Fix for validator failing on empty files

This commit is contained in:
karlberg
2021-05-12 20:52:02 -07:00
parent 601dd30452
commit cb8016bde5
3 changed files with 20 additions and 1 deletions
@@ -0,0 +1,18 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
namespace Multiplayer
{
}
@@ -433,7 +433,7 @@ namespace Multiplayer
if (m_onConnectFunctor)
{
// Default OnConnect behaviour has been overridden,
// Default OnConnect behaviour has been overridden
m_onConnectFunctor(connection, datum);
}
else
@@ -15,6 +15,7 @@ set(FILES
Include/Multiplayer/IMultiplayer.h
Include/Multiplayer/IMultiplayerComponentInput.h
Include/Multiplayer/INetworkEntityManager.h
Include/Multiplayer/INetworkPlayerSpawner.h
Include/Multiplayer/INetworkTime.h
Include/Multiplayer/IReplicationWindow.h
Include/Multiplayer/MultiplayerComponent.h