Commit Graph

560 Commits (d15cbdbbc84d35fb6b6f02fdedb87d0967e19c2b)

Author SHA1 Message Date
rgba16f d4bad61f9a
DebugDraw gem fixes for Atom (#885)
* Work in progress on adapting the DebugDraw gem to use AzFramework::DebugDisplayRequests API

* Cleanup fixes for DebugDisplayRequestBus & DebugDraw gem.

Remove SandboxIntegration implementation of the DebugDisplayRequestBus
Add DrawWireCylinder & DrawWireCone to the DebugDisplayRequestBus interface
Remove SetFillMode & DrawTexture functions from the DebugDisplayRequestBus interface
Fixup uses of the SetFillMode api, replace with new Draw[Wire|Solid]X functions.
Fixes to the DebugDraw gem to get it compiling with new warnings settings.

* Changes to get the DebugDraw gem working with Atom/RHI/Code/Include/Atom/RHI

Add GetWidth, GetHeight, GetDepth utility accessors to RHI::Viewport
Start cleaning out unnecessary Cry includes from DebugDraw gem
Fixes for AtomFont FFont.cpp 3d screen aligned text drawing.
Clean out no longer supported code for 3d text to render multiple strings for the same entity location

* Cleanup some unused or commented code

* Update with PR feedback from Nick Van Sickle
5 years ago
AMZN-mnaumov 87c6fa3884
Merge pull request #889 from aws-lumberyard-dev/Atom/mnaumov/Atom-15550
[ATOM-15550] Asset hint displays product name instead of source name
5 years ago
Tommy Walton 838202873a
Fix for ATOM-15595 : OctreeNode silently evicts entries that are larger than the size of the root node (#870)
- Fixed a bug where an entry would get removed from the octree when being updated if it was too large to be fully contained by the root node (the desired behavior is that it just lives in the root node)
- Added a unit test to ensure that large entries can exist in the root node
- Updated the unit tests to manually count the number of entries instead of relying on GetEntryCount, since GetEntryCount was reporting an unreliable count before this bug was fixed.
5 years ago
mnaumov ff2a6c3acd Asset hint displays product name instead of source name 5 years ago
Ken Pruiksma 31122044d3
Merge pull request #877 from aws-lumberyard-dev/pruiksma/halton
Halton sequence added to AzCore/Math/Random.h with unit tests.
5 years ago
cgalvan 6f23138338
Merge pull request #809 from aws-lumberyard-dev/cgalvan/DuplicateEntities
[LYN-2255] Implemented duplication of entities with prefabs.
5 years ago
pruiksma f3af2722e9 changing floor() to aznumeric_cast<uint32_t>() 5 years ago
pruiksma 35ef2004a6 Halton sequence added to AzCore/Math/Random.h with unit tests. This work is in support of ATOM-13988 for generating sub-pixel camera offsets for TAA jitter. 5 years ago
Terry Michaels d785b3310f
Make sure to autoscroll to a selected entity after a rename (#872) 5 years ago
Chris Galvan 21620a0d73 [LYN-2255] Fixed additional alias replacement case, and removed now unneeded specific alias replacement. 5 years ago
lumberyard-employee-dm f5bc191a55
Exposing the Settings Registry parse error to a Native UI dialog (#864)
* Exposing the Settings Registry parse error to a Native UI dialog

* Fixing format specifier for the rapidjson error offset
5 years ago
Chris Galvan 3d1fa538c2 [LYN-2255] Added extra protection for duplicate replacement of alias logic by bookending the strings. 5 years ago
Chris Galvan 20ee399864 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities 5 years ago
Chris Burel d8bd6ef407
Preserve asset ids for assets that fail to load, when deserializing from json (#847)
Sometimes deserializing a Json document happens when asset handlers are not
registered. In that case, `FindOrCreateAsset` will fail to create the
asset, since there's no handler registered to create it. When this happens,
`FindOrCreateAsset` returns an Asset instance with a null asset id. This
effectively causes the json deserializer to lose that data, even in
situations where the the actual asset data doesn't need to be loaded, but
the asset id needs to be preserved.
5 years ago
greerdv 1a4bdcf651
Merge pull request #855 from aws-lumberyard-dev/non-uniform-scale-blast
remove vector scale from Blast in preparation for its removal from Transform
5 years ago
Tom Hulton-Harrop 74a2735766
Add better support for mouse deltas with camera system (#846)
* add better support for mouse deltas with camera system

