Commit Graph

244 Commits

Author SHA1 Message Date
karlberg a2094e7308 Removing debug pragma 2021-04-20 17:20:37 -07:00
pereslav 2b6b4f5d17 Removed OnEntityAdded/OnEntityRemoved from NetworkEntityManager 2021-04-20 17:49:17 +01:00
karlberg 4e75a099b8 Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible 2021-04-17 19:06:28 -07:00
karlberg a59e212134 Merge branch 'main' into MultiplayerPipeline 2021-04-16 07:58:35 -07:00
amzn-sean 2a53f018fa Merge pull request #70 from aws-lumberyard-dev/physx_system_comp
SystemComponent is now only built once in the PhysX.Static target
2021-04-16 14:04:00 +01:00
greerdv cbd86cc965 Merge pull request #71 from aws-lumberyard-dev/non-uniform-scale-visibility
Bug fixes for non-uniform scale.
Fixing visibility bounds for non-uniformly scaled polygon prism activation.
Fixing editor rigid body position for physx asset colliders with position offsets and NUS.
Fixing runtime subdivision level for asset colliders.
2021-04-16 11:32:50 +01:00
greerdv a757d327a0 Merge branch 'main' into non-uniform-scale-visibility 2021-04-16 09:57:04 +01:00
moudgils 41eadd60e4 Merge pull request #83 from aws-lumberyard-dev/Atom/moudgils/BumpResourcePoolBuilder
Bump ResourcePoolBuilder as the BufferBindFlags were updated. Also pulled in networking compile fixes to fix profile_nounity from Karl.
2021-04-16 00:35:59 -07:00
moudgils 51720e269b Merge branch 'MultiplayerCompileFix' into Atom/moudgils/BumpResourcePoolBuilder 2021-04-15 22:11:39 -07:00
moudgils ca86068d83 Minor update 2021-04-15 20:55:54 -07:00
moudgils d0435b4489 Minor update 2021-04-15 20:46:48 -07:00
moudgils 05359187c4 Test update 2021-04-15 20:45:53 -07:00
moudgils 89a935cd29 Minor update 2021-04-15 20:44:01 -07:00
karlberg ee3f157fb8 Fix memory leak in multiplayer unit test 2021-04-15 20:41:08 -07:00
moudgils 62b38bdf9e Merge branch 'main' into Atom/moudgils/BumpResourcePoolbuilder 2021-04-15 20:24:00 -07:00
Jonny Galloway 82ca4bf221 Merge pull request #80 from aws-lumberyard-dev/AtomTest-Sponza
AtomTest Sponza Content
2021-04-15 21:45:02 -05:00
moudgils 3c631e4a85 Merge branch 'main' into Atom/moudgils/BumpResourcePoolbuilder 2021-04-15 19:16:29 -07:00
Esteban Papp 4edbf7890b Bringing fix that has not been migrated to github yet (fixes Windows release builds) 2021-04-15 19:01:15 -07:00
karlberg 8074e0fb18 Remove formal template parameter name to resolve shadowed variable warning on clang 2021-04-15 17:56:08 -07:00
karlberg 0ce18593d2 Merging latest main 2021-04-15 17:40:21 -07:00
kberg-amzn c2f9019f7c Merge pull request #65 from aws-lumberyard-dev/MultiplayerComponents
Multiplayer components
2021-04-15 16:30:36 -07:00
pereslav 4962218d29 Refactored root spawnable instantiation, added selective instantiation of root spawnable entities 2021-04-16 00:19:43 +01:00
Vicky 8743155b73 Merge pull request #76 from aws-lumberyard-dev/Atom/qingtao/ATOM-13791
ATOM-13791 Editor: ImGui profiling tools doesn't work correctly due to disabled RenderPipelines
LYN-2908 Pressing Home button crashes the Editor
2021-04-15 15:19:25 -07:00
moudgils abf26eede1 Bump REsourcePoolBuilder as the bufferBindFlags were updated 2021-04-15 14:00:40 -07:00
qingtao ef30f49bf9 Fixed a linux compile issue. 2021-04-15 13:29:29 -07:00
srikappa-amzn 76af009190 Merge pull request #72 from aws-lumberyard-dev/Prefab/RelativePathForNewPrefabs
Make creation of new prefabs use a relative path to the project
2021-04-15 13:20:18 -07:00
gallowj a9516c6498 updated the ref to dccsi env that changed 2021-04-15 15:04:36 -05:00
Terry Michaels 020d7801bb Make sure Recent Files list is correctly enabled/disabled when the list changes (#73)
Make sure Recent Files list is correctly enabled/disabled when the recent files list changes
