some Code/Legacy fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -84,7 +84,7 @@ enum EVarFlags
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struct ICVarDumpSink
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{
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// <interfuscator:shuffle>
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virtual ~ICVarDumpSink(){}
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virtual ~ICVarDumpSink()= default;
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virtual void OnElementFound(ICVar* pCVar) = 0;
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// </interfuscator:shuffle>
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};
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@@ -92,7 +92,7 @@ struct ICVarDumpSink
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struct IKeyBindDumpSink
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{
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// <interfuscator:shuffle>
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virtual ~IKeyBindDumpSink(){}
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virtual ~IKeyBindDumpSink()= default;
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virtual void OnKeyBindFound(const char* sBind, const char* sCommand) = 0;
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// </interfuscator:shuffle>
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};
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@@ -100,7 +100,7 @@ struct IKeyBindDumpSink
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struct IOutputPrintSink
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{
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// <interfuscator:shuffle>
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virtual ~IOutputPrintSink(){}
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virtual ~IOutputPrintSink()= default;
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virtual void Print(const char* inszText) = 0;
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// </interfuscator:shuffle>
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};
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@@ -109,7 +109,7 @@ struct IOutputPrintSink
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struct IConsoleVarSink
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{
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// <interfuscator:shuffle>
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virtual ~IConsoleVarSink(){}
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virtual ~IConsoleVarSink()= default;
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// Called by Console before changing console var value, to validate if var can be changed.
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// Return value: true if ok to change value, false if should not change value.
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virtual bool OnBeforeVarChange(ICVar* pVar, const char* sNewValue) = 0;
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@@ -122,7 +122,7 @@ struct IConsoleVarSink
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struct IConsoleCmdArgs
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{
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// <interfuscator:shuffle>
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virtual ~IConsoleCmdArgs(){}
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virtual ~IConsoleCmdArgs()= default;
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// Gets number of arguments supplied to the command (including the command itself)
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virtual int GetArgCount() const = 0;
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// Gets argument by index, nIndex must be in 0 <= nIndex < GetArgCount()
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@@ -136,7 +136,7 @@ struct IConsoleCmdArgs
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struct IConsoleArgumentAutoComplete
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{
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// <interfuscator:shuffle>
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virtual ~IConsoleArgumentAutoComplete(){}
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virtual ~IConsoleArgumentAutoComplete()= default;
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// Gets number of matches for the argument to auto complete.
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virtual int GetCount() const = 0;
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// Gets argument value by index, nIndex must be in 0 <= nIndex < GetCount()
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@@ -145,10 +145,10 @@ struct IConsoleArgumentAutoComplete
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};
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// This a definition of the console command function that can be added to console with AddCommand.
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typedef void (* ConsoleCommandFunc)(IConsoleCmdArgs*);
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using ConsoleCommandFunc = void (*)(IConsoleCmdArgs*);
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// This a definition of the callback function that is called when variable change.
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typedef void (* ConsoleVarFunc)(ICVar*);
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using ConsoleVarFunc = void (*)(ICVar*);
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/* Summary: Interface to the engine console.
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@@ -165,7 +165,7 @@ typedef void (* ConsoleVarFunc)(ICVar*);
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struct IConsole
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{
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// <interfuscator:shuffle>
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virtual ~IConsole(){}
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virtual ~IConsole()= default;
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Deletes the console
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virtual void Release() = 0;
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@@ -182,7 +182,7 @@ struct IConsole
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// help - help text that is shown when you use <sName> ? in the console
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// Return:
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// pointer to the interface ICVar
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virtual ICVar* RegisterString(const char* sName, const char* sValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0) = 0;
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virtual ICVar* RegisterString(const char* sName, const char* sValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) = 0;
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// Create a new console variable that store the value in a int
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// Arguments:
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// sName - console variable name
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@@ -191,7 +191,7 @@ struct IConsole
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// help - help text that is shown when you use <sName> ? in the console
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// Return:
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// pointer to the interface ICVar
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virtual ICVar* RegisterInt(const char* sName, int iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0) = 0;
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virtual ICVar* RegisterInt(const char* sName, int iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) = 0;
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// Create a new console variable that store the value in a int64
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// Arguments:
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// sName - console variable name
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@@ -200,7 +200,7 @@ struct IConsole
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// help - help text that is shown when you use <sName> ? in the console
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// Return:
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// pointer to the interface ICVar
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virtual ICVar* RegisterInt64(const char* sName, int64 iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0) = 0;
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virtual ICVar* RegisterInt64(const char* sName, int64 iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) = 0;
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// Create a new console variable that store the value in a float
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// Arguments:
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// sName - console variable name
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@@ -209,7 +209,7 @@ struct IConsole
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// help - help text that is shown when you use <sName> ? in the console
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// Return:
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// pointer to the interface ICVar
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virtual ICVar* RegisterFloat(const char* sName, float fValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0) = 0;
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virtual ICVar* RegisterFloat(const char* sName, float fValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) = 0;
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// Create a new console variable that will update the user defined float
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// Arguments:
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@@ -220,7 +220,7 @@ struct IConsole
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// allowModify - allow modification through config vars, prevents missing modifications in release mode
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// Return:
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// pointer to the interface ICVar
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virtual ICVar* Register(const char* name, float* src, float defaultvalue, int nFlags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = 0, bool allowModify = true) = 0;
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virtual ICVar* Register(const char* name, float* src, float defaultvalue, int nFlags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr, bool allowModify = true) = 0;
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// Create a new console variable that will update the user defined integer
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// Arguments:
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// sName - console variable name
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@@ -230,7 +230,7 @@ struct IConsole
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// allowModify - allow modification through config vars, prevents missing modifications in release mode
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// Return:
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// pointer to the interface ICVar
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virtual ICVar* Register(const char* name, int* src, int defaultvalue, int nFlags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = 0, bool allowModify = true) = 0;
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virtual ICVar* Register(const char* name, int* src, int defaultvalue, int nFlags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr, bool allowModify = true) = 0;
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// Create a new console variable that will update the user defined pointer to null terminated string
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// Arguments:
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@@ -241,7 +241,7 @@ struct IConsole
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// allowModify - allow modification through config vars, prevents missing modifications in release mode
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// Return:
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// pointer to the interface ICVar
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virtual ICVar* Register(const char* name, const char** src, const char* defaultvalue, int nFlags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = 0, bool allowModify = true) = 0;
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virtual ICVar* Register(const char* name, const char** src, const char* defaultvalue, int nFlags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr, bool allowModify = true) = 0;
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// Registers an existing console variable
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// Should only be used with static duration objects, object is never freed
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@@ -367,7 +367,7 @@ struct IConsole
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// sHelp - Help string, will be displayed when typing in console "command ?".
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// Return
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// True if successful, false otherwise.
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virtual bool AddCommand(const char* sCommand, ConsoleCommandFunc func, int nFlags = 0, const char* sHelp = NULL) = 0;
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virtual bool AddCommand(const char* sCommand, ConsoleCommandFunc func, int nFlags = 0, const char* sHelp = nullptr) = 0;
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Description:
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@@ -382,7 +382,7 @@ struct IConsole
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// Return
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// True if successful, false otherwise.
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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virtual bool AddCommand(const char* sName, const char* sScriptFunc, int nFlags = 0, const char* sHelp = NULL) = 0;
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virtual bool AddCommand(const char* sName, const char* sScriptFunc, int nFlags = 0, const char* sHelp = nullptr) = 0;
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Description:
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@@ -421,7 +421,7 @@ struct IConsole
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// szPrefix - 0 or prefix e.g. "sys_spec_"
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// Return
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// used size
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virtual size_t GetSortedVars(AZStd::vector<AZStd::string_view>& pszArray, const char* szPrefix = 0) = 0;
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virtual size_t GetSortedVars(AZStd::vector<AZStd::string_view>& pszArray, const char* szPrefix = nullptr) = 0;
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virtual const char* AutoComplete(const char* substr) = 0;
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virtual const char* AutoCompletePrev(const char* substr) = 0;
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virtual const char* ProcessCompletion(const char* szInputBuffer) = 0;
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@@ -488,7 +488,7 @@ struct IConsole
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// This interface for the remote console
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struct IRemoteConsoleListener
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{
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virtual ~IRemoteConsoleListener() {}
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virtual ~IRemoteConsoleListener() = default;
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virtual void OnConsoleCommand([[maybe_unused]] const char* cmd) {};
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virtual void OnGameplayCommand([[maybe_unused]] const char* cmd) {};
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@@ -496,7 +496,7 @@ struct IRemoteConsoleListener
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struct IRemoteConsole
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{
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virtual ~IRemoteConsole() {};
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virtual ~IRemoteConsole() = default;;
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virtual void RegisterConsoleVariables() = 0;
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virtual void UnregisterConsoleVariables() = 0;
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@@ -535,7 +535,7 @@ struct ICVar
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// <interfuscator:shuffle>
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// TODO make protected;
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virtual ~ICVar() {}
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virtual ~ICVar() = default;
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// delete the variable
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// NOTE: the variable will automatically unregister itself from the console
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@@ -28,7 +28,7 @@ class XmlNodeRef;
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struct SLocalizedInfoGame
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{
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SLocalizedInfoGame ()
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: szCharacterName(NULL)
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: szCharacterName(nullptr)
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, bUseSubtitle(false)
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{
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}
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@@ -54,15 +54,15 @@ struct SLocalizedSoundInfoGame
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: public SLocalizedInfoGame
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{
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SLocalizedSoundInfoGame()
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: sSoundEvent(NULL)
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: sSoundEvent(nullptr)
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, fVolume(0.f)
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, fRadioRatio (0.f)
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, bIsDirectRadio(false)
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, bIsIntercepted(false)
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, nNumSoundMoods(0)
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, pSoundMoods (NULL)
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, pSoundMoods (nullptr)
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, nNumEventParameters(0)
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, pEventParameters(NULL)
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, pEventParameters(nullptr)
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{
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}
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@@ -86,10 +86,10 @@ struct SLocalizedInfoEditor
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: public SLocalizedInfoGame
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{
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SLocalizedInfoEditor()
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: sKey(NULL)
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, sOriginalCharacterName(NULL)
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, sOriginalActorLine(NULL)
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, sUtf8TranslatedActorLine(NULL)
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: sKey(nullptr)
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, sOriginalCharacterName(nullptr)
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, sOriginalActorLine(nullptr)
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, sUtf8TranslatedActorLine(nullptr)
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, nRow(0)
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{
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}
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@@ -137,21 +137,21 @@ struct ILocalizationManager
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ePILID_MAX_OR_INVALID, //Not a language, denotes the maximum number of languages or an unknown language
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};
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typedef uint32 TLocalizationBitfield;
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using TLocalizationBitfield = uint32;
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// <interfuscator:shuffle>
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virtual ~ILocalizationManager(){}
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virtual ~ILocalizationManager()= default;
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virtual const char* LangNameFromPILID(const ILocalizationManager::EPlatformIndependentLanguageID id) = 0;
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virtual ILocalizationManager::EPlatformIndependentLanguageID PILIDFromLangName(AZStd::string langName) = 0;
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virtual ILocalizationManager::EPlatformIndependentLanguageID GetSystemLanguage() { return ILocalizationManager::EPlatformIndependentLanguageID::ePILID_English_US; }
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virtual ILocalizationManager::TLocalizationBitfield MaskSystemLanguagesFromSupportedLocalizations(const ILocalizationManager::TLocalizationBitfield systemLanguages) = 0;
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virtual ILocalizationManager::TLocalizationBitfield IsLanguageSupported(const ILocalizationManager::EPlatformIndependentLanguageID id) = 0;
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virtual bool SetLanguage([[maybe_unused]] const char* sLanguage) override { return false; }
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virtual const char* GetLanguage() override { return nullptr; }
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bool SetLanguage([[maybe_unused]] const char* sLanguage) override { return false; }
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const char* GetLanguage() override { return nullptr; }
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virtual int GetLocalizationFormat() const { return -1; }
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virtual AZStd::string GetLocalizedSubtitleFilePath([[maybe_unused]] const AZStd::string& localVideoPath, [[maybe_unused]] const AZStd::string& subtitleFileExtension) const { return ""; }
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virtual AZStd::string GetLocalizedLocXMLFilePath([[maybe_unused]] const AZStd::string& localXmlPath) const { return ""; }
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int GetLocalizationFormat() const override { return -1; }
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AZStd::string GetLocalizedSubtitleFilePath([[maybe_unused]] const AZStd::string& localVideoPath, [[maybe_unused]] const AZStd::string& subtitleFileExtension) const override { return ""; }
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AZStd::string GetLocalizedLocXMLFilePath([[maybe_unused]] const AZStd::string& localXmlPath) const override { return ""; }
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// load the descriptor file with tag information
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virtual bool InitLocalizationData(const char* sFileName, bool bReload = false) = 0;
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// request to load loca data by tag. Actual loading will happen during next level load begin event.
