables with optional mapping to CVars
class CConfigGroup
{
private:
using TConfigVariables = AZStd::vector<IConfigVar*> ;
TConfigVariables m_vars;
using TConsoleVariables = AZStd::vector<ICVar*>;
TConsoleVariables m_consoleVars;
public:
CConfigGroup();
virtual ~CConfigGroup();
void AddVar(IConfigVar* var);
AZ::u32 GetVarCount();
IConfigVar* GetVar(const char* szName);
IConfigVar* GetVar(AZ::u32 index);
const IConfigVar* GetVar(const char* szName) const;
const IConfigVar* GetVar(AZ::u32 index) const;
void SaveToXML(XmlNodeRef node);
void LoadFromXML(XmlNodeRef node);
};
};
-369
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@@ -1,369 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Tooltip that displays bitmap.
#include "EditorDefs.h"
#include "BitmapToolTip.h"
// Qt
#include <QVBoxLayout>
// Editor
#include "Util/Image.h"
#include "Util/ImageUtil.h"
static const int STATIC_TEXT_C_HEIGHT = 42;
static const int HISTOGRAM_C_HEIGHT = 130;
/////////////////////////////////////////////////////////////////////////////
// CBitmapToolTip
CBitmapToolTip::CBitmapToolTip(QWidget* parent)
: QWidget(parent, Qt::ToolTip)
, m_staticBitmap(new QLabel(this))
, m_staticText(new QLabel(this))
, m_rgbaHistogram(new CImageHistogramCtrl(this))
, m_alphaChannelHistogram(new CImageHistogramCtrl(this))
{
m_nTimer = 0;
m_hToolWnd = nullptr;
m_bShowHistogram = true;
m_bShowFullsize = false;
m_eShowMode = ESHOW_RGB;
connect(&m_timer, &QTimer::timeout, this, &CBitmapToolTip::OnTimer);
auto* layout = new QVBoxLayout(this);
layout->setSizeConstraint(QLayout::SetFixedSize);
layout->addWidget(m_staticBitmap);
layout->addWidget(m_staticText);
auto* histogramLayout = new QHBoxLayout();
histogramLayout->addWidget(m_rgbaHistogram);
histogramLayout->addWidget(m_alphaChannelHistogram);
m_alphaChannelHistogram->setVisible(false);
layout->addLayout(histogramLayout);
setLayout(layout);
}
CBitmapToolTip::~CBitmapToolTip()
{
}
//////////////////////////////////////////////////////////////////////////
void CBitmapToolTip::GetShowMode(EShowMode& eShowMode, bool& bShowInOriginalSize) const
{
bShowInOriginalSize = CheckVirtualKey(Qt::Key_Space);
eShowMode = ESHOW_RGB;
if (m_bHasAlpha)
{
if (CheckVirtualKey(Qt::Key_Control))
{
eShowMode = ESHOW_RGB_ALPHA;
}
else if (CheckVirtualKey(Qt::Key_Alt))
{
eShowMode = ESHOW_ALPHA;
}
else if (CheckVirtualKey(Qt::Key_Shift))
{
eShowMode = ESHOW_RGBA;
}
}
else if (m_bIsLimitedHDR)
{
if (CheckVirtualKey(Qt::Key_Shift))
{
eShowMode = ESHOW_RGBE;
}
}
}
const char* CBitmapToolTip::GetShowModeDescription(EShowMode eShowMode, [[maybe_unused]] bool bShowInOriginalSize) const
{
switch (eShowMode)
{
case ESHOW_RGB:
return "RGB";
case ESHOW_RGB_ALPHA:
return "RGB+A";
case ESHOW_ALPHA:
return "Alpha";
case ESHOW_RGBA:
return "RGBA";
case ESHOW_RGBE:
return "RGBExp";
}
return "";
}
void CBitmapToolTip::RefreshViewmode()
{
LoadImage(m_filename);
if (m_eShowMode == ESHOW_RGB_ALPHA || m_eShowMode == ESHOW_RGBA)
{
m_rgbaHistogram->setVisible(true);
m_alphaChannelHistogram->setVisible(true);
}
else if (m_eShowMode == ESHOW_ALPHA)
{
m_rgbaHistogram->setVisible(false);
m_alphaChannelHistogram->setVisible(true);
}
else
{
m_rgbaHistogram->setVisible(true);
m_alphaChannelHistogram->setVisible(false);
}
}
bool CBitmapToolTip::LoadImage(const QString& imageFilename)
{
EShowMode eShowMode = ESHOW_RGB;
const char* pShowModeDescription = "RGB";
bool bShowInOriginalSize = false;
GetShowMode(eShowMode, bShowInOriginalSize);
pShowModeDescription = GetShowModeDescription(eShowMode, bShowInOriginalSize);
QString convertedFileName = Path::GamePathToFullPath(Path::ReplaceExtension(imageFilename, ".dds"));
// We need to check against both the image filename and the converted filename as it is possible that the
// converted file existed but failed to load previously and we reverted to loading the source asset.
bool alreadyLoadedImage = ((m_filename == convertedFileName) || (m_filename == imageFilename));
if (alreadyLoadedImage && (m_eShowMode == eShowMode) && (m_bShowFullsize == bShowInOriginalSize))
{
return true;
}
CCryFile fileCheck;
if (!fileCheck.Open(convertedFileName.toUtf8().data(), "rb"))
{
// if we didn't find it, then default back to just using what we can find (if any)
convertedFileName = imageFilename;
}
else
{
fileCheck.Close();
}
m_eShowMode = eShowMode;
m_bShowFullsize = bShowInOriginalSize;
CImageEx image;
image.SetHistogramEqualization(CheckVirtualKey(Qt::Key_Shift));
bool loadedRequestedAsset = true;
if (!CImageUtil::LoadImage(convertedFileName, image))
{
//Failed to load the requested asset, let's try loading the source asset if available.
loadedRequestedAsset = false;
if (!CImageUtil::LoadImage(imageFilename, image))
{
m_staticBitmap->clear();
return false;
}
}
QString imginfo;
m_filename = loadedRequestedAsset ? convertedFileName : imageFilename;
m_bHasAlpha = image.HasAlphaChannel();
m_bIsLimitedHDR = image.IsLimitedHDR();
GetShowMode(eShowMode, bShowInOriginalSize);
pShowModeDescription = GetShowModeDescription(eShowMode, bShowInOriginalSize);
if (m_bHasAlpha)
{
imginfo = tr("%1x%2 %3\nShowing %4 (ALT=Alpha, SHIFT=RGBA, CTRL=RGB+A, SPACE=see in original size)");
}
else if (m_bIsLimitedHDR)
{
imginfo = tr("%1x%2 %3\nShowing %4 (SHIFT=see hist.-equalized, SPACE=see in original size)");
}
else
{
imginfo = tr("%1x%2 %3\nShowing %4 (SPACE=see in original size)");
}
imginfo = imginfo.arg(image.GetWidth()).arg(image.GetHeight()).arg(image.GetFormatDescription()).arg(pShowModeDescription);
m_staticText->setText(imginfo);
int w = image.GetWidth();
int h = image.GetHeight();
int multiplier = (m_eShowMode == ESHOW_RGB_ALPHA ? 2 : 1);
int originalW = w * multiplier;
int originalH = h;
if (!bShowInOriginalSize || (w == 0))
{
w = 256;
}
if (!bShowInOriginalSize || (h == 0))
{
h = 256;
}
w *= multiplier;
resize(w + 4, h + 4 + STATIC_TEXT_C_HEIGHT + HISTOGRAM_C_HEIGHT);
setVisible(true);
CImageEx scaledImage;
if (bShowInOriginalSize && (originalW < w))
{
w = originalW;
}
if (bShowInOriginalSize && (originalH < h))
{
h = originalH;
}
scaledImage.Allocate(w, h);
if (m_eShowMode == ESHOW_RGB_ALPHA)
{
CImageUtil::ScaleToDoubleFit(image, scaledImage);
}
else
{
CImageUtil::ScaleToFit(image, scaledImage);
}
if (m_eShowMode == ESHOW_RGB || m_eShowMode == ESHOW_RGBE)
{
scaledImage.SwapRedAndBlue();
scaledImage.FillAlpha();
}
else if (m_eShowMode == ESHOW_ALPHA)
{
for (int hh = 0; hh < scaledImage.GetHeight(); hh++)
{
for (int ww = 0; ww < scaledImage.GetWidth(); ww++)
{
int a = scaledImage.ValueAt(ww, hh) >> 24;
scaledImage.ValueAt(ww, hh) = RGB(a, a, a);
}
}
}
else if (m_eShowMode == ESHOW_RGB_ALPHA)
{
int halfWidth = scaledImage.GetWidth() / 2;
for (int hh = 0; hh < scaledImage.GetHeight(); hh++)
{
for (int ww = 0; ww < halfWidth; ww++)
{
int r = GetRValue(scaledImage.ValueAt(ww, hh));
int g = GetGValue(scaledImage.ValueAt(ww, hh));
int b = GetBValue(scaledImage.ValueAt(ww, hh));
int a = scaledImage.ValueAt(ww, hh) >> 24;
scaledImage.ValueAt(ww, hh) = RGB(b, g, r);
scaledImage.ValueAt(ww + halfWidth, hh) = RGB(a, a, a);
}
}
}
else //if (m_showMode == ESHOW_RGBA)
{
scaledImage.SwapRedAndBlue();
}
QImage qImage(scaledImage.GetWidth(), scaledImage.GetHeight(), QImage::Format_RGB32);
memcpy(qImage.bits(), scaledImage.GetData(), qImage.sizeInBytes());
m_staticBitmap->setPixmap(QPixmap::fromImage(qImage));
if (m_bShowHistogram && scaledImage.GetData())
{
m_rgbaHistogram->ComputeHistogram(image, CImageHistogram::eImageFormat_32BPP_BGRA);
m_rgbaHistogram->setDrawMode(EHistogramDrawMode::OverlappedRGB);
m_alphaChannelHistogram->histogramDisplay()->CopyComputedDataFrom(m_rgbaHistogram->histogramDisplay());
m_alphaChannelHistogram->setDrawMode(EHistogramDrawMode::AlphaChannel);
}
return true;
}
void CBitmapToolTip::OnTimer()
{
/*
if (IsWindowVisible())
{
if (m_bHaveAnythingToRender)
Invalidate();
}
*/
if (m_hToolWnd)
{
QRect toolRc(m_toolRect);
QRect rc = geometry();
QPoint cursorPos = QCursor::pos();
toolRc.moveTopLeft(m_hToolWnd->mapToGlobal(toolRc.topLeft()));
if (!toolRc.contains(cursorPos) && !rc.contains(cursorPos))
{
setVisible(false);
}
else
{
RefreshViewmode();
}
}
}
//////////////////////////////////////////////////////////////////////////
void CBitmapToolTip::showEvent([[maybe_unused]] QShowEvent* event)
{
QPoint cursorPos = QCursor::pos();
move(cursorPos);
m_timer.start(500);
}
//////////////////////////////////////////////////////////////////////////
void CBitmapToolTip::hideEvent([[maybe_unused]] QHideEvent* event)
{
m_timer.stop();
}
//////////////////////////////////////////////////////////////////////////
void CBitmapToolTip::keyPressEvent(QKeyEvent* event)
{
if (event->key() == Qt::Key_Control || event->key() == Qt::Key_Alt || event->key() == Qt::Key_Shift)
{
RefreshViewmode();
}
}
void CBitmapToolTip::keyReleaseEvent(QKeyEvent* event)
{
if (event->key() == Qt::Key_Control || event->key() == Qt::Key_Alt || event->key() == Qt::Key_Shift)
{
RefreshViewmode();
}
}
//////////////////////////////////////////////////////////////////////////
void CBitmapToolTip::SetTool(QWidget* pWnd, const QRect& rect)
{
assert(pWnd);
m_hToolWnd = pWnd;
m_toolRect = rect;
}
#include <Controls/moc_BitmapToolTip.cpp>
-88
View File
@@ -1,88 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Tooltip that displays bitmap.
