puvvadar
|
40c7a6bd2d
|
Integrate remaining requests and rename Handling Requests interfaces for clarity
|
5 years ago |
puvvadar
|
1d6c69dea2
|
Merge main to mp_session_integ
|
5 years ago |
puvvadar
|
c55f65b78f
|
Integrate parts of Session Server API
|
5 years ago |
karlberg
|
afeea87862
|
Fix for linux being a banned keyword
|
5 years ago |
karlberg
|
38853eb2c2
|
Linux build fix
|
5 years ago |
karlberg
|
14bc0ba8ac
|
Merge remote-tracking branch 'origin' into MultiplayerComponents
|
5 years ago |
karlberg
|
a69db3bf76
|
Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem
|
5 years ago |
karlberg
|
802943bbb3
|
Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size
|
5 years ago |
Gene Walters
|
b5a0df00e1
|
Hosts which are not a dedicated server (meaning they also play the game) will spawn a default player for themselves
|
5 years ago |
Gene Walters
|
12d0d9e7b7
|
The host will now have autonomy over the default player is has spawned for itself using the sv_defaultPlayerSpawnAsset cvar
|
5 years ago |
karlberg
|
6a643392f0
|
Merging latest main
|
5 years ago |
karlberg
|
487e989e68
|
Several updates to complete rewind support and remove unneeded functionality
|
5 years ago |
puvvadar
|
93e267345f
|
Address string/mem feedback plus some misc cleanup
|
5 years ago |
puvvadar
|
cb55eaf853
|
Merge main to mp_editor_pipeline
|
5 years ago |
karlberg
|
80bf6d54bc
|
Merge remote-tracking branch 'origin' into MultiplayerComponents
|
5 years ago |
karlberg
|
c6ea0c0a46
|
Various local prediction and input processing related fixes
|
5 years ago |
puvvadar
|
0e53c77516
|
Fix some include paths
|
5 years ago |
puvvadar
|
fb51829360
|
Resolve MP Gem Ctrl+G changes with main
|
5 years ago |
puvvadar
|
1915b97c16
|
Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side
|
5 years ago |
karlberg
|
5acdc40595
|
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
|
5 years ago |
Gene Walters
|
46024f293d
|
Merge branch 'main' into SPEC6476_ReflectNetworkProperties
|
5 years ago |
puvvadar
|
74ea093f71
|
More comment cleanup
|
5 years ago |
puvvadar
|
467caa6175
|
Some whitespace and comment cleanup
|
5 years ago |
puvvadar
|
8a39f9f1b4
|
Streamline MP Ctrl+G logic via MultiplayerEditorConnection
|
5 years ago |
Gene Walters
|
a34a240cf6
|
MultiplierTypes serialized so they are available in the ScriptCanvas variable window
|
5 years ago |
karlberg
|
cb8016bde5
|
Fix for validator failing on empty files
|
5 years ago |
Gene Walters
|
77899c5d96
|
Updated network property behavior context category so they are grouped nicer in the Script Canvas palette
|
5 years ago |
karlberg
|
254ad165c1
|
A bunch of work to get external multiplayer components to actually work
|
5 years ago |
Gene Walters
|
9a4884ff0b
|
Exposing Multiplayer integral types (just wrapped ints) to bevahior context so that Network Properties using these type can be Get/Set from Script Canvas
|
5 years ago |
karlberg
|
293e0057f4
|
Actually invoke the override OnConnect handler
|
5 years ago |
karlberg
|
d0b006c209
|
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
|
5 years ago |
puvvadar
|
b21553f64d
|
Merge branch 'main' into mp_editor_pipeline
|
5 years ago |
karlberg
|
05a39a4412
|
Fix several build failures
|
5 years ago |
karlberg
|
b2b632aede
|
Bug fixes for stats and for sending rpc and property updates from the client
|
5 years ago |
puvvadar
|
aa51233536
|
Add Asset serialization for Ctrl+G and related net interfaces
|
5 years ago |
karlberg
|
a1fe8fe419
|
Ported the local prediction player controller component
|
5 years ago |
karlberg
|
6bb51bd9e4
|
Merging latest origin
|
5 years ago |
karlberg
|
2fc710d73b
|
Addressing PR feedback
|
5 years ago |
pereslav
|
e3b016deba
|
PR feedback addressing
|
5 years ago |
pereslav
|
008c653524
|
Added ReadyForEntityUpdates message allowing the server to send entity updates
|
5 years ago |
karlberg
|
590785e4ad
|
Stats are up, but require a ton of presentation polish to be more useful
|
5 years ago |
karlberg
|
c8bc5b7463
|
Initial work on multiple gem multiplayer components
|
5 years ago |
karlberg
|
f26d7f9301
|
First crack at the multiplayer component registry to allow multiplayer components to live in any gem
|
5 years ago |
karlberg
|
4e75a099b8
|
Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible
|
5 years ago |
karlberg
|
ca3df5d6c8
|
Various bug fixes to get entity replication working
|
5 years ago |
alexpete
|
1044dc3da1
|
Integrating github/staging through commit ab87ed9
|
5 years ago |
alexpete
|
c2cbd430fe
|
Integrating up through commit 90f050496
|
5 years ago |
alexpete
|
75dc720198
|
Integrating latest 47acbe8
|
5 years ago |