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@@ -161,8 +161,8 @@ struct ILocalizationManager
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virtual bool ReleaseLocalizationDataByTag(const char* sTag) = 0;
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virtual bool LoadAllLocalizationData(bool bReload = false) = 0;
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virtual bool LoadExcelXmlSpreadsheet([[maybe_unused]] const char* sFileName, [[maybe_unused]] bool bReload = false) override { return false; }
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virtual void ReloadData() override {};
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bool LoadExcelXmlSpreadsheet([[maybe_unused]] const char* sFileName, [[maybe_unused]] bool bReload = false) override { return false; }
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void ReloadData() override {};
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// Summary:
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// Free localization data.
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@@ -178,15 +178,15 @@ struct ILocalizationManager
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// bEnglish - if true, translates the string into the always present English language.
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// Returns:
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// true if localization was successful, false otherwise
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virtual bool LocalizeString_ch([[maybe_unused]] const char* sString, [[maybe_unused]] AZStd::string& outLocalizedString, [[maybe_unused]] bool bEnglish = false) override { return false; }
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bool LocalizeString_ch([[maybe_unused]] const char* sString, [[maybe_unused]] AZStd::string& outLocalizedString, [[maybe_unused]] bool bEnglish = false) override { return false; }
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// Summary:
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// Same as LocalizeString( const char* sString, AZStd::string& outLocalizedString, bool bEnglish=false )
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// but at the moment this is faster.
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virtual bool LocalizeString_s([[maybe_unused]] const AZStd::string& sString, [[maybe_unused]] AZStd::string& outLocalizedString, [[maybe_unused]] bool bEnglish = false) override { return false; }
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bool LocalizeString_s([[maybe_unused]] const AZStd::string& sString, [[maybe_unused]] AZStd::string& outLocalizedString, [[maybe_unused]] bool bEnglish = false) override { return false; }
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// Summary:
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virtual void LocalizeAndSubstituteInternal([[maybe_unused]] AZStd::string& locString, [[maybe_unused]] const AZStd::vector<AZStd::string>& keys, [[maybe_unused]] const AZStd::vector<AZStd::string>& values) override {}
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void LocalizeAndSubstituteInternal([[maybe_unused]] AZStd::string& locString, [[maybe_unused]] const AZStd::vector<AZStd::string>& keys, [[maybe_unused]] const AZStd::vector<AZStd::string>& values) override {}
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// Return the localized version corresponding to a label.
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// Description:
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// A label has to start with '@' sign.
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@@ -196,7 +196,7 @@ struct ILocalizationManager
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// bEnglish - if true, returns the always present English version of the label.
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// Returns:
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// True if localization was successful, false otherwise.
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virtual bool LocalizeLabel([[maybe_unused]] const char* sLabel, [[maybe_unused]] AZStd::string& outLocalizedString, [[maybe_unused]] bool bEnglish = false) override { return false; }
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bool LocalizeLabel([[maybe_unused]] const char* sLabel, [[maybe_unused]] AZStd::string& outLocalizedString, [[maybe_unused]] bool bEnglish = false) override { return false; }
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virtual bool IsLocalizedInfoFound([[maybe_unused]] const char* sKey) { return false; }
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// Summary:
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@@ -224,7 +224,7 @@ struct ILocalizationManager
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// Summary:
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// Return number of localization entries.
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virtual int GetLocalizedStringCount() override { return -1; }
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int GetLocalizedStringCount() override { return -1; }
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// Summary:
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// Get the localization info structure at index nIndex.
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@@ -251,7 +251,7 @@ struct ILocalizationManager
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// sLocalizedString - Corresponding english language string.
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// Returns:
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// True if successful, false otherwise (key not found).
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virtual bool GetEnglishString([[maybe_unused]] const char* sKey, [[maybe_unused]] AZStd::string& sLocalizedString) override { return false; }
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bool GetEnglishString([[maybe_unused]] const char* sKey, [[maybe_unused]] AZStd::string& sLocalizedString) override { return false; }
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// Summary:
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// Get Subtitle for Key or Label .
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@@ -261,25 +261,25 @@ struct ILocalizationManager
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// bForceSubtitle - If true, get subtitle (sLocalized or sEnglish) even if not specified in Data file.
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// Returns:
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// True if subtitle found (and outSubtitle filled in), false otherwise.
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virtual bool GetSubtitle([[maybe_unused]] const char* sKeyOrLabel, [[maybe_unused]] AZStd::string& outSubtitle, [[maybe_unused]] bool bForceSubtitle = false) override { return false; }
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bool GetSubtitle([[maybe_unused]] const char* sKeyOrLabel, [[maybe_unused]] AZStd::string& outSubtitle, [[maybe_unused]] bool bForceSubtitle = false) override { return false; }
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// Description:
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// These methods format outString depending on sString with ordered arguments
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// FormatStringMessage(outString, "This is %2 and this is %1", "second", "first");
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// Arguments:
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// outString - This is first and this is second.
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virtual void FormatStringMessage_List([[maybe_unused]] AZStd::string& outString, [[maybe_unused]] const AZStd::string& sString, [[maybe_unused]] const char** sParams, [[maybe_unused]] int nParams) override {}
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virtual void FormatStringMessage([[maybe_unused]] AZStd::string& outString, [[maybe_unused]] const AZStd::string& sString, [[maybe_unused]] const char* param1, [[maybe_unused]] const char* param2 = 0, [[maybe_unused]] const char* param3 = 0, [[maybe_unused]] const char* param4 = 0) override {}
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void FormatStringMessage_List([[maybe_unused]] AZStd::string& outString, [[maybe_unused]] const AZStd::string& sString, [[maybe_unused]] const char** sParams, [[maybe_unused]] int nParams) override {}
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void FormatStringMessage([[maybe_unused]] AZStd::string& outString, [[maybe_unused]] const AZStd::string& sString, [[maybe_unused]] const char* param1, [[maybe_unused]] const char* param2 = nullptr, [[maybe_unused]] const char* param3 = nullptr, [[maybe_unused]] const char* param4 = nullptr) override {}
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virtual void LocalizeTime([[maybe_unused]] time_t t, [[maybe_unused]] bool bMakeLocalTime, [[maybe_unused]] bool bShowSeconds, [[maybe_unused]] AZStd::string& outTimeString) override {}
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virtual void LocalizeDate([[maybe_unused]] time_t t, [[maybe_unused]] bool bMakeLocalTime, [[maybe_unused]] bool bShort, [[maybe_unused]] bool bIncludeWeekday, [[maybe_unused]] AZStd::string& outDateString) override {}
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virtual void LocalizeDuration([[maybe_unused]] int seconds, [[maybe_unused]] AZStd::string& outDurationString) override {}
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virtual void LocalizeNumber([[maybe_unused]] int number, [[maybe_unused]] AZStd::string& outNumberString) override {}
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virtual void LocalizeNumber_Decimal([[maybe_unused]] float number, [[maybe_unused]] int decimals, [[maybe_unused]] AZStd::string& outNumberString) override {}
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void LocalizeTime([[maybe_unused]] time_t t, [[maybe_unused]] bool bMakeLocalTime, [[maybe_unused]] bool bShowSeconds, [[maybe_unused]] AZStd::string& outTimeString) override {}
|
||||
void LocalizeDate([[maybe_unused]] time_t t, [[maybe_unused]] bool bMakeLocalTime, [[maybe_unused]] bool bShort, [[maybe_unused]] bool bIncludeWeekday, [[maybe_unused]] AZStd::string& outDateString) override {}
|
||||
void LocalizeDuration([[maybe_unused]] int seconds, [[maybe_unused]] AZStd::string& outDurationString) override {}
|
||||
void LocalizeNumber([[maybe_unused]] int number, [[maybe_unused]] AZStd::string& outNumberString) override {}
|
||||
void LocalizeNumber_Decimal([[maybe_unused]] float number, [[maybe_unused]] int decimals, [[maybe_unused]] AZStd::string& outNumberString) override {}
|
||||
|
||||
// Summary:
|
||||
// Returns true if the project has localization configured for use, false otherwise.
|
||||
virtual bool ProjectUsesLocalization() const override { return false; }
|
||||
bool ProjectUsesLocalization() const override { return false; }
|
||||
// </interfuscator:shuffle>
|
||||
|
||||
static ILINE TLocalizationBitfield LocalizationBitfieldFromPILID(EPlatformIndependentLanguageID pilid)
|
||||
|
||||
@@ -27,7 +27,7 @@ class CLocalizedStringsManager
|
||||
, public ISystemEventListener
|
||||
{
|
||||
public:
|
||||
typedef std::vector<AZStd::string> TLocalizationTagVec;
|
||||
using TLocalizationTagVec = std::vector<AZStd::string>;
|
||||
|
||||
constexpr const static size_t LOADING_FIXED_STRING_LENGTH = 2048;
|
||||
constexpr const static size_t COMPRESSION_FIXED_BUFFER_LENGTH = 6144;
|
||||
@@ -36,45 +36,45 @@ public:
|
||||
virtual ~CLocalizedStringsManager();
|
||||
|
||||
// ILocalizationManager
|
||||
const char* LangNameFromPILID(const ILocalizationManager::EPlatformIndependentLanguageID id);
|
||||
const char* LangNameFromPILID(const ILocalizationManager::EPlatformIndependentLanguageID id) override;
|
||||
ILocalizationManager::EPlatformIndependentLanguageID PILIDFromLangName(AZStd::string langName) override;
|
||||
ILocalizationManager::EPlatformIndependentLanguageID GetSystemLanguage() override;
|
||||
