Commit Graph

304 Commits

Author SHA1 Message Date
greerdv 42c5801c52 Merge branch 'main' into transform-float-scale 2021-05-24 23:01:29 +01:00
rgba16f d4bad61f9a DebugDraw gem fixes for Atom (#885)
* Work in progress on adapting the DebugDraw gem to use AzFramework::DebugDisplayRequests API

* Cleanup fixes for DebugDisplayRequestBus & DebugDraw gem.

Remove SandboxIntegration implementation of the DebugDisplayRequestBus
Add DrawWireCylinder & DrawWireCone to the DebugDisplayRequestBus interface
Remove SetFillMode & DrawTexture functions from the DebugDisplayRequestBus interface
Fixup uses of the SetFillMode api, replace with new Draw[Wire|Solid]X functions.
Fixes to the DebugDraw gem to get it compiling with new warnings settings.

* Changes to get the DebugDraw gem working with Atom/RHI/Code/Include/Atom/RHI

Add GetWidth, GetHeight, GetDepth utility accessors to RHI::Viewport
Start cleaning out unnecessary Cry includes from DebugDraw gem
Fixes for AtomFont FFont.cpp 3d screen aligned text drawing.
Clean out no longer supported code for 3d text to render multiple strings for the same entity location

* Cleanup some unused or commented code

* Update with PR feedback from Nick Van Sickle
2021-05-24 16:49:00 -05:00
greerdv fadd227698 fix aztoolsframework tests 2021-05-24 16:30:24 +01:00
greerdv 0315d97fe6 fix white box editor physics tests 2021-05-24 13:51:26 +01:00
greerdv 945f55378e merge from main 2021-05-24 11:27:43 +01:00
mnaumov ff2a6c3acd Asset hint displays product name instead of source name 2021-05-21 20:14:30 -07:00
cgalvan 6f23138338 Merge pull request #809 from aws-lumberyard-dev/cgalvan/DuplicateEntities
[LYN-2255] Implemented duplication of entities with prefabs.
2021-05-21 15:33:54 -05:00
Terry Michaels d785b3310f Make sure to autoscroll to a selected entity after a rename (#872) 2021-05-21 14:56:59 -05:00
Chris Galvan 21620a0d73 [LYN-2255] Fixed additional alias replacement case, and removed now unneeded specific alias replacement. 2021-05-21 14:19:00 -05:00
Chris Galvan 3d1fa538c2 [LYN-2255] Added extra protection for duplicate replacement of alias logic by bookending the strings. 2021-05-21 12:05:24 -05:00
Chris Galvan 20ee399864 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities 2021-05-21 10:54:44 -05:00
chiyenteng 01f31cdc56 Move the basic Prefab workflows out from behind the WIP flag (#769)
* Move the basic Prefab workflows out from behind the WIP flag
2021-05-20 14:44:27 -07:00
Chris Galvan 1a15007dcb Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities 2021-05-20 14:44:36 -05:00
Chris Galvan c105894aa5 [LYN-2255] Made PrefabTestFixture have the prefab system enabled so that the duplicate tests pass on Jenkins (they rely on the PrefabEditorEntityOwnershipInterface being registered). 2021-05-20 14:28:04 -05:00
Danilo Aimini c93c457356 Merge pull request #772 from aws-lumberyard-dev/Prefab/Create/PositionFix
LYN-3833 | Position of entity is different after creating it into a prefab
2021-05-20 10:32:42 -07:00
Chris Galvan 8d8504aec3 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities 2021-05-20 10:40:50 -05:00
Chris Galvan 2d89c60175 [LYN-2255] Updated Prefab Duplicate to select the newly duplicated entities. Also addressed some other PR feedback. 2021-05-20 10:39:57 -05:00
Tom Hulton-Harrop eb31d90ad9 Updates to fix BoxSelect when using Orbit with the new Camera (#825)
* update camera controller to block box select during orbit

