Merge pull request #1652 from aws-lumberyard-dev/Atom/mriegger/tgs

Bumping threadgroup sizes
This commit is contained in:
mrieggeramzn
2021-06-29 14:16:20 -07:00
committed by GitHub
3 changed files with 3 additions and 3 deletions
@@ -11,7 +11,7 @@
#include <Atom/Features/Math/FilterPassSrg.azsli>
#include <Atom/Features/Shadow/ShadowmapAtlasLib.azsli>
[numthreads(8,8,1)]
[numthreads(16,16,1)]
void MainCS(uint3 dispatchId: SV_DispatchThreadID)
{
const float3 inputSize = GetImageSize(FilterPassSrg::m_inputImage);
@@ -11,7 +11,7 @@
#include <Atom/Features/Math/FilterPassSrg.azsli>
#include <Atom/Features/Shadow/ShadowmapAtlasLib.azsli>
[numthreads(8,8,1)]
[numthreads(16,16,1)]
void MainCS(uint3 dispatchId: SV_DispatchThreadID)
{
const float3 inputSize = GetImageSize(FilterPassSrg::m_inputImage);
@@ -28,7 +28,7 @@ ShaderResourceGroup PassSrg : SRG_PerPass_WithFallback
StructuredBuffer<FilterParameter> m_filterParameters;
}
[numthreads(8,8,1)]
[numthreads(16,16,1)]
void MainCS(uint3 dispatchId: SV_DispatchThreadID)
{
const float3 inputSize = GetImageSize(PassSrg::m_inputShadowmap);