Commit Graph

11193 Commits

Author SHA1 Message Date
Chris Galvan ec47c4fdfc Merge pull request #7152 from aws-lumberyard-dev/cgalvan/DisableRenderPipelineUntilLevelIsLoaded
Disable render pipeline for EditorViewportWidget until a level has been loaded
2022-01-26 08:29:21 -06:00
Tom Hulton-Harrop 56f778483b Fix for editor intersection with helpers disabled for EditorSplineComponent (#7143)
* update file name for editor intersection tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add additional tests for editor spline component for viewport intersection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2022-01-26 11:16:18 +00:00
moraaar b0a725340c Moved gems .setreg files to Registry folder, otherwise they will be missing in a Pre-built SDK Engine (#7140)
Signed-off-by: moraaar <moraaar@amazon.com>
2022-01-26 09:37:21 +00:00
Danilo Aimini e6113eb9c5 Add checks to handle failure in creating entity as a child of a read-only entity in TrackView and LandscapeCanvas (#7156)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2022-01-25 21:09:00 -08:00
Scott Romero 56e7e70735 [development] properly pal-ify Android utilities in AzCore (#7147)
Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2022-01-25 14:57:51 -08:00
chiyenteng f91c605144 Fix prefab/instance name inconsistency issue in automated testing's prefab utils (#7122)
* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* convert test AreaNodes_DependentComponentsAdded to use prefab system

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Prevent SetupEditorEntity being called twice

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Fix prefab utils prefab naming issue

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* revert test changes

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* fix a grammatical error

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
2022-01-25 14:57:16 -08:00
Roman 8766de21cc Only use a deterministic random when network option is enabled. (#7126)
* Only use a deterministic random when network option is enabled.

Signed-off-by: rhhong <rhhong@amazon.com>

* use actor instance id as the seed of the lcg random in anim graph instance

Signed-off-by: rhhong <rhhong@amazon.com>

* add const

Signed-off-by: rhhong <rhhong@amazon.com>
2022-01-25 14:53:16 -08:00
Chris Galvan 6e05ac678d Hide the RenderViewportWidget when there is no level loaded so the gradient background is visible
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-25 16:46:49 -06:00
Steve Pham 99764df120 Fix GCC Build Errors
- Fix gcc error caused by implicit conversion of Qt::ByteArray to const char*
- Fix Linker errors to QtTest in AtomToolsFramework.Tests and ScriptCanvasDeveloper.Editor

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
2022-01-25 14:44:24 -08:00
Chris Burel dbf9e3f0e5 Move Android-specific AzFramework dependency of AzTestRunner to Android platform include file (#7151)
Signed-off-by: Chris Burel <burelc@amazon.com>
2022-01-25 14:20:49 -08:00
Guthrie Adams 8bdb51e63a Merge pull request #7135 from aws-lumberyard-dev/Atom/guthadam/atom_tools_move_me_performance_monitor_to_atf
Atom Tools: Moved performance monitor system component from ME to ATF
2022-01-25 15:40:31 -06:00
jromnoa 312f5ad08f Merge pull request #7092 from aws-lumberyard-dev/Atom/scottmur/P1_entity_reference
P1 Entity Reference Component tests
2022-01-25 13:39:07 -08:00
Qing Tao 1e9c1cdf1f Android devices have alignment issue with ASTC_6X6 textures. Swith to ASTC_4X4 to fix this issue. (#7144)
The astc_6x6 alignment issue will be investiagte seperately.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
2022-01-25 13:34:56 -08:00
Chris Galvan 8b5f532e30 Disable render pipeline for EditorViewportWidget until a level has been loaded
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-25 14:25:32 -06:00
Danilo Aimini 50015f8599 Add icon support for the Breadcrumbs UI Component, use it in the Prefab Focus Mode breadcrumbs. (#7136)
* Add icon support for the Breadcrumbs UI Component, use it in the prefab focus mode breadcrumb.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Simplified iconAt logic

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2022-01-25 12:00:30 -08:00
jckand-amzn aab3d8df67 Converting Landscape Canvas tests to utilize the prefab system (#7142)
* Converting LandscapeCanvas automated tests to utilize prefab system

Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>

* Finalizing LandscapeCanvas automated test conversions to utilize prefab system

Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>

* Removing test gem from enabled_gems for AutomatedTesting

Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>

* Removing test gem subdirectory that was mistakenly committed

Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>

* Removing debug wait

Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>
2022-01-25 13:45:30 -06:00
Roman 55146d037a Add manipulator for atom render plugin in animation editor. (#7068)
* small bugfix

Signed-off-by: rhhong <rhhong@amazon.com>

* ActorInstanceId default to -1 when no %lastresult matches

Signed-off-by: rhhong <rhhong@amazon.com>

* CR feedback - wrap function to get the first available editor actor instance.

