removing unused local variable
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@@ -330,7 +330,6 @@ namespace PhysX
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}
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const bool hasNonUniformScale = (AZ::NonUniformScaleRequestBus::FindFirstHandler(GetEntityId()) != nullptr);
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AZ::u8 subdivisionLevel = physicsAssetConfiguration.m_subdivisionLevel;
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Utils::GetShapesFromAsset(physicsAssetConfiguration, componentColliderConfiguration, hasNonUniformScale,
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physicsAssetConfiguration.m_subdivisionLevel, m_shapes);
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