ILocalizationManager::TLocalizationBitfield MaskSystemLanguagesFromSupportedLocalizations(const ILocalizationManager::TLocalizationBitfield systemLanguages);
|
||||
ILocalizationManager::TLocalizationBitfield IsLanguageSupported(const ILocalizationManager::EPlatformIndependentLanguageID id);
|
||||
ILocalizationManager::TLocalizationBitfield MaskSystemLanguagesFromSupportedLocalizations(const ILocalizationManager::TLocalizationBitfield systemLanguages) override;
|
||||
ILocalizationManager::TLocalizationBitfield IsLanguageSupported(const ILocalizationManager::EPlatformIndependentLanguageID id) override;
|
||||
|
||||
const char* GetLanguage() override;
|
||||
bool SetLanguage(const char* sLanguage) override;
|
||||
|
||||
int GetLocalizationFormat() const override;
|
||||
virtual AZStd::string GetLocalizedSubtitleFilePath(const AZStd::string& localVideoPath, const AZStd::string& subtitleFileExtension) const override;
|
||||
virtual AZStd::string GetLocalizedLocXMLFilePath(const AZStd::string& localXmlPath) const override;
|
||||
bool InitLocalizationData(const char* sFileName, bool bReload = false);
|
||||
bool RequestLoadLocalizationDataByTag(const char* sTag);
|
||||
bool LoadLocalizationDataByTag(const char* sTag, bool bReload = false);
|
||||
bool ReleaseLocalizationDataByTag(const char* sTag);
|
||||
AZStd::string GetLocalizedSubtitleFilePath(const AZStd::string& localVideoPath, const AZStd::string& subtitleFileExtension) const override;
|
||||
AZStd::string GetLocalizedLocXMLFilePath(const AZStd::string& localXmlPath) const override;
|
||||
bool InitLocalizationData(const char* sFileName, bool bReload = false) override;
|
||||
bool RequestLoadLocalizationDataByTag(const char* sTag) override;
|
||||
bool LoadLocalizationDataByTag(const char* sTag, bool bReload = false) override;
|
||||
bool ReleaseLocalizationDataByTag(const char* sTag) override;
|
||||
|
||||
bool LoadAllLocalizationData(bool bReload = false) override;
|
||||
bool LoadExcelXmlSpreadsheet(const char* sFileName, bool bReload = false) override;
|
||||
void ReloadData() override;
|
||||
void FreeData();
|
||||
void FreeData() override;
|
||||
|
||||
bool LocalizeString_s(const AZStd::string& sString, AZStd::string& outLocalizedString, bool bEnglish = false) override;
|
||||
bool LocalizeString_ch(const char* sString, AZStd::string& outLocalizedString, bool bEnglish = false) override;
|
||||
|
||||
void LocalizeAndSubstituteInternal(AZStd::string& locString, const AZStd::vector<AZStd::string>& keys, const AZStd::vector<AZStd::string>& values) override;
|
||||
bool LocalizeLabel(const char* sLabel, AZStd::string& outLocalizedString, bool bEnglish = false) override;
|
||||
bool IsLocalizedInfoFound(const char* sKey);
|
||||
bool GetLocalizedInfoByKey(const char* sKey, SLocalizedInfoGame& outGameInfo);
|
||||
bool GetLocalizedInfoByKey(const char* sKey, SLocalizedSoundInfoGame* pOutSoundInfoGame);
|
||||
int GetLocalizedStringCount();
|
||||
bool GetLocalizedInfoByIndex(int nIndex, SLocalizedInfoGame& outGameInfo);
|
||||
bool GetLocalizedInfoByIndex(int nIndex, SLocalizedInfoEditor& outEditorInfo);
|
||||
bool IsLocalizedInfoFound(const char* sKey) override;
|
||||
bool GetLocalizedInfoByKey(const char* sKey, SLocalizedInfoGame& outGameInfo) override;
|
||||
bool GetLocalizedInfoByKey(const char* sKey, SLocalizedSoundInfoGame* pOutSoundInfoGame) override;
|
||||
int GetLocalizedStringCount() override;
|
||||
bool GetLocalizedInfoByIndex(int nIndex, SLocalizedInfoGame& outGameInfo) override;
|
||||
bool GetLocalizedInfoByIndex(int nIndex, SLocalizedInfoEditor& outEditorInfo) override;
|
||||
|
||||
bool GetEnglishString(const char* sKey, AZStd::string& sLocalizedString) override;
|
||||
bool GetSubtitle(const char* sKeyOrLabel, AZStd::string& outSubtitle, bool bForceSubtitle = false) override;
|
||||
|
||||
void FormatStringMessage_List(AZStd::string& outString, const AZStd::string& sString, const char** sParams, int nParams) override;
|
||||
void FormatStringMessage(AZStd::string& outString, const AZStd::string& sString, const char* param1, const char* param2 = 0, const char* param3 = 0, const char* param4 = 0) override;
|
||||
void FormatStringMessage(AZStd::string& outString, const AZStd::string& sString, const char* param1, const char* param2 = nullptr, const char* param3 = nullptr, const char* param4 = nullptr) override;
|
||||
|
||||
void LocalizeTime(time_t t, bool bMakeLocalTime, bool bShowSeconds, AZStd::string& outTimeString) override;
|
||||
void LocalizeDate(time_t t, bool bMakeLocalTime, bool bShort, bool bIncludeWeekday, AZStd::string& outDateString) override;
|
||||
@@ -86,7 +86,7 @@ public:
|
||||
// ~ILocalizationManager
|
||||
|
||||
// ISystemEventManager
|
||||
void OnSystemEvent(ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam);
|
||||
void OnSystemEvent(ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam) override;
|
||||
// ~ISystemEventManager
|
||||
|
||||
int GetMemoryUsage(ICrySizer* pSizer);
|
||||
@@ -100,7 +100,7 @@ private:
|
||||
bool LocalizeStringInternal(const char* pStr, size_t len, AZStd::string& outLocalizedString, bool bEnglish);
|
||||
|
||||
bool DoLoadExcelXmlSpreadsheet(const char* sFileName, uint8 tagID, bool bReload);
|
||||
typedef bool(CLocalizedStringsManager::*LoadFunc)(const char*, uint8, bool);
|
||||
using LoadFunc = bool(CLocalizedStringsManager::*)(const char*, uint8, bool);
|
||||
bool DoLoadAGSXmlDocument(const char* sFileName, uint8 tagID, bool bReload);
|
||||
LoadFunc GetLoadFunction() const;
|
||||
|
||||
@@ -176,9 +176,9 @@ private:
|
||||
SLocalizedStringEntry()
|
||||
: flags(0)
|
||||
, huffmanTreeIndex(-1)
|
||||
, pEditorExtension(NULL)
|
||||
, pEditorExtension(nullptr)
|
||||
{
|
||||
TranslatedText.psUtf8Uncompressed = NULL;
|
||||
TranslatedText.psUtf8Uncompressed = nullptr;
|
||||
};
|
||||
~SLocalizedStringEntry()
|
||||
{
|
||||
@@ -201,7 +201,7 @@ private:
|
||||
|
||||
pSizer->AddObject(sCharacterName);
|
||||
|
||||
if ((flags & IS_COMPRESSED) == 0 && TranslatedText.psUtf8Uncompressed != NULL) //Number of bytes stored for compressed text is unknown, which throws this GetMemoryUsage off
|
||||
if ((flags & IS_COMPRESSED) == 0 && TranslatedText.psUtf8Uncompressed != nullptr) //Number of bytes stored for compressed text is unknown, which throws this GetMemoryUsage off
|
||||
{
|
||||
pSizer->AddObject(*TranslatedText.psUtf8Uncompressed);
|
||||
}
|
||||
@@ -211,7 +211,7 @@ private:
|
||||
pSizer->AddObject(SoundMoods);
|
||||
pSizer->AddObject(EventParameters);
|
||||
|
||||
if (pEditorExtension != NULL)
|
||||
if (pEditorExtension != nullptr)
|
||||
{
|
||||
pEditorExtension->GetMemoryUsage(pSizer);
|
||||
}
|
||||
@@ -219,12 +219,12 @@ private:
|
||||
};
|
||||
|
||||
//Keys as CRC32. Strings previously, but these proved too large
|
||||
typedef VectorMap<uint32, SLocalizedStringEntry*> StringsKeyMap;
|
||||
using StringsKeyMap = VectorMap<uint32, SLocalizedStringEntry*>;
|
||||
|
||||
struct SLanguage
|
||||
{
|
||||
typedef std::vector<SLocalizedStringEntry*> TLocalizedStringEntries;
|
||||
typedef std::vector<HuffmanCoder*> THuffmanCoders;
|
||||
using TLocalizedStringEntries = std::vector<SLocalizedStringEntry*>;
|
||||
using THuffmanCoders = std::vector<HuffmanCoder*>;
|
||||
|
||||
AZStd::string sLanguage;
|
||||
StringsKeyMap m_keysMap;
|
||||
@@ -268,27 +268,27 @@ private:
|
||||
SLanguage* m_pLanguage;
|
||||
|
||||
// all loaded Localization Files
|
||||
typedef std::pair<AZStd::string, SFileInfo> pairFileName;
|
||||
typedef std::map<AZStd::string, SFileInfo> tmapFilenames;
|
||||
using pairFileName = std::pair<AZStd::string, SFileInfo>;
|
||||
using tmapFilenames = std::map<AZStd::string, SFileInfo>;
|
||||
tmapFilenames m_loadedTables;
|
||||
|
||||
|
||||
// filenames per tag
|
||||
typedef std::vector<AZStd::string> TStringVec;
|
||||
using TStringVec = std::vector<AZStd::string>;
|
||||
struct STag
|
||||
{
|
||||
TStringVec filenames;
|
||||
uint8 id;
|
||||
bool loaded;
|
||||
};
|
||||
typedef std::map<AZStd::string, STag> TTagFileNames;
|
||||
using TTagFileNames = std::map<AZStd::string, STag>;
|
||||
TTagFileNames m_tagFileNames;
|
||||
TStringVec m_tagLoadRequests;
|
||||
|
||||
// Array of loaded languages.
|
||||
std::vector<SLanguage*> m_languages;
|
||||
|
||||
typedef std::set<AZStd::string> PrototypeSoundEvents;
|
||||
using PrototypeSoundEvents = std::set<AZStd::string>;
|
||||
PrototypeSoundEvents m_prototypeEvents; // this set is purely used for clever string/string assigning to save memory
|
||||
|
||||
struct less_strcmp
|
||||
@@ -299,7 +299,7 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
typedef std::set<AZStd::string, less_strcmp> CharacterNameSet;
|
||||
using CharacterNameSet = std::set<AZStd::string, less_strcmp>;
|
||||
CharacterNameSet m_characterNameSet; // this set is purely used for clever string/string assigning to save memory
|
||||
|
||||
// CVARs
|
||||
@@ -312,5 +312,5 @@ private:
|
||||
|
||||
//Lock for
|
||||
mutable AZStd::mutex m_cs;
|
||||
typedef AZStd::lock_guard<AZStd::mutex> AutoLock;
|
||||
using AutoLock = AZStd::lock_guard<AZStd::mutex>;
|
||||
};
|
||||
|
||||
@@ -159,7 +159,7 @@ class CWatchdogThread;
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
typedef void* WIN_HMODULE;
|
||||
using WIN_HMODULE = void*;
|
||||
#else
|
||||
typedef void* WIN_HMODULE;
|
||||
#endif
|
||||
@@ -174,7 +174,7 @@ struct IDataProbe;
|
||||
|
||||
#define PHSYICS_OBJECT_ENTITY 0
|
||||
|
||||
typedef void (__cdecl * VTuneFunction)(void);
|
||||
using VTuneFunction = void (__cdecl *)(void);
|
||||
extern VTuneFunction VTResume;
|
||||
extern VTuneFunction VTPause;
|
||||
|
||||
@@ -246,10 +246,10 @@ struct CProfilingSystem
|
||||
|
||||
// Summary:
|
||||
// Resumes vtune data collection.
|
||||
virtual void VTuneResume();
|
||||
void VTuneResume() override;
|
||||
// Summary:
|
||||
// Pauses vtune data collection.
|
||||
virtual void VTunePause();
|
||||
void VTunePause() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
};
|
||||
|
||||
@@ -286,105 +286,105 @@ public:
|
||||
|
||||
// interface ILoadConfigurationEntrySink ----------------------------------
|
||||
|
||||
virtual void OnLoadConfigurationEntry(const char* szKey, const char* szValue, const char* szGroup);
|
||||
void OnLoadConfigurationEntry(const char* szKey, const char* szValue, const char* szGroup) override;
|
||||
|
||||
// ISystemEventListener
|
||||
virtual void OnSystemEvent(ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam);
|
||||
void OnSystemEvent(ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam) override;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//! @name ISystem implementation
|
||||
//@{
|
||||
virtual bool Init(const SSystemInitParams& startupParams);
|
||||
virtual void Release();
|
||||
void Release() override;
|
||||
|
||||
virtual SSystemGlobalEnvironment* GetGlobalEnvironment() { return &m_env; }
|
||||
SSystemGlobalEnvironment* GetGlobalEnvironment() override { return &m_env; }
|
||||
|
||||
virtual bool UpdatePreTickBus(int updateFlags = 0, int nPauseMode = 0);
|
||||
virtual bool UpdatePostTickBus(int updateFlags = 0, int nPauseMode = 0);
|
||||
virtual bool UpdateLoadtime();
|
||||
bool UpdatePreTickBus(int updateFlags = 0, int nPauseMode = 0) override;
|
||||
bool UpdatePostTickBus(int updateFlags = 0, int nPauseMode = 0) override;
|
||||
bool UpdateLoadtime() override;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// CrySystemRequestBus interface implementation
|
||||
ISystem* GetCrySystem() override;
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void Relaunch(bool bRelaunch);
|
||||
bool IsRelaunch() const { return m_bRelaunch; };
|
||||
void Relaunch(bool bRelaunch) override;
|
||||
bool IsRelaunch() const override { return m_bRelaunch; };
|
||||
|
||||
void SerializingFile(int mode) { m_iLoadingMode = mode; }
|
||||
int IsSerializingFile() const { return m_iLoadingMode; }
|
||||
void Quit();
|
||||
bool IsQuitting() const;
|
||||
void SerializingFile(int mode) override { m_iLoadingMode = mode; }
|
||||
int IsSerializingFile() const override { return m_iLoadingMode; }
|
||||
void Quit() override;
|
||||
bool IsQuitting() const override;
|
||||
void ShutdownFileSystem(); // used to cleanup any file resources, such as cache handle.