Signed-off-by: rhhong <rhhong@amazon.com>

* Remove mcore inline

Signed-off-by: rhhong <rhhong@amazon.com>

* Fixed the bug that delete an instance from actor manager crashes the editor.

Signed-off-by: rhhong <rhhong@amazon.com>

* Move the manipulator controller.

Signed-off-by: rhhong <rhhong@amazon.com>

* Add manipulator icon

Signed-off-by: rhhong <rhhong@amazon.com>

* Add manipulators

Signed-off-by: rhhong <rhhong@amazon.com>

* move more option to renderOption, and loading all going through the plugin

Signed-off-by: rhhong <rhhong@amazon.com>

* code cleanup

Signed-off-by: rhhong <rhhong@amazon.com>

* code cleanup

Signed-off-by: rhhong <rhhong@amazon.com>

* more code cleanup

Signed-off-by: rhhong <rhhong@amazon.com>

* CR FEEDBACK

Signed-off-by: rhhong <rhhong@amazon.com>

* Fix profile_nounity build

Signed-off-by: rhhong <rhhong@amazon.com>

* CR feedback - move more code to azToolsframework and share them between animation editor and editorlib

Signed-off-by: rhhong <rhhong@amazon.com>

* Using the MouseViewportRequests in viewportMessage and remove the custom bus

Signed-off-by: rhhong <rhhong@amazon.com>
2022-01-25 11:25:18 -08:00
jromnoa adfd77c67c Merge pull request #7046 from aws-lumberyard-dev/Neil_o3de_local
adding editor level load automation script
2022-01-25 11:04:42 -08:00
amzn-mike 956a1e59bb [LYN-9039] Object stream write response change (#7085)
* Updated the ObjectStreamWriteOverride Callback to return a
ObjectStreamWriteOverrideResponse.

The ObjectStreamWriteOverrideResponse allows the callback to indicate
that the default ObjectStream::WriteElement behavior should occur if the
callback hasn't implemented the write itself.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed forward declaration not matching actual enum class name

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add unit tests

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unused member

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add virtual destructor for test class

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Change string literal to not have tabs in it

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-25 10:58:17 -08:00
amzn-mike a3cb6b8c5b AP: Update Sqlite to version 3.37.2 (#7124)
* Update sqlite package for windows

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add assert to make sure sqlite header and lib version match

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update linux

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update Builting Package / Mac for Sqlite 3.37.2-rev1

Signed-off-by: spham <82231385+spham-amzn@users.noreply.github.com>

* Re-add newline at end of file

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

Co-authored-by: spham <82231385+spham-amzn@users.noreply.github.com>
2022-01-25 10:58:07 -08:00
Chris Galvan e2a73edd05 Merge pull request #6723 from tjmgd/bug-shorcut-keys-96
Shortcut keys issue
2022-01-25 12:49:34 -06:00
Gene Walters b98bc34eb1 Merge pull request #7031 from aws-lumberyard-dev/LYN-9321_RequestNetSpawnableErrorFix
Fix Editor Play-Mode RequestNetSpawnable Error
2022-01-25 09:52:00 -08:00
Tom Hulton-Harrop ea55c6d5e5 Initial fix for geometry being intersected when not visible (#6473)
* initial fix for geometry being intersected when not visible

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for shape intersection with helpers enabled/disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update moved cmake file after merge

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2022-01-25 16:56:58 +00:00
dependabot[bot] ad8b142230 Bump urllib3 in /scripts/build/build_node/Platform/Common (#7118)
Bumps [urllib3](https://github.com/urllib3/urllib3) from 1.26.2 to 1.26.5.
- [Release notes](https://github.com/urllib3/urllib3/releases)
- [Changelog](https://github.com/urllib3/urllib3/blob/main/CHANGES.rst)
- [Commits](https://github.com/urllib3/urllib3/compare/1.26.2...1.26.5)

---
updated-dependencies:
- dependency-name: urllib3
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-01-25 08:31:18 -08:00
Allen Jackson c8cf613cf6 {lyn9135} Adding a default prefab during scene processing (#6851)
* {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic

- Give the user an option how to handle fallback logic for script rules

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* the new code found an error in a Python script... it seems to work!