#ifndef CRYINCLUDE_EDITOR_CONTROLS_BITMAPTOOLTIP_H
#define CRYINCLUDE_EDITOR_CONTROLS_BITMAPTOOLTIP_H
#pragma once
#if !defined(Q_MOC_RUN)
#include "Controls/ImageHistogramCtrl.h"
#include <QLabel>
#include <QTimer>
#endif
//////////////////////////////////////////////////////////////////////////
class CBitmapToolTip
: public QWidget
{
Q_OBJECT
// Construction
public:
enum EShowMode
{
ESHOW_RGB = 0,
ESHOW_ALPHA,
ESHOW_RGBA,
ESHOW_RGB_ALPHA,
ESHOW_RGBE
};
CBitmapToolTip(QWidget* parent = nullptr);
virtual ~CBitmapToolTip();
bool Create(const RECT& rect);
// Attributes
public:
// Operations
public:
void RefreshViewmode();
bool LoadImage(const QString& imageFilename);
void SetTool(QWidget* pWnd, const QRect& rect);
// Generated message map functions
protected:
void OnTimer();
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
void showEvent(QShowEvent* event) override;
void hideEvent(QHideEvent* event) override;
private:
void GetShowMode(EShowMode& showMode, bool& showInOriginalSize) const;
const char* GetShowModeDescription(EShowMode showMode, bool showInOriginalSize) const;
QLabel* m_staticBitmap;
QLabel* m_staticText;
QString m_filename;
bool m_bShowHistogram;
EShowMode m_eShowMode;
bool m_bShowFullsize;
bool m_bHasAlpha;
bool m_bIsLimitedHDR;
CImageHistogramCtrl* m_rgbaHistogram;
CImageHistogramCtrl* m_alphaChannelHistogram;
int m_nTimer;
QWidget* m_hToolWnd;
QRect m_toolRect;
QTimer m_timer;
};
#endif // CRYINCLUDE_EDITOR_CONTROLS_BITMAPTOOLTIP_H
@@ -1,172 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "QBitmapPreviewDialog.h"
#include <Controls/ui_QBitmapPreviewDialog.h>
#include <QApplication>
#include <QDesktopWidget>
#include <QPainter>
#include <QScreen>
void QBitmapPreviewDialog::ImageData::setRgba8888(const void* buffer, const int& w, const int& h)
{
const unsigned long bytes = w * h * 4;
m_buffer.resize(bytes);
memcpy(m_buffer.data(), buffer, bytes);
m_image = QImage((uchar*)m_buffer.constData(), w, h, QImage::Format::Format_RGBA8888);
}
static void fillChecker(int w, int h, unsigned int* dst)
{
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
dst[y * w + x] = 0xFF000000 | (((x >> 2) + (y >> 2)) % 2 == 0 ? 0x007F7F7F : 0x00000000);
}
}
}
QBitmapPreviewDialog::QBitmapPreviewDialog(QWidget* parent)
: QWidget(parent)
, ui(new Ui::QBitmapTooltip)
{
ui->setupUi(this);
setAttribute(Qt::WA_TranslucentBackground);
setAttribute(Qt::WA_ShowWithoutActivating);
// Clear label text
ui->m_placeholderBitmap->setText("");
ui->m_placeholderHistogram->setText("");
ui->m_bitmapSize->setProperty("tableRow", "Odd");
ui->m_Mips->setProperty("tableRow", "Even");
ui->m_Mean->setProperty("tableRow", "Odd");
ui->m_StdDev->setProperty("tableRow", "Even");
ui->m_Median->setProperty("tableRow", "Odd");
ui->m_labelForBitmapSize->setProperty("tooltipLabel", "content");
ui->m_labelForMean->setProperty("tooltipLabel", "content");
ui->m_labelForMedian->setProperty("tooltipLabel", "content");
ui->m_labelForMips->setProperty("tooltipLabel", "content");
ui->m_labelForStdDev->setProperty("tooltipLabel", "content");
ui->m_vBitmapSize->setProperty("tooltipLabel", "content");
ui->m_vMean->setProperty("tooltipLabel", "content");
ui->m_vMedian->setProperty("tooltipLabel", "content");
ui->m_vMips->setProperty("tooltipLabel", "content");
ui->m_vStdDev->setProperty("tooltipLabel", "content");
// Initialize placeholder images
const int w = 64;
const int h = 64;
QByteArray buffer;
buffer.resize(w * h * 4);
unsigned int* dst = (unsigned int*)buffer.data();
fillChecker(w, h, dst);
m_checker.setRgba8888(buffer.constData(), w, h);
m_initialSize = window()->window()->geometry().size();
}
QBitmapPreviewDialog::~QBitmapPreviewDialog()
{
delete ui;
}
void QBitmapPreviewDialog::setImageRgba8888(const void* buffer, const int& w, const int& h, [[maybe_unused]] const QString& info)
{
m_imageMain.setRgba8888(buffer, w, h);
}
QRect QBitmapPreviewDialog::getHistogramArea()
{
return QRect(ui->m_placeholderHistogram->pos(), ui->m_placeholderHistogram->size());
}
void QBitmapPreviewDialog::setFullSize(const bool& fullSize)
{
if (fullSize)
{
QSize desktop = QApplication::screenAt(ui->m_placeholderBitmap->pos())->availableGeometry().size();
QSize image = m_imageMain.m_image.size();
QPoint location = mapToGlobal(ui->m_placeholderBitmap->pos());
QSize finalSize;
finalSize.setWidth((image.width() < (desktop.width() - location.x())) ? image.width() : (desktop.width() - location.x()));
finalSize.setHeight((image.height() < (desktop.height() - location.y())) ? image.height() : (desktop.height() - location.y()));
float scale = (finalSize.width() < finalSize.height()) ? finalSize.width() / float(m_imageMain.m_image.width()) : finalSize.height() / float(m_imageMain.m_image.height());
ui->m_placeholderBitmap->setFixedSize(scale * m_imageMain.m_image.size());
}
else
{
ui->m_placeholderBitmap->setFixedSize(256, 256);
}
adjustSize();
update();
}
void QBitmapPreviewDialog::paintEvent(QPaintEvent* e)
{
QWidget::paintEvent(e);
QRect rect(ui->m_placeholderBitmap->pos(), ui->m_placeholderBitmap->size());
drawImageData(rect, m_imageMain);
}
void QBitmapPreviewDialog::drawImageData(const QRect& rect, const ImageData& imgData)
{
// Draw the
QPainter p(this);
p.drawImage(rect.topLeft(), m_checker.m_image.scaled(rect.size()));
p.drawImage(rect.topLeft(), imgData.m_image.scaled(rect.size()));
// Draw border
QPen pen;
pen.setColor(QColor(0, 0, 0));
p.drawRect(rect.top(), rect.left(), rect.width() - 1, rect.height());
}
void QBitmapPreviewDialog::setSize(QString _value)
{
ui->m_vBitmapSize->setText(_value);
}
void QBitmapPreviewDialog::setMips(QString _value)
{
ui->m_vMips->setText(_value);
}
void QBitmapPreviewDialog::setMean(QString _value)
{
ui->m_vMean->setText(_value);
}
void QBitmapPreviewDialog::setMedian(QString _value)
{
ui->m_vMedian->setText(_value);
}
void QBitmapPreviewDialog::setStdDev(QString _value)
{
ui->m_vStdDev->setText(_value);
}
QSize QBitmapPreviewDialog::GetCurrentBitmapSize()
{
return ui->m_placeholderBitmap->size();
}
QSize QBitmapPreviewDialog::GetOriginalImageSize()
{
return m_imageMain.m_image.size();
}
#include <Controls/moc_QBitmapPreviewDialog.cpp>
@@ -1,64 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef QBITMAPPREVIEWDIALOG_H
#define QBITMAPPREVIEWDIALOG_H
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <QPixmap>
#include <QImage>
#endif
class QLabel;
namespace Ui {
class QBitmapTooltip;
}
class QBitmapPreviewDialog
: public QWidget
{
Q_OBJECT
struct ImageData
{
QByteArray m_buffer;
QImage m_image;
void setRgba8888(const void* buffer, const int& w, const int& h);
};
public:
explicit QBitmapPreviewDialog(QWidget* parent = 0);
virtual ~QBitmapPreviewDialog();
QSize GetCurrentBitmapSize();
QSize GetOriginalImageSize();
protected:
void setImageRgba8888(const void* buffer, const int& w, const int& h, const QString& info);
void setSize(QString _value);
void setMips(QString _value);
void setMean(QString _value);
void setMedian(QString _value);
void setStdDev(QString _value);
QRect getHistogramArea();
void setFullSize(const bool& fullSize);
void paintEvent(QPaintEvent* e) override;
private:
void drawImageData(const QRect& rect, const ImageData& imgData);
protected:
Ui::QBitmapTooltip* ui;
QSize m_initialSize;
ImageData m_checker;
ImageData m_imageMain;
};
#endif // QBITMAPPREVIEWDIALOG_H
@@ -1,390 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>QBitmapTooltip</class>
<widget class="QWidget" name="QBitmapTooltip">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>256</width>
<height>510</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>256</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>16777215</height>
</size>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="m_placeholderBitmap">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>256</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>16777215</height>
</size>
</property>
<property name="autoFillBackground">
<bool>false</bool>
</property>
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
<property name="text">
<string>Bitmap Area</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="m_placeholderHistogram">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>128</height>
</size>
</property>
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
<property name="text">
<string>Histogram Area</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="m_bitmapSize" native="true">
<property name="minimumSize">
<size>
<width>0</width>
<height>24</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>24</height>
</size>
</property>
<property name="styleSheet">
<string notr="true"/>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="m_labelForBitmapSize">
<property name="text">
<string>Size:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="m_vBitmapSize">
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Size Value</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="m_Mips" native="true">
<property name="minimumSize">
<size>
<width>0</width>
<height>24</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>24</height>
</size>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="m_labelForMips">
<property name="text">
<string>DXT5 Mips:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="m_vMips">
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Size Value</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="m_Mean" native="true">
<property name="minimumSize">
<size>
<width>0</width>
<height>24</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>24</height>
</size>
</property>
<property name="styleSheet">
<string notr="true"/>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="m_labelForMean">
<property name="text">
<string>Mean:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="m_vMean">
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Size Value</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="m_StdDev" native="true">
<property name="minimumSize">
<size>
<width>0</width>
<height>24</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>24</height>
</size>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="m_labelForStdDev">
<property name="text">
<string>StdDev:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="m_vStdDev">
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Size Value</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="m_Median" native="true">
<property name="minimumSize">
<size>
<width>0</width>
<height>24</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>24</height>
</size>
</property>
<property name="styleSheet">
<string notr="true"/>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="m_labelForMedian">
<property name="text">
<string>Median:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="m_vMedian">
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Size Value</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>
@@ -1,528 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "QBitmapPreviewDialogImp.h"
// Cry
#include <ITexture.h>
// EditorCore
#include <Util/Image.h>
#include <Include/IImageUtil.h>
// QT
AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option") // 4251: class '...' needs to have dll-interface to be used by clients of class '...'
