Used reserve instead of resize

main
srikappa-amzn 5 years ago
parent 5b4333e4b1
commit 9f9c01e781

@ -31,7 +31,7 @@ namespace Benchmark
// Create a vector to store spawnables so that they don't get destroyed immediately after construction.
AZStd::vector<AZStd::unique_ptr<AzFramework::Spawnable>> spawnables;
spawnables.resize(numSpawnables);
spawnables.reserve(numSpawnables);
auto& prefabDom = m_prefabSystemComponent->FindTemplateDom(instance->GetTemplateId());
for (auto _ : state)

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