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* fixing up the regression test

Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>

* dump version number

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* Adding first pass of logic plus test file

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* Applying scene graph transform to entity transform
Excluding other mesh names in the mesh groups


Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* test: parent top stack


Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* cleaned up the code and parent tops FBX file

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* adding tests for the proc prefab constructor logic

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* Linux/Clang fixes

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* assigning matrix data to pass the tests in Linux (and others...)

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* Addressed some concerns based on PR feedback

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* encapsulating the logic into readable sections

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* added comment to watch folder to asset path info

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
2022-01-25 10:02:56 -06:00
Scott Romero f3e6e57cc4 [development] Android trace support (#7021)
- Abstracted the platform specific low level profiler API
- Added support for ATrace markers on Android
- Stubbed iOS, Linux, and macOS with unimplemented versions of the low level platform profiler API

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2022-01-25 07:59:53 -08:00
Mike Balfour 95c0186d1b Add GetHeights() and GetSurfaceWeightsFromList() APIs. (#7121)
These perform bulk queries of the underlying gradients which is much faster than performing a lot of individual queries.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2022-01-25 09:52:00 -06:00
Chris Galvan a2db9806a8 Merge pull request #7123 from aws-lumberyard-dev/cgalvan/gitflow_220124_o3de_development
Merged `stabilization/2111RTE` to `development`
2022-01-25 08:19:34 -06:00
John Jones-Steele 601858978f The default android platform settings refer to lumberyard #3881 (#7073)
* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added new pngs

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed CRC errors

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
2022-01-25 11:49:05 +00:00
John Jones-Steele d346d45848 File menu open level and save level as dialogs not properly recognized as modals #6605 (#7072)
* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixes to ModalWindowDismisser

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Redisables Import test as fails on Jenkins

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Redisables Import test and Edit Platform as fails on Jenkins

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Replace skip in TestSuite_Main.py

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
2022-01-25 10:43:20 +00:00
Guthrie Adams 191db77e4d Atom Tools: Moved performance monitor system component from ME to ATF
Moved the performance monitor system component and metrics gathering from the material editor into atom tools framework so it can be reused and extended by other applications.
Replaced the custom performance monitor docked window in the material editor with status bar widgets that are always visible and take up no screen real estate. This could possibly be moved to the base application class or rendered on top of the viewport.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2022-01-24 22:17:01 -06:00
lumberyard-employee-dm e1cb40fa33 Adding missing dependency on LyShine to the VirtualGamepad (#7087)
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-24 17:24:43 -06:00
lumberyard-employee-dm f3e9e41f4f Adding partial implementation of C++20 concepts and range functions for AZStd::span (#7102)
* Adding partial implementation of C++20 concepts and range functions for AZStd::span

The new concepts to discovered existing issues with the PathIterator and deque::iterator classes
PathIterator wasn't properly an input_iterator and therefore the Path classes weren't a range due to an incorrect const_iterator alias
The deque::iterator classes was missing the operator+ friend function that accepted a (ptrdiff_t, deque::iterator) to fulfill the random_access_iterator concepts

The AZStd implementations of (uninitialized_)copy(_n), (uninitialized_)move(_n) and (uninitialized_)file(_n) have been optimized to use memcpy and memset based on fulfilling the contiguous_iterator concept

Fixed invalid AZStd::vector inserts in FrameGraphExecuter.cpp and SliceditorEntityOwnershipService.cpp
The code was trying to copy the underlying addresses for vector<unique_ptr> to a vector<raw pointer> using insert, which it was doing by using memcpy.

relates to #6749

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed the `fixed_vector` emplace function to not move initialized
elements using uninitialized_move.

This was causing initialized elements of the fixed_vector to be
overwritten with the element at the emplace position.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed clang warnings about variables that are set, but never read

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the `az_has_builtin_is_constant_evaluated` define to not have
"()" as is not a macro.

This helps prevent users from using `az_has_builtin_is_constant_evaluated`
define in a situation where they want to know if the function is being
evaluated in a compile time context.
In that case they need to use the `az_builtin_is_constant_evaluated()`
macro (which of course looks quite similiar) but does not have the word
"has" in it..