#include <QEvent>
#include <QKeyEvent>
#include <QPainter>
#include <QPainterPath>
#include <qmath.h>
AZ_POP_DISABLE_WARNING
#include <Controls/ui_QBitmapPreviewDialog.h>
static const int kDefaultWidth = 256;
static const int kDefaultHeight = 256;
QBitmapPreviewDialogImp::QBitmapPreviewDialogImp(QWidget* parent)
: QBitmapPreviewDialog(parent)
, m_image(new CImageEx())
, m_showOriginalSize(false)
, m_showMode(ESHOW_RGB)
, m_histrogramMode(eHistogramMode_OverlappedRGB)
{
setMouseTracking(true);
setImage("");
ui->m_placeholderBitmap->setStyleSheet("background-color: rgba(0, 0, 0, 0);");
ui->m_placeholderHistogram->setStyleSheet("background-color: rgba(0, 0, 0, 0);");
ui->m_labelForBitmapSize->setProperty("tooltipLabel", "Content");
ui->m_labelForMean->setProperty("tooltipLabel", "Content");
ui->m_labelForMedian->setProperty("tooltipLabel", "Content");
ui->m_labelForMips->setProperty("tooltipLabel", "Content");
ui->m_labelForStdDev->setProperty("tooltipLabel", "Content");
ui->m_vBitmapSize->setProperty("tooltipLabel", "Content");
ui->m_vMean->setProperty("tooltipLabel", "Content");
ui->m_vMedian->setProperty("tooltipLabel", "Content");
ui->m_vMips->setProperty("tooltipLabel", "Content");
ui->m_vStdDev->setProperty("tooltipLabel", "Content");
setUIStyleMode(EUISTYLE_IMAGE_ONLY);
}
QBitmapPreviewDialogImp::~QBitmapPreviewDialogImp()
{
SAFE_DELETE(m_image);
}
void QBitmapPreviewDialogImp::setImage(const QString path)
{
if (path.isEmpty()
|| m_path == path
|| !GetIEditor()->GetImageUtil()->LoadImage(path.toUtf8().data(), *m_image))
{
return;
}
m_showOriginalSize = isSizeSmallerThanDefault();
m_path = path;
refreshData();
}
void QBitmapPreviewDialogImp::setShowMode(EShowMode mode)
{
if (mode == ESHOW_NumModes)
{
return;
}
m_showMode = mode;
refreshData();
update();
}
void QBitmapPreviewDialogImp::toggleShowMode()
{
m_showMode = (EShowMode)(((int)m_showMode + 1) % ESHOW_NumModes);
refreshData();
update();
}
void QBitmapPreviewDialogImp::setUIStyleMode(EUIStyle mode)
{
if (mode >= EUISTYLE_NumModes)
{
return;
}
m_uiStyle = mode;
if (m_uiStyle == EUISTYLE_IMAGE_ONLY)
{
ui->m_placeholderHistogram->hide();
ui->m_labelForBitmapSize->hide();
ui->m_labelForMean->hide();
ui->m_labelForMedian->hide();
ui->m_labelForMips->hide();
ui->m_labelForStdDev->hide();
ui->m_vBitmapSize->hide();
ui->m_vMean->hide();
ui->m_vMedian->hide();
ui->m_vMips->hide();
ui->m_vStdDev->hide();
}
else
{
ui->m_placeholderHistogram->show();
ui->m_labelForBitmapSize->show();
ui->m_labelForMean->show();
ui->m_labelForMedian->show();
ui->m_labelForMips->show();
ui->m_labelForStdDev->show();
ui->m_vBitmapSize->show();
ui->m_vMean->show();
ui->m_vMedian->show();
ui->m_vMips->show();
ui->m_vStdDev->show();
}
}
const QBitmapPreviewDialogImp::EShowMode& QBitmapPreviewDialogImp::getShowMode() const
{
return m_showMode;
}
void QBitmapPreviewDialogImp::setHistogramMode(EHistogramMode mode)
{
if (mode == eHistogramMode_NumModes)
{
return;
}
m_histrogramMode = mode;
}
void QBitmapPreviewDialogImp::toggleHistrogramMode()
{
m_histrogramMode = (EHistogramMode)(((int)m_histrogramMode + 1) % eHistogramMode_NumModes);
update();
}
const QBitmapPreviewDialogImp::EHistogramMode& QBitmapPreviewDialogImp::getHistogramMode() const
{
return m_histrogramMode;
}
void QBitmapPreviewDialogImp::toggleOriginalSize()
{
m_showOriginalSize = !m_showOriginalSize;
refreshData();
update();
}
bool QBitmapPreviewDialogImp::isSizeSmallerThanDefault()
{
return m_image->GetWidth() < kDefaultWidth && m_image->GetHeight() < kDefaultHeight;
}
void QBitmapPreviewDialogImp::setOriginalSize(bool value)
{
m_showOriginalSize = value;
refreshData();
update();
}
const char* QBitmapPreviewDialogImp::GetShowModeDescription(EShowMode eShowMode, [[maybe_unused]] bool bShowInOriginalSize) const
{
switch (eShowMode)
{
case ESHOW_RGB:
return "RGB";
case ESHOW_RGB_ALPHA:
return "RGB+A";
case ESHOW_ALPHA:
return "Alpha";
case ESHOW_RGBA:
return "RGBA";
case ESHOW_RGBE:
return "RGBExp";
}
return "";
}
const char* getHistrogramModeStr(QBitmapPreviewDialogImp::EHistogramMode mode, bool shortName)
{
switch (mode)
{
case QBitmapPreviewDialogImp::eHistogramMode_Luminosity:
return shortName ? "Lum" : "Luminosity";
case QBitmapPreviewDialogImp::eHistogramMode_OverlappedRGB:
return shortName ? "Overlap" : "Overlapped RGBA";
case QBitmapPreviewDialogImp::eHistogramMode_SplitRGB:
return shortName ? "R|G|B" : "Split RGB";
case QBitmapPreviewDialogImp::eHistogramMode_RedChannel:
return shortName ? "Red" : "Red Channel";
case QBitmapPreviewDialogImp::eHistogramMode_GreenChannel:
return shortName ? "Green" : "Green Channel";
case QBitmapPreviewDialogImp::eHistogramMode_BlueChannel:
return shortName ? "Blue" : "Blue Channel";
case QBitmapPreviewDialogImp::eHistogramMode_AlphaChannel:
return shortName ? "Alpha" : "Alpha Channel";
default:
break;
}
return "";
}
void QBitmapPreviewDialogImp::refreshData()
{
// Check if we have some usefull data loaded
if (m_image->GetWidth() * m_image->GetHeight() == 0)
{
return;
}
int w = m_image->GetWidth();
int h = m_image->GetHeight();
int multiplier = (m_showMode == ESHOW_RGB_ALPHA ? 2 : 1);
int originalW = w * multiplier;
int originalH = h;
if (!m_showOriginalSize || (w == 0))
{
w = kDefaultWidth;
}
if (!m_showOriginalSize || (h == 0))
{
h = kDefaultHeight;
}
w *= multiplier;
CImageEx scaledImage;
if (m_showOriginalSize && (originalW < w))
{
w = originalW;
}
if (m_showOriginalSize && (originalH < h))
{
h = originalH;
}
scaledImage.Allocate(w, h);
if (m_showMode == ESHOW_RGB_ALPHA)
{
GetIEditor()->GetImageUtil()->ScaleToDoubleFit(*m_image, scaledImage);
}
else
{
GetIEditor()->GetImageUtil()->ScaleToFit(*m_image, scaledImage);
}
if (m_showMode == ESHOW_RGB || m_showMode == ESHOW_RGBE)
{
scaledImage.FillAlpha();
}
else if (m_showMode == ESHOW_ALPHA)
{
for (int h2 = 0; h2 < scaledImage.GetHeight(); h2++)
{
for (int w2 = 0; w2 < scaledImage.GetWidth(); w2++)
{
int a = scaledImage.ValueAt(w2, h2) >> 24;
scaledImage.ValueAt(w2, h2) = RGB(a, a, a) | (a << 24);
}
}
}
else if (m_showMode == ESHOW_RGB_ALPHA)
{
int halfWidth = scaledImage.GetWidth() / 2;
for (int h2 = 0; h2 < scaledImage.GetHeight(); h2++)
{
for (int w2 = 0; w2 < halfWidth; w2++)
{
int r = GetRValue(scaledImage.ValueAt(w2, h2));
int g = GetGValue(scaledImage.ValueAt(w2, h2));
int b = GetBValue(scaledImage.ValueAt(w2, h2));
int a = scaledImage.ValueAt(w2, h2) >> 24;
scaledImage.ValueAt(w2, h2) = RGB(r, g, b) | (a << 24);
scaledImage.ValueAt(w2 + halfWidth, h2) = RGB(a, a, a) | (a << 24);
}
}
}
setImageRgba8888(scaledImage.GetData(), w, h, "");
setSize(QString().asprintf("%d x %d", m_image->GetWidth(), m_image->GetHeight()));
setMips(QString().asprintf("%d", m_image->GetNumberOfMipMaps()));
setFullSize(m_showOriginalSize);
// Compute histogram
m_histogram.ComputeHistogram((BYTE*)scaledImage.GetData(), w, h, CImageHistogram::eImageFormat_32BPP_RGBA);
}
void QBitmapPreviewDialogImp::paintEvent(QPaintEvent* e)
{
QBitmapPreviewDialog::paintEvent(e);
//if showing original size hide other information so it's easier to see
if (m_showOriginalSize)
{
return;
}
if (m_uiStyle == EUISTYLE_IMAGE_ONLY)
{
return;
}
QPainter p(this);
QPen pen;
QPainterPath path[4];
// Fill background color
QRect histogramRect = getHistogramArea();
p.fillRect(histogramRect, QColor(255, 255, 255));
// Draw borders
pen.setColor(QColor(0, 0, 0));
p.setPen(pen);
p.drawRect(histogramRect);
// Draw histogram
QVector<int> drawChannels;
switch (m_histrogramMode)
{
case eHistogramMode_Luminosity:
drawChannels.push_back(3);
break;
case eHistogramMode_SplitRGB:
drawChannels.push_back(0);
drawChannels.push_back(1);
drawChannels.push_back(2);
break;
case eHistogramMode_OverlappedRGB:
drawChannels.push_back(0);
drawChannels.push_back(1);
drawChannels.push_back(2);
break;
case eHistogramMode_RedChannel:
drawChannels.push_back(0);
break;
case eHistogramMode_GreenChannel:
drawChannels.push_back(1);
break;
case eHistogramMode_BlueChannel:
drawChannels.push_back(2);
break;
case eHistogramMode_AlphaChannel:
drawChannels.push_back(3);
break;
}
int graphWidth = qMax(histogramRect.width(), 1);
int graphHeight = qMax(histogramRect.height() - 2, 0);
int graphBottom = histogramRect.bottom() + 1;
int currX[4] = {0, 0, 0, 0};
int prevX[4] = {0, 0, 0, 0};
float scale = 0.0f;
static const int numSubGraphs = 3;
const int subGraph = qCeil(graphWidth / numSubGraphs);
// Fill background for Split RGB histogram
if (m_histrogramMode == eHistogramMode_SplitRGB)
{
const static QColor backgroundColor[numSubGraphs] =
{
QColor(255, 220, 220),
QColor(220, 255, 220),
QColor(220, 220, 255)
};
for (int i = 0; i < numSubGraphs; i++)
{
p.fillRect(histogramRect.left() + subGraph * i,
histogramRect.top(),
subGraph + (i == numSubGraphs - 1 ? 1 : 0),
histogramRect.height(), backgroundColor[i]);
}
}
int lastHeight[CImageHistogram::kNumChannels] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
for (int x = 0; x < graphWidth; ++x)
{
for (int j = 0; j < drawChannels.size(); j++)
{
const int c = drawChannels[j];
int& curr_x = currX[c];
int& prev_x = prevX[c];
int& last_height = lastHeight[c];
QPainterPath& curr_path = path[c];
curr_x = histogramRect.left() + x + 1;
int i = static_cast<int>(((float)x / (graphWidth - 1)) * (CImageHistogram::kNumColorLevels - 1));
if (m_histrogramMode == eHistogramMode_SplitRGB)
{
// Filter out to area which we are interested
const int k = x / subGraph;
if (k != c)
{
continue;
}
i = qCeil((i - (subGraph * c)) * numSubGraphs);
i = qMin(i, CImageHistogram::kNumColorLevels - 1);
i = qMax(i, 0);
}
if (m_histrogramMode == eHistogramMode_Luminosity)
{
scale = (float)m_histogram.m_lumCount[i] / m_histogram.m_maxLumCount;
}
else if (m_histogram.m_maxCount[c])
{
scale = (float)m_histogram.m_count[c][i] / m_histogram.m_maxCount[c];
}
int height = static_cast<int>(graphBottom - graphHeight * scale);
if (last_height == INT_MAX)
{
last_height = height;
}
curr_path.moveTo(prev_x, last_height);
curr_path.lineTo(curr_x, height);
last_height = height;
if (prev_x == INT_MAX)
