Moved to iterative clone instead of bulk, addressed PR feedback

This commit is contained in:
sconel
2021-05-19 08:39:00 -07:00
parent 8733f0e492
commit d8126d59c7
2 changed files with 31 additions and 23 deletions
@@ -216,16 +216,11 @@ namespace AzFramework
return clone;
}
Spawnable::EntityList* SpawnableEntitiesManager::CloneAllEntities(const Spawnable::EntityList& entitiesTemplate,
AZ::SerializeContext& serializeContext)
AZ::Entity* SpawnableEntitiesManager::CloneSingleEntity(const AZ::Entity& entityTemplate,
EntityIdMap& templateToCloneEntityIdMap, AZ::SerializeContext& serializeContext)
{
// Map keeps track of ids from template (spawnable) to clone (instance)
// Allowing patch ups of fields referring to entityIds outside of a given entity
EntityIdMap templateToCloneIdMap;
templateToCloneIdMap.reserve(entitiesTemplate.size());
return AZ::IdUtils::Remapper<AZ::EntityId>::CloneObjectAndGenerateNewIdsAndFixRefs(
&entitiesTemplate, templateToCloneIdMap, &serializeContext);
&entityTemplate, templateToCloneEntityIdMap, &serializeContext);
}
bool SpawnableEntitiesManager::ProcessRequest(SpawnAllEntitiesCommand& request, AZ::SerializeContext& serializeContext)
@@ -243,19 +238,25 @@ namespace AzFramework
const Spawnable::EntityList& entitiesToSpawn = ticket.m_spawnable->GetEntities();
size_t entitiesToSpawnSize = entitiesToSpawn.size();
// Map keeps track of ids from template (spawnable) to clone (instance)
// Allowing patch ups of fields referring to entityIds outside of a given entity
EntityIdMap templateToCloneEntityIdMap;
// Reserve buffers
spawnedEntities.reserve(spawnedEntities.size() + entitiesToSpawnSize);
ticket.m_spawnedEntityIndices.reserve(ticket.m_spawnedEntityIndices.size() + entitiesToSpawnSize);
// Clone the entities from Spawnable
Spawnable::EntityList* clonedEntities = CloneAllEntities(entitiesToSpawn, serializeContext);
AZ_Assert(clonedEntities != nullptr, "Failed to clone entities while processing a SpawnAllEntitiesCommand");
spawnedEntities.insert(spawnedEntities.end(), clonedEntities->begin(), clonedEntities->end());
spawnedEntityIndices.reserve(spawnedEntityIndices.size() + entitiesToSpawnSize);
templateToCloneEntityIdMap.reserve(entitiesToSpawnSize);
// Mark all indices as spawned
for (size_t i = 0; i < entitiesToSpawnSize; ++i)
{
const AZ::Entity& entityTemplate = *entitiesToSpawn[i];
AZ::Entity* clone = CloneSingleEntity(entityTemplate, templateToCloneEntityIdMap, serializeContext);
AZ_Assert(clone != nullptr, "Failed to clone spawnable entity.");
spawnedEntities.emplace_back(clone);
spawnedEntityIndices.push_back(i);
}
@@ -422,16 +423,23 @@ namespace AzFramework
// to load every, simply start over.
ticket.m_spawnedEntityIndices.clear();
// Clone the entities from Spawnable
Spawnable::EntityList* clonedEntities = CloneAllEntities(entities, serializeContext);
AZ_Assert(clonedEntities != nullptr, "Failed to clone entities while processing a SpawnAllEntitiesCommand");
size_t entitiesToSpawnSize = entities.size();
ticket.m_spawnedEntities.insert(ticket.m_spawnedEntities.end(), clonedEntities->begin(), clonedEntities->end());
// Map keeps track of ids from template (spawnable) to clone (instance)
// Allowing patch ups of fields referring to entityIds outside of a given entity
EntityIdMap templateToCloneEntityIdMap;
templateToCloneEntityIdMap.reserve(entitiesToSpawnSize);
// Mark all indices as spawned
size_t entitiesSize = entities.size();
for (size_t i = 0; i < entitiesSize; ++i)
for (size_t i = 0; i < entitiesToSpawnSize; ++i)
{
const AZ::Entity& entityTemplate = *entities[i];
AZ::Entity* clone = CloneSingleEntity(entityTemplate, templateToCloneEntityIdMap, serializeContext);
AZ_Assert(clone != nullptr, "Failed to clone spawnable entity.");
ticket.m_spawnedEntities.emplace_back(clone);
ticket.m_spawnedEntityIndices.push_back(i);
}
}
@@ -147,8 +147,8 @@ namespace AzFramework
AZ::Entity* SpawnSingleEntity(const AZ::Entity& entityTemplate,
AZ::SerializeContext& serializeContext);
Spawnable::EntityList* CloneAllEntities(const Spawnable::EntityList& entitiesTemplate,
AZ::SerializeContext& serializeContext);
AZ::Entity* CloneSingleEntity(const AZ::Entity& entityTemplate,
EntityIdMap& templateToCloneEntityIdMap, AZ::SerializeContext& serializeContext);
bool ProcessRequest(SpawnAllEntitiesCommand& request, AZ::SerializeContext& serializeContext);
bool ProcessRequest(SpawnEntitiesCommand& request, AZ::SerializeContext& serializeContext);