karlberg
a2094e7308
Removing debug pragma
2021-04-20 17:20:37 -07:00
pereslav
2b6b4f5d17
Removed OnEntityAdded/OnEntityRemoved from NetworkEntityManager
2021-04-20 17:49:17 +01:00
karlberg
4e75a099b8
Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible
2021-04-17 19:06:28 -07:00
karlberg
a59e212134
Merge branch 'main' into MultiplayerPipeline
2021-04-16 07:58:35 -07:00
amzn-sean
2a53f018fa
Merge pull request #70 from aws-lumberyard-dev/physx_system_comp
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SystemComponent is now only built once in the PhysX.Static target
2021-04-16 14:04:00 +01:00
greerdv
cbd86cc965
Merge pull request #71 from aws-lumberyard-dev/non-uniform-scale-visibility
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Bug fixes for non-uniform scale.
Fixing visibility bounds for non-uniformly scaled polygon prism activation.
Fixing editor rigid body position for physx asset colliders with position offsets and NUS.
Fixing runtime subdivision level for asset colliders.
2021-04-16 11:32:50 +01:00
greerdv
a757d327a0
Merge branch 'main' into non-uniform-scale-visibility
2021-04-16 09:57:04 +01:00
moudgils
41eadd60e4
Merge pull request #83 from aws-lumberyard-dev/Atom/moudgils/BumpResourcePoolBuilder
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Bump ResourcePoolBuilder as the BufferBindFlags were updated. Also pulled in networking compile fixes to fix profile_nounity from Karl.
2021-04-16 00:35:59 -07:00
moudgils
51720e269b
Merge branch 'MultiplayerCompileFix' into Atom/moudgils/BumpResourcePoolBuilder
2021-04-15 22:11:39 -07:00
moudgils
ca86068d83
Minor update
2021-04-15 20:55:54 -07:00
moudgils
d0435b4489
Minor update
2021-04-15 20:46:48 -07:00
moudgils
05359187c4
Test update
2021-04-15 20:45:53 -07:00
moudgils
89a935cd29
Minor update
2021-04-15 20:44:01 -07:00
karlberg
ee3f157fb8
Fix memory leak in multiplayer unit test
2021-04-15 20:41:08 -07:00
moudgils
62b38bdf9e
Merge branch 'main' into Atom/moudgils/BumpResourcePoolbuilder
2021-04-15 20:24:00 -07:00
Jonny Galloway
82ca4bf221
Merge pull request #80 from aws-lumberyard-dev/AtomTest-Sponza
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AtomTest Sponza Content
2021-04-15 21:45:02 -05:00
moudgils
3c631e4a85
Merge branch 'main' into Atom/moudgils/BumpResourcePoolbuilder
2021-04-15 19:16:29 -07:00
Esteban Papp
4edbf7890b
Bringing fix that has not been migrated to github yet (fixes Windows release builds)
2021-04-15 19:01:15 -07:00
karlberg
8074e0fb18
Remove formal template parameter name to resolve shadowed variable warning on clang
2021-04-15 17:56:08 -07:00
karlberg
0ce18593d2
Merging latest main
2021-04-15 17:40:21 -07:00
kberg-amzn
c2f9019f7c
Merge pull request #65 from aws-lumberyard-dev/MultiplayerComponents
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Multiplayer components
2021-04-15 16:30:36 -07:00
pereslav
4962218d29
Refactored root spawnable instantiation, added selective instantiation of root spawnable entities
2021-04-16 00:19:43 +01:00
Vicky
8743155b73
Merge pull request #76 from aws-lumberyard-dev/Atom/qingtao/ATOM-13791
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ATOM-13791 Editor: ImGui profiling tools doesn't work correctly due to disabled RenderPipelines
LYN-2908 Pressing Home button crashes the Editor
2021-04-15 15:19:25 -07:00
moudgils
abf26eede1
Bump REsourcePoolBuilder as the bufferBindFlags were updated
2021-04-15 14:00:40 -07:00
qingtao
ef30f49bf9
Fixed a linux compile issue.