{
prev_x = curr_x;
}
prev_x = curr_x;
}
}
static const QColor kChannelColor[4] =
{
QColor(255, 0, 0),
QColor(0, 255, 0),
QColor(0, 0, 255),
QColor(120, 120, 120)
};
for (int i = 0; i < drawChannels.size(); i++)
{
const int c = drawChannels[i];
pen.setColor(kChannelColor[c]);
p.setPen(pen);
p.drawPath(path[c]);
}
// Update histogram info
{
float mean = 0, stdDev = 0, median = 0;
switch (m_histrogramMode)
{
case eHistogramMode_Luminosity:
case eHistogramMode_SplitRGB:
case eHistogramMode_OverlappedRGB:
mean = m_histogram.m_meanAvg;
stdDev = m_histogram.m_stdDevAvg;
median = m_histogram.m_medianAvg;
break;
case eHistogramMode_RedChannel:
mean = m_histogram.m_mean[0];
stdDev = m_histogram.m_stdDev[0];
median = m_histogram.m_median[0];
break;
case eHistogramMode_GreenChannel:
mean = m_histogram.m_mean[1];
stdDev = m_histogram.m_stdDev[1];
median = m_histogram.m_median[1];
break;
case eHistogramMode_BlueChannel:
mean = m_histogram.m_mean[2];
stdDev = m_histogram.m_stdDev[2];
median = m_histogram.m_median[2];
break;
case eHistogramMode_AlphaChannel:
mean = m_histogram.m_mean[3];
stdDev = m_histogram.m_stdDev[3];
median = m_histogram.m_median[3];
break;
}
QString val;
val.setNum(mean);
setMean(val);
val.setNum(stdDev);
setStdDev(val);
val.setNum(median);
setMedian(val);
}
}
#include <Controls/moc_QBitmapPreviewDialogImp.cpp>
@@ -1,89 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef QBITMAPPREVIEWDIALOG_IMP_H
#define QBITMAPPREVIEWDIALOG_IMP_H
#if !defined(Q_MOC_RUN)
#include "QBitmapPreviewDialog.h"
#include <Util/ImageHistogram.h>
#endif
class CImageEx;
class QBitmapPreviewDialogImp
: public QBitmapPreviewDialog
{
Q_OBJECT;
public:
enum EUIStyle
{
EUISTYLE_IMAGE_ONLY,
EUISTYLE_IMAGE_HISTOGRAM,
EUISTYLE_NumModes
};
enum EShowMode
{
ESHOW_RGB = 0,
ESHOW_ALPHA,
ESHOW_RGBA,
ESHOW_RGB_ALPHA,
ESHOW_RGBE,
ESHOW_NumModes,
};
enum EHistogramMode
{
eHistogramMode_Luminosity,
eHistogramMode_OverlappedRGB,
eHistogramMode_SplitRGB,
eHistogramMode_RedChannel,
eHistogramMode_GreenChannel,
eHistogramMode_BlueChannel,
eHistogramMode_AlphaChannel,
eHistogramMode_NumModes,
};
explicit QBitmapPreviewDialogImp(QWidget* parent = 0);
virtual ~QBitmapPreviewDialogImp();
void setImage(const QString path);
void setShowMode(EShowMode mode);
void toggleShowMode();
void setUIStyleMode(EUIStyle mode);
const EShowMode& getShowMode() const;
void setHistogramMode(EHistogramMode mode);
void toggleHistrogramMode();
const EHistogramMode& getHistogramMode() const;
void setOriginalSize(bool value);
void toggleOriginalSize();
bool isSizeSmallerThanDefault();
void paintEvent(QPaintEvent* e) override;
protected:
void refreshData();
private:
const char* GetShowModeDescription(EShowMode eShowMode, bool bShowInOriginalSize) const;
private:
CImageEx* m_image;
QString m_path;
CImageHistogram m_histogram;
bool m_showOriginalSize;
EShowMode m_showMode;
EHistogramMode m_histrogramMode;
EUIStyle m_uiStyle;
};
#endif // QBITMAPPREVIEWDIALOG_IMP_H
-642
View File
@@ -1,642 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include <Controls/QToolTipWidget.h>
#include "QBitmapPreviewDialogImp.h"
#include "qcoreapplication.h"
#include "qguiapplication.h"
#include "qapplication.h"
#include <QDesktopWidget>
#include <QPainter>
#include <QtGlobal>
#include <qgraphicseffect.h>
void QToolTipWidget::RebuildLayout()
{
if (m_title != nullptr)
{
m_title->hide();
}
if (m_content != nullptr)
{
m_content->hide();
}
if (m_specialContent != nullptr)
{
m_specialContent->hide();
}
//empty layout
while (m_layout->count() > 0)
{
m_layout->takeAt(0);
}
qDeleteAll(m_currentShortcuts);
m_currentShortcuts.clear();
if (m_includeTextureShortcuts)
{
m_currentShortcuts.append(new QLabel(tr("Alt - Alpha"), this));
m_currentShortcuts.back()->setProperty("tooltipLabel", "Shortcut");
m_currentShortcuts.append(new QLabel(tr("Shift - RGBA"), this));
m_currentShortcuts.back()->setProperty("tooltipLabel", "Shortcut");
}
if (m_title != nullptr && !m_title->text().isEmpty())
{
m_layout->addWidget(m_title);
m_title->show();
}
for (QLabel* var : m_currentShortcuts)
{
if (var != nullptr)
{
m_layout->addWidget(var);
var->show();
}
}
if (m_specialContent != nullptr)
{
m_layout->addWidget(m_specialContent);
m_specialContent->show();
}
if (m_content != nullptr && !m_content->text().isEmpty())
{
m_layout->addWidget(m_content);
m_content->show();
}
m_background->adjustSize();
adjustSize();
}
void QToolTipWidget::Hide()
{
m_currentShortcuts.clear();
hide();
}
void QToolTipWidget::Show(QPoint pos, ArrowDirection dir)
{
if (!IsValid())
{
return;
}
m_arrow->m_direction = dir;
pos = AdjustTipPosByArrowSize(pos, dir);
m_normalPos = pos;
move(pos);
RebuildLayout();
show();
m_arrow->show();
}
void QToolTipWidget::Display(QRect targetRect, ArrowDirection preferredArrowDir)
{
if (!IsValid())
{
return;
}
KeepTipOnScreen(targetRect, preferredArrowDir);
RebuildLayout();
show();
m_arrow->show();
}
void QToolTipWidget::TryDisplay(QPoint mousePos, const QRect& rect, [[maybe_unused]] ArrowDirection preferredArrowDir)
{
if (rect.contains(mousePos))
{
Display(rect, QToolTipWidget::ArrowDirection::ARROW_RIGHT);
}
else
{
hide();
}
}
void QToolTipWidget::TryDisplay(QPoint mousePos, const QWidget* widget, ArrowDirection preferredArrowDir)
{
const QRect rect(widget->mapToGlobal(QPoint(0,0)), widget->size());
TryDisplay(mousePos, rect, preferredArrowDir);
}
void QToolTipWidget::SetTitle(QString title)
{
if (!title.isEmpty())
{
m_title->setText(title);
}
m_title->setProperty("tooltipLabel", "Title");
setWindowTitle("ToolTip - " + title);
}
void QToolTipWidget::SetContent(QString content)
{
m_content->setWordWrap(true);
m_content->setProperty("tooltipLabel", "Content");
//line-height is not supported via stylesheet so we use the html rich-text subset in QT for it.
m_content->setText(QString("<span style=\"line-height: 14px;\">%1</span>").arg(content));
}
void QToolTipWidget::AppendContent(QString content)
{
m_content->setText(m_content->text() + "\n\n" + content);
update();
RebuildLayout();
m_content->update();
m_content->repaint();
}
QToolTipWidget::QToolTipWidget(QWidget* parent)
: QWidget(parent)
{
m_background = new QWidget(this);
m_background->setProperty("tooltip", "Background");
m_background->stackUnder(this);
m_title = new QLabel(this);
m_currentShortcuts = QVector<QLabel*>();
m_content = new QLabel(this);
m_specialContent = nullptr;
setWindowTitle("ToolTip");
setObjectName("ToolTip");
m_layout = new QVBoxLayout(this);
m_normalPos = QPoint(0, 0);
m_arrow = new QArrow(m_background);
setWindowFlags(Qt::ToolTip | Qt::FramelessWindowHint);
m_arrow->setWindowFlags(Qt::ToolTip | Qt::FramelessWindowHint);
m_arrow->setAttribute(Qt::WA_TranslucentBackground, true);
m_background->setLayout(m_layout);
m_arrow->setObjectName("ToolTipArrow");
m_background->setObjectName("ToolTipBackground");
//we need a drop shadow for the background
QGraphicsDropShadowEffect* dropShadow = new QGraphicsDropShadowEffect(this);
dropShadow->setBlurRadius(m_shadowRadius);
dropShadow->setColor(Qt::black);
dropShadow->setOffset(0);
dropShadow->setEnabled(true);
m_background->setGraphicsEffect(dropShadow);
//we need a second drop shadow effect for the arrow
dropShadow = new QGraphicsDropShadowEffect(m_arrow);
dropShadow->setBlurRadius(m_shadowRadius);
dropShadow->setColor(Qt::black);
dropShadow->setOffset(0);
dropShadow->setEnabled(true);
m_arrow->setGraphicsEffect(dropShadow);
}
QToolTipWidget::~QToolTipWidget()
{
}
void QToolTipWidget::AddSpecialContent(QString type, QString dataStream)
{
if (type.isEmpty())
{
m_includeTextureShortcuts = false;
if (m_specialContent != nullptr)
{
delete m_specialContent;
m_specialContent = nullptr;
}
return;
}
if (type == "TEXTURE")
{
if (m_specialContent == nullptr)
{
QCoreApplication::instance()->installEventFilter(this); //grab the event filter while displaying the advanced texture tooltip
m_specialContent = new QBitmapPreviewDialogImp(this);
}
QString path(dataStream);
qobject_cast<QBitmapPreviewDialogImp*>(m_specialContent)->setImage(path);
// set default showmode to RGB
qobject_cast<QBitmapPreviewDialogImp*>(m_specialContent)->setShowMode(QBitmapPreviewDialogImp::EShowMode::ESHOW_RGB);
QString dir = (path.split("/").count() > path.split("\\").count()) ? path.split("/").back() : path.split("\\").back();
SetTitle(dir);
//always use default size but not image size
qobject_cast<QBitmapPreviewDialogImp*>(m_specialContent)->setOriginalSize(false);
m_includeTextureShortcuts = true;
}
else if (type == "ADD TO CONTENT")
{
AppendContent(dataStream);
m_includeTextureShortcuts = false;
if (m_specialContent != nullptr)
{
delete m_specialContent;
m_specialContent = nullptr;
}
}
else if (type == "REPLACE TITLE")
{
SetTitle(dataStream);
m_includeTextureShortcuts = false;
if (m_specialContent != nullptr)
{
delete m_specialContent;
m_specialContent = nullptr;
}
}
else if (type == "REPLACE CONTENT")
{
SetContent(dataStream);
m_includeTextureShortcuts = false;
if (m_specialContent != nullptr)
{
delete m_specialContent;
m_specialContent = nullptr;
}
}
else
{
m_includeTextureShortcuts = false;
if (m_specialContent != nullptr)
{
delete m_specialContent;
m_specialContent = nullptr;
}
return;
}
m_special = type;
}
bool QToolTipWidget::eventFilter(QObject* obj, QEvent* event)
{
if (event->type() == QEvent::KeyPress)
{
if (m_special == "TEXTURE" && m_specialContent != nullptr)
{
const QKeyEvent* ke = static_cast<QKeyEvent*>(event);
Qt::KeyboardModifiers mods = ke->modifiers();
if (mods & Qt::KeyboardModifier::AltModifier)
{
((QBitmapPreviewDialogImp*)m_specialContent)->setShowMode(QBitmapPreviewDialogImp::ESHOW_ALPHA);
}
else if (mods & Qt::KeyboardModifier::ShiftModifier && !(mods & Qt::KeyboardModifier::ControlModifier))
{
((QBitmapPreviewDialogImp*)m_specialContent)->setShowMode(QBitmapPreviewDialogImp::ESHOW_RGBA);
}
}
}
if (event->type() == QEvent::KeyRelease)
{
if (m_special == "TEXTURE" && m_specialContent != nullptr)
{
const QKeyEvent* ke = static_cast<QKeyEvent*>(event);
