Commit Graph

2853 Commits

Author SHA1 Message Date
Mike Balfour 895bbafa9e Fixed CreatePrefab to use correct absolute path (#1044)
The initial CreatePrefab flow was trying to go from absolute -> relative -> absolute path before the file had ever been saved, so the relative -> absolute path conversion generated an error and always produced a project-relative path, even if the initial path was in a gem.  For example, trying to save "c:/o3de/Gems/Camera/Assets/Entity1.prefab" would instead create "c:/o3de/AutomatedTesting/Entity1.prefab".  This change preserves the absolute path throughout the initial creation flow so that the file is saved in the correct location.
2021-06-01 10:50:10 -05:00
Esteban Papp 7d1fedc10c LYN-4128 EditorPythonBindings.Editor in debug does not load (missing python_d.dll) 2021-06-01 08:29:35 -07:00
Aaron Ruiz Mora c03669df72 Updating default physics material library with the latest materials (#1056) 2021-06-01 15:16:50 +01:00
Tom Hulton-Harrop 99ba89a02b Add console function to print entity name from entity id (#1021)
* Add console function to print entity name from entity id

* update name of console function an improve description
2021-06-01 09:37:02 +01:00
Tom Hulton-Harrop 3947dcf213 Add some extra cvars to control orbit point appearance and remove unused ones (#1032) 2021-06-01 09:36:00 +01:00
Esteban Papp 370f28f69c Missing PHYSX_ENABLE_MULTI_THREADING for PhysX.Editor 2021-06-01 09:28:13 +01:00
Gene Walters e56fce88c3 Merge pull request #944 from aws-lumberyard-dev/Multiplayer_AutonomousPropertiesUpdate
Autonomous Network Properties Update
2021-05-29 17:12:01 -07:00
Gene Walters 1a01a876a2 Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 2021-05-29 16:01:33 -07:00
Gene Walters fe913f310d Merge pull request #904 from aws-lumberyard-dev/SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
Host's Default Player NetBinding will be Autonomous on the Host
2021-05-29 15:58:01 -07:00
Jonny Galloway 9c5ea5026f Merge pull request #1023 from aws-lumberyard-dev/gallowj/main/AssetLegalAudit
removing folder with image data we don't own, can't license.
2021-05-29 14:19:55 -05:00
Steve Pham 74ec7a362b Update Android Project Generation to support AGP 4.2.0, Cmake 3.20, and newer versions of NDK&SDK
- build.gradle format updates for newer Android Gradle Plugin
- Remove hard coded Android Gradle Plugin version 3.6.4 to be passed in from command args
- Set Android Gradle Plugin min version 4.2.0 in order to support Min CMake version 3.20
- Add ability to use the android sdk to install missing components if needed rather than doing it externally
- Removed argument to pass in the NDK folder to use the android, use the android-sdk instead. Can request specific NDK versions if possible
- Android Gradle Plugin has dependencies by version and is being managed
- More defaults based on tools on path, agp version made possible so they are no longer needed in the command args
2021-05-28 23:24:51 -07:00
Esteban Papp 50a9e94eca Fix old method call (#1049) 2021-05-28 18:28:29 -07:00
Chris Santora e690c0e626 Merge pull request #1046 from aws-lumberyard-dev/Atom/santorac/MaterialLayoutCleanup-ATOM-14002
Updated Material Property Layouts Per Design

- Renamed "Details" group to "Overview".
- Renamed "UV Names" group to "UV Sets".
- Renamed "General" group to "General Settings".
- Renamed "Parallax" group to "Displacement".
- Renamed "Texture Map" properties to just "Texture". In cases where a specific type of texture is mentioned like "roughness texture map" I called this "roughness map" (which is more common according to google).
- Renamed "Heightmap" to "Height map" (which is more common according to google).
- Reordered material property groups according to design review.
  - Base Color
  - Metallic
  - Roughness
  - Specular Reflectance F0
  - Normal
  - Occlusion
  - Emissive
  - Subsurface
  - Clear Coat
  - Displacement
  - Opacity
  - UVs
  - Irradiance
  - General Settings