|
||||
void SetAffinity();
|
||||
virtual const char* GetUserName();
|
||||
virtual int GetApplicationInstance();
|
||||
const char* GetUserName() override;
|
||||
int GetApplicationInstance() override;
|
||||
int GetApplicationLogInstance(const char* logFilePath) override;
|
||||
|
||||
ITimer* GetITimer(){ return m_env.pTimer; }
|
||||
AZ::IO::IArchive* GetIPak() { return m_env.pCryPak; };
|
||||
IConsole* GetIConsole() { return m_env.pConsole; };
|
||||
IRemoteConsole* GetIRemoteConsole();
|
||||
IMovieSystem* GetIMovieSystem() { return m_env.pMovieSystem; };
|
||||
ICryFont* GetICryFont(){ return m_env.pCryFont; }
|
||||
ILog* GetILog(){ return m_env.pLog; }
|
||||
ICmdLine* GetICmdLine(){ return m_pCmdLine; }
|
||||
IViewSystem* GetIViewSystem();
|
||||
ILevelSystem* GetILevelSystem();
|
||||
ISystemEventDispatcher* GetISystemEventDispatcher() { return m_pSystemEventDispatcher; }
|
||||
IProfilingSystem* GetIProfilingSystem() { return &m_ProfilingSystem; }
|
||||
ITimer* GetITimer() override{ return m_env.pTimer; }
|
||||
AZ::IO::IArchive* GetIPak() override { return m_env.pCryPak; };
|
||||
IConsole* GetIConsole() override { return m_env.pConsole; };
|
||||
IRemoteConsole* GetIRemoteConsole() override;
|
||||
IMovieSystem* GetIMovieSystem() override { return m_env.pMovieSystem; };
|
||||
ICryFont* GetICryFont() override{ return m_env.pCryFont; }
|
||||
ILog* GetILog() override{ return m_env.pLog; }
|
||||
ICmdLine* GetICmdLine() override{ return m_pCmdLine; }
|
||||
IViewSystem* GetIViewSystem() override;
|
||||
ILevelSystem* GetILevelSystem() override;
|
||||
ISystemEventDispatcher* GetISystemEventDispatcher() override { return m_pSystemEventDispatcher; }
|
||||
IProfilingSystem* GetIProfilingSystem() override { return &m_ProfilingSystem; }
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// retrieves the perlin noise singleton instance
|
||||
CPNoise3* GetNoiseGen();
|
||||
virtual uint64 GetUpdateCounter() { return m_nUpdateCounter; };
|
||||
CPNoise3* GetNoiseGen() override;
|
||||
uint64 GetUpdateCounter() override { return m_nUpdateCounter; };
|
||||
|
||||
void DetectGameFolderAccessRights();
|
||||
|
||||
virtual void ExecuteCommandLine(bool deferred=true);
|
||||
void ExecuteCommandLine(bool deferred=true) override;
|
||||
|
||||
virtual void GetUpdateStats(SSystemUpdateStats& stats);
|
||||
void GetUpdateStats(SSystemUpdateStats& stats) override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
virtual XmlNodeRef CreateXmlNode(const char* sNodeName = "", bool bReuseStrings = false, bool bIsProcessingInstruction = false);
|
||||
virtual XmlNodeRef LoadXmlFromFile(const char* sFilename, bool bReuseStrings = false);
|
||||
virtual XmlNodeRef LoadXmlFromBuffer(const char* buffer, size_t size, bool bReuseStrings = false, bool bSuppressWarnings = false);
|
||||
virtual IXmlUtils* GetXmlUtils();
|
||||
XmlNodeRef CreateXmlNode(const char* sNodeName = "", bool bReuseStrings = false, bool bIsProcessingInstruction = false) override;
|
||||
XmlNodeRef LoadXmlFromFile(const char* sFilename, bool bReuseStrings = false) override;
|
||||
XmlNodeRef LoadXmlFromBuffer(const char* buffer, size_t size, bool bReuseStrings = false, bool bSuppressWarnings = false) override;
|
||||
IXmlUtils* GetXmlUtils() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void IgnoreUpdates(bool bIgnore) { m_bIgnoreUpdates = bIgnore; };
|
||||
void IgnoreUpdates(bool bIgnore) override { m_bIgnoreUpdates = bIgnore; };
|
||||
|
||||
void SetIProcess(IProcess* process);
|
||||
IProcess* GetIProcess(){ return m_pProcess; }
|
||||
void SetIProcess(IProcess* process) override;
|
||||
IProcess* GetIProcess() override{ return m_pProcess; }
|
||||
|
||||
bool IsTestMode() const { return m_bTestMode; }
|
||||
bool IsTestMode() const override { return m_bTestMode; }
|
||||
//@}
|
||||
|
||||
void SleepIfNeeded();
|
||||
|
||||
virtual void FatalError(const char* format, ...) PRINTF_PARAMS(2, 3);
|
||||
virtual void ReportBug(const char* format, ...) PRINTF_PARAMS(2, 3);
|
||||
void FatalError(const char* format, ...) override PRINTF_PARAMS(2, 3);
|
||||
void ReportBug(const char* format, ...) override PRINTF_PARAMS(2, 3);
|
||||
// Validator Warning.
|
||||
void WarningV(EValidatorModule module, EValidatorSeverity severity, int flags, const char* file, const char* format, va_list args);
|
||||
void Warning(EValidatorModule module, EValidatorSeverity severity, int flags, const char* file, const char* format, ...);
|
||||
virtual int ShowMessage(const char* text, const char* caption, unsigned int uType);
|
||||
bool CheckLogVerbosity(int verbosity);
|
||||
void WarningV(EValidatorModule module, EValidatorSeverity severity, int flags, const char* file, const char* format, va_list args) override;
|
||||
void Warning(EValidatorModule module, EValidatorSeverity severity, int flags, const char* file, const char* format, ...) override;
|
||||
int ShowMessage(const char* text, const char* caption, unsigned int uType) override;
|
||||
bool CheckLogVerbosity(int verbosity) override;
|
||||
|
||||
//! Return pointer to user defined callback.
|
||||
ISystemUserCallback* GetUserCallback() const { return m_pUserCallback; };
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
virtual void SaveConfiguration();
|
||||
virtual void LoadConfiguration(const char* sFilename, ILoadConfigurationEntrySink* pSink = 0, bool warnIfMissing = true);
|
||||
virtual ESystemConfigSpec GetMaxConfigSpec() const;
|
||||
virtual ESystemConfigPlatform GetConfigPlatform() const;
|
||||
virtual void SetConfigPlatform(ESystemConfigPlatform platform);
|
||||
void SaveConfiguration() override;
|
||||
void LoadConfiguration(const char* sFilename, ILoadConfigurationEntrySink* pSink = nullptr, bool warnIfMissing = true) override;
|
||||
ESystemConfigSpec GetMaxConfigSpec() const override;
|
||||
ESystemConfigPlatform GetConfigPlatform() const override;
|
||||
void SetConfigPlatform(ESystemConfigPlatform platform) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
virtual bool IsPaused() const { return m_bPaused; };
|
||||
bool IsPaused() const override { return m_bPaused; };
|
||||
|
||||
virtual ILocalizationManager* GetLocalizationManager();
|
||||
virtual void debug_GetCallStack(const char** pFunctions, int& nCount);
|
||||
virtual void debug_LogCallStack(int nMaxFuncs = 32, int nFlags = 0);
|
||||
ILocalizationManager* GetLocalizationManager() override;
|
||||
void debug_GetCallStack(const char** pFunctions, int& nCount) override;
|
||||
void debug_LogCallStack(int nMaxFuncs = 32, int nFlags = 0) override;
|
||||
// Get the current callstack in raw address form (more lightweight than the above functions)
|
||||
// static as memReplay needs it before CSystem has been setup - expose a ISystem interface to this function if you need it outside CrySystem
|
||||
static void debug_GetCallStackRaw(void** callstack, uint32& callstackLength);
|
||||
@@ -399,13 +399,13 @@ public:
|
||||
#if defined(WIN32)
|
||||
friend LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
#endif
|
||||
virtual void* GetRootWindowMessageHandler();
|
||||
virtual void RegisterWindowMessageHandler(IWindowMessageHandler* pHandler);
|
||||
virtual void UnregisterWindowMessageHandler(IWindowMessageHandler* pHandler);
|
||||
void* GetRootWindowMessageHandler() override;
|
||||
void RegisterWindowMessageHandler(IWindowMessageHandler* pHandler) override;
|
||||
void UnregisterWindowMessageHandler(IWindowMessageHandler* pHandler) override;
|
||||
|
||||
// IWindowMessageHandler
|
||||
#if defined(WIN32)
|
||||
virtual bool HandleMessage(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT* pResult);
|
||||
bool HandleMessage(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT* pResult) override;
|
||||
#endif
|
||||
// ~IWindowMessageHandler
|
||||
|
||||
@@ -448,7 +448,7 @@ private:
|
||||
bool ReLaunchMediaCenter();
|
||||
void UpdateAudioSystems();
|
||||
|
||||
void AddCVarGroupDirectory(const AZStd::string& sPath);
|
||||
void AddCVarGroupDirectory(const AZStd::string& sPath) override;
|
||||
|
||||
AZStd::unique_ptr<AZ::DynamicModuleHandle> LoadDynamiclibrary(const char* dllName) const;
|
||||
|
||||
@@ -464,13 +464,13 @@ public:
|
||||
|
||||
// interface ISystem -------------------------------------------
|
||||
virtual IDataProbe* GetIDataProbe() { return m_pDataProbe; };
|
||||
virtual void SetForceNonDevMode(bool bValue);
|
||||
virtual bool GetForceNonDevMode() const;
|
||||
virtual bool WasInDevMode() const { return m_bWasInDevMode; };
|
||||
virtual bool IsDevMode() const { return m_bInDevMode && !GetForceNonDevMode(); }
|
||||
void SetForceNonDevMode(bool bValue) override;
|
||||
bool GetForceNonDevMode() const override;
|
||||
bool WasInDevMode() const override { return m_bWasInDevMode; };
|
||||
bool IsDevMode() const override { return m_bInDevMode && !GetForceNonDevMode(); }
|
||||
|
||||
virtual void SetConsoleDrawEnabled(bool enabled) { m_bDrawConsole = enabled; }
|
||||
virtual void SetUIDrawEnabled(bool enabled) { m_bDrawUI = enabled; }
|
||||
void SetConsoleDrawEnabled(bool enabled) override { m_bDrawConsole = enabled; }
|
||||
void SetUIDrawEnabled(bool enabled) override { m_bDrawUI = enabled; }
|
||||
|
||||
// -------------------------------------------------------------
|
||||
|
||||
@@ -478,10 +478,10 @@ public:
|
||||
//! recreates the variable if necessary
|
||||
ICVar* attachVariable (const char* szVarName, int* pContainer, const char* szComment, int dwFlags = 0);
|
||||
|
||||
const CTimeValue& GetLastTickTime(void) const { return m_lastTickTime; }
|
||||
const ICVar* GetDedicatedMaxRate(void) const { return m_svDedicatedMaxRate; }
|
||||
const CTimeValue& GetLastTickTime() const { return m_lastTickTime; }
|
||||
const ICVar* GetDedicatedMaxRate() const { return m_svDedicatedMaxRate; }
|
||||
|
||||
std::shared_ptr<AZ::IO::FileIOBase> CreateLocalFileIO();
|
||||
std::shared_ptr<AZ::IO::FileIOBase> CreateLocalFileIO() override;
|
||||
|
||||
private: // ------------------------------------------------------
|
||||
|
||||
@@ -654,9 +654,9 @@ public:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// File version.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
virtual const SFileVersion& GetFileVersion();
|
||||
virtual const SFileVersion& GetProductVersion();
|
||||
virtual const SFileVersion& GetBuildVersion();
|
||||
const SFileVersion& GetFileVersion() override;
|
||||
const SFileVersion& GetProductVersion() override;
|
||||
const SFileVersion& GetBuildVersion() override;
|
||||
|
||||
bool InitVTuneProfiler();
|
||||
|
||||
@@ -671,16 +671,16 @@ public:
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// CryAssert and error related.
|
||||
virtual bool RegisterErrorObserver(IErrorObserver* errorObserver);
|
||||
bool UnregisterErrorObserver(IErrorObserver* errorObserver);
|
||||
virtual void OnAssert(const char* condition, const char* message, const char* fileName, unsigned int fileLineNumber);
|
||||
bool RegisterErrorObserver(IErrorObserver* errorObserver) override;
|
||||
bool UnregisterErrorObserver(IErrorObserver* errorObserver) override;
|
||||
void OnAssert(const char* condition, const char* message, const char* fileName, unsigned int fileLineNumber) override;
|
||||
void OnFatalError(const char* message);
|
||||
|
||||
bool IsAssertDialogVisible() const;
|
||||
void SetAssertVisible(bool bAssertVisble);
|
||||
bool IsAssertDialogVisible() const override;
|
||||
void SetAssertVisible(bool bAssertVisble) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
virtual void ClearErrorMessages()
|
||||
void ClearErrorMessages() override
|
||||
{
|
||||
m_ErrorMessages.clear();
|
||||
}
|
||||
@@ -690,11 +690,11 @@ public:
|
||||
return m_eRuntimeState == ESYSTEM_EVENT_LEVEL_LOAD_START_LOADINGSCREEN;
|
||||
}
|
||||
|
||||
virtual ESystemGlobalState GetSystemGlobalState(void);
|
||||
virtual void SetSystemGlobalState(ESystemGlobalState systemGlobalState);
|
||||
ESystemGlobalState GetSystemGlobalState() override;
|
||||
void SetSystemGlobalState(ESystemGlobalState systemGlobalState) override;
|
||||
|
||||
#if !defined(_RELEASE)
|
||||
virtual bool IsSavingResourceList() const { return (g_cvars.archiveVars.nSaveLevelResourceList != 0); }
|
||||
bool IsSavingResourceList() const override { return (g_cvars.archiveVars.nSaveLevelResourceList != 0); }
|
||||
#endif
|
||||
|
||||
private:
|
||||
@@ -721,7 +721,7 @@ protected: // -------------------------------------------------------------
|
||||
float m_Color[4];
|
||||
bool m_HardFailure;
|
||||
};
|
||||
typedef std::list<SErrorMessage> TErrorMessages;
|
||||
using TErrorMessages = std::list<SErrorMessage>;
|
||||
TErrorMessages m_ErrorMessages;
|
||||
bool m_bHasRenderedErrorMessage;
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
// constructor
|
||||
CTimer();
|
||||
// destructor
|
||||
~CTimer() {};
|
||||
~CTimer() = default;;
|
||||
|
||||
bool Init();
|
||||
|
||||
@@ -30,57 +30,57 @@ public:
|
||||
// TODO: Review m_time usage in System.cpp
|
||||
// if it wants Game Time / UI Time or a new Render Time?