Qt::KeyboardModifiers mods = ke->modifiers();
if (!(mods& Qt::KeyboardModifier::AltModifier) && !(mods & Qt::KeyboardModifier::ShiftModifier))
{
((QBitmapPreviewDialogImp*)m_specialContent)->setShowMode(QBitmapPreviewDialogImp::ESHOW_RGB);
}
}
}
return QWidget::eventFilter(obj, event);
}
void QToolTipWidget::hideEvent(QHideEvent* event)
{
QWidget::hideEvent(event);
m_arrow->hide();
}
void QToolTipWidget::UpdateOptionalData(QString optionalData)
{
AddSpecialContent(m_special, optionalData);
}
QPoint QToolTipWidget::AdjustTipPosByArrowSize(QPoint pos, ArrowDirection dir)
{
switch (dir)
{
case QToolTipWidget::ArrowDirection::ARROW_UP:
{
m_arrow->move(pos);
pos.setY(pos.y() + 10);
m_arrow->setFixedSize(20, 10);
pos -= QPoint(m_shadowRadius, m_shadowRadius);
break;
}
case QToolTipWidget::ArrowDirection::ARROW_LEFT:
{
m_arrow->move(pos);
pos.setX(pos.x() + 10);
m_arrow->setFixedSize(10, 20);
pos -= QPoint(m_shadowRadius, m_shadowRadius);
break;
}
case QToolTipWidget::ArrowDirection::ARROW_RIGHT:
{
pos.setX(pos.x() - 10);
m_arrow->move(QPoint(pos.x() + width(), pos.y()));
m_arrow->setFixedSize(10, 20);
pos -= QPoint(-m_shadowRadius, m_shadowRadius);
break;
}
case QToolTipWidget::ArrowDirection::ARROW_DOWN:
{
pos.setY(pos.y() - 10);
m_arrow->move(QPoint(pos.x(), pos.y() + height()));
m_arrow->setFixedSize(20, 10);
pos -= QPoint(m_shadowRadius, -m_shadowRadius);
break;
}
default:
m_arrow->move(-10, -10);
break;
}
return pos;
}
bool QToolTipWidget::IsValid()
{
if (m_title->text().isEmpty() ||
(m_content->text().isEmpty() && m_specialContent == nullptr))
{
return false;
}
return true;
}
void QToolTipWidget::KeepTipOnScreen(QRect targetRect, ArrowDirection preferredArrowDir)
{
QRect desktop = QApplication::desktop()->availableGeometry(this);
if (this->isHidden())
{
setAttribute(Qt::WA_DontShowOnScreen, true);
Show(QPoint(0, 0), preferredArrowDir);
hide();
setAttribute(Qt::WA_DontShowOnScreen, false);
}
//else assume the size is right
//calculate initial rect
QRect tipRect = QRect(0, 0, 0, 0);
switch (preferredArrowDir)
{
case QToolTipWidget::ArrowDirection::ARROW_UP:
{
//tip is below the widget with a left alignment
tipRect.setTopLeft(AdjustTipPosByArrowSize(targetRect.bottomLeft(), preferredArrowDir));
break;
}
case QToolTipWidget::ArrowDirection::ARROW_LEFT:
{
//tip is on the right with the top being even
tipRect.setTopLeft(AdjustTipPosByArrowSize(targetRect.topRight(), preferredArrowDir));
break;
}
case QToolTipWidget::ArrowDirection::ARROW_RIGHT:
{
//tip is on the left with the top being even
tipRect.setY(targetRect.top());
tipRect.setX(targetRect.left() - width());
tipRect.setTopLeft(AdjustTipPosByArrowSize(tipRect.topLeft(), preferredArrowDir));
break;
}
case QToolTipWidget::ArrowDirection::ARROW_DOWN:
{
//tip is above the widget with a left alignment
tipRect.setX(targetRect.left());
tipRect.setY(targetRect.top() - height());
tipRect.setTopLeft(AdjustTipPosByArrowSize(tipRect.topLeft(), preferredArrowDir));
break;
}
default:
{
//tip is on the right with the top being even
preferredArrowDir = QToolTipWidget::ArrowDirection::ARROW_LEFT;
tipRect.setTopLeft(AdjustTipPosByArrowSize(targetRect.topRight(), QToolTipWidget::ArrowDirection::ARROW_LEFT));
break;
}
}
tipRect.setSize(size());
//FixPositioning
if (preferredArrowDir == ArrowDirection::ARROW_LEFT || preferredArrowDir == ArrowDirection::ARROW_RIGHT)
{
if (tipRect.left() <= desktop.left())
{
m_arrow->m_direction = ArrowDirection::ARROW_LEFT;
tipRect.setTopLeft(AdjustTipPosByArrowSize(targetRect.topRight(), m_arrow->m_direction));
}
else if (tipRect.right() >= desktop.right())
{
m_arrow->m_direction = ArrowDirection::ARROW_RIGHT;
tipRect.setLeft(targetRect.left() - width());
tipRect.setTopLeft(AdjustTipPosByArrowSize(tipRect.topLeft(), m_arrow->m_direction));
}
}
else if (preferredArrowDir == ArrowDirection::ARROW_UP || preferredArrowDir == ArrowDirection::ARROW_DOWN)
{
if (tipRect.top() <= desktop.top())
{
m_arrow->m_direction = ArrowDirection::ARROW_UP;
tipRect.setTopLeft(AdjustTipPosByArrowSize(targetRect.bottomLeft(), m_arrow->m_direction));
}
else if (tipRect.bottom() >= desktop.bottom())
{
m_arrow->m_direction = ArrowDirection::ARROW_DOWN;
tipRect.setY(targetRect.top() - height());
tipRect.setTopLeft(AdjustTipPosByArrowSize(tipRect.topLeft(), m_arrow->m_direction));
}
}
//Nudge tip without arrow
if (preferredArrowDir == ArrowDirection::ARROW_UP || preferredArrowDir == ArrowDirection::ARROW_DOWN)
{
if (tipRect.left() <= desktop.left())
{
tipRect.setLeft(desktop.left());
}
else if (tipRect.right() >= desktop.right())
{
tipRect.setLeft(desktop.right() - width());
}
}
else if (preferredArrowDir == ArrowDirection::ARROW_RIGHT || preferredArrowDir == ArrowDirection::ARROW_LEFT)
{
if (tipRect.top() <= desktop.top())
{
tipRect.setTop(desktop.top());
}
else if (tipRect.bottom() >= desktop.bottom())
{
tipRect.setTop(desktop.bottom() - height());
}
}
m_normalPos = tipRect.topLeft();
move(m_normalPos);
}
QPolygonF QToolTipWidget::QArrow::CreateArrow()
{
QVector<QPointF> vertex;
//3 points in triangle
vertex.reserve(3);
//all magic number below are given in order to draw smooth transitions between tooltip and arrow
if (m_direction == ArrowDirection::ARROW_UP)
{
vertex.push_back(QPointF(10, 1));
vertex.push_back(QPointF(19, 10));
vertex.push_back(QPointF(0, 10));
}
else if (m_direction == ArrowDirection::ARROW_RIGHT)
{
vertex.push_back(QPointF(9, 10));
vertex.push_back(QPointF(0, 19));
vertex.push_back(QPointF(0, 1));
}
else if (m_direction == ArrowDirection::ARROW_LEFT)
{
vertex.push_back(QPointF(1, 10));
vertex.push_back(QPointF(10, 19));
vertex.push_back(QPointF(10, 0));
}
else //ArrowDirection::ARROW_DOWN
{
vertex.push_back(QPointF(10, 10));
vertex.push_back(QPointF(19, 0));
vertex.push_back(QPointF(0, 0));
}
return QPolygonF(vertex);
}
void QToolTipWidget::QArrow::paintEvent([[maybe_unused]] QPaintEvent* event)
{
QColor color(255, 255, 255, 255);
QPainter painter(this);
painter.fillRect(rect(), Qt::transparent); //force transparency
painter.setRenderHint(QPainter::Antialiasing, false);
painter.setBrush(color);
painter.setPen(Qt::NoPen);
painter.drawPolygon(CreateArrow());
//painter.setRenderHint(QPainter::Antialiasing, false);
}
QToolTipWrapper::QToolTipWrapper(QWidget* parent)
: QObject(parent)
{
}
void QToolTipWrapper::SetTitle(QString title)
{
m_title = title;
}
void QToolTipWrapper::SetContent(QString content)
{
AddSpecialContent("REPLACE CONTENT", content);
}
void QToolTipWrapper::AppendContent(QString content)
{
AddSpecialContent("ADD TO CONTENT", content);
}
void QToolTipWrapper::AddSpecialContent(QString type, QString dataStream)
{
if (type == "REPLACE CONTENT")
{
m_contentOperations.clear();
}
m_contentOperations.push_back({type, dataStream});
}
void QToolTipWrapper::UpdateOptionalData(QString optionalData)
{
m_contentOperations.push_back({"UPDATE OPTIONAL", optionalData});
}
void QToolTipWrapper::Display(QRect targetRect, QToolTipWidget::ArrowDirection preferredArrowDir)
{
GetOrCreateToolTip()->Display(targetRect, preferredArrowDir);
}
void QToolTipWrapper::TryDisplay(QPoint mousePos, const QWidget * widget, QToolTipWidget::ArrowDirection preferredArrowDir)
{
GetOrCreateToolTip()->TryDisplay(mousePos, widget, preferredArrowDir);
}
void QToolTipWrapper::TryDisplay(QPoint mousePos, const QRect & widget, QToolTipWidget::ArrowDirection preferredArrowDir)
{
GetOrCreateToolTip()->TryDisplay(mousePos, widget, preferredArrowDir);
}
void QToolTipWrapper::hide()
{
DestroyToolTip();
}
void QToolTipWrapper::show()
{
GetOrCreateToolTip()->show();
}
bool QToolTipWrapper::isVisible() const
{
return m_actualTooltip && m_actualTooltip->isVisible();
}
void QToolTipWrapper::update()
{
if (m_actualTooltip)
{
m_actualTooltip->update();
}
}
void QToolTipWrapper::ReplayContentOperations(QToolTipWidget* tooltipWidget)
{
tooltipWidget->SetTitle(m_title);
for (const auto& operation : m_contentOperations)
{
if (operation.first == "UPDATE OPTIONAL")
{
tooltipWidget->UpdateOptionalData(operation.second);
}
else
{
tooltipWidget->AddSpecialContent(operation.first, operation.second);
}
}
}
QToolTipWidget * QToolTipWrapper::GetOrCreateToolTip()
{
if (!m_actualTooltip)
{
QToolTipWidget* tooltipWidget = new QToolTipWidget(static_cast<QWidget*>(parent()));
tooltipWidget->setAttribute(Qt::WA_DeleteOnClose);
ReplayContentOperations(tooltipWidget);
m_actualTooltip = tooltipWidget;
}
return m_actualTooltip.data();
}
void QToolTipWrapper::DestroyToolTip()
{
if (m_actualTooltip)
{
m_actualTooltip->deleteLater();
}
}
-148
View File
@@ -1,148 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef QToolTipWidget_h__
#define QToolTipWidget_h__
#include "EditorCoreAPI.h"
#include <QPointer>
#include <QWidget>
#include <QLabel>
#include <QString>
#include <QMap>
#include <QMapIterator>
#include <QVector>
#include <QVBoxLayout>
#include <memory>
class IQToolTip
{
public:
virtual void SetTitle(QString title) = 0;
virtual void SetContent(QString content) = 0;
virtual void AppendContent(QString content) = 0;
virtual void AddSpecialContent(QString type, QString dataStream) = 0;
virtual void UpdateOptionalData(QString optionalData) = 0;
};
class EDITOR_CORE_API QToolTipWidget
: public QWidget
, public IQToolTip
{
public:
enum class ArrowDirection
{
ARROW_UP,
ARROW_LEFT,
ARROW_RIGHT,
ARROW_DOWN
};
class QArrow
: public QWidget
{
public:
ArrowDirection m_direction;
QPoint m_pos;
QArrow(QWidget* parent)
: QWidget(parent){ setWindowFlags(Qt::ToolTip); }
virtual ~QArrow(){}
QPolygonF CreateArrow();
virtual void paintEvent(QPaintEvent*) override;
};
QToolTipWidget(QWidget* parent);
~QToolTipWidget();
void SetTitle(QString title) override;
void SetContent(QString content) override;
void AppendContent(QString content) override;
void AddSpecialContent(QString type, QString dataStream) override;
void UpdateOptionalData(QString optionalData) override;
void Display(QRect targetRect, ArrowDirection preferredArrowDir);
//! Displays the tooltip on the given widget, only if the mouse is over it.
