Commit Graph

169 Commits (8b9f5230f6db115cd705e497eaefe12a10c57a88)

Author SHA1 Message Date
pappeste 8b9f5230f6 Merge branch 'main' into ly-as-sdk/LYN-2948 5 years ago
jackalbe 5b5d02baa4
{LYN-4060} Helios - Fix to load PAK Archive files (#964)
* {LYN-4060} Helios - Fix to load PAK Archive files

{LYN-4060} Helios - Fix to load PAK Archive files

* Helios - Archive does not load from PAK files due to IsFileExists() error
* the decompression tag does not need to be ZCRY, so removed it
* the PAK files are on disk, so a "on disk file exists" method is used
* the mapped files m_mapFiles need to track the file path, not just the filename

Tests: Release Launcher with a new level

* re-adding the read only flag check so that ZIP files can be created
5 years ago
pappeste 01933f45b1 Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
#	Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json
5 years ago
pappeste f1b688f435 Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
#	CMakeLists.txt
#	Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h
#	Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json
#	cmake/LYWrappers.cmake
#	cmake/SettingsRegistry.cmake
#	scripts/o3de/tests/unit_test_current_project.py
5 years ago
amzn-sean 529e29071c
update Ragdoll component to only uses Handles (#981) 5 years ago
greerdv 34c59a81b8 update rigid body to use non-deprecated function and remove many deprecated transform bus functions 5 years ago
Tom Hulton-Harrop 4205a69106
Allow ComponentAdapter (and related types) to work with EntityComponentIdPairs as well as EntityIds (#920)
* provide the ability for component adapters to support multiple components per entity

* add missing explicit keywords

* updates following review feedback - update how template logic works

* small updats (fix typo, remove redundant includes)

* add missing this->

* naming change, common -> controller

* add [[maybe_unused]]
5 years ago
michabr 8bd4c8d974
Add back text drawing using Draw2d (#928)
This is used by the UI Editor's viewport and also by LyShine to display debug text.
5 years ago
Mike Balfour 6c17c7bfb3
Add new API to convert absolute source paths to relative paths. (#930)
There are already APIs for getting a relative product path from an absolute source path, or getting a relative source path for an *existing* source file, but there were no APIs for getting a relative source path for a *new* source file.  Prefabs will need this ability to be able to correctly generate a relative source path inside the prefab file before the file has been saved.
The logic for relative source paths is a little bit tricky because the paths are relative to the watch folders, and the watch folders can be nested, with different priorities to explain which should take precedence.  The input paths can also include specifiers like "." and "..", which need to be reconciled before creating the final correct relative path.  The included unit tests test all of the tricky edge cases that I was able to identify.
5 years ago
AMZN-koppersr a82f4440ea Fixed release compile error 5 years ago
AMZN-koppersr f3212902aa Merge branch 'main' into SpawnableIndexQuery 5 years ago
SJ 8ca3b078a2
Remove bootstrap.cfg and some references to it.
Merge pull request #836 from aws-lumberyard-dev/LYN-2461
5 years ago
lumberyard-employee-dm 76fe7f3666 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into ly-as-sdk/LYN-2948-phistere 5 years ago
lumberyard-employee-dm 4e362a2a04 Removing the initialization of the "@root@" alias to the EngineRoot since it really represents the Asset Cache Root and any paths within it are lowercased. Moved the ordering to set the @assets@ alias before the @projectplatformcache@ so that the "ArchiveTestFixture.IResourceList_Add_AbsolutePath_RemovesAndReplacesWithAlias" test is able to convert it's absolute path to an alias path that starts with @assets@ 5 years ago
AMZN-koppersr e4efc467f2 Updated comment for ListEntities in SpawnableEntitiesInterface.
Updated the comment for ListEntities to be more descriptive. This hopefully clears up the confusion about what the index in a spawnable ticket exactly refers to.
5 years ago
Alex Peterson 82b4b83256
Launch o3de.exe instead of project_manager.py
Launch the o3de project manager application instead of project_manager.py when the editor is started but no project is specified.
5 years ago
amzn-sj 4bfc000974 The @assets@ alias should not be set to an empty string. 5 years ago
AMZN-koppersr a807c0b4d8 Additional list function added to Spawnables.
A new list function was added to the SpawnableEntitiesInterface that list entities together with the id of the entity in the spawnable that was used to create it.
This change also include the setup for testing the SpawnableEntitiesManager plus a few tests to cover the newly added functionality.
5 years ago
greerdv 42c5801c52 Merge branch 'main' into transform-float-scale 5 years ago
rgba16f d4bad61f9a
DebugDraw gem fixes for Atom (#885)
* Work in progress on adapting the DebugDraw gem to use AzFramework::DebugDisplayRequests API

* Cleanup fixes for DebugDisplayRequestBus & DebugDraw gem.

