Commit Graph

3990 Commits (ea42ef78b864943977c72a1f3eda19d6e1632af7)
 

Author SHA1 Message Date
Guthrie Adams ade4199c28
Merge pull request #1662 from aws-lumberyard-dev/Atom/guthadam/ATOM-15892_fixing_material_slot_clear_overrides
ATOM-15892 fixing material component clear overrides button
5 years ago
Riegger 30834a33a4 Fix for shadow aliasing appearing when enabling/disabling lights
Signed-off-by: Riegger <mriegger@amazon.com>
5 years ago
Esteban Papp d6caff7842 Some sandbox references I was missing
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
guthadam 64186b4ec6 ATOM-15892 fixing material component clear overrides button
The clear material override properties button was not sending the notification to update the entity or undo state.

Signed-off-by: guthadam <guthadam@amazon.com>
5 years ago
dmcdiar b65a2da548 Changed the DiffuseProbeGrid and ReflectionProbe components to only override the Box size if it's at the default (unit)
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
5 years ago
Scott Romero 0b3884985e
[stabilization/2106] generalize progress screen text and split out download/execution progress (#1654) 5 years ago
Terry Michaels ffc05872cc
Updated Helpers Icon per UX (#1658)
Signed-off-by: Terry Michaels <miterenc@amazon.com>
5 years ago
Vincent Liu f7c96e44b0
[LYN-4848] Migrate remaining doc links to o3de.org (#1632) 5 years ago
mrieggeramzn ed193c82fa
Merge pull request #1652 from aws-lumberyard-dev/Atom/mriegger/tgs
Bumping threadgroup sizes
5 years ago
Esteban Papp d14229c67e some replacements and fixes that were referring Sandbox/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 1696680240 git mv Code\Sandbox\Plugins Code/Editor/Plugins
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp e34e36cb35 git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 9f0bbf3b74
SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)
* git mv Code\CryEngine Code\Legacy
* redirecting CMakeLists.txt
* fixing uic warning
* Some more CryEngine mentions
* validation scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Riegger 57d2f28826 Bumping threadgroup sizes
Signed-off-by: Riegger <mriegger@amazon.com>
5 years ago
AMZN-ScottR 73c0efbd90 [cpack/2106-progress-screen] generalize progress screen text and split out download/execution progress
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
Nicholas Van Sickle f570925c0d
Merge pull request #1637 from aws-lumberyard-dev/nvsickle/FixRapidCameraSwitch
Fix switching cameras rapidly in the Editor accidentally copying camera positions
5 years ago
Terry Michaels 149863c527
Removed Amazon as Company for QSettings (#1649)
* Removed Amazon as Company for QSettings

Signed-off-by: Terry Michaels <miterenc@amazon.com>
5 years ago
nvsickle 26c123dd56 Switch Python camera API to use Atom directly
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Roman e1f6d45b04
Defer the render plugin reinit to main thread (#1626)
Fix a problem with reloading actor in emfx studio crashes the editor 
Signed-off-by: rhhong <rhhong@amazon.com>
5 years ago
AMZN-stankowi 0095e5aa6a
Updated AssImp to rev11, latest build for all platforms (#1563) 5 years ago
Ken Pruiksma 1ee4f7b447
Adjusting alpha on grazing angles so it doesn't affect the diffuse response. (#1599) 5 years ago
Aaron Ruiz Mora 2d27c13b31
Created cloth slice assets as prefabs (#1646)
Signed-off-by: moraaar <moraaar@amazon.com>
5 years ago
jackalbe a9227e1962
{LYN-4456} FileIO hooks for LegacyTestAdapter (#1635)
* Could not reproduce the unit test fail for the m_app->BeforeRun() failure,
* so I am adding file IO hooks to listen for errors during the fixture setup

Tests: failed to repro the issue
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>
5 years ago
Terry Michaels 8fe33c9afc
Removed references to Lumberyard (#1645)
Signed-off-by: Terry Michaels <miterenc@amazon.com>
5 years ago
Danilo Aimini a76a7291b5
Replace Asset Processor system tray icon with a more readable one. (#1639)
Signed-off-by: daimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Danilo Aimini b1f54a2090
Replace the splash screen and about us image with a temporary gradient until the official one has been finalized. (#1642)
Signed-off-by: daimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
amzn-phist 75e7472cda
Fixes audio crash and issues w/ audio playback (#1633)
This was caused by the main thread audio update not being called all the
time, especially Editor Game mode.