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
2021-05-28 16:55:35 -07:00
hershey5045 75cb293b2a Png fix for vulkan rhi (#962)
* Add supported formats for pngs in frame capture system. Add conversion logic from bgra to rgba.
2021-05-28 16:40:44 -07:00
dmcdiarmid-ly b20f3bc72f Merge pull request #946 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15555
[ATOM-15555] Data-Driven RayTracingPass
2021-05-28 16:38:00 -07:00
Chris Santora 19b7b330d0 Merge branch 'main' into Atom/santorac/MaterialLayoutCleanup-ATOM-14002 2021-05-28 15:49:57 -07:00
sconel 7a6049be0c Merge pull request #1043 from aws-lumberyard-dev/Prefabs/UniformScaleFix
Fix for referencing now deprecated AZ::Transform constructor
2021-05-28 15:21:21 -07:00
lumberyard-employee-dm f7e03a2f37 Updating the README.md to account for the O3DE as an SDK changes (#1041)
Moved the registration of the engine to the "Setting up new projects" section.
The engine is no longer required to be registered in order to build it.
2021-05-28 16:48:24 -05:00
Chris Santora bc687530e8 Merge remote-tracking branch 'upstream/main' into Atom/santorac/MaterialLayoutCleanup-ATOM-14002 2021-05-28 14:37:41 -07:00
Chris Santora 2112da5f85 Reordered material property groups according to design review.
- Base Color
- Metallic
- Roughness
- Specular Reflectance F0
- Normal
- Occlusion
- Emissive
- Subsurface
- Clear Coat
- Displacement
- Opacity
- UVs
- Irradiance
- General Settings

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
2021-05-28 14:34:07 -07:00
AMZN-AlexOteiza 0495d26d72 Added template for creation of default material library (#1040) 2021-05-28 22:11:15 +01:00
AMZN-puvvadar 61fde9cb7f Merge pull request #1016 from aws-lumberyard-dev/mp_reflect_containers
Fixes for MP Gem container scripting and non-rewindable containers
2021-05-28 14:05:45 -07:00
sconel fe8803291a Fix for referencing now deprecated AZ::Transform constructor 2021-05-28 13:53:09 -07:00
michabr aedc270304 Fix path not showing up in asset property control (#1037) 2021-05-28 13:40:08 -07:00
Chris Santora de4e6957e8 Made a bunch of display name and description updates to core material types.
- Renamed "Details" group to "Overview".
- Renamed "UV Names" group to "UV Sets".
- Renamed "General" group to "General Settings".
- Renamed "Parallax" group to "Displacement".
- Renamed "Texture Map" properties to just "Texture". In cases where a specific type of texture is mentioned like "roughness texture map" I called this "roughness map" (which is more common according to google).
- Renamed "Heightmap" to "Height map" (which is more common according to google).

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
2021-05-28 13:38:56 -07:00
Chris Santora 0fd69d6d0c Merge pull request #1031 from aws-lumberyard-dev/Atom/santorac/RemoveParallaxInvertFlag-ATOM-15653
ATOM-15653 Remove Unnecessary Parallax Map Invert Flag

Removed the parallax invert flags and instead all the materials assume displacement is always specified as heightmaps.
Updated property naming, tooltips, and shader variable names to reflect this.
Updated ParallaxMapping.azsli to treat depthOffset as an offset in depth value rather than an offset in height value, so it matches the fact that ParallaxMapping.azsli always operates in depth values rather than height values.