2021-04-15 13:29:29 -07:00
srikappa-amzn
76af009190
Merge pull request #72 from aws-lumberyard-dev/Prefab/RelativePathForNewPrefabs
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Make creation of new prefabs use a relative path to the project
2021-04-15 13:20:18 -07:00
gallowj
a9516c6498
updated the ref to dccsi env that changed
2021-04-15 15:04:36 -05:00
Terry Michaels
020d7801bb
Make sure Recent Files list is correctly enabled/disabled when the list changes ( #73 )
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Make sure Recent Files list is correctly enabled/disabled when the recent files list changes
2021-04-15 14:28:57 -05:00
dmcdiarmid-ly
8a589ff3e1
Merge pull request #68 from aws-lumberyard-dev/Atom/dmcdiar/LYN-2772
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[LYN-2772] Adding White Box Component to an Entity silently crashes the Editor
2021-04-15 12:26:37 -07:00
pereslav
a5fdbddeda
Merged MultiplayerPipeline from CodeCommit
2021-04-15 20:24:50 +01:00
Nicholas Van Sickle
2f698626cf
Merge pull request #64 from aws-lumberyard-dev/nvsickle/CherryPickContextMenuFix
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Cherry-pick: Fix context menu popping up in EditorViewportWidget when it shouldn't
2021-04-15 11:33:57 -07:00
gallowj
a9345646f8
fixing a hardcoded path typo that someone submitted on accident.
2021-04-15 13:08:13 -05:00
gallowj
cc7b4fc251
Updated all materials, did some mesh cleaning adding source file as well.
2021-04-15 13:06:27 -05:00
srikappa
4da29a09d2
Merge branch 'main' into Prefab/RelativePathForNewPrefabs
2021-04-15 11:01:15 -07:00
greerdv
14f7883425
Merge pull request #15 from aws-lumberyard-dev/limit_max_scale
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setting max value for scale
2021-04-15 17:27:07 +01:00
Ken Pruiksma
01dc097fa6
Merge pull request #66 from aws-lumberyard-dev/pruiksma/ATOM-15240
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ATOM-15240 Fixing thumbnails attempting to use a feature processor that no longer exists.
2021-04-15 11:20:19 -05:00
greerdv
3f49553b46
Merge branch 'main' into non-uniform-scale-visibility
2021-04-15 17:07:25 +01:00
greerdv
582b098ed2
removing unused local variable
2021-04-15 17:06:56 +01:00
Ulugbek Adilbekov
ebebc05cd1
Reenable Blast Automated tests ( #42 )
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Co-authored-by: Ulugbek Adilbekov <ulugbek@amazon.com >
2021-04-15 16:16:31 +01:00
greerdv
3bbef11d15
Merge branch 'main' into non-uniform-scale-visibility
2021-04-15 14:17:11 +01:00
greerdv
e989a2e697
Merge branch 'limit_max_scale' of https://github.com/aws-lumberyard-dev/o3de into limit_max_scale
2021-04-15 14:00:44 +01:00
greerdv
10ab7666db
Merge branch 'main' into limit_max_scale
2021-04-15 13:44:53 +01:00
amzn-sean
23cf2d5d68
SystemComponent is now only build in PhysX.Static, instead of most of the Physx projects.
2021-04-15 12:24:48 +01:00
dmcdiar
20c1454e4b
Added the ShaderRead buffer bind flag to the static and dynamic input assembly pools, and one creation of a static input assembly buffer.
2021-04-15 03:41:20 -07:00
qingtao
fa7f61cf0d
ATOM-13791 Editor: ImGui profiling tools doesn't work correctly due to disabled RenderPipelines
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- Added pause/resume button to ImGui Profiler to pause/resume profiling
- Added showing pass execution timeline
- Change TimestampResult to include both begin tick and duration tick. Update some function names of TimestampResult.
- Update some functions names in Pass.
- Stop showing accumulated time for ParentPass.
- Fixed a crash issue with ImGuiManager which doesn't have default font.
2021-04-14 22:48:46 -07:00
pruiksma
243af5f697
ATOM-15240 Fixing thumbnails attempting to use a feature processor that no longer exists. Adding simple point and simple spot feature processors to the thumbnail scene descriptor.
2021-04-14 23:13:31 -05:00
moudgils
3d3f43b0b9
Merge pull request #36 from aws-lumberyard-dev/Atom/moudgils/MacRuntimeFixes
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Atom/moudgils/mac runtime fixes
2021-04-14 20:57:40 -07:00
lumberyard-employee-dm
8019312b35
Merge pull request #28 from aws-lumberyard-dev/LYN-2883
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Updating the FOLDER filtering in the LyTestWrappers.cmake custom targets to remove leading '..' from the VS folder filter
2021-04-14 20:55:27 -05:00
AMZN-mnaumov
c97dae47b7
Merge pull request #22 from aws-lumberyard-dev/Atom/mnaumov/ATOM-14904_2
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[ATOM-14904] Fixing ShaderVariantAsyncLoader shutdown not releasing it's assets
2021-04-14 18:53:23 -07:00
srikappa
2410d299c1
Make creation of new prefabs use a relative path to the project
2021-04-14 17:51:15 -07:00