|
||||
|
||||
virtual void ResetTimer();
|
||||
virtual void UpdateOnFrameStart();
|
||||
virtual float GetCurrTime(ETimer which = ETIMER_GAME) const;
|
||||
virtual CTimeValue GetAsyncTime() const;
|
||||
virtual float GetAsyncCurTime(); // retrieve the actual wall clock time passed since the game started, in seconds
|
||||
virtual float GetFrameTime(ETimer which = ETIMER_GAME) const;
|
||||
virtual float GetRealFrameTime() const;
|
||||
virtual float GetTimeScale() const;
|
||||
virtual float GetTimeScale(uint32 channel) const;
|
||||
virtual void SetTimeScale(float scale, uint32 channel = 0);
|
||||
virtual void ClearTimeScales();
|
||||
virtual void EnableTimer(bool bEnable);
|
||||
virtual float GetFrameRate();
|
||||
virtual float GetProfileFrameBlending(float* pfBlendTime = 0, int* piBlendMode = 0);
|
||||
virtual void Serialize(TSerialize ser);
|
||||
virtual bool IsTimerEnabled() const;
|
||||
void ResetTimer() override;
|
||||
void UpdateOnFrameStart() override;
|
||||
float GetCurrTime(ETimer which = ETIMER_GAME) const override;
|
||||
CTimeValue GetAsyncTime() const override;
|
||||
float GetAsyncCurTime() override; // retrieve the actual wall clock time passed since the game started, in seconds
|
||||
float GetFrameTime(ETimer which = ETIMER_GAME) const override;
|
||||
float GetRealFrameTime() const override;
|
||||
float GetTimeScale() const override;
|
||||
float GetTimeScale(uint32 channel) const override;
|
||||
void SetTimeScale(float scale, uint32 channel = 0) override;
|
||||
void ClearTimeScales() override;
|
||||
void EnableTimer(bool bEnable) override;
|
||||
float GetFrameRate() override;
|
||||
float GetProfileFrameBlending(float* pfBlendTime = nullptr, int* piBlendMode = nullptr) override;
|
||||
void Serialize(TSerialize ser) override;
|
||||
bool IsTimerEnabled() const override;
|
||||
|
||||
//! try to pause/unpause a timer
|
||||
// returns true if successfully paused/unpaused, false otherwise
|
||||
virtual bool PauseTimer(ETimer which, bool bPause);
|
||||
bool PauseTimer(ETimer which, bool bPause) override;
|
||||
|
||||
//! determine if a timer is paused
|
||||
// returns true if paused, false otherwise
|
||||
virtual bool IsTimerPaused(ETimer which);
|
||||
bool IsTimerPaused(ETimer which) override;
|
||||
|
||||
//! try to set a timer
|
||||
// return true if successful, false otherwise
|
||||
virtual bool SetTimer(ETimer which, float timeInSeconds);
|
||||
bool SetTimer(ETimer which, float timeInSeconds) override;
|
||||
|
||||
//! make a tm struct from a time_t in UTC (like gmtime)
|
||||
virtual void SecondsToDateUTC(time_t time, struct tm& outDateUTC);
|
||||
void SecondsToDateUTC(time_t time, struct tm& outDateUTC) override;
|
||||
|
||||
//! make a UTC time from a tm (like timegm, but not available on all platforms)
|
||||
virtual time_t DateToSecondsUTC(struct tm& timePtr);
|
||||
time_t DateToSecondsUTC(struct tm& timePtr) override;
|
||||
|
||||
//! Convert from Tics to Seconds
|
||||
virtual float TicksToSeconds(int64 ticks)
|
||||
float TicksToSeconds(int64 ticks) override
|
||||
{
|
||||
return float((double)ticks * m_fSecsPerTick);
|
||||
}
|
||||
|
||||
//! Get number of ticks per second
|
||||
virtual int64 GetTicksPerSecond()
|
||||
int64 GetTicksPerSecond() override
|
||||
{
|
||||
return m_lTicksPerSec;
|
||||
}
|
||||
|
||||
virtual const CTimeValue& GetFrameStartTime(ETimer which = ETIMER_GAME) const { return m_CurrTime[(int)which]; }
|
||||
virtual ITimer* CreateNewTimer();
|
||||
const CTimeValue& GetFrameStartTime(ETimer which = ETIMER_GAME) const override { return m_CurrTime[(int)which]; }
|
||||
ITimer* CreateNewTimer() override;
|
||||
|
||||
virtual void EnableFixedTimeMode(bool enable, float timeStep) override;
|
||||
void EnableFixedTimeMode(bool enable, float timeStep) override;
|
||||
|
||||
private: // ---------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -87,24 +87,24 @@ public:
|
||||
|
||||
|
||||
// IView
|
||||
virtual void Release();
|
||||
virtual void Update(float frameTime, bool isActive);
|
||||
void Release() override;
|
||||
void Update(float frameTime, bool isActive) override;
|
||||
virtual void ProcessShaking(float frameTime);
|
||||
virtual void ProcessShake(SShake* pShake, float frameTime);
|
||||
virtual void ResetShaking();
|
||||
virtual void ResetBlending() { m_viewParams.ResetBlending(); }
|
||||
virtual void LinkTo(AZ::Entity* follow);
|
||||
virtual void Unlink();
|
||||
virtual AZ::EntityId GetLinkedId() {return m_linkedTo; };
|
||||
virtual void SetCurrentParams(SViewParams& params) { m_viewParams = params; };
|
||||
virtual const SViewParams* GetCurrentParams() {return &m_viewParams; }
|
||||
virtual void SetViewShake(Ang3 shakeAngle, Vec3 shakeShift, float duration, float frequency, float randomness, int shakeID, bool bFlipVec = true, bool bUpdateOnly = false, bool bGroundOnly = false);
|
||||
virtual void SetViewShakeEx(const SShakeParams& params);
|
||||
virtual void StopShake(int shakeID);
|
||||
virtual void SetFrameAdditiveCameraAngles(const Ang3& addFrameAngles);
|
||||
virtual void SetScale(const float scale);
|
||||
virtual void SetZoomedScale(const float scale);
|
||||
virtual void SetActive(const bool bActive);
|
||||
void ResetShaking() override;
|
||||
void ResetBlending() override { m_viewParams.ResetBlending(); }
|
||||
void LinkTo(AZ::Entity* follow) override;
|
||||
void Unlink() override;
|
||||
AZ::EntityId GetLinkedId() override {return m_linkedTo; };
|
||||
void SetCurrentParams(SViewParams& params) override { m_viewParams = params; };
|
||||
const SViewParams* GetCurrentParams() override {return &m_viewParams; }
|
||||
void SetViewShake(Ang3 shakeAngle, Vec3 shakeShift, float duration, float frequency, float randomness, int shakeID, bool bFlipVec = true, bool bUpdateOnly = false, bool bGroundOnly = false) override;
|
||||
void SetViewShakeEx(const SShakeParams& params) override;
|
||||
void StopShake(int shakeID) override;
|
||||
void SetFrameAdditiveCameraAngles(const Ang3& addFrameAngles) override;
|
||||
void SetScale(const float scale) override;
|
||||
void SetZoomedScale(const float scale) override;
|
||||
void SetActive(const bool bActive) override;
|
||||
// ~IView
|
||||
|
||||
void PostSerialize() override;
|
||||
|
||||
@@ -29,60 +29,60 @@ class CViewSystem
|
||||
{
|
||||
private:
|
||||
|
||||
typedef std::map<unsigned int, IView*> TViewMap;
|
||||
typedef std::vector<unsigned int> TViewIdVector;
|
||||
using TViewMap = std::map<unsigned int, IView*>;
|
||||
using TViewIdVector = std::vector<unsigned int>;
|
||||
|
||||
public:
|
||||
|
||||
//IViewSystem
|
||||
virtual IView* CreateView();
|
||||
virtual unsigned int AddView(IView* pView) override;
|
||||
virtual void RemoveView(IView* pView);
|
||||
virtual void RemoveView(unsigned int viewId);
|
||||
IView* CreateView() override;
|
||||
unsigned int AddView(IView* pView) override;
|
||||
void RemoveView(IView* pView) override;
|
||||
void RemoveView(unsigned int viewId) override;
|
||||
|
||||
virtual void SetActiveView(IView* pView);
|
||||
virtual void SetActiveView(unsigned int viewId);
|
||||
void SetActiveView(IView* pView) override;
|
||||
void SetActiveView(unsigned int viewId) override;
|
||||
|
||||
//CameraSystemRequestBus
|
||||
AZ::EntityId GetActiveCamera() override { return m_activeViewId ? GetActiveView()->GetLinkedId() : AZ::EntityId(); }
|
||||
|
||||
//utility functions
|
||||
virtual IView* GetView(unsigned int viewId);
|
||||
virtual IView* GetActiveView();
|
||||
IView* GetView(unsigned int viewId) override;
|
||||
IView* GetActiveView() override;
|
||||
|
||||
virtual unsigned int GetViewId(IView* pView);
|
||||
virtual unsigned int GetActiveViewId();
|
||||
unsigned int GetViewId(IView* pView) override;
|
||||
unsigned int GetActiveViewId() override;
|
||||
|
||||
virtual void PostSerialize();
|
||||
void PostSerialize() override;
|
||||
|
||||
virtual IView* GetViewByEntityId(const AZ::EntityId& id, bool forceCreate);
|
||||
IView* GetViewByEntityId(const AZ::EntityId& id, bool forceCreate) override;
|
||||
|
||||
virtual float GetDefaultZNear() { return m_fDefaultCameraNearZ; };
|
||||
virtual void SetBlendParams(float fBlendPosSpeed, float fBlendRotSpeed, bool performBlendOut) { m_fBlendInPosSpeed = fBlendPosSpeed; m_fBlendInRotSpeed = fBlendRotSpeed; m_bPerformBlendOut = performBlendOut; };
|
||||
virtual void SetOverrideCameraRotation(bool bOverride, Quat rotation);
|
||||
virtual bool IsPlayingCutScene() const
|
||||
float GetDefaultZNear() override { return m_fDefaultCameraNearZ; };
|
||||
void SetBlendParams(float fBlendPosSpeed, float fBlendRotSpeed, bool performBlendOut) override { m_fBlendInPosSpeed = fBlendPosSpeed; m_fBlendInRotSpeed = fBlendRotSpeed; m_bPerformBlendOut = performBlendOut; };
|
||||
void SetOverrideCameraRotation(bool bOverride, Quat rotation) override;
|
||||
bool IsPlayingCutScene() const override
|
||||
{
|
||||
return m_cutsceneCount > 0;
|
||||
}
|
||||
virtual void SetDeferredViewSystemUpdate(bool const bDeferred){ m_useDeferredViewSystemUpdate = bDeferred; }
|
||||
virtual bool UseDeferredViewSystemUpdate() const { return m_useDeferredViewSystemUpdate; }
|
||||
virtual void SetControlAudioListeners(bool const bActive);
|
||||
void SetDeferredViewSystemUpdate(bool const bDeferred) override{ m_useDeferredViewSystemUpdate = bDeferred; }
|
||||
bool UseDeferredViewSystemUpdate() const override { return m_useDeferredViewSystemUpdate; }
|
||||
void SetControlAudioListeners(bool const bActive) override;
|
||||
//~IViewSystem
|
||||
|
||||
//IMovieUser
|
||||
virtual void SetActiveCamera(const SCameraParams& Params);
|
||||
virtual void BeginCutScene(IAnimSequence* pSeq, unsigned long dwFlags, bool bResetFX);
|
||||
virtual void EndCutScene(IAnimSequence* pSeq, unsigned long dwFlags);
|
||||
virtual void SendGlobalEvent(const char* pszEvent);
|
||||
void SetActiveCamera(const SCameraParams& Params) override;
|
||||
void BeginCutScene(IAnimSequence* pSeq, unsigned long dwFlags, bool bResetFX) override;
|
||||
void EndCutScene(IAnimSequence* pSeq, unsigned long dwFlags) override;
|
||||
void SendGlobalEvent(const char* pszEvent) override;
|
||||
//~IMovieUser
|
||||
|
||||
// ILevelSystemListener
|
||||
virtual void OnLevelNotFound([[maybe_unused]] const char* levelName) {};
|
||||
virtual void OnLoadingStart([[maybe_unused]] const char* levelName);
|
||||
virtual void OnLoadingComplete([[maybe_unused]] const char* levelName){};
|
||||
virtual void OnLoadingError([[maybe_unused]] const char* levelName, [[maybe_unused]] const char* error){};
|
||||
virtual void OnLoadingProgress([[maybe_unused]] const char* levelName, [[maybe_unused]] int progressAmount){};
|
||||
virtual void OnUnloadComplete([[maybe_unused]] const char* levelName);
