Polish pass - rename arguments to be more generic, add comments, restore patches to links during instantiation that were mistakenly removed in previous changes.
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@@ -180,9 +180,10 @@ namespace AzToolsFramework
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return AZ::Success();
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}
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PrefabDom PrefabPublicHandler::ApplyContainerTransformAndGeneratePatch(AZ::EntityId containerEntityId, AZ::EntityId commonRootEntityId, const EntityList& topLevelEntities)
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PrefabDom PrefabPublicHandler::ApplyContainerTransformAndGeneratePatch(AZ::EntityId containerEntityId, AZ::EntityId parentEntityId, const EntityList& childEntities)
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{
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AZ::Entity* containerEntity = GetEntityById(containerEntityId);
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AZ_Assert(containerEntity, "Invalid container entity passed to ApplyContainerTransformAndGeneratePatch.");
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// Generate the transform for the container entity out of the top level entities, and set it
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// This step needs to be done before anything is parented to the container, else children position will be wrong
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@@ -193,10 +194,10 @@ namespace AzToolsFramework
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AZ::Quaternion containerEntityRotation(AZ::Quaternion::CreateZero());
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// Set container entity to be child of common root
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, parentEntityId);
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// Set the transform (translation, rotation) of the container entity
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GenerateContainerEntityTransform(topLevelEntities, containerEntityTranslation, containerEntityRotation);
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GenerateContainerEntityTransform(childEntities, containerEntityTranslation, containerEntityRotation);
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalTranslation, containerEntityTranslation);
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalRotationQuaternion, containerEntityRotation);
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@@ -263,10 +264,10 @@ namespace AzToolsFramework
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// Initialize Undo Batch object
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ScopedUndoBatch undoBatch("Instantiate Prefab");
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// Instantiate the Prefab
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PrefabDom instanceToParentUnderDomBeforeCreate;
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m_instanceToTemplateInterface->GenerateDomForInstance(instanceToParentUnderDomBeforeCreate, instanceToParentUnder->get());
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// Instantiate the Prefab
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auto instanceToCreate = prefabEditorEntityOwnershipInterface->InstantiatePrefab(relativePath, instanceToParentUnder);
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if (!instanceToCreate)
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@@ -278,11 +279,32 @@ namespace AzToolsFramework
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PrefabUndoHelpers::UpdatePrefabInstance(
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instanceToParentUnder->get(), "Update prefab instance", instanceToParentUnderDomBeforeCreate, undoBatch.GetUndoBatch());
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CreateLink(instanceToCreate->get(), instanceToParentUnder->get().GetTemplateId(), undoBatch.GetUndoBatch(), {});
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// Create Link with correct container patches
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AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
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AZ::Entity* containerEntity = GetEntityById(containerEntityId);
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AZ_Assert(containerEntity, "Invalid container entity detected in InstantiatePrefab.");
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// Apply position
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Prefab::PrefabDom containerEntityDomBefore;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
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// Set container entity's parent
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, parent);
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// Set the position of the container entity
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AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetWorldTranslation, position);
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PrefabDom containerEntityDomAfter;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
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// Generate patch to be stored in the link
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PrefabDom patch;
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m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
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m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
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CreateLink(instanceToCreate->get(), instanceToParentUnder->get().GetTemplateId(), undoBatch.GetUndoBatch(), AZStd::move(patch));
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// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
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m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
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}
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return AZ::Success();
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@@ -68,9 +68,19 @@ namespace AzToolsFramework
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InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
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bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
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/**
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* Applies the correct transform changes to the container entity based on the parent and child entities provided, and returns an appropriate patch.
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* The container will be parented to parentId, moved to the average transform of the future direct children and its cache will be updated.
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* This helper function won't support undo/redo, update the templates or create any links. All that needs to be done by the caller.
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*
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* \param containerEntityId The container to apply the changes to.
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* \param parentEntityId The id of the entity the container should be parented to.
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* \param childEntities A list of entities that will subsequently be parented to this container.
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* \return The PrefabDom containing the patches that should be stored in the parent link.
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*/
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PrefabDom ApplyContainerTransformAndGeneratePatch(
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AZ::EntityId containerEntityId, AZ::EntityId commonRootEntityId, const EntityList& topLevelEntities);
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AZ::EntityId containerEntityId, AZ::EntityId parentEntityId, const EntityList& childEntities);
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/**
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* Creates a link between the templates of an instance and its parent.
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