void TryDisplay(QPoint mousePos, const QWidget* widget, ArrowDirection preferredArrowDir);
//! Displays the tooltip on the given rect, only if the mouse is over it.
void TryDisplay(QPoint mousePos, const QRect& widget, ArrowDirection preferredArrowDir);
void Hide();
protected:
void Show(QPoint pos, ArrowDirection dir);
bool IsValid();
void KeepTipOnScreen(QRect targetRect, ArrowDirection preferredArrowDir);
QPoint AdjustTipPosByArrowSize(QPoint pos, ArrowDirection dir);
virtual bool eventFilter(QObject* obj, QEvent* event) override;
void RebuildLayout();
virtual void hideEvent(QHideEvent*) override;
QLabel* m_title;
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
QVector<QLabel*> m_currentShortcuts;
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
//can be anything from QLabel to QBitMapPreviewDialog
//must allow movement, and show/hide calls
QLabel* m_content;
QWidget* m_specialContent;
QWidget* m_background;
QVBoxLayout* m_layout;
QString m_special;
QPoint m_normalPos;
QArrow* m_arrow;
const int m_shadowRadius = 5;
bool m_includeTextureShortcuts; //added since Qt does not support modifier only shortcuts
};
// HACK: The EditorUI_QT classes all were keeping persistent references to QToolTipWidgets around
// This led to many, many top-level widget creations, which led to many platform-side window allocations
// which led to crashes in Qt5.15. As this is legacy code, this is a drop-in replacement that only
// allocates the actual QToolTipWidget (and thus platform window) while the tooltip is visible
class EDITOR_CORE_API QToolTipWrapper
: public QObject
, public IQToolTip
{
public:
QToolTipWrapper(QWidget* parent);
void SetTitle(QString title) override;
void SetContent(QString content) override;
void AppendContent(QString content) override;
void AddSpecialContent(QString type, QString dataStream) override;
void UpdateOptionalData(QString optionalData) override;
void Display(QRect targetRect, QToolTipWidget::ArrowDirection preferredArrowDir);
void TryDisplay(QPoint mousePos, const QWidget* widget, QToolTipWidget::ArrowDirection preferredArrowDir);
void TryDisplay(QPoint mousePos, const QRect& widget, QToolTipWidget::ArrowDirection preferredArrowDir);
void hide();
void show();
bool isVisible() const;
void update();
void repaint(){update();} //Things really shouldn't be calling repaint on these...
void Hide(){hide();}
void close(){hide();}
private:
void ReplayContentOperations(QToolTipWidget* tooltipWidget);
QToolTipWidget* GetOrCreateToolTip();
void DestroyToolTip();
AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option") // conditional expression is constant, needs to have dll-interface to be used by clients of class 'AzQtComponents::FilteredSearchWidget'
QPointer<QToolTipWidget> m_actualTooltip;
AZ_POP_DISABLE_WARNING
QString m_title;
AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option") // conditional expression is constant, needs to have dll-interface to be used by clients of class 'AzQtComponents::FilteredSearchWidget'
QVector<QPair<QString, QString>> m_contentOperations;
AZ_POP_DISABLE_WARNING
};
#endif // QToolTipWidget_h__
@@ -1,131 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "PropertyAnimationCtrl.h"
// Qt
#include <QHBoxLayout>
#include <QLabel>
#include <QToolButton>
// Editor
#include "Util/UIEnumerations.h"
#include "IResourceSelectorHost.h"
AnimationPropertyCtrl::AnimationPropertyCtrl(QWidget *pParent)
: QWidget(pParent)
{
m_animationLabel = new QLabel;
m_pApplyButton = new QToolButton;
m_pApplyButton->setIcon(QIcon(":/reflectedPropertyCtrl/img/apply.png"));
m_pApplyButton->setFocusPolicy(Qt::StrongFocus);
QHBoxLayout *pLayout = new QHBoxLayout(this);
pLayout->setContentsMargins(0, 0, 0, 0);
pLayout->addWidget(m_animationLabel, 1);
pLayout->addWidget(m_pApplyButton);
connect(m_pApplyButton, &QAbstractButton::clicked, this, &AnimationPropertyCtrl::OnApplyClicked);
};
AnimationPropertyCtrl::~AnimationPropertyCtrl()
{
}
void AnimationPropertyCtrl::SetValue(const CReflectedVarAnimation &animation)
{
m_animation = animation;
m_animationLabel->setText(animation.m_animation.c_str());
}
CReflectedVarAnimation AnimationPropertyCtrl::value() const
{
return m_animation;
}
void AnimationPropertyCtrl::OnApplyClicked()
{
QStringList cSelectedAnimations;
int nTotalAnimations(0);
int nCurrentAnimation(0);
QString combinedString = GetIEditor()->GetResourceSelectorHost()->GetGlobalSelection("animation");
SplitString(combinedString, cSelectedAnimations, ',');
nTotalAnimations = cSelectedAnimations.size();
for (nCurrentAnimation = 0; nCurrentAnimation < nTotalAnimations; ++nCurrentAnimation)
{
QString& rstrCurrentAnimAction = cSelectedAnimations[nCurrentAnimation];
if (!rstrCurrentAnimAction.isEmpty())
{
m_animation.m_animation = rstrCurrentAnimAction.toUtf8().data();
m_animationLabel->setText(m_animation.m_animation.c_str());
emit ValueChanged(m_animation);
}
}
}
QWidget* AnimationPropertyCtrl::GetFirstInTabOrder()
{
return m_pApplyButton;
}
QWidget* AnimationPropertyCtrl::GetLastInTabOrder()
{
return m_pApplyButton;
}
void AnimationPropertyCtrl::UpdateTabOrder()
{
setTabOrder(m_pApplyButton, m_pApplyButton);
}
QWidget* AnimationPropertyWidgetHandler::CreateGUI(QWidget *pParent)
{
AnimationPropertyCtrl* newCtrl = aznew AnimationPropertyCtrl(pParent);
connect(newCtrl, &AnimationPropertyCtrl::ValueChanged, newCtrl, [newCtrl]()
{
EBUS_EVENT(AzToolsFramework::PropertyEditorGUIMessages::Bus, RequestWrite, newCtrl);
});
return newCtrl;
}
void AnimationPropertyWidgetHandler::ConsumeAttribute(AnimationPropertyCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName)
{
Q_UNUSED(GUI);
Q_UNUSED(attrib);
Q_UNUSED(attrValue);
Q_UNUSED(debugName);
}
void AnimationPropertyWidgetHandler::WriteGUIValuesIntoProperty(size_t index, AnimationPropertyCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node)
{
Q_UNUSED(index);
Q_UNUSED(node);
CReflectedVarAnimation val = GUI->value();
instance = static_cast<property_t>(val);
}
bool AnimationPropertyWidgetHandler::ReadValuesIntoGUI(size_t index, AnimationPropertyCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node)
{
Q_UNUSED(index);
Q_UNUSED(node);
CReflectedVarAnimation val = instance;
GUI->SetValue(val);
return false;
}
#include <Controls/ReflectedPropertyControl/moc_PropertyAnimationCtrl.cpp>
@@ -1,78 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_UTILS_PROPERTYANIMATIONCTRL_H
#define CRYINCLUDE_EDITOR_UTILS_PROPERTYANIMATIONCTRL_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include "ReflectedVar.h"
#include <QWidget>
#include <QPointer>
#endif
class QToolButton;
class QLabel;
class QHBoxLayout;
class AnimationPropertyCtrl
: public QWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(AnimationPropertyCtrl, AZ::SystemAllocator, 0);
AnimationPropertyCtrl(QWidget* pParent = nullptr);
virtual ~AnimationPropertyCtrl();
CReflectedVarAnimation value() const;
QWidget* GetFirstInTabOrder();
QWidget* GetLastInTabOrder();
void UpdateTabOrder();
signals:
void ValueChanged(CReflectedVarAnimation value);
public slots:
void SetValue(const CReflectedVarAnimation& animation);
protected slots:
void OnApplyClicked();
private:
QToolButton* m_pApplyButton;
QLabel* m_animationLabel;
CReflectedVarAnimation m_animation;
};
class AnimationPropertyWidgetHandler
: QObject
, public AzToolsFramework::PropertyHandler < CReflectedVarAnimation, AnimationPropertyCtrl >
{
public:
AZ_CLASS_ALLOCATOR(AnimationPropertyWidgetHandler, AZ::SystemAllocator, 0);
virtual AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Animation", 0x8d5284dc); }
virtual bool IsDefaultHandler() const override { return true; }
virtual QWidget* GetFirstInTabOrder(AnimationPropertyCtrl* widget) override { return widget->GetFirstInTabOrder(); }
virtual QWidget* GetLastInTabOrder(AnimationPropertyCtrl* widget) override { return widget->GetLastInTabOrder(); }
virtual void UpdateWidgetInternalTabbing(AnimationPropertyCtrl* widget) override { widget->UpdateTabOrder(); }
virtual QWidget* CreateGUI(QWidget* pParent) override;
virtual void ConsumeAttribute(AnimationPropertyCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
virtual void WriteGUIValuesIntoProperty(size_t index, AnimationPropertyCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
virtual bool ReadValuesIntoGUI(size_t index, AnimationPropertyCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
};
#endif // CRYINCLUDE_EDITOR_UTILS_PROPERTYANIMATIONCTRL_H
@@ -10,7 +10,6 @@
// Editor
#include "PropertyCtrl.h"
#include "PropertyResourceCtrl.h"
#include "PropertyGenericCtrl.h"
#include "PropertyMiscCtrl.h"
#include "PropertyMotionCtrl.h"
@@ -21,7 +20,6 @@ void RegisterReflectedVarHandlers()
if (!registered)
{
registered = true;
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew FileResourceSelectorWidgetHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew SequencePropertyHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew SequenceIdPropertyHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew LocalStringPropertyHandler());
@@ -1,383 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "PropertyResourceCtrl.h"
// Qt
#include <QHBoxLayout>
#include <QLineEdit>
// AzToolsFramework
#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyAudioCtrl.h>
// Editor
#include "Controls/QToolTipWidget.h"
#include "Controls/BitmapToolTip.h"
BrowseButton::BrowseButton(PropertyType type, QWidget* parent /*= nullptr*/)
: QToolButton(parent)
, m_propertyType(type)
{
setAutoRaise(true);
setIcon(QIcon(QStringLiteral(":/stylesheet/img/UI20/browse-edit.svg")));
connect(this, &QAbstractButton::clicked, this, &BrowseButton::OnClicked);
}
void BrowseButton::SetPathAndEmit(const QString& path)
{
//only emit if path changes. Old property control
if (path != m_path)
{
m_path = path;
emit PathChanged(m_path);
}
}
class FileBrowseButton
: public BrowseButton
{
public:
AZ_CLASS_ALLOCATOR(FileBrowseButton, AZ::SystemAllocator, 0);
FileBrowseButton(PropertyType type, QWidget* pParent = nullptr)
: BrowseButton(type, pParent)
{
setToolTip("Browse...");
}
private:
void OnClicked() override
{
QString tempValue("");
if (!m_path.isEmpty() && !Path::GetExt(m_path).isEmpty())
{
tempValue = m_path;
}
AssetSelectionModel selection;
if (m_propertyType == ePropertyTexture)
{
// Filters for texture.