|
||||
void OnLevelNotFound([[maybe_unused]] const char* levelName) override {};
|
||||
void OnLoadingStart([[maybe_unused]] const char* levelName) override;
|
||||
void OnLoadingComplete([[maybe_unused]] const char* levelName) override{};
|
||||
void OnLoadingError([[maybe_unused]] const char* levelName, [[maybe_unused]] const char* error) override{};
|
||||
void OnLoadingProgress([[maybe_unused]] const char* levelName, [[maybe_unused]] int progressAmount) override{};
|
||||
void OnUnloadComplete([[maybe_unused]] const char* levelName) override;
|
||||
//~ILevelSystemListener
|
||||
|
||||
CViewSystem(ISystem* pSystem);
|
||||
@@ -91,16 +91,16 @@ public:
|
||||
void Release() override { delete this; };
|
||||
void Update(float frameTime) override;
|
||||
|
||||
virtual void ForceUpdate(float elapsed) { Update(elapsed); }
|
||||
void ForceUpdate(float elapsed) override { Update(elapsed); }
|
||||
|
||||
//void RegisterViewClass(const char *name, IView *(*func)());
|
||||
|
||||
bool AddListener(IViewSystemListener* pListener)
|
||||
bool AddListener(IViewSystemListener* pListener) override
|
||||
{
|
||||
return stl::push_back_unique(m_listeners, pListener);
|
||||
}
|
||||
|
||||
bool RemoveListener(IViewSystemListener* pListener)
|
||||
bool RemoveListener(IViewSystemListener* pListener) override
|
||||
{
|
||||
return stl::find_and_erase(m_listeners, pListener);
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ struct CConsoleCommand
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CConsoleCommand()
|
||||
: m_func(0)
|
||||
: m_func(nullptr)
|
||||
, m_nFlags(0) {}
|
||||
size_t sizeofThis () const {return sizeof(*this) + m_sName.capacity() + 1 + m_sCommand.capacity() + 1; }
|
||||
void GetMemoryUsage (class ICrySizer* pSizer) const
|
||||
@@ -70,18 +70,18 @@ struct CConsoleCommandArgs
|
||||
CConsoleCommandArgs(AZStd::string& line, std::vector<AZStd::string>& args)
|
||||
: m_line(line)
|
||||
, m_args(args) {};
|
||||
virtual int GetArgCount() const { return static_cast<int>(m_args.size()); };
|
||||
int GetArgCount() const override { return static_cast<int>(m_args.size()); };
|
||||
// Get argument by index, nIndex must be in 0 <= nIndex < GetArgCount()
|
||||
virtual const char* GetArg(int nIndex) const
|
||||
const char* GetArg(int nIndex) const override
|
||||
{
|
||||
assert(nIndex >= 0 && nIndex < GetArgCount());
|
||||
if (!(nIndex >= 0 && nIndex < GetArgCount()))
|
||||
{
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
return m_args[nIndex].c_str();
|
||||
}
|
||||
virtual const char* GetCommandLine() const
|
||||
const char* GetCommandLine() const override
|
||||
{
|
||||
return m_line.c_str();
|
||||
}
|
||||
@@ -118,9 +118,9 @@ class CXConsole
|
||||
, public AzFramework::CommandRegistrationBus::Handler
|
||||
{
|
||||
public:
|
||||
typedef std::deque<AZStd::string> ConsoleBuffer;
|
||||
typedef ConsoleBuffer::iterator ConsoleBufferItor;
|
||||
typedef ConsoleBuffer::reverse_iterator ConsoleBufferRItor;
|
||||
using ConsoleBuffer = std::deque<AZStd::string>;
|
||||
using ConsoleBufferItor = ConsoleBuffer::iterator;
|
||||
using ConsoleBufferRItor = ConsoleBuffer::reverse_iterator;
|
||||
|
||||
// constructor
|
||||
CXConsole();
|
||||
@@ -136,71 +136,71 @@ public:
|
||||
void Paste();
|
||||
|
||||
// interface IConsole ---------------------------------------------------------
|
||||
virtual void Release();
|
||||
void Release() override;
|
||||
|
||||
virtual void Init(ISystem* pSystem);
|
||||
virtual ICVar* RegisterString(const char* sName, const char* sValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0);
|
||||
virtual ICVar* RegisterInt(const char* sName, int iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0);
|
||||
virtual ICVar* RegisterInt64(const char* sName, int64 iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0);
|
||||
virtual ICVar* RegisterFloat(const char* sName, float fValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = 0);
|
||||
virtual ICVar* Register(const char* name, float* src, float defaultvalue, int flags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = 0, bool allowModify = true);
|
||||
virtual ICVar* Register(const char* name, int* src, int defaultvalue, int flags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = 0, bool allowModify = true);
|
||||
virtual ICVar* Register(const char* name, const char** src, const char* defaultvalue, int flags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = 0, bool allowModify = true);
|
||||
virtual ICVar* Register(ICVar* pVar) { RegisterVar(pVar); return pVar; }
|
||||
void Init(ISystem* pSystem) override;
|
||||
ICVar* RegisterString(const char* sName, const char* sValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) override;
|
||||
ICVar* RegisterInt(const char* sName, int iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) override;
|
||||
ICVar* RegisterInt64(const char* sName, int64 iValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) override;
|
||||
ICVar* RegisterFloat(const char* sName, float fValue, int nFlags, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr) override;
|
||||
ICVar* Register(const char* name, float* src, float defaultvalue, int flags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr, bool allowModify = true) override;
|
||||
ICVar* Register(const char* name, int* src, int defaultvalue, int flags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr, bool allowModify = true) override;
|
||||
ICVar* Register(const char* name, const char** src, const char* defaultvalue, int flags = 0, const char* help = "", ConsoleVarFunc pChangeFunc = nullptr, bool allowModify = true) override;
|
||||
ICVar* Register(ICVar* pVar) override { RegisterVar(pVar); return pVar; }
|
||||
|
||||
virtual void UnregisterVariable(const char* sVarName, bool bDelete = false);
|
||||
virtual void SetScrollMax(int value);
|
||||
virtual void AddOutputPrintSink(IOutputPrintSink* inpSink);
|
||||
virtual void RemoveOutputPrintSink(IOutputPrintSink* inpSink);
|
||||
virtual void ShowConsole(bool show, int iRequestScrollMax = -1);
|
||||
virtual void DumpCVars(ICVarDumpSink* pCallback, unsigned int nFlagsFilter = 0);
|
||||
virtual void DumpKeyBinds(IKeyBindDumpSink* pCallback);
|
||||
virtual void CreateKeyBind(const char* sCmd, const char* sRes);
|
||||
virtual const char* FindKeyBind(const char* sCmd) const;
|
||||
virtual void SetImage(ITexture* pImage, bool bDeleteCurrent);
|
||||
virtual inline ITexture* GetImage() { return m_pImage; }
|
||||
virtual void StaticBackground(bool bStatic) { m_bStaticBackground = bStatic; }
|
||||
virtual bool GetLineNo(int indwLineNo, char* outszBuffer, int indwBufferSize) const;
|
||||
virtual int GetLineCount() const;
|
||||
virtual ICVar* GetCVar(const char* name);
|
||||
virtual char* GetVariable(const char* szVarName, const char* szFileName, const char* def_val);
|
||||
virtual float GetVariable(const char* szVarName, const char* szFileName, float def_val);
|
||||
virtual void PrintLine(const char* s);
|
||||
virtual void PrintLinePlus(const char* s);
|
||||
virtual bool GetStatus();
|
||||
virtual void Clear();
|
||||
virtual void Update();
|
||||
virtual void Draw();
|
||||
virtual bool AddCommand(const char* sCommand, ConsoleCommandFunc func, int nFlags = 0, const char* sHelp = NULL);
|
||||
virtual bool AddCommand(const char* sName, const char* sScriptFunc, int nFlags = 0, const char* sHelp = NULL);
|
||||
virtual void RemoveCommand(const char* sName);
|
||||
virtual void ExecuteString(const char* command, bool bSilentMode, bool bDeferExecution = false);
|
||||
virtual void ExecuteConsoleCommand(const char* command) override;
|
||||
virtual void ResetCVarsToDefaults() override;
|
||||
virtual void Exit(const char* command, ...) PRINTF_PARAMS(2, 3);
|
||||
virtual bool IsOpened();
|
||||
virtual int GetNumVars();
|
||||
virtual int GetNumVisibleVars();
|
||||
virtual size_t GetSortedVars(AZStd::vector<AZStd::string_view>& pszArray, const char* szPrefix = 0);
|
||||
void UnregisterVariable(const char* sVarName, bool bDelete = false) override;
|
||||
void SetScrollMax(int value) override;
|
||||
void AddOutputPrintSink(IOutputPrintSink* inpSink) override;
|
||||
void RemoveOutputPrintSink(IOutputPrintSink* inpSink) override;
|
||||
void ShowConsole(bool show, int iRequestScrollMax = -1) override;
|
||||
void DumpCVars(ICVarDumpSink* pCallback, unsigned int nFlagsFilter = 0) override;
|
||||
void DumpKeyBinds(IKeyBindDumpSink* pCallback) override;
|
||||
void CreateKeyBind(const char* sCmd, const char* sRes) override;
|
||||
const char* FindKeyBind(const char* sCmd) const override;
|
||||
void SetImage(ITexture* pImage, bool bDeleteCurrent) override;
|
||||
inline ITexture* GetImage() override { return m_pImage; }
|
||||
void StaticBackground(bool bStatic) override { m_bStaticBackground = bStatic; }
|
||||
bool GetLineNo(int indwLineNo, char* outszBuffer, int indwBufferSize) const override;
|
||||
int GetLineCount() const override;
|
||||
ICVar* GetCVar(const char* name) override;
|
||||
char* GetVariable(const char* szVarName, const char* szFileName, const char* def_val) override;
|
||||
float GetVariable(const char* szVarName, const char* szFileName, float def_val) override;
|
||||
void PrintLine(const char* s) override;
|
||||
void PrintLinePlus(const char* s) override;
|
||||
bool GetStatus() override;
|
||||
void Clear() override;
|
||||
void Update() override;
|
||||
void Draw() override;
|
||||
bool AddCommand(const char* sCommand, ConsoleCommandFunc func, int nFlags = 0, const char* sHelp = nullptr) override;
|
||||
bool AddCommand(const char* sName, const char* sScriptFunc, int nFlags = 0, const char* sHelp = nullptr) override;
|
||||
void RemoveCommand(const char* sName) override;
|
||||
void ExecuteString(const char* command, bool bSilentMode, bool bDeferExecution = false) override;
|
||||
void ExecuteConsoleCommand(const char* command) override;
|
||||
void ResetCVarsToDefaults() override;
|
||||
void Exit(const char* command, ...) override PRINTF_PARAMS(2, 3);
|
||||
bool IsOpened() override;
|
||||
int GetNumVars() override;
|
||||
int GetNumVisibleVars() override;
|
||||
size_t GetSortedVars(AZStd::vector<AZStd::string_view>& pszArray, const char* szPrefix = nullptr) override;
|
||||
virtual void FindVar(const char* substr);
|
||||
virtual const char* AutoComplete(const char* substr);
|
||||
virtual const char* AutoCompletePrev(const char* substr);
|
||||
virtual const char* ProcessCompletion(const char* szInputBuffer);
|
||||
virtual void RegisterAutoComplete(const char* sVarOrCommand, IConsoleArgumentAutoComplete* pArgAutoComplete);
|
||||
virtual void UnRegisterAutoComplete(const char* sVarOrCommand);
|
||||
virtual void ResetAutoCompletion();
|
