* add an integration test to validate pick mode crash
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* update to test after review feedback
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* Fixed AzToolsFramework unit tests.
Signed-off-by: moraaar <moraaar@amazon.com>
* Include missing header.
Signed-off-by: moraaar <moraaar@amazon.com>
* Using util's class to generate temp directory, instead of qt.
Signed-off-by: moraaar <moraaar@amazon.com>
* Added empty line
Signed-off-by: moraaar <moraaar@amazon.com>
* Fixed warning in MessageTest fixture that CacheProjectRootFolder was not set
Signed-off-by: moraaar <moraaar@amazon.com>
* Additional checks in CreateDefaultEditorEntity helper function.
Signed-off-by: moraaar <moraaar@amazon.com>
* Updated the AzToolsFrameworkTest logic to set the project cache path
The Project Cache Path and Project Path is set through the CommandLine functionality of the ComponentApplication.
This allows those Project Cache Path and Project Path to be set within the Settings Registry during the ComponentApplication constructor
Removed the explicitly calls to delete the temporary directory and fixed the ScopedTemporaryDirectory class to recursively delete the temporary directory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Setup correctly @assets@ alias for PlatformAddressedAssetCatalogManagerTest and AssetSeedManagerTest fixtures.
- These 2 test fixtures need to manually set the @asset@ alias to not include the platform at the end (which it does by default), because they are looping over platforms in their setup.
- Also initializing pointers to nullptr, so if setup fail in the future the teardown doesn't crash trying to delete garbage.
Signed-off-by: moraaar <moraaar@amazon.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Clear prefab templates on new level creations and loads
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
* Fixed failing prefab unit tests after change to clear templates
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
* Update PrefabLoader to sanitize ingested prefabs and have core systems operate with default values
Signed-off-by: sconel <sconel@amazon.com>
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Remove IsExplicitDefault implementation to avoid confusion (since the function isn't virtual).
Avoid copying PrefabDoms over in SanitizeLoadTemplate.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Address naming and commenting concerns from PR reviews.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Fix to error detection code
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Add support for all uuid formats for zero check.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Co-authored-by: sconel <sconel@amazon.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
* first pass of adding grid snapping button
* update to request current grid size
* show/hide snapping option based on selection
* small tidy-up changes
* small updates following review feedback
* added some unit tests for snapping functionality and some small tidy-up/refactoring
* small refactor to ensure snap to grid ui only appears with snapping enabled
* add missing include to resolve build error
* fixes for build
* add & to make compiler happy
* Add instanceToIgnore to calls leading to instances being added to the queue for propagation.
* Change PrefabUndoEntityUpdate to make it so that the instance triggering the prefab template change is not reloaded on propagation, since it will already be up to date due to the way we generated the patch to begin with.
* Add FindPrefabDomValue utility function for paths
* Expose the level root prefab template id in the Prefab EOS Interface
* Fix Instance Alias Path generation to work with the new FindValueInPrefabDom function
* Stop reloading ancestors on propagation, and fix instance reloading so that the level dom is used (and overrides are preserved)
* Remove commented out code, refactor FindPrefabDomValue for paths (was handling an edge case incorrectly, and it's not even triggered)
* Fix issue with PathView reference - with PathView already being a reference, this resulted in a copy and triggered a warning during automated review builds.
* Additional fix to the build warning, remove redundant error message
* Revert changes to Instance::GetAbsoluteInstanceAliasPath(), as they were impacting serialization.
* Remove the dependency to the level root prefab template in the propagation code, climb up the hierarchy instead. This allows tests to work despite not using the EOS properly.
Also use PrefabDomPaths to retrieve the instance dom from the root dom instead of iterating.
* Remove now unused PrefabDomUtils function, extend optimization to link updates.
* Trigger a full instance propagation to correctly refresh alias references.
This is an issue in the test because some operations are called from the backend API and will not trigger propagation properly. Tests will soon be rewritten to more properly represent frontend workflows.
* Fixes lingering issues with propagation:
- Restores code that fixes the selection if entityIds have changed;
- Fixes Do() function on link update. Prefab containers will propagate correctly while still being stable during editing.
* Remove GetRootPrefabInstanceTemplateId (no longer necessary after the code has been rewritten)
* Fix optimization code to account for instances being removed and propagation being run out of order in Create Prefab undo.
* Renamed variable, added comments for clarity.
* Restore asserts on instance not being found; Rename Do to Redo for clarity; Add comments.
* Fixed incomplete comment.