fix white box editor physics tests
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@@ -33,8 +33,7 @@ namespace AzToolsFramework
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inline AZ::Transform TransformUniformScale(const AZ::Transform& transform)
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{
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AZ::Transform transformUniformScale = transform;
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const float maxScale = transformUniformScale.GetScale().GetMaxElement();
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transformUniformScale.SetScale(AZ::Vector3(maxScale));
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transformUniformScale.SetUniformScale(transformUniformScale.GetUniformScale());
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return transformUniformScale;
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}
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