kberg-amzn
6839497d99
Corrects math computing blend factors to interpolate state between received network updates
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
23fb27e2a4
New AzNetworking metrics display plus connection quality debug widgets using ImGui
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
onecent1101
85c403ea06
Remove =
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Signed-off-by: onecent1101 <liug@amazon.com>
5 years ago
onecent1101
d7627c05f6
Fix autogen template RewindableObject construction for linux platform
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Signed-off-by: onecent1101 <liug@amazon.com>
5 years ago
kberg-amzn
52780f2130
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
5 years ago
Gene Walters
d411c1d1d9
Autonomous to Authority Net Properties ( #2153 )
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* WIP. Autonomous->Authority network properties now functional. Still need some research in regards to entity ownership when it comes to the PropertyPublisher.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* WIP. Exposing Auton->Auth Properties accessors and onchange events
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Fix propertypublisher constructor to skip the creation state if we arent the owner. Removing ClientToServerReplicationWindow, return to just using NullReplicationWindow.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Reverting some wip debug prints
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Minor whitespacing fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
* minor undoing of whitespacing
Signed-off-by: Gene Walters <genewalt@amazon.com>
* NullReplicationWindow MaxReplication is 0, but now Autonomous entity updates will always be added to the send list (ignoring the max replication limit)
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Updating PropertyPublisher comment to explicitly call out if we dont own the entity locally, the remote replicator must exist
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Renaming RepiclationWindow GetMaxEntityReplicatorSendCount to GetMaxProxyEntityReplicatorSendCount; this number only affects the number of proxy sends and allows autonomous properties to always send
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
kberg-amzn
07a1af99ba
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
5 years ago
kberg-amzn
23a4835e48
Desync debug work
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
5 years ago
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
Gene Walters
90763faeae
Remove redundant scope from autocomponent functions ( #2134 )
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Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Esteban Papp
074518454c
Merge branch 'development' into cmake/SPEC-7179
5 years ago
Esteban Papp
9b0316132c
Gems/Multiplayer
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
puvvadar
a48a0d1f8a
Fix positional desync of network objects plus related log spam
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Signed-off-by: puvvadar <puvvadar@amazon.com>
5 years ago
SergeyAMZN
d8c4e0160a
Merge pull request #1970 from aws-lumberyard-dev/MultiplayerRigidBodiesLerp
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Fixed crash when non-net entities get activated
5 years ago
pereslav
ffb4a3c432
Fixed crash when non-net entities get activated
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Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
kberg-amzn
68d2536b3b
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
5 years ago
kberg-amzn
bd5226aac5
Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
hultonha
9bfb90a513
Merge branch 'stabilization/2106' into hultonha/gitflow_210707_o3de
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Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
pereslav
4a42c32a4b
LYN-4989 Fixed player spawnable index. Build fix for ScriptCanvas gem when Profiling is on
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Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
hultonha
2ea9bfb144
merge stabilization/2106 into development
...
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Chris Galvan
f47e71da36
Merged conflicts from pulling down latest development
...
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
SergeyAMZN
0a957fb03a
Merge pull request #1762 from aws-lumberyard-dev/MultiplayerEditorFixes2
...
LYN-4866 Fixed net entities indices when creating net spawnable
5 years ago
Chris Galvan
d7574777a8
Resolved merge conflicts
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Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
pereslav
d17390befb
LYN-4866 Fixed net entities indices when creating net spawnable
...
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
5 years ago
AMZN-Olex
d7bfd34a67
IFilterEntityManager work
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
5 years ago
pereslav
1100e20e26
Merged ctrl+g fixes from MultiplayerEditorFixes
...
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
Gene Walters
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
5 years ago
puvvadar
d6629eea2e
Fix order of ops issue in MP Session Termination
5 years ago
Olex Lozitskiy
be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
...
sig/network - bugfix - removal of player prefabs on disconnect
5 years ago
SergeyAMZN
ba80c102b5
Merge pull request #1516 from aws-lumberyard-dev/MultiplayerEditorFixes
...
SPEC-7469 Fixed EditorServerInfo packet serialization
5 years ago
pereslav
6b1d3d1f9a
SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate
5 years ago
AMZN-Olex
5a061e409d
Fixed EntityDelete messages
5 years ago
puvvadar
632d774d4c
Add disconnect type param to Terminate
5 years ago
puvvadar
bda758a9c5
Adjust cleanup logic to handle Session events more cohesively
5 years ago
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
5 years ago
AMZN-Olex
93a34033a9
Correcting tabs
5 years ago
AMZN-Olex
b9dec79743
Clean up
5 years ago
pereslav
970dcea16e
SPEC-7469 Fixed EditorServerInfo packet serialization
5 years ago
AMZN-Olex
e5aa56d565
Added a runtime switch to turn on/off removal of player spawnable on disconnect
5 years ago
AMZN-Olex
35364c9403
Fixing a nullptr crash in NetworkTime
5 years ago
Mike Balfour
9aa44a56e7
Merge pull request #1489 from aws-lumberyard-dev/mbalfour/gitflow_210622
...
Integration from stabilization/2106 at commit d5490ecf69 .
5 years ago
AMZN-Olex
fd021f065a
Fixes to codegen to avoid nullptr access during disconnects
5 years ago
AMZN-Olex
fcbec8c202
Fixed removal of player's prefab on disconnect
5 years ago
mbalfour
df648db62e
Merge branch 'stabilization/2106' into mbalfour/gitflow_210622
...
# Conflicts:
# Code/Framework/AzQtComponents/AzQtComponents/Components/Style.cpp
# Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h
# Gems/AWSCore/Code/Source/Editor/UI/AWSCoreEditorMenu.cpp
5 years ago
AMZN-puvvadar
0186911a3a
Merge pull request #1425 from aws-lumberyard-dev/mp_systemcomp_cleanup
...
Cleanup and consolidate MultiplayerSystemComponent and add StopListening to AzNetworking
5 years ago
puvvadar
55f5e9f0ae
Remove unnecessary forward declare
5 years ago
puvvadar
f2bc80d103
Remove obvious comment
5 years ago
puvvadar
f49e5cf645
Validate some base cases in InitializeMultiplayer
5 years ago