The crash was due to main thread containers not being processed and
emptied of their requests.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
5 years ago
Aaron Ruiz Mora f01587c159
Editor launcher missed to set 'sv_isDedicated' to false like the launchers (#1643)
Signed-off-by: moraaar <moraaar@amazon.com>
5 years ago
AMZN-nggieber 61d0ed0b5c
Replace project template previews with default project preview (#1622) 5 years ago
AMZN-nggieber a5e66505a0
Fix issue moving and renaming projects at the same time (#1620) 5 years ago
hershey5045 ccb784d7d5
Fix weight blending in look modification postfx. (#1627)
Signed-off-by: Robin <rbarrand@amazon.com>
5 years ago
hershey5045 c45ec34f16
Add max value for editor bloom intensity. (#1630)
Signed-off-by: Robin <rbarrand@amazon.com>
5 years ago
moudgils 7780b83fdc
Fix SSR Reflections on Mac amongst other things (#1618)
Fix writing to the correct mip in Metal
Set default m_outputScale to 1 in order to fix a 1/0 error
Add support for logging/printing errors pertaining to GPU crashes.
Setting Release queue's collection latency to MaxFrames.
Fix managed mem synchronization related offset bug
5 years ago
SJ 9dc961ec35
[iOS] Fix incorrect window size being used when rendering on newer iPhones with bigger screens. (#1625)
* [iOS] Fix incorrect window size being used when rendering on newer iPhones with bigger screens.

Signed-off-by: amzn-sj <srikkant@amazon.com>
5 years ago
AMZN-Phil a67ce87102
Merge pull request #1612 from aws-lumberyard-dev/LYN-4768
Fix gem name and author bounding rects and make headings readable
5 years ago
Scott Romero 587c945f24
[stabilization/2106] add option to launch the project manager after install (#1606) 5 years ago
nvsickle 4874a48c18 Fix switching cameras rapidly in the Editor accidentally copying camera positions
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
mnaumov 0b28c15637 [LYN-4544] Fixing thumbnail crashing on bad data
Signed-off-by: mnaumov <mnaumov@amazon.com>
5 years ago
Alex Peterson c7d000e14b
Updating LFS config to new endpoint (#1619)
Signed-off-by: alexpete <alexpete@amazon.com>
5 years ago
darapan 19695cfd12 "Fixing review comments" 5 years ago
sharmajs-amzn deadf448c9
Fix for module file path (#1598) 5 years ago
Terry Michaels 7a2a2dc0d7
Updated branding for application names (#1617) 5 years ago
Tommy Walton 5656736db4
Fix for LYN-3726 : Actor Draw Character Doesn't Work (#1336)
-Re-purposed an unused boolean in RPI::Cullable for previous frame's visiblity to instead represent objects that are hidden in the simulation.
-Updated MeshFeatureProcessor::SetVisible to set this value on the cullable.
-Updated the MeshComponent to handle visiblity changes by not rendering the mesh instead of deactivating and/or reactivating the component.
-Updated the AtomActorInstance to handle changes to the visibility from the ActorComponent.

Tested by creating two entities with static mesh components, on entity hidden and the other visible. Plus three entities with actor components, one where the actor is visible, one where the entity is visible but the 'render character' setting on the actor component is disabled, and one where the 'render character' setting is enabled, but the entity is not visible.

For each of these 5 entities, I added them as 5 loose entities, 5 entities that were children to a parent entity, and a slice with all 5 as children to a parent entity, and tested toggling visibility of the parent entities.

For each of these 3 sets of 5 entities, I added them directly to the level, added them all to a layer where the layer was visible, and added them all to a layer where the layer was not visible, and tested toggling the visibility of the layers.
5 years ago
jackalbe 580bd11715
{LYN-4372} fix for Python exit crash (#1600)
There is a crash when sys.exit() was being called since embedded Python
should not have control of the application lifetime. The Py_InspectFlag
puts the Python VM into 'inspection mode' which prevents the app
shutdown when any sys.exit() is invoked.

Notes:
* skips 'regset' extra command line in PythonBindingsExample
* added methods for handling PythonBindingsExample errors

Test: added Application_SystemExit_Blocked and
fixed up Application_Run_Fails now is Application_Run_Works
5 years ago
greerdv 9d9ff751b6
Merge pull request #1613 from aws-lumberyard-dev/non-uniform-scale-manipulator-test
Non uniform scale manipulator unit test
5 years ago
greerdv f453967388 fix header ordering issue 5 years ago
greerdv 76b69e2c32 fix include order 5 years ago
greerdv 8b6fa65607 tidy up and improve formatting 5 years ago
greerdv cf204f63dc Merge branch 'stabilization/2106' into non-uniform-scale-manipulator-test 5 years ago
greerdv 4bf11badc3 add unit test for polygon prism manipulators with non-uniform scale 5 years ago