selection = AssetSelectionModel::AssetGroupSelection("Texture");
}
else
{
return;
}
AzToolsFramework::EditorRequests::Bus::Broadcast(&AzToolsFramework::EditorRequests::BrowseForAssets, selection);
if (selection.IsValid())
{
QString newPath = Path::FullPathToGamePath(selection.GetResult()->GetFullPath().c_str()).c_str();
switch (m_propertyType)
{
case ePropertyTexture:
newPath.replace("\\\\", "/");
if (newPath.size() > MAX_PATH)
{
newPath.resize(MAX_PATH);
}
}
SetPathAndEmit(newPath);
}
}
};
class AudioControlSelectorButton
: public BrowseButton
{
public:
AZ_CLASS_ALLOCATOR(AudioControlSelectorButton, AZ::SystemAllocator, 0);
AudioControlSelectorButton(PropertyType type, QWidget* pParent = nullptr)
: BrowseButton(type, pParent)
{
setToolTip(tr("Select Audio Control"));
}
private:
void OnClicked() override
{
AZStd::string resourceResult;
auto ConvertLegacyAudioPropertyType = [](const PropertyType type) -> AzToolsFramework::AudioPropertyType
{
switch (type)
{
case ePropertyAudioTrigger:
return AzToolsFramework::AudioPropertyType::Trigger;
case ePropertyAudioRTPC:
return AzToolsFramework::AudioPropertyType::Rtpc;
case ePropertyAudioSwitch:
return AzToolsFramework::AudioPropertyType::Switch;
case ePropertyAudioSwitchState:
return AzToolsFramework::AudioPropertyType::SwitchState;
case ePropertyAudioEnvironment:
return AzToolsFramework::AudioPropertyType::Environment;
case ePropertyAudioPreloadRequest:
return AzToolsFramework::AudioPropertyType::Preload;
default:
return AzToolsFramework::AudioPropertyType::NumTypes;
}
};
auto propType = ConvertLegacyAudioPropertyType(m_propertyType);
if (propType != AzToolsFramework::AudioPropertyType::NumTypes)
{
AzToolsFramework::AudioControlSelectorRequestBus::EventResult(
resourceResult, propType, &AzToolsFramework::AudioControlSelectorRequestBus::Events::SelectResource,
AZStd::string_view{ m_path.toUtf8().constData() });
SetPathAndEmit(QString{ resourceResult.c_str() });
}
}
};
class TextureEditButton
: public BrowseButton
{
public:
AZ_CLASS_ALLOCATOR(TextureEditButton, AZ::SystemAllocator, 0);
TextureEditButton(QWidget* pParent = nullptr)
: BrowseButton(ePropertyTexture, pParent)
{
setIcon(QIcon(QStringLiteral(":/stylesheet/img/UI20/open-in-internal-app.svg")));
setToolTip(tr("Launch default editor"));
}
private:
void OnClicked() override
{
CFileUtil::EditTextureFile(m_path.toUtf8().data(), true);
}
};
FileResourceSelectorWidget::FileResourceSelectorWidget(QWidget* pParent /*= nullptr*/)
: QWidget(pParent)
, m_propertyType(ePropertyInvalid)
, m_tooltip(nullptr)
{
m_pathEdit = new QLineEdit;
m_mainLayout = new QHBoxLayout(this);
m_mainLayout->addWidget(m_pathEdit, 1);
m_mainLayout->setContentsMargins(0, 0, 0, 0);
// KDAB just ported the MFC texture preview tooltip, but looks like Amazon added their own. Not sure which to use.
// To switch to Amazon QToolTipWidget, remove FileResourceSelectorWidget::event and m_previewTooltip
#ifdef USE_QTOOLTIPWIDGET
m_tooltip = new QToolTipWidget(this);
installEventFilter(this);
#endif
connect(m_pathEdit, &QLineEdit::editingFinished, this, [this]() { OnPathChanged(m_pathEdit->text()); });
}
bool FileResourceSelectorWidget::eventFilter([[maybe_unused]] QObject* obj, QEvent* event)
{
if (m_propertyType == ePropertyTexture)
{
if (event->type() == QEvent::ToolTip)
{
QHelpEvent* e = (QHelpEvent*)event;
m_tooltip->AddSpecialContent("TEXTURE", m_path);
m_tooltip->TryDisplay(e->globalPos(), m_pathEdit, QToolTipWidget::ArrowDirection::ARROW_RIGHT);
return true;
}
if (event->type() == QEvent::Leave)
{
m_tooltip->hide();
}
}
return false;
}
void FileResourceSelectorWidget::SetPropertyType(PropertyType type)
{
if (m_propertyType == type)
{
return;
}
//if the property type changed for some reason, delete all the existing widgets
if (!m_buttons.isEmpty())
{
qDeleteAll(m_buttons.begin(), m_buttons.end());
m_buttons.clear();
}
m_previewToolTip.reset();
m_propertyType = type;
switch (type)
{
case ePropertyTexture:
AddButton(new FileBrowseButton(type));
AddButton(new TextureEditButton);
m_previewToolTip.reset(new CBitmapToolTip);
break;
case ePropertyAudioTrigger:
case ePropertyAudioSwitch:
case ePropertyAudioSwitchState:
case ePropertyAudioRTPC:
case ePropertyAudioEnvironment:
case ePropertyAudioPreloadRequest:
AddButton(new AudioControlSelectorButton(type));
break;
default:
break;
}
m_mainLayout->invalidate();
}
void FileResourceSelectorWidget::AddButton(BrowseButton* button)
{
m_mainLayout->addWidget(button);
m_buttons.push_back(button);
connect(button, &BrowseButton::PathChanged, this, &FileResourceSelectorWidget::OnPathChanged);
}
void FileResourceSelectorWidget::OnPathChanged(const QString& path)
{
bool changed = SetPath(path);
if (changed)
{
emit PathChanged(m_path);
}
}
bool FileResourceSelectorWidget::SetPath(const QString& path)
{
bool changed = false;
const QString newPath = path.toLower();
if (m_path != newPath)
{
m_path = newPath;
UpdateWidgets();
changed = true;
}
return changed;
}
void FileResourceSelectorWidget::UpdateWidgets()
{
m_pathEdit->setText(m_path);
foreach(BrowseButton * button, m_buttons)
{
button->SetPath(m_path);
}
if (m_previewToolTip)
{
m_previewToolTip->SetTool(this, rect());
}
}
QString FileResourceSelectorWidget::GetPath() const
{
return m_path;
}
QWidget* FileResourceSelectorWidget::GetLastInTabOrder()
{
return m_buttons.empty() ? nullptr : m_buttons.last();
}
QWidget* FileResourceSelectorWidget::GetFirstInTabOrder()
{
return m_buttons.empty() ? nullptr : m_buttons.first();
}
void FileResourceSelectorWidget::UpdateTabOrder()
{
if (m_buttons.count() >= 2)
{
for (int i = 0; i < m_buttons.count() - 1; ++i)
{
setTabOrder(m_buttons[i], m_buttons[i + 1]);
}
}
}
bool FileResourceSelectorWidget::event(QEvent* event)
{
if (event->type() == QEvent::ToolTip && m_previewToolTip && !m_previewToolTip->isVisible())
{
if (!m_path.isEmpty())
{
m_previewToolTip->LoadImage(m_path);
m_previewToolTip->setVisible(true);
}
event->accept();
return true;
}
if (event->type() == QEvent::Resize && m_previewToolTip)
{
m_previewToolTip->SetTool(this, rect());
}
return QWidget::event(event);
}
QWidget* FileResourceSelectorWidgetHandler::CreateGUI(QWidget* pParent)
{
FileResourceSelectorWidget* newCtrl = aznew FileResourceSelectorWidget(pParent);
connect(newCtrl, &FileResourceSelectorWidget::PathChanged, newCtrl, [newCtrl]()
{
EBUS_EVENT(AzToolsFramework::PropertyEditorGUIMessages::Bus, RequestWrite, newCtrl);
});
return newCtrl;
}
void FileResourceSelectorWidgetHandler::ConsumeAttribute(FileResourceSelectorWidget* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName)
{
Q_UNUSED(GUI);
Q_UNUSED(attrib);
Q_UNUSED(attrValue);
Q_UNUSED(debugName);
}
void FileResourceSelectorWidgetHandler::WriteGUIValuesIntoProperty(size_t index, FileResourceSelectorWidget* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node)
{
Q_UNUSED(index);
Q_UNUSED(node);
CReflectedVarResource val = instance;
val.m_propertyType = GUI->GetPropertyType();
val.m_path = GUI->GetPath().toUtf8().data();
instance = static_cast<property_t>(val);
}
bool FileResourceSelectorWidgetHandler::ReadValuesIntoGUI(size_t index, FileResourceSelectorWidget* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node)
{
Q_UNUSED(index);
Q_UNUSED(node);
CReflectedVarResource val = instance;
GUI->SetPropertyType(val.m_propertyType);
GUI->SetPath(val.m_path.c_str());
return false;
}
#include <Controls/ReflectedPropertyControl/moc_PropertyResourceCtrl.cpp>
@@ -1,118 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_UTILS_PROPERTYRESOURCECTRL_H
#define CRYINCLUDE_EDITOR_UTILS_PROPERTYRESOURCECTRL_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include "ReflectedVar.h"
#include "Util/VariablePropertyType.h"
#include <QWidget>
#include <QtWidgets/QToolButton>
#include <QtCore/QVector>
#endif
class QLineEdit;
class QHBoxLayout;
class CBitmapToolTip;
class QToolTipWidget;
class BrowseButton
: public QToolButton
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(BrowseButton, AZ::SystemAllocator, 0);
BrowseButton(PropertyType type, QWidget* parent = nullptr);
void SetPath(const QString& path) { m_path = path; }
QString GetPath() const { return m_path; }
PropertyType GetPropertyType() const {return m_propertyType; }
signals:
void PathChanged(const QString& path);
protected:
void SetPathAndEmit(const QString& path);
virtual void OnClicked() = 0;
PropertyType m_propertyType;
QString m_path;
};
class FileResourceSelectorWidget
: public QWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(FileResourceSelectorWidget, AZ::SystemAllocator, 0);
FileResourceSelectorWidget(QWidget* pParent = nullptr);
bool SetPath(const QString& path);
QString GetPath() const;
void SetPropertyType(PropertyType type);
PropertyType GetPropertyType() const { return m_propertyType; }
QWidget* GetFirstInTabOrder();
QWidget* GetLastInTabOrder();
void UpdateTabOrder();
bool eventFilter(QObject* obj, QEvent* event) override;
signals:
void PathChanged(const QString& path);
protected:
bool event(QEvent* event) override;
private:
void OnAssignClicked();
void OnMaterialClicked();
void UpdateWidgets();
void AddButton(BrowseButton* button);
void OnPathChanged(const QString& path);
private:
QLineEdit* m_pathEdit;
PropertyType m_propertyType;
QString m_path;
QHBoxLayout* m_mainLayout;
QVector<BrowseButton*> m_buttons;
QScopedPointer<CBitmapToolTip> m_previewToolTip;
QToolTipWidget* m_tooltip;
};
class FileResourceSelectorWidgetHandler
: QObject
, public AzToolsFramework::PropertyHandler < CReflectedVarResource, FileResourceSelectorWidget >
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(FileResourceSelectorWidgetHandler, AZ::SystemAllocator, 0);
virtual AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Resource", 0xbc91f416); }
virtual bool IsDefaultHandler() const override { return true; }
virtual QWidget* GetFirstInTabOrder(FileResourceSelectorWidget* widget) override { return widget->GetFirstInTabOrder(); }
virtual QWidget* GetLastInTabOrder(FileResourceSelectorWidget* widget) override { return widget->GetLastInTabOrder(); }
virtual void UpdateWidgetInternalTabbing(FileResourceSelectorWidget* widget) override { widget->UpdateTabOrder(); }
virtual QWidget* CreateGUI(QWidget* pParent) override;