||||
virtual void GetMemoryUsage (ICrySizer* pSizer) const;
|
||||
virtual void ResetProgressBar(int nProgressRange);
|
||||
virtual void TickProgressBar();
|
||||
virtual void SetLoadingImage(const char* szFilename);
|
||||
virtual void AddConsoleVarSink(IConsoleVarSink* pSink);
|
||||
virtual void RemoveConsoleVarSink(IConsoleVarSink* pSink);
|
||||
virtual const char* GetHistoryElement(bool bUpOrDown);
|
||||
virtual void AddCommandToHistory(const char* szCommand);
|
||||
virtual void SetInputLine(const char* szLine);
|
||||
virtual void LoadConfigVar(const char* sVariable, const char* sValue);
|
||||
virtual void EnableActivationKey(bool bEnable);
|
||||
virtual void SetClientDataProbeString(const char* pName, const char* pValue);
|
||||
const char* AutoComplete(const char* substr) override;
|
||||
const char* AutoCompletePrev(const char* substr) override;
|
||||
const char* ProcessCompletion(const char* szInputBuffer) override;
|
||||
void RegisterAutoComplete(const char* sVarOrCommand, IConsoleArgumentAutoComplete* pArgAutoComplete) override;
|
||||
void UnRegisterAutoComplete(const char* sVarOrCommand) override;
|
||||
void ResetAutoCompletion() override;
|
||||
void GetMemoryUsage (ICrySizer* pSizer) const override;
|
||||
void ResetProgressBar(int nProgressRange) override;
|
||||
void TickProgressBar() override;
|
||||
void SetLoadingImage(const char* szFilename) override;
|
||||
void AddConsoleVarSink(IConsoleVarSink* pSink) override;
|
||||
void RemoveConsoleVarSink(IConsoleVarSink* pSink) override;
|
||||
const char* GetHistoryElement(bool bUpOrDown) override;
|
||||
void AddCommandToHistory(const char* szCommand) override;
|
||||
void SetInputLine(const char* szLine) override;
|
||||
void LoadConfigVar(const char* sVariable, const char* sValue) override;
|
||||
void EnableActivationKey(bool bEnable) override;
|
||||
void SetClientDataProbeString(const char* pName, const char* pValue) override;
|
||||
|
||||
// InputChannelEventListener / InputTextEventListener
|
||||
bool OnInputChannelEventFiltered(const AzFramework::InputChannel& inputChannel) override;
|
||||
@@ -208,7 +208,7 @@ public:
|
||||
|
||||
// interface IRemoteConsoleListener ------------------------------------------------------------------
|
||||
|
||||
virtual void OnConsoleCommand(const char* cmd);
|
||||
void OnConsoleCommand(const char* cmd) override;
|
||||
|
||||
// interface IConsoleVarSink ----------------------------------------------------------------------
|
||||
|
||||
@@ -227,12 +227,12 @@ public:
|
||||
ICVar* RegisterCVarGroup(const char* sName, const char* szFileName);
|
||||
|
||||
void SetProcessingGroup(bool isGroup) { m_bIsProcessingGroup = isGroup; }
|
||||
bool GetIsProcessingGroup(void) const { return m_bIsProcessingGroup; }
|
||||
bool GetIsProcessingGroup() const { return m_bIsProcessingGroup; }
|
||||
|
||||
protected: // ----------------------------------------------------------------------------------------
|
||||
void DrawBuffer(int nScrollPos, const char* szEffect);
|
||||
|
||||
void RegisterVar(ICVar* pCVar, ConsoleVarFunc pChangeFunc = 0);
|
||||
void RegisterVar(ICVar* pCVar, ConsoleVarFunc pChangeFunc = nullptr);
|
||||
|
||||
bool ProcessInput(const AzFramework::InputChannel& inputChannel);
|
||||
void AddLine(const char* inputStr);
|
||||
@@ -283,7 +283,7 @@ private: // ----------------------------------------------------------
|
||||
typedef std::map<const char*, ICVar*, string_nocase_lt> ConsoleVariablesMap; // key points into string stored in ICVar or in .exe/.dll
|
||||
typedef ConsoleVariablesMap::iterator ConsoleVariablesMapItor;
|
||||
|
||||
typedef std::vector<std::pair<const char*, ICVar*> > ConsoleVariablesVector;
|
||||
using ConsoleVariablesVector = std::vector<std::pair<const char*, ICVar*> >;
|
||||
|
||||
void LogChangeMessage(const char* name, const bool isConst, const bool isCheat, const bool isReadOnly, const bool isDeprecated,
|
||||
const char* oldValue, const char* newValue, const bool isProcessingGroup, const bool allowChange);
|
||||
@@ -320,9 +320,9 @@ private: // ----------------------------------------------------------
|
||||
, silentMode(_silentMode)
|
||||
{}
|
||||
};
|
||||
typedef std::list<SDeferredCommand> TDeferredCommandList;
|
||||
using TDeferredCommandList = std::list<SDeferredCommand>;
|
||||
|
||||
typedef std::list<IConsoleVarSink*> ConsoleVarSinks;
|
||||
using ConsoleVarSinks = std::list<IConsoleVarSink*>;
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include "SFunctor.h"
|
||||
|
||||
class CXConsole;
|
||||
typedef AZStd::fixed_string<512> stack_string;
|
||||
using stack_string = AZStd::fixed_string<512>;
|
||||
|
||||
inline int64 TextToInt64(const char* s, int64 nCurrent, bool bBitfield)
|
||||
{
|
||||
@@ -99,19 +99,19 @@ public:
|
||||
|
||||
// interface ICVar --------------------------------------------------------------------------------------
|
||||
|
||||
virtual void ClearFlags(int flags);
|
||||
virtual int GetFlags() const;
|
||||
virtual int SetFlags(int flags);
|
||||
virtual const char* GetName() const;
|
||||
virtual const char* GetHelp();
|
||||
virtual void Release();
|
||||
virtual void ForceSet(const char* s);
|
||||
virtual void SetOnChangeCallback(ConsoleVarFunc pChangeFunc);
|
||||
virtual uint64 AddOnChangeFunctor(const SFunctor& pChangeFunctor) override;
|
||||
virtual ConsoleVarFunc GetOnChangeCallback() const;
|
||||
void ClearFlags(int flags) override;
|
||||
int GetFlags() const override;
|
||||
int SetFlags(int flags) override;
|
||||
const char* GetName() const override;
|
||||
const char* GetHelp() override;
|
||||
void Release() override;
|
||||
void ForceSet(const char* s) override;
|
||||
void SetOnChangeCallback(ConsoleVarFunc pChangeFunc) override;
|
||||
uint64 AddOnChangeFunctor(const SFunctor& pChangeFunctor) override;
|
||||
ConsoleVarFunc GetOnChangeCallback() const override;
|
||||
|
||||
virtual bool ShouldReset() const { return (m_nFlags & VF_RESETTABLE) != 0; }
|
||||
virtual void Reset() override
|
||||
bool ShouldReset() const { return (m_nFlags & VF_RESETTABLE) != 0; }
|
||||
void Reset() override
|
||||
{
|
||||
if (ShouldReset())
|
||||
{
|
||||
@@ -121,19 +121,19 @@ public:
|
||||
|
||||
virtual void ResetImpl() = 0;
|
||||
|
||||
virtual void SetLimits(float min, float max) override;
|
||||
virtual void GetLimits(float& min, float& max) override;
|
||||
virtual bool HasCustomLimits() override;
|
||||
void SetLimits(float min, float max) override;
|
||||
void GetLimits(float& min, float& max) override;
|
||||
bool HasCustomLimits() override;
|
||||
|
||||
virtual int GetRealIVal() const { return GetIVal(); }
|
||||
virtual bool IsConstCVar() const {return (m_nFlags & VF_CONST_CVAR) != 0; }
|
||||
virtual void SetDataProbeString(const char* pDataProbeString)
|
||||
int GetRealIVal() const override { return GetIVal(); }
|
||||
bool IsConstCVar() const override {return (m_nFlags & VF_CONST_CVAR) != 0; }
|
||||
void SetDataProbeString(const char* pDataProbeString) override
|
||||
{
|
||||
CRY_ASSERT(m_pDataProbeString == NULL);
|
||||
m_pDataProbeString = new char[ strlen(pDataProbeString) + 1 ];
|
||||
azstrcpy(m_pDataProbeString, strlen(pDataProbeString) + 1, pDataProbeString);
|
||||
}
|
||||
virtual const char* GetDataProbeString() const
|
||||
const char* GetDataProbeString() const override
|
||||
{
|
||||
if (gEnv->IsDedicated() && m_pDataProbeString)
|
||||
{
|
||||
@@ -157,7 +157,7 @@ protected: // ------------------------------------------------------------------
|
||||
char* m_pDataProbeString; // value client is required to have for data probes
|
||||
int m_nFlags; // e.g. VF_CHEAT, ...
|
||||
|
||||
typedef std::vector<std::pair<int, SFunctor> > ChangeFunctorContainer;
|
||||
using ChangeFunctorContainer = std::vector<std::pair<int, SFunctor> >;
|
||||
ChangeFunctorContainer m_changeFunctors;
|
||||
ConsoleVarFunc m_pChangeFunc; // Callback function that is called when this variable changes.
|
||||
CXConsole* m_pConsole; // used for the callback OnBeforeVarChange()
|
||||
@@ -185,15 +185,15 @@ public:
|
||||
|
||||
// interface ICVar --------------------------------------------------------------------------------------
|
||||
|
||||
virtual int GetIVal() const { return atoi(m_sValue.c_str()); }
|
||||
virtual int64 GetI64Val() const { return _atoi64(m_sValue.c_str()); }
|
||||
virtual float GetFVal() const { return (float)atof(m_sValue.c_str()); }
|
||||
virtual const char* GetString() const { return m_sValue.c_str(); }
|
||||
virtual void ResetImpl()
|
||||
int GetIVal() const override { return atoi(m_sValue.c_str()); }
|
||||
int64 GetI64Val() const override { return _atoi64(m_sValue.c_str()); }
|
||||
float GetFVal() const override { return (float)atof(m_sValue.c_str()); }
|
||||
const char* GetString() const override { return m_sValue.c_str(); }
|
||||
void ResetImpl() override
|
||||
{
|
||||
Set(m_sDefault.c_str());
|
||||
}
|
||||
virtual void Set(const char* s)
|
||||
void Set(const char* s) override
|
||||
{
|
||||
if (!s)
|
||||
{
|
||||
@@ -218,7 +218,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
virtual void Set(float f)
|
||||
void Set(float f) override
|
||||
{
|
||||
stack_string s = stack_string::format("%g", f);
|
||||
|
||||
@@ -231,7 +231,7 @@ public:
|
||||
Set(s.c_str());
|
||||
}
|
||||
|
||||
virtual void Set(int i)
|
||||
void Set(int i) override
|
||||
{
|
||||
stack_string s = stack_string::format("%d", i);
|
||||
|
||||
@@ -243,9 +243,9 @@ public:
|
||||
m_nFlags |= VF_MODIFIED;
|
||||
Set(s.c_str());
|
||||
}
|
||||
virtual int GetType() { return CVAR_STRING; }
|
||||
int GetType() override { return CVAR_STRING; }
|
||||
|
||||
virtual void GetMemoryUsage(class ICrySizer* pSizer) const { pSizer->AddObject(this, sizeof(*this)); }
|
||||
void GetMemoryUsage(class ICrySizer* pSizer) const override { pSizer->AddObject(this, sizeof(*this)); }
|
||||
private: // --------------------------------------------------------------------------------------------
|
||||
AZStd::string m_sValue;
|
||||
AZStd::string m_sDefault; //!<
|
||||
@@ -277,7 +277,7 @@ public:
|
||||
sprintf_s(szReturnString, "%d", GetIVal());
|
||||
return szReturnString;
|
||||
}
|
||||
virtual void ResetImpl() { Set(m_iDefault); }
|
||||
void ResetImpl() override { Set(m_iDefault); }
|
||||
virtual void Set(const char* s)
|
||||
{
|
||||
int nValue = TextToInt(s, m_iValue, (m_nFlags & VF_BITFIELD) != 0);
|
||||
@@ -340,7 +340,7 @@ public:
|
||||
sprintf_s(szReturnString, "%lld", GetI64Val());
|
||||
return szReturnString;
|
||||
}
|
||||
virtual void ResetImpl() { Set(m_iDefault); }
|
||||
void ResetImpl() override { Set(m_iDefault); }
|
||||
virtual void Set(const char* s)
|
||||
{
|
||||
int64 nValue = TextToInt64(s, m_iValue, (m_nFlags & VF_BITFIELD) != 0);
