Code/Tools/AssetProcessor

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-09-10 20:20:14 -07:00
parent 287d2a0fe7
commit d046389a30
8 changed files with 13 additions and 13 deletions
@@ -26,8 +26,8 @@ namespace AssetBuilder
void EnableDebugMode(bool enable);
bool OnAssert(const char* message) override;
bool OnPreError(const char* window, const char* fileName, int line, const char* func, const char* message);
bool OnPreWarning(const char* window, const char* fileName, int line, const char* func, const char* message);
bool OnPreError(const char* window, const char* fileName, int line, const char* func, const char* message) override;
bool OnPreWarning(const char* window, const char* fileName, int line, const char* func, const char* message) override;
bool OnException(const char* message) override;
bool OnPrintf(const char* window, const char* message) override;
bool OnOutput(const char* window, const char* message) override;
@@ -122,8 +122,8 @@ namespace AssetProcessor
//////////////////////////////////////////////////////////////////////////
// AzToolsFramework::ToolsAssetSystemBus::Handler
void RegisterSourceAssetType(const AZ::Data::AssetType& assetType, const char* assetFileFilter);
void UnregisterSourceAssetType(const AZ::Data::AssetType& assetType);
void RegisterSourceAssetType(const AZ::Data::AssetType& assetType, const char* assetFileFilter) override;
void UnregisterSourceAssetType(const AZ::Data::AssetType& assetType) override;
//////////////////////////////////////////////////////////////////////////
//! given some absolute path, please respond with its relative product path. For now, this will be a
@@ -163,9 +163,9 @@ namespace AssetProcessor
AZ::Outcome<AZStd::vector<AZ::Data::ProductDependency>, AZStd::string> GetAllProductDependenciesFilter(
const AZ::Data::AssetId& id,
const AZStd::unordered_set<AZ::Data::AssetId>& exclusionList,
const AZStd::vector<AZStd::string>& wildcardPatternExclusionList);
const AZStd::vector<AZStd::string>& wildcardPatternExclusionList) override;
bool DoesAssetIdMatchWildcardPattern(const AZ::Data::AssetId& assetId, const AZStd::string& wildcardPattern);
bool DoesAssetIdMatchWildcardPattern(const AZ::Data::AssetId& assetId, const AZStd::string& wildcardPattern) override;
void AddAssetDependencies(
const AZ::Data::AssetId& searchAssetId,
@@ -67,7 +67,7 @@ namespace AssetProcessor
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
QVariant data(const QModelIndex& index, int role) const;
QVariant data(const QModelIndex& index, int role) const override;
void markAsProcessing(RCJob* rcJob);
void markAsStarted(RCJob* rcJob);
@@ -95,7 +95,7 @@ namespace SerializationDependencyTests
// Use an arbitrary ID for the asset type.
return AZ::Data::AssetType("{03FD33E2-DA2F-4021-A266-0DC9714FF84D}");
}
virtual const char* GetFileFilter() const
const char* GetFileFilter() const override
{
return nullptr;
}
@@ -49,13 +49,13 @@ namespace
bool m_deleteFenceFileResult = false;
protected:
virtual QString CreateFenceFile(unsigned int fenceId)
QString CreateFenceFile(unsigned int fenceId) override
{
m_numTimesCreateFenceFileCalled++;
m_fenceId = fenceId;
return m_fenceFileName;
}
virtual bool DeleteFenceFile(QString fenceFileName)
bool DeleteFenceFile(QString fenceFileName) override
{
m_numTimesDeleteFenceFileCalled++;
return m_deleteFenceFileResult;
@@ -543,7 +543,7 @@ public:
Q_EMIT UnitTestPassed();
}
bool OnPreAssert(const char* /*fileName*/, int /*line*/, const char* /*func*/, const char* /*message*/)
bool OnPreAssert(const char* /*fileName*/, int /*line*/, const char* /*func*/, const char* /*message*/) override
{
m_assertTriggered = true;
return true;
@@ -114,7 +114,7 @@ public:
void Rescan();
bool IsAssetProcessorManagerIdle() const;
bool IsAssetProcessorManagerIdle() const override;
bool CheckFullIdle();
Q_SIGNALS:
void CheckAssetProcessorManagerIdleState();
@@ -22,7 +22,7 @@ namespace AssetProcessor
virtual ~AssetServerHandler();
//////////////////////////////////////////////////////////////////////////
// AssetServerBus::Handler overrides
bool IsServerAddressValid();
bool IsServerAddressValid() override;
//! StoreJobResult will store all the files in the the temp folder provided by AP to a zip file on the network drive
//! whose file name will be based on the server key
bool StoreJobResult(const AssetProcessor::BuilderParams& builderParams, AZStd::vector<AZStd::string>& sourceFileList) override;