virtual void ConsumeAttribute(FileResourceSelectorWidget* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
virtual void WriteGUIValuesIntoProperty(size_t index, FileResourceSelectorWidget* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
virtual bool ReadValuesIntoGUI(size_t index, FileResourceSelectorWidget* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
};
#endif // CRYINCLUDE_EDITOR_UTILS_PROPERTYRESOURCECTRL_H
@@ -229,28 +229,16 @@ void ReflectedPropertyItem::SetVariable(IVariable *var)
break;
case ePropertyFloat:
case ePropertyAngle:
//if the Description has a valid global enumDB lookup, edit as an enum, otherwise use normal float editor
if (desc.m_pEnumDBItem)
m_reflectedVarAdapter = new ReflectedVarDBEnumAdapter;
else
m_reflectedVarAdapter = new ReflectedVarFloatAdapter;
m_reflectedVarAdapter = new ReflectedVarFloatAdapter;
break;
case ePropertyInt:
//if the Description has a valid global enumDB lookup, edit as an enum, otherwise use normal int editor
if (desc.m_pEnumDBItem)
m_reflectedVarAdapter = new ReflectedVarDBEnumAdapter;
else
m_reflectedVarAdapter = new ReflectedVarIntAdapter;
m_reflectedVarAdapter = new ReflectedVarIntAdapter;
break;
case ePropertyBool:
m_reflectedVarAdapter = new ReflectedVarBoolAdapter;
break;
case ePropertyString:
//if the Description has a valid global enumDB lookup, edit as an enum, otherwise use normal string editor
if (desc.m_pEnumDBItem)
m_reflectedVarAdapter = new ReflectedVarDBEnumAdapter;
else
m_reflectedVarAdapter = new ReflectedVarStringAdapter;
m_reflectedVarAdapter = new ReflectedVarStringAdapter;
break;
case ePropertySelection:
m_reflectedVarAdapter = new ReflectedVarEnumAdapter;
@@ -70,12 +70,6 @@ void ReflectedVarInit::setupReflection(AZ::SerializeContext* serializeContext)
AZ::EditContext* ec = serializeContext->GetEditContext();
if (ec)
{
ec->Class< CReflectedVarResource >("VarResource", "Resource")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::NameLabelOverride, &CReflectedVarResource::varName)
->Attribute(AZ::Edit::Attributes::DescriptionTextOverride, &CReflectedVarResource::description)
;
ec->Class< CReflectedVarUser >("VarUser", "")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::NameLabelOverride, &CReflectedVarUser::varName)
@@ -15,7 +15,6 @@
// Editor
#include "ReflectedPropertyCtrl.h"
#include "UIEnumsDatabase.h"
namespace {
@@ -254,41 +253,6 @@ void ReflectedVarEnumAdapter::OnVariableChange([[maybe_unused]] IVariable* pVari
}
}
void ReflectedVarDBEnumAdapter::SetVariable(IVariable *pVariable)
{
Prop::Description desc(pVariable);
m_pEnumDBItem = desc.m_pEnumDBItem;
m_reflectedVar.reset(new CReflectedVarEnum<AZStd::string>(pVariable->GetHumanName().toUtf8().data()));
if (m_pEnumDBItem)
{
for (int i = 0; i < m_pEnumDBItem->strings.size(); i++)
{
QString name = m_pEnumDBItem->strings[i];
m_reflectedVar->addEnum( m_pEnumDBItem->NameToValue(name).toUtf8().data(), name.toUtf8().data() );
}
}
}
void ReflectedVarDBEnumAdapter::SyncReflectedVarToIVar(IVariable *pVariable)
{
const AZStd::string valueStr = pVariable->GetDisplayValue().toUtf8().data();
const AZStd::string value = m_pEnumDBItem ? AZStd::string(m_pEnumDBItem->ValueToName(valueStr.c_str()).toUtf8().data()) : valueStr;
m_reflectedVar->setEnumByName(value);
}
void ReflectedVarDBEnumAdapter::SyncIVarToReflectedVar(IVariable *pVariable)
{
QString iVarVal = m_reflectedVar->m_selectedEnumName.c_str();
if (m_pEnumDBItem)
{
iVarVal = m_pEnumDBItem->NameToValue(iVarVal);
}
pVariable->SetDisplayValue(iVarVal);
}
void ReflectedVarVector2Adapter::SetVariable(IVariable *pVariable)
{
m_reflectedVar.reset(new CReflectedVarVector2(pVariable->GetHumanName().toUtf8().data()));
@@ -16,7 +16,6 @@
#include <QScopedPointer>
struct CUIEnumsDatabase_SEnum;
class ReflectedPropertyItem;
// Class to wrap the CReflectedVars and sync them with corresponding IVariable.
@@ -145,22 +144,6 @@ AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
bool m_updatingEnums;
};
class EDITOR_CORE_API ReflectedVarDBEnumAdapter
: public ReflectedVarAdapter
{
public:
void SetVariable(IVariable* pVariable) override;
void SyncReflectedVarToIVar(IVariable* pVariable) override;
void SyncIVarToReflectedVar(IVariable* pVariable) override;
CReflectedVar* GetReflectedVar() override { return m_reflectedVar.data(); }
private:
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
QScopedPointer<CReflectedVarEnum<AZStd::string> > m_reflectedVar;
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
CUIEnumsDatabase_SEnum* m_pEnumDBItem;
};
class EDITOR_CORE_API ReflectedVarVector2Adapter
: public ReflectedVarAdapter
{
-1
View File
@@ -13,7 +13,6 @@
#include <QMap>
#include <QTranslator>
#include <QSet>
#include "IEventLoopHook.h"
#include <unordered_map>
#include <AzCore/PlatformDef.h>
+1 -33
View File
@@ -1709,7 +1709,6 @@ bool CCryEditApp::InitInstance()
mainWindow->Initialize();
GetIEditor()->GetCommandManager()->RegisterAutoCommands();
GetIEditor()->AddUIEnums();
mainWindowWrapper->enableSaveRestoreGeometry("O3DE", "O3DE", "mainWindowGeometry");
m_pDocManager->OnFileNew();
@@ -1820,10 +1819,7 @@ bool CCryEditApp::InitInstance()
if (GetIEditor()->GetCommandManager()->IsRegistered("editor.open_lnm_editor"))
{
CCommand0::SUIInfo uiInfo;
#if !defined(NDEBUG)
bool ok =
#endif
GetIEditor()->GetCommandManager()->GetUIInfo("editor.open_lnm_editor", uiInfo);
[[maybe_unused]] bool ok = GetIEditor()->GetCommandManager()->GetUIInfo("editor.open_lnm_editor", uiInfo);
assert(ok);
}
@@ -1832,34 +1828,6 @@ bool CCryEditApp::InitInstance()
return true;
}
void CCryEditApp::RegisterEventLoopHook(IEventLoopHook* pHook)
{
pHook->pNextHook = m_pEventLoopHook;
m_pEventLoopHook = pHook;
}
void CCryEditApp::UnregisterEventLoopHook(IEventLoopHook* pHookToRemove)
{
IEventLoopHook* pPrevious = nullptr;
for (IEventLoopHook* pHook = m_pEventLoopHook; pHook != nullptr; pHook = pHook->pNextHook)
{
if (pHook == pHookToRemove)
{
if (pPrevious)
{
pPrevious->pNextHook = pHookToRemove->pNextHook;
}
else
{
m_pEventLoopHook = pHookToRemove->pNextHook;
}
pHookToRemove->pNextHook = nullptr;
return;
}
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::LoadFile(QString fileName)
{
-4
View File
@@ -30,7 +30,6 @@ class CConsoleDialog;
struct mg_connection;
struct mg_request_info;
struct mg_context;
struct IEventLoopHook;
class QAction;
class MainWindow;
class QSharedMemory;
@@ -153,8 +152,6 @@ public:
int IdleProcessing(bool bBackground);
bool IsWindowInForeground();
void RunInitPythonScript(CEditCommandLineInfo& cmdInfo);
void RegisterEventLoopHook(IEventLoopHook* pHook);
void UnregisterEventLoopHook(IEventLoopHook* pHook);
void DisableIdleProcessing() override;
void EnableIdleProcessing() override;
@@ -344,7 +341,6 @@ private:
QString m_lastOpenLevelPath;
CQuickAccessBar* m_pQuickAccessBar = nullptr;
IEventLoopHook* m_pEventLoopHook = nullptr;
QString m_rootEnginePath;
int m_disableIdleProcessingCounter = 0; //!< Counts requests to disable idle processing. When non-zero, idle processing will be disabled.
+2 -42
View File
@@ -57,7 +57,6 @@
// LmbrCentral
#include <LmbrCentral/Audio/AudioSystemComponentBus.h>
#include <LmbrCentral/Rendering/EditorLightComponentBus.h> // for LmbrCentral::EditorLightComponentRequestBus
static const char* kAutoBackupFolder = "_autobackup";
static const char* kHoldFolder = "$tmp_hold"; // conform to the ignored file types $tmp[0-9]*_ regex
@@ -2130,52 +2129,13 @@ void CCryEditDoc::ReleaseXmlArchiveArray(TDocMultiArchive& arrXmlAr)
//////////////////////////////////////////////////////////////////////////
// AzToolsFramework::EditorEntityContextNotificationBus interface implementation
void CCryEditDoc::OnSliceInstantiated(const AZ::Data::AssetId& sliceAssetId, AZ::SliceComponent::SliceInstanceAddress& sliceAddress, const AzFramework::SliceInstantiationTicket& /*ticket*/)
void CCryEditDoc::OnSliceInstantiated([[maybe_unused]] const AZ::Data::AssetId& sliceAssetId, [[maybe_unused]] AZ::SliceComponent::SliceInstanceAddress& sliceAddress, [[maybe_unused]] const AzFramework::SliceInstantiationTicket& ticket)
{
if (m_envProbeSliceAssetId == sliceAssetId)
{
const AZ::SliceComponent::EntityList& entities = sliceAddress.GetInstance()->GetInstantiated()->m_entities;
const AZ::Uuid editorEnvProbeComponentId("{8DBD6035-583E-409F-AFD9-F36829A0655D}");
AzToolsFramework::EntityIdList entityIds;
entityIds.reserve(entities.size());
for (const AZ::Entity* entity : entities)
{
if (entity->FindComponent(editorEnvProbeComponentId))
{
// Update Probe Area size to cover the whole terrain
LmbrCentral::EditorLightComponentRequestBus::Event(entity->GetId(), &LmbrCentral::EditorLightComponentRequests::SetProbeAreaDimensions, AZ::Vector3(m_terrainSize, m_terrainSize, m_envProbeHeight));
// Force update the light to apply cubemap
LmbrCentral::EditorLightComponentRequestBus::Event(entity->GetId(), &LmbrCentral::EditorLightComponentRequests::RefreshLight);
}
entityIds.push_back(entity->GetId());
}
//Detach instantiated env probe entities from engine slice
AzToolsFramework::SliceEditorEntityOwnershipServiceRequestBus::Broadcast(
&AzToolsFramework::SliceEditorEntityOwnershipServiceRequests::DetachSliceEntities, entityIds);
sliceAddress.SetInstance(nullptr);
sliceAddress.SetReference(nullptr);
SetModifiedFlag(true);
SetModifiedModules(eModifiedEntities);
AzToolsFramework::SliceEditorEntityOwnershipServiceNotificationBus::Handler::BusDisconnect();
//save after level default slice fully instantiated
Save();
}
GetIEditor()->ResumeUndo();
}
void CCryEditDoc::OnSliceInstantiationFailed(const AZ::Data::AssetId& sliceAssetId, const AzFramework::SliceInstantiationTicket& /*ticket*/)
void CCryEditDoc::OnSliceInstantiationFailed([[maybe_unused]] const AZ::Data::AssetId& sliceAssetId, [[maybe_unused]] const AzFramework::SliceInstantiationTicket& ticket)
{
if (m_envProbeSliceAssetId == sliceAssetId)
{
AzToolsFramework::SliceEditorEntityOwnershipServiceNotificationBus::Handler::BusDisconnect();
AZ_Warning("Editor", false, "Failed to instantiate default environment probe slice.");
}
GetIEditor()->ResumeUndo();
}
//////////////////////////////////////////////////////////////////////////

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