|
||||
@@ -408,7 +408,7 @@ public:
|
||||
sprintf_s(szReturnString, "%g", m_fValue); // %g -> "2.01", %f -> "2.01000"
|
||||
return szReturnString;
|
||||
}
|
||||
virtual void ResetImpl() { Set(m_fDefault); }
|
||||
void ResetImpl() override { Set(m_fDefault); }
|
||||
virtual void Set(const char* s)
|
||||
{
|
||||
float fValue = 0;
|
||||
@@ -475,7 +475,7 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
virtual const char* GetOwnDataProbeString() const
|
||||
const char* GetOwnDataProbeString() const override
|
||||
{
|
||||
static char szReturnString[8];
|
||||
|
||||
@@ -516,7 +516,7 @@ public:
|
||||
sprintf_s(szReturnString, "%d", m_iValue);
|
||||
return szReturnString;
|
||||
}
|
||||
virtual void ResetImpl() { Set(m_iDefault); }
|
||||
void ResetImpl() override { Set(m_iDefault); }
|
||||
virtual void Set(const char* s)
|
||||
{
|
||||
int nValue = TextToInt(s, m_iValue, (m_nFlags & VF_BITFIELD) != 0);
|
||||
@@ -609,7 +609,7 @@ public:
|
||||
sprintf_s(szReturnString, "%g", m_fValue);
|
||||
return szReturnString;
|
||||
}
|
||||
virtual void ResetImpl() { Set(m_fDefault); }
|
||||
void ResetImpl() override { Set(m_fDefault); }
|
||||
virtual void Set(const char* s)
|
||||
{
|
||||
float fValue = 0;
|
||||
@@ -673,7 +673,7 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
virtual const char* GetOwnDataProbeString() const
|
||||
const char* GetOwnDataProbeString() const override
|
||||
{
|
||||
static char szReturnString[8];
|
||||
|
||||
@@ -714,7 +714,7 @@ public:
|
||||
{
|
||||
return m_sValue.c_str();
|
||||
}
|
||||
virtual void ResetImpl() { Set(m_sDefault.c_str()); }
|
||||
void ResetImpl() override { Set(m_sDefault.c_str()); }
|
||||
virtual void Set(const char* s)
|
||||
{
|
||||
if ((m_sValue == s) && (m_nFlags & VF_ALWAYSONCHANGE) == 0)
|
||||
@@ -776,13 +776,13 @@ public:
|
||||
|
||||
// interface ICVar -----------------------------------------------------------------------------------
|
||||
|
||||
virtual const char* GetHelp();
|
||||
const char* GetHelp() override;
|
||||
|
||||
virtual int GetRealIVal() const;
|
||||
int GetRealIVal() const override;
|
||||
|
||||
virtual void DebugLog(const int iExpectedValue, const ICVar::EConsoleLogMode mode) const;
|
||||
|
||||
virtual void Set(int i);
|
||||
void Set(int i) override;
|
||||
|
||||
// ConsoleVarFunc ------------------------------------------------------------------------------------
|
||||
|
||||
@@ -790,10 +790,10 @@ public:
|
||||
|
||||
// interface ILoadConfigurationEntrySink -------------------------------------------------------------
|
||||
|
||||
virtual void OnLoadConfigurationEntry(const char* szKey, const char* szValue, const char* szGroup);
|
||||
virtual void OnLoadConfigurationEntry_End();
|
||||
void OnLoadConfigurationEntry(const char* szKey, const char* szValue, const char* szGroup) override;
|
||||
void OnLoadConfigurationEntry_End() override;
|
||||
|
||||
virtual void GetMemoryUsage(class ICrySizer* pSizer) const
|
||||
void GetMemoryUsage(class ICrySizer* pSizer) const override
|
||||
{
|
||||
pSizer->AddObject(this, sizeof(*this));
|
||||
pSizer->AddObject(m_sDefaultValue);
|
||||
@@ -815,17 +815,17 @@ private: // --------------------------------------------------------------------
|
||||
TCVarGroupStateMap m_CVarGroupStates;
|
||||
AZStd::string m_sDefaultValue; // used by OnLoadConfigurationEntry_End()
|
||||
|
||||
void ApplyCVars(const SCVarGroup& rGroup, const SCVarGroup* pExclude = 0);
|
||||
void ApplyCVars(const SCVarGroup& rGroup, const SCVarGroup* pExclude = nullptr);
|
||||
|
||||
// Arguments:
|
||||
// sKey - must exist, at least in default
|
||||
// pSpec - can be 0
|
||||
AZStd::string GetValueSpec(const AZStd::string& sKey, const int* pSpec = 0) const;
|
||||
AZStd::string GetValueSpec(const AZStd::string& sKey, const int* pSpec = nullptr) const;
|
||||
|
||||
// should only be used by TestCVars()
|
||||
// Returns:
|
||||
// true=all console variables match the state (excluding default state), false otherwise
|
||||
bool TestCVars(const SCVarGroup& rGroup, const ICVar::EConsoleLogMode mode, const SCVarGroup* pExclude = 0) const;
|
||||
bool TestCVars(const SCVarGroup& rGroup, const ICVar::EConsoleLogMode mode, const SCVarGroup* pExclude = nullptr) const;
|
||||
|
||||
// Arguments:
|
||||
// pGroup - can be 0 to test if the default state is set
|
||||
|
||||
@@ -40,11 +40,11 @@ CXmlUtils::CXmlUtils(ISystem* pSystem)
|
||||
#ifdef CRY_COLLECT_XML_NODE_STATS
|
||||
g_pCXmlNode_Stats = new SXmlNodeStats();
|
||||
#endif
|
||||
m_pStatsXmlNodePool = 0;
|
||||
m_pStatsXmlNodePool = nullptr;
|
||||
#ifndef _RELEASE
|
||||
m_statsThreadOwner = CryGetCurrentThreadId();
|
||||
#endif
|
||||
m_pXMLPatcher = NULL;
|
||||
m_pXMLPatcher = nullptr;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -129,10 +129,10 @@ class CXmlSerializer
|
||||
public:
|
||||
CXmlSerializer()
|
||||
: m_nRefCount(0)
|
||||
, m_pReaderImpl(NULL)
|
||||
, m_pReaderSer(NULL)
|
||||
, m_pWriterSer(NULL)
|
||||
, m_pWriterImpl(NULL)
|
||||
, m_pReaderImpl(nullptr)
|
||||
, m_pReaderSer(nullptr)
|
||||
, m_pWriterSer(nullptr)
|
||||
, m_pWriterImpl(nullptr)
|
||||
{
|
||||
}
|
||||
~CXmlSerializer()
|
||||
@@ -148,8 +148,8 @@ public:
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
virtual void AddRef() { ++m_nRefCount; }
|
||||
virtual void Release()
|
||||
void AddRef() override { ++m_nRefCount; }
|
||||
void Release() override
|
||||
{
|
||||
if (--m_nRefCount <= 0)
|
||||
{
|
||||
@@ -157,14 +157,14 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
virtual ISerialize* GetWriter(XmlNodeRef& node)
|
||||
ISerialize* GetWriter(XmlNodeRef& node) override
|
||||
{
|
||||
ClearAll();
|
||||
m_pWriterImpl = new CSerializeXMLWriterImpl(node);
|
||||
m_pWriterSer = new CSimpleSerializeWithDefaults<CSerializeXMLWriterImpl>(*m_pWriterImpl);
|
||||
return m_pWriterSer;
|
||||
}
|
||||
virtual ISerialize* GetReader(XmlNodeRef& node)
|
||||
ISerialize* GetReader(XmlNodeRef& node) override
|
||||
{
|
||||
ClearAll();
|
||||
m_pReaderImpl = new CSerializeXMLReaderImpl(node);
|
||||
@@ -172,7 +172,7 @@ public:
|
||||
return m_pReaderSer;
|
||||
}
|
||||
|
||||
virtual void GetMemoryUsage(ICrySizer* pSizer) const
|
||||
void GetMemoryUsage(ICrySizer* pSizer) const override
|
||||
{
|
||||
pSizer->Add(*this);
|
||||
pSizer->AddObject(m_pReaderImpl);
|
||||
@@ -271,7 +271,7 @@ public:
|
||||
return m_fileHandle != AZ::IO::InvalidHandle;
|
||||
}
|
||||
;
|
||||
virtual void Write(const void* pData, size_t size)
|
||||
void Write(const void* pData, size_t size) override
|
||||
{
|
||||
if (m_fileHandle != AZ::IO::InvalidHandle)
|
||||
{
|
||||
@@ -292,7 +292,7 @@ bool CXmlUtils::SaveBinaryXmlFile(const char* filename, XmlNodeRef root)
|
||||
}
|
||||
XMLBinary::CXMLBinaryWriter writer;
|
||||
AZStd::string error;
|
||||
return writer.WriteNode(&fileSink, root, false, 0, error);
|
||||
return writer.WriteNode(&fileSink, root, false, nullptr, error);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -302,7 +302,7 @@ XmlNodeRef CXmlUtils::LoadBinaryXmlFile(const char* filename, bool bEnablePatchi
|
||||
XMLBinary::XMLBinaryReader::EResult result;
|
||||
XmlNodeRef root = reader.LoadFromFile(filename, result);
|
||||
|
||||
if (result == XMLBinary::XMLBinaryReader::eResult_Success && bEnablePatching == true && m_pXMLPatcher != NULL)
|
||||
if (result == XMLBinary::XMLBinaryReader::eResult_Success && bEnablePatching == true && m_pXMLPatcher != nullptr)
|
||||
{
|
||||
root = m_pXMLPatcher->ApplyXMLDataPatch(root, filename);
|
||||
}
|
||||
@@ -326,12 +326,12 @@ public:
|
||||
CXmlTableReader();
|
||||
virtual ~CXmlTableReader();
|
||||
|
||||
virtual void Release();
|
||||
void Release() override;
|
||||
|
||||
virtual bool Begin(XmlNodeRef rootNode);
|
||||
virtual int GetEstimatedRowCount();
|
||||
virtual bool ReadRow(int& rowIndex);
|
||||
virtual bool ReadCell(int& columnIndex, const char*& pContent, size_t& contentSize);
|
||||
bool Begin(XmlNodeRef rootNode) override;
|
||||
int GetEstimatedRowCount() override;
|
||||
bool ReadRow(int& rowIndex) override;
|
||||
bool ReadCell(int& columnIndex, const char*& pContent, size_t& contentSize) override;
|
||||
float GetCurrentRowHeight() override;
|
||||
|
||||
private:
|
||||
@@ -372,7 +372,7 @@ void CXmlTableReader::Release()
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CXmlTableReader::Begin(XmlNodeRef rootNode)
|
||||
{
|
||||
m_tableNode = 0;
|
||||
m_tableNode = nullptr;
|
||||
|
||||
if (!rootNode)
|
||||
{
|
||||
@@ -391,11 +391,11 @@ bool CXmlTableReader::Begin(XmlNodeRef rootNode)
|
||||
m_tableNode = rootNode->findChild("Table");
|
||||
}
|
||||
|
||||
m_rowNode = 0;
|
||||
m_rowNode = nullptr;
|
||||
m_rowNodeIndex = -1;
|
||||
m_row = -1;
|
||||
|
||||
return (m_tableNode != 0);
|
||||
return (m_tableNode != nullptr);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -441,7 +441,7 @@ bool CXmlTableReader::ReadRow(int& rowIndex)
|
||||
|
||||
if (!m_rowNode->isTag("Row"))
|
||||
{
|
||||
m_rowNode = 0;
|
||||
m_rowNode = nullptr;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -454,7 +454,7 @@ bool CXmlTableReader::ReadRow(int& rowIndex)
|
||||
if (index < m_row)
|
||||
{
|
||||
m_rowNodeIndex = rowNodeCount;
|
||||
m_rowNode = 0;
|
||||
m_rowNode = nullptr;
|
||||
return false;
|
||||
}
|
||||
m_row = index;
|
||||
@@ -502,7 +502,7 @@ bool CXmlTableReader::ReadRow(int& rowIndex)
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CXmlTableReader::ReadCell(int& columnIndex, const char*& pContent, size_t& contentSize)
|
||||
{
|
||||
pContent = 0;
|
||||
pContent = nullptr;
|
||||
contentSize = 0;
|
||||
|
||||
if (!m_tableNode)
|
||||
@@ -632,7 +632,7 @@ IXmlTableReader* CXmlUtils::CreateXmlTableReader()
|
||||
void CXmlUtils::InitStatsXmlNodePool(uint32 nPoolSize)
|
||||
{
|
||||
CHECK_STATS_THREAD_OWNERSHIP();
|
||||
if (0 == m_pStatsXmlNodePool)
|
||||
if (nullptr == m_pStatsXmlNodePool)
|
||||
{
|
||||
// create special xml node pools for game statistics
|
||||
|
||||
@@ -651,7 +651,7 @@ void CXmlUtils::InitStatsXmlNodePool(uint32 nPoolSize)
|
||||
XmlNodeRef CXmlUtils::CreateStatsXmlNode(const char* sNodeName)
|
||||
{
|
||||
CHECK_STATS_THREAD_OWNERSHIP();
|
||||
if (0 == m_pStatsXmlNodePool)
|
||||
if (nullptr == m_pStatsXmlNodePool)
|
||||
{
|
||||
CryLog("[CXmlNodePool]: Xml stats nodes pool isn't initialized. Perform default initialization.");
|
||||
InitStatsXmlNodePool();
|
||||
@@ -682,7 +682,7 @@ void CXmlUtils::SetXMLPatcher(XmlNodeRef* pPatcher)
|
||||
{
|
||||
SAFE_DELETE(m_pXMLPatcher);
|
||||
|
||||
if (pPatcher != NULL)
|
||||
if (pPatcher != nullptr)
|
||||
{
|
||||
m_pXMLPatcher = new CXMLPatcher(*pPatcher);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user