* simplify update for modern viewport camera controller

* wip working lmb box select with orbit

* add test for changes to click detector

* add unit test for camera system to validate events

* remove debugging code, tidy-up changes for PR

* small updates before posting PR

* fix for linux build failure
2021-05-20 15:54:36 +01:00
daimini 2112d67b6b Rename variable to make it clearer it's a map 2021-05-19 16:15:18 -07:00
daimini e638c6b0d5 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Prefab/Create/PositionFix 2021-05-19 15:30:48 -07:00
sphrose 815e750439 Merge pull request #94 from aws-lumberyard-dev/LY-113714
Ly 113714 QT Widget component card updates - Array: Bold title and add separator bar.
2021-05-19 16:05:35 +01:00
greerdv 7def4741cd merge from main 2021-05-19 12:14:25 +01:00
daimini 977030a27a On prefab creation, inherit the patches when moving the nested prefab instances and then update the link with the new parent if necessary. 2021-05-18 17:53:27 -07:00
AMZN-puvvadar 29b4ab6ff3 Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
2021-05-18 16:28:08 -07:00
daimini a4953a5204 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Prefab/Create/PositionFix
# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp
2021-05-18 15:04:34 -07:00
daimini bb458254a2 Polish pass - rename arguments to be more generic, add comments, restore patches to links during instantiation that were mistakenly removed in previous changes. 2021-05-18 14:52:30 -07:00
Chris Galvan 0959756f73 [LYN-2255] Implemented duplication of entities with prefabs. 2021-05-18 15:05:12 -05:00
srikappa 761a77a436 Avoid creating a new list for non-container top level entities 2021-05-17 18:51:23 -07:00
srikappa eb873f246a Merge branch 'main' into Prefab/CreatePrefab 2021-05-17 17:13:02 -07:00
srikappa 45074c651a Fix bugs with creating prefabs with nested entities 2021-05-17 17:10:50 -07:00
daimini bcaf4209d5 Move some logic to a helper function. Revert order of link creation operations as they are not necessary to fix the bug, so it is preferred to leave them untouched. 2021-05-17 15:39:25 -07:00
puvvadar 6f3f5268d8 Fix build error on unity builds 2021-05-17 14:06:20 -07:00
daimini d0b6ae47ed Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Prefab/Create/PositionFix
# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp
2021-05-17 13:26:04 -07:00
Mike Balfour d084027b6e Bugfixes to enable slice-to-prefab conversion to run with less warnings/errors/crashes (#768)
While trying to process all slices and levels in Automated Testing, a few bugs came up that needed to be addressed:
- [LYN-3832] TransformComponent had a field removed without updating the version number and converter, which caused a lot of excessive warnings
- SliceComponent would crash in debug builds on instantiation failures due to a null dereference that was guarded against in most but not all places
- SliceConverter now detects when nested slices exist and gracefully warns about it.
- InstanceUpdateExecutor / TemplateInstanceMapper will now immediately remove instances that are unregistered, so that any in the queue don't get processed on a subsequent tick.  This was causing crashes when the instance was destroyed before the processing occurred.  It also has a side benefit of preventing the same instance from executing multiple times.
- Minor logic bugfix to the pack close warning, the boolean check was flipped.

Also added an early-out on SetTemplateId, since this was causing some unnecessary instance queue entries.
2021-05-17 14:58:18 -05:00
Tom Hulton-Harrop f4106fe73f Add 'Goto entity' support for the new Editor camera (#743)
* add find entity in viewport functionality to new camera

* fix AZ_CVAR usage

* updates following review feedback

- updated comment styles from /// to //!
- retrieve fov of camera (add test for fov access)

* update namespace naming, fix AZ_CVAR usage

* update missed namespace and use AZ::Transform::CreateLookAt

* add missing include

* move EditorViewportSettings to EditorLib

* update DLL import/export API and rename namespace usage
2021-05-17 18:21:38 +01:00
greerdv 18a6134e2d Merge branch 'main' into non-uniform-scale-manipulators 2021-05-17 13:21:43 +01:00
greerdv 7edef63884 address PR feedback 2021-05-17 13:20:52 +01:00
puvvadar fb51829360 Resolve MP Gem Ctrl+G changes with main 2021-05-15 13:12:16 -07:00
puvvadar 1915b97c16 Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side 2021-05-15 12:58:30 -07:00
daimini 12760ef6a3 Remove unused container entity retrieval 2021-05-14 16:37:47 -07:00
srikappa-amzn 0cfc7f10a9 Merge pull request #728 from aws-lumberyard-dev/Prefab/CyclicalDependencyCheck
Detect cyclical dependencies in the nested prefabs of the prefab being instantiated
2021-05-14 16:33:13 -07:00
daimini 70c968f829 Fixes issue with relative positioning of children on Prefab creation. Makes CreateLink more generic to facilitate reuse. 2021-05-14 15:02:39 -07:00
greerdv d878932966 merge from main 2021-05-14 21:04:06 +01:00
srikappa 1a456cc9b9 Marked an our parameter correctly and changed a ref to const ref 2021-05-14 11:48:31 -07:00
greerdv f2d415ecb8 add functionality for central scale manipulator 2021-05-14 19:38:25 +01:00
nvsickle cc986f563a Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay 2021-05-14 10:27:33 -07:00
srikappa-amzn f6767cec2f Merge pull request #751 from aws-lumberyard-dev/Prefab/DeletePrefab
Fixed bug with delete prefab where the prefabs were not being deleted from the correct instances
2021-05-14 09:52:58 -07:00
greerdv c8568a7cf2 add feedback from PR 2021-05-14 13:51:02 +01:00
greerdv 068deea918 remove unnecessary overrides 2021-05-14 13:31:25 +01:00
greerdv e9386bcb9b remove unecessary overrides 2021-05-14 13:29:54 +01:00