Fixes issue with relative positioning of children on Prefab creation. Makes CreateLink more generic to facilitate reuse.
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@@ -121,6 +121,41 @@ namespace AzToolsFramework
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}
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AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
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AZ::Entity* containerEntity = GetEntityById(containerEntityId);
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{
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// Generate the transform for the container entity out of the top level entities, and set it
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// This step needs to be done before anything is parented to the container, else children position will be wrong
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Prefab::PrefabDom containerEntityDomBefore;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
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AZ::Vector3 containerEntityTranslation(AZ::Vector3::CreateZero());
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AZ::Quaternion containerEntityRotation(AZ::Quaternion::CreateZero());
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// Set container entity to be child of common root
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
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// Set the transform (translation, rotation) of the container entity
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GenerateContainerEntityTransform(topLevelEntities, containerEntityTranslation, containerEntityRotation);
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalTranslation, containerEntityTranslation);
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AZ::TransformBus::Event(
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containerEntityId, &AZ::TransformBus::Events::SetLocalRotationQuaternion, containerEntityRotation);
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PrefabDom containerEntityDomAfter;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
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PrefabDom patch;
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m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
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m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
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// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
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m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
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// Create a link between the templates of the newly created instance and the instance it's being parented under.
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CreateLink(
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instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(),
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undoBatch.GetUndoBatch(), patch);
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}
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// Parent the entities to the container entity. Parenting the container entities of the instances passed to createPrefab
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// will be done during the creation of links below.
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@@ -144,16 +179,10 @@ namespace AzToolsFramework
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// These link creations shouldn't be undone because that would put the template in a non-usable state if a user
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// chooses to instantiate the template after undoing the creation.
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CreateLink(
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{&nestedInstanceContainerEntity->get()}, *nestedInstance, instanceToCreate->get().GetTemplateId(),
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undoBatch.GetUndoBatch(), containerEntityId, false);
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PrefabDom emptyPatch;
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CreateLink(*nestedInstance, instanceToCreate->get().GetTemplateId(), undoBatch.GetUndoBatch(), emptyPatch, false);
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});
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// Create a link between the templates of the newly created instance and the instance it's being parented under.
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CreateLink(
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topLevelEntities, instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(),
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undoBatch.GetUndoBatch(), commonRootEntityId);
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for (AZ::Entity* topLevelEntity : topLevelEntities)
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{
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AZ::EntityId topLevelEntityId = topLevelEntity->GetId();
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@@ -227,8 +256,7 @@ namespace AzToolsFramework
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ScopedUndoBatch undoBatch("Instantiate Prefab");
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PrefabDom instanceToParentUnderDomBeforeCreate;
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m_instanceToTemplateInterface->GenerateDomForInstance(
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instanceToParentUnderDomBeforeCreate, instanceToParentUnder->get());
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m_instanceToTemplateInterface->GenerateDomForInstance(instanceToParentUnderDomBeforeCreate, instanceToParentUnder->get());
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// Instantiate the Prefab
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auto instanceToCreate = prefabEditorEntityOwnershipInterface->InstantiatePrefab(relativePath, instanceToParentUnder);
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@@ -242,8 +270,8 @@ namespace AzToolsFramework
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PrefabUndoHelpers::UpdatePrefabInstance(
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instanceToParentUnder->get(), "Update prefab instance", instanceToParentUnderDomBeforeCreate, undoBatch.GetUndoBatch());
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CreateLink({}, instanceToCreate->get(), instanceToParentUnder->get().GetTemplateId(),
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undoBatch.GetUndoBatch(), parent);
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PrefabDom emptyPatch;
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CreateLink(instanceToCreate->get(), instanceToParentUnder->get().GetTemplateId(), undoBatch.GetUndoBatch(), emptyPatch);
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AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
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// Apply position
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@@ -314,33 +342,9 @@ namespace AzToolsFramework
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}
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void PrefabPublicHandler::CreateLink(
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const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
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UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId, const bool isUndoRedoSupportNeeded)
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Instance& sourceInstance, TemplateId targetTemplateId,
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UndoSystem::URSequencePoint* undoBatch, PrefabDom& patch, const bool isUndoRedoSupportNeeded)
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{
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AZ::EntityId containerEntityId = sourceInstance.GetContainerEntityId();
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AZ::Entity* containerEntity = GetEntityById(containerEntityId);
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Prefab::PrefabDom containerEntityDomBefore;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
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AZ::Vector3 containerEntityTranslation(AZ::Vector3::CreateZero());
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AZ::Quaternion containerEntityRotation(AZ::Quaternion::CreateZero());
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// Set the transform (translation, rotation) of the container entity
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GenerateContainerEntityTransform(topLevelEntities, containerEntityTranslation, containerEntityRotation);
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// Set container entity to be child of common root
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalTranslation, containerEntityTranslation);
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalRotationQuaternion, containerEntityRotation);
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PrefabDom containerEntityDomAfter;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
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PrefabDom patch;
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m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
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m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
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LinkId linkId;
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if (isUndoRedoSupportNeeded)
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{
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@@ -356,9 +360,6 @@ namespace AzToolsFramework
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}
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sourceInstance.SetLinkId(linkId);
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// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
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m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
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}
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void PrefabPublicHandler::RemoveLink(
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@@ -72,16 +72,15 @@ namespace AzToolsFramework
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/**
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* Creates a link between the templates of an instance and its parent.
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*
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* \param topLevelEntities The list of entities that are immediate children to the container entity of the instance.
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* \param sourceInstance The instance that corresponds to the source template of the link.
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* \param targetInstance The id of the target template.
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* \param undoBatch The undo batch to set as parent for this create link action.
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* \param commonRootEntityId The id of the entity that the source instance should be parented under.
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* \param patch The patch to store in the newly created link dom.
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* \param isUndoRedoSupportNeeded The flag indicating whether the link should be created with undo/redo support or not.
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*/
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void CreateLink(
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const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
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UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId, const bool isUndoRedoSupportNeeded = true);
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Instance& sourceInstance, TemplateId targetTemplateId, UndoSystem::URSequencePoint* undoBatch,
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PrefabDom& patch, const bool isUndoRedoSupportNeeded = true);
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/**
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* Removes the link between template of the sourceInstance and the template corresponding to targetTemplateId.
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