Corresponding ASV changes: aws-lumberyard/o3de-atom-sampleviewer#83
2021-05-28 13:29:41 -07:00
greerdv 2c36d6a19a Merge pull request #1039 from aws-lumberyard-dev/transform-float-scale-3
refactor vector scale in Transform to float scale
2021-05-28 21:20:03 +01:00
sconel 57b961c113 Merge pull request #997 from aws-lumberyard-dev/Spawnable/ScriptCanvas/Integration
Add dynamic spawn node to Script Canvas
2021-05-28 13:09:25 -07:00
evanchia-ly-sdets 3fb2e60291 Merge pull request #1034 from aws-lumberyard-dev/moving_smoke_tests
moving intermittently failing smoke tests to sandbox suite
2021-05-28 12:56:25 -07:00
Terry Michaels e79c65d454 Clear dirty flag after doing an initial save or save as in Asset Editor (#1033) 2021-05-28 14:28:36 -05:00
Vincent Liu 9fb4ce59c4 [LYN-2151] Add argument to override aws profile and config file path (#994) 2021-05-28 12:19:17 -07:00
Aaron Ruiz Mora 00e860f326 Physics material system for spectra launch
- Invalidate 'Physics Materials From Mesh' boolean from collider component
- Removed material library from material selector. Default material library will always be used instead.
- Marking failing automated test as xfail
- Added default material to physics configuration.
- Moved material library asset from physx configuration to physics configuration, as it doesn't need to be physx specific.
- Refactor physics material system having into account that there is only one material library in the project.
- Renaming code from DefaultMaterialLibrary to MaterialLibrary.
- All queries about physics materials unified under PhysicsMaterialRequests bus.
- PhysXSystem only manages the material library asset.
- Saving and reloading the same physics material asset with different content didn't trigger a events that the material library has changed.
- Changing Physics Material Request interface to use shared_ptr instead of weak_ptr to be simpler to handle the returned materials and having a more consistent code.
- Refactored Material Manager to improve its implementation. Still following the same approach of "creating materials on the fly as they are requested", but now it's doing it consistently across the interface, with private helpers functions FindOrCreateMaterial that simplify vastly the implementation.
- Material Manager now listens to change event of material library asset and default material configuration so it updates its materials accordingly.
- Complete Material move constructor and operator.
2021-05-28 20:16:25 +01:00
Esteban Papp ff9a052ce6 Merge pull request #1011 from aws-lumberyard-dev/ly-as-sdk/LYN-2948
Integration of the LY as an SDK work
2021-05-28 11:30:13 -07:00
evanchia cd9d21dbb0 fixing error with suite tag 2021-05-28 11:29:58 -07:00
evanchia 4ff120ac73 Only moving the failing test via pytest marks 2021-05-28 11:28:03 -07:00
greerdv 34abf7376e Merge branch 'main' into transform-float-scale-3 2021-05-28 19:14:45 +01:00
greerdv 16c8ae5a3a refactor vector scale on Transform to float scale 2021-05-28 19:13:56 +01:00
sconel def36dcf63 Add clearer dependencies handled flag logic 2021-05-28 11:02:56 -07:00
Chris Santora da5a77925a Merge branch 'main' into Atom/santorac/MaterialLayoutCleanup-ATOM-14002 2021-05-28 11:02:46 -07:00
puvvadar 17f85be9b5 Switch size check to empty 2021-05-28 11:00:54 -07:00
Vincent Liu eee7bb219a [LYN-3996] Update core editor menu (#1030) 2021-05-28 10:50:23 -07:00
sconel 0a32951e7e Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Spawnable/ScriptCanvas/Integration 2021-05-28 10:48:44 -07:00
sconel 4267c434b1 Add product asset dependency handling to SC builder 2021-05-28 10:48:22 -07:00
sharmajs-amzn 19dc993331 {SPEC-6465} DeltaCatalog.xml does not contain value (#935)
* fixes for Asset Bundler Periodic test
2021-05-28 10:47:38 -07:00
AMZN-stankowi 1369e29c73 Abort calls in AssImp, which occur when an assert is hit in builds th… (#1012)
* Abort calls in AssImp, which occur when an assert is hit in builds that have asserts enabled (like debug) no longer generate a popup. Instead, they are captured as errors and an asset processing failure.

* Added missing include

* Added check for _WRITE_ABORT_MSG, so platforms that don't have it but have signals enabled (Linux profile) compile correctly
2021-05-28 10:44:20 -07:00
moudgils b80e5c3e1f Merge pull request #1029 from aws-lumberyard-dev/FixIosApp
Fix ios app
2021-05-28 10:43:19 -07:00
evanchia 2cfbdb2cc9 moving intermittently failing smoke tests to sandbox suite 2021-05-28 10:41:37 -07:00
Chris Santora 34f0515e35 Merge branch 'main' into Atom/santorac/RemoveParallaxInvertFlag-ATOM-15653 2021-05-28 10:33:00 -07:00
Terry Michaels e73541c751 Allow selected click to edit entity names in the outliner (#1028) 2021-05-28 12:23:49 -05:00
SergeyAMZN 2c4454e0ee Merge pull request #1024 from aws-lumberyard-dev/MultiplayerPipeline
SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody
2021-05-28 18:11:04 +01:00