Motion Matching: Added example level and assets for an automatic demo #7317

* Added camera controller script canvas graph that follows the character and rotates slowly around it.
* Added simple motion matching anim graph using the automatic target mode that doesn't need user input and just makes the character run around in the level.
* Added example level.

Note: As O3DE can't locate level files from within the gems asset folder, the level file needs to manually be copy & pasted to the ${YourProject}\Levels\ folder.

Signed-off-by: Benjamin Jillich jillich@amazon.com
monroegm-disable-blank-issue-2
Benjamin Jillich 4 years ago committed by GitHub
parent 71cc3a2568
commit 30de4e92e0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:6476e88fb2bcda44f7ef57d87f2ff7f4d6e3a30f677ad1b7b235c43b3858aa7f
size 39099

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:065170c8b2dca1e481b70ed648fc149767e795b0794b6b4b0af3f79054a2f93c
size 11797

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:09cc2374b99c219421812ec39b68a350912d44777a50e3078c8cd67e91cc74cf
size 30927
oid sha256:f974fa29f3542311ee6a4b6fbb92047186c3124b3bd6f88b728646bf9d686c45
size 39099

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:9c895a1696f5f37492089ceaef11210d704c1fb7e3dd31305cf4732d63489507
size 13645
oid sha256:35bb5b196bc07687004aed1ddff7e3b922f8abe82b0e6b25c88854d9032c6f06
size 13482

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:de0e6e480ece5b423222f4feacf56553d73713fe9afea8bbc9a2660a3cd54ec7
size 1232
oid sha256:e0f8ffb4980f6cfc34135f4a4b9967293ff34bcdb37019181cb22c6a07067ce8
size 57461

Loading…
Cancel
Save