2021-04-15 14:28:57 -05:00
dmcdiarmid-ly 8a589ff3e1 Merge pull request #68 from aws-lumberyard-dev/Atom/dmcdiar/LYN-2772
[LYN-2772] Adding White Box Component to an Entity silently crashes the Editor
2021-04-15 12:26:37 -07:00
pereslav a5fdbddeda Merged MultiplayerPipeline from CodeCommit 2021-04-15 20:24:50 +01:00
Nicholas Van Sickle 2f698626cf Merge pull request #64 from aws-lumberyard-dev/nvsickle/CherryPickContextMenuFix
Cherry-pick: Fix context menu popping up in EditorViewportWidget when it shouldn't
2021-04-15 11:33:57 -07:00
gallowj a9345646f8 fixing a hardcoded path typo that someone submitted on accident. 2021-04-15 13:08:13 -05:00
gallowj cc7b4fc251 Updated all materials, did some mesh cleaning adding source file as well. 2021-04-15 13:06:27 -05:00
srikappa 4da29a09d2 Merge branch 'main' into Prefab/RelativePathForNewPrefabs 2021-04-15 11:01:15 -07:00
greerdv 14f7883425 Merge pull request #15 from aws-lumberyard-dev/limit_max_scale
setting max value for scale
2021-04-15 17:27:07 +01:00
Ken Pruiksma 01dc097fa6 Merge pull request #66 from aws-lumberyard-dev/pruiksma/ATOM-15240
ATOM-15240 Fixing thumbnails attempting to use a feature processor that no longer exists.
2021-04-15 11:20:19 -05:00
greerdv 3f49553b46 Merge branch 'main' into non-uniform-scale-visibility 2021-04-15 17:07:25 +01:00
greerdv 582b098ed2 removing unused local variable 2021-04-15 17:06:56 +01:00
Ulugbek Adilbekov ebebc05cd1 Reenable Blast Automated tests (#42)
Co-authored-by: Ulugbek Adilbekov <ulugbek@amazon.com>
2021-04-15 16:16:31 +01:00
greerdv 3bbef11d15 Merge branch 'main' into non-uniform-scale-visibility 2021-04-15 14:17:11 +01:00
greerdv e989a2e697 Merge branch 'limit_max_scale' of https://github.com/aws-lumberyard-dev/o3de into limit_max_scale 2021-04-15 14:00:44 +01:00
greerdv 10ab7666db Merge branch 'main' into limit_max_scale 2021-04-15 13:44:53 +01:00
amzn-sean 23cf2d5d68 SystemComponent is now only build in PhysX.Static, instead of most of the Physx projects. 2021-04-15 12:24:48 +01:00
dmcdiar 20c1454e4b Added the ShaderRead buffer bind flag to the static and dynamic input assembly pools, and one creation of a static input assembly buffer. 2021-04-15 03:41:20 -07:00
qingtao fa7f61cf0d ATOM-13791 Editor: ImGui profiling tools doesn't work correctly due to disabled RenderPipelines
- Added pause/resume button to ImGui Profiler to pause/resume profiling
- Added showing pass execution timeline
- Change TimestampResult to include both begin tick and duration tick. Update some function names of TimestampResult.
- Update some functions names in Pass.
- Stop showing accumulated time for ParentPass.
- Fixed a crash issue with ImGuiManager which doesn't have default font.
2021-04-14 22:48:46 -07:00
pruiksma 243af5f697 ATOM-15240 Fixing thumbnails attempting to use a feature processor that no longer exists. Adding simple point and simple spot feature processors to the thumbnail scene descriptor. 2021-04-14 23:13:31 -05:00
moudgils 3d3f43b0b9 Merge pull request #36 from aws-lumberyard-dev/Atom/moudgils/MacRuntimeFixes
Atom/moudgils/mac runtime fixes
2021-04-14 20:57:40 -07:00
lumberyard-employee-dm 8019312b35 Merge pull request #28 from aws-lumberyard-dev/LYN-2883
Updating the FOLDER filtering in the LyTestWrappers.cmake custom targets to remove leading '..' from the VS folder filter
2021-04-14 20:55:27 -05:00
AMZN-mnaumov c97dae47b7 Merge pull request #22 from aws-lumberyard-dev/Atom/mnaumov/ATOM-14904_2
[ATOM-14904] Fixing ShaderVariantAsyncLoader shutdown not releasing it's assets
2021-04-14 18:53:23 -07:00
srikappa 2410d299c1 Make creation of new prefabs use a relative path to the project 2021-04-14 17:51:15 -07:00