* small fixes spotted during review

* rename after review feedback

* small refactor to reduce duplication
5 years ago
kberg-amzn c05c100a72
Merge pull request #834 from aws-lumberyard-dev/MultiplayerComponents
Finishing off rewind and backward reconciliation support as well as a bunch of bug fixes and API cleanup.
5 years ago
lumberyard-employee-dm 8028cbbe39
Fixed issue where the SettingsRegistryImpl::LessThan function would set the collisionFound boolean to true when comparing two elements that happened to be at the same address via std::sort. (#857)
In reality there is no such collision and the comparisons needs to early return with false, but not change the collisionFound flag.
5 years ago
karlberg 3dd40171cd Merging latest origin 5 years ago
AMZN-puvvadar fd3927651b
Merge pull request #840 from aws-lumberyard-dev/mpgem_scripting_rpc
Add events for MP Gem RPCs plus BC reflection so ScriptCanvas can respond to them
5 years ago
chiyenteng 01f31cdc56
Move the basic Prefab workflows out from behind the WIP flag (#769)
* Move the basic Prefab workflows out from behind the WIP flag
5 years ago
greerdv 726597ad34 Merge branch 'main' into non-uniform-scale-blast 5 years ago
greerdv 87b1a19df4 remove vector scale from Blast in preparation for removal from Transform 5 years ago
puvvadar ba6f9867f6 Reorder TCP Select early exit 5 years ago
Chris Galvan 1a15007dcb Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities 5 years ago
Chris Galvan c105894aa5 [LYN-2255] Made PrefabTestFixture have the prefab system enabled so that the duplicate tests pass on Jenkins (they rely on the PrefabEditorEntityOwnershipInterface being registered). 5 years ago
puvvadar 80e12a2df3 Fix whitespace delta 5 years ago
puvvadar d26d24d9bd Remove test RTTIs 5 years ago
puvvadar 7ecb00cca1 Cleanup jinja formatting and fix log spam 5 years ago
Danilo Aimini c93c457356
Merge pull request #772 from aws-lumberyard-dev/Prefab/Create/PositionFix
LYN-3833 | Position of entity is different after creating it into a prefab
5 years ago
Chris Galvan 8d8504aec3 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities 5 years ago
Chris Galvan 2d89c60175 [LYN-2255] Updated Prefab Duplicate to select the newly duplicated entities. Also addressed some other PR feedback. 5 years ago
Tom Hulton-Harrop eb31d90ad9
Updates to fix BoxSelect when using Orbit with the new Camera (#825)
* update camera controller to block box select during orbit

* simplify update for modern viewport camera controller

* wip working lmb box select with orbit

* add test for changes to click detector

* add unit test for camera system to validate events

* remove debugging code, tidy-up changes for PR

* small updates before posting PR

* fix for linux build failure
5 years ago
puvvadar 2452149e7d Add RPC Events plus reflection plus fix Ctrl+G retry 5 years ago
daimini 2112d67b6b Rename variable to make it clearer it's a map 5 years ago
lumberyard-employee-dm 73335c7160
Fixed AZ::Utils::GetHomeDirectory function for non-Windows platforms (#821)
* Fixed AZ::Utils::GetHomeDirectory function for non-Windows platforms

* Adding back missing path variable

* Fix typo in homePath variable
5 years ago
daimini e638c6b0d5 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Prefab/Create/PositionFix 5 years ago
karlberg 6a643392f0 Merging latest main 5 years ago
karlberg 487e989e68 Several updates to complete rewind support and remove unneeded functionality 5 years ago
sconel 6a108c0515
Merge pull request #806 from aws-lumberyard-dev/Spawnable/Instantiation/EntityIdReferenceFix
Updating SpawnAllEntities to handle entity references during spawn
5 years ago
Vincent Liu ad2d2381a4
[SPEC-6713] Add common session interfaces and notifications (#773) 5 years ago
sconel 31e5a312b4 Updated loadAll check to set to false if previous entities already spawned on ticket 5 years ago
sconel 4769664e9e Updating the loadAll flag after a SpawnAllCommand 5 years ago
amzn-sean 8dbcd9f199
increase physics max frame time to 0.1 seconds (10fps) (#824) 5 years ago
sconel a4f673eb32 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Spawnable/Instantiation/EntityIdReferenceFix 5 years ago
sconel d8126d59c7 Moved to iterative clone instead of bulk, addressed PR feedback 5 years ago
sphrose 815e750439
Merge pull request #94 from aws-lumberyard-dev/LY-113714
Ly 113714 QT Widget component card updates - Array: Bold title and add separator bar.
5 years ago
daimini 977030a27a On prefab creation, inherit the patches when moving the nested prefab instances and then update the link with the new parent if necessary. 5 years ago
sconel 8733f0e492 Remove extra newline 5 years ago
sconel 66a7db44f7 Reduced scope of change to focus on SpawnAllEntities 5 years ago