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZStd span class to be C++20 compliant.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed phrase "DoesNotCompiles" to be more grammatically correct.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added more unit test for AZStd span

Fixed an the the return type of the subspan template overload to account
for the source span having a dynamic extent.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unused variable from span unit test.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-24 17:09:08 -06:00
Neil Widmaier b83fc89c74 Making requested changes to LevelLoadTest
Signed-off-by: Neil Widmaier <nwidmaie@amazon.com>
2022-01-24 15:03:27 -08:00
dependabot[bot] a3fbcae81f Bump urllib3 in /scripts/build/build_node/Platform/Linux (#7119)
Bumps [urllib3](https://github.com/urllib3/urllib3) from 1.26.4 to 1.26.5.
- [Release notes](https://github.com/urllib3/urllib3/releases)
- [Changelog](https://github.com/urllib3/urllib3/blob/main/CHANGES.rst)
- [Commits](https://github.com/urllib3/urllib3/compare/1.26.4...1.26.5)

---
updated-dependencies:
- dependency-name: urllib3
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-01-24 14:47:38 -08:00
Junbo Liang 075f5ce693 Reimplement the GCC fix for the AWS jobs using forward declare (#7088)
* Revert the recent AWSApiRequestJob and ServiceRequestJob and use forward declaring to fix the GCC issue

Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com>
2022-01-24 14:20:33 -08:00
Chris Galvan a2d925c311 Merge pull request #6719 from tjmgd/bug-model-crash-92
Model drag causes crash
2022-01-24 16:03:07 -06:00
Neil Widmaier d038c4e843 Merge branch 'development' of https://github.com/aws-lumberyard/o3de into Neil_o3de_local 2022-01-24 13:56:34 -08:00
Chris Galvan 049b33d2df Merging stabilization/2111RTE -> development, resolved conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-24 15:55:31 -06:00
santorac f89977abe3 Merge pull request #7054 from aws-lumberyard-dev/Atom/santorac/RemixableMaterialTypes2_FIX2
Made MaterialPropertyId Be More Generic
2022-01-24 13:18:11 -08:00
Danilo Aimini d1143770e0 Prefab Focus Mode | Fixes to viewport top toolbar (#7094)
* Fixes to the viewport top toolbar.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Additional checks to prevent issues if widgets aren't set up correctly.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Add asserts to catch UI changes that would break this class.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2022-01-24 13:17:16 -08:00
Chris Galvan 630c10faf8 Merge pull request #7117 from aws-lumberyard-dev/cgalvan/FixAudioWwiseCompileIssue
Fixed missing include compile issue
2022-01-24 15:15:49 -06:00
Scott Murray 74c8561fd0 bringing in latest develoment
Signed-off-by: Scott Murray <scottmur@amazon.com>
2022-01-24 13:13:23 -08:00
Allen Jackson 640fe70c56 Combining the original scene manifest with the new manifest (#7083)
* Combining the original scene manifest with the new manifest to allow the
OnPrepareForExport to execute

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* fixing comment

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
2022-01-24 15:09:15 -06:00
bosnichd f34d3a822e Add a ray cast API to the terrain system, implement it, and use it so entities can be placed on top of terrain. (#6895)
* Add a ray cast API to the terrain system, implement it, and use it so entities can be placed on top of terrain.

Still to do:
- Unit tests
- Profiling/benchmarks
- Optimization (if needed, may not be now after updating to use the iterative approach, but one option could be to use SIMD to ray cast against both triangles at once)

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Fix typos.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Added a FindNearestIntersectionIterative to use in place of the first-pass FindnearestIntersectionRecursive attempt.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove some functions that are no longer being used.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove a unicode character from a comment to fix the validation build.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove another unicode character from a comment to fix the validation build.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update to bail out as soon as t > 1.0f

Signed-off-by: bosnichd <bosnichd@amazon.com>
2022-01-24 13:47:44 -07:00
Chris Galvan f8ac3071a3 Merge pull request #6671 from tjmgd/bug-anim-lod-91
Fix: LOD stops animation
2022-01-24 13:26:03 -06:00
Danilo Aimini b1caed0f8e Introduce shortcut labeling in "Find in Viewport" context menu item in the Outliner (#7095)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2022-01-24 11:22:50 -08:00
Junbo Liang 1cf7d57b3f Update deployment scripts to support AWSI automation tests on Linux (#7038)
* Update deployment scripts to support AWSI automation tests on Linux

Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com>
2022-01-24 11:20:15 -08:00
Guthrie Adams 160508d2d6 Merge pull request #7104 from aws-lumberyard-dev/Atom/guthadam/atom_tools_change_preset_browser_to_generic_asset_grid_dialog
Atom Tools: Changed ME preset browser dialog into generic asset grid dialog in ATF
2022-01-24 13:15:32 -06:00
Guthrie Adams b5ac9cb66b Merge pull request #7107 from aws-lumberyard-dev/Atom/guthadam/atom_tools_combined_me_viewport_renderer_and_widget
Atom Tools: Combined ME viewport widget and renderer classes
2022-01-24 13:11:27 -06:00