Remove SandboxIntegration implementation of the DebugDisplayRequestBus
Add DrawWireCylinder & DrawWireCone to the DebugDisplayRequestBus interface
Remove SetFillMode & DrawTexture functions from the DebugDisplayRequestBus interface
Fixup uses of the SetFillMode api, replace with new Draw[Wire|Solid]X functions.
Fixes to the DebugDraw gem to get it compiling with new warnings settings.

* Changes to get the DebugDraw gem working with Atom/RHI/Code/Include/Atom/RHI

Add GetWidth, GetHeight, GetDepth utility accessors to RHI::Viewport
Start cleaning out unnecessary Cry includes from DebugDraw gem
Fixes for AtomFont FFont.cpp 3d screen aligned text drawing.
Clean out no longer supported code for 3d text to render multiple strings for the same entity location

* Cleanup some unused or commented code

* Update with PR feedback from Nick Van Sickle
5 years ago
Tommy Walton 838202873a
Fix for ATOM-15595 : OctreeNode silently evicts entries that are larger than the size of the root node (#870)
- Fixed a bug where an entry would get removed from the octree when being updated if it was too large to be fully contained by the root node (the desired behavior is that it just lives in the root node)
- Added a unit test to ensure that large entries can exist in the root node
- Updated the unit tests to manually count the number of entries instead of relying on GetEntryCount, since GetEntryCount was reporting an unreliable count before this bug was fixed.
5 years ago
greerdv fadd227698 fix aztoolsframework tests 5 years ago
greerdv 945f55378e merge from main 5 years ago
amzn-sj d369912727 Merge branch 'main' into LYN-2461 5 years ago
greerdv 1a4bdcf651
Merge pull request #855 from aws-lumberyard-dev/non-uniform-scale-blast
remove vector scale from Blast in preparation for its removal from Transform
5 years ago
Tom Hulton-Harrop 74a2735766
Add better support for mouse deltas with camera system (#846)
* add better support for mouse deltas with camera system

* small fixes spotted during review

* rename after review feedback

* small refactor to reduce duplication
5 years ago
greerdv 726597ad34 Merge branch 'main' into non-uniform-scale-blast 5 years ago
greerdv 87b1a19df4 remove vector scale from Blast in preparation for removal from Transform 5 years ago
Tom Hulton-Harrop eb31d90ad9
Updates to fix BoxSelect when using Orbit with the new Camera (#825)
* update camera controller to block box select during orbit

* simplify update for modern viewport camera controller

* wip working lmb box select with orbit

* add test for changes to click detector

* add unit test for camera system to validate events

* remove debugging code, tidy-up changes for PR

* small updates before posting PR

* fix for linux build failure
5 years ago
amzn-sj 268fd8b714 Remove bootstrap.cfg and references to it. 5 years ago
sconel 6a108c0515
Merge pull request #806 from aws-lumberyard-dev/Spawnable/Instantiation/EntityIdReferenceFix
Updating SpawnAllEntities to handle entity references during spawn
5 years ago
Vincent Liu ad2d2381a4
[SPEC-6713] Add common session interfaces and notifications (#773) 5 years ago
sconel 31e5a312b4 Updated loadAll check to set to false if previous entities already spawned on ticket 5 years ago
sconel 4769664e9e Updating the loadAll flag after a SpawnAllCommand 5 years ago
amzn-sean 8dbcd9f199
increase physics max frame time to 0.1 seconds (10fps) (#824) 5 years ago
sconel d8126d59c7 Moved to iterative clone instead of bulk, addressed PR feedback 5 years ago
greerdv 7def4741cd merge from main 5 years ago
sconel 8733f0e492 Remove extra newline 5 years ago
sconel 66a7db44f7 Reduced scope of change to focus on SpawnAllEntities 5 years ago
sconel fb290a27af Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Spawnable/Instantiation/EntityIdReferenceFix 5 years ago
SergeyAMZN 6626a7cf8e
Merge pull request #682 from aws-lumberyard-dev/MultiplayerPipeline
Added support for parent-child networked entities
5 years ago
sconel 4dccfa0d74 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Spawnable/Instantiation/EntityIdReferenceFix 5 years ago
bosnichd 7a557c05ac
Remove or update some remaining non-inclusive terms. (#793) 5 years ago
Tom Hulton-Harrop 43258be51c
Merge pull request #786 from aws-lumberyard-dev/hultonha_LYN-2215_camera-viewport-3
Add new orbit functionality for camera
5 years ago
pereslav 85374ea7fc Merged from main 5 years ago
amzn-sean 672dad7fea
combined the 2 physics shape collider config pair types into 1(#778) 5 years ago
sconel 8792cac88a Updating SpawnableEntitiesManager to handle entity references during spawn 5 years ago
pereslav b758a1920f removed useless todo comment 5 years ago
pereslav 970c87b487 Refactored spawning network entities to use SpawnableEntityManager instead of duplicating the code in NetworkEntityManager 5 years ago
hultonha bb05993355 add new orbit functionality for camrea 5 years ago