* Miscellaneous fixes and PAL changes required for restricted platforms.
Signed-off-by: bosnichd <bosnichd@amazon.com>
* Rename O3DE::ProjectManager::ProjectUtils::ReplaceFile -> ReplaceProjectFile to prevent conflict with Windows ReplaceFile #define
Signed-off-by: bosnichd <bosnichd@amazon.com>
* Various terrain improvements:
- Height now stored in a R16_unorm to decrease the amount of memory / memory bandwidth needed for the height field
- Many simplifications to the feature processor
- Added a shader to render to the depth pre pass
- Pulled common functionality needed by depth and forward to a common include shader
- Forward shader now outputs to all the expected render targets
- Adjusted the way normals and lighting are being calculated
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
* Adding missing shader files. Updated terrain shader to alter the color slightly with height.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
* Removed pixel shader code from terrain depth pass
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
* Renamed the depth pass shaders to no longer indicate they include a pixel shader.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
* Removing unneeded code from TerrainCommon.azsli
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
* WIP changes for viewport single select and better integration tests
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* update test to verify single click selection in the viewport
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* temporarily remove changes for single select
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* temporarily remove ChangeSelectedEntity call
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* initial tests to validate current viewport selection model
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* some tidy-up before publishing PR
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* add reference to const type in loop
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* temporarily disable box select test
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* CHanges to Push/Pop Matrix
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Fixed bad commit
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* REmoved the AxisAlignedBoxShapeComponentBux and AxisAlignedBoxShapeConfig
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Fixed derivation of AxisAlignedBoxShape
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Added ShowChildrenOnly to Component
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Fixed cmake file
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Changes from review
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Added tests for AxisAlignedBoxShape
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Addressed PR comments and added one further test.
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Removed dead code.
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Changes from review
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Spelling fix and changed link to docs
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Fixed profile bug in Linux
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Fixed problem with Unity Profile Build in Tests
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Fix for camera look-at and position being the same when calculating orbit point
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* add unit test to verify camera orbit behavior
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* preparatory work to allow for more viewport integration tests
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* minor grammatical fix
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* fix for missed bus call update
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* Legacy cleanup - part 3
Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* fix windows build, remove a few more things, re-add one file
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove legacy RenderBus + more cleanups
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove MaterialOwnerBus.h
Clean-up in Cry_Matrix34/33
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>